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BloodknightStudios

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Nov 16th, 2015
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  1. Writing cached COLLADA shape to art/shapes/items/health/medpack_01.cached.dts
  2. Loading SFX: art/sound/weapons/Weapon_switch (1 channels, 22 kHz, 0.74 sec, 31 kb)
  3. Loading SFX: art/sound/weapons/Weapon_pickup (1 channels, 22 kHz, 0.26 sec, 11 kb)
  4. Loading SFX: art/sound/weapons/Ammo_pickup (1 channels, 22 kHz, 0.26 sec, 11 kb)
  5. Loading SFX: art/sound/weapons/GRENADELAND.wav (1 channels, 44 kHz, 1.64 sec, 141 kb)
  6. Loading SFX: art/sound/weapons/Crossbow_explosion (1 channels, 22 kHz, 1.93 sec, 83 kb)
  7. Loaded cached Collada shape from art/shapes/weapons/Grenade/grenadeDebris.cached.dts
  8. Linux Compatibility Warning: rock_diffuse.DDS != rock_diffuse.dds
  9. Linux Compatibility Warning: rock_diffuse.DDS != rock_diffuse.dds
  10. Linux Compatibility Warning: rock_diffuse.DDS != rock_diffuse.dds
  11. Linux Compatibility Warning: rock_diffuse.DDS != rock_diffuse.dds
  12. Linux Compatibility Warning: rock_normals.DDS != rock_normals.dds
  13. Linux Compatibility Warning: rock_normals.DDS != rock_normals.dds
  14. Linux Compatibility Warning: rock_normals.DDS != rock_normals.dds
  15. Linux Compatibility Warning: rock_normals.DDS != rock_normals.dds
  16. Linux Compatibility Warning: rock_specular.DDS != rock_specular.dds
  17. Linux Compatibility Warning: rock_specular.DDS != rock_specular.dds
  18. Linux Compatibility Warning: rock_specular.DDS != rock_specular.dds
  19. Linux Compatibility Warning: rock_specular.DDS != rock_specular.dds
  20. ParticleData((null)) times[2] < times[1]
  21. [MaterialList::mapMaterials] Creating missing material for texture: art/shapes/weapons/shared/w_swarmgun
  22. Loading SFX: art/sound/weapons/Crossbow_explosion (1 channels, 22 kHz, 1.93 sec, 83 kb)
  23. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  24. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  25. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  26. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  27. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  28. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  29. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  30. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  31. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  32. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  33. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  34. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  35. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  36. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  37. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  38. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  39. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  40. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  41. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  42. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  43. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  44. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  45. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  46. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  47. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  48. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  49. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  50. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  51. D:\uerbergame-source\Torque3D\Engine\source\core/stream/bitStream.h(330,0): {Fatal} - Out of range read
  52. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  53. D:\uerbergame-source\Torque3D\Engine\source\core/stream/bitStream.h(330,0): {Fatal} - Out of range read
