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Christoffer07700Extr

Joofil

Oct 9th, 2019
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  1. ---------------
  2. --joofil(WIP)--
  3. ---------------
  4. print([[
  5. well this is wip but nobody cares you pant
  6. have a bad christmas or whatever, HenloMyDude
  7. ----------------------------------------------------------------
  8. ----------------------------------------------------------------
  9. hello unkind person
  10. if you leak this i will scream loudly
  11. enjoy joofil
  12. ----------------------------------------------------------------
  13.  
  14. ok this is good
  15.  
  16. ItzPoison Is Trash Because He Logs Scripts
  17.  
  18. ----------------------------------------------------------------
  19. ]])
  20.  
  21. spawn(function()
  22. local plr = owner
  23. local char = plr.Character
  24. local hum = char:FindFirstChildOfClass("Humanoid")
  25. local idleanim = Instance.new("Animation")
  26. idleanim.Name = "Roblox Idle Animation"
  27. idleanim.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  28. local idleanimplay = hum:LoadAnimation(idleanim)
  29. idleanimplay:Play()
  30. wait(0.1)
  31. if char:FindFirstChild("Animate") then
  32. char.Animate:Destroy()
  33. end
  34. local remote = Instance.new("RemoteEvent", char)
  35. remote.Name = "ReplicationEvent"
  36. local client = NLS([==[
  37. local mouse = game:GetService("Players").LocalPlayer:GetMouse()
  38. local remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
  39. spawn(function()
  40. while game:GetService("RunService").Heartbeat:Wait() do
  41. remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
  42. end
  43. end)
  44. game:GetService("UserInputService").InputBegan:Connect(function(input, isTyping)
  45. if isTyping == false and input.UserInputType == Enum.UserInputType.Keyboard then
  46. remote:FireServer(1, input.KeyCode)
  47. end
  48. end)
  49. mouse.Button1Down:Connect(function()
  50. remote:FireServer(2)
  51. end)
  52. remote.OnClientEvent:Connect(function()
  53. game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position, Vector3.new(mouse.Hit.Position.X, game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position.Y, mouse.Hit.Position.Z))
  54. end)
  55. ]==], char)
  56. local crabrave = Instance.new("Sound", char.Torso)
  57. local RS = char.Torso["Right Shoulder"]
  58. local LS = char.Torso["Left Shoulder"]
  59. local RH = char.Torso["Right Hip"]
  60. local LH = char.Torso["Left Hip"]
  61. local rootj = char.HumanoidRootPart.RootJoint
  62. local throwbutton = false
  63. local throw = false
  64. local normalanim = true
  65. local attackd = false
  66. local animpose = "Idle"
  67. local timepos = 0
  68. local sine = 0
  69. local RSnor = RS.C0
  70. local LSnor = LS.C0
  71. local RHnor = RH.C0
  72. local LHnor = LH.C0
  73. local rootjnor = rootj.C0
  74.  
  75. ---------------------------------
  76. --------------Set up-------------
  77. ---------------------------------
  78.  
  79. ---------------------------------
  80. -----------Wrapping up-----------
  81. ---------------------------------
  82.  
  83. while game:GetService("RunService").Heartbeat:Wait() do
  84. if normalanim then
  85. sine = sine + 1
  86. end
  87. if crabrave.Parent == char.Torso then
  88. crabrave.SoundId = "rbxassetid://0"
  89. crabrave.Playing = true
  90. crabrave.Volume = 1
  91. crabrave.Looped = true
  92. timepos = crabrave.TimePosition
  93. else
  94. crabrave = Instance.new("Sound", char.Torso)
  95. crabrave.TimePosition = timepos
  96. end
  97. if remote.Parent == char then
  98. remote.Name = "ReplicationEvent"
  99. else
  100. remote = Instance.new("RemoteEvent", char)
  101. end
  102. local touchfloor = workspace:FindPartOnRay(Ray.new(char.HumanoidRootPart.CFrame.Position, ((CFrame.new(char.HumanoidRootPart.Position, char.HumanoidRootPart.Position - Vector3.new(0, 1, 0))).LookVector).Unit * 4), char)
  103. if char.HumanoidRootPart.Velocity.Magnitude > 1 and touchfloor then
  104. animpose = "Walking"
  105. elseif char.HumanoidRootPart.Velocity.Y > 0.5 and touchfloor == nil then
  106. animpose = "Jumping"
  107. elseif char.HumanoidRootPart.Velocity.Y < 0.5 and touchfloor == nil then
  108. animpose = "Falling"
  109. else
  110. animpose = "Idle"
  111. end
  112. if animpose == "Idle" and attack == false then
  113.  
  114. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  115. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  116. rootj.C0 = rootjnor * CFrame.new(0, 0, math.sin(sine / 5) / 2)
  117. elseif animpose == "Walking" and attack == false then
  118.  
  119. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  120. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  121. rootj.C0 = rootj.C0
  122. elseif animpose == "Jumping" and attack == false then
  123.  
  124. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  125. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  126. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  127. elseif animpose == "Falling" and attack == false then
  128.  
  129. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  130. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  131. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  132. end
  133. end
  134. end)
  135.  
  136.  
  137. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  138. local Player,game,owner = owner,game
  139. local RealPlayer = Player
  140. do
  141. local rp = RealPlayer
  142. script.Parent = rp.Character
  143.  
  144. --RemoteEvent for communicating
  145. local Event = Instance.new("RemoteEvent")
  146. Event.Name = "UserInput_Event"
  147.  
  148. --Fake event to make stuff like Mouse.KeyDown work
  149. local function fakeEvent()
  150. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  151. t.connect = t.Connect
  152. return t
  153. end
  154.  
  155. --Creating fake input objects with fake variables
  156. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  157. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  158. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  159. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  160. end}
  161. --Merged 2 functions into one by checking amount of arguments
  162. CAS.UnbindAction = CAS.BindAction
  163.  
  164. --This function will trigger the events that have been :Connect()'ed
  165. local function te(self,ev,...)
  166. local t = m[ev]
  167. if t and t._fakeEvent then
  168. for _,f in pairs(t.Functions) do
  169. f(...)
  170. end
  171. end
  172. end
  173. m.TrigEvent = te
  174. UIS.TrigEvent = te
  175.  
  176. Event.OnServerEvent:Connect(function(plr,io)
  177. if plr~=rp then return end
  178. m.Target = io.Target
  179. m.Hit = io.Hit
  180. if not io.isMouse then
  181. local b = io.UserInputState == Enum.UserInputState.Begin
  182. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  183. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  184. end
  185. for _,t in pairs(CAS.Actions) do
  186. for _,k in pairs(t.Keys) do
  187. if k==io.KeyCode then
  188. t.Function(t.Name,io.UserInputState,io)
  189. end
  190. end
  191. end
  192. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  193. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  194. end
  195. end)
  196. Event.Parent = NLS([==[
  197. local Player = game:GetService("Players").LocalPlayer
  198. local Event = script:WaitForChild("UserInput_Event")
  199.  
  200. local Mouse = Player:GetMouse()
  201. local UIS = game:GetService("UserInputService")
  202. local input = function(io,a)
  203. if a then return end
  204. --Since InputObject is a client-side instance, we create and pass table instead
  205. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  206. end
  207. UIS.InputBegan:Connect(input)
  208. UIS.InputEnded:Connect(input)
  209.  
  210. local h,t
  211. --Give the server mouse data 30 times every second, but only if the values changed
  212. --If player is not moving their mouse, client won't fire events
  213. while wait(1/30) do
  214. if h~=Mouse.Hit or t~=Mouse.Target then
  215. h,t=Mouse.Hit,Mouse.Target
  216. Event:FireServer({isMouse=true,Target=t,Hit=h})
  217. end
  218. end]==],Player.Character)
  219.  
  220. ----Sandboxed game object that allows the usage of client-side methods and services
  221. --Real game object
  222. local _rg = game
  223.  
  224. --Metatable for fake service
  225. local fsmt = {
  226. __index = function(self,k)
  227. local s = rawget(self,"_RealService")
  228. if s then return s[k] end
  229. end,
  230. __newindex = function(self,k,v)
  231. local s = rawget(self,"_RealService")
  232. if s then s[k]=v end
  233. end,
  234. __call = function(self,...)
  235. local s = rawget(self,"_RealService")
  236. if s then return s(...) end
  237. end
  238. }
  239. local function FakeService(t,RealService)
  240. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  241. return setmetatable(t,fsmt)
  242. end
  243.  
  244. --Fake game object
  245. local g = {
  246. GetService = function(self,s)
  247. return self[s]
  248. end,
  249. Players = FakeService({
  250. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  251. },"Players"),
  252. UserInputService = FakeService(UIS,"UserInputService"),
  253. ContextActionService = FakeService(CAS,"ContextActionService"),
  254. }
  255. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  256. g.service = g.GetService
  257.  
  258. g.RunService = FakeService({
  259. RenderStepped = _rg:GetService("RunService").Heartbeat,
  260. BindToRenderStep = function(self,name,_,fun)
  261. self._btrs[name] = self.Heartbeat:Connect(fun)
  262. end,
  263. UnbindFromRenderStep = function(self,name)
  264. self._btrs[name]:Disconnect()
  265. end,
  266. },"RunService")
  267.  
  268. setmetatable(g,{
  269. __index=function(self,s)
  270. return _rg:GetService(s) or typeof(_rg[s])=="function"
  271. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  272. end,
  273. __newindex = fsmt.__newindex,
  274. __call = fsmt.__call
  275. })
  276. --Changing owner to fake player object to support owner:GetMouse()
  277. game,owner = g,g.Players.LocalPlayer
  278. end
  279.  
  280. Player = owner
  281. PlayerGui = Player.PlayerGui
  282. Cam = workspace.CurrentCamera
  283. Backpack = Player.Backpack
  284. Character = Player.Character
  285. Humanoid = Character.Humanoid
  286. Mouse = Player:GetMouse()
  287. RootPart = Character["HumanoidRootPart"]
  288. Torso = Character["Torso"]
  289. Head = Character["Head"]
  290. RightArm = Character["Right Arm"]
  291. LeftArm = Character["Left Arm"]
  292. RightLeg = Character["Right Leg"]
  293. LeftLeg = Character["Left Leg"]
  294. RootJoint = RootPart["RootJoint"]
  295. Neck = Torso["Neck"]
  296. RightShoulder = Torso["Right Shoulder"]
  297. LeftShoulder = Torso["Left Shoulder"]
  298. RightHip = Torso["Right Hip"]
  299. LeftHip = Torso["Left Hip"]
  300.  
  301. Character = Player.Character
  302. Humanoid = Character.Humanoid
  303.  
  304. ---------
  305. ---------
  306. plr = game.Players.LocalPlayer
  307. char = plr.Character
  308. hum = char.Humanoid
  309. local cam = game.Workspace.CurrentCamera
  310. Camera = cam
  311. local CamInterrupt = false
  312. local TwoD = false
  313. local TargetInfo = {nil, nil}
  314. cam.CameraType = "Custom"
  315. t = char.Torso
  316. h = char.Head
  317. ra = char["Right Arm"]
  318. la = char["Left Arm"]
  319. rl = char["Right Leg"]
  320. ll = char["Left Leg"]
  321. tors = char.Torso
  322. lleg = char["Left Leg"]
  323. root = char.HumanoidRootPart
  324. hed = char.Head
  325. rleg = char["Right Leg"]
  326. rarm = char["Right Arm"]
  327. larm = char["Left Arm"]
  328. radian = math.rad
  329. random = math.random
  330. Vec3 = Vector3.new
  331. Inst = Instance.new
  332. cFrame = CFrame.new
  333. Euler = CFrame.fromEulerAnglesXYZ
  334. vt = Vector3.new
  335. bc = BrickColor.new
  336. br = BrickColor.random
  337. it = Instance.new
  338. cf = CFrame.new
  339. local Booleans = {CamFollow = true, GyroUse = true}
  340. function lerp(object, newCFrame, alpha)
  341. return object:lerp(newCFrame, alpha)
  342. end
  343.  
  344. plr = game.Players.LocalPlayer
  345. chara = plr.Character
  346. mouse = plr:GetMouse()
  347. Create = Instance.new
  348. Huge = math.huge
  349.  
  350. Player = game:GetService("Players").LocalPlayer
  351. PlayerGui = Player.PlayerGui
  352. Cam = workspace.CurrentCamera
  353. Backpack = Player.Backpack
  354. Character = Player.Character
  355. char = Player.Character
  356. Humanoid = Character.Humanoid
  357. Mouse = Player:GetMouse()
  358. RootPart = Character["HumanoidRootPart"]
  359. Torso = Character["Torso"]
  360. Head = Character["Head"]
  361. RightArm = Character["Right Arm"]
  362. LeftArm = Character["Left Arm"]
  363. RightLeg = Character["Right Leg"]
  364. LeftLeg = Character["Left Leg"]
  365. RootJoint = RootPart["RootJoint"]
  366. Neck = Torso["Neck"]
  367. RightShoulder = Torso["Right Shoulder"]
  368. LeftShoulder = Torso["Left Shoulder"]
  369. RightHip = Torso["Right Hip"]
  370. LeftHip = Torso["Left Hip"]
  371.  
  372. local Orin = "http://www.roblox.com/asset/?id=288072938"
  373. Head.face.Texture = Orin
  374. function weld(a, b, acf)
  375. local w = Instance.new("Weld", a)
  376. w.Part0 = a
  377. w.Part1 = b
  378. w.C0 = acf
  379. end
  380.  
  381.  
  382.  
  383. --------------------------------
  384. char.Head.face.Texture = "http://www.roblox.com/asset/?id=288072938"
  385. --------------------------------
  386.  
  387. -------------------------------------------------------
  388.  
  389. local FavIDs = {
  390. 340106355, --Nefl Crystals
  391. 927529620, --Dimension
  392. 876981900, --Fantasy
  393. 398987889, --Ordinary Days
  394. 1117396305, --Oh wait, it's you.
  395. 885996042, --Action Winter Journey
  396. 919231299, --Sprawling Idiot Effigy
  397. 743466274, --Good Day Sunshine
  398. 727411183, --Knife Fight
  399. 1402748531, --The Earth Is Counting On You!
  400. 595230126 --Robot Language
  401. }
  402.  
  403.  
  404.  
  405. --The reality of my life isn't real but a Universe -makhail07
  406. wait(0.2)
  407. local plr = game:service'Players'.LocalPlayer
  408. print('Local User is '..plr.Name)
  409. print('joofil Loaded')
  410. print('this is the worst script in existance')
  411. local char = plr.Character
  412. local hum = char.Humanoid
  413. local hed = char.Head
  414. local root = char.HumanoidRootPart
  415. local rootj = root.RootJoint
  416. local tors = char.Torso
  417. local ra = char["Right Arm"]
  418. local la = char["Left Arm"]
  419. local rl = char["Right Leg"]
  420. local ll = char["Left Leg"]
  421. local neck = tors["Neck"]
  422. local mouse = plr:GetMouse()
  423. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  424. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  425. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  426. local maincolor = BrickColor.new("Storm blue")
  427.  
  428. -------------------------------------------------------
  429. --Start Good Stuff--
  430. -------------------------------------------------------
  431. cam = game.Workspace.CurrentCamera
  432. CF = CFrame.new
  433. angles = CFrame.Angles
  434. attack = false
  435. Euler = CFrame.fromEulerAnglesXYZ
  436. Rad = math.rad
  437. IT = Instance.new
  438. BrickC = BrickColor.new
  439. Cos = math.cos
  440. Acos = math.acos
  441. Sin = math.sin
  442. Asin = math.asin
  443. Abs = math.abs
  444. Mrandom = math.random
  445. Floor = math.floor
  446. -------------------------------------------------------
  447. --End Good Stuff--
  448. -------------------------------------------------------
  449. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  450. RSH, LSH = nil, nil
  451. RW = Instance.new("Weld")
  452. LW = Instance.new("Weld")
  453. RH = tors["Right Hip"]
  454. LH = tors["Left Hip"]
  455. RSH = tors["Right Shoulder"]
  456. LSH = tors["Left Shoulder"]
  457. RSH.Parent = nil
  458. LSH.Parent = nil
  459. RW.Name = "RW"
  460. RW.Part0 = tors
  461. RW.C0 = CF(1.5, 0.5, 0)
  462. RW.C1 = CF(0, 0.5, 0)
  463. RW.Part1 = ra
  464. RW.Parent = tors
  465. LW.Name = "LW"
  466. LW.Part0 = tors
  467. LW.C0 = CF(-1.5, 0.5, 0)
  468. LW.C1 = CF(0, 0.5, 0)
  469. LW.Part1 = la
  470. LW.Parent = tors
  471. Effects = {}
  472. -------------------------------------------------------
  473. --Start HeartBeat--
  474. -------------------------------------------------------
  475. ArtificialHB = Instance.new("BindableEvent", script)
  476. ArtificialHB.Name = "Heartbeat"
  477. script:WaitForChild("Heartbeat")
  478.  
  479. frame = 1 / 60
  480. tf = 0
  481. allowframeloss = false
  482. tossremainder = false
  483.  
  484.  
  485. lastframe = tick()
  486. script.Heartbeat:Fire()
  487.  
  488.  
  489. game:GetService("RunService").Heartbeat:connect(function(s, p)
  490. tf = tf + s
  491. if tf >= frame then
  492. if allowframeloss then
  493. script.Heartbeat:Fire()
  494. lastframe = tick()
  495. else
  496. for i = 1, math.floor(tf / frame) do
  497. script.Heartbeat:Fire()
  498. end
  499. lastframe = tick()
  500. end
  501. if tossremainder then
  502. tf = 0
  503. else
  504. tf = tf - frame * math.floor(tf / frame)
  505. end
  506. end
  507. end)
  508. -------------------------------------------------------
  509. --End HeartBeat--
  510. -------------------------------------------------------
  511.  
  512. -------------------------------------------------------
  513. --Start Important Functions--
  514. -------------------------------------------------------
  515. function swait(num)
  516. if num == 0 or num == nil then
  517. game:service("RunService").Stepped:wait(0)
  518. else
  519. for i = 0, num do
  520. game:service("RunService").Stepped:wait(0)
  521. end
  522. end
  523. end
  524. function thread(f)
  525. coroutine.resume(coroutine.create(f))
  526. end
  527. function clerp(a, b, t)
  528. local qa = {
  529. QuaternionFromCFrame(a)
  530. }
  531. local qb = {
  532. QuaternionFromCFrame(b)
  533. }
  534. local ax, ay, az = a.x, a.y, a.z
  535. local bx, by, bz = b.x, b.y, b.z
  536. local _t = 1 - t
  537. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  538. end
  539. function QuaternionFromCFrame(cf)
  540. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  541. local trace = m00 + m11 + m22
  542. if trace > 0 then
  543. local s = math.sqrt(1 + trace)
  544. local recip = 0.5 / s
  545. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  546. else
  547. local i = 0
  548. if m00 < m11 then
  549. i = 1
  550. end
  551. if m22 > (i == 0 and m00 or m11) then
  552. i = 2
  553. end
  554. if i == 0 then
  555. local s = math.sqrt(m00 - m11 - m22 + 1)
  556. local recip = 0.5 / s
  557. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  558. elseif i == 1 then
  559. local s = math.sqrt(m11 - m22 - m00 + 1)
  560. local recip = 0.5 / s
  561. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  562. elseif i == 2 then
  563. local s = math.sqrt(m22 - m00 - m11 + 1)
  564. local recip = 0.5 / s
  565. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  566. end
  567. end
  568. end
  569. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  570. local xs, ys, zs = x + x, y + y, z + z
  571. local wx, wy, wz = w * xs, w * ys, w * zs
  572. local xx = x * xs
  573. local xy = x * ys
  574. local xz = x * zs
  575. local yy = y * ys
  576. local yz = y * zs
  577. local zz = z * zs
  578. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  579. end
  580. function QuaternionSlerp(a, b, t)
  581. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  582. local startInterp, finishInterp
  583. if cosTheta >= 1.0E-4 then
  584. if 1 - cosTheta > 1.0E-4 then
  585. local theta = math.acos(cosTheta)
  586. local invSinTheta = 1 / Sin(theta)
  587. startInterp = Sin((1 - t) * theta) * invSinTheta
  588. finishInterp = Sin(t * theta) * invSinTheta
  589. else
  590. startInterp = 1 - t
  591. finishInterp = t
  592. end
  593. elseif 1 + cosTheta > 1.0E-4 then
  594. local theta = math.acos(-cosTheta)
  595. local invSinTheta = 1 / Sin(theta)
  596. startInterp = Sin((t - 1) * theta) * invSinTheta
  597. finishInterp = Sin(t * theta) * invSinTheta
  598. else
  599. startInterp = t - 1
  600. finishInterp = t
  601. end
  602. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  603. end
  604. function rayCast(Position, Direction, Range, Ignore)
  605. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  606. end
  607. local RbxUtility = LoadLibrary("RbxUtility")
  608. local Create = RbxUtility.Create
  609.  
  610. -------------------------------------------------------
  611. --Start Damage Function--
  612. -------------------------------------------------------
  613. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  614. if hit.Parent == nil then
  615. return
  616. end
  617. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  618. for _, v in pairs(hit.Parent:children()) do
  619. if v:IsA("Humanoid") then
  620. h = v
  621. end
  622. end
  623. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  624.  
  625. hit.Parent:FindFirstChild("Head"):BreakJoints()
  626. end
  627.  
  628. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  629. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  630. if hit.Parent.DebounceHit.Value == true then
  631. return
  632. end
  633. end
  634. if insta == true then
  635. hit.Parent:FindFirstChild("Head"):BreakJoints()
  636. end
  637. local c = Create("ObjectValue"){
  638. Name = "creator",
  639. Value = game:service("Players").LocalPlayer,
  640. Parent = h,
  641. }
  642. game:GetService("Debris"):AddItem(c, .5)
  643. if HitSound ~= nil and HitPitch ~= nil then
  644. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  645. end
  646. local Damage = math.random(minim, maxim)
  647. local blocked = false
  648. local block = hit.Parent:findFirstChild("Block")
  649. if block ~= nil then
  650. if block.className == "IntValue" then
  651. if block.Value > 0 then
  652. blocked = true
  653. block.Value = block.Value - 1
  654. print(block.Value)
  655. end
  656. end
  657. end
  658. if blocked == false then
  659. h.Health = h.Health - Damage
  660. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  661. else
  662. h.Health = h.Health - (Damage / 2)
  663. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  664. end
  665. if Type == "Knockdown" then
  666. local hum = hit.Parent.Humanoid
  667. hum.PlatformStand = true
  668. coroutine.resume(coroutine.create(function(HHumanoid)
  669. swait(1)
  670. HHumanoid.PlatformStand = false
  671. end), hum)
  672. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  673. local bodvol = Create("BodyVelocity"){
  674. velocity = angle * knockback,
  675. P = 5000,
  676. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  677. Parent = hit,
  678. }
  679. local rl = Create("BodyAngularVelocity"){
  680. P = 3000,
  681. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  682. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  683. Parent = hit,
  684. }
  685. game:GetService("Debris"):AddItem(bodvol, .5)
  686. game:GetService("Debris"):AddItem(rl, .5)
  687. elseif Type == "Normal" then
  688. local vp = Create("BodyVelocity"){
  689. P = 500,
  690. maxForce = Vector3.new(math.huge, 0, math.huge),
  691. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  692. }
  693. if knockback > 0 then
  694. vp.Parent = hit.Parent.Torso
  695. end
  696. game:GetService("Debris"):AddItem(vp, .5)
  697. elseif Type == "Up" then
  698. local bodyVelocity = Create("BodyVelocity"){
  699. velocity = Vector3.new(0, 20, 0),
  700. P = 5000,
  701. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  702. Parent = hit,
  703. }
  704. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  705. elseif Type == "DarkUp" then
  706. coroutine.resume(coroutine.create(function()
  707. for i = 0, 1, 0.1 do
  708. swait()
  709. Effects.Block.Create(BrickColor.new("Royal purple"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  710. end
  711. end))
  712. local bodyVelocity = Create("BodyVelocity"){
  713. velocity = Vector3.new(0, 20, 0),
  714. P = 5000,
  715. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  716. Parent = hit,
  717. }
  718. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  719. elseif Type == "Snare" then
  720. local bp = Create("BodyPosition"){
  721. P = 2000,
  722. D = 100,
  723. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  724. position = hit.Parent.Torso.Position,
  725. Parent = hit.Parent.Torso,
  726. }
  727. game:GetService("Debris"):AddItem(bp, 1)
  728. elseif Type == "Freeze" then
  729. local BodPos = Create("BodyPosition"){
  730. P = 50000,
  731. D = 1000,
  732. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  733. position = hit.Parent.Torso.Position,
  734. Parent = hit.Parent.Torso,
  735. }
  736. local BodGy = Create("BodyGyro") {
  737. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  738. P = 20e+003,
  739. Parent = hit.Parent.Torso,
  740. cframe = hit.Parent.Torso.CFrame,
  741. }
  742. hit.Parent.Torso.Anchored = true
  743. coroutine.resume(coroutine.create(function(Part)
  744. swait(1.5)
  745. Part.Anchored = false
  746. end), hit.Parent.Torso)
  747. game:GetService("Debris"):AddItem(BodPos, 3)
  748. game:GetService("Debris"):AddItem(BodGy, 3)
  749. end
  750. local debounce = Create("BoolValue"){
  751. Name = "DebounceHit",
  752. Parent = hit.Parent,
  753. Value = true,
  754. }
  755. game:GetService("Debris"):AddItem(debounce, Delay)
  756. c = Create("ObjectValue"){
  757. Name = "creator",
  758. Value = Player,
  759. Parent = h,
  760. }
  761. game:GetService("Debris"):AddItem(c, .5)
  762. end
  763. end
  764.  
  765. function damage(range,mindam,maxdam,pos)
  766. for i,v in ipairs(workspace:GetChildren()) do
  767. if v:IsA("Model") then
  768. if v.Name ~= Player.Name then
  769. if v:FindFirstChildOfClass("Humanoid") then
  770. if v:FindFirstChild("Head") then
  771. if (v:FindFirstChild("Head").Position - pos).magnitude < 10 then
  772. if v:FindFirstChildOfClass("Humanoid").Health > 5000 then v:FindFirstChildOfClass("Humanoid").Health = 0 else
  773. v:FindFirstChildOfClass("Humanoid").Health = v:FindFirstChildOfClass("Humanoid").Health - math.random(mindam,maxdam)
  774. end
  775. end
  776. end
  777. end
  778. end
  779. end
  780. end
  781. end
  782. -------------------------------------------------------
  783. --End Damage Function--
  784. -------------------------------------------------------
  785.  
  786. -------------------------------------------------------
  787. --Start Damage Function Customization--
  788. -------------------------------------------------------
  789. local RbxUtility = LoadLibrary("RbxUtility")
  790. local Create = RbxUtility.Create
  791. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) --Thanks, Star Glitcher!
  792. local type = type
  793. local rng = Instance.new("Part", char)
  794. rng.Anchored = true
  795. rng.BrickColor = color
  796. rng.CanCollide = false
  797. rng.FormFactor = 3
  798. rng.Name = "Ring"
  799. rng.Material = "Neon"
  800. rng.Size = Vector3.new(1, 1, 1)
  801. rng.Transparency = 0
  802. rng.TopSurface = 0
  803. rng.BottomSurface = 0
  804. rng.CFrame = pos
  805. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  806. local rngm = Instance.new("SpecialMesh", rng)
  807. rngm.MeshType = "Brick"
  808. if rainbowmode == true then
  809. rng.Color = Color3.new(r/255,g/255,b/255)
  810. end
  811. local scaler2 = 1
  812. local speeder = FastSpeed/10
  813. if type == "Add" then
  814. scaler2 = 1*value
  815. elseif type == "Divide" then
  816. scaler2 = 1/value
  817. end
  818. coroutine.resume(coroutine.create(function()
  819. for i = 0,10/bonuspeed,0.1 do
  820. swait()
  821. if type == "Add" then
  822. scaler2 = scaler2 - 0.01*value/bonuspeed
  823. elseif type == "Divide" then
  824. scaler2 = scaler2 - 0.01/value*bonuspeed
  825. end
  826. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  827. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  828. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  829. end
  830. rng:Destroy()
  831. end))
  832. end
  833. function ShowDamage(Pos, Text, Time, Color)
  834. local Rate = (1 / 30)
  835. local Pos = (Pos or Vector3.new(0, 0, 0))
  836. local Text = (Text or "")
  837. local Time = (Time or 2)
  838. local Color = (Color or Color3.new(1, 0, 1))
  839. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  840. EffectPart.Anchored = true
  841. local BillboardGui = Create("BillboardGui"){
  842. Size = UDim2.new(3, 0, 3, 0),
  843. Adornee = EffectPart,
  844. Parent = EffectPart,
  845. }
  846. local TextLabel = Create("TextBox"){
  847. BackgroundTransparency = 1,
  848. Size = UDim2.new(1, 0, 1, 0),
  849. Text = Text,
  850. Font = "Bodoni",
  851. TextColor3 = Color,
  852. TextScaled = true,
  853. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  854. Parent = BillboardGui,
  855. }
  856. game.Debris:AddItem(EffectPart, (Time))
  857. EffectPart.Parent = game:GetService("Workspace")
  858. delay(0, function()
  859. local Frames = (Time / Rate)
  860. for Frame = 1, Frames do
  861. wait(Rate)
  862. local Percent = (Frame / Frames)
  863. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  864. TextLabel.TextTransparency = Percent
  865. end
  866. if EffectPart and EffectPart.Parent then
  867. EffectPart:Destroy()
  868. end
  869. end)
  870. end
  871. -------------------------------------------------------
  872. --End Damage Function Customization--
  873. -------------------------------------------------------
  874.  
  875. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  876. for _, c in pairs(workspace:children()) do
  877. local hum = c:findFirstChild("Humanoid")
  878. if hum ~= nil then
  879. local head = c:findFirstChild("Head")
  880. if head ~= nil then
  881. local targ = head.Position - Part.Position
  882. local mag = targ.magnitude
  883. if magni >= mag and c.Name ~= plr.Name then
  884. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  885. end
  886. end
  887. end
  888. end
  889. end
  890.  
  891.  
  892. CFuncs = {
  893. Part = {
  894. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  895. local Part = Create("Part")({
  896. Parent = Parent,
  897. Reflectance = Reflectance,
  898. Transparency = Transparency,
  899. CanCollide = false,
  900. Locked = true,
  901. BrickColor = BrickColor.new(tostring(BColor)),
  902. Name = Name,
  903. Size = Size,
  904. Material = Material
  905. })
  906. RemoveOutlines(Part)
  907. return Part
  908. end
  909. },
  910. Mesh = {
  911. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  912. local Msh = Create(Mesh)({
  913. Parent = Part,
  914. Offset = OffSet,
  915. Scale = Scale
  916. })
  917. if Mesh == "SpecialMesh" then
  918. Msh.MeshType = MeshType
  919. Msh.MeshId = MeshId
  920. end
  921. return Msh
  922. end
  923. },
  924. Mesh = {
  925. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  926. local Msh = Create(Mesh)({
  927. Parent = Part,
  928. Offset = OffSet,
  929. Scale = Scale
  930. })
  931. if Mesh == "SpecialMesh" then
  932. Msh.MeshType = MeshType
  933. Msh.MeshId = MeshId
  934. end
  935. return Msh
  936. end
  937. },
  938. Weld = {
  939. Create = function(Parent, Part0, Part1, C0, C1)
  940. local Weld = Create("Weld")({
  941. Parent = Parent,
  942. Part0 = Part0,
  943. Part1 = Part1,
  944. C0 = C0,
  945. C1 = C1
  946. })
  947. return Weld
  948. end
  949. },
  950. Sound = {
  951. Create = function(id, par, vol, pit)
  952. coroutine.resume(coroutine.create(function()
  953. local S = Create("Sound")({
  954. Volume = vol,
  955. Pitch = pit or 1,
  956. SoundId = id,
  957. Parent = par or char.Head
  958. })
  959. wait()
  960. S:play()
  961. game:GetService("Debris"):AddItem(S, 6)
  962. end))
  963. end
  964. },
  965. ParticleEmitter = {
  966. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  967. local fp = Create("ParticleEmitter")({
  968. Parent = Parent,
  969. Color = ColorSequence.new(Color1, Color2),
  970. LightEmission = LightEmission,
  971. Size = Size,
  972. Texture = Texture,
  973. Transparency = Transparency,
  974. ZOffset = ZOffset,
  975. Acceleration = Accel,
  976. Drag = Drag,
  977. LockedToPart = LockedToPart,
  978. VelocityInheritance = VelocityInheritance,
  979. EmissionDirection = EmissionDirection,
  980. Enabled = Enabled,
  981. Lifetime = LifeTime,
  982. Rate = Rate,
  983. Rotation = Rotation,
  984. RotSpeed = RotSpeed,
  985. Speed = Speed,
  986. VelocitySpread = VelocitySpread
  987. })
  988. return fp
  989. end
  990. }
  991. }
  992. function RemoveOutlines(part)
  993. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  994. end
  995. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  996. local Part = Create("Part")({
  997. formFactor = FormFactor,
  998. Parent = Parent,
  999. Reflectance = Reflectance,
  1000. Transparency = Transparency,
  1001. CanCollide = false,
  1002. Locked = true,
  1003. BrickColor = BrickColor.new(tostring(BColor)),
  1004. Name = Name,
  1005. Size = Size,
  1006. Material = Material
  1007. })
  1008. RemoveOutlines(Part)
  1009. return Part
  1010. end
  1011. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1012. local Msh = Create(Mesh)({
  1013. Parent = Part,
  1014. Offset = OffSet,
  1015. Scale = Scale
  1016. })
  1017. if Mesh == "SpecialMesh" then
  1018. Msh.MeshType = MeshType
  1019. Msh.MeshId = MeshId
  1020. end
  1021. return Msh
  1022. end
  1023. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1024. local Weld = Create("Weld")({
  1025. Parent = Parent,
  1026. Part0 = Part0,
  1027. Part1 = Part1,
  1028. C0 = C0,
  1029. C1 = C1
  1030. })
  1031. return Weld
  1032. end
  1033.  
  1034.  
  1035. -------------------------------------------------------
  1036. --Start Effect Function--
  1037. -------------------------------------------------------
  1038. EffectModel = Instance.new("Model", char)
  1039. Effects = {
  1040. Block = {
  1041. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1042. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1043. prt.Anchored = true
  1044. prt.CFrame = cframe
  1045. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1046. game:GetService("Debris"):AddItem(prt, 10)
  1047. if Type == 1 or Type == nil then
  1048. table.insert(Effects, {
  1049. prt,
  1050. "Block1",
  1051. delay,
  1052. x3,
  1053. y3,
  1054. z3,
  1055. msh
  1056. })
  1057. elseif Type == 2 then
  1058. table.insert(Effects, {
  1059. prt,
  1060. "Block2",
  1061. delay,
  1062. x3,
  1063. y3,
  1064. z3,
  1065. msh
  1066. })
  1067. else
  1068. table.insert(Effects, {
  1069. prt,
  1070. "Block3",
  1071. delay,
  1072. x3,
  1073. y3,
  1074. z3,
  1075. msh
  1076. })
  1077. end
  1078. end
  1079. },
  1080. Sphere = {
  1081. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1082. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1083. prt.Anchored = true
  1084. prt.CFrame = cframe
  1085. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1086. game:GetService("Debris"):AddItem(prt, 10)
  1087. table.insert(Effects, {
  1088. prt,
  1089. "Cylinder",
  1090. delay,
  1091. x3,
  1092. y3,
  1093. z3,
  1094. msh
  1095. })
  1096. end
  1097. },
  1098. Cylinder = {
  1099. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1100. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1101. prt.Anchored = true
  1102. prt.CFrame = cframe
  1103. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1104. game:GetService("Debris"):AddItem(prt, 10)
  1105. table.insert(Effects, {
  1106. prt,
  1107. "Cylinder",
  1108. delay,
  1109. x3,
  1110. y3,
  1111. z3,
  1112. msh
  1113. })
  1114. end
  1115. },
  1116. Wave = {
  1117. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1118. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1119. prt.Anchored = true
  1120. prt.CFrame = cframe
  1121. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  1122. game:GetService("Debris"):AddItem(prt, 10)
  1123. table.insert(Effects, {
  1124. prt,
  1125. "Cylinder",
  1126. delay,
  1127. x3 / 60,
  1128. y3 / 60,
  1129. z3 / 60,
  1130. msh
  1131. })
  1132. end
  1133. },
  1134. Ring = {
  1135. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1136. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1137. prt.Anchored = true
  1138. prt.CFrame = cframe
  1139. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1140. game:GetService("Debris"):AddItem(prt, 10)
  1141. table.insert(Effects, {
  1142. prt,
  1143. "Cylinder",
  1144. delay,
  1145. x3,
  1146. y3,
  1147. z3,
  1148. msh
  1149. })
  1150. end
  1151. },
  1152. Break = {
  1153. Create = function(brickcolor, cframe, x1, y1, z1)
  1154. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1155. prt.Anchored = true
  1156. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1157. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1158. local num = math.random(10, 50) / 1000
  1159. game:GetService("Debris"):AddItem(prt, 10)
  1160. table.insert(Effects, {
  1161. prt,
  1162. "Shatter",
  1163. num,
  1164. prt.CFrame,
  1165. math.random() - math.random(),
  1166. 0,
  1167. math.random(50, 100) / 100
  1168. })
  1169. end
  1170. },
  1171. Spiral = {
  1172. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1173. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1174. prt.Anchored = true
  1175. prt.CFrame = cframe
  1176. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1177. game:GetService("Debris"):AddItem(prt, 10)
  1178. table.insert(Effects, {
  1179. prt,
  1180. "Cylinder",
  1181. delay,
  1182. x3,
  1183. y3,
  1184. z3,
  1185. msh
  1186. })
  1187. end
  1188. },
  1189. Push = {
  1190. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1191. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1192. prt.Anchored = true
  1193. prt.CFrame = cframe
  1194. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1195. game:GetService("Debris"):AddItem(prt, 10)
  1196. table.insert(Effects, {
  1197. prt,
  1198. "Cylinder",
  1199. delay,
  1200. x3,
  1201. y3,
  1202. z3,
  1203. msh
  1204. })
  1205. end
  1206. }
  1207. }
  1208. function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size)
  1209. local fp = IT("Part")
  1210. fp.formFactor = formfactor
  1211. fp.Parent = parent
  1212. fp.Reflectance = reflectance
  1213. fp.Transparency = transparency
  1214. fp.CanCollide = false
  1215. fp.Locked = true
  1216. fp.BrickColor = brickcolor
  1217. fp.Name = name
  1218. fp.Size = size
  1219. fp.Position = tors.Position
  1220. RemoveOutlines(fp)
  1221. fp.Material = "SmoothPlastic"
  1222. fp:BreakJoints()
  1223. return fp
  1224. end
  1225.  
  1226. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1227. local mesh = IT(Mesh)
  1228. mesh.Parent = part
  1229. if Mesh == "SpecialMesh" then
  1230. mesh.MeshType = meshtype
  1231. if meshid ~= "nil" then
  1232. mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid
  1233. end
  1234. end
  1235. mesh.Offset = offset
  1236. mesh.Scale = scale
  1237. return mesh
  1238. end
  1239.  
  1240. function Magic(bonuspeed, type, pos, scale, value, color, MType)
  1241. local type = type
  1242. local rng = Instance.new("Part", char)
  1243. rng.Anchored = true
  1244. rng.BrickColor = color
  1245. rng.CanCollide = false
  1246. rng.FormFactor = 3
  1247. rng.Name = "Ring"
  1248. rng.Material = "Neon"
  1249. rng.Size = Vector3.new(1, 1, 1)
  1250. rng.Transparency = 0
  1251. rng.TopSurface = 0
  1252. rng.BottomSurface = 0
  1253. rng.CFrame = pos
  1254. local rngm = Instance.new("SpecialMesh", rng)
  1255. rngm.MeshType = MType
  1256. rngm.Scale = scale
  1257. local scaler2 = 1
  1258. if type == "Add" then
  1259. scaler2 = 1 * value
  1260. elseif type == "Divide" then
  1261. scaler2 = 1 / value
  1262. end
  1263. coroutine.resume(coroutine.create(function()
  1264. for i = 0, 10 / bonuspeed, 0.1 do
  1265. swait()
  1266. if type == "Add" then
  1267. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1268. elseif type == "Divide" then
  1269. scaler2 = scaler2 - 0.01 / value * bonuspeed
  1270. end
  1271. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1272. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed)
  1273. end
  1274. rng:Destroy()
  1275. end))
  1276. end
  1277.  
  1278. function Eviscerate(dude)
  1279. if dude.Name ~= char then
  1280. local bgf = IT("BodyGyro", dude.Head)
  1281. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1282. local val = IT("BoolValue", dude)
  1283. val.Name = "IsHit"
  1284. local ds = coroutine.wrap(function()
  1285. dude:WaitForChild("Head"):BreakJoints()
  1286. wait(0.5)
  1287. target = nil
  1288. coroutine.resume(coroutine.create(function()
  1289. for i, v in pairs(dude:GetChildren()) do
  1290. if v:IsA("Accessory") then
  1291. v:Destroy()
  1292. end
  1293. if v:IsA("Humanoid") then
  1294. v:Destroy()
  1295. end
  1296. if v:IsA("CharacterMesh") then
  1297. v:Destroy()
  1298. end
  1299. if v:IsA("Model") then
  1300. v:Destroy()
  1301. end
  1302. if v:IsA("Part") or v:IsA("MeshPart") then
  1303. for x, o in pairs(v:GetChildren()) do
  1304. if o:IsA("Decal") then
  1305. o:Destroy()
  1306. end
  1307. end
  1308. coroutine.resume(coroutine.create(function()
  1309. v.Material = "Neon"
  1310. v.CanCollide = false
  1311. local PartEmmit1 = IT("ParticleEmitter", v)
  1312. PartEmmit1.LightEmission = 1
  1313. PartEmmit1.Texture = "rbxassetid://284205403"
  1314. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1315. PartEmmit1.Rate = 150
  1316. PartEmmit1.Lifetime = NumberRange.new(1)
  1317. PartEmmit1.Size = NumberSequence.new({
  1318. NumberSequenceKeypoint.new(0, 0.75, 0),
  1319. NumberSequenceKeypoint.new(1, 0, 0)
  1320. })
  1321. PartEmmit1.Transparency = NumberSequence.new({
  1322. NumberSequenceKeypoint.new(0, 0, 0),
  1323. NumberSequenceKeypoint.new(1, 1, 0)
  1324. })
  1325. PartEmmit1.Speed = NumberRange.new(0, 0)
  1326. PartEmmit1.VelocitySpread = 30000
  1327. PartEmmit1.Rotation = NumberRange.new(-500, 500)
  1328. PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
  1329. local BodPoss = IT("BodyPosition", v)
  1330. BodPoss.P = 3000
  1331. BodPoss.D = 1000
  1332. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1333. BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1334. v.Color = maincolor.Color
  1335. coroutine.resume(coroutine.create(function()
  1336. for i = 0, 49 do
  1337. swait(1)
  1338. v.Transparency = v.Transparency + 0.08
  1339. end
  1340. wait(0.5)
  1341. PartEmmit1.Enabled = false
  1342. wait(3)
  1343. v:Destroy()
  1344. dude:Destroy()
  1345. end))
  1346. end))
  1347. end
  1348. end
  1349. end))
  1350. end)
  1351. ds()
  1352. end
  1353. end
  1354.  
  1355. function FindNearestHead(Position, Distance, SinglePlayer)
  1356. if SinglePlayer then
  1357. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  1358. end
  1359. local List = {}
  1360. for i, v in pairs(workspace:GetChildren()) do
  1361. if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
  1362. table.insert(List, v)
  1363. end
  1364. end
  1365. return List
  1366. end
  1367.  
  1368. function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType)
  1369. local type = type
  1370. local rng = Instance.new("Part", char)
  1371. rng.Anchored = true
  1372. rng.BrickColor = color
  1373. rng.CanCollide = false
  1374. rng.FormFactor = 3
  1375. rng.Name = "Ring"
  1376. rng.Material = "Neon"
  1377. rng.Size = Vector3.new(1, 1, 1)
  1378. rng.Transparency = 0
  1379. rng.TopSurface = 0
  1380. rng.BottomSurface = 0
  1381. rng.CFrame = pos
  1382. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
  1383. local rngm = Instance.new("SpecialMesh", rng)
  1384. rngm.MeshType = MType
  1385. rngm.Scale = Vector3.new(x1, y1, z1)
  1386. local scaler2 = 1
  1387. local speeder = FastSpeed
  1388. if type == "Add" then
  1389. scaler2 = 1 * value
  1390. elseif type == "Divide" then
  1391. scaler2 = 1 / value
  1392. end
  1393. coroutine.resume(coroutine.create(function()
  1394. for i = 0, 10 / bonuspeed, 0.1 do
  1395. swait()
  1396. if type == "Add" then
  1397. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1398. elseif type == "Divide" then
  1399. scaler2 = scaler2 - 0.01 / value * bonuspeed
  1400. end
  1401. speeder = speeder - 0.01 * FastSpeed * bonuspeed
  1402. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
  1403. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1404. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
  1405. end
  1406. rng:Destroy()
  1407. end))
  1408. end
  1409.  
  1410. function SoulSteal(dude)
  1411. if dude.Name ~= char then
  1412. local bgf = IT("BodyGyro", dude.Head)
  1413. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1414. local val = IT("BoolValue", dude)
  1415. val.Name = "IsHit"
  1416. local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart')
  1417. local soulst = coroutine.wrap(function()
  1418. local soul = Instance.new("Part",dude)
  1419. soul.Size = Vector3.new(1,1,1)
  1420. soul.CanCollide = false
  1421. soul.Anchored = false
  1422. soul.Position = torso.Position
  1423. soul.Transparency = 1
  1424. local PartEmmit1 = IT("ParticleEmitter", soul)
  1425. PartEmmit1.LightEmission = 1
  1426. PartEmmit1.Texture = "rbxassetid://569507414"
  1427. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1428. PartEmmit1.Rate = 250
  1429. PartEmmit1.Lifetime = NumberRange.new(1.6)
  1430. PartEmmit1.Size = NumberSequence.new({
  1431. NumberSequenceKeypoint.new(0, 1, 0),
  1432. NumberSequenceKeypoint.new(1, 0, 0)
  1433. })
  1434. PartEmmit1.Transparency = NumberSequence.new({
  1435. NumberSequenceKeypoint.new(0, 0, 0),
  1436. NumberSequenceKeypoint.new(1, 1, 0)
  1437. })
  1438. PartEmmit1.Speed = NumberRange.new(0, 0)
  1439. PartEmmit1.VelocitySpread = 30000
  1440. PartEmmit1.Rotation = NumberRange.new(-360, 360)
  1441. PartEmmit1.RotSpeed = NumberRange.new(-360, 360)
  1442. local BodPoss = IT("BodyPosition", soul)
  1443. BodPoss.P = 3000
  1444. BodPoss.D = 1000
  1445. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1446. BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1447. wait(1.6)
  1448. soul.Touched:connect(function(hit)
  1449. if hit.Parent == char then
  1450. soul:Destroy()
  1451. end
  1452. end)
  1453. wait(1.2)
  1454. while soul do
  1455. swait()
  1456. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1457. BodPoss.Position = tors.Position
  1458. end
  1459. end)
  1460. soulst()
  1461. end
  1462. end
  1463. function FaceMouse()
  1464. local Cam = workspace.CurrentCamera
  1465. return {
  1466. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  1467. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  1468. }
  1469. end
  1470.  
  1471. BTAUNT = Instance.new("Sound", char)
  1472. BTAUNT.SoundId = "http://www.roblox.com/asset/?id=2688928963"
  1473. BTAUNT.Volume = 7
  1474. BTAUNT.Pitch = 1
  1475. BTAUNT.Looped = true
  1476. BTAUNT.TimePosition = 0
  1477.  
  1478. BTAUNT3 = Instance.new("Sound", tors)
  1479. BTAUNT3.SoundId = "http://www.roblox.com/asset/?id=157016540"
  1480. BTAUNT3.Volume = 10
  1481. BTAUNT3.Pitch = 1
  1482. BTAUNT3.Looped = false
  1483. BTAUNT3.TimePosition = 0
  1484.  
  1485. TEST = Instance.new("Sound", tors)
  1486. TEST.SoundId = "http://www.roblox.com/asset/?id=2544975373"
  1487. TEST.Volume = 25
  1488. TEST.Pitch = 1
  1489. TEST.Looped = false
  1490. TEST.TimePosition = 0
  1491. -------------------------------------------------------
  1492. --End Effect Function--
  1493. -------------------------------------------------------
  1494. function Cso(ID, PARENT, VOLUME, PITCH)
  1495. local NSound = nil
  1496. coroutine.resume(coroutine.create(function()
  1497. NSound = IT("Sound", PARENT)
  1498. NSound.Volume = VOLUME
  1499. NSound.Pitch = PITCH
  1500. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  1501. swait()
  1502. NSound:play()
  1503. game:GetService("Debris"):AddItem(NSound, 50)
  1504. end))
  1505. return NSound
  1506. end
  1507. function CameraEnshaking(Length, Intensity)
  1508. coroutine.resume(coroutine.create(function()
  1509. local intensity = 1 * Intensity
  1510. local rotM = 0.01 * Intensity
  1511. for i = 0, Length, 0.1 do
  1512. swait()
  1513. intensity = intensity - 0.05 * Intensity / Length
  1514. rotM = rotM - 5.0E-4 * Intensity / Length
  1515. hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)))
  1516. cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM)
  1517. end
  1518. hum.CameraOffset = Vector3.new(0, 0, 0)
  1519. end))
  1520. end
  1521.  
  1522. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1523. local Part = Create("Part"){
  1524. Parent = Parent,
  1525. Reflectance = Reflectance,
  1526. Transparency = Transparency,
  1527. CanCollide = false,
  1528. Locked = true,
  1529. BrickColor = BrickColor.new(tostring(BColor)),
  1530. Name = Name,
  1531. Size = Size,
  1532. Material = Material,
  1533. }
  1534. RemoveOutlines(Part)
  1535. return Part
  1536. end
  1537.  
  1538. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1539. local Msh = Create(Mesh){
  1540. Parent = Part,
  1541. Offset = OffSet,
  1542. Scale = Scale,
  1543. }
  1544. if Mesh == "SpecialMesh" then
  1545. Msh.MeshType = MeshType
  1546. Msh.MeshId = MeshId
  1547. end
  1548. return Msh
  1549. end
  1550.  
  1551. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1552. local prt = CreatePart(workspace,"Neon",0,0,brickcolor,"Effect", Vector3.new(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1553. prt.Anchored = true
  1554. prt.CFrame = cframe
  1555. local msh = CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(0,0,0),Vector3.new(x1,y1,z1))
  1556. game:GetService("Debris"):AddItem(prt,2)
  1557. coroutine.resume(coroutine.create(function(Part,Mesh,num)
  1558. for i=0,1,delay do
  1559. swait()
  1560. Part.Transparency=i
  1561. Mesh.Scale=Mesh.Scale + Vector3.new(x3,y3,z3)
  1562. end
  1563. Part.Parent=nil
  1564. end),prt,msh,(math.random(0,1)+math.random())/5)
  1565. end
  1566. function getRegion(point,range,ignore)
  1567. return workspace:FindPartsInRegion3WithIgnoreList(Region3.new(point-Vector3.new(1,1,1)*range/2,point+Vector3.new(1,1,1)*range/2),ignore,100)
  1568. end
  1569.  
  1570. function GetTorso(char)
  1571. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1572. end
  1573.  
  1574. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  1575.  
  1576. NewInstance = function(instance,parent,properties)
  1577. local inst = Instance.new(instance)
  1578. inst.Parent = parent
  1579. if(properties)then
  1580. for i,v in next, properties do
  1581. pcall(function() inst[i] = v end)
  1582. end
  1583. end
  1584. return inst;
  1585. end
  1586.  
  1587. function Part(parent,color,material,size,cframe,anchored,cancollide)
  1588. local part = Instance.new("Part")
  1589. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or Color3.new(0,0,0)
  1590. part.Material = material or Enum.Material.SmoothPlastic
  1591. part.TopSurface,part.BottomSurface=10,10
  1592. part.Size = size or Vector3.new(1,1,1)
  1593. part.CFrame = cframe or CF(0,0,0)
  1594. part.Anchored = anchored or true
  1595. part.CanCollide = cancollide or false
  1596. part.Parent = parent or char
  1597. return part
  1598. end
  1599. -------------------------------------------------------
  1600. --End Important Functions--
  1601. -------------------------------------------------------
  1602.  
  1603.  
  1604. -------------------------------------------------------
  1605. --Start Customization--
  1606. -------------------------------------------------------
  1607. local Player_Size = 1
  1608. if Player_Size ~= 1 then
  1609. root.Size = root.Size * Player_Size
  1610. tors.Size = tors.Size * Player_Size
  1611. hed.Size = hed.Size * Player_Size
  1612. ra.Size = ra.Size * Player_Size
  1613. la.Size = la.Size * Player_Size
  1614. rl.Size = rl.Size * Player_Size
  1615. ll.Size = ll.Size * Player_Size
  1616. ----------------------------------------------------------------------------------
  1617. rootj.Parent = root
  1618. neck.Parent = tors
  1619. RW.Parent = tors
  1620. LW.Parent = tors
  1621. RH.Parent = tors
  1622. LH.Parent = tors
  1623. ----------------------------------------------------------------------------------
  1624. rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  1625. rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  1626. neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0))
  1627. neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180))
  1628. RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0
  1629. LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0
  1630. ----------------------------------------------------------------------------------
  1631. RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1632. LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1633. RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1634. LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1635. --hat.Parent = Character
  1636. end
  1637. ----------------------------------------------------------------------------------
  1638. ----------------------------------------------------------------------------------
  1639. local equipped = false
  1640. local idle = 0
  1641. local change = 1
  1642. local val = 0
  1643. local toim = 0
  1644. local idleanim = 0.4
  1645. local sine = 0
  1646. local Sit = 1
  1647. ----------------------------------------------------------------------------------
  1648. hum.WalkSpeed = 48
  1649. hum.JumpPower = 57
  1650. hum.Animator.Parent = nil
  1651. ----------------------------------------------------------------------------------
  1652.  
  1653. -------------------------------------------------------
  1654. --End Customization--
  1655. -------------------------------------------------------
  1656. local Blobby = Instance.new("Part", char)
  1657. Blobby.Name = "Blob"
  1658. Blobby.CanCollide = false
  1659. Blobby.BrickColor = BrickColor.new("Really black")
  1660. Blobby.Transparency = 0
  1661. Blobby.Material = "Plastic"
  1662. Blobby.Size = Vector3.new(1, 1, 2)
  1663. Blobby.TopSurface = Enum.SurfaceType.Smooth
  1664. Blobby.BottomSurface = Enum.SurfaceType.Smooth
  1665.  
  1666. local Weld = Instance.new("Weld", Blobby)
  1667. Weld.Part0 = ra
  1668. Weld.Part1 = Blobby
  1669. Weld.C1 = CFrame.new(0, 3, 1.1)
  1670. Weld.C0 = CFrame.Angles(Rad(-56),0,0)
  1671.  
  1672. local M2 = Instance.new("SpecialMesh")
  1673. M2.Parent = Blobby
  1674. M2.MeshId = "rbxassetid://0"
  1675. M2.TextureId = "rbxassetid://0"
  1676. M2.Scale = Vector3.new(.01, .01, .01)
  1677.  
  1678. --[[local naeeym2 = Instance.new("BillboardGui",char)
  1679. naeeym2.AlwaysOnTop = true
  1680. naeeym2.Size = UDim2.new(5,35,2,15)
  1681. naeeym2.StudsOffset = Vector3.new(0, 3.5, 0)
  1682. naeeym2.Adornee = hed
  1683. naeeym2.Name = "Name"
  1684. --naeeym2.PlayerToHideFrom = Player
  1685. local tecks2 = Instance.new("TextLabel",naeeym2)
  1686. tecks2.BackgroundTransparency = 1
  1687. tecks2.TextScaled = true
  1688. tecks2.BorderSizePixel = 0
  1689. tecks2.Text = "Fight Me"
  1690. tecks2.Font = Enum.Font.Bodoni
  1691. tecks2.TextSize = 30
  1692. tecks2.TextStrokeTransparency = 0
  1693. tecks2.TextColor3 = Color3.new(0, 0, 0)
  1694. tecks2.TextStrokeColor3 = Color3.new(1, 1, 1)
  1695. tecks2.Size = UDim2.new(1,0,0.5,0)
  1696. tecks2.Parent = naeeym2]]
  1697. ----------------------------------------------------------------------------------
  1698. local AddInstance = function(Object, ...)
  1699. local Obj = Instance.new(Object)
  1700. for i,v in next,(...) do
  1701. Obj[i] = v
  1702. end
  1703. return Obj
  1704. end
  1705. ----------------------------------------------------
  1706. local Reaper = AddInstance("Part",{
  1707. Parent = char,
  1708. CFrame = hed.CFrame,
  1709. formFactor = "Symmetric",
  1710. Size = Vector3.new(1, 1, 1),
  1711. CanCollide = false,
  1712. TopSurface = "Smooth",
  1713. BottomSurface = "Smooth",
  1714. Locked = true,
  1715. BrickColor = BrickColor.new("Deep blue"),
  1716. })
  1717. local Weld = AddInstance("Weld",{
  1718. Parent = Reaper,
  1719. Part0 = hed,
  1720. C0 = CFrame.new(0, 0.8, 0.4)*CFrame.Angles(0, 0, 0),
  1721. Part1 = Reaper,
  1722. })
  1723. local Mesh = AddInstance("SpecialMesh",{
  1724. Parent = Reaper,
  1725. MeshId = "rbxassetid://291954550",
  1726. Scale = Vector3.new(3.5, 3.5, 3.3),
  1727. })
  1728.  
  1729. local Reaper2 = AddInstance("Part",{
  1730. Parent = char,
  1731. CFrame = tors.CFrame,
  1732. formFactor = "Symmetric",
  1733. Size = Vector3.new(0.462, 1.403, 2.495),
  1734. CanCollide = false,
  1735. TopSurface = "Smooth",
  1736. BottomSurface = "Smooth",
  1737. Locked = true,
  1738. BrickColor = BrickColor.new("Deep blue"),
  1739. })
  1740. local Weld = AddInstance("Weld",{
  1741. Parent = Reaper2,
  1742. Part0 = tors,
  1743. C0 = CFrame.new(0, -1.7, 1)*CFrame.Angles(0, 0, 0),
  1744. Part1 = Reaper2,
  1745. })
  1746. local Mesh = AddInstance("SpecialMesh",{
  1747. Parent = Reaper2,
  1748. MeshId = "rbxassetid://2759032628",
  1749. Scale = Vector3.new(1, 1, 0.5),
  1750. VertexColor = Vector3.new(0.5, 0.5, 0.5),
  1751. })
  1752.  
  1753. -------------------------------------------------------
  1754. wait(1)
  1755. plr = game.Players.LocalPlayer
  1756. char = plr.Character
  1757. mouse = plr:GetMouse()
  1758. whitecolor = Color3.new(1,1,1)
  1759. epicmode = false
  1760. normal = true
  1761. for i,v in pairs(char:GetChildren()) do
  1762. if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then
  1763. v:Destroy()
  1764. end
  1765. end
  1766. Character['Body Colors'].HeadColor=BrickColor.new('Bright yellow')
  1767. Character['Body Colors'].TorsoColor=BrickColor.new('Deep blue')
  1768. Character['Body Colors'].RightArmColor=BrickColor.new('Bright yellow')
  1769. Character['Body Colors'].LeftArmColor=BrickColor.new('Bright yellow')
  1770. Character['Body Colors'].RightLegColor=BrickColor.new('Bright green')
  1771. Character['Body Colors'].LeftLegColor=BrickColor.new('Bright green')
  1772. for i,v in pairs(char:GetChildren()) do
  1773. if v.ClassName == "Hat" or v.ClassName == "Accessory" then
  1774. v:Destroy()
  1775. end
  1776. end
  1777.  
  1778. -------------------------------------------------------
  1779. --Start Attacks N Stuff--
  1780. -------------------------------------------------------
  1781.  
  1782. hum.MaxHealth = 6500
  1783. hum.Health = 6500
  1784.  
  1785. local naeeym2 = Instance.new("BillboardGui",char)
  1786. naeeym2.AlwaysOnTop = true
  1787. naeeym2.Size = UDim2.new(5,35,2,35)
  1788. naeeym2.StudsOffset = Vector3.new(0,2,0)
  1789. naeeym2.Adornee = hed
  1790. naeeym2.Name = "Name"
  1791.  
  1792. local naeeym3 = Instance.new("BillboardGui",char)
  1793. naeeym3.AlwaysOnTop = true
  1794. naeeym3.Size = UDim2.new(5,35,2,35)
  1795. naeeym3.StudsOffset = Vector3.new(2.5,-1.5,0)
  1796. naeeym3.Adornee = hed
  1797. naeeym3.Name = "Name"
  1798.  
  1799. local tecks2 = Instance.new("TextBox",naeeym2)
  1800. tecks2.BackgroundTransparency = 1
  1801. tecks2.TextScaled = true
  1802. tecks2.BorderSizePixel = 0
  1803. tecks2.Text = "Joofil"
  1804. tecks2.Font = "Fantasy"
  1805. tecks2.TextSize = 14
  1806. tecks2.TextStrokeTransparency = 1
  1807. tecks2.TextColor3 = BrickColor.new('White').Color
  1808. tecks2.TextStrokeColor3 = BrickColor.new('White').Color
  1809. tecks2.Size = UDim2.new(1,0,0.25,0)
  1810. tecks2.Parent = naeeym2
  1811. textfag = tecks2
  1812. tecks2.Text = "Joofil"
  1813. BTAUNT:Play()
  1814. coroutine.resume(coroutine.create(function()
  1815. while textfag ~= nil do
  1816. swait()
  1817. --textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  1818. --textfag.Rotation = math.random(-3,3)
  1819. end
  1820. end))
  1821.  
  1822. local healthtecks= Instance.new("TextBox",naeeym3)
  1823. healthtecks.BackgroundTransparency = 1
  1824. healthtecks.TextScaled = true
  1825. healthtecks.BorderSizePixel = 0
  1826. healthtecks.Text = "Joofil"
  1827. healthtecks.Font = "Fantasy"
  1828. healthtecks.TextSize = 14
  1829. healthtecks.TextStrokeTransparency = 1
  1830. healthtecks.TextColor3 = BrickColor.new('White').Color
  1831. healthtecks.TextStrokeColor3 = BrickColor.new('White').Color
  1832. healthtecks.Size = UDim2.new(0.75,0,0.1,0)
  1833. healthtecks.Parent = naeeym2
  1834. healthfag = healthtecks
  1835. healthtecks.Text = char.Humanoid.Health .."/" ..char.Humanoid.MaxHealth
  1836. coroutine.resume(coroutine.create(function()
  1837. while healthfag ~= nil do
  1838. swait()
  1839. healthfag.Text = char.Humanoid.Health .."/" ..char.Humanoid.MaxHealth
  1840. end
  1841. end))
  1842.  
  1843. function finalChaos()
  1844. attack = true
  1845. spawn(function()
  1846. local p = Instance.new("Part",char)
  1847. p.Anchored = true
  1848. p.CanCollide = false
  1849. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1850. local m = Instance.new("SpecialMesh",p)
  1851. m.MeshId = "https://roblox.com/asset/?id=28140935"
  1852. m.Scale = Vector3.new(2,2,2)
  1853. for i=1,30 do
  1854. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1855. p.CFrame = p.CFrame * CFrame.Angles(0.5,0,0)
  1856. wait()
  1857. end
  1858. local beam = Instance.new("Part",char)
  1859. beam.Anchored = true
  1860. beam.CanCollide = false
  1861. beam.BrickColor = BrickColor.new("White")
  1862. beam.Material = Enum.Material.Neon
  1863. beam.Size = Vector3.new(1,1,1)
  1864. beam.Position = p.Position+Vector3.new(0,1000,0)
  1865. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1866. local m = Instance.new("SpecialMesh",beam)
  1867. m.MeshType = "Cylinder"
  1868. m.Scale = Vector3.new(2000,15,15)
  1869. damage(6,20,35,p.Position)
  1870. p.Transparency = 1
  1871. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  1872. for i=1,10 do
  1873. m.Scale = m.Scale-Vector3.new(0,1,1)
  1874. beam.Transparency = i / 10
  1875. wait()
  1876. end
  1877. p:Destroy()
  1878. beam:Destroy()
  1879. end)
  1880. attack = false
  1881. end
  1882. function spade()
  1883. attack = true
  1884. spawn(function()
  1885. local p = Instance.new("Part",char)
  1886. p.Anchored = true
  1887. p.CanCollide = false
  1888. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1889. local m = Instance.new("SpecialMesh",p)
  1890. m.MeshId = "https://roblox.com/asset/?id=2760895053"
  1891. m.Scale = Vector3.new(1,1,1)
  1892. for i=1,30 do
  1893. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1894. p.CFrame = p.CFrame * CFrame.Angles(0,4,0)
  1895. wait()
  1896. end
  1897. local beam = Instance.new("Part",char)
  1898. beam.Anchored = true
  1899. beam.CanCollide = false
  1900. beam.BrickColor = BrickColor.new("White")
  1901. beam.Material = Enum.Material.Neon
  1902. beam.Size = Vector3.new(1,1,1)
  1903. beam.Position = p.Position+Vector3.new(0,1000,0)
  1904. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1905. local m = Instance.new("SpecialMesh",beam)
  1906. m.MeshType = "Cylinder"
  1907. m.Scale = Vector3.new(2000,15,15)
  1908. damage(6,20,35,p.Position)
  1909. p.Transparency = 1
  1910. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  1911. for i=1,10 do
  1912. m.Scale = m.Scale-Vector3.new(0,1,1)
  1913. beam.Transparency = 1
  1914. wait()
  1915. end
  1916. p:Destroy()
  1917. end)
  1918. attack = false
  1919. beam:Destroy()
  1920. end
  1921.  
  1922. function club()
  1923. attack = true
  1924. spawn(function()
  1925. local p = Instance.new("Part",char)
  1926. p.Anchored = true
  1927. p.CanCollide = false
  1928. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1929. local m = Instance.new("SpecialMesh",p)
  1930. m.MeshId = "https://roblox.com/asset/?id=2761335666"
  1931. m.Scale = Vector3.new(1.5,1.5,1.5)
  1932. for i=1,30 do
  1933. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1934. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  1935. wait()
  1936. end
  1937. local beam = Instance.new("Part",char)
  1938. beam.Anchored = true
  1939. beam.CanCollide = false
  1940. beam.BrickColor = BrickColor.new("White")
  1941. beam.Material = Enum.Material.Neon
  1942. beam.Size = Vector3.new(1,1,1)
  1943. beam.Position = p.Position+Vector3.new(0,1000,0)
  1944. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1945. local m = Instance.new("SpecialMesh",beam)
  1946. m.MeshType = "Cylinder"
  1947. m.Scale = Vector3.new(2000,15,15)
  1948. damage(6,20,35,p.Position)
  1949. p.Transparency = 1
  1950. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  1951. for i=1,10 do
  1952. m.Scale = m.Scale-Vector3.new(0,1,1)
  1953. beam.Transparency = 1
  1954. wait()
  1955. end
  1956. p:Destroy()
  1957. end)
  1958. attack = false
  1959. end
  1960.  
  1961.  
  1962. function heart()
  1963. attack = true
  1964. spawn(function()
  1965. local p = Instance.new("Part",char)
  1966. p.Anchored = true
  1967. p.CanCollide = false
  1968. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1969. local m = Instance.new("SpecialMesh",p)
  1970. m.MeshId = "https://roblox.com/asset/?id=105992239"
  1971. m.Scale = Vector3.new(9.5,9.5,9.5)
  1972. for i=1,30 do
  1973. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1974. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  1975. wait()
  1976. end
  1977. local beam = Instance.new("Part",char)
  1978. beam.Anchored = true
  1979. beam.CanCollide = false
  1980. beam.BrickColor = BrickColor.new("White")
  1981. beam.Material = Enum.Material.Neon
  1982. beam.Size = Vector3.new(1,1,1)
  1983. beam.Position = p.Position+Vector3.new(0,1000,0)
  1984. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1985. local m = Instance.new("SpecialMesh",beam)
  1986. m.MeshType = "Cylinder"
  1987. m.Scale = Vector3.new(2000,15,15)
  1988. damage(6,20,35,p.Position)
  1989. p.Transparency = 1
  1990. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  1991. for i=1,10 do
  1992. m.Scale = m.Scale-Vector3.new(0,1,1)
  1993. beam.Transparency = 1
  1994. wait()
  1995. end
  1996. p:Destroy()
  1997. end)
  1998. attack = false
  1999. end
  2000.  
  2001.  
  2002. function diamond()
  2003. attack = true
  2004. spawn(function()
  2005. local p = Instance.new("Part",char)
  2006. p.Anchored = true
  2007. p.CanCollide = false
  2008. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  2009. local m = Instance.new("SpecialMesh",p)
  2010. m.MeshId = "https://roblox.com/asset/?id=9756362"
  2011. m.Scale = Vector3.new(6,6,6)
  2012. for i=1,30 do
  2013. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  2014. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  2015. wait()
  2016. end
  2017. local beam = Instance.new("Part",char)
  2018. beam.Anchored = true
  2019. beam.CanCollide = false
  2020. beam.BrickColor = BrickColor.new("White")
  2021. beam.Material = Enum.Material.Neon
  2022. beam.Size = Vector3.new(1,1,1)
  2023. beam.Position = p.Position+Vector3.new(0,1000,0)
  2024. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  2025. local m = Instance.new("SpecialMesh",beam)
  2026. m.MeshType = "Cylinder"
  2027. m.Scale = Vector3.new(2000,15,15)
  2028. damage(6,20,35,p.Position)
  2029. p.Transparency = 1
  2030. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  2031. for i=1,10 do
  2032. m.Scale = m.Scale-Vector3.new(0,1,1)
  2033. beam.Transparency = 1
  2034. wait()
  2035. end
  2036. p:Destroy()
  2037. end)
  2038. attack = false
  2039. end
  2040.  
  2041. function icando()
  2042. attack = true
  2043. hum.WalkSpeed = 0
  2044. TEST:Remove()
  2045. TEST:Play()
  2046. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2047. Hook2.Transparency = 1
  2048. local A2 = NewInstance("Attachment",Hook2)
  2049. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2050. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2051. repeat
  2052. for i = 0,4,0.1 do
  2053. swait()
  2054. TEST.Parent = tors
  2055. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2056. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(-20)), 0.3)
  2057. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2058. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2059. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(-76)), 0.1)
  2060. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(56)), 0.1)
  2061. end
  2062. until TEST.Playing == false
  2063. TEST:Stop()
  2064. TEST:Play()
  2065. TEST:Remove()
  2066. print('I CAN DO ANYTHING')
  2067. Hook2:Destroy()
  2068. attack = false
  2069. hum.WalkSpeed = 20
  2070. end
  2071.  
  2072. function Taunt3()
  2073. attack = true
  2074. hum.WalkSpeed = 0
  2075. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2076. Hook2.Transparency = 1
  2077. local A2 = NewInstance("Attachment",Hook2)
  2078. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2079. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2080. CFuncs.Sound.Create("rbxassetid://2606662454", head, 100, 1)
  2081. for i = 0, 2, 0.1 do
  2082. swait()
  2083. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2084. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2085. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2086. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2087. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2088. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2089. end
  2090. for i = 0, 6, 0.1 do
  2091. swait()
  2092. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2093. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2094. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2095. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2096. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2097. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2098. end
  2099. for i = 0, 2, 0.1 do
  2100. swait()
  2101. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2102. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2103. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2104. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2105. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2106. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2107. end
  2108. attack = false
  2109. Hook2:Destroy()
  2110. hum.WalkSpeed = 20
  2111. end
  2112.  
  2113. function Taunt2()
  2114. attack = true
  2115. hum.WalkSpeed = 0
  2116. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2117. Hook2.Transparency = 1
  2118. local A2 = NewInstance("Attachment",Hook2)
  2119. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2120. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2121. CFuncs.Sound.Create("rbxassetid://2545008459", head, 100, 1)
  2122. for i = 0, 2, 0.1 do
  2123. swait()
  2124. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2125. neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  2126. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2127. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2128. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2129. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2130. end
  2131. for i = 0, 6, 0.1 do
  2132. swait()
  2133. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, .2 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2134. neck.C0 = clerp(neck.C0, necko * CF(0, 0, 2) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.15)
  2135. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2136. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2137. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2138. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2139. end
  2140. for i = 0, 2, 0.1 do
  2141. swait()
  2142. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2143. neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.3)
  2144. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2145. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2146. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2147. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2148. end
  2149. attack = false
  2150. Hook2:Destroy()
  2151. hum.WalkSpeed = 20
  2152. end
  2153.  
  2154. function Chaos_balls()
  2155. attack = true
  2156. hum.WalkSpeed = 0
  2157. CFuncs.Sound.Create("rbxassetid://2545008459", head, 100, 1)
  2158.  
  2159. local Scripts = { function()
  2160. LandMine = script.Parent
  2161.  
  2162. function onTouched(hit)
  2163. script.Parent.Transparency = 1
  2164. connection:disconnect()
  2165. end
  2166.  
  2167. connection = LandMine.Touched:connect(onTouched)
  2168.  
  2169. function onTouch(part)
  2170. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2171. if (humanoid ~= nil) then
  2172. humanoid.Health = 0
  2173. end
  2174. end
  2175.  
  2176. script.Parent.Touched:connect(onTouch)
  2177.  
  2178. end; function()
  2179. LandMine = script.Parent
  2180.  
  2181. function onTouched(hit)
  2182. script.Parent.Transparency = 1
  2183. connection:disconnect()
  2184. end
  2185.  
