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- new PlayerText:TDEditor_PTD[MAX_PLAYERS][45];
- TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 158.000000, 92.560020, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 21.200004);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 310.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][0], -2139062136);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 158.000000, 287.440155, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 1.850005);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 310.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][1], -2139062136);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 0);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
- TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 314.000000, 92.559989, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 26.750000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 516.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][2], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][2], -2139062136);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 0);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
- TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 193.500000, 281.279937, "Jack_Washington");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.452999, 1.633599);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 168);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], -1);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 0);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 168);
- TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 162.500000, 105.720001, "");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 136.000000, 153.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 0);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 5);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
- PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][4], 0);
- PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][4], 0.000000, 0.000000, 0.000000, 1.000000);
- TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 335.500000, 105.440032, "Password");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
- TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 335.500000, 105.440032, "Password");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
- TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 404.500000, 109.919990, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.000000, 0.949998);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][7], 510.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][7], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][7], 1229539720);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
- TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 406.500000, 111.040039, "'''''''''''''''''''");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
- PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][8], true);
- TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 354.500000, 125.040031, "Pol");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
- TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 403.500000, 128.959945, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.000000, 0.949998);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][10], 511.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][10], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][10], 1229539720);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
- TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 412.000000, 124.480026, "Musko/Zensko");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
- PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][11], true);
- TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 373.500000, 153.040054, "Datum_Rodjenja");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
- TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 361.000000, 184.399780, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.000000, 1.149999);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][13], 494.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][13], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][13], 1229539720);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
- TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 361.000000, 210.719680, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.000000, 1.049998);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][14], 492.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][14], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][14], 1229539720);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
- TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 361.500000, 237.039627, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.000000, 0.949998);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][15], 492.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][15], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][15], 1229539720);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
- TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 360.500000, 181.600021, "Godine");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
- PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][16], true);
- TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 360.500000, 207.919967, "Mesec");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
- PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][17], true);
- TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 362.000000, 233.679946, "Dan");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][18], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
- PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][18], true);
- TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 416.500000, 251.599960, "Skin");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][19], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][19], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
- PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][19], true);
- TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 425.730010, 268.040069, "~u~");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][20], 0.000000, 1.100000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][20], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
- PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][20], true);
- TDEditor_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 426.500000, 282.959930, "0");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][21], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][21], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][21], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][21], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][21], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][21], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][21], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
- TDEditor_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 304.500000, 122.520019, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][22], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][22], 4.000000, 129.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][22], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][22], 16777215);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][22], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][22], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][22], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][22], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
- TDEditor_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 344.500000, 245.720001, "");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][23], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][23], 82.000000, 65.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][23], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][23], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][23], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][23], 0);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][23], 5);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][23], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
- PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][23], 0);
- PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][23], 0.000000, 0.000000, 0.000000, 1.000000);
- TDEditor_PTD[playerid][24] = CreatePlayerTextDraw(playerid, 405.500000, 282.959960, "ID:");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][24], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][24], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][24], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][24], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][24], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][24], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][24], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
- TDEditor_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 191.500000, 11.920022, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][25], 0.000000, 5.500000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][25], 494.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][25], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][25], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][25], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][25], -2139062136);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][25], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][25], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][25], 0);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][25], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
- TDEditor_PTD[playerid][26] = CreatePlayerTextDraw(playerid, 355.500000, 29.839992, "RolePlay");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][26], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][26], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][26], 16777215);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][26], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][26], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][26], 0);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][26], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
- TDEditor_PTD[playerid][27] = CreatePlayerTextDraw(playerid, 282.000000, 19.760030, "Ime_Servera");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][27], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][27], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][27], 16777215);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][27], -2);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][27], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][27], 3);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][27], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
- TDEditor_PTD[playerid][28] = CreatePlayerTextDraw(playerid, 320.500000, 46.639995, "Online_Gaming_Community");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][28], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][28], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][28], 16777215);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 1);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][28], -1);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][28], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][28], 3);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][28], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 1);
- TDEditor_PTD[playerid][29] = CreatePlayerTextDraw(playerid, 355.500000, 29.839992, "RolePlay");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][29], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][29], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][29], 255);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][29], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][29], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][29], 0);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][29], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
