Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Severity Code Description Project File Line Suppression State
- Error C4768 __declspec attributes before linkage specification are ignored ShaderCompileWorker C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error C4768 __declspec attributes before linkage specification are ignored ShaderCompileWorker C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error C4768 __declspec attributes before linkage specification are ignored ShaderCompileWorker C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error Failed to produce item: C:\UnrealEngine\Engine\Intermediate\Build\Win64\ShaderCompileWorker\Development\ShaderCompileWorker-Core.lib ShaderCompileWorker C:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR 1
- Error MSB3073 The command "..\..\Build\BatchFiles\Rebuild.bat ShaderCompileWorker Win64 Development -waitmutex" exited with code -1. ShaderCompileWorker C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets 49
- Error C4768 __declspec attributes before linkage specification are ignored UnrealPak C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error C4768 __declspec attributes before linkage specification are ignored UnrealPak C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error Failed to produce item: C:\UnrealEngine\Engine\Binaries\Win64\UnrealPak.exe UnrealPak C:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR 1
- Error MSB3073 The command "..\..\Build\BatchFiles\Rebuild.bat UnrealPak Win64 Development -waitmutex" exited with code -1. UnrealPak C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets 49
- Error C4768 __declspec attributes before linkage specification are ignored UnrealLightmass C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error C4768 __declspec attributes before linkage specification are ignored UnrealLightmass C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error Failed to produce item: C:\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Core.lib UnrealLightmass C:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR 1
- Error UnrealHeaderTool failed for target 'UnrealLightmass' (platform: Win64, module info: C:\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealLightmass\Development\UnrealLightmass.uhtmanifest, exit code: OtherCompilationError (5)). UnrealLightmass C:\UnrealEngine\Engine\Intermediate\ProjectFiles\EXEC 1
- Error MSB3073 The command "..\..\Build\BatchFiles\Rebuild.bat UnrealLightmass Win64 Development -waitmutex" exited with code -1. UnrealLightmass C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets 49
- Error C4768 __declspec attributes before linkage specification are ignored UnrealHeaderTool C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error C4768 __declspec attributes before linkage specification are ignored UnrealHeaderTool C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error Failed to produce item: C:\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Core.lib UnrealHeaderTool C:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR 1
- Error MSB3073 The command "..\..\Build\BatchFiles\Rebuild.bat UnrealHeaderTool Win64 Development -waitmutex" exited with code -1. UnrealHeaderTool C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets 49
- Error C4768 __declspec attributes before linkage specification are ignored UnrealCEFSubProcess C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error C4768 __declspec attributes before linkage specification are ignored UnrealCEFSubProcess C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error Failed to produce item: C:\UnrealEngine\Engine\Binaries\Win64\UnrealCEFSubProcess.exe UnrealCEFSubProcess C:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR 1
- Error MSB3073 The command "..\..\Build\BatchFiles\Rebuild.bat UnrealCEFSubProcess Win64 Development -waitmutex" exited with code -1. UnrealCEFSubProcess C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets 49
- Error C4768 __declspec attributes before linkage specification are ignored UnrealFrontend C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error C4768 __declspec attributes before linkage specification are ignored UnrealFrontend C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error Failed to produce item: C:\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Core.lib UnrealFrontend C:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR 1
- Error UnrealHeaderTool failed for target 'UnrealFrontend' (platform: Win64, module info: C:\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealFrontend\Development\UnrealFrontend.uhtmanifest, exit code: OtherCompilationError (5)). UnrealFrontend C:\UnrealEngine\Engine\Intermediate\ProjectFiles\EXEC 1
- Error MSB3073 The command "..\..\Build\BatchFiles\Rebuild.bat UnrealFrontend Win64 Development -waitmutex" exited with code -1. UnrealFrontend C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets 49
- Error C4768 __declspec attributes before linkage specification are ignored UnrealVersionSelector C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error C4768 __declspec attributes before linkage specification are ignored UnrealVersionSelector C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error C4768 __declspec attributes before linkage specification are ignored UnrealVersionSelector C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error Failed to produce item: C:\UnrealEngine\Engine\Binaries\Win64\UnrealVersionSelector.exe UnrealVersionSelector C:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR 1
- Error MSB3073 The command "..\..\Build\BatchFiles\Rebuild.bat UnrealVersionSelector Win64 Development -waitmutex" exited with code -1. UnrealVersionSelector C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets 49
- Error C4768 __declspec attributes before linkage specification are ignored CrashReportClient C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error C4768 __declspec attributes before linkage specification are ignored CrashReportClient C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error Failed to produce item: C:\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Core.lib CrashReportClient C:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR 1
- Error UnrealHeaderTool failed for target 'CrashReportClient' (platform: Win64, module info: C:\UnrealEngine\Engine\Intermediate\Build\Win64\CrashReportClient\Development\CrashReportClient.uhtmanifest, exit code: OtherCompilationError (5)). CrashReportClient C:\UnrealEngine\Engine\Intermediate\ProjectFiles\EXEC 1