  2186. connection = LandMine.Touched:connect(onTouched)
  2187.  
  2188. function onTouch(part)
  2189. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2190. if (humanoid ~= nil) then
  2191. humanoid.Health = 0
  2192. end
  2193. end
  2194.  
  2195. script.Parent.Touched:connect(onTouch)
  2196.  
  2197. end; function()
  2198. LandMine = script.Parent
  2199.  
  2200. function onTouched(hit)
  2201. script.Parent.Transparency = 1
  2202. connection:disconnect()
  2203. end
  2204.  
  2205. connection = LandMine.Touched:connect(onTouched)
  2206.  
  2207. function onTouch(part)
  2208. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2209. if (humanoid ~= nil) then
  2210. humanoid.Health = 0
  2211. end
  2212. end
  2213.  
  2214. script.Parent.Touched:connect(onTouch)
  2215.  
  2216. end; function()
  2217. LandMine = script.Parent
  2218.  
  2219. function onTouched(hit)
  2220. script.Parent.Transparency = 1
  2221. connection:disconnect()
  2222. end
  2223.  
  2224. connection = LandMine.Touched:connect(onTouched)
  2225.  
  2226. function onTouch(part)
  2227. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2228. if (humanoid ~= nil) then
  2229. humanoid.Health = 0
  2230. end
  2231. end
  2232.  
  2233. script.Parent.Touched:connect(onTouch)
  2234.  
  2235. end; function()
  2236. LandMine = script.Parent
  2237.  
  2238. function onTouched(hit)
  2239. script.Parent.Transparency = 1
  2240. connection:disconnect()
  2241. end
  2242.  
  2243. connection = LandMine.Touched:connect(onTouched)
  2244.  
  2245. function onTouch(part)
  2246. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2247. if (humanoid ~= nil) then
  2248. humanoid.Health = 0
  2249. end
  2250. end
  2251.  
  2252. script.Parent.Touched:connect(onTouch)
  2253.  
  2254. end; function()
  2255. LandMine = script.Parent
  2256.  
  2257. function onTouched(hit)
  2258. script.Parent.Transparency = 1
  2259. connection:disconnect()
  2260. end
  2261.  
  2262. connection = LandMine.Touched:connect(onTouched)
  2263.  
  2264. function onTouch(part)
  2265. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2266. if (humanoid ~= nil) then
  2267. humanoid.Health = 0
  2268. end
  2269. end
  2270.  
  2271. script.Parent.Touched:connect(onTouch)
  2272.  
  2273. end; function()
  2274. LandMine = script.Parent
  2275.  
  2276. function onTouched(hit)
  2277. script.Parent.Transparency = 1
  2278. connection:disconnect()
  2279. end
  2280.  
  2281. connection = LandMine.Touched:connect(onTouched)
  2282.  
  2283. function onTouch(part)
  2284. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2285. if (humanoid ~= nil) then
  2286. humanoid.Health = 0
  2287. end
  2288. end
  2289.  
  2290. script.Parent.Touched:connect(onTouch)
  2291.  
  2292. end; function()
  2293. LandMine = script.Parent
  2294.  
  2295. function onTouched(hit)
  2296. script.Parent.Transparency = 1
  2297. connection:disconnect()
  2298. end
  2299.  
  2300. connection = LandMine.Touched:connect(onTouched)
  2301.  
  2302. function onTouch(part)
  2303. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2304. if (humanoid ~= nil) then
  2305. humanoid.Health = 0
  2306. end
  2307. end
  2308.  
  2309. script.Parent.Touched:connect(onTouch)
  2310.  
  2311. end; function()
  2312. LandMine = script.Parent
  2313.  
  2314. function onTouched(hit)
  2315. script.Parent.Transparency = 1
  2316. connection:disconnect()
  2317. end
  2318.  
  2319. connection = LandMine.Touched:connect(onTouched)
  2320.  
  2321. function onTouch(part)
  2322. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2323. if (humanoid ~= nil) then
  2324. humanoid.Health = 0
  2325. end
  2326. end
  2327.  
  2328. script.Parent.Touched:connect(onTouch)
  2329.  
  2330. end; function()
  2331. LandMine = script.Parent
  2332.  
  2333. function onTouched(hit)
  2334. script.Parent.Transparency = 1
  2335. connection:disconnect()
  2336. end
  2337.  
  2338. connection = LandMine.Touched:connect(onTouched)
  2339.  
  2340. function onTouch(part)
  2341. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2342. if (humanoid ~= nil) then
  2343. humanoid.Health = 0
  2344. end
  2345. end
  2346.  
  2347. script.Parent.Touched:connect(onTouch)
  2348.  
  2349. end; function()
  2350. LandMine = script.Parent
  2351.  
  2352. function onTouched(hit)
  2353. script.Parent.Transparency = 1
  2354. connection:disconnect()
  2355. end
  2356.  
  2357. connection = LandMine.Touched:connect(onTouched)
  2358.  
  2359. function onTouch(part)
  2360. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2361. if (humanoid ~= nil) then
  2362. humanoid.Health = 0
  2363. end
  2364. end
  2365.  
  2366. script.Parent.Touched:connect(onTouch)
  2367.  
  2368. end; function()
  2369. LandMine = script.Parent
  2370.  
  2371. function onTouched(hit)
  2372. script.Parent.Transparency = 1
  2373. connection:disconnect()
  2374. end
  2375.  
  2376. connection = LandMine.Touched:connect(onTouched)
  2377.  
  2378. function onTouch(part)
  2379. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2380. if (humanoid ~= nil) then
  2381. humanoid.Health = 0
  2382. end
  2383. end
  2384.  
  2385. script.Parent.Touched:connect(onTouch)
  2386.  
  2387. end; function()
  2388. LandMine = script.Parent
  2389.  
  2390. function onTouched(hit)
  2391. script.Parent.Transparency = 1
  2392. connection:disconnect()
  2393. end
  2394.  
  2395. connection = LandMine.Touched:connect(onTouched)
  2396.  
  2397. function onTouch(part)
  2398. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2399. if (humanoid ~= nil) then
  2400. humanoid.Health = 0
  2401. end
  2402. end
  2403.  
  2404. script.Parent.Touched:connect(onTouch)
  2405.  
  2406. end; function()
  2407. LandMine = script.Parent
  2408.  
  2409. function onTouched(hit)
  2410. script.Parent.Transparency = 1
  2411. connection:disconnect()
  2412. end
  2413.  
  2414. connection = LandMine.Touched:connect(onTouched)
  2415.  
  2416. function onTouch(part)
  2417. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2418. if (humanoid ~= nil) then
  2419. humanoid.Health = 0
  2420. end
  2421. end
  2422.  
  2423. script.Parent.Touched:connect(onTouch)
  2424.  
  2425. end; function()
  2426. LandMine = script.Parent
  2427.  
  2428. function onTouched(hit)
  2429. script.Parent.Transparency = 1
  2430. connection:disconnect()
  2431. end
  2432.  
  2433. connection = LandMine.Touched:connect(onTouched)
  2434.  
  2435. function onTouch(part)
  2436. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2437. if (humanoid ~= nil) then
  2438. humanoid.Health = 0
  2439. end
  2440. end
  2441.  
  2442. script.Parent.Touched:connect(onTouch)
  2443.  
  2444. end; function()
  2445. LandMine = script.Parent
  2446.  
  2447. function onTouched(hit)
  2448. script.Parent.Transparency = 1
  2449. connection:disconnect()
  2450. end
  2451.  
  2452. connection = LandMine.Touched:connect(onTouched)
  2453.  
  2454. function onTouch(part)
  2455. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2456. if (humanoid ~= nil) then
  2457. humanoid.Health = 0
  2458. end
  2459. end
  2460.  
  2461. script.Parent.Touched:connect(onTouch)
  2462.  
  2463. end; function()
  2464. LandMine = script.Parent
  2465.  
  2466. function onTouched(hit)
  2467. script.Parent.Transparency = 1
  2468. connection:disconnect()
  2469. end
  2470.  
  2471. connection = LandMine.Touched:connect(onTouched)
  2472.  
  2473. function onTouch(part)
  2474. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2475. if (humanoid ~= nil) then
  2476. humanoid.Health = 0
  2477. end
  2478. end
  2479.  
  2480. script.Parent.Touched:connect(onTouch)
  2481.  
  2482. end; function()
  2483. LandMine = script.Parent
  2484.  
  2485. function onTouched(hit)
  2486. script.Parent.Transparency = 1
  2487. connection:disconnect()
  2488. end
  2489.  
  2490. connection = LandMine.Touched:connect(onTouched)
  2491.  
  2492. function onTouch(part)
  2493. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2494. if (humanoid ~= nil) then
  2495. humanoid.Health = 0
  2496. end
  2497. end
  2498.  
  2499. script.Parent.Touched:connect(onTouch)
  2500.  
  2501. end; function()
  2502. LandMine = script.Parent
  2503.  
  2504. function onTouched(hit)
  2505. script.Parent.Transparency = 1
  2506. connection:disconnect()
  2507. end
  2508.  
  2509. connection = LandMine.Touched:connect(onTouched)
  2510.  
  2511. function onTouch(part)
  2512. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2513. if (humanoid ~= nil) then
  2514. humanoid.Health = 0
  2515. end
  2516. end
  2517.  
  2518. script.Parent.Touched:connect(onTouch)
  2519.  
  2520. end; function()
  2521. LandMine = script.Parent
  2522.  
  2523. function onTouched(hit)
  2524. script.Parent.Transparency = 1
  2525. connection:disconnect()
  2526. end
  2527.  
  2528. connection = LandMine.Touched:connect(onTouched)
  2529.  
  2530. function onTouch(part)
  2531. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2532. if (humanoid ~= nil) then
  2533. humanoid.Health = 0
  2534. end
  2535. end
  2536.  
  2537. script.Parent.Touched:connect(onTouch)
  2538.  
  2539. end; function()
  2540. LandMine = script.Parent
  2541.  
  2542. function onTouched(hit)
  2543. script.Parent.Transparency = 1
  2544. connection:disconnect()
  2545. end
  2546.  
  2547. connection = LandMine.Touched:connect(onTouched)
  2548.  
  2549. function onTouch(part)
  2550. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2551. if (humanoid ~= nil) then
  2552. humanoid.Health = 0
  2553. end
  2554. end
  2555.  
  2556. script.Parent.Touched:connect(onTouch)
  2557.  
  2558. end; function()
  2559. LandMine = script.Parent
  2560.  
  2561. function onTouched(hit)
  2562. script.Parent.Transparency = 1
  2563. connection:disconnect()
  2564. end
  2565.  
  2566. connection = LandMine.Touched:connect(onTouched)
  2567.  
  2568. function onTouch(part)
  2569. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2570. if (humanoid ~= nil) then
  2571. humanoid.Health = 0
  2572. end
  2573. end
  2574.  
  2575. script.Parent.Touched:connect(onTouch)
  2576.  
  2577. end; function()
  2578. LandMine = script.Parent
  2579.  
  2580. function onTouched(hit)
  2581. script.Parent.Transparency = 1
  2582. connection:disconnect()
  2583. end
  2584.  
  2585. connection = LandMine.Touched:connect(onTouched)
  2586.  
  2587. function onTouch(part)
  2588. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2589. if (humanoid ~= nil) then
  2590. humanoid.Health = 0
  2591. end
  2592. end
  2593.  
  2594. script.Parent.Touched:connect(onTouch)
  2595.  
  2596. end; function()
  2597. LandMine = script.Parent
  2598.  
  2599. function onTouched(hit)
  2600. script.Parent.Transparency = 1
  2601. connection:disconnect()
  2602. end
  2603.  
  2604. connection = LandMine.Touched:connect(onTouched)
  2605.  
  2606. function onTouch(part)
  2607. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2608. if (humanoid ~= nil) then
  2609. humanoid.Health = 0
  2610. end
  2611. end
  2612.  
  2613. script.Parent.Touched:connect(onTouch)
  2614.  
  2615. end; function()
  2616. LandMine = script.Parent
  2617.  
  2618. function onTouched(hit)
  2619. script.Parent.Transparency = 1
  2620. connection:disconnect()
  2621. end
  2622.  
  2623. connection = LandMine.Touched:connect(onTouched)
  2624.  
  2625. function onTouch(part)
  2626. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2627. if (humanoid ~= nil) then
  2628. humanoid.Health = 0
  2629. end
  2630. end
  2631.  
  2632. script.Parent.Touched:connect(onTouch)
  2633.  
  2634. end; function()
  2635. LandMine = script.Parent
  2636.  
  2637. function onTouched(hit)
  2638. script.Parent.Transparency = 1
  2639. connection:disconnect()
  2640. end
  2641.  
  2642. connection = LandMine.Touched:connect(onTouched)
  2643.  
  2644. function onTouch(part)
  2645. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2646. if (humanoid ~= nil) then
  2647. humanoid.Health = 0
  2648. end
  2649. end
  2650.  
  2651. script.Parent.Touched:connect(onTouch)
  2652.  
  2653. end; function()
  2654. LandMine = script.Parent
  2655.  
  2656. function onTouched(hit)
  2657. script.Parent.Transparency = 1
  2658. connection:disconnect()
  2659. end
  2660.  
  2661. connection = LandMine.Touched:connect(onTouched)
  2662.  
  2663. function onTouch(part)
  2664. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2665. if (humanoid ~= nil) then
  2666. humanoid.Health = 0
  2667. end
  2668. end
  2669.  
  2670. script.Parent.Touched:connect(onTouch)
  2671.  
  2672. end; function()
  2673. LandMine = script.Parent
  2674.  
  2675. function onTouched(hit)
  2676. script.Parent.Transparency = 1
  2677. connection:disconnect()
  2678. end
  2679.  
  2680. connection = LandMine.Touched:connect(onTouched)
  2681.  
  2682. function onTouch(part)
  2683. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2684. if (humanoid ~= nil) then
  2685. humanoid.Health = 0
  2686. end
  2687. end
  2688.  
  2689. script.Parent.Touched:connect(onTouch)
  2690.  
  2691. end; function()
  2692. LandMine = script.Parent
  2693.  
  2694. function onTouched(hit)
  2695. script.Parent.Transparency = 1
  2696. connection:disconnect()
  2697. end
  2698.  
  2699. connection = LandMine.Touched:connect(onTouched)
  2700.  
  2701. function onTouch(part)
  2702. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2703. if (humanoid ~= nil) then
  2704. humanoid.Health = 0
  2705. end
  2706. end
  2707.  
  2708. script.Parent.Touched:connect(onTouch)
  2709.  
  2710. end; function()
  2711. LandMine = script.Parent
  2712.  
  2713. function onTouched(hit)
  2714. script.Parent.Transparency = 1
  2715. connection:disconnect()
  2716. end
  2717.  
  2718. connection = LandMine.Touched:connect(onTouched)
  2719.  
  2720. function onTouch(part)
  2721. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2722. if (humanoid ~= nil) then
  2723. humanoid.Health = 0
  2724. end
  2725. end
  2726.  
  2727. script.Parent.Touched:connect(onTouch)
  2728.  
  2729. end; function()
  2730. LandMine = script.Parent
  2731.  
  2732. function onTouched(hit)
  2733. script.Parent.Transparency = 1
  2734. connection:disconnect()
  2735. end
  2736.  
  2737. connection = LandMine.Touched:connect(onTouched)
  2738.  
  2739. function onTouch(part)
  2740. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2741. if (humanoid ~= nil) then
  2742. humanoid.Health = 0
  2743. end
  2744. end
  2745.  
  2746. script.Parent.Touched:connect(onTouch)
  2747.  
  2748. end; function()
  2749. LandMine = script.Parent
  2750.  
  2751. function onTouched(hit)
  2752. script.Parent.Transparency = 1
  2753. connection:disconnect()
  2754. end
  2755.  
  2756. connection = LandMine.Touched:connect(onTouched)
  2757.  
  2758. function onTouch(part)
  2759. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2760. if (humanoid ~= nil) then
  2761. humanoid.Health = 0
  2762. end
  2763. end
  2764.  
  2765. script.Parent.Touched:connect(onTouch)
  2766.  
  2767. end; function()
  2768. LandMine = script.Parent
  2769.  
  2770. function onTouched(hit)
  2771. script.Parent.Transparency = 1
  2772. connection:disconnect()
  2773. end
  2774.  
  2775. connection = LandMine.Touched:connect(onTouched)
  2776.  
  2777. function onTouch(part)
  2778. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2779. if (humanoid ~= nil) then
  2780. humanoid.Health = 0
  2781. end
  2782. end
  2783.  
  2784. script.Parent.Touched:connect(onTouch)
  2785.  
  2786. end; function()
  2787. LandMine = script.Parent
  2788.  
  2789. function onTouched(hit)
  2790. script.Parent.Transparency = 1
  2791. connection:disconnect()
  2792. end
  2793.  
  2794. connection = LandMine.Touched:connect(onTouched)
  2795.  
  2796. function onTouch(part)
  2797. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2798. if (humanoid ~= nil) then
  2799. humanoid.Health = 0
  2800. end
  2801. end
  2802.  
  2803. script.Parent.Touched:connect(onTouch)
  2804.  
  2805. end; function()
  2806. LandMine = script.Parent
  2807.  
  2808. function onTouched(hit)
  2809. script.Parent.Transparency = 1
  2810. connection:disconnect()
  2811. end
  2812.  
  2813. connection = LandMine.Touched:connect(onTouched)
  2814.  
  2815. function onTouch(part)
  2816. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2817. if (humanoid ~= nil) then
  2818. humanoid.Health = 0
  2819. end
  2820. end
  2821.  
  2822. script.Parent.Touched:connect(onTouch)
  2823.  
  2824. end; function()
  2825. LandMine = script.Parent
  2826.  
  2827. function onTouched(hit)
  2828. script.Parent.Transparency = 1
  2829. connection:disconnect()
  2830. end
  2831.  
  2832. connection = LandMine.Touched:connect(onTouched)
  2833.  
  2834. function onTouch(part)
  2835. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2836. if (humanoid ~= nil) then
  2837. humanoid.Health = 0
  2838. end
  2839. end
  2840.  
  2841. script.Parent.Touched:connect(onTouch)
  2842.  
  2843. end; function()
  2844. LandMine = script.Parent
  2845.  
  2846. function onTouched(hit)
  2847. script.Parent.Transparency = 1
  2848. connection:disconnect()
  2849. end
  2850.  
  2851. connection = LandMine.Touched:connect(onTouched)
  2852.  
  2853. function onTouch(part)
  2854. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2855. if (humanoid ~= nil) then
  2856. humanoid.Health = 0
  2857. end
  2858. end
  2859.  
  2860. script.Parent.Touched:connect(onTouch)
  2861.  
  2862. end; function()
  2863. LandMine = script.Parent
  2864.  
  2865. function onTouched(hit)
  2866. script.Parent.Transparency = 1
  2867. connection:disconnect()
  2868. end
  2869.  
  2870. connection = LandMine.Touched:connect(onTouched)
  2871.  
  2872. function onTouch(part)
  2873. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2874. if (humanoid ~= nil) then
  2875. humanoid.Health = 0
  2876. end
  2877. end
  2878.  
  2879. script.Parent.Touched:connect(onTouch)
  2880.  
  2881. end; function()
  2882. LandMine = script.Parent
  2883.  
  2884. function onTouched(hit)
  2885. script.Parent.Transparency = 1
  2886. connection:disconnect()
  2887. end
  2888.  
  2889. connection = LandMine.Touched:connect(onTouched)
  2890.  
  2891. function onTouch(part)
  2892. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2893. if (humanoid ~= nil) then
  2894. humanoid.Health = 0
  2895. end
  2896. end
  2897.  
  2898. script.Parent.Touched:connect(onTouch)
  2899.  
  2900. end; function()
  2901. LandMine = script.Parent
  2902.  
  2903. function onTouched(hit)
  2904. script.Parent.Transparency = 1
  2905. connection:disconnect()
  2906. end
  2907.  
  2908. connection = LandMine.Touched:connect(onTouched)
  2909.  
  2910. function onTouch(part)
  2911. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2912. if (humanoid ~= nil) then
  2913. humanoid.Health = 0
  2914. end
  2915. end
  2916.  
  2917. script.Parent.Touched:connect(onTouch)
  2918.  
  2919. end; function()
  2920. LandMine = script.Parent
  2921.  
  2922. function onTouched(hit)
  2923. script.Parent.Transparency = 1
  2924. connection:disconnect()
  2925. end
  2926.  
  2927. connection = LandMine.Touched:connect(onTouched)
  2928.  
  2929. function onTouch(part)
  2930. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2931. if (humanoid ~= nil) then
  2932. humanoid.Health = 0
  2933. end
  2934. end
  2935.  
  2936. script.Parent.Touched:connect(onTouch)
  2937.  
  2938. end; function()
  2939. LandMine = script.Parent
  2940.  
  2941. function onTouched(hit)
  2942. script.Parent.Transparency = 1
  2943. connection:disconnect()
  2944. end
  2945.  
  2946. connection = LandMine.Touched:connect(onTouched)
  2947.  
  2948. function onTouch(part)
  2949. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2950. if (humanoid ~= nil) then
  2951. humanoid.Health = 0
  2952. end
  2953. end
  2954.  
  2955. script.Parent.Touched:connect(onTouch)
  2956.  
  2957. end; function()
  2958. LandMine = script.Parent
  2959.  
  2960. function onTouched(hit)
  2961. script.Parent.Transparency = 1
  2962. connection:disconnect()
  2963. end
  2964.  
  2965. connection = LandMine.Touched:connect(onTouched)
  2966.  
  2967. function onTouch(part)
  2968. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2969. if (humanoid ~= nil) then
  2970. humanoid.Health = 0
  2971. end
  2972. end
  2973.  
  2974. script.Parent.Touched:connect(onTouch)
  2975.  
  2976. end; function()
  2977. LandMine = script.Parent
  2978.  
  2979. function onTouched(hit)
  2980. script.Parent.Transparency = 1
  2981. connection:disconnect()
  2982. end
  2983.  
  2984. connection = LandMine.Touched:connect(onTouched)
  2985.  
  2986. function onTouch(part)
  2987. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2988. if (humanoid ~= nil) then
  2989. humanoid.Health = 0
  2990. end
  2991. end
  2992.  
  2993. script.Parent.Touched:connect(onTouch)
  2994.  
  2995. end; function()
  2996. LandMine = script.Parent
  2997.  
  2998. function onTouched(hit)
  2999. script.Parent.Transparency = 1
  3000. connection:disconnect()
  3001. end
  3002.  
  3003. connection = LandMine.Touched:connect(onTouched)
  3004.  
  3005. function onTouch(part)
  3006. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3007. if (humanoid ~= nil) then
  3008. humanoid.Health = 0
  3009. end
  3010. end
  3011.  
  3012. script.Parent.Touched:connect(onTouch)
  3013.  
  3014. end; function()
  3015. LandMine = script.Parent
  3016.  
  3017. function onTouched(hit)
  3018. script.Parent.Transparency = 1
  3019. connection:disconnect()
  3020. end
  3021.  
  3022. connection = LandMine.Touched:connect(onTouched)
  3023.  
  3024. function onTouch(part)
  3025. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3026. if (humanoid ~= nil) then
  3027. humanoid.Health = 0
  3028. end
  3029. end
  3030.  
  3031. script.Parent.Touched:connect(onTouch)
  3032.  
  3033. end; function()
  3034. LandMine = script.Parent
  3035.  
  3036. function onTouched(hit)
  3037. script.Parent.Transparency = 1
  3038. connection:disconnect()
  3039. end
  3040.  
  3041. connection = LandMine.Touched:connect(onTouched)
  3042.  
  3043. function onTouch(part)
  3044. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3045. if (humanoid ~= nil) then
  3046. humanoid.Health = 0
  3047. end
  3048. end
  3049.  
  3050. script.Parent.Touched:connect(onTouch)
  3051.  
  3052. end; function()
  3053. LandMine = script.Parent
  3054.  
  3055. function onTouched(hit)
  3056. script.Parent.Transparency = 1
  3057. connection:disconnect()
  3058. end
  3059.  
  3060. connection = LandMine.Touched:connect(onTouched)
  3061.  
  3062. function onTouch(part)
  3063. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3064. if (humanoid ~= nil) then
  3065. humanoid.Health = 0
  3066. end
  3067. end
  3068.  
  3069. script.Parent.Touched:connect(onTouch)
  3070.  
  3071. end; function()
  3072. LandMine = script.Parent
  3073.  
  3074. function onTouched(hit)
  3075. script.Parent.Transparency = 1
  3076. connection:disconnect()
  3077. end
  3078.  
  3079. connection = LandMine.Touched:connect(onTouched)
  3080.  
  3081. function onTouch(part)
  3082. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3083. if (humanoid ~= nil) then
  3084. humanoid.Health = 0
  3085. end
  3086. end
  3087.  
  3088. script.Parent.Touched:connect(onTouch)
  3089.  
  3090. end; function()
  3091. LandMine = script.Parent
  3092.  
  3093. function onTouched(hit)
  3094. script.Parent.Transparency = 1
  3095. connection:disconnect()
  3096. end
  3097.  
  3098. connection = LandMine.Touched:connect(onTouched)
  3099.  
  3100. function onTouch(part)
  3101. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3102. if (humanoid ~= nil) then
  3103. humanoid.Health = 0
  3104. end
  3105. end
  3106.  
  3107. script.Parent.Touched:connect(onTouch)
  3108.  
  3109. end; function()
  3110. LandMine = script.Parent
  3111.  
  3112. function onTouched(hit)
  3113. script.Parent.Transparency = 1
  3114. connection:disconnect()
  3115. end
  3116.  
  3117. connection = LandMine.Touched:connect(onTouched)
  3118.  
  3119. function onTouch(part)
  3120. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3121. if (humanoid ~= nil) then
  3122. humanoid.Health = 0
  3123. end
  3124. end
  3125.  
  3126. script.Parent.Touched:connect(onTouch)
  3127.  
  3128. end; function()
  3129. LandMine = script.Parent
  3130.  
  3131. function onTouched(hit)
  3132. script.Parent.Transparency = 1
  3133. connection:disconnect()
  3134. end
  3135.  
  3136. connection = LandMine.Touched:connect(onTouched)
  3137.  
  3138. function onTouch(part)
  3139. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3140. if (humanoid ~= nil) then
  3141. humanoid.Health = 0
  3142. end
  3143. end
  3144.  
  3145. script.Parent.Touched:connect(onTouch)
  3146.  
  3147. end; function()
  3148. LandMine = script.Parent
  3149.  
  3150. function onTouched(hit)
  3151. script.Parent.Transparency = 1
  3152. connection:disconnect()
  3153. end
  3154.  
  3155. connection = LandMine.Touched:connect(onTouched)
  3156.  
  3157. function onTouch(part)
  3158. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3159. if (humanoid ~= nil) then
  3160. humanoid.Health = 0
  3161. end
  3162. end
  3163.  
  3164. script.Parent.Touched:connect(onTouch)
  3165.  
  3166. end; function()
  3167. LandMine = script.Parent
  3168.  
  3169. function onTouched(hit)
  3170. script.Parent.Transparency = 1
  3171. connection:disconnect()
  3172. end
  3173.  
  3174. connection = LandMine.Touched:connect(onTouched)
  3175.  
  3176. function onTouch(part)
  3177. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3178. if (humanoid ~= nil) then
  3179. humanoid.Health = 0
  3180. end
  3181. end
  3182.  
  3183. script.Parent.Touched:connect(onTouch)
  3184.  
  3185. end; function()
  3186. LandMine = script.Parent
  3187.  
  3188. function onTouched(hit)
  3189. script.Parent.Transparency = 1
  3190. connection:disconnect()
  3191. end
  3192.  
  3193. connection = LandMine.Touched:connect(onTouched)
  3194.  
  3195. function onTouch(part)
  3196. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3197. if (humanoid ~= nil) then
  3198. humanoid.Health = 0
  3199. end
  3200. end
  3201.  
  3202. script.Parent.Touched:connect(onTouch)
  3203.  
  3204. end; function()
  3205. LandMine = script.Parent
  3206.  
  3207. function onTouched(hit)
  3208. script.Parent.Transparency = 1
  3209. connection:disconnect()
  3210. end
  3211.  
  3212. connection = LandMine.Touched:connect(onTouched)
  3213.  
  3214. function onTouch(part)
  3215. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3216. if (humanoid ~= nil) then
  3217. humanoid.Health = 0
  3218. end
  3219. end
  3220.  
  3221. script.Parent.Touched:connect(onTouch)
  3222.  
  3223. end; function()
  3224. LandMine = script.Parent
  3225.  
  3226. function onTouched(hit)
  3227. script.Parent.Transparency = 1
  3228. connection:disconnect()
  3229. end
  3230.  
  3231. connection = LandMine.Touched:connect(onTouched)
  3232.  
  3233. function onTouch(part)
  3234. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3235. if (humanoid ~= nil) then
  3236. humanoid.Health = 0
  3237. end
  3238. end
  3239.  
  3240. script.Parent.Touched:connect(onTouch)
  3241.  
  3242. end; function()
  3243. LandMine = script.Parent
  3244.  
  3245. function onTouched(hit)
  3246. script.Parent.Transparency = 1
  3247. connection:disconnect()
  3248. end
  3249.  
  3250. connection = LandMine.Touched:connect(onTouched)
  3251.  
  3252. function onTouch(part)
  3253. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3254. if (humanoid ~= nil) then
  3255. humanoid.Health = 0
  3256. end
  3257. end
  3258.  
  3259. script.Parent.Touched:connect(onTouch)
  3260.  
  3261. end; function()
  3262. LandMine = script.Parent
  3263.  
  3264. function onTouched(hit)
  3265. script.Parent.Transparency = 1
  3266. connection:disconnect()
  3267. end
  3268.  
  3269. connection = LandMine.Touched:connect(onTouched)
  3270.  
  3271. function onTouch(part)
  3272. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3273. if (humanoid ~= nil) then
  3274. humanoid.Health = 0
  3275. end
  3276. end
  3277.  
  3278. script.Parent.Touched:connect(onTouch)
  3279.  
  3280. end; function()
  3281. LandMine = script.Parent
  3282.  
  3283. function onTouched(hit)
  3284. script.Parent.Transparency = 1
  3285. connection:disconnect()
  3286. end
  3287.  
  3288. connection = LandMine.Touched:connect(onTouched)
  3289.  
  3290. function onTouch(part)
  3291. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3292. if (humanoid ~= nil) then
  3293. humanoid.Health = 0
  3294. end
  3295. end
  3296.  
  3297. script.Parent.Touched:connect(onTouch)
  3298.  
  3299. end; function()
  3300. LandMine = script.Parent
  3301.  
  3302. function onTouched(hit)
  3303. script.Parent.Transparency = 1
  3304. connection:disconnect()
  3305. end
  3306.  
  3307. connection = LandMine.Touched:connect(onTouched)
  3308.  
  3309. function onTouch(part)
  3310. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3311. if (humanoid ~= nil) then
  3312. humanoid.Health = 0
  3313. end
  3314. end
  3315.  
  3316. script.Parent.Touched:connect(onTouch)
  3317.  
  3318. end; function()
  3319. LandMine = script.Parent
  3320.  
  3321. function onTouched(hit)
  3322. script.Parent.Transparency = 1
  3323. connection:disconnect()
  3324. end
  3325.  
  3326. connection = LandMine.Touched:connect(onTouched)
  3327.  
  3328. function onTouch(part)
  3329. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3330. if (humanoid ~= nil) then
  3331. humanoid.Health = 0
  3332. end
  3333. end
  3334.  
  3335. script.Parent.Touched:connect(onTouch)
  3336.  
  3337. end; function()
  3338. LandMine = script.Parent
  3339.  
  3340. function onTouched(hit)
  3341. script.Parent.Transparency = 1
  3342. connection:disconnect()
  3343. end
  3344.  
  3345. connection = LandMine.Touched:connect(onTouched)
  3346.  
  3347. function onTouch(part)
  3348. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3349. if (humanoid ~= nil) then
  3350. humanoid.Health = 0
  3351. end
  3352. end
  3353.  
  3354. script.Parent.Touched:connect(onTouch)
  3355.  
  3356. end; function()
  3357. LandMine = script.Parent
  3358.  
  3359. function onTouched(hit)
  3360. script.Parent.Transparency = 1
  3361. connection:disconnect()
  3362. end
  3363.  
  3364. connection = LandMine.Touched:connect(onTouched)
  3365.  
  3366. function onTouch(part)
  3367. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3368. if (humanoid ~= nil) then
  3369. humanoid.Health = 0
  3370. end
  3371. end
  3372.  
  3373. script.Parent.Touched:connect(onTouch)
  3374.  
  3375. end; function()
  3376. LandMine = script.Parent
  3377.  
  3378. function onTouched(hit)
  3379. script.Parent.Transparency = 1
  3380. connection:disconnect()
  3381. end
  3382.  
  3383. connection = LandMine.Touched:connect(onTouched)
  3384.  
  3385. function onTouch(part)
  3386. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3387. if (humanoid ~= nil) then
  3388. humanoid.Health = 0
  3389. end
  3390. end
  3391.  
  3392. script.Parent.Touched:connect(onTouch)
  3393.  
  3394. end; function()
  3395. LandMine = script.Parent
  3396.  
  3397. function onTouched(hit)
  3398. script.Parent.Transparency = 1
  3399. connection:disconnect()
  3400. end
  3401.  
  3402. connection = LandMine.Touched:connect(onTouched)
  3403.  
  3404. function onTouch(part)
  3405. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3406. if (humanoid ~= nil) then
  3407. humanoid.Health = 0
  3408. end
  3409. end
  3410.  
  3411. script.Parent.Touched:connect(onTouch)
  3412.  
  3413. end; function()
  3414. LandMine = script.Parent
  3415.  
  3416. function onTouched(hit)
  3417. script.Parent.Transparency = 1
  3418. connection:disconnect()
  3419. end
  3420.  
  3421. connection = LandMine.Touched:connect(onTouched)
  3422.  
  3423. function onTouch(part)
  3424. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3425. if (humanoid ~= nil) then
  3426. humanoid.Health = 0
  3427. end
  3428. end
  3429.  
  3430. script.Parent.Touched:connect(onTouch)
  3431.  
  3432. end; function()
  3433. LandMine = script.Parent
  3434.  
  3435. function onTouched(hit)
  3436. script.Parent.Transparency = 1
  3437. connection:disconnect()
  3438. end
  3439.  
  3440. connection = LandMine.Touched:connect(onTouched)
  3441.  
  3442. function onTouch(part)
  3443. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3444. if (humanoid ~= nil) then
  3445. humanoid.Health = 0
  3446. end
  3447. end
  3448.  
  3449. script.Parent.Touched:connect(onTouch)
  3450.  
  3451. end; function()
  3452. LandMine = script.Parent
  3453.  
  3454. function onTouched(hit)
  3455. script.Parent.Transparency = 1
  3456. connection:disconnect()
  3457. end
  3458.  
  3459. connection = LandMine.Touched:connect(onTouched)
  3460.  
  3461. function onTouch(part)
  3462. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3463. if (humanoid ~= nil) then
  3464. humanoid.Health = 0
  3465. end
  3466. end
  3467.  
  3468. script.Parent.Touched:connect(onTouch)
  3469.  
  3470. end; function()
  3471. LandMine = script.Parent
  3472.  
  3473. function onTouched(hit)
  3474. script.Parent.Transparency = 1
  3475. connection:disconnect()
  3476. end
  3477.  
  3478. connection = LandMine.Touched:connect(onTouched)
  3479.  
  3480. function onTouch(part)
  3481. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3482. if (humanoid ~= nil) then
  3483. humanoid.Health = 0
  3484. end
  3485. end
  3486.  
  3487. script.Parent.Touched:connect(onTouch)
  3488.  
  3489. end; function()
  3490. LandMine = script.Parent
  3491.  
  3492. function onTouched(hit)
  3493. script.Parent.Transparency = 1
  3494. connection:disconnect()
  3495. end
  3496.  
  3497. connection = LandMine.Touched:connect(onTouched)
  3498.  
  3499. function onTouch(part)
  3500. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3501. if (humanoid ~= nil) then
  3502. humanoid.Health = 0
  3503. end
  3504. end
  3505.  
  3506. script.Parent.Touched:connect(onTouch)
  3507.  
  3508. end; function()
  3509. LandMine = script.Parent
  3510.  
  3511. function onTouched(hit)
  3512. script.Parent.Transparency = 1
  3513. connection:disconnect()
  3514. end
  3515.  
  3516. connection = LandMine.Touched:connect(onTouched)
  3517.  
  3518. function onTouch(part)
  3519. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3520. if (humanoid ~= nil) then
  3521. humanoid.Health = 0
  3522. end
  3523. end
  3524.  
  3525. script.Parent.Touched:connect(onTouch)
  3526.  
  3527. end; function()
  3528. LandMine = script.Parent
  3529.  
  3530. function onTouched(hit)
  3531. script.Parent.Transparency = 1
  3532. connection:disconnect()
  3533. end
  3534.  
  3535. connection = LandMine.Touched:connect(onTouched)
  3536.  
