Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- class seeker:
- #initiating attributes
- def __init__(self,x,r,c):
- self.seeker_char = x
- self.row = r
- self.col = c
- self.sprouts = 0
- #setters
- def setRow(self,r):
- self.row = r
- def setCol(self,c):
- self.col = c
- #getters
- def getSeeker_char(self):
- return self.seeker_char
- def getRow(self):
- return self.row
- def getCol(self):
- return self.col
- #move seeker
- def moveRight(self):
- self.col += 1
- def moveLeft(self):
- self.col -= 1
- def moveUp(self):
- self.row -= 1
- def moveDown(self):
- self.row += 1
- #eat sprouts
- def eatSprouts(self):
- self.sprouts += 1
- def getSprouts(self):
- return self.sprouts
- #toString
- def toString(self):
- seekerstring = "Player 1's seeker '" + str(self.seeker_char) + "' is at (" + str(self.row) + "," + str(self.col) + ") and has eaten " + str(self.sprouts) + " sprouts."
- return seekerstring
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement