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- /*=========================================================================================|
- |-------------------------------------Created By:Nepoznato Prevedeno:Pepi11----------------|
- |-------------------------------------Za RP SERVERE-----------------------------------------|
- |==========================================================================================*/
- /*|------------------------------------Dont remove Credits from script---------------------|
- ===========================================================================================*/
- //=======================================
- #include <a_samp>
- //=======================================
- #define FILTERSCRIPT
- //dialog
- #define HARCSTILUS 1111
- #define SЙTASTILUS 1112
- //=======================================
- #define WALK_DEFAULT 0
- #define WALK_NORMAL 1
- #define WALK_PED 2
- #define WALK_GANGSTA 3
- #define WALK_GANGSTA2 4
- #define WALK_OLD 5
- #define WALK_FAT_OLD 6
- #define WALK_FAT 7
- #define WALK_LADY 8
- #define WALK_LADY2 9
- #define WALK_WHORE 10
- #define WALK_WHORE2 11
- #define WALK_DRUNK 12
- #define WALK_BLIND 13
- //=======================================
- #define ZOLD 0x33AA33AA
- //=======================================
- #if defined FILTERSCRIPT
- //=======================================
- new walktime[MAX_PLAYERS];
- new WalkStyle[MAX_PLAYERS];
- //=======================================
- public OnFilterScriptInit()
- {
- print("\n|-----| Walking Styles by BenJackster successfully loaded. |-------|\n");
- return 1;
- }
- //=======================================
- public OnFilterScriptExit()
- {
- print("\n|--------------------| Walking Styles by BenJackster unloaded. |--------------------|\n");
- return 1;
- }
- //=======================================
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- if (((newkeys & KEY_WALK && newkeys & KEY_UP) || (newkeys & KEY_WALK && newkeys & KEY_DOWN) || (newkeys & KEY_WALK && newkeys & KEY_LEFT) || (newkeys & KEY_WALK && newkeys & KEY_RIGHT))
- || ((oldkeys & KEY_WALK && newkeys & KEY_UP) || (oldkeys & KEY_WALK && newkeys & KEY_DOWN) || (oldkeys & KEY_WALK && newkeys & KEY_LEFT) || (oldkeys & KEY_WALK && newkeys & KEY_RIGHT))
- || ((newkeys & KEY_WALK && oldkeys & KEY_UP) || (newkeys & KEY_WALK && oldkeys & KEY_DOWN) || (newkeys & KEY_WALK && oldkeys & KEY_LEFT) || (newkeys & KEY_WALK && oldkeys & KEY_RIGHT))
- && GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
- walktime[playerid] = SetTimerEx("WalkAnim",200,0,"d",playerid);
- return 1;
- }
- //=======================================
- forward Walk_OnPlayerKeyStateChange(playerid, newkeys, oldkeys);
- //=======================================
- #define OnPlayerKeyStateChange Walk_OnPlayerKeyStateChange
- //=======================================
- forward WalkAnim(playerid);
- public WalkAnim(playerid)
- {
- new keys, updown, leftright;
- GetPlayerKeys(playerid,keys,updown,leftright);
- if (GetPlayerWalkingStyle(playerid) == WALK_NORMAL)
- {
- if ((keys & KEY_WALK && updown & KEY_UP) || (keys & KEY_WALK && updown & KEY_DOWN) || (keys & KEY_WALK && leftright & KEY_LEFT) || (keys & KEY_WALK && leftright & KEY_RIGHT))