  3537. function onTouch(part)
  3538. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3539. if (humanoid ~= nil) then
  3540. humanoid.Health = 0
  3541. end
  3542. end
  3543.  
  3544. script.Parent.Touched:connect(onTouch)
  3545.  
  3546. end; function()
  3547. LandMine = script.Parent
  3548.  
  3549. function onTouched(hit)
  3550. script.Parent.Transparency = 1
  3551. connection:disconnect()
  3552. end
  3553.  
  3554. connection = LandMine.Touched:connect(onTouched)
  3555.  
  3556. function onTouch(part)
  3557. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3558. if (humanoid ~= nil) then
  3559. humanoid.Health = 0
  3560. end
  3561. end
  3562.  
  3563. script.Parent.Touched:connect(onTouch)
  3564.  
  3565. end; function()
  3566. LandMine = script.Parent
  3567.  
  3568. function onTouched(hit)
  3569. script.Parent.Transparency = 1
  3570. connection:disconnect()
  3571. end
  3572.  
  3573. connection = LandMine.Touched:connect(onTouched)
  3574.  
  3575. function onTouch(part)
  3576. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3577. if (humanoid ~= nil) then
  3578. humanoid.Health = 0
  3579. end
  3580. end
  3581.  
  3582. script.Parent.Touched:connect(onTouch)
  3583.  
  3584. end; function()
  3585. LandMine = script.Parent
  3586.  
  3587. function onTouched(hit)
  3588. script.Parent.Transparency = 1
  3589. connection:disconnect()
  3590. end
  3591.  
  3592. connection = LandMine.Touched:connect(onTouched)
  3593.  
  3594. function onTouch(part)
  3595. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3596. if (humanoid ~= nil) then
  3597. humanoid.Health = 0
  3598. end
  3599. end
  3600.  
  3601. script.Parent.Touched:connect(onTouch)
  3602.  
  3603. end; function()
  3604. LandMine = script.Parent
  3605.  
  3606. function onTouched(hit)
  3607. script.Parent.Transparency = 1
  3608. connection:disconnect()
  3609. end
  3610.  
  3611. connection = LandMine.Touched:connect(onTouched)
  3612.  
  3613. function onTouch(part)
  3614. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3615. if (humanoid ~= nil) then
  3616. humanoid.Health = 0
  3617. end
  3618. end
  3619.  
  3620. script.Parent.Touched:connect(onTouch)
  3621.  
  3622. end; function()
  3623. LandMine = script.Parent
  3624.  
  3625. function onTouched(hit)
  3626. script.Parent.Transparency = 1
  3627. connection:disconnect()
  3628. end
  3629.  
  3630. connection = LandMine.Touched:connect(onTouched)
  3631.  
  3632. function onTouch(part)
  3633. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3634. if (humanoid ~= nil) then
  3635. humanoid.Health = 0
  3636. end
  3637. end
  3638.  
  3639. script.Parent.Touched:connect(onTouch)
  3640.  
  3641. end; function()
  3642. LandMine = script.Parent
  3643.  
  3644. function onTouched(hit)
  3645. script.Parent.Transparency = 1
  3646. connection:disconnect()
  3647. end
  3648.  
  3649. connection = LandMine.Touched:connect(onTouched)
  3650.  
  3651. function onTouch(part)
  3652. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3653. if (humanoid ~= nil) then
  3654. humanoid.Health = 0
  3655. end
  3656. end
  3657.  
  3658. script.Parent.Touched:connect(onTouch)
  3659.  
  3660. end; function()
  3661. LandMine = script.Parent
  3662.  
  3663. function onTouched(hit)
  3664. script.Parent.Transparency = 1
  3665. connection:disconnect()
  3666. end
  3667.  
  3668. connection = LandMine.Touched:connect(onTouched)
  3669.  
  3670. function onTouch(part)
  3671. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3672. if (humanoid ~= nil) then
  3673. humanoid.Health = 0
  3674. end
  3675. end
  3676.  
  3677. script.Parent.Touched:connect(onTouch)
  3678.  
  3679. end; function()
  3680. LandMine = script.Parent
  3681.  
  3682. function onTouched(hit)
  3683. script.Parent.Transparency = 1
  3684. connection:disconnect()
  3685. end
  3686.  
  3687. connection = LandMine.Touched:connect(onTouched)
  3688.  
  3689. function onTouch(part)
  3690. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3691. if (humanoid ~= nil) then
  3692. humanoid.Health = 0
  3693. end
  3694. end
  3695.  
  3696. script.Parent.Touched:connect(onTouch)
  3697.  
  3698. end; function()
  3699. LandMine = script.Parent
  3700.  
  3701. function onTouched(hit)
  3702. script.Parent.Transparency = 1
  3703. connection:disconnect()
  3704. end
  3705.  
  3706. connection = LandMine.Touched:connect(onTouched)
  3707.  
  3708. function onTouch(part)
  3709. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3710. if (humanoid ~= nil) then
  3711. humanoid.Health = 0
  3712. end
  3713. end
  3714.  
  3715. script.Parent.Touched:connect(onTouch)
  3716.  
  3717. end; function()
  3718. LandMine = script.Parent
  3719.  
  3720. function onTouched(hit)
  3721. script.Parent.Transparency = 1
  3722. connection:disconnect()
  3723. end
  3724.  
  3725. connection = LandMine.Touched:connect(onTouched)
  3726.  
  3727. function onTouch(part)
  3728. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3729. if (humanoid ~= nil) then
  3730. humanoid.Health = 0
  3731. end
  3732. end
  3733.  
  3734. script.Parent.Touched:connect(onTouch)
  3735.  
  3736. end; function()
  3737. LandMine = script.Parent
  3738.  
  3739. function onTouched(hit)
  3740. script.Parent.Transparency = 1
  3741. connection:disconnect()
  3742. end
  3743.  
  3744. connection = LandMine.Touched:connect(onTouched)
  3745.  
  3746. function onTouch(part)
  3747. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3748. if (humanoid ~= nil) then
  3749. humanoid.Health = 0
  3750. end
  3751. end
  3752.  
  3753. script.Parent.Touched:connect(onTouch)
  3754.  
  3755. end; function()
  3756. LandMine = script.Parent
  3757.  
  3758. function onTouched(hit)
  3759. script.Parent.Transparency = 1
  3760. connection:disconnect()
  3761. end
  3762.  
  3763. connection = LandMine.Touched:connect(onTouched)
  3764.  
  3765. function onTouch(part)
  3766. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3767. if (humanoid ~= nil) then
  3768. humanoid.Health = 0
  3769. end
  3770. end
  3771.  
  3772. script.Parent.Touched:connect(onTouch)
  3773.  
  3774. end; function()
  3775. LandMine = script.Parent
  3776.  
  3777. function onTouched(hit)
  3778. script.Parent.Transparency = 1
  3779. connection:disconnect()
  3780. end
  3781.  
  3782. connection = LandMine.Touched:connect(onTouched)
  3783.  
  3784. function onTouch(part)
  3785. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3786. if (humanoid ~= nil) then
  3787. humanoid.Health = 0
  3788. end
  3789. end
  3790.  
  3791. script.Parent.Touched:connect(onTouch)
  3792.  
  3793. end; function()
  3794. LandMine = script.Parent
  3795.  
  3796. function onTouched(hit)
  3797. script.Parent.Transparency = 1
  3798. connection:disconnect()
  3799. end
  3800.  
  3801. connection = LandMine.Touched:connect(onTouched)
  3802.  
  3803. function onTouch(part)
  3804. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3805. if (humanoid ~= nil) then
  3806. humanoid.Health = 0
  3807. end
  3808. end
  3809.  
  3810. script.Parent.Touched:connect(onTouch)
  3811.  
  3812. end; function()
  3813. LandMine = script.Parent
  3814.  
  3815. function onTouched(hit)
  3816. script.Parent.Transparency = 1
  3817. connection:disconnect()
  3818. end
  3819.  
  3820. connection = LandMine.Touched:connect(onTouched)
  3821.  
  3822. function onTouch(part)
  3823. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3824. if (humanoid ~= nil) then
  3825. humanoid.Health = 0
  3826. end
  3827. end
  3828.  
  3829. script.Parent.Touched:connect(onTouch)
  3830.  
  3831. end; function()
  3832. LandMine = script.Parent
  3833.  
  3834. function onTouched(hit)
  3835. script.Parent.Transparency = 1
  3836. connection:disconnect()
  3837. end
  3838.  
  3839. connection = LandMine.Touched:connect(onTouched)
  3840.  
  3841. function onTouch(part)
  3842. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3843. if (humanoid ~= nil) then
  3844. humanoid.Health = 0
  3845. end
  3846. end
  3847.  
  3848. script.Parent.Touched:connect(onTouch)
  3849.  
  3850. end; function()
  3851. LandMine = script.Parent
  3852.  
  3853. function onTouched(hit)
  3854. script.Parent.Transparency = 1
  3855. connection:disconnect()
  3856. end
  3857.  
  3858. connection = LandMine.Touched:connect(onTouched)
  3859.  
  3860. function onTouch(part)
  3861. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3862. if (humanoid ~= nil) then
  3863. humanoid.Health = 0
  3864. end
  3865. end
  3866.  
  3867. script.Parent.Touched:connect(onTouch)
  3868.  
  3869. end; function()
  3870. LandMine = script.Parent
  3871.  
  3872. function onTouched(hit)
  3873. script.Parent.Transparency = 1
  3874. connection:disconnect()
  3875. end
  3876.  
  3877. connection = LandMine.Touched:connect(onTouched)
  3878.  
  3879. function onTouch(part)
  3880. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3881. if (humanoid ~= nil) then
  3882. humanoid.Health = 0
  3883. end
  3884. end
  3885.  
  3886. script.Parent.Touched:connect(onTouch)
  3887.  
  3888. end; function()
  3889. LandMine = script.Parent
  3890.  
  3891. function onTouched(hit)
  3892. script.Parent.Transparency = 1
  3893. connection:disconnect()
  3894. end
  3895.  
  3896. connection = LandMine.Touched:connect(onTouched)
  3897.  
  3898. function onTouch(part)
  3899. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3900. if (humanoid ~= nil) then
  3901. humanoid.Health = 0
  3902. end
  3903. end
  3904.  
  3905. script.Parent.Touched:connect(onTouch)
  3906.  
  3907. end; function()
  3908. LandMine = script.Parent
  3909.  
  3910. function onTouched(hit)
  3911. script.Parent.Transparency = 1
  3912. connection:disconnect()
  3913. end
  3914.  
  3915. connection = LandMine.Touched:connect(onTouched)
  3916.  
  3917. function onTouch(part)
  3918. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3919. if (humanoid ~= nil) then
  3920. humanoid.Health = 0
  3921. end
  3922. end
  3923.  
  3924. script.Parent.Touched:connect(onTouch)
  3925.  
  3926. end; function()
  3927. LandMine = script.Parent
  3928.  
  3929. function onTouched(hit)
  3930. script.Parent.Transparency = 1
  3931. connection:disconnect()
  3932. end
  3933.  
  3934. connection = LandMine.Touched:connect(onTouched)
  3935.  
  3936. function onTouch(part)
  3937. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3938. if (humanoid ~= nil) then
  3939. humanoid.Health = 0
  3940. end
  3941. end
  3942.  
  3943. script.Parent.Touched:connect(onTouch)
  3944.  
  3945. end; function()
  3946. LandMine = script.Parent
  3947.  
  3948. function onTouched(hit)
  3949. script.Parent.Transparency = 1
  3950. connection:disconnect()
  3951. end
  3952.  
  3953. connection = LandMine.Touched:connect(onTouched)
  3954.  
  3955. function onTouch(part)
  3956. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3957. if (humanoid ~= nil) then
  3958. humanoid.Health = 0
  3959. end
  3960. end
  3961.  
  3962. script.Parent.Touched:connect(onTouch)
  3963.  
  3964. end; function()
  3965. LandMine = script.Parent
  3966.  
  3967. function onTouched(hit)
  3968. script.Parent.Transparency = 1
  3969. connection:disconnect()
  3970. end
  3971.  
  3972. connection = LandMine.Touched:connect(onTouched)
  3973.  
  3974. function onTouch(part)
  3975. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3976. if (humanoid ~= nil) then
  3977. humanoid.Health = 0
  3978. end
  3979. end
  3980.  
  3981. script.Parent.Touched:connect(onTouch)
  3982.  
  3983. end; function()
  3984. LandMine = script.Parent
  3985.  
  3986. function onTouched(hit)
  3987. script.Parent.Transparency = 1
  3988. connection:disconnect()
  3989. end
  3990.  
  3991. connection = LandMine.Touched:connect(onTouched)
  3992.  
  3993. function onTouch(part)
  3994. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3995. if (humanoid ~= nil) then
  3996. humanoid.Health = 0
  3997. end
  3998. end
  3999.  
  4000. script.Parent.Touched:connect(onTouch)
  4001.  
  4002. end; function()
  4003. LandMine = script.Parent
  4004.  
  4005. function onTouched(hit)
  4006. script.Parent.Transparency = 1
  4007. connection:disconnect()
  4008. end
  4009.  
  4010. connection = LandMine.Touched:connect(onTouched)
  4011.  
  4012. function onTouch(part)
  4013. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4014. if (humanoid ~= nil) then
  4015. humanoid.Health = 0
  4016. end
  4017. end
  4018.  
  4019. script.Parent.Touched:connect(onTouch)
  4020.  
  4021. end; function()
  4022. LandMine = script.Parent
  4023.  
  4024. function onTouched(hit)
  4025. script.Parent.Transparency = 1
  4026. connection:disconnect()
  4027. end
  4028.  
  4029. connection = LandMine.Touched:connect(onTouched)
  4030.  
  4031. function onTouch(part)
  4032. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4033. if (humanoid ~= nil) then
  4034. humanoid.Health = 0
  4035. end
  4036. end
  4037.  
  4038. script.Parent.Touched:connect(onTouch)
  4039.  
  4040. end; function()
  4041. LandMine = script.Parent
  4042.  
  4043. function onTouched(hit)
  4044. script.Parent.Transparency = 1
  4045. connection:disconnect()
  4046. end
  4047.  
  4048. connection = LandMine.Touched:connect(onTouched)
  4049.  
  4050. function onTouch(part)
  4051. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4052. if (humanoid ~= nil) then
  4053. humanoid.Health = 0
  4054. end
  4055. end
  4056.  
  4057. script.Parent.Touched:connect(onTouch)
  4058.  
  4059. end; function()
  4060. LandMine = script.Parent
  4061.  
  4062. function onTouched(hit)
  4063. script.Parent.Transparency = 1
  4064. connection:disconnect()
  4065. end
  4066.  
  4067. connection = LandMine.Touched:connect(onTouched)
  4068.  
  4069. function onTouch(part)
  4070. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4071. if (humanoid ~= nil) then
  4072. humanoid.Health = 0
  4073. end
  4074. end
  4075.  
  4076. script.Parent.Touched:connect(onTouch)
  4077.  
  4078. end; function()
  4079. LandMine = script.Parent
  4080.  
  4081. function onTouched(hit)
  4082. script.Parent.Transparency = 1
  4083. connection:disconnect()
  4084. end
  4085.  
  4086. connection = LandMine.Touched:connect(onTouched)
  4087.  
  4088. function onTouch(part)
  4089. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4090. if (humanoid ~= nil) then
  4091. humanoid.Health = 0
  4092. end
  4093. end
  4094.  
  4095. script.Parent.Touched:connect(onTouch)
  4096.  
  4097. end; function()
  4098. LandMine = script.Parent
  4099.  
  4100. function onTouched(hit)
  4101. script.Parent.Transparency = 1
  4102. connection:disconnect()
  4103. end
  4104.  
  4105. connection = LandMine.Touched:connect(onTouched)
  4106.  
  4107. function onTouch(part)
  4108. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4109. if (humanoid ~= nil) then
  4110. humanoid.Health = 0
  4111. end
  4112. end
  4113.  
  4114. script.Parent.Touched:connect(onTouch)
  4115.  
  4116. end; function()
  4117. LandMine = script.Parent
  4118.  
  4119. function onTouched(hit)
  4120. script.Parent.Transparency = 1
  4121. connection:disconnect()
  4122. end
  4123.  
  4124. connection = LandMine.Touched:connect(onTouched)
  4125.  
  4126. function onTouch(part)
  4127. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4128. if (humanoid ~= nil) then
  4129. humanoid.Health = 0
  4130. end
  4131. end
  4132.  
  4133. script.Parent.Touched:connect(onTouch)
  4134.  
  4135. end; function()
  4136. LandMine = script.Parent
  4137.  
  4138. function onTouched(hit)
  4139. script.Parent.Transparency = 1
  4140. connection:disconnect()
  4141. end
  4142.  
  4143. connection = LandMine.Touched:connect(onTouched)
  4144.  
  4145. function onTouch(part)
  4146. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4147. if (humanoid ~= nil) then
  4148. humanoid.Health = 0
  4149. end
  4150. end
  4151.  
  4152. script.Parent.Touched:connect(onTouch)
  4153.  
  4154. end; function()
  4155. LandMine = script.Parent
  4156.  
  4157. function onTouched(hit)
  4158. script.Parent.Transparency = 1
  4159. connection:disconnect()
  4160. end
  4161.  
  4162. connection = LandMine.Touched:connect(onTouched)
  4163.  
  4164. function onTouch(part)
  4165. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4166. if (humanoid ~= nil) then
  4167. humanoid.Health = 0
  4168. end
  4169. end
  4170.  
  4171. script.Parent.Touched:connect(onTouch)
  4172.  
  4173. end; function()
  4174. LandMine = script.Parent
  4175.  
  4176. function onTouched(hit)
  4177. script.Parent.Transparency = 1
  4178. connection:disconnect()
  4179. end
  4180.  
  4181. connection = LandMine.Touched:connect(onTouched)
  4182.  
  4183. function onTouch(part)
  4184. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4185. if (humanoid ~= nil) then
  4186. humanoid.Health = 0
  4187. end
  4188. end
  4189.  
  4190. script.Parent.Touched:connect(onTouch)
  4191.  
  4192. end; function()
  4193. LandMine = script.Parent
  4194.  
  4195. function onTouched(hit)
  4196. script.Parent.Transparency = 1
  4197. connection:disconnect()
  4198. end
  4199.  
  4200. connection = LandMine.Touched:connect(onTouched)
  4201.  
  4202. function onTouch(part)
  4203. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4204. if (humanoid ~= nil) then
  4205. humanoid.Health = 0
  4206. end
  4207. end
  4208.  
  4209. script.Parent.Touched:connect(onTouch)
  4210.  
  4211. end; function()
  4212. LandMine = script.Parent
  4213.  
  4214. function onTouched(hit)
  4215. script.Parent.Transparency = 1
  4216. connection:disconnect()
  4217. end
  4218.  
  4219. connection = LandMine.Touched:connect(onTouched)
  4220.  
  4221. function onTouch(part)
  4222. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4223. if (humanoid ~= nil) then
  4224. humanoid.Health = 0
  4225. end
  4226. end
  4227.  
  4228. script.Parent.Touched:connect(onTouch)
  4229.  
  4230. end; function()
  4231. LandMine = script.Parent
  4232.  
  4233. function onTouched(hit)
  4234. script.Parent.Transparency = 1
  4235. connection:disconnect()
  4236. end
  4237.  
  4238. connection = LandMine.Touched:connect(onTouched)
  4239.  
  4240. function onTouch(part)
  4241. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4242. if (humanoid ~= nil) then
  4243. humanoid.Health = 0
  4244. end
  4245. end
  4246.  
  4247. script.Parent.Touched:connect(onTouch)
  4248.  
  4249. end; function()
  4250. LandMine = script.Parent
  4251.  
  4252. function onTouched(hit)
  4253. script.Parent.Transparency = 1
  4254. connection:disconnect()
  4255. end
  4256.  
  4257. connection = LandMine.Touched:connect(onTouched)
  4258.  
  4259. function onTouch(part)
  4260. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4261. if (humanoid ~= nil) then
  4262. humanoid.Health = 0
  4263. end
  4264. end
  4265.  
  4266. script.Parent.Touched:connect(onTouch)
  4267.  
  4268. end; function()
  4269. LandMine = script.Parent
  4270.  
  4271. function onTouched(hit)
  4272. script.Parent.Transparency = 1
  4273. connection:disconnect()
  4274. end
  4275.  
  4276. connection = LandMine.Touched:connect(onTouched)
  4277.  
  4278. function onTouch(part)
  4279. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4280. if (humanoid ~= nil) then
  4281. humanoid.Health = 0
  4282. end
  4283. end
  4284.  
  4285. script.Parent.Touched:connect(onTouch)
  4286.  
  4287. end; function()
  4288. LandMine = script.Parent
  4289.  
  4290. function onTouched(hit)
  4291. script.Parent.Transparency = 1
  4292. connection:disconnect()
  4293. end
  4294.  
  4295. connection = LandMine.Touched:connect(onTouched)
  4296.  
  4297. function onTouch(part)
  4298. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4299. if (humanoid ~= nil) then
  4300. humanoid.Health = 0
  4301. end
  4302. end
  4303.  
  4304. script.Parent.Touched:connect(onTouch)
  4305.  
  4306. end; function()
  4307. LandMine = script.Parent
  4308.  
  4309. function onTouched(hit)
  4310. script.Parent.Transparency = 1
  4311. connection:disconnect()
  4312. end
  4313.  
  4314. connection = LandMine.Touched:connect(onTouched)
  4315.  
  4316. function onTouch(part)
  4317. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4318. if (humanoid ~= nil) then
  4319. humanoid.Health = 0
  4320. end
  4321. end
  4322.  
  4323. script.Parent.Touched:connect(onTouch)
  4324.  
  4325. end; function()
  4326. LandMine = script.Parent
  4327.  
  4328. function onTouched(hit)
  4329. script.Parent.Transparency = 1
  4330. connection:disconnect()
  4331. end
  4332.  
  4333. connection = LandMine.Touched:connect(onTouched)
  4334.  
  4335. function onTouch(part)
  4336. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4337. if (humanoid ~= nil) then
  4338. humanoid.Health = 0
  4339. end
  4340. end
  4341.  
  4342. script.Parent.Touched:connect(onTouch)
  4343.  
  4344. end; function()
  4345. LandMine = script.Parent
  4346.  
  4347. function onTouched(hit)
  4348. script.Parent.Transparency = 1
  4349. connection:disconnect()
  4350. end
  4351.  
  4352. connection = LandMine.Touched:connect(onTouched)
  4353.  
  4354. function onTouch(part)
  4355. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4356. if (humanoid ~= nil) then
  4357. humanoid.Health = 0
  4358. end
  4359. end
  4360.  
  4361. script.Parent.Touched:connect(onTouch)
  4362.  
  4363. end; function()
  4364. LandMine = script.Parent
  4365.  
  4366. function onTouched(hit)
  4367. script.Parent.Transparency = 1
  4368. connection:disconnect()
  4369. end
  4370.  
  4371. connection = LandMine.Touched:connect(onTouched)
  4372.  
  4373. function onTouch(part)
  4374. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4375. if (humanoid ~= nil) then
  4376. humanoid.Health = 0
  4377. end
  4378. end
  4379.  
  4380. script.Parent.Touched:connect(onTouch)
  4381.  
  4382. end; function()
  4383. LandMine = script.Parent
  4384.  
  4385. function onTouched(hit)
  4386. script.Parent.Transparency = 1
  4387. connection:disconnect()
  4388. end
  4389.  
  4390. connection = LandMine.Touched:connect(onTouched)
  4391.  
  4392. function onTouch(part)
  4393. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4394. if (humanoid ~= nil) then
  4395. humanoid.Health = 0
  4396. end
  4397. end
  4398.  
  4399. script.Parent.Touched:connect(onTouch)
  4400.  
  4401. end; function()
  4402. LandMine = script.Parent
  4403.  
  4404. function onTouched(hit)
  4405. script.Parent.Transparency = 1
  4406. connection:disconnect()
  4407. end
  4408.  
  4409. connection = LandMine.Touched:connect(onTouched)
  4410.  
  4411. function onTouch(part)
  4412. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4413. if (humanoid ~= nil) then
  4414. humanoid.Health = 0
  4415. end
  4416. end
  4417.  
  4418. script.Parent.Touched:connect(onTouch)
  4419.  
  4420. end; function()
  4421. LandMine = script.Parent
  4422.  
  4423. function onTouched(hit)
  4424. script.Parent.Transparency = 1
  4425. connection:disconnect()
  4426. end
  4427.  
  4428. connection = LandMine.Touched:connect(onTouched)
  4429.  
  4430. function onTouch(part)
  4431. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4432. if (humanoid ~= nil) then
  4433. humanoid.Health = 0
  4434. end
  4435. end
  4436.  
  4437. script.Parent.Touched:connect(onTouch)
  4438.  
  4439. end; function()
  4440. LandMine = script.Parent
  4441.  
  4442. function onTouched(hit)
  4443. script.Parent.Transparency = 1
  4444. connection:disconnect()
  4445. end
  4446.  
  4447. connection = LandMine.Touched:connect(onTouched)
  4448.  
  4449. function onTouch(part)
  4450. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4451. if (humanoid ~= nil) then
  4452. humanoid.Health = 0
  4453. end
  4454. end
  4455.  
  4456. script.Parent.Touched:connect(onTouch)
  4457.  
  4458. end; function()
  4459. LandMine = script.Parent
  4460.  
  4461. function onTouched(hit)
  4462. script.Parent.Transparency = 1
  4463. connection:disconnect()
  4464. end
  4465.  
  4466. connection = LandMine.Touched:connect(onTouched)
  4467.  
  4468. function onTouch(part)
  4469. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4470. if (humanoid ~= nil) then
  4471. humanoid.Health = 0
  4472. end
  4473. end
  4474.  
  4475. script.Parent.Touched:connect(onTouch)
  4476.  
  4477. end; function()
  4478. LandMine = script.Parent
  4479.  
  4480. function onTouched(hit)
  4481. script.Parent.Transparency = 1
  4482. connection:disconnect()
  4483. end
  4484.  
  4485. connection = LandMine.Touched:connect(onTouched)
  4486.  
  4487. function onTouch(part)
  4488. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4489. if (humanoid ~= nil) then
  4490. humanoid.Health = 0
  4491. end
  4492. end
  4493.  
  4494. script.Parent.Touched:connect(onTouch)
  4495.  
  4496. end; function()
  4497. LandMine = script.Parent
  4498.  
  4499. function onTouched(hit)
  4500. script.Parent.Transparency = 1
  4501. connection:disconnect()
  4502. end
  4503.  
  4504. connection = LandMine.Touched:connect(onTouched)
  4505.  
  4506. function onTouch(part)
  4507. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4508. if (humanoid ~= nil) then
  4509. humanoid.Health = 0
  4510. end
  4511. end
  4512.  
  4513. script.Parent.Touched:connect(onTouch)
  4514.  
  4515. end; function()
  4516. LandMine = script.Parent
  4517.  
  4518. function onTouched(hit)
  4519. script.Parent.Transparency = 1
  4520. connection:disconnect()
  4521. end
  4522.  
  4523. connection = LandMine.Touched:connect(onTouched)
  4524.  
  4525. function onTouch(part)
  4526. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4527. if (humanoid ~= nil) then
  4528. humanoid.Health = 0
  4529. end
  4530. end
  4531.  
  4532. script.Parent.Touched:connect(onTouch)
  4533.  
  4534. end; function()
  4535. LandMine = script.Parent
  4536.  
  4537. function onTouched(hit)
  4538. script.Parent.Transparency = 1
  4539. connection:disconnect()
  4540. end
  4541.  
  4542. connection = LandMine.Touched:connect(onTouched)
  4543.  
  4544. function onTouch(part)
  4545. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4546. if (humanoid ~= nil) then
  4547. humanoid.Health = 0
  4548. end
  4549. end
  4550.  
  4551. script.Parent.Touched:connect(onTouch)
  4552.  
  4553. end; function()
  4554. LandMine = script.Parent
  4555.  
  4556. function onTouched(hit)
  4557. script.Parent.Transparency = 1
  4558. connection:disconnect()
  4559. end
  4560.  
  4561. connection = LandMine.Touched:connect(onTouched)
  4562.  
  4563. function onTouch(part)
  4564. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4565. if (humanoid ~= nil) then
  4566. humanoid.Health = 0
  4567. end
  4568. end
  4569.  
  4570. script.Parent.Touched:connect(onTouch)
  4571.  
  4572. end; function()
  4573. LandMine = script.Parent
  4574.  
  4575. function onTouched(hit)
  4576. script.Parent.Transparency = 1
  4577. connection:disconnect()
  4578. end
  4579.  
  4580. connection = LandMine.Touched:connect(onTouched)
  4581.  
  4582. function onTouch(part)
  4583. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4584. if (humanoid ~= nil) then
  4585. humanoid.Health = 0
  4586. end
  4587. end
  4588.  
  4589. script.Parent.Touched:connect(onTouch)
  4590.  
  4591. end; function()
  4592. LandMine = script.Parent
  4593.  
  4594. function onTouched(hit)
  4595. script.Parent.Transparency = 1
  4596. connection:disconnect()
  4597. end
  4598.  
  4599. connection = LandMine.Touched:connect(onTouched)
  4600.  
  4601. function onTouch(part)
  4602. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4603. if (humanoid ~= nil) then
  4604. humanoid.Health = 0
  4605. end
  4606. end
  4607.  
  4608. script.Parent.Touched:connect(onTouch)
  4609.  
  4610. end; function()
  4611. LandMine = script.Parent
  4612.  
  4613. function onTouched(hit)
  4614. script.Parent.Transparency = 1
  4615. connection:disconnect()
  4616. end
  4617.  
  4618. connection = LandMine.Touched:connect(onTouched)
  4619.  
  4620. function onTouch(part)
  4621. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4622. if (humanoid ~= nil) then
  4623. humanoid.Health = 0
  4624. end
  4625. end
  4626.  
  4627. script.Parent.Touched:connect(onTouch)
  4628.  
  4629. end; function()
  4630. LandMine = script.Parent
  4631.  
  4632. function onTouched(hit)
  4633. script.Parent.Transparency = 1
  4634. connection:disconnect()
  4635. end
  4636.  
  4637. connection = LandMine.Touched:connect(onTouched)
  4638.  
  4639. function onTouch(part)
  4640. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4641. if (humanoid ~= nil) then
  4642. humanoid.Health = 0
  4643. end
  4644. end
  4645.  
  4646. script.Parent.Touched:connect(onTouch)
  4647.  
  4648. end; function()
  4649. LandMine = script.Parent
  4650.  
  4651. function onTouched(hit)
  4652. script.Parent.Transparency = 1
  4653. connection:disconnect()
  4654. end
  4655.  
  4656. connection = LandMine.Touched:connect(onTouched)
  4657.  
  4658. function onTouch(part)
  4659. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4660. if (humanoid ~= nil) then
  4661. humanoid.Health = 0
  4662. end
  4663. end
  4664.  
  4665. script.Parent.Touched:connect(onTouch)
  4666.  
  4667. end; function()
  4668. LandMine = script.Parent
  4669.  
  4670. function onTouched(hit)
  4671. script.Parent.Transparency = 1
  4672. connection:disconnect()
  4673. end
  4674.  
  4675. connection = LandMine.Touched:connect(onTouched)
  4676.  
  4677. function onTouch(part)
  4678. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4679. if (humanoid ~= nil) then
  4680. humanoid.Health = 0
  4681. end
  4682. end
  4683.  
  4684. script.Parent.Touched:connect(onTouch)
  4685.  
  4686. end; function()
  4687. LandMine = script.Parent
  4688.  
  4689. function onTouched(hit)
  4690. script.Parent.Transparency = 1
  4691. connection:disconnect()
  4692. end
  4693.  
  4694. connection = LandMine.Touched:connect(onTouched)
  4695.  
  4696. function onTouch(part)
  4697. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4698. if (humanoid ~= nil) then
  4699. humanoid.Health = 0
  4700. end
  4701. end
  4702.  
  4703. script.Parent.Touched:connect(onTouch)
  4704.  
  4705. end; function()
  4706. LandMine = script.Parent
  4707.  
  4708. function onTouched(hit)
  4709. script.Parent.Transparency = 1
  4710. connection:disconnect()
  4711. end
  4712.  
  4713. connection = LandMine.Touched:connect(onTouched)
  4714.  
  4715. function onTouch(part)
  4716. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4717. if (humanoid ~= nil) then
  4718. humanoid.Health = 0
  4719. end
  4720. end
  4721.  
  4722. script.Parent.Touched:connect(onTouch)
  4723.  
  4724. end; function()
  4725. LandMine = script.Parent
  4726.  
  4727. function onTouched(hit)
  4728. script.Parent.Transparency = 1
  4729. connection:disconnect()
  4730. end
  4731.  
  4732. connection = LandMine.Touched:connect(onTouched)
  4733.  
  4734. function onTouch(part)
  4735. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4736. if (humanoid ~= nil) then
  4737. humanoid.Health = 0
  4738. end
  4739. end
  4740.  
  4741. script.Parent.Touched:connect(onTouch)
  4742.  
  4743. end; function()
  4744. LandMine = script.Parent
  4745.  
  4746. function onTouched(hit)
  4747. script.Parent.Transparency = 1
  4748. connection:disconnect()
  4749. end
  4750.  
  4751. connection = LandMine.Touched:connect(onTouched)
  4752.  
  4753. function onTouch(part)
  4754. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4755. if (humanoid ~= nil) then
  4756. humanoid.Health = 0
  4757. end
  4758. end
  4759.  
  4760. script.Parent.Touched:connect(onTouch)
  4761.  
  4762. end; function()
  4763. LandMine = script.Parent
  4764.  
  4765. function onTouched(hit)
  4766. script.Parent.Transparency = 1
  4767. connection:disconnect()
  4768. end
  4769.  
  4770. connection = LandMine.Touched:connect(onTouched)
  4771.  
  4772. function onTouch(part)
  4773. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4774. if (humanoid ~= nil) then
  4775. humanoid.Health = 0
  4776. end
  4777. end
  4778.  
  4779. script.Parent.Touched:connect(onTouch)
  4780.  
  4781. end; function()
  4782. LandMine = script.Parent
  4783.  
  4784. function onTouched(hit)
  4785. script.Parent.Transparency = 1
  4786. connection:disconnect()
  4787. end
  4788.  
  4789. connection = LandMine.Touched:connect(onTouched)
  4790.  
  4791. function onTouch(part)
  4792. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4793. if (humanoid ~= nil) then
  4794. humanoid.Health = 0
  4795. end
  4796. end
  4797.  
  4798. script.Parent.Touched:connect(onTouch)
  4799.  
  4800. end; function()
  4801. LandMine = script.Parent
  4802.  
  4803. function onTouched(hit)
  4804. script.Parent.Transparency = 1
  4805. connection:disconnect()
  4806. end
  4807.  
  4808. connection = LandMine.Touched:connect(onTouched)
  4809.  
  4810. function onTouch(part)
  4811. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4812. if (humanoid ~= nil) then
  4813. humanoid.Health = 0
  4814. end
  4815. end
  4816.  
  4817. script.Parent.Touched:connect(onTouch)
  4818.  
  4819. end; function()
  4820. LandMine = script.Parent
  4821.  
  4822. function onTouched(hit)
  4823. script.Parent.Transparency = 1
  4824. connection:disconnect()
  4825. end
  4826.  
  4827. connection = LandMine.Touched:connect(onTouched)
  4828.  
  4829. function onTouch(part)
  4830. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4831. if (humanoid ~= nil) then
  4832. humanoid.Health = 0
  4833. end
  4834. end
  4835.  
  4836. script.Parent.Touched:connect(onTouch)
  4837.  
  4838. end; function()
  4839. LandMine = script.Parent
  4840.  
  4841. function onTouched(hit)
  4842. script.Parent.Transparency = 1
  4843. connection:disconnect()
  4844. end
  4845.  
  4846. connection = LandMine.Touched:connect(onTouched)
  4847.  
  4848. function onTouch(part)
  4849. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4850. if (humanoid ~= nil) then
  4851. humanoid.Health = 0
  4852. end
  4853. end
  4854.  
  4855. script.Parent.Touched:connect(onTouch)
  4856.  
  4857. end; function()
  4858. LandMine = script.Parent
  4859.  
  4860. function onTouched(hit)
  4861. script.Parent.Transparency = 1
  4862. connection:disconnect()
  4863. end
  4864.  
  4865. connection = LandMine.Touched:connect(onTouched)
  4866.  
  4867. function onTouch(part)
  4868. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4869. if (humanoid ~= nil) then
  4870. humanoid.Health = 0
  4871. end
  4872. end
  4873.  
  4874. script.Parent.Touched:connect(onTouch)
  4875.  
  4876. end; function()
  4877. LandMine = script.Parent
  4878.  
  4879. function onTouched(hit)
  4880. script.Parent.Transparency = 1
  4881. connection:disconnect()
  4882. end
  4883.  
  4884. connection = LandMine.Touched:connect(onTouched)
  4885.  
  4886. function onTouch(part)
  4887. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4888. if (humanoid ~= nil) then
  4889. humanoid.Health = 0
  4890. end
  4891. end
  4892.  