- TDEditor_PTD[playerid][30] = CreatePlayerTextDraw(playerid, 463.500000, 8.559995, "v0.1");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][30], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][30], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][30], 16777215);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][30], 2);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][30], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][30], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][30], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
- TDEditor_PTD[playerid][31] = CreatePlayerTextDraw(playerid, 497.000000, -2.640017, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][31], 0.000000, 10.100000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][31], 644.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][31], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][31], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][31], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][31], 136);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][31], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][31], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][31], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][31], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
- TDEditor_PTD[playerid][32] = CreatePlayerTextDraw(playerid, 489.000000, 337.279785, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][32], 0.000000, 11.850004);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][32], 644.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][32], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][32], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][32], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][32], 136);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][32], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][32], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][32], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][32], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][32], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][32], 0);
- TDEditor_PTD[playerid][33] = CreatePlayerTextDraw(playerid, 519.500000, 92.559776, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][33], 0.000000, 11.850004);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][33], 699.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][33], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][33], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][33], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][33], 136);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][33], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][33], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][33], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][33], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][33], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][33], 0);
- TDEditor_PTD[playerid][34] = CreatePlayerTextDraw(playerid, 519.500000, 203.439773, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][34], 0.000000, 14.400007);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][34], 687.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][34], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][34], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][34], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][34], 136);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][34], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][34], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][34], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][34], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][34], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][34], 0);
- TDEditor_PTD[playerid][35] = CreatePlayerTextDraw(playerid, 38.000000, 447.599822, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][35], 0.000000, -12.750002);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][35], 485.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][35], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][35], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][35], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][35], 136);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][35], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][35], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][35], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][35], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][35], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][35], 0);
- TDEditor_PTD[playerid][36] = CreatePlayerTextDraw(playerid, 37.000000, 337.279602, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][36], 0.000000, -3.550004);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][36], 310.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][36], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][36], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][36], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][36], 136);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][36], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][36], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][36], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][36], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][36], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][36], 0);
- TDEditor_PTD[playerid][37] = CreatePlayerTextDraw(playerid, 177.000000, 65.119705, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][37], 0.000000, 2.549994);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][37], 493.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][37], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][37], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][37], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][37], 136);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][37], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][37], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][37], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][37], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][37], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][37], 0);
- TDEditor_PTD[playerid][38] = CreatePlayerTextDraw(playerid, -280.000000, 447.599578, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][38], 0.000000, -12.900003);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][38], 34.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][38], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][38], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][38], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][38], 136);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][38], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][38], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][38], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][38], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][38], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][38], 0);
- TDEditor_PTD[playerid][39] = CreatePlayerTextDraw(playerid, -188.500000, 309.839569, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][39], 0.000000, -35.100009);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][39], 154.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][39], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][39], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][39], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][39], 136);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][39], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][39], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][39], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][39], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][39], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][39], 0);
- TDEditor_PTD[playerid][40] = CreatePlayerTextDraw(playerid, 158.000000, 65.119476, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][40], 0.000000, -9.050005);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][40], 188.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][40], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][40], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][40], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][40], 136);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][40], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][40], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][40], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][40], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][40], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][40], 0);
- TDEditor_PTD[playerid][41] = CreatePlayerTextDraw(playerid, 158.000000, 65.119956, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][41], 0.000000, 2.550003);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][41], 173.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][41], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][41], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][41], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][41], 136);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][41], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][41], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][41], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][41], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][41], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][41], 0);
- TDEditor_PTD[playerid][42] = CreatePlayerTextDraw(playerid, -14.500000, 309.839996, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][42], 0.000000, 2.349999);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][42], 33.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][42], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][42], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][42], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][42], 136);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][42], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][42], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][42], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][42], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][42], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][42], 0);
- TDEditor_PTD[playerid][43] = CreatePlayerTextDraw(playerid, 155.500000, 310.400024, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][43], 0.000000, -0.750000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][43], 300.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][43], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][43], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][43], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][43], 136);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][43], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][43], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][43], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][43], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][43], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][43], 0);
- TDEditor_PTD[playerid][44] = CreatePlayerTextDraw(playerid, 192.000000, 11.920000, "box");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][44], 0.000000, -1.899998);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][44], 493.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][44], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][44], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][44], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][44], 136);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][44], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][44], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][44], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][44], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][44], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][44], 0);
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