  54. D:\uerbergame-source\Torque3D\Engine\source\core/stream/bitStream.h(330,0): {Fatal} - Out of range read
  55. D:\uerbergame-source\Torque3D\Engine\source\core/stream/bitStream.h(330,0): {Fatal} - Out of range read
  56. D:\uerbergame-source\Torque3D\Engine\source\core/stream/bitStream.h(330,0): {Fatal} - Out of range read
  57. D:\uerbergame-source\Torque3D\Engine\source\core/stream/bitStream.h(330,0): {Fatal} - Out of range read
  58. D:\uerbergame-source\Torque3D\Engine\source\core/stream/bitStream.h(330,0): {Fatal} - Out of range read
  59. D:\uerbergame-source\Torque3D\Engine\source\core/stream/bitStream.h(330,0): {Fatal} - Out of range read
  60. D:\uerbergame-source\Torque3D\Engine\source\core/stream/bitStream.h(330,0): {Fatal} - Out of range read
  61. D:\uerbergame-source\Torque3D\Engine\source\core/stream/bitStream.h(330,0): {Fatal} - Out of range read
  62. D:\uerbergame-source\Torque3D\Engine\source\core/stream/bitStream.h(330,0): {Fatal} - Out of range read
  63. Loading SFX: art/sound/weapons/D_32P_01.wav (1 channels, 44 kHz, 0.83 sec, 71 kb)
  64. Loading SFX: art/sound/weapons/wpn_lurker_reload (1 channels, 44 kHz, 2.97 sec, 255 kb)
  65. Loading SFX: art/sound/weapons/wpn_lurker_idle (1 channels, 44 kHz, 5.67 sec, 488 kb)
  66. Loading SFX: art/sound/weapons/wpn_lurker_switchin (1 channels, 44 kHz, 0.65 sec, 55 kb)
  67. Loading SFX: art/sound/weapons/wpn_lurker_grenadelaunch (1 channels, 44 kHz, 1.49 sec, 128 kb)
  68. D:\uerbergame-source\Torque3D\Engine\source\core/stream/bitStream.h(330,0): {Fatal} - Out of range read
  69. Connection error: sfxResolve - Could not resolve networked SFXTrack datalock with id '3'.
  70. Issuing Disconnect packet.
  71. Window focus status changed: focus: 0
  72. Using background sleep time: 200
  73. Window focus status changed: focus: 1
  74. art/gui/joinServerDlg.gui (462): Unable to find object: 'JS_joinServer' attempting to call function 'setActive'
  75. ServerQuery: start Querying master server 0
  76. art/gui/joinServerDlg.gui (594): Unable to find object: 'JS_joinServer' attempting to call function 'setActive'
  77. No master servers found in this region, trying IP:88.198.65.149:28002.
  78. Requesting the server list from master server IP:88.198.65.149:28002 (2 tries left)...
  79. Received server list packet 1 of 1 from the master server (6 servers).
  80. Pinging Server IP:88.198.65.149:28000 (3)...
  81. Pinging Server IP:88.198.65.149:28001 (3)...
  82. Pinging Server IP:88.198.65.149:28004 (3)...
  83. Pinging Server IP:88.198.65.149:28005 (3)...
  84. Pinging Server IP:88.198.65.149:28006 (3)...
  85. Pinging Server IP:88.198.65.149:28007 (3)...
  86. ServerQuery: ping Pinging servers: 5 left... 0.0833333
  87. ServerQuery: ping Pinging servers: 4 left... 0.166667
  88. ServerQuery: ping Pinging servers: 3 left... 0.25
  89. ServerQuery: ping Pinging servers: 2 left... 0.333333
  90. ServerQuery: ping Pinging servers: 1 left... 0.416667
  91. ServerQuery: query Querying servers: 6 left... 0.5
  92. Querying Server IP:88.198.65.149:28000 (3)...
  93. Querying Server IP:88.198.65.149:28005 (3)...
  94. ServerQuery: query Querying servers: 5 left... 0.583333
  95. ServerQuery: query Querying servers: 4 left... 0.666667
  96. Querying Server IP:88.198.65.149:28004 (3)...
  97. Querying Server IP:88.198.65.149:28007 (3)...
  98. ServerQuery: query Querying servers: 3 left... 0.75
  99. ServerQuery: query Querying servers: 2 left... 0.833333
  100. Querying Server IP:88.198.65.149:28001 (3)...
  101. Querying Server IP:88.198.65.149:28006 (3)...
  102. ServerQuery: query Querying servers: 1 left... 0.916667
  103. ServerQuery: query Querying servers: 0 left... 1
  104. ServerQuery: done 6 servers found. 1
  105. art/gui/joinServerDlg.gui (579): Unable to find object: 'JS_joinServer' attempting to call function 'setActive'
