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- Writing cached COLLADA shape to art/shapes/items/health/medpack_01.cached.dts
- Loading SFX: art/sound/weapons/Weapon_switch (1 channels, 22 kHz, 0.74 sec, 31 kb)
- Loading SFX: art/sound/weapons/Weapon_pickup (1 channels, 22 kHz, 0.26 sec, 11 kb)
- Loading SFX: art/sound/weapons/Ammo_pickup (1 channels, 22 kHz, 0.26 sec, 11 kb)
- Loading SFX: art/sound/weapons/GRENADELAND.wav (1 channels, 44 kHz, 1.64 sec, 141 kb)
- Loading SFX: art/sound/weapons/Crossbow_explosion (1 channels, 22 kHz, 1.93 sec, 83 kb)
- Loaded cached Collada shape from art/shapes/weapons/Grenade/grenadeDebris.cached.dts
- Linux Compatibility Warning: rock_diffuse.DDS != rock_diffuse.dds
- Linux Compatibility Warning: rock_diffuse.DDS != rock_diffuse.dds
- Linux Compatibility Warning: rock_diffuse.DDS != rock_diffuse.dds
- Linux Compatibility Warning: rock_diffuse.DDS != rock_diffuse.dds
- Linux Compatibility Warning: rock_normals.DDS != rock_normals.dds
- Linux Compatibility Warning: rock_normals.DDS != rock_normals.dds
- Linux Compatibility Warning: rock_normals.DDS != rock_normals.dds
- Linux Compatibility Warning: rock_normals.DDS != rock_normals.dds
- Linux Compatibility Warning: rock_specular.DDS != rock_specular.dds
- Linux Compatibility Warning: rock_specular.DDS != rock_specular.dds
- Linux Compatibility Warning: rock_specular.DDS != rock_specular.dds
- Linux Compatibility Warning: rock_specular.DDS != rock_specular.dds
- ParticleData((null)) times[2] < times[1]
- [MaterialList::mapMaterials] Creating missing material for texture: art/shapes/weapons/shared/w_swarmgun
- Loading SFX: art/sound/weapons/Crossbow_explosion (1 channels, 22 kHz, 1.93 sec, 83 kb)
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core/stream/bitStream.h(330,0): {Fatal} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core/stream/bitStream.h(330,0): {Fatal} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core/stream/bitStream.h(330,0): {Fatal} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core/stream/bitStream.h(330,0): {Fatal} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core/stream/bitStream.h(330,0): {Fatal} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core/stream/bitStream.h(330,0): {Fatal} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core/stream/bitStream.h(330,0): {Fatal} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core/stream/bitStream.h(330,0): {Fatal} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core/stream/bitStream.h(330,0): {Fatal} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core/stream/bitStream.h(330,0): {Fatal} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core/stream/bitStream.h(330,0): {Fatal} - Out of range read
- Loading SFX: art/sound/weapons/D_32P_01.wav (1 channels, 44 kHz, 0.83 sec, 71 kb)
- Loading SFX: art/sound/weapons/wpn_lurker_reload (1 channels, 44 kHz, 2.97 sec, 255 kb)
- Loading SFX: art/sound/weapons/wpn_lurker_idle (1 channels, 44 kHz, 5.67 sec, 488 kb)
- Loading SFX: art/sound/weapons/wpn_lurker_switchin (1 channels, 44 kHz, 0.65 sec, 55 kb)
- Loading SFX: art/sound/weapons/wpn_lurker_grenadelaunch (1 channels, 44 kHz, 1.49 sec, 128 kb)
- D:\uerbergame-source\Torque3D\Engine\source\core/stream/bitStream.h(330,0): {Fatal} - Out of range read
- Connection error: sfxResolve - Could not resolve networked SFXTrack datalock with id '3'.
- Issuing Disconnect packet.
- Window focus status changed: focus: 0
- Using background sleep time: 200
- Window focus status changed: focus: 1
- art/gui/joinServerDlg.gui (462): Unable to find object: 'JS_joinServer' attempting to call function 'setActive'
- ServerQuery: start Querying master server 0
- art/gui/joinServerDlg.gui (594): Unable to find object: 'JS_joinServer' attempting to call function 'setActive'
- No master servers found in this region, trying IP:88.198.65.149:28002.
- Requesting the server list from master server IP:88.198.65.149:28002 (2 tries left)...
- Received server list packet 1 of 1 from the master server (6 servers).
- Pinging Server IP:88.198.65.149:28000 (3)...
- Pinging Server IP:88.198.65.149:28001 (3)...
- Pinging Server IP:88.198.65.149:28004 (3)...
- Pinging Server IP:88.198.65.149:28005 (3)...