- {
- KillTimer(walktime[playerid]);
- ApplyAnimation(playerid,"PED","WALK_player",4.1,1,1,1,1,1);
- walktime[playerid] = SetTimerEx("WalkAnim",200,0,"d",playerid);
- }
- else ApplyAnimation(playerid,"PED","WALK_player",4.0,0,0,0,0,1), KillTimer(walktime[playerid]);
- }
- else if (GetPlayerWalkingStyle(playerid) == WALK_PED)
- {
- if ((keys & KEY_WALK && updown & KEY_UP) || (keys & KEY_WALK && updown & KEY_DOWN) || (keys & KEY_WALK && leftright & KEY_LEFT) || (keys & KEY_WALK && leftright & KEY_RIGHT))
- {
- KillTimer(walktime[playerid]);
- ApplyAnimation(playerid,"PED","WALK_civi",4.1,1,1,1,1,1);
- walktime[playerid] = SetTimerEx("WalkAnim",200,0,"d",playerid);
- }
- else ApplyAnimation(playerid,"PED","WALK_civi",4.0,0,0,0,0,1), KillTimer(walktime[playerid]);
- }
- else if (GetPlayerWalkingStyle(playerid) == WALK_GANGSTA)
- {
- if ((keys & KEY_WALK && updown & KEY_UP) || (keys & KEY_WALK && updown & KEY_DOWN) || (keys & KEY_WALK && leftright & KEY_LEFT) || (keys & KEY_WALK && leftright & KEY_RIGHT))
- {
- KillTimer(walktime[playerid]);
- ApplyAnimation(playerid,"PED","WALK_gang1",4.1,1,1,1,1,1);
- walktime[playerid] = SetTimerEx("WalkAnim",200,0,"d",playerid);
- }
- else ApplyAnimation(playerid,"PED","WALK_gang1",4.0,0,0,0,0,1), KillTimer(walktime[playerid]);
- }
- else if (GetPlayerWalkingStyle(playerid) == WALK_GANGSTA2)
- {
- if ((keys & KEY_WALK && updown & KEY_UP) || (keys & KEY_WALK && updown & KEY_DOWN) || (keys & KEY_WALK && leftright & KEY_LEFT) || (keys & KEY_WALK && leftright & KEY_RIGHT))
- {
- KillTimer(walktime[playerid]);
- ApplyAnimation(playerid,"PED","WALK_gang2",4.1,1,1,1,1,1);
- walktime[playerid] = SetTimerEx("WalkAnim",200,0,"d",playerid);
- }
- else ApplyAnimation(playerid,"PED","WALK_gang2",4.0,0,0,0,0,1), KillTimer(walktime[playerid]);
- }
- else if (GetPlayerWalkingStyle(playerid) == WALK_OLD)
- {
- if ((keys & KEY_WALK && updown & KEY_UP) || (keys & KEY_WALK && updown & KEY_DOWN) || (keys & KEY_WALK && leftright & KEY_LEFT) || (keys & KEY_WALK && leftright & KEY_RIGHT))
- {
- KillTimer(walktime[playerid]);
- ApplyAnimation(playerid,"PED","WALK_old",4.1,1,1,1,1,1);
- walktime[playerid] = SetTimerEx("WalkAnim",200,0,"d",playerid);
- }
- else ApplyAnimation(playerid,"PED","WALK_old",4.0,0,0,0,0,1), KillTimer(walktime[playerid]);
- }
- else if (GetPlayerWalkingStyle(playerid) == WALK_FAT_OLD)
- {
- if ((keys & KEY_WALK && updown & KEY_UP) || (keys & KEY_WALK && updown & KEY_DOWN) || (keys & KEY_WALK && leftright & KEY_LEFT) || (keys & KEY_WALK && leftright & KEY_RIGHT))
- {
- KillTimer(walktime[playerid]);
- ApplyAnimation(playerid,"PED","WALK_fatold",4.1,1,1,1,1,1);
- walktime[playerid] = SetTimerEx("WalkAnim",200,0,"d",playerid);
- }
- else ApplyAnimation(playerid,"PED","WALK_fatold",4.0,0,0,0,0,1), KillTimer(walktime[playerid]);
- }
- else if (GetPlayerWalkingStyle(playerid) == WALK_FAT)
- {
- if ((keys & KEY_WALK && updown & KEY_UP) || (keys & KEY_WALK && updown & KEY_DOWN) || (keys & KEY_WALK && leftright & KEY_LEFT) || (keys & KEY_WALK && leftright & KEY_RIGHT))
- {
- KillTimer(walktime[playerid]);
- ApplyAnimation(playerid,"PED","WALK_fat",4.1,1,1,1,1,1);
- walktime[playerid] = SetTimerEx("WalkAnim",200,0,"d",playerid);
- }
