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Ninja Script

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Aug 7th, 2016
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  1. local chat = game:GetService("Chat")
  2. ninja = game.Players.Zaroxth
  3. ninjam = game.Workspace.Zaroxth
  4.  
  5. ninja.Chatted:connect(function(msg)
  6.     if msg:lower() == "final form" then
  7.         form = false
  8.         if form == false then
  9.         form = true
  10.         local sound = Instance.new("Sound")
  11.         sound.Parent = game.Workspace
  12.         sound.SoundId = "rbxassetid://163089835"
  13.         sound:Play()
  14.         chat:Chat(ninjam.Head,"You think this is my final form..?","Red")
  15.         wait(2)
  16.         chat:Chat(ninjam.Head,"Heh..","Red")
  17.         wait(1)
  18.         chat:Chat(ninjam.Head,"I shall reveal my true form then...","Red")
  19.         wait(4)
  20.         chat:Chat(ninjam.Head,"HYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!!!!!!!!!!","Red")
  21.         wait(2)
  22.         ninjam.Humanoid.MaxHealth = 999999
  23.         ninjam.Humanoid.Health = 999999
  24.         ninjam.Torso.Anchored = true
  25.         local ring = Instance.new("Part",ninjam)
  26.         ring.Anchored = true
  27.         ring.CanCollide = true
  28.         ring.Transparency = 1
  29.         ring.Size = Vector3.new(1,1,1)
  30.         ring.CFrame = ninjam.Torso.CFrame
  31.         ring.Rotation = Vector3.new(-90,0,0)
  32.         ring.Material = "Ice"
  33.         ring.Transparency = 0.4
  34.         local mesh = Instance.new("SpecialMesh",ninjam)
  35.         mesh.Parent = ring
  36.         mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  37.         mesh.Scale = Vector3.new(50,50,1)
  38.         local coro = coroutine.resume(coroutine.create(function()
  39.             for i = 1,10 do
  40.                 wait(0.1)
  41.                 ring.BrickColor = BrickColor.Random()
  42.                 mesh.Scale = mesh.Scale + Vector3.new(30,30,0)
  43.             end
  44.             ring:Destroy()
  45.         end))
  46.         for i = 1,10 do
  47.         wait(.01)
  48.         local coroutine = coroutine.resume(coroutine.create(function()
  49.         local sphere = Instance.new("Part")
  50.         sphere.Parent = ninjam.Torso
  51.         sphere.BrickColor = BrickColor.Random()
  52.         sphere.Shape = "Ball"
  53.         sphere.Size = Vector3.new(10,10,10)
  54.         sphere.Anchored = true
  55.         sphere.CanCollide = false
  56.         sphere.CFrame = ninjam.Torso.CFrame
  57.         sphere.Transparency = .3
  58.         sphere.TopSurface = "Smooth"
  59.         sphere.BottomSurface = "Smooth"
  60.         for i = 1,10 do
  61.             wait()
  62.             sphere.Size = sphere.Size + Vector3.new(5,5,5)
  63.             sphere.CFrame = ninjam.Torso.CFrame
  64.         end
  65.         sphere:Destroy()
  66.         end))
  67.         ninjam.Humanoid.WalkSpeed = 0
  68.         end
  69.         ninjam.Torso.Anchored = false
  70.         ninjam.Humanoid.WalkSpeed = 150
  71.         local coro = coroutine.resume(coroutine.create(function()
  72.         while wait(1) and form == true do
  73.             local color = BrickColor.Random()
  74.             for _,v in pairs(ninjam:GetChildren())do
  75.                 if v:IsA("Part") then
  76.                     v.BrickColor = color
  77.                 end
  78.             end
  79.         end
  80.         end))
  81.         wait(22.94)
  82.         ninjam.Humanoid.MaxHealth = 100
  83.         ninjam.Humanoid.Health = 100
  84.         ninjam.Humanoid.WalkSpeed = 16
  85.         form = false
  86.         for _,v in pairs(ninjam:GetChildren())do
  87.                 if v:IsA("Part") then
  88.                     v.BrickColor = BrickColor.new("Really black")
  89.                 end
  90.             end
  91.         end
  92.     end
  93. end)
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