  4893. script.Parent.Touched:connect(onTouch)
  4894.  
  4895. end; function()
  4896. LandMine = script.Parent
  4897.  
  4898. function onTouched(hit)
  4899. script.Parent.Transparency = 1
  4900. connection:disconnect()
  4901. end
  4902.  
  4903. connection = LandMine.Touched:connect(onTouched)
  4904.  
  4905. function onTouch(part)
  4906. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4907. if (humanoid ~= nil) then
  4908. humanoid.Health = 0
  4909. end
  4910. end
  4911.  
  4912. script.Parent.Touched:connect(onTouch)
  4913.  
  4914. end; function()
  4915. LandMine = script.Parent
  4916.  
  4917. function onTouched(hit)
  4918. script.Parent.Transparency = 1
  4919. connection:disconnect()
  4920. end
  4921.  
  4922. connection = LandMine.Touched:connect(onTouched)
  4923.  
  4924. function onTouch(part)
  4925. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4926. if (humanoid ~= nil) then
  4927. humanoid.Health = 0
  4928. end
  4929. end
  4930.  
  4931. script.Parent.Touched:connect(onTouch)
  4932.  
  4933. end; function()
  4934. LandMine = script.Parent
  4935.  
  4936. function onTouched(hit)
  4937. script.Parent.Transparency = 1
  4938. connection:disconnect()
  4939. end
  4940.  
  4941. connection = LandMine.Touched:connect(onTouched)
  4942.  
  4943. function onTouch(part)
  4944. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4945. if (humanoid ~= nil) then
  4946. humanoid.Health = 0
  4947. end
  4948. end
  4949.  
  4950. script.Parent.Touched:connect(onTouch)
  4951.  
  4952. end; function()
  4953. LandMine = script.Parent
  4954.  
  4955. function onTouched(hit)
  4956. script.Parent.Transparency = 1
  4957. connection:disconnect()
  4958. end
  4959.  
  4960. connection = LandMine.Touched:connect(onTouched)
  4961.  
  4962. function onTouch(part)
  4963. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4964. if (humanoid ~= nil) then
  4965. humanoid.Health = 0
  4966. end
  4967. end
  4968.  
  4969. script.Parent.Touched:connect(onTouch)
  4970.  
  4971. end; function()
  4972. LandMine = script.Parent
  4973.  
  4974. function onTouched(hit)
  4975. script.Parent.Transparency = 1
  4976. connection:disconnect()
  4977. end
  4978.  
  4979. connection = LandMine.Touched:connect(onTouched)
  4980.  
  4981. function onTouch(part)
  4982. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4983. if (humanoid ~= nil) then
  4984. humanoid.Health = 0
  4985. end
  4986. end
  4987.  
  4988. script.Parent.Touched:connect(onTouch)
  4989.  
  4990. end; function()
  4991. LandMine = script.Parent
  4992.  
  4993. function onTouched(hit)
  4994. script.Parent.Transparency = 1
  4995. connection:disconnect()
  4996. end
  4997.  
  4998. connection = LandMine.Touched:connect(onTouched)
  4999.  
  5000. function onTouch(part)
  5001. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5002. if (humanoid ~= nil) then
  5003. humanoid.Health = 0
  5004. end
  5005. end
  5006.  
  5007. script.Parent.Touched:connect(onTouch)
  5008.  
  5009. end; function()
  5010. LandMine = script.Parent
  5011.  
  5012. function onTouched(hit)
  5013. script.Parent.Transparency = 1
  5014. connection:disconnect()
  5015. end
  5016.  
  5017. connection = LandMine.Touched:connect(onTouched)
  5018.  
  5019. function onTouch(part)
  5020. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5021. if (humanoid ~= nil) then
  5022. humanoid.Health = 0
  5023. end
  5024. end
  5025.  
  5026. script.Parent.Touched:connect(onTouch)
  5027.  
  5028. end; function()
  5029. LandMine = script.Parent
  5030.  
  5031. function onTouched(hit)
  5032. script.Parent.Transparency = 1
  5033. connection:disconnect()
  5034. end
  5035.  
  5036. connection = LandMine.Touched:connect(onTouched)
  5037.  
  5038. function onTouch(part)
  5039. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5040. if (humanoid ~= nil) then
  5041. humanoid.Health = 0
  5042. end
  5043. end
  5044.  
  5045. script.Parent.Touched:connect(onTouch)
  5046.  
  5047. end; function()
  5048. LandMine = script.Parent
  5049.  
  5050. function onTouched(hit)
  5051. script.Parent.Transparency = 1
  5052. connection:disconnect()
  5053. end
  5054.  
  5055. connection = LandMine.Touched:connect(onTouched)
  5056.  
  5057. function onTouch(part)
  5058. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5059. if (humanoid ~= nil) then
  5060. humanoid.Health = 0
  5061. end
  5062. end
  5063.  
  5064. script.Parent.Touched:connect(onTouch)
  5065.  
  5066. end; function()
  5067. LandMine = script.Parent
  5068.  
  5069. function onTouched(hit)
  5070. script.Parent.Transparency = 1
  5071. connection:disconnect()
  5072. end
  5073.  
  5074. connection = LandMine.Touched:connect(onTouched)
  5075.  
  5076. function onTouch(part)
  5077. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5078. if (humanoid ~= nil) then
  5079. humanoid.Health = 0
  5080. end
  5081. end
  5082.  
  5083. script.Parent.Touched:connect(onTouch)
  5084.  
  5085. end; function()
  5086. LandMine = script.Parent
  5087.  
  5088. function onTouched(hit)
  5089. script.Parent.Transparency = 1
  5090. connection:disconnect()
  5091. end
  5092.  
  5093. connection = LandMine.Touched:connect(onTouched)
  5094.  
  5095. function onTouch(part)
  5096. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5097. if (humanoid ~= nil) then
  5098. humanoid.Health = 0
  5099. end
  5100. end
  5101.  
  5102. script.Parent.Touched:connect(onTouch)
  5103.  
  5104. end; function()
  5105. LandMine = script.Parent
  5106.  
  5107. function onTouched(hit)
  5108. script.Parent.Transparency = 1
  5109. connection:disconnect()
  5110. end
  5111.  
  5112. connection = LandMine.Touched:connect(onTouched)
  5113.  
  5114. function onTouch(part)
  5115. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5116. if (humanoid ~= nil) then
  5117. humanoid.Health = 0
  5118. end
  5119. end
  5120.  
  5121. script.Parent.Touched:connect(onTouch)
  5122.  
  5123. end; function()
  5124. LandMine = script.Parent
  5125.  
  5126. function onTouched(hit)
  5127. script.Parent.Transparency = 1
  5128. connection:disconnect()
  5129. end
  5130.  
  5131. connection = LandMine.Touched:connect(onTouched)
  5132.  
  5133. function onTouch(part)
  5134. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5135. if (humanoid ~= nil) then
  5136. humanoid.Health = 0
  5137. end
  5138. end
  5139.  
  5140. script.Parent.Touched:connect(onTouch)
  5141.  
  5142. end; function()
  5143. LandMine = script.Parent
  5144.  
  5145. function onTouched(hit)
  5146. script.Parent.Transparency = 1
  5147. connection:disconnect()
  5148. end
  5149.  
  5150. connection = LandMine.Touched:connect(onTouched)
  5151.  
  5152. function onTouch(part)
  5153. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5154. if (humanoid ~= nil) then
  5155. humanoid.Health = 0
  5156. end
  5157. end
  5158.  
  5159. script.Parent.Touched:connect(onTouch)
  5160.  
  5161. end; function()
  5162. LandMine = script.Parent
  5163.  
  5164. function onTouched(hit)
  5165. script.Parent.Transparency = 1
  5166. connection:disconnect()
  5167. end
  5168.  
  5169. connection = LandMine.Touched:connect(onTouched)
  5170.  
  5171. function onTouch(part)
  5172. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5173. if (humanoid ~= nil) then
  5174. humanoid.Health = 0
  5175. end
  5176. end
  5177.  
  5178. script.Parent.Touched:connect(onTouch)
  5179.  
  5180. end; function()
  5181. LandMine = script.Parent
  5182.  
  5183. function onTouched(hit)
  5184. script.Parent.Transparency = 1
  5185. connection:disconnect()
  5186. end
  5187.  
  5188. connection = LandMine.Touched:connect(onTouched)
  5189.  
  5190. function onTouch(part)
  5191. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5192. if (humanoid ~= nil) then
  5193. humanoid.Health = 0
  5194. end
  5195. end
  5196.  
  5197. script.Parent.Touched:connect(onTouch)
  5198.  
  5199. end; function()
  5200. LandMine = script.Parent
  5201.  
  5202. function onTouched(hit)
  5203. script.Parent.Transparency = 1
  5204. connection:disconnect()
  5205. end
  5206.  
  5207. connection = LandMine.Touched:connect(onTouched)
  5208.  
  5209. function onTouch(part)
  5210. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5211. if (humanoid ~= nil) then
  5212. humanoid.Health = 0
  5213. end
  5214. end
  5215.  
  5216. script.Parent.Touched:connect(onTouch)
  5217.  
  5218. end; function()
  5219. LandMine = script.Parent
  5220.  
  5221. function onTouched(hit)
  5222. script.Parent.Transparency = 1
  5223. connection:disconnect()
  5224. end
  5225.  
  5226. connection = LandMine.Touched:connect(onTouched)
  5227.  
  5228. function onTouch(part)
  5229. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5230. if (humanoid ~= nil) then
  5231. humanoid.Health = 0
  5232. end
  5233. end
  5234.  
  5235. script.Parent.Touched:connect(onTouch)
  5236.  
  5237. end; function()
  5238. LandMine = script.Parent
  5239.  
  5240. function onTouched(hit)
  5241. script.Parent.Transparency = 1
  5242. connection:disconnect()
  5243. end
  5244.  
  5245. connection = LandMine.Touched:connect(onTouched)
  5246.  
  5247. function onTouch(part)
  5248. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5249. if (humanoid ~= nil) then
  5250. humanoid.Health = 0
  5251. end
  5252. end
  5253.  
  5254. script.Parent.Touched:connect(onTouch)
  5255.  
  5256. end; function()
  5257. LandMine = script.Parent
  5258.  
  5259. function onTouched(hit)
  5260. script.Parent.Transparency = 1
  5261. connection:disconnect()
  5262. end
  5263.  
  5264. connection = LandMine.Touched:connect(onTouched)
  5265.  
  5266. function onTouch(part)
  5267. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5268. if (humanoid ~= nil) then
  5269. humanoid.Health = 0
  5270. end
  5271. end
  5272.  
  5273. script.Parent.Touched:connect(onTouch)
  5274.  
  5275. end; function()
  5276. LandMine = script.Parent
  5277.  
  5278. function onTouched(hit)
  5279. script.Parent.Transparency = 1
  5280. connection:disconnect()
  5281. end
  5282.  
  5283. connection = LandMine.Touched:connect(onTouched)
  5284.  
  5285. function onTouch(part)
  5286. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5287. if (humanoid ~= nil) then
  5288. humanoid.Health = 0
  5289. end
  5290. end
  5291.  
  5292. script.Parent.Touched:connect(onTouch)
  5293.  
  5294. end; function()
  5295. LandMine = script.Parent
  5296.  
  5297. function onTouched(hit)
  5298. script.Parent.Transparency = 1
  5299. connection:disconnect()
  5300. end
  5301.  
  5302. connection = LandMine.Touched:connect(onTouched)
  5303.  
  5304. function onTouch(part)
  5305. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5306. if (humanoid ~= nil) then
  5307. humanoid.Health = 0
  5308. end
  5309. end
  5310.  
  5311. script.Parent.Touched:connect(onTouch)
  5312.  
  5313. end; function()
  5314. LandMine = script.Parent
  5315.  
  5316. function onTouched(hit)
  5317. script.Parent.Transparency = 1
  5318. connection:disconnect()
  5319. end
  5320.  
  5321. connection = LandMine.Touched:connect(onTouched)
  5322.  
  5323. function onTouch(part)
  5324. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5325. if (humanoid ~= nil) then
  5326. humanoid.Health = 0
  5327. end
  5328. end
  5329.  
  5330. script.Parent.Touched:connect(onTouch)
  5331.  
  5332. end; function()
  5333. LandMine = script.Parent
  5334.  
  5335. function onTouched(hit)
  5336. script.Parent.Transparency = 1
  5337. connection:disconnect()
  5338. end
  5339.  
  5340. connection = LandMine.Touched:connect(onTouched)
  5341.  
  5342. function onTouch(part)
  5343. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5344. if (humanoid ~= nil) then
  5345. humanoid.Health = 0
  5346. end
  5347. end
  5348.  
  5349. script.Parent.Touched:connect(onTouch)
  5350.  
  5351. end; function()
  5352. LandMine = script.Parent
  5353.  
  5354. function onTouched(hit)
  5355. script.Parent.Transparency = 1
  5356. connection:disconnect()
  5357. end
  5358.  
  5359. connection = LandMine.Touched:connect(onTouched)
  5360.  
  5361. function onTouch(part)
  5362. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5363. if (humanoid ~= nil) then
  5364. humanoid.Health = 0
  5365. end
  5366. end
  5367.  
  5368. script.Parent.Touched:connect(onTouch)
  5369.  
  5370. end; function()
  5371. LandMine = script.Parent
  5372.  
  5373. function onTouched(hit)
  5374. script.Parent.Transparency = 1
  5375. connection:disconnect()
  5376. end
  5377.  
  5378. connection = LandMine.Touched:connect(onTouched)
  5379.  
  5380. function onTouch(part)
  5381. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5382. if (humanoid ~= nil) then
  5383. humanoid.Health = 0
  5384. end
  5385. end
  5386.  
  5387. script.Parent.Touched:connect(onTouch)
  5388.  
  5389. end; function()
  5390. LandMine = script.Parent
  5391.  
  5392. function onTouched(hit)
  5393. script.Parent.Transparency = 1
  5394. connection:disconnect()
  5395. end
  5396.  
  5397. connection = LandMine.Touched:connect(onTouched)
  5398.  
  5399. function onTouch(part)
  5400. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5401. if (humanoid ~= nil) then
  5402. humanoid.Health = 0
  5403. end
  5404. end
  5405.  
  5406. script.Parent.Touched:connect(onTouch)
  5407.  
  5408. end; function()
  5409. LandMine = script.Parent
  5410.  
  5411. function onTouched(hit)
  5412. script.Parent.Transparency = 1
  5413. connection:disconnect()
  5414. end
  5415.  
  5416. connection = LandMine.Touched:connect(onTouched)
  5417.  
  5418. function onTouch(part)
  5419. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5420. if (humanoid ~= nil) then
  5421. humanoid.Health = 0
  5422. end
  5423. end
  5424.  
  5425. script.Parent.Touched:connect(onTouch)
  5426.  
  5427. end; function()
  5428. LandMine = script.Parent
  5429.  
  5430. function onTouched(hit)
  5431. script.Parent.Transparency = 1
  5432. connection:disconnect()
  5433. end
  5434.  
  5435. connection = LandMine.Touched:connect(onTouched)
  5436.  
  5437. function onTouch(part)
  5438. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5439. if (humanoid ~= nil) then
  5440. humanoid.Health = 0
  5441. end
  5442. end
  5443.  
  5444. script.Parent.Touched:connect(onTouch)
  5445.  
  5446. end; function()
  5447. LandMine = script.Parent
  5448.  
  5449. function onTouched(hit)
  5450. script.Parent.Transparency = 1
  5451. connection:disconnect()
  5452. end
  5453.  
  5454. connection = LandMine.Touched:connect(onTouched)
  5455.  
  5456. function onTouch(part)
  5457. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5458. if (humanoid ~= nil) then
  5459. humanoid.Health = 0
  5460. end
  5461. end
  5462.  
  5463. script.Parent.Touched:connect(onTouch)
  5464.  
  5465. end; function()
  5466. LandMine = script.Parent
  5467.  
  5468. function onTouched(hit)
  5469. script.Parent.Transparency = 1
  5470. connection:disconnect()
  5471. end
  5472.  
  5473. connection = LandMine.Touched:connect(onTouched)
  5474.  
  5475. function onTouch(part)
  5476. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5477. if (humanoid ~= nil) then
  5478. humanoid.Health = 0
  5479. end
  5480. end
  5481.  
  5482. script.Parent.Touched:connect(onTouch)
  5483.  
  5484. end; function()
  5485. LandMine = script.Parent
  5486.  
  5487. function onTouched(hit)
  5488. script.Parent.Transparency = 1
  5489. connection:disconnect()
  5490. end
  5491.  
  5492. connection = LandMine.Touched:connect(onTouched)
  5493.  
  5494. function onTouch(part)
  5495. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5496. if (humanoid ~= nil) then
  5497. humanoid.Health = 0
  5498. end
  5499. end
  5500.  
  5501. script.Parent.Touched:connect(onTouch)
  5502.  
  5503. end; function()
  5504. LandMine = script.Parent
  5505.  
  5506. function onTouched(hit)
  5507. script.Parent.Transparency = 1
  5508. connection:disconnect()
  5509. end
  5510.  
  5511. connection = LandMine.Touched:connect(onTouched)
  5512.  
  5513. function onTouch(part)
  5514. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5515. if (humanoid ~= nil) then
  5516. humanoid.Health = 0
  5517. end
  5518. end
  5519.  
  5520. script.Parent.Touched:connect(onTouch)
  5521.  
  5522. end; function()
  5523. LandMine = script.Parent
  5524.  
  5525. function onTouched(hit)
  5526. script.Parent.Transparency = 1
  5527. connection:disconnect()
  5528. end
  5529.  
  5530. connection = LandMine.Touched:connect(onTouched)
  5531.  
  5532. function onTouch(part)
  5533. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5534. if (humanoid ~= nil) then
  5535. humanoid.Health = 0
  5536. end
  5537. end
  5538.  
  5539. script.Parent.Touched:connect(onTouch)
  5540.  
  5541. end; function()
  5542. LandMine = script.Parent
  5543.  
  5544. function onTouched(hit)
  5545. script.Parent.Transparency = 1
  5546. connection:disconnect()
  5547. end
  5548.  
  5549. connection = LandMine.Touched:connect(onTouched)
  5550.  
  5551. function onTouch(part)
  5552. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5553. if (humanoid ~= nil) then
  5554. humanoid.Health = 0
  5555. end
  5556. end
  5557.  
  5558. script.Parent.Touched:connect(onTouch)
  5559.  
  5560. end; function()
  5561. LandMine = script.Parent
  5562.  
  5563. function onTouched(hit)
  5564. script.Parent.Transparency = 1
  5565. connection:disconnect()
  5566. end
  5567.  
  5568. connection = LandMine.Touched:connect(onTouched)
  5569.  
  5570. function onTouch(part)
  5571. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5572. if (humanoid ~= nil) then
  5573. humanoid.Health = 0
  5574. end
  5575. end
  5576.  
  5577. script.Parent.Touched:connect(onTouch)
  5578.  
  5579. end; function()
  5580. LandMine = script.Parent
  5581.  
  5582. function onTouched(hit)
  5583. script.Parent.Transparency = 1
  5584. connection:disconnect()
  5585. end
  5586.  
  5587. connection = LandMine.Touched:connect(onTouched)
  5588.  
  5589. function onTouch(part)
  5590. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5591. if (humanoid ~= nil) then
  5592. humanoid.Health = 0
  5593. end
  5594. end
  5595.  
  5596. script.Parent.Touched:connect(onTouch)
  5597.  
  5598. end; function()
  5599. LandMine = script.Parent
  5600.  
  5601. function onTouched(hit)
  5602. script.Parent.Transparency = 1
  5603. connection:disconnect()
  5604. end
  5605.  
  5606. connection = LandMine.Touched:connect(onTouched)
  5607.  
  5608. function onTouch(part)
  5609. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5610. if (humanoid ~= nil) then
  5611. humanoid.Health = 0
  5612. end
  5613. end
  5614.  
  5615. script.Parent.Touched:connect(onTouch)
  5616.  
  5617. end; function()
  5618. LandMine = script.Parent
  5619.  
  5620. function onTouched(hit)
  5621. script.Parent.Transparency = 1
  5622. connection:disconnect()
  5623. end
  5624.  
  5625. connection = LandMine.Touched:connect(onTouched)
  5626.  
  5627. function onTouch(part)
  5628. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5629. if (humanoid ~= nil) then
  5630. humanoid.Health = 0
  5631. end
  5632. end
  5633.  
  5634. script.Parent.Touched:connect(onTouch)
  5635.  
  5636. end; function()
  5637. LandMine = script.Parent
  5638.  
  5639. function onTouched(hit)
  5640. script.Parent.Transparency = 1
  5641. connection:disconnect()
  5642. end
  5643.  
  5644. connection = LandMine.Touched:connect(onTouched)
  5645.  
  5646. function onTouch(part)
  5647. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5648. if (humanoid ~= nil) then
  5649. humanoid.Health = 0
  5650. end
  5651. end
  5652.  
  5653. script.Parent.Touched:connect(onTouch)
  5654.  
  5655. end; function()
  5656. LandMine = script.Parent
  5657.  
  5658. function onTouched(hit)
  5659. script.Parent.Transparency = 1
  5660. connection:disconnect()
  5661. end
  5662.  
  5663. connection = LandMine.Touched:connect(onTouched)
  5664.  
  5665. function onTouch(part)
  5666. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5667. if (humanoid ~= nil) then
  5668. humanoid.Health = 0
  5669. end
  5670. end
  5671.  
  5672. script.Parent.Touched:connect(onTouch)
  5673.  
  5674. end; function()
  5675. LandMine = script.Parent
  5676.  
  5677. function onTouched(hit)
  5678. script.Parent.Transparency = 1
  5679. connection:disconnect()
  5680. end
  5681.  
  5682. connection = LandMine.Touched:connect(onTouched)
  5683.  
  5684. function onTouch(part)
  5685. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5686. if (humanoid ~= nil) then
  5687. humanoid.Health = 0
  5688. end
  5689. end
  5690.  
  5691. script.Parent.Touched:connect(onTouch)
  5692.  
  5693. end; function()
  5694. LandMine = script.Parent
  5695.  
  5696. function onTouched(hit)
  5697. script.Parent.Transparency = 1
  5698. connection:disconnect()
  5699. end
  5700.  
  5701. connection = LandMine.Touched:connect(onTouched)
  5702.  
  5703. function onTouch(part)
  5704. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5705. if (humanoid ~= nil) then
  5706. humanoid.Health = 0
  5707. end
  5708. end
  5709.  
  5710. script.Parent.Touched:connect(onTouch)
  5711.  
  5712. end; function()
  5713. LandMine = script.Parent
  5714.  
  5715. function onTouched(hit)
  5716. script.Parent.Transparency = 1
  5717. connection:disconnect()
  5718. end
  5719.  
  5720. connection = LandMine.Touched:connect(onTouched)
  5721.  
  5722. function onTouch(part)
  5723. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5724. if (humanoid ~= nil) then
  5725. humanoid.Health = 0
  5726. end
  5727. end
  5728.  
  5729. script.Parent.Touched:connect(onTouch)
  5730.  
  5731. end; function()
  5732. LandMine = script.Parent
  5733.  
  5734. function onTouched(hit)
  5735. script.Parent.Transparency = 1
  5736. connection:disconnect()
  5737. end
  5738.  
  5739. connection = LandMine.Touched:connect(onTouched)
  5740.  
  5741. function onTouch(part)
  5742. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5743. if (humanoid ~= nil) then
  5744. humanoid.Health = 0
  5745. end
  5746. end
  5747.  
  5748. script.Parent.Touched:connect(onTouch)
  5749.  
  5750. end; function()
  5751. LandMine = script.Parent
  5752.  
  5753. function onTouched(hit)
  5754. script.Parent.Transparency = 1
  5755. connection:disconnect()
  5756. end
  5757.  
  5758. connection = LandMine.Touched:connect(onTouched)
  5759.  
  5760. function onTouch(part)
  5761. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5762. if (humanoid ~= nil) then
  5763. humanoid.Health = 0
  5764. end
  5765. end
  5766.  
  5767. script.Parent.Touched:connect(onTouch)
  5768.  
  5769. end; function()
  5770. LandMine = script.Parent
  5771.  
  5772. function onTouched(hit)
  5773. script.Parent.Transparency = 1
  5774. connection:disconnect()
  5775. end
  5776.  
  5777. connection = LandMine.Touched:connect(onTouched)
  5778.  
  5779. function onTouch(part)
  5780. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5781. if (humanoid ~= nil) then
  5782. humanoid.Health = 0
  5783. end
  5784. end
  5785.  
  5786. script.Parent.Touched:connect(onTouch)
  5787.  
  5788. end; function()
  5789. LandMine = script.Parent
  5790.  
  5791. function onTouched(hit)
  5792. script.Parent.Transparency = 1
  5793. connection:disconnect()
  5794. end
  5795.  
  5796. connection = LandMine.Touched:connect(onTouched)
  5797.  
  5798. function onTouch(part)
  5799. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5800. if (humanoid ~= nil) then
  5801. humanoid.Health = 0
  5802. end
  5803. end
  5804.  
  5805. script.Parent.Touched:connect(onTouch)
  5806.  
  5807. end; function()
  5808. LandMine = script.Parent
  5809.  
  5810. function onTouched(hit)
  5811. script.Parent.Transparency = 1
  5812. connection:disconnect()
  5813. end
  5814.  
  5815. connection = LandMine.Touched:connect(onTouched)
  5816.  
  5817. function onTouch(part)
  5818. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5819. if (humanoid ~= nil) then
  5820. humanoid.Health = 0
  5821. end
  5822. end
  5823.  
  5824. script.Parent.Touched:connect(onTouch)
  5825.  
  5826. end; function()
  5827. LandMine = script.Parent
  5828.  
  5829. function onTouched(hit)
  5830. script.Parent.Transparency = 1
  5831. connection:disconnect()
  5832. end
  5833.  
  5834. connection = LandMine.Touched:connect(onTouched)
  5835.  
  5836. function onTouch(part)
  5837. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5838. if (humanoid ~= nil) then
  5839. humanoid.Health = 0
  5840. end
  5841. end
  5842.  
  5843. script.Parent.Touched:connect(onTouch)
  5844.  
  5845. end; function()
  5846. LandMine = script.Parent
  5847.  
  5848. function onTouched(hit)
  5849. script.Parent.Transparency = 1
  5850. connection:disconnect()
  5851. end
  5852.  
  5853. connection = LandMine.Touched:connect(onTouched)
  5854.  
  5855. function onTouch(part)
  5856. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5857. if (humanoid ~= nil) then
  5858. humanoid.Health = 0
  5859. end
  5860. end
  5861.  
  5862. script.Parent.Touched:connect(onTouch)
  5863.  
  5864. end; function()
  5865. LandMine = script.Parent
  5866.  
  5867. function onTouched(hit)
  5868. script.Parent.Transparency = 1
  5869. connection:disconnect()
  5870. end
  5871.  
  5872. connection = LandMine.Touched:connect(onTouched)
  5873.  
  5874. function onTouch(part)
  5875. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5876. if (humanoid ~= nil) then
  5877. humanoid.Health = 0
  5878. end
  5879. end
  5880.  
  5881. script.Parent.Touched:connect(onTouch)
  5882.  
  5883. end; function()
  5884. LandMine = script.Parent
  5885.  
  5886. function onTouched(hit)
  5887. script.Parent.Transparency = 1
  5888. connection:disconnect()
  5889. end
  5890.  
  5891. connection = LandMine.Touched:connect(onTouched)
  5892.  
  5893. function onTouch(part)
  5894. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5895. if (humanoid ~= nil) then
  5896. humanoid.Health = 0
  5897. end
  5898. end
  5899.  
  5900. script.Parent.Touched:connect(onTouch)
  5901.  
  5902. end; function()
  5903. LandMine = script.Parent
  5904.  
  5905. function onTouched(hit)
  5906. script.Parent.Transparency = 1
  5907. connection:disconnect()
  5908. end
  5909.  
  5910. connection = LandMine.Touched:connect(onTouched)
  5911.  
  5912. function onTouch(part)
  5913. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5914. if (humanoid ~= nil) then
  5915. humanoid.Health = 0
  5916. end
  5917. end
  5918.  
  5919. script.Parent.Touched:connect(onTouch)
  5920.  
  5921. end; function()
  5922. LandMine = script.Parent
  5923.  
  5924. function onTouched(hit)
  5925. script.Parent.Transparency = 1
  5926. connection:disconnect()
  5927. end
  5928.  
  5929. connection = LandMine.Touched:connect(onTouched)
  5930.  
  5931. function onTouch(part)
  5932. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5933. if (humanoid ~= nil) then
  5934. humanoid.Health = 0
  5935. end
  5936. end
  5937.  
  5938. script.Parent.Touched:connect(onTouch)
  5939.  
  5940. end; function()
  5941. LandMine = script.Parent
  5942.  
  5943. function onTouched(hit)
  5944. script.Parent.Transparency = 1
  5945. connection:disconnect()
  5946. end
  5947.  
  5948. connection = LandMine.Touched:connect(onTouched)
  5949.  
  5950. function onTouch(part)
  5951. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5952. if (humanoid ~= nil) then
  5953. humanoid.Health = 0
  5954. end
  5955. end
  5956.  
  5957. script.Parent.Touched:connect(onTouch)
  5958.  
  5959. end; function()
  5960. LandMine = script.Parent
  5961.  
  5962. function onTouched(hit)
  5963. script.Parent.Transparency = 1
  5964. connection:disconnect()
  5965. end
  5966.  
  5967. connection = LandMine.Touched:connect(onTouched)
  5968.  
  5969. function onTouch(part)
  5970. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5971. if (humanoid ~= nil) then
  5972. humanoid.Health = 0
  5973. end
  5974. end
  5975.  
  5976. script.Parent.Touched:connect(onTouch)
  5977.  
  5978. end; function()
  5979. LandMine = script.Parent
  5980.  
  5981. function onTouched(hit)
  5982. script.Parent.Transparency = 1
  5983. connection:disconnect()
  5984. end
  5985.  
  5986. connection = LandMine.Touched:connect(onTouched)
  5987.  
  5988. function onTouch(part)
  5989. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5990. if (humanoid ~= nil) then
  5991. humanoid.Health = 0
  5992. end
  5993. end
  5994.  
  5995. script.Parent.Touched:connect(onTouch)
  5996.  
  5997. end; function()
  5998. LandMine = script.Parent
  5999.  
  6000. function onTouched(hit)
  6001. script.Parent.Transparency = 1
  6002. connection:disconnect()
  6003. end
  6004.  
  6005. connection = LandMine.Touched:connect(onTouched)
  6006.  
  6007. function onTouch(part)
  6008. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6009. if (humanoid ~= nil) then
  6010. humanoid.Health = 0
  6011. end
  6012. end
  6013.  
  6014. script.Parent.Touched:connect(onTouch)
  6015.  
  6016. end; function()
  6017. LandMine = script.Parent
  6018.  
  6019. function onTouched(hit)
  6020. script.Parent.Transparency = 1
  6021. connection:disconnect()
  6022. end
  6023.  
  6024. connection = LandMine.Touched:connect(onTouched)
  6025.  
  6026. function onTouch(part)
  6027. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6028. if (humanoid ~= nil) then
  6029. humanoid.Health = 0
  6030. end
  6031. end
  6032.  
  6033. script.Parent.Touched:connect(onTouch)
  6034.  
  6035. end; function()
  6036. LandMine = script.Parent
  6037.  
  6038. function onTouched(hit)
  6039. script.Parent.Transparency = 1
  6040. connection:disconnect()
  6041. end
  6042.  
  6043. connection = LandMine.Touched:connect(onTouched)
  6044.  
  6045. function onTouch(part)
  6046. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6047. if (humanoid ~= nil) then
  6048. humanoid.Health = 0
  6049. end
  6050. end
  6051.  
  6052. script.Parent.Touched:connect(onTouch)
  6053.  
  6054. end; function()
  6055. LandMine = script.Parent
  6056.  
  6057. function onTouched(hit)
  6058. script.Parent.Transparency = 1
  6059. connection:disconnect()
  6060. end
  6061.  
  6062. connection = LandMine.Touched:connect(onTouched)
  6063.  
  6064. function onTouch(part)
  6065. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6066. if (humanoid ~= nil) then
  6067. humanoid.Health = 0
  6068. end
  6069. end
  6070.  
  6071. script.Parent.Touched:connect(onTouch)
  6072.  
  6073. end; function()
  6074. LandMine = script.Parent
  6075.  
  6076. function onTouched(hit)
  6077. script.Parent.Transparency = 1
  6078. connection:disconnect()
  6079. end
  6080.  
  6081. connection = LandMine.Touched:connect(onTouched)
  6082.  
  6083. function onTouch(part)
  6084. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6085. if (humanoid ~= nil) then
  6086. humanoid.Health = 0
  6087. end
  6088. end
  6089.  
  6090. script.Parent.Touched:connect(onTouch)
  6091.  
  6092. end; function()
  6093. LandMine = script.Parent
  6094.  
  6095. function onTouched(hit)
  6096. script.Parent.Transparency = 1
  6097. connection:disconnect()
  6098. end
  6099.  
  6100. connection = LandMine.Touched:connect(onTouched)
  6101.  
  6102. function onTouch(part)
  6103. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6104. if (humanoid ~= nil) then
  6105. humanoid.Health = 0
  6106. end
  6107. end
  6108.  
  6109. script.Parent.Touched:connect(onTouch)
  6110.  
  6111. end; function()
  6112. LandMine = script.Parent
  6113.  
  6114. function onTouched(hit)
  6115. script.Parent.Transparency = 1
  6116. connection:disconnect()
  6117. end
  6118.  
  6119. connection = LandMine.Touched:connect(onTouched)
  6120.  
  6121. function onTouch(part)
  6122. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6123. if (humanoid ~= nil) then
  6124. humanoid.Health = 0
  6125. end
  6126. end
  6127.  
  6128. script.Parent.Touched:connect(onTouch)
  6129.  
  6130. end; function()
  6131. LandMine = script.Parent
  6132.  
  6133. function onTouched(hit)
  6134. script.Parent.Transparency = 1
  6135. connection:disconnect()
  6136. end
  6137.  
  6138. connection = LandMine.Touched:connect(onTouched)
  6139.  
  6140. function onTouch(part)
  6141. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6142. if (humanoid ~= nil) then
  6143. humanoid.Health = 0
  6144. end
  6145. end
  6146.  
  6147. script.Parent.Touched:connect(onTouch)
  6148.  
  6149. end; function()
  6150. LandMine = script.Parent
  6151.  
  6152. function onTouched(hit)
  6153. script.Parent.Transparency = 1
  6154. connection:disconnect()
  6155. end
  6156.  
  6157. connection = LandMine.Touched:connect(onTouched)
  6158.  
  6159. function onTouch(part)
  6160. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6161. if (humanoid ~= nil) then
  6162. humanoid.Health = 0
  6163. end
  6164. end
  6165.  
  6166. script.Parent.Touched:connect(onTouch)
  6167.  
  6168. end; function()
  6169. LandMine = script.Parent
  6170.  
  6171. function onTouched(hit)
  6172. script.Parent.Transparency = 1
  6173. connection:disconnect()
  6174. end
  6175.  
  6176. connection = LandMine.Touched:connect(onTouched)
  6177.  
  6178. function onTouch(part)
  6179. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6180. if (humanoid ~= nil) then
  6181. humanoid.Health = 0
  6182. end
  6183. end
  6184.  
  6185. script.Parent.Touched:connect(onTouch)
  6186.  
  6187. end; function()
  6188. LandMine = script.Parent
  6189.  
  6190. function onTouched(hit)
  6191. script.Parent.Transparency = 1
  6192. connection:disconnect()
  6193. end
  6194.  
  6195. connection = LandMine.Touched:connect(onTouched)
  6196.  
  6197. function onTouch(part)
  6198. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6199. if (humanoid ~= nil) then
  6200. humanoid.Health = 0
  6201. end
  6202. end
  6203.  
  6204. script.Parent.Touched:connect(onTouch)
  6205.  
  6206. end; function()
  6207. LandMine = script.Parent
  6208.  
  6209. function onTouched(hit)
  6210. script.Parent.Transparency = 1
  6211. connection:disconnect()
  6212. end
  6213.  
  6214. connection = LandMine.Touched:connect(onTouched)
  6215.  
  6216. function onTouch(part)
  6217. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6218. if (humanoid ~= nil) then
  6219. humanoid.Health = 0
  6220. end
  6221. end
  6222.  
  6223. script.Parent.Touched:connect(onTouch)
  6224.  
  6225. end; function()
  6226. LandMine = script.Parent
  6227.  
  6228. function onTouched(hit)
  6229. script.Parent.Transparency = 1
  6230. connection:disconnect()
  6231. end
  6232.  
  6233. connection = LandMine.Touched:connect(onTouched)
  6234.  
  6235. function onTouch(part)
  6236. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6237. if (humanoid ~= nil) then
  6238. humanoid.Health = 0
  6239. end
  6240. end
  6241.  
  6242. script.Parent.Touched:connect(onTouch)
  6243.  