- else ApplyAnimation(playerid,"PED","WALK_fat",4.0,0,0,0,0,1), KillTimer(walktime[playerid]);
- }
- else if (GetPlayerWalkingStyle(playerid) == WALK_LADY)
- {
- if ((keys & KEY_WALK && updown & KEY_UP) || (keys & KEY_WALK && updown & KEY_DOWN) || (keys & KEY_WALK && leftright & KEY_LEFT) || (keys & KEY_WALK && leftright & KEY_RIGHT))
- {
- KillTimer(walktime[playerid]);
- ApplyAnimation(playerid,"PED","WOMAN_walknorm",4.1,1,1,1,1,1);
- walktime[playerid] = SetTimerEx("WalkAnim",200,0,"d",playerid);
- }
- else ApplyAnimation(playerid,"PED","WOMAN_walknorm",4.0,0,0,0,0,1), KillTimer(walktime[playerid]);
- }
- else if (GetPlayerWalkingStyle(playerid) == WALK_LADY2)
- {
- if ((keys & KEY_WALK && updown & KEY_UP) || (keys & KEY_WALK && updown & KEY_DOWN) || (keys & KEY_WALK && leftright & KEY_LEFT) || (keys & KEY_WALK && leftright & KEY_RIGHT))
- {
- KillTimer(walktime[playerid]);
- ApplyAnimation(playerid,"PED","WOMAN_walkbusy",4.1,1,1,1,1,1);
- walktime[playerid] = SetTimerEx("WalkAnim",200,0,"d",playerid);
- }
- else ApplyAnimation(playerid,"PED","WOMAN_walkbusy",4.0,0,0,0,0,1), KillTimer(walktime[playerid]);
- }
- else if (GetPlayerWalkingStyle(playerid) == WALK_WHORE)
- {
- if ((keys & KEY_WALK && updown & KEY_UP) || (keys & KEY_WALK && updown & KEY_DOWN) || (keys & KEY_WALK && leftright & KEY_LEFT) || (keys & KEY_WALK && leftright & KEY_RIGHT))
- {
- KillTimer(walktime[playerid]);
- ApplyAnimation(playerid,"PED","WOMAN_walkpro",4.1,1,1,1,1,1);
- walktime[playerid] = SetTimerEx("WalkAnim",200,0,"d",playerid);
- }
- else ApplyAnimation(playerid,"PED","WOMAN_walkpro",4.0,0,0,0,0,1), KillTimer(walktime[playerid]);
- }
- else if (GetPlayerWalkingStyle(playerid) == WALK_WHORE2)
- {
- if ((keys & KEY_WALK && updown & KEY_UP) || (keys & KEY_WALK && updown & KEY_DOWN) || (keys & KEY_WALK && leftright & KEY_LEFT) || (keys & KEY_WALK && leftright & KEY_RIGHT))
- {
- KillTimer(walktime[playerid]);
- ApplyAnimation(playerid,"PED","WOMAN_walksexy",4.1,1,1,1,1,1);
- walktime[playerid] = SetTimerEx("WalkAnim",200,0,"d",playerid);
- }
- else ApplyAnimation(playerid,"PED","WOMAN_walksexy",4.0,0,0,0,0,1), KillTimer(walktime[playerid]);
- }
- else if (GetPlayerWalkingStyle(playerid) == WALK_DRUNK)
- {
- if ((keys & KEY_WALK && updown & KEY_UP) || (keys & KEY_WALK && updown & KEY_DOWN) || (keys & KEY_WALK && leftright & KEY_LEFT) || (keys & KEY_WALK && leftright & KEY_RIGHT))
- {
- KillTimer(walktime[playerid]);
- ApplyAnimation(playerid,"PED","WALK_drunk",4.1,1,1,1,1,1);
- walktime[playerid] = SetTimerEx("WalkAnim",200,0,"d",playerid);
- }
- else ApplyAnimation(playerid,"PED","WALK_drunk",4.0,0,0,0,0,1), KillTimer(walktime[playerid]);
- }
- else if (GetPlayerWalkingStyle(playerid) == WALK_BLIND)
- {
- if ((keys & KEY_WALK && updown & KEY_UP) || (keys & KEY_WALK && updown & KEY_DOWN) || (keys & KEY_WALK && leftright & KEY_LEFT) || (keys & KEY_WALK && leftright & KEY_RIGHT))
- {
- KillTimer(walktime[playerid]);
- ApplyAnimation(playerid,"PED","Walk_Wuzi",4.1,1,1,1,1,1);
- walktime[playerid] = SetTimerEx("WalkAnim",200,0,"d",playerid);
- }
- else ApplyAnimation(playerid,"PED","Walk_Wuzi",4.0,0,0,0,0,1), KillTimer(walktime[playerid]);
- }
- return 1;
- }
- //=======================================
