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Jun 21st, 2018
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  1. fly:
  2. # Do you want to enable the fly check?
  3. enabled: true
  4.  
  5. # How strongly should AAC enforce fall speeds? (smaller values are more accurate)
  6. tolerance: 0.015
  7. e_tolerance: 0.015
  8.  
  9. # How quickly should AAC increase the violation level for larger movements?
  10. vl_multiplier: 6.0
  11.  
  12. # How many violations before AAC starts teleporting a player down? (needs teleport: true)
  13. min_vl: 100
  14.  
  15. # How long should a player have to respond to velocity given by the server?
  16. vel_ticks: 30
  17.  
  18. # Teleport the player down if detected?
  19. teleport: true
  20.  
  21. # Check for invalid abilities packets?
  22. abilities: true
  23.  
  24. # How many ticks should AAC wait before reducing a player's violation level?
  25. reduce_delay: 20
  26.  
  27. # Should AAC reset a player's pitch to 0 after a detection?
  28. reset_pitch: false
  29.  
  30. # Map of violation levels to commands:
  31. thresholds:
  32. 150: "aacstaffnotify {player} in {world} might be trying to fly (ping = {ping}, tps = {tps})"
  33. 300: "aacstaffnotify {player} in {world} is probably trying to fly (ping = {ping}, tps = {tps}"
  34. 450:
  35. - "aacstaffnotify {player} kicked for trying to fly (Fly) (ping = {ping}, tps = {tps})"
  36. - "aackick {player} Flying"
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