  6244. end; function()
  6245. LandMine = script.Parent
  6246.  
  6247. function onTouched(hit)
  6248. script.Parent.Transparency = 1
  6249. connection:disconnect()
  6250. end
  6251.  
  6252. connection = LandMine.Touched:connect(onTouched)
  6253.  
  6254. function onTouch(part)
  6255. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6256. if (humanoid ~= nil) then
  6257. humanoid.Health = 0
  6258. end
  6259. end
  6260.  
  6261. script.Parent.Touched:connect(onTouch)
  6262.  
  6263. end; function()
  6264. LandMine = script.Parent
  6265.  
  6266. function onTouched(hit)
  6267. script.Parent.Transparency = 1
  6268. connection:disconnect()
  6269. end
  6270.  
  6271. connection = LandMine.Touched:connect(onTouched)
  6272.  
  6273. function onTouch(part)
  6274. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6275. if (humanoid ~= nil) then
  6276. humanoid.Health = 0
  6277. end
  6278. end
  6279.  
  6280. script.Parent.Touched:connect(onTouch)
  6281.  
  6282. end; function()
  6283. LandMine = script.Parent
  6284.  
  6285. function onTouched(hit)
  6286. script.Parent.Transparency = 1
  6287. connection:disconnect()
  6288. end
  6289.  
  6290. connection = LandMine.Touched:connect(onTouched)
  6291.  
  6292. function onTouch(part)
  6293. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6294. if (humanoid ~= nil) then
  6295. humanoid.Health = 0
  6296. end
  6297. end
  6298.  
  6299. script.Parent.Touched:connect(onTouch)
  6300.  
  6301. end; function()
  6302. LandMine = script.Parent
  6303.  
  6304. function onTouched(hit)
  6305. script.Parent.Transparency = 1
  6306. connection:disconnect()
  6307. end
  6308.  
  6309. connection = LandMine.Touched:connect(onTouched)
  6310.  
  6311. function onTouch(part)
  6312. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6313. if (humanoid ~= nil) then
  6314. humanoid.Health = 0
  6315. end
  6316. end
  6317.  
  6318. script.Parent.Touched:connect(onTouch)
  6319.  
  6320. end; function()
  6321. LandMine = script.Parent
  6322.  
  6323. function onTouched(hit)
  6324. script.Parent.Transparency = 1
  6325. connection:disconnect()
  6326. end
  6327.  
  6328. connection = LandMine.Touched:connect(onTouched)
  6329.  
  6330. function onTouch(part)
  6331. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6332. if (humanoid ~= nil) then
  6333. humanoid.Health = 0
  6334. end
  6335. end
  6336.  
  6337. script.Parent.Touched:connect(onTouch)
  6338.  
  6339. end; function()
  6340. LandMine = script.Parent
  6341.  
  6342. function onTouched(hit)
  6343. script.Parent.Transparency = 1
  6344. connection:disconnect()
  6345. end
  6346.  
  6347. connection = LandMine.Touched:connect(onTouched)
  6348.  
  6349. function onTouch(part)
  6350. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6351. if (humanoid ~= nil) then
  6352. humanoid.Health = 0
  6353. end
  6354. end
  6355.  
  6356. script.Parent.Touched:connect(onTouch)
  6357.  
  6358. end; function()
  6359. LandMine = script.Parent
  6360.  
  6361. function onTouched(hit)
  6362. script.Parent.Transparency = 1
  6363. connection:disconnect()
  6364. end
  6365.  
  6366. connection = LandMine.Touched:connect(onTouched)
  6367.  
  6368. function onTouch(part)
  6369. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6370. if (humanoid ~= nil) then
  6371. humanoid.Health = 0
  6372. end
  6373. end
  6374.  
  6375. script.Parent.Touched:connect(onTouch)
  6376.  
  6377. end; function()
  6378. LandMine = script.Parent
  6379.  
  6380. function onTouched(hit)
  6381. script.Parent.Transparency = 1
  6382. connection:disconnect()
  6383. end
  6384.  
  6385. connection = LandMine.Touched:connect(onTouched)
  6386.  
  6387. function onTouch(part)
  6388. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6389. if (humanoid ~= nil) then
  6390. humanoid.Health = 0
  6391. end
  6392. end
  6393.  
  6394. script.Parent.Touched:connect(onTouch)
  6395.  
  6396. end; function()
  6397. LandMine = script.Parent
  6398.  
  6399. function onTouched(hit)
  6400. script.Parent.Transparency = 1
  6401. connection:disconnect()
  6402. end
  6403.  
  6404. connection = LandMine.Touched:connect(onTouched)
  6405.  
  6406. function onTouch(part)
  6407. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6408. if (humanoid ~= nil) then
  6409. humanoid.Health = 0
  6410. end
  6411. end
  6412.  
  6413. script.Parent.Touched:connect(onTouch)
  6414.  
  6415. end; function()
  6416. LandMine = script.Parent
  6417.  
  6418. function onTouched(hit)
  6419. script.Parent.Transparency = 1
  6420. connection:disconnect()
  6421. end
  6422.  
  6423. connection = LandMine.Touched:connect(onTouched)
  6424.  
  6425. function onTouch(part)
  6426. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6427. if (humanoid ~= nil) then
  6428. humanoid.Health = 0
  6429. end
  6430. end
  6431.  
  6432. script.Parent.Touched:connect(onTouch)
  6433.  
  6434. end; function()
  6435. LandMine = script.Parent
  6436.  
  6437. function onTouched(hit)
  6438. script.Parent.Transparency = 1
  6439. connection:disconnect()
  6440. end
  6441.  
  6442. connection = LandMine.Touched:connect(onTouched)
  6443.  
  6444. function onTouch(part)
  6445. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6446. if (humanoid ~= nil) then
  6447. humanoid.Health = 0
  6448. end
  6449. end
  6450.  
  6451. script.Parent.Touched:connect(onTouch)
  6452.  
  6453. end; function()
  6454. LandMine = script.Parent
  6455.  
  6456. function onTouched(hit)
  6457. script.Parent.Transparency = 1
  6458. connection:disconnect()
  6459. end
  6460.  
  6461. connection = LandMine.Touched:connect(onTouched)
  6462.  
  6463. function onTouch(part)
  6464. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6465. if (humanoid ~= nil) then
  6466. humanoid.Health = 0
  6467. end
  6468. end
  6469.  
  6470. script.Parent.Touched:connect(onTouch)
  6471.  
  6472. end; function()
  6473. LandMine = script.Parent
  6474.  
  6475. function onTouched(hit)
  6476. script.Parent.Transparency = 1
  6477. connection:disconnect()
  6478. end
  6479.  
  6480. connection = LandMine.Touched:connect(onTouched)
  6481.  
  6482. function onTouch(part)
  6483. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6484. if (humanoid ~= nil) then
  6485. humanoid.Health = 0
  6486. end
  6487. end
  6488.  
  6489. script.Parent.Touched:connect(onTouch)
  6490.  
  6491. end; function()
  6492. LandMine = script.Parent
  6493.  
  6494. function onTouched(hit)
  6495. script.Parent.Transparency = 1
  6496. connection:disconnect()
  6497. end
  6498.  
  6499. connection = LandMine.Touched:connect(onTouched)
  6500.  
  6501. function onTouch(part)
  6502. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6503. if (humanoid ~= nil) then
  6504. humanoid.Health = 0
  6505. end
  6506. end
  6507.  
  6508. script.Parent.Touched:connect(onTouch)
  6509.  
  6510. end; function()
  6511. LandMine = script.Parent
  6512.  
  6513. function onTouched(hit)
  6514. script.Parent.Transparency = 1
  6515. connection:disconnect()
  6516. end
  6517.  
  6518. connection = LandMine.Touched:connect(onTouched)
  6519.  
  6520. function onTouch(part)
  6521. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6522. if (humanoid ~= nil) then
  6523. humanoid.Health = 0
  6524. end
  6525. end
  6526.  
  6527. script.Parent.Touched:connect(onTouch)
  6528.  
  6529. end; function()
  6530. LandMine = script.Parent
  6531.  
  6532. function onTouched(hit)
  6533. script.Parent.Transparency = 1
  6534. connection:disconnect()
  6535. end
  6536.  
  6537. connection = LandMine.Touched:connect(onTouched)
  6538.  
  6539. function onTouch(part)
  6540. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6541. if (humanoid ~= nil) then
  6542. humanoid.Health = 0
  6543. end
  6544. end
  6545.  
  6546. script.Parent.Touched:connect(onTouch)
  6547.  
  6548. end; function()
  6549. LandMine = script.Parent
  6550.  
  6551. function onTouched(hit)
  6552. script.Parent.Transparency = 1
  6553. connection:disconnect()
  6554. end
  6555.  
  6556. connection = LandMine.Touched:connect(onTouched)
  6557.  
  6558. function onTouch(part)
  6559. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6560. if (humanoid ~= nil) then
  6561. humanoid.Health = 0
  6562. end
  6563. end
  6564.  
  6565. script.Parent.Touched:connect(onTouch)
  6566.  
  6567. end; function()
  6568. LandMine = script.Parent
  6569.  
  6570. function onTouched(hit)
  6571. script.Parent.Transparency = 1
  6572. connection:disconnect()
  6573. end
  6574.  
  6575. connection = LandMine.Touched:connect(onTouched)
  6576.  
  6577. function onTouch(part)
  6578. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6579. if (humanoid ~= nil) then
  6580. humanoid.Health = 0
  6581. end
  6582. end
  6583.  
  6584. script.Parent.Touched:connect(onTouch)
  6585.  
  6586. end; function()
  6587. LandMine = script.Parent
  6588.  
  6589. function onTouched(hit)
  6590. script.Parent.Transparency = 1
  6591. connection:disconnect()
  6592. end
  6593.  
  6594. connection = LandMine.Touched:connect(onTouched)
  6595.  
  6596. function onTouch(part)
  6597. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6598. if (humanoid ~= nil) then
  6599. humanoid.Health = 0
  6600. end
  6601. end
  6602.  
  6603. script.Parent.Touched:connect(onTouch)
  6604.  
  6605. end; function()
  6606. LandMine = script.Parent
  6607.  
  6608. function onTouched(hit)
  6609. script.Parent.Transparency = 1
  6610. connection:disconnect()
  6611. end
  6612.  
  6613. connection = LandMine.Touched:connect(onTouched)
  6614.  
  6615. function onTouch(part)
  6616. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6617. if (humanoid ~= nil) then
  6618. humanoid.Health = 0
  6619. end
  6620. end
  6621.  
  6622. script.Parent.Touched:connect(onTouch)
  6623.  
  6624. end; function()
  6625. LandMine = script.Parent
  6626.  
  6627. function onTouched(hit)
  6628. script.Parent.Transparency = 1
  6629. connection:disconnect()
  6630. end
  6631.  
  6632. connection = LandMine.Touched:connect(onTouched)
  6633.  
  6634. function onTouch(part)
  6635. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6636. if (humanoid ~= nil) then
  6637. humanoid.Health = 0
  6638. end
  6639. end
  6640.  
  6641. script.Parent.Touched:connect(onTouch)
  6642.  
  6643. end; function()
  6644. LandMine = script.Parent
  6645.  
  6646. function onTouched(hit)
  6647. script.Parent.Transparency = 1
  6648. connection:disconnect()
  6649. end
  6650.  
  6651. connection = LandMine.Touched:connect(onTouched)
  6652.  
  6653. function onTouch(part)
  6654. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6655. if (humanoid ~= nil) then
  6656. humanoid.Health = 0
  6657. end
  6658. end
  6659.  
  6660. script.Parent.Touched:connect(onTouch)
  6661.  
  6662. end; function()
  6663. LandMine = script.Parent
  6664.  
  6665. function onTouched(hit)
  6666. script.Parent.Transparency = 1
  6667. connection:disconnect()
  6668. end
  6669.  
  6670. connection = LandMine.Touched:connect(onTouched)
  6671.  
  6672. function onTouch(part)
  6673. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6674. if (humanoid ~= nil) then
  6675. humanoid.Health = 0
  6676. end
  6677. end
  6678.  
  6679. script.Parent.Touched:connect(onTouch)
  6680.  
  6681. end; function()
  6682. LandMine = script.Parent
  6683.  
  6684. function onTouched(hit)
  6685. script.Parent.Transparency = 1
  6686. connection:disconnect()
  6687. end
  6688.  
  6689. connection = LandMine.Touched:connect(onTouched)
  6690.  
  6691. function onTouch(part)
  6692. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6693. if (humanoid ~= nil) then
  6694. humanoid.Health = 0
  6695. end
  6696. end
  6697.  
  6698. script.Parent.Touched:connect(onTouch)
  6699.  
  6700. end; function()
  6701. LandMine = script.Parent
  6702.  
  6703. function onTouched(hit)
  6704. script.Parent.Transparency = 1
  6705. connection:disconnect()
  6706. end
  6707.  
  6708. connection = LandMine.Touched:connect(onTouched)
  6709.  
  6710. function onTouch(part)
  6711. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6712. if (humanoid ~= nil) then
  6713. humanoid.Health = 0
  6714. end
  6715. end
  6716.  
  6717. script.Parent.Touched:connect(onTouch)
  6718.  
  6719. end; function()
  6720. LandMine = script.Parent
  6721.  
  6722. function onTouched(hit)
  6723. script.Parent.Transparency = 1
  6724. connection:disconnect()
  6725. end
  6726.  
  6727. connection = LandMine.Touched:connect(onTouched)
  6728.  
  6729. function onTouch(part)
  6730. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6731. if (humanoid ~= nil) then
  6732. humanoid.Health = 0
  6733. end
  6734. end
  6735.  
  6736. script.Parent.Touched:connect(onTouch)
  6737.  
  6738. end; function()
  6739. LandMine = script.Parent
  6740.  
  6741. function onTouched(hit)
  6742. script.Parent.Transparency = 1
  6743. connection:disconnect()
  6744. end
  6745.  
  6746. connection = LandMine.Touched:connect(onTouched)
  6747.  
  6748. function onTouch(part)
  6749. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6750. if (humanoid ~= nil) then
  6751. humanoid.Health = 0
  6752. end
  6753. end
  6754.  
  6755. script.Parent.Touched:connect(onTouch)
  6756.  
  6757. end; function()
  6758. LandMine = script.Parent
  6759.  
  6760. function onTouched(hit)
  6761. script.Parent.Transparency = 1
  6762. connection:disconnect()
  6763. end
  6764.  
  6765. connection = LandMine.Touched:connect(onTouched)
  6766.  
  6767. function onTouch(part)
  6768. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6769. if (humanoid ~= nil) then
  6770. humanoid.Health = 0
  6771. end
  6772. end
  6773.  
  6774. script.Parent.Touched:connect(onTouch)
  6775.  
  6776. end; function()
  6777. LandMine = script.Parent
  6778.  
  6779. function onTouched(hit)
  6780. script.Parent.Transparency = 1
  6781. connection:disconnect()
  6782. end
  6783.  
  6784. connection = LandMine.Touched:connect(onTouched)
  6785.  
  6786. function onTouch(part)
  6787. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6788. if (humanoid ~= nil) then
  6789. humanoid.Health = 0
  6790. end
  6791. end
  6792.  
  6793. script.Parent.Touched:connect(onTouch)
  6794.  
  6795. end; function()
  6796. LandMine = script.Parent
  6797.  
  6798. function onTouched(hit)
  6799. script.Parent.Transparency = 1
  6800. connection:disconnect()
  6801. end
  6802.  
  6803. connection = LandMine.Touched:connect(onTouched)
  6804.  
  6805. function onTouch(part)
  6806. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6807. if (humanoid ~= nil) then
  6808. humanoid.Health = 0
  6809. end
  6810. end
  6811.  
  6812. script.Parent.Touched:connect(onTouch)
  6813.  
  6814. end; function()
  6815. LandMine = script.Parent
  6816.  
  6817. function onTouched(hit)
  6818. script.Parent.Transparency = 1
  6819. connection:disconnect()
  6820. end
  6821.  
  6822. connection = LandMine.Touched:connect(onTouched)
  6823.  
  6824. function onTouch(part)
  6825. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6826. if (humanoid ~= nil) then
  6827. humanoid.Health = 0
  6828. end
  6829. end
  6830.  
  6831. script.Parent.Touched:connect(onTouch)
  6832.  
  6833. end; function()
  6834. LandMine = script.Parent
  6835.  
  6836. function onTouched(hit)
  6837. script.Parent.Transparency = 1
  6838. connection:disconnect()
  6839. end
  6840.  
  6841. connection = LandMine.Touched:connect(onTouched)
  6842.  
  6843. function onTouch(part)
  6844. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6845. if (humanoid ~= nil) then
  6846. humanoid.Health = 0
  6847. end
  6848. end
  6849.  
  6850. script.Parent.Touched:connect(onTouch)
  6851.  
  6852. end; function()
  6853. LandMine = script.Parent
  6854.  
  6855. function onTouched(hit)
  6856. script.Parent.Transparency = 1
  6857. connection:disconnect()
  6858. end
  6859.  
  6860. connection = LandMine.Touched:connect(onTouched)
  6861.  
  6862. function onTouch(part)
  6863. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6864. if (humanoid ~= nil) then
  6865. humanoid.Health = 0
  6866. end
  6867. end
  6868.  
  6869. script.Parent.Touched:connect(onTouch)
  6870.  
  6871. end; function()
  6872. LandMine = script.Parent
  6873.  
  6874. function onTouched(hit)
  6875. script.Parent.Transparency = 1
  6876. connection:disconnect()
  6877. end
  6878.  
  6879. connection = LandMine.Touched:connect(onTouched)
  6880.  
  6881. function onTouch(part)
  6882. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6883. if (humanoid ~= nil) then
  6884. humanoid.Health = 0
  6885. end
  6886. end
  6887.  
  6888. script.Parent.Touched:connect(onTouch)
  6889.  
  6890. end; function()
  6891. LandMine = script.Parent
  6892.  
  6893. function onTouched(hit)
  6894. script.Parent.Transparency = 1
  6895. connection:disconnect()
  6896. end
  6897.  
  6898. connection = LandMine.Touched:connect(onTouched)
  6899.  
  6900. function onTouch(part)
  6901. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6902. if (humanoid ~= nil) then
  6903. humanoid.Health = 0
  6904. end
  6905. end
  6906.  
  6907. script.Parent.Touched:connect(onTouch)
  6908.  
  6909. end; function()
  6910. LandMine = script.Parent
  6911.  
  6912. function onTouched(hit)
  6913. script.Parent.Transparency = 1
  6914. connection:disconnect()
  6915. end
  6916.  
  6917. connection = LandMine.Touched:connect(onTouched)
  6918.  
  6919. function onTouch(part)
  6920. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6921. if (humanoid ~= nil) then
  6922. humanoid.Health = 0
  6923. end
  6924. end
  6925.  
  6926. script.Parent.Touched:connect(onTouch)
  6927.  
  6928. end; function()
  6929. LandMine = script.Parent
  6930.  
  6931. function onTouched(hit)
  6932. script.Parent.Transparency = 1
  6933. connection:disconnect()
  6934. end
  6935.  
  6936. connection = LandMine.Touched:connect(onTouched)
  6937.  
  6938. function onTouch(part)
  6939. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6940. if (humanoid ~= nil) then
  6941. humanoid.Health = 0
  6942. end
  6943. end
  6944.  
  6945. script.Parent.Touched:connect(onTouch)
  6946.  
  6947. end; function()
  6948. LandMine = script.Parent
  6949.  
  6950. function onTouched(hit)
  6951. script.Parent.Transparency = 1
  6952. connection:disconnect()
  6953. end
  6954.  
  6955. connection = LandMine.Touched:connect(onTouched)
  6956.  
  6957. function onTouch(part)
  6958. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6959. if (humanoid ~= nil) then
  6960. humanoid.Health = 0
  6961. end
  6962. end
  6963.  
  6964. script.Parent.Touched:connect(onTouch)
  6965.  
  6966. end; function()
  6967. LandMine = script.Parent
  6968.  
  6969. function onTouched(hit)
  6970. script.Parent.Transparency = 1
  6971. connection:disconnect()
  6972. end
  6973.  
  6974. connection = LandMine.Touched:connect(onTouched)
  6975.  
  6976. function onTouch(part)
  6977. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6978. if (humanoid ~= nil) then
  6979. humanoid.Health = 0
  6980. end
  6981. end
  6982.  
  6983. script.Parent.Touched:connect(onTouch)
  6984.  
  6985. end; function()
  6986. LandMine = script.Parent
  6987.  
  6988. function onTouched(hit)
  6989. script.Parent.Transparency = 1
  6990. connection:disconnect()
  6991. end
  6992.  
  6993. connection = LandMine.Touched:connect(onTouched)
  6994.  
  6995. function onTouch(part)
  6996. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6997. if (humanoid ~= nil) then
  6998. humanoid.Health = 0
  6999. end
  7000. end
  7001.  
  7002. script.Parent.Touched:connect(onTouch)
  7003.  
  7004. end; function()
  7005. LandMine = script.Parent
  7006.  
  7007. function onTouched(hit)
  7008. script.Parent.Transparency = 1
  7009. connection:disconnect()
  7010. end
  7011.  
  7012. connection = LandMine.Touched:connect(onTouched)
  7013.  
  7014. function onTouch(part)
  7015. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7016. if (humanoid ~= nil) then
  7017. humanoid.Health = 0
  7018. end
  7019. end
  7020.  
  7021. script.Parent.Touched:connect(onTouch)
  7022.  
  7023. end; function()
  7024. LandMine = script.Parent
  7025.  
  7026. function onTouched(hit)
  7027. script.Parent.Transparency = 1
  7028. connection:disconnect()
  7029. end
  7030.  
  7031. connection = LandMine.Touched:connect(onTouched)
  7032.  
  7033. function onTouch(part)
  7034. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7035. if (humanoid ~= nil) then
  7036. humanoid.Health = 0
  7037. end
  7038. end
  7039.  
  7040. script.Parent.Touched:connect(onTouch)
  7041.  
  7042. end; function()
  7043. LandMine = script.Parent
  7044.  
  7045. function onTouched(hit)
  7046. script.Parent.Transparency = 1
  7047. connection:disconnect()
  7048. end
  7049.  
  7050. connection = LandMine.Touched:connect(onTouched)
  7051.  
  7052. function onTouch(part)
  7053. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7054. if (humanoid ~= nil) then
  7055. humanoid.Health = 0
  7056. end
  7057. end
  7058.  
  7059. script.Parent.Touched:connect(onTouch)
  7060.  
  7061. end; function()
  7062. LandMine = script.Parent
  7063.  
  7064. function onTouched(hit)
  7065. script.Parent.Transparency = 1
  7066. connection:disconnect()
  7067. end
  7068.  
  7069. connection = LandMine.Touched:connect(onTouched)
  7070.  
  7071. function onTouch(part)
  7072. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7073. if (humanoid ~= nil) then
  7074. humanoid.Health = 0
  7075. end
  7076. end
  7077.  
  7078. script.Parent.Touched:connect(onTouch)
  7079.  
  7080. end; function()
  7081. LandMine = script.Parent
  7082.  
  7083. function onTouched(hit)
  7084. script.Parent.Transparency = 1
  7085. connection:disconnect()
  7086. end
  7087.  
  7088. connection = LandMine.Touched:connect(onTouched)
  7089.  
  7090. function onTouch(part)
  7091. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7092. if (humanoid ~= nil) then
  7093. humanoid.Health = 0
  7094. end
  7095. end
  7096.  
  7097. script.Parent.Touched:connect(onTouch)
  7098.  
  7099. end; function()
  7100. LandMine = script.Parent
  7101.  
  7102. function onTouched(hit)
  7103. script.Parent.Transparency = 1
  7104. connection:disconnect()
  7105. end
  7106.  
  7107. connection = LandMine.Touched:connect(onTouched)
  7108.  
  7109. function onTouch(part)
  7110. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7111. if (humanoid ~= nil) then
  7112. humanoid.Health = 0
  7113. end
  7114. end
  7115.  
  7116. script.Parent.Touched:connect(onTouch)
  7117.  
  7118. end; function()
  7119. LandMine = script.Parent
  7120.  
  7121. function onTouched(hit)
  7122. script.Parent.Transparency = 1
  7123. connection:disconnect()
  7124. end
  7125.  
  7126. connection = LandMine.Touched:connect(onTouched)
  7127.  
  7128. function onTouch(part)
  7129. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7130. if (humanoid ~= nil) then
  7131. humanoid.Health = 0
  7132. end
  7133. end
  7134.  
  7135. script.Parent.Touched:connect(onTouch)
  7136.  
  7137. end; function()
  7138. LandMine = script.Parent
  7139.  
  7140. function onTouched(hit)
  7141. script.Parent.Transparency = 1
  7142. connection:disconnect()
  7143. end
  7144.  
  7145. connection = LandMine.Touched:connect(onTouched)
  7146.  
  7147. function onTouch(part)
  7148. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7149. if (humanoid ~= nil) then
  7150. humanoid.Health = 0
  7151. end
  7152. end
  7153.  
  7154. script.Parent.Touched:connect(onTouch)
  7155.  
  7156. end; function()
  7157. LandMine = script.Parent
  7158.  
  7159. function onTouched(hit)
  7160. script.Parent.Transparency = 1
  7161. connection:disconnect()
  7162. end
  7163.  
  7164. connection = LandMine.Touched:connect(onTouched)
  7165.  
  7166. function onTouch(part)
  7167. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7168. if (humanoid ~= nil) then
  7169. humanoid.Health = 0
  7170. end
  7171. end
  7172.  
  7173. script.Parent.Touched:connect(onTouch)
  7174.  
  7175. end; function()
  7176. LandMine = script.Parent
  7177.  
  7178. function onTouched(hit)
  7179. script.Parent.Transparency = 1
  7180. connection:disconnect()
  7181. end
  7182.  
  7183. connection = LandMine.Touched:connect(onTouched)
  7184.  
  7185. function onTouch(part)
  7186. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7187. if (humanoid ~= nil) then
  7188. humanoid.Health = 0
  7189. end
  7190. end
  7191.  
  7192. script.Parent.Touched:connect(onTouch)
  7193.  
  7194. end; function()
  7195. LandMine = script.Parent
  7196.  
  7197. function onTouched(hit)
  7198. script.Parent.Transparency = 1
  7199. connection:disconnect()
  7200. end
  7201.  
  7202. connection = LandMine.Touched:connect(onTouched)
  7203.  
  7204. function onTouch(part)
  7205. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7206. if (humanoid ~= nil) then
  7207. humanoid.Health = 0
  7208. end
  7209. end
  7210.  
  7211. script.Parent.Touched:connect(onTouch)
  7212.  
  7213. end; function()
  7214. LandMine = script.Parent
  7215.  
  7216. function onTouched(hit)
  7217. script.Parent.Transparency = 1
  7218. connection:disconnect()
  7219. end
  7220.  
  7221. connection = LandMine.Touched:connect(onTouched)
  7222.  
  7223. function onTouch(part)
  7224. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7225. if (humanoid ~= nil) then
  7226. humanoid.Health = 0
  7227. end
  7228. end
  7229.  
  7230. script.Parent.Touched:connect(onTouch)
  7231.  
  7232. end; function()
  7233. LandMine = script.Parent
  7234.  
  7235. function onTouched(hit)
  7236. script.Parent.Transparency = 1
  7237. connection:disconnect()
  7238. end
  7239.  
  7240. connection = LandMine.Touched:connect(onTouched)
  7241.  
  7242. function onTouch(part)
  7243. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7244. if (humanoid ~= nil) then
  7245. humanoid.Health = 0
  7246. end
  7247. end
  7248.  
  7249. script.Parent.Touched:connect(onTouch)
  7250.  
  7251. end; function()
  7252. LandMine = script.Parent
  7253.  
  7254. function onTouched(hit)
  7255. script.Parent.Transparency = 1
  7256. connection:disconnect()
  7257. end
  7258.  
  7259. connection = LandMine.Touched:connect(onTouched)
  7260.  
  7261. function onTouch(part)
  7262. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7263. if (humanoid ~= nil) then
  7264. humanoid.Health = 0
  7265. end
  7266. end
  7267.  
  7268. script.Parent.Touched:connect(onTouch)
  7269.  
  7270. end; function()
  7271. LandMine = script.Parent
  7272.  
  7273. function onTouched(hit)
  7274. script.Parent.Transparency = 1
  7275. connection:disconnect()
  7276. end
  7277.  
  7278. connection = LandMine.Touched:connect(onTouched)
  7279.  
  7280. function onTouch(part)
  7281. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7282. if (humanoid ~= nil) then
  7283. humanoid.Health = 0
  7284. end
  7285. end
  7286.  
  7287. script.Parent.Touched:connect(onTouch)
  7288.  
  7289. end; function()
  7290. LandMine = script.Parent
  7291.  
  7292. function onTouched(hit)
  7293. script.Parent.Transparency = 1
  7294. connection:disconnect()
  7295. end
  7296.  
  7297. connection = LandMine.Touched:connect(onTouched)
  7298.  
  7299. function onTouch(part)
  7300. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7301. if (humanoid ~= nil) then
  7302. humanoid.Health = 0
  7303. end
  7304. end
  7305.  
  7306. script.Parent.Touched:connect(onTouch)
  7307.  
  7308. end; function()
  7309. LandMine = script.Parent
  7310.  
  7311. function onTouched(hit)
  7312. script.Parent.Transparency = 1
  7313. connection:disconnect()
  7314. end
  7315.  
  7316. connection = LandMine.Touched:connect(onTouched)
  7317.  
  7318. function onTouch(part)
  7319. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7320. if (humanoid ~= nil) then
  7321. humanoid.Health = 0
  7322. end
  7323. end
  7324.  
  7325. script.Parent.Touched:connect(onTouch)
  7326.  
  7327. end; function()
  7328. LandMine = script.Parent
  7329.  
  7330. function onTouched(hit)
  7331. script.Parent.Transparency = 1
  7332. connection:disconnect()
  7333. end
  7334.  
  7335. connection = LandMine.Touched:connect(onTouched)
  7336.  
  7337. function onTouch(part)
  7338. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7339. if (humanoid ~= nil) then
  7340. humanoid.Health = 0
  7341. end
  7342. end
  7343.  
  7344. script.Parent.Touched:connect(onTouch)
  7345.  
  7346. end; function()
  7347. LandMine = script.Parent
  7348.  
  7349. function onTouched(hit)
  7350. script.Parent.Transparency = 1
  7351. connection:disconnect()
  7352. end
  7353.  
  7354. connection = LandMine.Touched:connect(onTouched)
  7355.  
  7356. function onTouch(part)
  7357. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7358. if (humanoid ~= nil) then
  7359. humanoid.Health = 0
  7360. end
  7361. end
  7362.  
  7363. script.Parent.Touched:connect(onTouch)
  7364.  
  7365. end; function()
  7366. LandMine = script.Parent
  7367.  
  7368. function onTouched(hit)
  7369. script.Parent.Transparency = 1
  7370. connection:disconnect()
  7371. end
  7372.  
  7373. connection = LandMine.Touched:connect(onTouched)
  7374.  
  7375. function onTouch(part)
  7376. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7377. if (humanoid ~= nil) then
  7378. humanoid.Health = 0
  7379. end
  7380. end
  7381.  
  7382. script.Parent.Touched:connect(onTouch)
  7383.  
  7384. end; function()
  7385. LandMine = script.Parent
  7386.  
  7387. function onTouched(hit)
  7388. script.Parent.Transparency = 1
  7389. connection:disconnect()
  7390. end
  7391.  
  7392. connection = LandMine.Touched:connect(onTouched)
  7393.  
  7394. function onTouch(part)
  7395. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7396. if (humanoid ~= nil) then
  7397. humanoid.Health = 0
  7398. end
  7399. end
  7400.  
  7401. script.Parent.Touched:connect(onTouch)
  7402.  
  7403. end; function()
  7404. LandMine = script.Parent
  7405.  
  7406. function onTouched(hit)
  7407. script.Parent.Transparency = 1
  7408. connection:disconnect()
  7409. end
  7410.  
  7411. connection = LandMine.Touched:connect(onTouched)
  7412.  
  7413. function onTouch(part)
  7414. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7415. if (humanoid ~= nil) then
  7416. humanoid.Health = 0
  7417. end
  7418. end
  7419.  
  7420. script.Parent.Touched:connect(onTouch)
  7421.  
  7422. end; function()
  7423. LandMine = script.Parent
  7424.  
  7425. function onTouched(hit)
  7426. script.Parent.Transparency = 1
  7427. connection:disconnect()
  7428. end
  7429.  
  7430. connection = LandMine.Touched:connect(onTouched)
  7431.  
  7432. function onTouch(part)
  7433. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7434. if (humanoid ~= nil) then
  7435. humanoid.Health = 0
  7436. end
  7437. end
  7438.  
  7439. script.Parent.Touched:connect(onTouch)
  7440.  
  7441. end; function()
  7442. LandMine = script.Parent
  7443.  
  7444. function onTouched(hit)
  7445. script.Parent.Transparency = 1
  7446. connection:disconnect()
  7447. end
  7448.  
  7449. connection = LandMine.Touched:connect(onTouched)
  7450.  
  7451. function onTouch(part)
  7452. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7453. if (humanoid ~= nil) then
  7454. humanoid.Health = 0
  7455. end
  7456. end
  7457.  
  7458. script.Parent.Touched:connect(onTouch)
  7459.  
  7460. end; function()
  7461. LandMine = script.Parent
  7462.  
  7463. function onTouched(hit)
  7464. script.Parent.Transparency = 1
  7465. connection:disconnect()
  7466. end
  7467.  
  7468. connection = LandMine.Touched:connect(onTouched)
  7469.  
  7470. function onTouch(part)
  7471. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7472. if (humanoid ~= nil) then
  7473. humanoid.Health = 0
  7474. end
  7475. end
  7476.  
  7477. script.Parent.Touched:connect(onTouch)
  7478.  
  7479. end; function()
  7480. LandMine = script.Parent
  7481.  
  7482. function onTouched(hit)
  7483. script.Parent.Transparency = 1
  7484. connection:disconnect()
  7485. end
  7486.  
  7487. connection = LandMine.Touched:connect(onTouched)
  7488.  
  7489. function onTouch(part)
  7490. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7491. if (humanoid ~= nil) then
  7492. humanoid.Health = 0
  7493. end
  7494. end
  7495.  
  7496. script.Parent.Touched:connect(onTouch)
  7497.  
  7498. end; function()
  7499. LandMine = script.Parent
  7500.  
  7501. function onTouched(hit)
  7502. script.Parent.Transparency = 1
  7503. connection:disconnect()
  7504. end
  7505.  
  7506. connection = LandMine.Touched:connect(onTouched)
  7507.  
  7508. function onTouch(part)
  7509. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7510. if (humanoid ~= nil) then
  7511. humanoid.Health = 0
  7512. end
  7513. end
  7514.  
  7515. script.Parent.Touched:connect(onTouch)
  7516.  
  7517. end; function()
  7518. LandMine = script.Parent
  7519.  
  7520. function onTouched(hit)
  7521. script.Parent.Transparency = 1
  7522. connection:disconnect()
  7523. end
  7524.  
  7525. connection = LandMine.Touched:connect(onTouched)
  7526.  
  7527. function onTouch(part)
  7528. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7529. if (humanoid ~= nil) then
  7530. humanoid.Health = 0
  7531. end
  7532. end
  7533.  
  7534. script.Parent.Touched:connect(onTouch)
  7535.  
  7536. end; function()
  7537. LandMine = script.Parent
  7538.  
  7539. function onTouched(hit)
  7540. script.Parent.Transparency = 1
  7541. connection:disconnect()
  7542. end
  7543.  
  7544. connection = LandMine.Touched:connect(onTouched)
  7545.  
  7546. function onTouch(part)
  7547. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7548. if (humanoid ~= nil) then
  7549. humanoid.Health = 0
  7550. end
  7551. end
  7552.  
  7553. script.Parent.Touched:connect(onTouch)
  7554.  
  7555. end; function()
  7556. LandMine = script.Parent
  7557.  
  7558. function onTouched(hit)
  7559. script.Parent.Transparency = 1
  7560. connection:disconnect()
  7561. end
  7562.  
  7563. connection = LandMine.Touched:connect(onTouched)
  7564.  
  7565. function onTouch(part)
  7566. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7567. if (humanoid ~= nil) then
  7568. humanoid.Health = 0
  7569. end
  7570. end
  7571.  
  7572. script.Parent.Touched:connect(onTouch)
  7573.  
  7574. end; function()
  7575. LandMine = script.Parent
  7576.  
  7577. function onTouched(hit)
  7578. script.Parent.Transparency = 1
  7579. connection:disconnect()
  7580. end
  7581.  
  7582. connection = LandMine.Touched:connect(onTouched)
  7583.  
  7584. function onTouch(part)
  7585. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7586. if (humanoid ~= nil) then
  7587. humanoid.Health = 0
  7588. end
  7589. end
  7590.  
  7591. script.Parent.Touched:connect(onTouch)
  7592.  
  7593. end; function()
  7594. LandMine = script.Parent
  7595.  