- Pinging Server IP:88.198.65.149:28006 (3)...
- Pinging Server IP:88.198.65.149:28007 (3)...
- ServerQuery: ping Pinging servers: 5 left... 0.0833333
- ServerQuery: ping Pinging servers: 4 left... 0.166667
- ServerQuery: ping Pinging servers: 3 left... 0.25
- ServerQuery: ping Pinging servers: 2 left... 0.333333
- ServerQuery: ping Pinging servers: 1 left... 0.416667
- ServerQuery: query Querying servers: 6 left... 0.5
- Querying Server IP:88.198.65.149:28000 (3)...
- Querying Server IP:88.198.65.149:28005 (3)...
- ServerQuery: query Querying servers: 5 left... 0.583333
- ServerQuery: query Querying servers: 4 left... 0.666667
- Querying Server IP:88.198.65.149:28004 (3)...
- Querying Server IP:88.198.65.149:28007 (3)...
- ServerQuery: query Querying servers: 3 left... 0.75
- ServerQuery: query Querying servers: 2 left... 0.833333
- Querying Server IP:88.198.65.149:28001 (3)...
- Querying Server IP:88.198.65.149:28006 (3)...
- ServerQuery: query Querying servers: 1 left... 0.916667
- ServerQuery: query Querying servers: 0 left... 1
- ServerQuery: done 6 servers found. 1
- art/gui/joinServerDlg.gui (579): Unable to find object: 'JS_joinServer' attempting to call function 'setActive'
- Server query canceled.
- Adding a pending connection
- Sending Connect challenge Request
- Got Connect challenge Response
- Sending Connect Request
- Connection established 20009
- Mapping string: ServerMessage to index: 0
- Mapping string: MsgConnectionError to index: 1
- Mapping string: MsgLoadInfo to index: 2
- Mapping string: MsgLoadDescripition to index: 3
- Mapping string: MsgLoadInfoDone to index: 4
- Mapping string: MissionStartPhase1 to index: 5
- *** New Mission: levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis
- *** Phase 1: Download Datablocks & Targets
- % - PostFX Manager - Executing levels/TG_DesertRuins_day.postfxpreset.cs
- Executing levels/TG_DesertRuins_day.postfxpreset.cs.
- % - PostFX Manager - Applying from preset
- % - PostFX Manager - PostFX enabled
- Loading SFX: art/sound/health_mono_01 (1 channels, 44 kHz, 3.84 sec, 330 kb)
- Loaded cached Collada shape from art/shapes/items/health/medpack_01.cached.dts
- Loading SFX: art/sound/weapons/Weapon_switch (1 channels, 22 kHz, 0.74 sec, 31 kb)
- Loading SFX: art/sound/weapons/Weapon_pickup (1 channels, 22 kHz, 0.26 sec, 11 kb)
- Loading SFX: art/sound/weapons/Ammo_pickup (1 channels, 22 kHz, 0.26 sec, 11 kb)
- Loading SFX: art/sound/weapons/GRENADELAND.wav (1 channels, 44 kHz, 1.64 sec, 141 kb)
- Loading SFX: art/sound/weapons/Crossbow_explosion (1 channels, 22 kHz, 1.93 sec, 83 kb)
- Loaded cached Collada shape from art/shapes/weapons/Grenade/grenadeDebris.cached.dts
- Linux Compatibility Warning: rock_diffuse.DDS != rock_diffuse.dds
- Linux Compatibility Warning: rock_diffuse.DDS != rock_diffuse.dds
- Linux Compatibility Warning: rock_diffuse.DDS != rock_diffuse.dds
- Linux Compatibility Warning: rock_diffuse.DDS != rock_diffuse.dds
- Linux Compatibility Warning: rock_normals.DDS != rock_normals.dds
- Linux Compatibility Warning: rock_normals.DDS != rock_normals.dds
- Linux Compatibility Warning: rock_normals.DDS != rock_normals.dds
- Linux Compatibility Warning: rock_normals.DDS != rock_normals.dds
- Linux Compatibility Warning: rock_specular.DDS != rock_specular.dds
- Linux Compatibility Warning: rock_specular.DDS != rock_specular.dds
- Linux Compatibility Warning: rock_specular.DDS != rock_specular.dds
- Linux Compatibility Warning: rock_specular.DDS != rock_specular.dds
- ParticleData((null)) times[2] < times[1]
- Loading SFX: art/sound/weapons/Crossbow_explosion (1 channels, 22 kHz, 1.93 sec, 83 kb)
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
- D:\uerbergame-source\Torque3D\Engine\source\core/stream/bitStream.h(330,0): {Fatal} - Out of range read
- Error, a DecalManager (6685588) isn't properly out of the bins!
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