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- local chat = game:GetService("Chat")
- ninja = game.Players.Zaroxth
- ninjam = game.Workspace.Zaroxth
- ninja.Chatted:connect(function(msg)
- if msg:lower() == "final form" then
- form = false
- if form == false then
- form = true
- local sound = Instance.new("Sound")
- sound.Parent = game.Workspace
- sound.SoundId = "rbxassetid://163089835"
- sound:Play()
- chat:Chat(ninjam.Head,"You think this is my final form..?","Red")
- wait(2)
- chat:Chat(ninjam.Head,"Heh..","Red")
- wait(1)
- chat:Chat(ninjam.Head,"I shall reveal my true form then...","Red")
- wait(4)
- chat:Chat(ninjam.Head,"HYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!!!!!!!!!!","Red")
- wait(2)
- ninjam.Humanoid.MaxHealth = 999999
- ninjam.Humanoid.Health = 999999
- ninjam.Torso.Anchored = true
- local ring = Instance.new("Part",ninjam)
- ring.Anchored = true
- ring.CanCollide = true
- ring.Transparency = 1
- ring.Size = Vector3.new(1,1,1)
- ring.CFrame = ninjam.Torso.CFrame
- ring.Rotation = Vector3.new(-90,0,0)
- ring.Material = "Ice"
- ring.Transparency = 0.4
- local mesh = Instance.new("SpecialMesh",ninjam)
- mesh.Parent = ring
- mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
- mesh.Scale = Vector3.new(50,50,1)
- local coro = coroutine.resume(coroutine.create(function()
- for i = 1,10 do
- wait(0.1)
- ring.BrickColor = BrickColor.Random()
- mesh.Scale = mesh.Scale + Vector3.new(30,30,0)
- end
- ring:Destroy()
- end))
- for i = 1,10 do
- wait(.01)
- local coroutine = coroutine.resume(coroutine.create(function()
- local sphere = Instance.new("Part")
- sphere.Parent = ninjam.Torso
- sphere.BrickColor = BrickColor.Random()
- sphere.Shape = "Ball"
- sphere.Size = Vector3.new(10,10,10)
- sphere.Anchored = true
- sphere.CanCollide = false
- sphere.CFrame = ninjam.Torso.CFrame
- sphere.Transparency = .3
- sphere.TopSurface = "Smooth"
- sphere.BottomSurface = "Smooth"
- for i = 1,10 do
- wait()
- sphere.Size = sphere.Size + Vector3.new(5,5,5)
- sphere.CFrame = ninjam.Torso.CFrame
- end
- sphere:Destroy()
- end))
- ninjam.Humanoid.WalkSpeed = 0
- end
- ninjam.Torso.Anchored = false
- ninjam.Humanoid.WalkSpeed = 150
- local coro = coroutine.resume(coroutine.create(function()
- while wait(1) and form == true do
- local color = BrickColor.Random()
- for _,v in pairs(ninjam:GetChildren())do
- if v:IsA("Part") then
- v.BrickColor = color
- end
- end
- end
- end))
- wait(22.94)
- ninjam.Humanoid.MaxHealth = 100
- ninjam.Humanoid.Health = 100
- ninjam.Humanoid.WalkSpeed = 16
- form = false
- for _,v in pairs(ninjam:GetChildren())do
- if v:IsA("Part") then
- v.BrickColor = BrickColor.new("Really black")
- end
- end
- end
- end
- end)
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