  106. Server query canceled.
  107. Adding a pending connection
  108. Sending Connect challenge Request
  109. Got Connect challenge Response
  110. Sending Connect Request
  111. Connection established 20009
  112. Mapping string: ServerMessage to index: 0
  113. Mapping string: MsgConnectionError to index: 1
  114. Mapping string: MsgLoadInfo to index: 2
  115. Mapping string: MsgLoadDescripition to index: 3
  116. Mapping string: MsgLoadInfoDone to index: 4
  117. Mapping string: MissionStartPhase1 to index: 5
  118. *** New Mission: levels/Training_Grounds/TG_DesertRuins/TG_DesertRuins_day.mis
  119. *** Phase 1: Download Datablocks & Targets
  120. % - PostFX Manager - Executing levels/TG_DesertRuins_day.postfxpreset.cs
  121. Executing levels/TG_DesertRuins_day.postfxpreset.cs.
  122. % - PostFX Manager - Applying from preset
  123. % - PostFX Manager - PostFX enabled
  124. Loading SFX: art/sound/health_mono_01 (1 channels, 44 kHz, 3.84 sec, 330 kb)
  125. Loaded cached Collada shape from art/shapes/items/health/medpack_01.cached.dts
  126. Loading SFX: art/sound/weapons/Weapon_switch (1 channels, 22 kHz, 0.74 sec, 31 kb)
  127. Loading SFX: art/sound/weapons/Weapon_pickup (1 channels, 22 kHz, 0.26 sec, 11 kb)
  128. Loading SFX: art/sound/weapons/Ammo_pickup (1 channels, 22 kHz, 0.26 sec, 11 kb)
  129. Loading SFX: art/sound/weapons/GRENADELAND.wav (1 channels, 44 kHz, 1.64 sec, 141 kb)
  130. Loading SFX: art/sound/weapons/Crossbow_explosion (1 channels, 22 kHz, 1.93 sec, 83 kb)
  131. Loaded cached Collada shape from art/shapes/weapons/Grenade/grenadeDebris.cached.dts
  132. Linux Compatibility Warning: rock_diffuse.DDS != rock_diffuse.dds
  133. Linux Compatibility Warning: rock_diffuse.DDS != rock_diffuse.dds
  134. Linux Compatibility Warning: rock_diffuse.DDS != rock_diffuse.dds
  135. Linux Compatibility Warning: rock_diffuse.DDS != rock_diffuse.dds
  136. Linux Compatibility Warning: rock_normals.DDS != rock_normals.dds
  137. Linux Compatibility Warning: rock_normals.DDS != rock_normals.dds
  138. Linux Compatibility Warning: rock_normals.DDS != rock_normals.dds
  139. Linux Compatibility Warning: rock_normals.DDS != rock_normals.dds
  140. Linux Compatibility Warning: rock_specular.DDS != rock_specular.dds
  141. Linux Compatibility Warning: rock_specular.DDS != rock_specular.dds
  142. Linux Compatibility Warning: rock_specular.DDS != rock_specular.dds
  143. Linux Compatibility Warning: rock_specular.DDS != rock_specular.dds
  144. ParticleData((null)) times[2] < times[1]
  145. Loading SFX: art/sound/weapons/Crossbow_explosion (1 channels, 22 kHz, 1.93 sec, 83 kb)
  146. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  147. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  148. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  149. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  150. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  151. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  152. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  153. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  154. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  155. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  156. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  157. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  158. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  159. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  160. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  161. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  162. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  163. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  164. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  165. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  166. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  167. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  168. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  169. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  170. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  171. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  172. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  173. D:\uerbergame-source\Torque3D\Engine\source\core\stream\bitStream.cpp(289,0): {Warning} - Out of range read
  174. D:\uerbergame-source\Torque3D\Engine\source\core/stream/bitStream.h(330,0): {Fatal} - Out of range read
  175. Error, a DecalManager (6685588) isn't properly out of the bins!
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