  7596. function onTouched(hit)
  7597. script.Parent.Transparency = 1
  7598. connection:disconnect()
  7599. end
  7600.  
  7601. connection = LandMine.Touched:connect(onTouched)
  7602.  
  7603. function onTouch(part)
  7604. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7605. if (humanoid ~= nil) then
  7606. humanoid.Health = 0
  7607. end
  7608. end
  7609.  
  7610. script.Parent.Touched:connect(onTouch)
  7611.  
  7612. end; function()
  7613. LandMine = script.Parent
  7614.  
  7615. function onTouched(hit)
  7616. script.Parent.Transparency = 1
  7617. connection:disconnect()
  7618. end
  7619.  
  7620. connection = LandMine.Touched:connect(onTouched)
  7621.  
  7622. function onTouch(part)
  7623. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7624. if (humanoid ~= nil) then
  7625. humanoid.Health = 0
  7626. end
  7627. end
  7628.  
  7629. script.Parent.Touched:connect(onTouch)
  7630.  
  7631. end; function()
  7632. LandMine = script.Parent
  7633.  
  7634. function onTouched(hit)
  7635. script.Parent.Transparency = 1
  7636. connection:disconnect()
  7637. end
  7638.  
  7639. connection = LandMine.Touched:connect(onTouched)
  7640.  
  7641. function onTouch(part)
  7642. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7643. if (humanoid ~= nil) then
  7644. humanoid.Health = 0
  7645. end
  7646. end
  7647.  
  7648. script.Parent.Touched:connect(onTouch)
  7649.  
  7650. end; function()
  7651. LandMine = script.Parent
  7652.  
  7653. function onTouched(hit)
  7654. script.Parent.Transparency = 1
  7655. connection:disconnect()
  7656. end
  7657.  
  7658. connection = LandMine.Touched:connect(onTouched)
  7659.  
  7660. function onTouch(part)
  7661. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7662. if (humanoid ~= nil) then
  7663. humanoid.Health = 0
  7664. end
  7665. end
  7666.  
  7667. script.Parent.Touched:connect(onTouch)
  7668.  
  7669. end; function()
  7670. LandMine = script.Parent
  7671.  
  7672. function onTouched(hit)
  7673. script.Parent.Transparency = 1
  7674. connection:disconnect()
  7675. end
  7676.  
  7677. connection = LandMine.Touched:connect(onTouched)
  7678.  
  7679. function onTouch(part)
  7680. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7681. if (humanoid ~= nil) then
  7682. humanoid.Health = 0
  7683. end
  7684. end
  7685.  
  7686. script.Parent.Touched:connect(onTouch)
  7687.  
  7688. end; function()
  7689. LandMine = script.Parent
  7690.  
  7691. function onTouched(hit)
  7692. script.Parent.Transparency = 1
  7693. connection:disconnect()
  7694. end
  7695.  
  7696. connection = LandMine.Touched:connect(onTouched)
  7697.  
  7698. function onTouch(part)
  7699. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7700. if (humanoid ~= nil) then
  7701. humanoid.Health = 0
  7702. end
  7703. end
  7704.  
  7705. script.Parent.Touched:connect(onTouch)
  7706.  
  7707. end; function()
  7708. LandMine = script.Parent
  7709.  
  7710. function onTouched(hit)
  7711. script.Parent.Transparency = 1
  7712. connection:disconnect()
  7713. end
  7714.  
  7715. connection = LandMine.Touched:connect(onTouched)
  7716.  
  7717. function onTouch(part)
  7718. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7719. if (humanoid ~= nil) then
  7720. humanoid.Health = 0
  7721. end
  7722. end
  7723.  
  7724. script.Parent.Touched:connect(onTouch)
  7725.  
  7726. end; function()
  7727. LandMine = script.Parent
  7728.  
  7729. function onTouched(hit)
  7730. script.Parent.Transparency = 1
  7731. connection:disconnect()
  7732. end
  7733.  
  7734. connection = LandMine.Touched:connect(onTouched)
  7735.  
  7736. function onTouch(part)
  7737. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7738. if (humanoid ~= nil) then
  7739. humanoid.Health = 0
  7740. end
  7741. end
  7742.  
  7743. script.Parent.Touched:connect(onTouch)
  7744.  
  7745. end; function()
  7746. LandMine = script.Parent
  7747.  
  7748. function onTouched(hit)
  7749. script.Parent.Transparency = 1
  7750. connection:disconnect()
  7751. end
  7752.  
  7753. connection = LandMine.Touched:connect(onTouched)
  7754.  
  7755. function onTouch(part)
  7756. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7757. if (humanoid ~= nil) then
  7758. humanoid.Health = 0
  7759. end
  7760. end
  7761.  
  7762. script.Parent.Touched:connect(onTouch)
  7763.  
  7764. end; function()
  7765. LandMine = script.Parent
  7766.  
  7767. function onTouched(hit)
  7768. script.Parent.Transparency = 1
  7769. connection:disconnect()
  7770. end
  7771.  
  7772. connection = LandMine.Touched:connect(onTouched)
  7773.  
  7774. function onTouch(part)
  7775. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7776. if (humanoid ~= nil) then
  7777. humanoid.Health = 0
  7778. end
  7779. end
  7780.  
  7781. script.Parent.Touched:connect(onTouch)
  7782.  
  7783. end; function()
  7784. LandMine = script.Parent
  7785.  
  7786. function onTouched(hit)
  7787. script.Parent.Transparency = 1
  7788. connection:disconnect()
  7789. end
  7790.  
  7791. connection = LandMine.Touched:connect(onTouched)
  7792.  
  7793. function onTouch(part)
  7794. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7795. if (humanoid ~= nil) then
  7796. humanoid.Health = 0
  7797. end
  7798. end
  7799.  
  7800. script.Parent.Touched:connect(onTouch)
  7801.  
  7802. end; function()
  7803. LandMine = script.Parent
  7804.  
  7805. function onTouched(hit)
  7806. script.Parent.Transparency = 1
  7807. connection:disconnect()
  7808. end
  7809.  
  7810. connection = LandMine.Touched:connect(onTouched)
  7811.  
  7812. function onTouch(part)
  7813. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7814. if (humanoid ~= nil) then
  7815. humanoid.Health = 0
  7816. end
  7817. end
  7818.  
  7819. script.Parent.Touched:connect(onTouch)
  7820.  
  7821. end; function()
  7822. LandMine = script.Parent
  7823.  
  7824. function onTouched(hit)
  7825. script.Parent.Transparency = 1
  7826. connection:disconnect()
  7827. end
  7828.  
  7829. connection = LandMine.Touched:connect(onTouched)
  7830.  
  7831. function onTouch(part)
  7832. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7833. if (humanoid ~= nil) then
  7834. humanoid.Health = 0
  7835. end
  7836. end
  7837.  
  7838. script.Parent.Touched:connect(onTouch)
  7839.  
  7840. end; function()
  7841. LandMine = script.Parent
  7842.  
  7843. function onTouched(hit)
  7844. script.Parent.Transparency = 1
  7845. connection:disconnect()
  7846. end
  7847.  
  7848. connection = LandMine.Touched:connect(onTouched)
  7849.  
  7850. function onTouch(part)
  7851. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7852. if (humanoid ~= nil) then
  7853. humanoid.Health = 0
  7854. end
  7855. end
  7856.  
  7857. script.Parent.Touched:connect(onTouch)
  7858.  
  7859. end; function()
  7860. LandMine = script.Parent
  7861.  
  7862. function onTouched(hit)
  7863. script.Parent.Transparency = 1
  7864. connection:disconnect()
  7865. end
  7866.  
  7867. connection = LandMine.Touched:connect(onTouched)
  7868.  
  7869. function onTouch(part)
  7870. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7871. if (humanoid ~= nil) then
  7872. humanoid.Health = 0
  7873. end
  7874. end
  7875.  
  7876. script.Parent.Touched:connect(onTouch)
  7877.  
  7878. end; function()
  7879. LandMine = script.Parent
  7880.  
  7881. function onTouched(hit)
  7882. script.Parent.Transparency = 1
  7883. connection:disconnect()
  7884. end
  7885.  
  7886. connection = LandMine.Touched:connect(onTouched)
  7887.  
  7888. function onTouch(part)
  7889. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7890. if (humanoid ~= nil) then
  7891. humanoid.Health = 0
  7892. end
  7893. end
  7894.  
  7895. script.Parent.Touched:connect(onTouch)
  7896.  
  7897. end; function()
  7898. LandMine = script.Parent
  7899.  
  7900. function onTouched(hit)
  7901. script.Parent.Transparency = 1
  7902. connection:disconnect()
  7903. end
  7904.  
  7905. connection = LandMine.Touched:connect(onTouched)
  7906.  
  7907. function onTouch(part)
  7908. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7909. if (humanoid ~= nil) then
  7910. humanoid.Health = 0
  7911. end
  7912. end
  7913.  
  7914. script.Parent.Touched:connect(onTouch)
  7915.  
  7916. end; function()
  7917. LandMine = script.Parent
  7918.  
  7919. function onTouched(hit)
  7920. script.Parent.Transparency = 1
  7921. connection:disconnect()
  7922. end
  7923.  
  7924. connection = LandMine.Touched:connect(onTouched)
  7925.  
  7926. function onTouch(part)
  7927. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7928. if (humanoid ~= nil) then
  7929. humanoid.Health = 0
  7930. end
  7931. end
  7932.  
  7933. script.Parent.Touched:connect(onTouch)
  7934.  
  7935. end; function()
  7936. LandMine = script.Parent
  7937.  
  7938. function onTouched(hit)
  7939. script.Parent.Transparency = 1
  7940. connection:disconnect()
  7941. end
  7942.  
  7943. connection = LandMine.Touched:connect(onTouched)
  7944.  
  7945. function onTouch(part)
  7946. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7947. if (humanoid ~= nil) then
  7948. humanoid.Health = 0
  7949. end
  7950. end
  7951.  
  7952. script.Parent.Touched:connect(onTouch)
  7953.  
  7954. end; function()
  7955. LandMine = script.Parent
  7956.  
  7957. function onTouched(hit)
  7958. script.Parent.Transparency = 1
  7959. connection:disconnect()
  7960. end
  7961.  
  7962. connection = LandMine.Touched:connect(onTouched)
  7963.  
  7964. function onTouch(part)
  7965. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7966. if (humanoid ~= nil) then
  7967. humanoid.Health = 0
  7968. end
  7969. end
  7970.  
  7971. script.Parent.Touched:connect(onTouch)
  7972.  
  7973. end; function()
  7974. LandMine = script.Parent
  7975.  
  7976. function onTouched(hit)
  7977. script.Parent.Transparency = 1
  7978. connection:disconnect()
  7979. end
  7980.  
  7981. connection = LandMine.Touched:connect(onTouched)
  7982.  
  7983. function onTouch(part)
  7984. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7985. if (humanoid ~= nil) then
  7986. humanoid.Health = 0
  7987. end
  7988. end
  7989.  
  7990. script.Parent.Touched:connect(onTouch)
  7991.  
  7992. end; function()
  7993. LandMine = script.Parent
  7994.  
  7995. function onTouched(hit)
  7996. script.Parent.Transparency = 1
  7997. connection:disconnect()
  7998. end
  7999.  
  8000. connection = LandMine.Touched:connect(onTouched)
  8001.  
  8002. function onTouch(part)
  8003. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8004. if (humanoid ~= nil) then
  8005. humanoid.Health = 0
  8006. end
  8007. end
  8008.  
  8009. script.Parent.Touched:connect(onTouch)
  8010.  
  8011. end; function()
  8012. LandMine = script.Parent
  8013.  
  8014. function onTouched(hit)
  8015. script.Parent.Transparency = 1
  8016. connection:disconnect()
  8017. end
  8018.  
  8019. connection = LandMine.Touched:connect(onTouched)
  8020.  
  8021. function onTouch(part)
  8022. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8023. if (humanoid ~= nil) then
  8024. humanoid.Health = 0
  8025. end
  8026. end
  8027.  
  8028. script.Parent.Touched:connect(onTouch)
  8029.  
  8030. end; function()
  8031. LandMine = script.Parent
  8032.  
  8033. function onTouched(hit)
  8034. script.Parent.Transparency = 1
  8035. connection:disconnect()
  8036. end
  8037.  
  8038. connection = LandMine.Touched:connect(onTouched)
  8039.  
  8040. function onTouch(part)
  8041. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8042. if (humanoid ~= nil) then
  8043. humanoid.Health = 0
  8044. end
  8045. end
  8046.  
  8047. script.Parent.Touched:connect(onTouch)
  8048.  
  8049. end; function()
  8050. LandMine = script.Parent
  8051.  
  8052. function onTouched(hit)
  8053. script.Parent.Transparency = 1
  8054. connection:disconnect()
  8055. end
  8056.  
  8057. connection = LandMine.Touched:connect(onTouched)
  8058.  
  8059. function onTouch(part)
  8060. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8061. if (humanoid ~= nil) then
  8062. humanoid.Health = 0
  8063. end
  8064. end
  8065.  
  8066. script.Parent.Touched:connect(onTouch)
  8067.  
  8068. end; function()
  8069. LandMine = script.Parent
  8070.  
  8071. function onTouched(hit)
  8072. script.Parent.Transparency = 1
  8073. connection:disconnect()
  8074. end
  8075.  
  8076. connection = LandMine.Touched:connect(onTouched)
  8077.  
  8078. function onTouch(part)
  8079. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8080. if (humanoid ~= nil) then
  8081. humanoid.Health = 0
  8082. end
  8083. end
  8084.  
  8085. script.Parent.Touched:connect(onTouch)
  8086.  
  8087. end; function()
  8088. LandMine = script.Parent
  8089.  
  8090. function onTouched(hit)
  8091. script.Parent.Transparency = 1
  8092. connection:disconnect()
  8093. end
  8094.  
  8095. connection = LandMine.Touched:connect(onTouched)
  8096.  
  8097. function onTouch(part)
  8098. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8099. if (humanoid ~= nil) then
  8100. humanoid.Health = 0
  8101. end
  8102. end
  8103.  
  8104. script.Parent.Touched:connect(onTouch)
  8105.  
  8106. end; function()
  8107. LandMine = script.Parent
  8108.  
  8109. function onTouched(hit)
  8110. script.Parent.Transparency = 1
  8111. connection:disconnect()
  8112. end
  8113.  
  8114. connection = LandMine.Touched:connect(onTouched)
  8115.  
  8116. function onTouch(part)
  8117. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8118. if (humanoid ~= nil) then
  8119. humanoid.Health = 0
  8120. end
  8121. end
  8122.  
  8123. script.Parent.Touched:connect(onTouch)
  8124.  
  8125. end; function()
  8126. LandMine = script.Parent
  8127.  
  8128. function onTouched(hit)
  8129. script.Parent.Transparency = 1
  8130. connection:disconnect()
  8131. end
  8132.  
  8133. connection = LandMine.Touched:connect(onTouched)
  8134.  
  8135. function onTouch(part)
  8136. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8137. if (humanoid ~= nil) then
  8138. humanoid.Health = 0
  8139. end
  8140. end
  8141.  
  8142. script.Parent.Touched:connect(onTouch)
  8143.  
  8144. end; function()
  8145. LandMine = script.Parent
  8146.  
  8147. function onTouched(hit)
  8148. script.Parent.Transparency = 1
  8149. connection:disconnect()
  8150. end
  8151.  
  8152. connection = LandMine.Touched:connect(onTouched)
  8153.  
  8154. function onTouch(part)
  8155. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8156. if (humanoid ~= nil) then
  8157. humanoid.Health = 0
  8158. end
  8159. end
  8160.  
  8161. script.Parent.Touched:connect(onTouch)
  8162.  
  8163. end; function()
  8164. LandMine = script.Parent
  8165.  
  8166. function onTouched(hit)
  8167. script.Parent.Transparency = 1
  8168. connection:disconnect()
  8169. end
  8170.  
  8171. connection = LandMine.Touched:connect(onTouched)
  8172.  
  8173. function onTouch(part)
  8174. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8175. if (humanoid ~= nil) then
  8176. humanoid.Health = 0
  8177. end
  8178. end
  8179.  
  8180. script.Parent.Touched:connect(onTouch)
  8181.  
  8182. end; function()
  8183. LandMine = script.Parent
  8184.  
  8185. function onTouched(hit)
  8186. script.Parent.Transparency = 1
  8187. connection:disconnect()
  8188. end
  8189.  
  8190. connection = LandMine.Touched:connect(onTouched)
  8191.  
  8192. function onTouch(part)
  8193. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8194. if (humanoid ~= nil) then
  8195. humanoid.Health = 0
  8196. end
  8197. end
  8198.  
  8199. script.Parent.Touched:connect(onTouch)
  8200.  
  8201. end; function()
  8202. LandMine = script.Parent
  8203.  
  8204. function onTouched(hit)
  8205. script.Parent.Transparency = 1
  8206. connection:disconnect()
  8207. end
  8208.  
  8209. connection = LandMine.Touched:connect(onTouched)
  8210.  
  8211. function onTouch(part)
  8212. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8213. if (humanoid ~= nil) then
  8214. humanoid.Health = 0
  8215. end
  8216. end
  8217.  
  8218. script.Parent.Touched:connect(onTouch)
  8219.  
  8220. end; function()
  8221. LandMine = script.Parent
  8222.  
  8223. function onTouched(hit)
  8224. script.Parent.Transparency = 1
  8225. connection:disconnect()
  8226. end
  8227.  
  8228. connection = LandMine.Touched:connect(onTouched)
  8229.  
  8230. function onTouch(part)
  8231. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8232. if (humanoid ~= nil) then
  8233. humanoid.Health = 0
  8234. end
  8235. end
  8236.  
  8237. script.Parent.Touched:connect(onTouch)
  8238.  
  8239. end; function()
  8240. LandMine = script.Parent
  8241.  
  8242. function onTouched(hit)
  8243. script.Parent.Transparency = 1
  8244. connection:disconnect()
  8245. end
  8246.  
  8247. connection = LandMine.Touched:connect(onTouched)
  8248.  
  8249. function onTouch(part)
  8250. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8251. if (humanoid ~= nil) then
  8252. humanoid.Health = 0
  8253. end
  8254. end
  8255.  
  8256. script.Parent.Touched:connect(onTouch)
  8257.  
  8258. end; function()
  8259. LandMine = script.Parent
  8260.  
  8261. function onTouched(hit)
  8262. script.Parent.Transparency = 1
  8263. connection:disconnect()
  8264. end
  8265.  
  8266. connection = LandMine.Touched:connect(onTouched)
  8267.  
  8268. function onTouch(part)
  8269. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8270. if (humanoid ~= nil) then
  8271. humanoid.Health = 0
  8272. end
  8273. end
  8274.  
  8275. script.Parent.Touched:connect(onTouch)
  8276.  
  8277. end; function()
  8278. LandMine = script.Parent
  8279.  
  8280. function onTouched(hit)
  8281. script.Parent.Transparency = 1
  8282. connection:disconnect()
  8283. end
  8284.  
  8285. connection = LandMine.Touched:connect(onTouched)
  8286.  
  8287. function onTouch(part)
  8288. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8289. if (humanoid ~= nil) then
  8290. humanoid.Health = 0
  8291. end
  8292. end
  8293.  
  8294. script.Parent.Touched:connect(onTouch)
  8295.  
  8296. end; function()
  8297. LandMine = script.Parent
  8298.  
  8299. function onTouched(hit)
  8300. script.Parent.Transparency = 1
  8301. connection:disconnect()
  8302. end
  8303.  
  8304. connection = LandMine.Touched:connect(onTouched)
  8305.  
  8306. function onTouch(part)
  8307. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8308. if (humanoid ~= nil) then
  8309. humanoid.Health = 0
  8310. end
  8311. end
  8312.  
  8313. script.Parent.Touched:connect(onTouch)
  8314.  
  8315. end; function()
  8316. LandMine = script.Parent
  8317.  
  8318. function onTouched(hit)
  8319. script.Parent.Transparency = 1
  8320. connection:disconnect()
  8321. end
  8322.  
  8323. connection = LandMine.Touched:connect(onTouched)
  8324.  
  8325. function onTouch(part)
  8326. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8327. if (humanoid ~= nil) then
  8328. humanoid.Health = 0
  8329. end
  8330. end
  8331.  
  8332. script.Parent.Touched:connect(onTouch)
  8333.  
  8334. end; function()
  8335. LandMine = script.Parent
  8336.  
  8337. function onTouched(hit)
  8338. script.Parent.Transparency = 1
  8339. connection:disconnect()
  8340. end
  8341.  
  8342. connection = LandMine.Touched:connect(onTouched)
  8343.  
  8344. function onTouch(part)
  8345. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8346. if (humanoid ~= nil) then
  8347. humanoid.Health = 0
  8348. end
  8349. end
  8350.  
  8351. script.Parent.Touched:connect(onTouch)
  8352.  
  8353. end; function()
  8354. LandMine = script.Parent
  8355.  
  8356. function onTouched(hit)
  8357. script.Parent.Transparency = 1
  8358. connection:disconnect()
  8359. end
  8360.  
  8361. connection = LandMine.Touched:connect(onTouched)
  8362.  
  8363. function onTouch(part)
  8364. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8365. if (humanoid ~= nil) then
  8366. humanoid.Health = 0
  8367. end
  8368. end
  8369.  
  8370. script.Parent.Touched:connect(onTouch)
  8371.  
  8372. end; function()
  8373. LandMine = script.Parent
  8374.  
  8375. function onTouched(hit)
  8376. script.Parent.Transparency = 1
  8377. connection:disconnect()
  8378. end
  8379.  
  8380. connection = LandMine.Touched:connect(onTouched)
  8381.  
  8382. function onTouch(part)
  8383. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8384. if (humanoid ~= nil) then
  8385. humanoid.Health = 0
  8386. end
  8387. end
  8388.  
  8389. script.Parent.Touched:connect(onTouch)
  8390.  
  8391. end; function()
  8392. LandMine = script.Parent
  8393.  
  8394. function onTouched(hit)
  8395. script.Parent.Transparency = 1
  8396. connection:disconnect()
  8397. end
  8398.  
  8399. connection = LandMine.Touched:connect(onTouched)
  8400.  
  8401. function onTouch(part)
  8402. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8403. if (humanoid ~= nil) then
  8404. humanoid.Health = 0
  8405. end
  8406. end
  8407.  
  8408. script.Parent.Touched:connect(onTouch)
  8409.  
  8410. end; function()
  8411. LandMine = script.Parent
  8412.  
  8413. function onTouched(hit)
  8414. script.Parent.Transparency = 1
  8415. connection:disconnect()
  8416. end
  8417.  
  8418. connection = LandMine.Touched:connect(onTouched)
  8419.  
  8420. function onTouch(part)
  8421. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8422. if (humanoid ~= nil) then
  8423. humanoid.Health = 0
  8424. end
  8425. end
  8426.  
  8427. script.Parent.Touched:connect(onTouch)
  8428.  
  8429. end; function()
  8430. LandMine = script.Parent
  8431.  
  8432. function onTouched(hit)
  8433. script.Parent.Transparency = 1
  8434. connection:disconnect()
  8435. end
  8436.  
  8437. connection = LandMine.Touched:connect(onTouched)
  8438.  
  8439. function onTouch(part)
  8440. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8441. if (humanoid ~= nil) then
  8442. humanoid.Health = 0
  8443. end
  8444. end
  8445.  
  8446. script.Parent.Touched:connect(onTouch)
  8447.  
  8448. end; function()
  8449. LandMine = script.Parent
  8450.  
  8451. function onTouched(hit)
  8452. script.Parent.Transparency = 1
  8453. connection:disconnect()
  8454. end
  8455.  
  8456. connection = LandMine.Touched:connect(onTouched)
  8457.  
  8458. function onTouch(part)
  8459. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8460. if (humanoid ~= nil) then
  8461. humanoid.Health = 0
  8462. end
  8463. end
  8464.  
  8465. script.Parent.Touched:connect(onTouch)
  8466.  
  8467. end; function()
  8468. LandMine = script.Parent
  8469.  
  8470. function onTouched(hit)
  8471. script.Parent.Transparency = 1
  8472. connection:disconnect()
  8473. end
  8474.  
  8475. connection = LandMine.Touched:connect(onTouched)
  8476.  
  8477. function onTouch(part)
  8478. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8479. if (humanoid ~= nil) then
  8480. humanoid.Health = 0
  8481. end
  8482. end
  8483.  
  8484. script.Parent.Touched:connect(onTouch)
  8485.  
  8486. end; function()
  8487. LandMine = script.Parent
  8488.  
  8489. function onTouched(hit)
  8490. script.Parent.Transparency = 1
  8491. connection:disconnect()
  8492. end
  8493.  
  8494. connection = LandMine.Touched:connect(onTouched)
  8495.  
  8496. function onTouch(part)
  8497. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8498. if (humanoid ~= nil) then
  8499. humanoid.Health = 0
  8500. end
  8501. end
  8502.  
  8503. script.Parent.Touched:connect(onTouch)
  8504.  
  8505. end; function()
  8506. LandMine = script.Parent
  8507.  
  8508. function onTouched(hit)
  8509. script.Parent.Transparency = 1
  8510. connection:disconnect()
  8511. end
  8512.  
  8513. connection = LandMine.Touched:connect(onTouched)
  8514.  
  8515. function onTouch(part)
  8516. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8517. if (humanoid ~= nil) then
  8518. humanoid.Health = 0
  8519. end
  8520. end
  8521.  
  8522. script.Parent.Touched:connect(onTouch)
  8523.  
  8524. end; function()
  8525. LandMine = script.Parent
  8526.  
  8527. function onTouched(hit)
  8528. script.Parent.Transparency = 1
  8529. connection:disconnect()
  8530. end
  8531.  
  8532. connection = LandMine.Touched:connect(onTouched)
  8533.  
  8534. function onTouch(part)
  8535. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8536. if (humanoid ~= nil) then
  8537. humanoid.Health = 0
  8538. end
  8539. end
  8540.  
  8541. script.Parent.Touched:connect(onTouch)
  8542.  
  8543. end; function()
  8544. LandMine = script.Parent
  8545.  
  8546. function onTouched(hit)
  8547. script.Parent.Transparency = 1
  8548. connection:disconnect()
  8549. end
  8550.  
  8551. connection = LandMine.Touched:connect(onTouched)
  8552.  
  8553. function onTouch(part)
  8554. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8555. if (humanoid ~= nil) then
  8556. humanoid.Health = 0
  8557. end
  8558. end
  8559.  
  8560. script.Parent.Touched:connect(onTouch)
  8561.  
  8562. end; function()
  8563. LandMine = script.Parent
  8564.  
  8565. function onTouched(hit)
  8566. script.Parent.Transparency = 1
  8567. connection:disconnect()
  8568. end
  8569.  
  8570. connection = LandMine.Touched:connect(onTouched)
  8571.  
  8572. function onTouch(part)
  8573. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8574. if (humanoid ~= nil) then
  8575. humanoid.Health = 0
  8576. end
  8577. end
  8578.  
  8579. script.Parent.Touched:connect(onTouch)
  8580.  
  8581. end; function()
  8582. LandMine = script.Parent
  8583.  
  8584. function onTouched(hit)
  8585. script.Parent.Transparency = 1
  8586. connection:disconnect()
  8587. end
  8588.  
  8589. connection = LandMine.Touched:connect(onTouched)
  8590.  
  8591. function onTouch(part)
  8592. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8593. if (humanoid ~= nil) then
  8594. humanoid.Health = 0
  8595. end
  8596. end
  8597.  
  8598. script.Parent.Touched:connect(onTouch)
  8599.  
  8600. end; function()
  8601. LandMine = script.Parent
  8602.  
  8603. function onTouched(hit)
  8604. script.Parent.Transparency = 1
  8605. connection:disconnect()
  8606. end
  8607.  
  8608. connection = LandMine.Touched:connect(onTouched)
  8609.  
  8610. function onTouch(part)
  8611. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8612. if (humanoid ~= nil) then
  8613. humanoid.Health = 0
  8614. end
  8615. end
  8616.  
  8617. script.Parent.Touched:connect(onTouch)
  8618.  
  8619. end;}local ActualScripts = {}
  8620. function s(var)
  8621. local func = table.remove(Scripts,1)
  8622. local env = getfenv(func)
  8623. local newenv = setmetatable({},{
  8624. __index = function(self,k)
  8625. if k=="script" then
  8626. return var
  8627. else
  8628. return env[k]
  8629. end
  8630. end,
  8631. })
  8632. setfenv(func,newenv)
  8633. table.insert(ActualScripts,coroutine.wrap(func))
  8634. end
  8635.  
  8636. local Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList)
  8637. local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",",
  8638. function(t,f)
  8639. for a,b in pairs(t) do
  8640. f(a,b)
  8641. end
  8642. end
  8643. local Types = {
  8644. Color3 = Color3.new,
  8645. Vector3 = Vector3.new,
  8646. Vector2 = Vector2.new,
  8647. UDim = UDim.new,
  8648. UDim2 = UDim2.new,
  8649. CFrame = CFrame.new,
  8650. Rect = Rect.new,
  8651. NumberSequence = function(...)
  8652. local a = {...}
  8653. local t = {}
  8654. repeat
  8655. t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))
  8656. until #a==0
  8657. return NumberSequence.new(t)
  8658. end,
  8659. ColorSequence = function(...)
  8660. local a = {...}
  8661. local t = {}
  8662. repeat
  8663. t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)))
  8664. until #a==0
  8665. return ColorSequence.new(t)
  8666. end,
  8667. number = tonumber,
  8668. boolean = function(a)
  8669. return a=="true"
  8670. end
  8671. }
  8672. split = function(str,sep)
  8673. if not str then return end
  8674. local fields = {}
  8675. local ConcatNext = false
  8676. str:gsub(("([^%s]+)"):format(sep),function(c)
  8677. if ConcatNext == true then
  8678. fields[#fields] = fields[#fields]..sep..c
  8679. ConcatNext = false
  8680. else
  8681. fields[#fields+1] = c
  8682. end
  8683. if c:sub(#c)=="\\" then
  8684. c = fields[#fields]
  8685. fields[#fields] = c:sub(1,#c-1)
  8686. ConcatNext = true
  8687. end
  8688. end)
  8689. return fields
  8690. end
  8691. RemoveAndSplit = function(t)
  8692. return split(table_remove(t,1),comma)
  8693. end
  8694. t = split(str,";")
  8695. props = RemoveAndSplit(t)
  8696. classes = RemoveAndSplit(t)
  8697. values = split(table_remove(t,1),'|')
  8698. ICList = RemoveAndSplit(t)
  8699. InstanceList = {}
  8700. Model = inst"Model"
  8701. CurPar = Model
  8702. table_foreach(t,function(ct,c)
  8703. if c=="n" or c=="p" then
  8704. CurPar = c=="n" and LastIns or CurPar[parnt]
  8705. else
  8706. ct = split(c,"|")
  8707. local class = classes[tonum(table_remove(ct,1))]
  8708. if class=="UnionOperation" then
  8709. LastIns = {Locked="true",Anchored="true",UsePartColor="true"}
  8710. else
  8711. LastIns = inst(class)
  8712. if LastIns:IsA"Script" then
  8713. s(LastIns)
  8714. end
  8715. end
  8716.  
  8717. local function SetProperty(LastIns,p,str,s)
  8718. s = Types[typeof(LastIns[p])]
  8719. LastIns[p] = s and s(unpack(split(str,comma))) or str
  8720. end
  8721.  
  8722. local UnionData
  8723. table_foreach(ct,function(s,p,a,str)
  8724. a = p:find":"
  8725. p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))]
  8726. if p=="UnionData" then
  8727. UnionData = split(str," ")
  8728. return
  8729. end
  8730. if class=="UnionOperation" then
  8731. LastIns[p] = str
  8732. return
  8733. end
  8734. SetProperty(LastIns,p,str)
  8735. end)
  8736.  
  8737. if UnionData then
  8738. local LI_Data = LastIns
  8739. LastIns = DecodeUnion(UnionData)
  8740. table_foreach(LI_Data,function(p,str)
  8741. SetProperty(LastIns,p,str)
  8742. end)
  8743. end
  8744. table.insert(InstanceList,LastIns)
  8745. LastIns[parnt] = CurPar
  8746. end
  8747. end)
  8748. table_remove(ICList,1)
  8749. table_foreach(ICList,function(a,b)
  8750. b = split(b,">")
  8751. InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])]
  8752. end)
  8753.  
  8754. return Model
  8755. end
  8756.  
  8757. local Model = Decode('Name,Color,Material,Position,Orientation,Size,Shape,BottomSurface,TopSurface;Part,Script;Part|small bomb|1,0,0.749|Neon|109.643,163.08,-66.436|-0.02,8.789,0|7.19,7.19,7.19|Ball|Smooth|94.087,163.08,-5'
  8758. ..'.261|85.213,163.08,-62.659|38.478,163.08,-55.433|41.791,163.08,-34.008|47.353,163.08,1.965|62.773,163.08,-50.923|112.955,163.08,-45.011|44.04,163.08,-19.461|-8.351,163.081,-121.727|26.919,163.08,-45.3'
  8759. ..'79|68.47,163.08,-23.238|71.782,163.08,-1.813|-18.706,163.08,-98.188|56.352,163.08,60.173|39.231,163.08,34.255|-66.694,163.08,-2.34|-38.952,163.08,15.308|-83.815,163.08,-28.258|-42.264,163.08,-6.117|-8'
  8760. ..'0.362,163.08,-0.227|-85.923,163.08,-36.2|-52.619,163.08,17.421|-61.494,163.08,-39.977|-55.932,163.08,-4.004|-77.049,163.08,21.198|49.564,163.081,-122.414|82.411,163.081,-135.759|47.258,163.08,-71.554|'
  8761. ..'-2.718,163.08,-63.827|5.848,163.08,-87.089|19.516,163.08,-89.203|213.74,163.08,-97.294|145.682,163.081,-137.275|194.511,163.08,-131.154|185.998,163.08,-114.943|210.428,163.08,-118.72|180.436,163.081,-'
  8762. ..'150.915|191.198,163.081,-152.579|196.76,163.08,-116.607|163.693,163.08,-111.494|144.464,163.081,-145.353|157.996,163.081,-139.179|-25.521,163.08,-45.538|-16.647,163.08,11.86|-47.961,163.08,-33.802|99.'
  8763. ..'288,163.08,-42.898|68.541,163.08,-1.311|84.095,163.08,77.821|80.782,163.08,56.396|42.685,163.08,62.286|37.123,163.08,26.313|67.115,163.08,58.509|70.427,163.08,79.934|45.997,163.08,83.711|61.553,163.08'
  8764. ..',22.536|40.436,163.08,47.739|64.865,163.08,43.962|34.119,163.08,85.548|30.806,163.08,64.123|28.557,163.08,49.576|25.244,163.08,28.15|26.918,163.08,36.158|28.029,163.08,-105.414|24.716,163.081,-126.839'
  8765. ..'|88.526,163.08,-41.234|21.806,163.08,5.914|16.245,163.08,-30.058|12.932,163.08,-51.484|18.494,163.08,-15.511|38.384,163.081,-128.952|-2.789,163.08,-85.754|78.533,163.08,41.849|75.22,163.08,20.423|50.7'
  8766. ..'91,163.08,24.2|54.103,163.08,45.626|52.553,163.08,-35.672|28.123,163.08,-31.895|33.685,163.08,4.078|49.241,163.08,-57.097|66.221,163.08,-37.785|62.908,163.08,-59.211|14.605,163.08,-43.475|59.665,163.0'
  8767. ..'8,81.598|-60.275,163.08,-31.898|-19.959,163.08,-9.566|4.47,163.08,-13.343|-36.181,163.08,-35.623|-33.627,163.08,-7.453|-39.189,163.08,-43.425|7.783,163.08,8.082|-30.314,163.08,13.973|-14.759,163.08,-4'
  8768. ..'7.202|-9.197,163.08,-11.23|-35.876,163.08,-22|-5.885,163.08,10.196|-12.493,163.08,-39.286|-72.035,163.08,-30.08|-24.806,163.08,-37.382|-0.713,163.08,-41.107|54.802,163.08,-21.125|58.115,163.08,0.301|3'
  8769. ..'0.373,163.08,-17.348|24.811,163.08,-53.32|80.853,163.08,78.322|111.6,163.08,36.736|125.268,163.08,34.623|121.955,163.08,13.198|106.4,163.08,74.373|100.838,163.08,38.4|97.525,163.08,16.975|-43.845,163.'
  8770. ..'08,145.444|-59.762,163.08,133.01|-71.641,163.08,134.846|-73.28,163.08,121.43|-38.645,163.08,107.807|-16.103,163.08,163.092|-19.415,163.08,141.667|-33.083,163.08,143.78|-74.953,163.08,113.421|-69.392,1'
  8771. ..'63.08,149.394|-54.2,163.08,168.983|-29.77,163.08,165.205|-35.332,163.08,129.233|-66.079,163.08,170.819|-60.966,163.08,119.526|-57.513,163.08,147.557|-63.074,163.08,111.585|-49.407,163.08,109.471|11.40'
  8772. ..'3,163.08,122.007|25.07,163.08,119.894|-46.094,163.08,130.897|21.758,163.08,98.469|6.202,163.08,159.644|-19.344,163.08,163.593|-21.665,163.08,127.12|-40.533,163.08,166.869|-24.977,163.08,105.694|2.89,1'
  8773. ..'63.08,138.218|30.632,163.08,155.867|-25.112,163.08,113.982|0.64,163.08,123.671|27.319,163.08,134.441|-37.426,163.08,115.886|-2.672,163.08,102.246|8.09,163.08,100.582|-13.332,163.08,112.161|13.652,163.'