- stock SetPlayerWalkingStyle(playerid, style)
- {
- WalkStyle[playerid] = style;
- }
- //=======================================
- stock GetPlayerWalkingStyle(playerid)
- {
- return WalkStyle[playerid];
- }
- //=======================================
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(dialogid == HARCSTILUS)
- {
- if(response)
- {
- if(listitem == 0)
- {
- SetPlayerFightingStyle (playerid, FIGHT_STYLE_BOXING);
- SendClientMessage(playerid, ZOLD, " Harcstнlus megvбltoztatva !");
- }
- if(listitem == 1)
- {
- SetPlayerFightingStyle (playerid, FIGHT_STYLE_ELBOW);
- SendClientMessage(playerid, ZOLD, " Harcstнlus megvбltoztatva !");
- }
- if(listitem == 2)
- {
- SetPlayerFightingStyle (playerid, FIGHT_STYLE_KNEEHEAD);
- SendClientMessage(playerid, ZOLD, " Harcstнlus megvбltoztatva !");
- }
- if(listitem == 3)
- {
- SetPlayerFightingStyle (playerid, FIGHT_STYLE_KUNGFU);
- SendClientMessage(playerid, ZOLD, " Harcstнlus megvбltoztatva !");
- }
- if(listitem == 4)
- {
- SetPlayerFightingStyle (playerid, FIGHT_STYLE_GRABKICK);
- SendClientMessage(playerid, ZOLD, " Harcstнlus megvбltoztatva !");
- }
- if(listitem == 5)
- {
- SetPlayerFightingStyle (playerid, FIGHT_STYLE_NORMAL);
- }
- }
- }
- if(dialogid == SЙTASTILUS)
- {
- if(response)
- {
- if(listitem == 0)
- {
- SetPlayerWalkingStyle (playerid, WALK_NORMAL);
- }
- if(listitem == 1)
- {
- SetPlayerWalkingStyle (playerid, WALK_PED);
- }
- if(listitem == 2)
- {
- SetPlayerWalkingStyle (playerid, WALK_GANGSTA);
- }
- if(listitem == 3)
- {
- SetPlayerWalkingStyle (playerid, WALK_GANGSTA2);
- }
- if(listitem == 4)
- {
- SetPlayerWalkingStyle (playerid, WALK_OLD);
- }
- if(listitem == 5)
- {
- SetPlayerWalkingStyle (playerid, WALK_FAT_OLD);
- }
- if(listitem == 6)
- {
- SetPlayerWalkingStyle (playerid, WALK_FAT);
- }
- if(listitem == 7)
- {
- SetPlayerWalkingStyle (playerid, WALK_LADY);
- }
- if(listitem == 8)
- {
- SetPlayerWalkingStyle (playerid, WALK_LADY2);
- }
- if(listitem == 9)
- {
- SetPlayerWalkingStyle (playerid, WALK_WHORE);
- }
- if(listitem == 10)
- {
- SetPlayerWalkingStyle (playerid, WALK_WHORE2);
- }
- if(listitem == 11)
- {
- SetPlayerWalkingStyle (playerid, WALK_DRUNK);
- }
- if(listitem == 12)
- {
- SetPlayerWalkingStyle (playerid, WALK_BLIND);
- }
- if(listitem == 13)
- {
- SetPlayerWalkingStyle (playerid, WALK_DEFAULT);
- }
- }
- }
- return 1;
- }
- //=======================================
- /*public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/ocudasebijem", cmdtext, true, 10) == 0)
- {
- if(IsPlayerConnected(playerid))
- {
- {
- ShowPlayerDialog(playerid, HARCSTILUS, DIALOG_STYLE_LIST, "NokAUTk", "Box\nElbow\nKneehead\nKung-Fu\nGrabKick\nNormal", "Da", "Ne");
- }
- }
- return 1;
- }*/
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/walks", cmdtext, true, 10) == 0)
- {
- if(IsPlayerConnected(playerid))
- {
- {
- ShowPlayerDialog(playerid, SЙTASTILUS, DIALOG_STYLE_LIST, "{FFF000}Stil za hodanje{FF0000}", "Normal\nSlabi\nGangsta\nGangsta2\nStaracki\nStaracki2\nNormalno1\nZenski\nZenski2\nKurvarski\nZenski3\nPijani\nCoravi \nNormalno", "Ok", "Zatvori");
- }
- }
- return 1;
- }
- return 0;
- }
- #endif
- //=======================================
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