  8774. ..'08,136.554|-10.778,163.08,140.331|-16.34,163.08,104.359|-7.465,163.08,161.757|-13.027,163.08,125.784|16.964,163.08,157.98|22.136,163.08,106.677|10.356,163.08,108.498|-49.186,163.08,117.704|-1.957,163.'
  8775. ..'08,110.402|104.85,163.08,-6.925|98.241,163.08,-56.406|38.699,163.08,-47.2|74.553,163.08,-52.744|71.546,163.08,-60.546|74.858,163.08,-39.121|50.459,163.08,-49.019|95.975,163.08,-64.323|115.205,163.08,-'
  8776. ..'30.464|90.775,163.08,-26.687|118.517,163.08,-9.038|110.022,163.08,-58.228|77.107,163.08,-24.573|80.42,163.08,-3.148|85.928,163.08,-54.503|101.537,163.08,-28.351|86.417,163.08,125.304|48.32,163.08,131.'
  8777. ..'194|44.866,163.08,103.163|72.75,163.08,127.417|61.987,163.08,129.081|76.062,163.08,148.843|89.73,163.08,146.729|42.758,163.08,95.222|46.071,163.08,116.647|84.168,163.08,110.757|80.855,163.08,89.331|70'
  8778. ..'.5,163.08,112.87|51.632,163.08,152.62|39.754,163.08,154.456|36.441,163.08,133.031|30.879,163.08,97.058|32.553,163.08,105.067|59.738,163.08,114.534|65.3,163.08,150.506|67.188,163.08,91.445|34.192,163.0'
  8779. ..'8,118.484|56.426,163.08,93.109|117.235,163.08,105.644|136.464,163.08,139.504|92.5,163.08,95.798|108.722,163.08,121.855|127.59,163.08,82.106|103.16,163.08,85.883|68.407,163.08,99.523|95.055,163.08,123.'
  8780. ..'969|86.488,163.08,147.231|106.473,163.08,107.308|112.035,163.08,143.281|133.152,163.08,118.078|130.903,163.08,103.531|113.923,163.08,84.219|80.72,163.08,97.619|127.969,163.08,90.314|122.797,163.08,141'
  8781. ..'.617|98.367,163.08,145.394|92.805,163.08,109.421|116.189,163.08,92.136|119.484,163.08,120.191|103.875,163.08,94.039|56.646,163.08,101.342|-74.135,163.08,40.045|-65.261,163.08,97.443|-44.144,163.08,72.'
  8782. ..'24|-49.706,163.08,36.267|-54.906,163.08,73.904|-70.823,163.08,61.47|-27.164,163.08,91.552|-30.476,163.08,70.127|-68.574,163.08,76.017|133.922,163.081,-135.456|150.025,163.08,-109.381|181.151,163.081,-'
  8783. ..'142.759|170.081,163.08,-127.377|153.338,163.08,-87.955|200.073,163.08,-95.181|142.576,163.08,-86.291|167.006,163.08,-90.069|129.383,163.08,-84.252|126.07,163.08,-105.677|87.973,163.08,-99.787|101.64,1'
  8784. ..'63.08,-101.9|96.078,163.081,-137.873|110.153,163.08,-118.111|61.325,163.081,-124.232|85.418,163.081,-127.957|204.866,163.081,-154.692|183.749,163.08,-129.49|137.014,163.08,-122.264|158.131,163.081,-14'
  8785. ..'7.467|147.776,163.08,-123.928|189.31,163.08,-93.517|133.701,163.081,-143.689|208.178,163.08,-133.267|169.776,163.081,-141|163.764,163.08,-89.567|172.33,163.08,-112.829|161.444,163.08,-126.041|139.263,'
  8786. ..'163.08,-107.717|175.643,163.08,-91.404|193.464,163.081,-144.662|166.769,163.081,-148.802|205.244,163.081,-146.484|79.406,163.08,-76.525|120.508,163.081,-141.65|106.841,163.081,-139.536|112.402,163.08,'
  8787. ..'-103.564|52.656,163.08,-109.221|79.335,163.08,-98.451|49.344,163.081,-130.647|73.638,163.081,-126.136|104.953,163.08,-80.475|73.773,163.081,-134.424|123.821,163.08,-120.224|99.391,163.08,-116.447|63.4'
  8788. ..'18,163.08,-110.885|60.106,163.081,-132.311|68.98,163.08,-74.913|120.887,163.081,-133.441|115.715,163.08,-82.138|58.218,163.08,-73.249|183.978,163.08,110.22|143.781,163.08,87.87|195.397,163.08,93.56|15'
  8789. ..'9.548,163.08,113.997|181.729,163.08,95.673|192.084,163.08,72.134|153.986,163.08,78.025|187.291,163.08,131.645|162.861,163.08,135.422|178.416,163.08,74.247|157.299,163.08,99.45|142.108,163.08,79.861|19'
  8790. ..'7.646,163.08,108.107|147.669,163.08,115.834|176.529,163.08,133.309|223.263,163.08,126.084|-71.163,163.08,-90.078|-87.906,163.08,-50.657|-58.151,163.08,-77.194|-60.4,163.08,-91.742|-96.915,163.08,-99.7'
  8791. ..'66|-107.135,163.08,-84.516|-121.21,163.08,-104.277|122.334,163.08,21.406|98.24,163.08,25.131|51.011,163.08,32.433|110.554,163.08,23.227|117.162,163.08,72.709|87.17,163.08,40.513|92.732,163.08,76.486|8'
  8792. ..'3.858,163.08,19.088|113.849,163.08,51.283|108.288,163.08,15.311|130.829,163.08,70.596|89.419,163.08,55.06|127.517,163.08,49.17|103.087,163.08,52.947|41.697,163.08,-107.527|13.954,163.081,-125.175|-27.'
  8793. ..'219,163.08,-81.977|26.983,163.08,-118.922|219.676,163.08,31.612|236.656,163.08,50.925|214.114,163.08,-4.36|-112.335,163.08,-46.879|-93.467,163.08,-86.629|-88.143,163.08,-109.39|-110.448,163.08,-105.94'
  8794. ..'1|91.285,163.08,-78.361|77.086,163.08,-112.998|85.723,163.08,-114.334|82.648,163.08,-77.026|54.905,163.08,-94.674|65.668,163.08,-96.338|96.793,163.081,-129.716|109.107,163.081,-131.62|-120.989,163.08,'
  8795. ..'-96.044|-109.229,163.08,-97.863|-96.78,163.08,-108.054|-101.573,163.08,-48.543|-44.484,163.08,-79.308|-73.76,163.08,-103.346;0;1|1:2|2:3|3:4|4:5|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:10|5:'
  8796. ..'6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:11|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:12|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:13|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8797. ..'|3:4|4:14|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:15|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:16|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:17|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8798. ..';p;1|1:2|2:3|3:4|4:18|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:19|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:20|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:21|5:6|6:7|7:8|8:9|9:9'
  8799. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:22|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:23|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:24|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:25|5:6|6:7'
  8800. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:26|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:27|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:28|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|'
  8801. ..'4:29|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:30|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:31|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:32|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|'
  8802. ..'1:2|2:3|3:4|4:33|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:34|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:35|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:36|5:6|6:7|7:8|8:9|9:9|2:3|'
  8803. ..'2:3;n;2;p;1|1:2|2:3|3:4|4:37|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:38|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:39|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:40|5:6|6:7|7:8|'
  8804. ..'8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:41|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:42|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:43|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:44|'
  8805. ..'5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:45|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:46|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:47|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8806. ..':3|3:4|4:48|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:49|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:50|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:51|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8807. ..';2;p;1|1:2|2:3|3:4|4:52|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:53|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:54|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:55|5:6|6:7|7:8|8:9|9'
  8808. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:56|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:57|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:58|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:59|5:6|6'
  8809. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:60|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:61|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:62|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:'
  8810. ..'4|4:63|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:64|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:65|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:66|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;'
  8811. ..'1|1:2|2:3|3:4|4:67|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:68|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:69|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:70|5:6|6:7|7:8|8:9|9:9|2:'
  8812. ..'3|2:3;n;2;p;1|1:2|2:3|3:4|4:71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:72|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:73|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:74|5:6|6:7|7:'
  8813. ..'8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:75|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:76|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:77|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:7'
  8814. ..'8|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:79|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:80|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:81|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8815. ..'|2:3|3:4|4:82|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:83|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:84|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:85|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8816. ..';n;2;p;1|1:2|2:3|3:4|4:86|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:87|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:88|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:89|5:6|6:7|7:8|8:9'
  8817. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:90|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:91|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:92|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:93|5:6'
  8818. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:94|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:95|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:96|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|'
  8819. ..'3:4|4:97|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:98|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:99|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:100|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8820. ..';p;1|1:2|2:3|3:4|4:101|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:102|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:103|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:104|5:6|6:7|7:8|8:9'
  8821. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:105|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:106|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:107|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:108'
  8822. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:109|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:110|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:111|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8823. ..':2|2:3|3:4|4:112|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:113|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:114|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:115|5:6|6:7|7:8|8:9|9:9|2'
  8824. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:116|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:117|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:118|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:119|5:6|6'
  8825. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:120|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:121|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:122|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8826. ..'|3:4|4:123|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:124|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:125|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:126|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8827. ..';n;2;p;1|1:2|2:3|3:4|4:127|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:128|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:129|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:130|5:6|6:7|7:8'
  8828. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:131|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:132|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:133|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8829. ..':134|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:135|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:136|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:137|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8830. ..';1|1:2|2:3|3:4|4:138|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:139|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:140|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:141|5:6|6:7|7:8|8:9|9'
  8831. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:142|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:143|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:144|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:145|5'
  8832. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:146|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:147|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:148|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8833. ..'|2:3|3:4|4:149|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:150|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:151|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:152|5:6|6:7|7:8|8:9|9:9|2:3'
  8834. ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:153|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:154|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:155|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:156|5:6|6:7'
  8835. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:157|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:158|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:159|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3'
  8836. ..':4|4:160|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:161|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:162|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:163|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8837. ..';2;p;1|1:2|2:3|3:4|4:164|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:165|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:166|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:167|5:6|6:7|7:8|8'
  8838. ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:168|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:169|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:170|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:1'
  8839. ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:172|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:173|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:174|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1'
  8840. ..'|1:2|2:3|3:4|4:175|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:176|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:177|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:178|5:6|6:7|7:8|8:9|9:9'
  8841. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:179|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:180|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:181|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:182|5:6'
  8842. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:183|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:184|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:185|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8843. ..':3|3:4|4:186|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:187|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:188|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:189|5:6|6:7|7:8|8:9|9:9|2:3|2'
  8844. ..':3;n;2;p;1|1:2|2:3|3:4|4:190|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:191|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:192|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:193|5:6|6:7|7'
  8845. ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:194|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:195|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:196|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4'
  8846. ..'|4:197|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:198|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:199|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:200|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8847. ..';p;1|1:2|2:3|3:4|4:201|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:202|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:203|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:204|5:6|6:7|7:8|8:9'
  8848. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:205|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:206|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:207|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:208'
  8849. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:209|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:210|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:211|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8850. ..':2|2:3|3:4|4:212|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:213|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:214|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:215|5:6|6:7|7:8|8:9|9:9|2'
  8851. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:216|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:217|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:218|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:219|5:6|6'
  8852. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:220|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:221|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:222|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8853. ..'|3:4|4:223|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:224|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:225|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:226|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8854. ..';n;2;p;1|1:2|2:3|3:4|4:227|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:228|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:229|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:230|5:6|6:7|7:8'
  8855. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:231|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:232|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:233|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8856. ..':234|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:235|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:236|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:237|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8857. ..';1|1:2|2:3|3:4|4:238|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:239|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:240|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:241|5:6|6:7|7:8|8:9|9'
  8858. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:242|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:243|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:244|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:245|5'
  8859. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:246|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:247|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:248|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8860. ..'|2:3|3:4|4:249|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:250|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:251|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:252|5:6|6:7|7:8|8:9|9:9|2:3'
  8861. ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:253|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:254|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:255|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:256|5:6|6:7'
  8862. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:257|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:258|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:259|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3'
  8863. ..':4|4:260|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:261|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:262|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:263|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8864. ..';2;p;1|1:2|2:3|3:4|4:264|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:265|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:266|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:267|5:6|6:7|7:8|8'
  8865. ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:268|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:269|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:270|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:2'
  8866. ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:272|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:273|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:274|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1'
  8867. ..'|1:2|2:3|3:4|4:275|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:276|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:277|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:278|5:6|6:7|7:8|8:9|9:9'
  8868. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:279|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:280|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:281|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:282|5:6'
  8869. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:283|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:284|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:285|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8870. ..':3|3:4|4:286|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:287|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:288|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:289|5:6|6:7|7:8|8:9|9:9|2:3|2'
  8871. ..':3;n;2;p;1|1:2|2:3|3:4|4:290|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:291|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:292|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:293|5:6|6:7|7'
  8872. ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:294|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:295|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:296|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4'
  8873. ..'|4:297|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:298|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:299|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:300|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8874. ..';p;1|1:2|2:3|3:4|4:301|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:302|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:303|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:304|5:6|6:7|7:8|8:9'
  8875. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:305|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:306|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:307|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:308'
  8876. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:309|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:310|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:311|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8877. ..':2|2:3|3:4|4:312|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:313|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:314|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:315|5:6|6:7|7:8|8:9|9:9|2'
  8878. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:316|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:317|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:318|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:319|5:6|6'
  8879. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:320|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:321|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:322|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8880. ..'|3:4|4:323|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:324|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:325|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:326|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8881. ..';n;2;p;1|1:2|2:3|3:4|4:327|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:328|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:329|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:330|5:6|6:7|7:8'
  8882. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:331|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:332|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:333|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8883. ..':334|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:335|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:336|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:337|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8884. ..';1|1:2|2:3|3:4|4:338|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:339|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:340|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:341|5:6|6:7|7:8|8:9|9'
  8885. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:342|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:343|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:344|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:345|5'
  8886. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:346|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:347|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:348|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;')
  8887. Model.Parent = script and script.Parent==workspace and script or workspace
  8888. for _,f in pairs(ActualScripts) do f() end
  8889.  
  8890.  
  8891. wait(5)
  8892. Model:Remove()
  8893. attack = false
  8894. hum.WalkSpeed = 20
  8895. end
  8896.  
  8897. function TrueChaos()
  8898. attack = true
  8899. M2.Scale = Vector3.new(5, 5, 5)
  8900. Cso("2545018472", char, 10, 1)
  8901. for i = 0, 10, 0.1 do
  8902. swait()
  8903. hum.CameraOffset = Vector3.new(0, 8, 0)
  8904. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8905. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8906. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8907. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8908. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  8909. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  8910. end
  8911. Cso("483458132", char, 10, .7)
  8912. Cso("483458132", char, 10, 1)
  8913. CameraEnshaking(6, 65)
  8914. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8915. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8916. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8917. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  8918. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  8919. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  8920. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  8921. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  8922. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  8923. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  8924. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  8925. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  8926. if v:FindFirstChild("Head") then
  8927. Eviscerate(v)
  8928. end
  8929. end
  8930. for i = 0, 1, 0.1 do
  8931. swait()
  8932. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  8933. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  8934. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  8935. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  8936. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  8937. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  8938. end
  8939. for i = 0, 1, 0.1 do
  8940. swait()
  8941. hum.CameraOffset = Vector3.new(0, 8, 0)
  8942. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8943. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8944. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8945. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8946. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  8947. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  8948. end
  8949. Cso("483458132", char, 10, .7)
  8950. Cso("483458132", char, 10, 1)
  8951. CameraEnshaking(6, 65)
  8952. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8953. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8954. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8955. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  8956. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  8957. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  8958. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  8959. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  8960. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  8961. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  8962. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  8963. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  8964. if v:FindFirstChild("Head") then
  8965. Eviscerate(v)
  8966. end
  8967. end
  8968. for i = 0, 1, 0.1 do
  8969. swait()
  8970. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  8971. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  8972. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  8973. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  8974. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  8975. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  8976. end
  8977. for i = 0, 1, 0.1 do
  8978. swait()
  8979. hum.CameraOffset = Vector3.new(0, 8, 0)
  8980. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8981. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8982. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8983. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8984. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  8985. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  8986. end
  8987. Cso("483458132", char, 10, .7)
  8988. Cso("483458132", char, 10, 1)
  8989. CameraEnshaking(6, 65)
  8990. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8991. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8992. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8993. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  8994. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  8995. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  8996. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  8997. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  8998. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  8999. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9000. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9001. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9002. if v:FindFirstChild("Head") then
  9003. Eviscerate(v)
  9004. end
  9005. end
  9006. for i = 0, 1, 0.1 do
  9007. swait()
  9008. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9009. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9010. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9011. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9012. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9013. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9014. end
  9015. for i = 0, 1, 0.1 do
  9016. swait()
  9017. hum.CameraOffset = Vector3.new(0, 8, 0)
  9018. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9019. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9020. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9021. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9022. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9023. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9024. end
  9025. Cso("483458132", char, 10, .7)
  9026. Cso("483458132", char, 10, 1)
  9027. CameraEnshaking(6, 65)
  9028. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9029. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9030. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9031. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9032. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9033. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9034. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9035. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9036. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9037. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9038. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9039. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9040. if v:FindFirstChild("Head") then
  9041. Eviscerate(v)
  9042. end
  9043. end
  9044. for i = 0, 1, 0.1 do
  9045. swait()
  9046. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9047. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9048. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9049. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9050. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9051. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9052. end
  9053. for i = 0, 1, 0.1 do
  9054. swait()
  9055. hum.CameraOffset = Vector3.new(0, 8, 0)
  9056. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9057. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9058. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9059. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9060. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9061. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9062. end
  9063. Cso("483458132", char, 10, .7)
  9064. Cso("483458132", char, 10, 1)
  9065. CameraEnshaking(6, 65)
  9066. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9067. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9068. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9069. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9070. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9071. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9072. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9073. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9074. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9075. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9076. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9077. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9078. if v:FindFirstChild("Head") then
  9079. Eviscerate(v)
  9080. end
  9081. end
  9082. for i = 0, 1, 0.1 do
  9083. swait()
  9084. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9085. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9086. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9087. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9088. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9089. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9090. end
  9091. for i = 0, 1, 0.1 do
  9092. swait()
  9093. hum.CameraOffset = Vector3.new(0, 8, 0)
  9094. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9095. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9096. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9097. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9098. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9099. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9100. end
  9101. Cso("483458132", char, 10, .7)
  9102. Cso("483458132", char, 10, 1)
  9103. CameraEnshaking(6, 65)
  9104. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9105. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9106. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9107. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9108. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9109. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9110. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9111. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9112. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9113. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9114. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9115. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9116. if v:FindFirstChild("Head") then
  9117. Eviscerate(v)
  9118. end
  9119. end
  9120. for i = 0, 1, 0.1 do
  9121. swait()
  9122. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9123. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9124. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9125. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9126. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9127. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9128. end
  9129. for i = 0, 1, 0.1 do
  9130. swait()
  9131. hum.CameraOffset = Vector3.new(0, 8, 0)
  9132. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9133. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9134. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9135. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9136. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9137. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9138. end
  9139. Cso("483458132", char, 10, .7)
  9140. Cso("483458132", char, 10, 1)
  9141. CameraEnshaking(6, 65)
  9142. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9143. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9144. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9145. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9146. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9147. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9148. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9149. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9150. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9151. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9152. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9153. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9154. if v:FindFirstChild("Head") then
  9155. Eviscerate(v)
  9156. end
  9157. end
  9158. for i = 0, 1, 0.1 do
  9159. swait()
  9160. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9161. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9162. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9163. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9164. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9165. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9166. end
  9167. M2.Scale = Vector3.new(1, 1, 1)
  9168. attack = false
  9169. end
  9170.  
  9171. local SCYTHEMESH = 455516381
  9172.  
  9173. function Scythe()
  9174. attack = true
  9175. Cso("2545011398", char, 10, 1)
  9176. local dev = Instance.new("Part")
  9177. dev.Name = "Devilsknife"
  9178. dev.Transparency = 1
  9179. dev.Anchored = true
  9180. dev.CanCollide = false
  9181. dev.Size = Vector3.new(4, 0.05, 4.6)
  9182. dev.Parent = char
  9183. dev.Position = char.Torso.Position
  9184. dev.BrickColor = BrickColor.new("Deep blue")
  9185. local decal1 = Instance.new("SpecialMesh")
  9186. decal1.MeshId = "rbxassetid://" ..SCYTHEMESH
  9187. decal1.Scale = Vector3.new(0.01, 0.01, 0.01)
  9188. decal1.Parent = dev
  9189. coroutine.resume(coroutine.create(function()
  9190. spin = 0
  9191. for i = 1,17 do
  9192. wait()
  9193. spin = spin + 1
  9194. dev.Transparency = dev.Transparency - 1 / 15
  9195. dev.CFrame = dev.CFrame * CFrame.Angles(0, math.rad(spin), 0)
  9196. end
  9197. end))
  9198. for i = 1,25 do
  9199. wait()
  9200. hed.face.Transparency = hed.face.Transparency + 0.1
  9201. for _,v in pairs (char:children()) do
  9202. root.Anchored = true
  9203. if v:IsA("Part") and v ~= dev then
  9204. v.Transparency = v.Transparency + 0.1
  9205. end
  9206. if v:IsA("BillboardGui") then
  9207. v.Enabled = false
  9208. end
  9209. end
  9210. end
  9211. dev:Destroy()
  9212. hed.face.Transparency = 1
  9213. local model = Instance.new("Model")
  9214. model.Name = "Devs"
  9215. model.Parent = char
  9216. local mainpart = Instance.new("Part")
  9217. mainpart.Transparency = 1
  9218. mainpart.CanCollide = false
  9219. mainpart.Anchored = true
  9220. mainpart.CFrame = CFrame.new(mouse.Hit.Position) * CFrame.new(0, 3, 0)
  9221. mainpart.Parent = model
  9222. model.PrimaryPart = mainpart
  9223. local devs = {}
  9224. local devsine = 0
  9225. for i = 1, 4 do
  9226. local dev = Instance.new("Part")
  9227. dev.Name = "Devilsknife"
  9228. dev.Transparency = 1
  9229. dev.Anchored = true
  9230. dev.CanCollide = false
  9231. dev.Size = Vector3.new(4, 0.05, 4.6)
  9232. dev.Parent = model
  9233. dev.BrickColor = BrickColor.new("Deep blue")
  9234. local decal1 = Instance.new("SpecialMesh")
  9235. decal1.MeshId = "rbxassetid://" ..SCYTHEMESH
  9236. decal1.Scale = Vector3.new(0.01, 0.01, 0.01)
  9237. decal1.Parent = dev
  9238. dev.Touched:Connect(function(hit)
  9239. end)
  9240. table.insert(devs, dev)
  9241. end
  9242. local spin = 0
  9243. for i = 1, 15 do
  9244. game:GetService("RunService").Stepped:Wait()
  9245. spin = spin + 12
  9246. devsine = devsine + 1
  9247. mainpart.CFrame = CFrame.new(mouse.Hit.p) * CFrame.new(0, 3, 0)
  9248. for i = 1, #devs do
  9249. devs[i].Transparency = devs[i].Transparency - 1 / 15
  9250. if i == 1 then
  9251. devs[i].CFrame = mainpart.CFrame * CFrame.Angles(0, math.rad(spin), 0) + Vector3.new(math.sin(sine / 40) * 20, 0, math.sin(sine / 40) * 25)
  9252. elseif i == 2 then
  9253. devs[i].CFrame = mainpart.CFrame * CFrame.Angles(0, math.rad(spin), 0) + Vector3.new(-math.sin(sine / 40) * 20, 0, -math.sin(sine / 40) * 25)
  9254. elseif i == 3 then
  9255. devs[i].CFrame = mainpart.CFrame * CFrame.Angles(0, math.rad(spin), 0) + Vector3.new(math.sin(sine / 40) * 20, 0, -math.sin(sine / 40) * 25)
  9256. elseif i == 4 then
  9257. devs[i].CFrame = mainpart.CFrame * CFrame.Angles(0, math.rad(spin), 0) + Vector3.new(-math.sin(sine / 40) * 20, 0, math.sin(sine / 40) * 25)
  9258. end
  9259. end
  9260. end
  9261. local debounce = {}
  9262. for i = 1, #devs do
  9263. debounce[i] = false
  9264. end
  9265. for i = 1, 500 do
  9266. game:GetService("RunService").Stepped:Wait()
  9267. spin = spin + 12
  9268. devsine = devsine + 1
  9269. mainpart.CFrame = CFrame.new(mouse.Hit.Position) * CFrame.new(0, 3, 0)
  9270. for i = 1, #devs do
  9271. for i,v in pairs(devs[i]:GetTouchingParts()) do
  9272. if not v:IsDescendantOf(char) and debounce[i] == false then
  9273. if v.Parent and v.Parent:FindFirstChildOfClass("Humanoid") then
  9274. debounce[i] = true
  9275. v.Parent:FindFirstChildOfClass("Humanoid").Health = v.Parent:FindFirstChildOfClass("Humanoid").Health - 15
  9276. coroutine.resume(coroutine.create(function()
  9277. wait(0.4)
  9278. debounce[i] = false
  9279. end))
  9280. end
  9281. end
  9282. end
  9283. end
  9284. for i = 1, #devs do
  9285. if i == 1 then
  9286. devs[i].CFrame = mainpart.CFrame * CFrame.Angles(0, math.rad(spin), 0) + Vector3.new(math.sin(sine / 40) * 20, 0, math.sin(sine / 40) * 25)
  9287. elseif i == 2 then
  9288. devs[i].CFrame = mainpart.CFrame * CFrame.Angles(0, math.rad(spin), 0) + Vector3.new(-math.sin(sine / 40) * 20, 0, -math.sin(sine / 40) * 25)
  9289. elseif i == 3 then
  9290. devs[i].CFrame = mainpart.CFrame * CFrame.Angles(0, math.rad(spin), 0) + Vector3.new(math.sin(sine / 40) * 20, 0, -math.sin(sine / 40) * 25)
  9291. elseif i == 4 then
  9292. devs[i].CFrame = mainpart.CFrame * CFrame.Angles(0, math.rad(spin), 0) + Vector3.new(-math.sin(sine / 40) * 20, 0, math.sin(sine / 40) * 25)
  9293. end
  9294. end
  9295. end
  9296. for i = 1, 15 do
  9297. game:GetService("RunService").Stepped:Wait()
  9298. for i = 1, #devs do
  9299. devs[i].Transparency = devs[i].Transparency + 1 / 15
  9300. if i == 1 then
  9301. devs[i].CFrame = mainpart.CFrame * CFrame.Angles(0, math.rad(spin), 0) + Vector3.new(math.sin(sine / 40) * 20, 0, math.sin(sine / 40) * 25)
  9302. elseif i == 2 then
  9303. devs[i].CFrame = mainpart.CFrame * CFrame.Angles(0, math.rad(spin), 0) + Vector3.new(-math.sin(sine / 40) * 20, 0, -math.sin(sine / 40) * 25)
  9304. elseif i == 3 then
  9305. devs[i].CFrame = mainpart.CFrame * CFrame.Angles(0, math.rad(spin), 0) + Vector3.new(math.sin(sine / 40) * 20, 0, -math.sin(sine / 40) * 25)
  9306. elseif i == 4 then
  9307. devs[i].CFrame = mainpart.CFrame * CFrame.Angles(0, math.rad(spin), 0) + Vector3.new(-math.sin(sine / 40) * 20, 0, math.sin(sine / 40) * 25)
  9308. end
  9309. end
  9310. end
  9311. model:Destroy()
  9312. attack = false
  9313. hed.face.Transparency = 0
  9314. for i = 1,40 do
  9315. wait()
  9316. hed.face.Transparency = hed.face.Transparency - 0.1
  9317. for _,v in pairs (char:children()) do
  9318. root.Anchored = true
  9319. if v:IsA("Part") and v.Name ~= root.Name then
  9320. v.Transparency = v.Transparency - 0.1
  9321. end
  9322. if v:IsA("BillboardGui") then
  9323. v.Enabled = true
  9324. end
  9325. end
  9326.  
  9327. for _,v in pairs (char:children()) do
  9328. root.Anchored = true
  9329. if v:IsA("Part") and v.Name ~= root.Name then
  9330. v.Transparency =0
  9331. end
  9332. if v:IsA("BillboardGui") then
  9333. v.Enabled = true
  9334. end
  9335. end
  9336.  
  9337. end
  9338.  
  9339. attack = false
  9340. root.Anchored = false
  9341. end
  9342.  
  9343. function HurtAnimation()
  9344. attack = true
  9345. hum.WalkSpeed = 0
  9346. for i = 0, 0.5, 0.1 do
  9347. swait()
  9348. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  9349. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + 0 * Sin(sine / 7)), Rad(0)), 0.3)
  9350. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  9351. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  9352. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  9353. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  9354. end
  9355. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  9356. Hook2.Transparency = 1
  9357. local A2 = NewInstance("Attachment",Hook2)
  9358. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  9359. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  9360. CFuncs.Sound.Create("rbxassetid://2606662454", char.Head, 100, 1)
  9361. for i = 0, 2, 0.1 do
  9362. swait()
  9363. B2.Position = Vector3.new(0,-hed.Size.Y/2,0)
  9364. rootj.C0 = clerp(rootj.C0, RootCF * CF(0.9 * Cos(sine / 2)* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  9365. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(-1 * Sin(sine / 7), 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  9366. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  9367. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  9368. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  9369. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  9370. end
  9371. for i = 0, 2, 0.1 do
  9372. swait()
  9373. B2.Position = Vector3.new(0,-hed.Size.Y/2,0)
  9374. rootj.C0 = clerp(rootj.C0, RootCF * CF(0.8 * Cos(sine / 2)* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  9375. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(-1 * Sin(sine / 7), 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  9376. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  9377. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  9378. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  9379. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  9380. end
  9381. for i = 0, 2, 0.1 do
  9382. swait()
  9383. B2.Position = Vector3.new(0,-hed.Size.Y/2,0)
  9384. rootj.C0 = clerp(rootj.C0, RootCF * CF(0.7 * Cos(sine / 2)* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  9385. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(-1 * Sin(sine / 7), 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  9386. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  9387. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  9388. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  9389. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  9390. end
  9391. for i = 0, 2, 0.1 do
  9392. swait()
  9393. B2.Position = Vector3.new(0,-hed.Size.Y/2,0)
  9394. rootj.C0 = clerp(rootj.C0, RootCF * CF(0.5 * Cos(sine / 2)* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  9395. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(-1 * Sin(sine / 7), 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  9396. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  9397. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  9398. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  9399. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  9400. end
  9401. attack = false
  9402. Hook2:Destroy()
  9403. hum.WalkSpeed = 50
  9404. end
  9405.  
  9406. --health--
  9407.  
  9408. local h = char.Humanoid
  9409. local hp = h.Health
  9410.  
  9411. rings = Instance.new("Model",script)
  9412.  
  9413. function HealthChanged()
  9414. if h.Health < hp then
  9415. if h.Health > 0 and attack == false then
  9416. HurtAnimation()
  9417. end
  9418. end
  9419. hp = h.Health
  9420. end
  9421.  
  9422. h.HealthChanged:Connect(HealthChanged)
  9423.  
  9424. ----------
  9425.  
  9426. -------------------------------------------------------
  9427. --End Attacks N Stuff--
  9428. -------------------------------------------------------
  9429.  
  9430. mouse.KeyDown:connect(function(key)
  9431. if attack == false then
  9432. if key == 't' then
  9433. icando()
  9434. elseif key == "r" then
  9435. HurtAnimation()
  9436. elseif key == "y" then
  9437. Taunt2()
  9438. elseif key == "z" then
  9439. finalChaos()
  9440. elseif key == "c" then
  9441. Scythe()
  9442. elseif key == "v" then
  9443. spade()
  9444. elseif key == "b" then
  9445. heart()
  9446. elseif key == "n" then
  9447. club()
  9448. elseif key == "m" then
  9449. Chaos_balls()
  9450. elseif key == "p" then
  9451. TrueChaos()
  9452. elseif key == 'f' then
  9453. Cso("2545012765", tors, 10, 1)
  9454. Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  9455. root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position)
  9456. Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  9457. end
  9458. end
  9459. end)
  9460.  
  9461. mouse.Button1Down:connect(function(key)
  9462. if attack == false then
  9463. finalChaos()
  9464. end
  9465. end)
  9466.  
  9467.  
  9468.  
  9469. -------------------------------------------------------
  9470. --Start Animations--
  9471. -------------------------------------------------------
  9472. print("nobody cares")
  9473. while true do
  9474. swait()
  9475. sine = sine + change
  9476. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  9477. local velderp = root.Velocity.y
  9478. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char)
  9479. if equipped == true or equipped == false then
  9480. if attack == false then
  9481. idle = idle + 1
  9482. else
  9483. idle = 0
  9484. end
  9485. if 1 < root.Velocity.y and hitfloor == nil then
  9486. Anim = "Jump"
  9487. if attack == false then
  9488. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15)
  9489. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  9490. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  9491. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  9492. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1)
  9493. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1)
  9494. end
  9495. elseif -1 > root.Velocity.y and hitfloor == nil then
  9496. Anim = "Fall"
  9497. if attack == false then
  9498. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15)
  9499. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  9500. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  9501. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  9502. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1)
  9503. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1)
  9504. end
  9505. elseif torvel < 1 and hitfloor ~= nil then
  9506. Anim = "Idle"
  9507. change = 1
  9508. if attack == false then
  9509. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 10)), Rad(1 + -43 * Sin(sine / 10)), Rad(0)), 0.15)
  9510. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 8))), 0.3)
  9511. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15)
  9512. LH.C0 = clerp(LH.C0, CF(-1, -0.9 + 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15)
  9513. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 150 * Sin(sine / 8))), 0.1)
  9514. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 150 * Sin(sine / 8))), 0.1)
  9515. end
  9516. elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then
  9517. Anim = "Walk"
  9518. change = 1
  9519. if attack == false then
  9520. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15)
  9521. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3)
  9522. RH.C0 = clerp(RH.C0, CF(1, -0.8 - 0.5 * Cos(sine / 7) / 2, 0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  9523. LH.C0 = clerp(LH.C0, CF(-1, -0.8 + 0.5 * Cos(sine / 7) / 2, -0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  9524. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1)
  9525. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1)
  9526. end
  9527. elseif torvel >= 25 and hitfloor ~= nil then
  9528. Anim = "Sprint"
  9529. change = 1.35
  9530. if attack == false then
  9531. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15)
  9532. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3)
  9533. RH.C0 = clerp(RH.C0, CF(1, -0.8 + 0.5, 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15)
  9534. LH.C0 = clerp(LH.C0, CF(-1, -0.8 + 0.5, 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15)
  9535. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1)
  9536. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1)
  9537. end
  9538. end
  9539. end
  9540. if 0 < #Effects then
  9541. for e = 1, #Effects do
  9542. if Effects[e] ~= nil then
  9543. local Thing = Effects[e]
  9544. if Thing ~= nil then
  9545. local Part = Thing[1]
  9546. local Mode = Thing[2]
  9547. local Delay = Thing[3]
  9548. local IncX = Thing[4]
  9549. local IncY = Thing[5]
  9550. local IncZ = Thing[6]
  9551. if 1 >= Thing[1].Transparency then
  9552. if Thing[2] == "Block1" then
  9553. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  9554. local Mesh = Thing[1].Mesh
  9555. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9556. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9557. elseif Thing[2] == "Block2" then
  9558. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  9559. local Mesh = Thing[7]
  9560. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9561. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9562. elseif Thing[2] == "Block3" then
  9563. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  9564. local Mesh = Thing[7]
  9565. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9566. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9567. elseif Thing[2] == "Cylinder" then
  9568. local Mesh = Thing[1].Mesh
  9569. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9570. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9571. elseif Thing[2] == "Blood" then
  9572. local Mesh = Thing[7]
  9573. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  9574. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9575. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9576. elseif Thing[2] == "Elec" then
  9577. local Mesh = Thing[1].Mesh
  9578. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  9579. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9580. elseif Thing[2] == "Disappear" then
  9581. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9582. elseif Thing[2] == "Shatter" then
  9583. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9584. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  9585. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  9586. Thing[6] = Thing[6] + Thing[5]
  9587. end
  9588. else
  9589. Part.Parent = nil
  9590. table.remove(Effects, e)
  9591. end
  9592. end
  9593. end
  9594. end
  9595. end
  9596. end
  9597. -------------------------------------------------------
  9598. --End Animations And Script--
  9599. -------------------------------------------------------
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