- Error MSB3073 The command "..\..\Build\BatchFiles\Rebuild.bat CrashReportClient Win64 Development -waitmutex" exited with code -1. CrashReportClient C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets 49
- Error C4768 __declspec attributes before linkage specification are ignored UnrealWatchdog C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error C4768 __declspec attributes before linkage specification are ignored UnrealWatchdog C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error Failed to produce item: C:\UnrealEngine\Engine\Binaries\Win64\UnrealWatchdog-Win64-Development.exe UnrealWatchdog C:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR 1
- Error MSB3073 The command "..\..\Build\BatchFiles\Rebuild.bat UnrealWatchdog Win64 Development -waitmutex" exited with code -1. UnrealWatchdog C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets 49
- Error C4768 __declspec attributes before linkage specification are ignored UE4 C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error C4768 __declspec attributes before linkage specification are ignored UE4 C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error Failed to produce item: C:\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Core.lib UE4 C:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR 1
- Error UnrealHeaderTool failed for target 'UE4Editor' (platform: Win64, module info: C:\UnrealEngine\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor.uhtmanifest, exit code: OtherCompilationError (5)). UE4 C:\UnrealEngine\Engine\Intermediate\ProjectFiles\EXEC 1
- Error MSB3073 The command "..\..\Build\BatchFiles\Rebuild.bat UE4Editor Win64 Development -waitmutex" exited with code -1. UE4 C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets 49
- Error C4768 __declspec attributes before linkage specification are ignored BlankProgram C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error C4768 __declspec attributes before linkage specification are ignored BlankProgram C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error Failed to produce item: C:\UnrealEngine\Engine\Binaries\Win64\BlankProgram.exe BlankProgram C:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR 1
- Error MSB3073 The command "..\..\Build\BatchFiles\Rebuild.bat BlankProgram Win64 Development -waitmutex" exited with code -1. BlankProgram C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets 49
- Error C4768 __declspec attributes before linkage specification are ignored BuildPatchTool C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error C4768 __declspec attributes before linkage specification are ignored BuildPatchTool C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error Failed to produce item: C:\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Core.lib BuildPatchTool C:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR 1
- Error UnrealHeaderTool failed for target 'BuildPatchTool' (platform: Win64, module info: C:\UnrealEngine\Engine\Intermediate\Build\Win64\BuildPatchTool\Development\BuildPatchTool.uhtmanifest, exit code: OtherCompilationError (5)). BuildPatchTool C:\UnrealEngine\Engine\Intermediate\ProjectFiles\EXEC 1
- Error MSB3073 The command "..\..\Build\BatchFiles\Rebuild.bat BuildPatchTool Win64 Development -waitmutex" exited with code -1. BuildPatchTool C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets 49
- Error C4768 __declspec attributes before linkage specification are ignored MinidumpDiagnostics C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error C4768 __declspec attributes before linkage specification are ignored MinidumpDiagnostics C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error Failed to produce item: C:\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Core.lib MinidumpDiagnostics C:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR 1
- Error UnrealHeaderTool failed for target 'MinidumpDiagnostics' (platform: Win64, module info: C:\UnrealEngine\Engine\Intermediate\Build\Win64\MinidumpDiagnostics\Development\MinidumpDiagnostics.uhtmanifest, exit code: OtherCompilationError (5)). MinidumpDiagnostics C:\UnrealEngine\Engine\Intermediate\ProjectFiles\EXEC 1
- Error MSB3073 The command "..\..\Build\BatchFiles\Rebuild.bat MinidumpDiagnostics Win64 Development -waitmutex" exited with code -1. MinidumpDiagnostics C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets 49
- Error C4768 __declspec attributes before linkage specification are ignored CrossCompilerTool C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error C4768 __declspec attributes before linkage specification are ignored CrossCompilerTool C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error Failed to produce item: C:\UnrealEngine\Engine\Binaries\Win64\CrossCompilerTool.exe CrossCompilerTool C:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR 1
- Error MSB3073 The command "..\..\Build\BatchFiles\Rebuild.bat CrossCompilerTool Win64 Development -waitmutex" exited with code -1. CrossCompilerTool C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets 49
- Error C4768 __declspec attributes before linkage specification are ignored ShaderCacheTool C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error C4768 __declspec attributes before linkage specification are ignored ShaderCacheTool C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error Failed to produce item: C:\UnrealEngine\Engine\Binaries\Win64\ShaderCacheTool.exe ShaderCacheTool C:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR 1
- Error MSB3073 The command "..\..\Build\BatchFiles\Rebuild.bat ShaderCacheTool Win64 Development -waitmutex" exited with code -1. ShaderCacheTool C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets 49
- Error C4768 __declspec attributes before linkage specification are ignored SlateViewer C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error C4768 __declspec attributes before linkage specification are ignored SlateViewer C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error Failed to produce item: C:\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Core.lib SlateViewer C:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR 1
- Error UnrealHeaderTool failed for target 'SlateViewer' (platform: Win64, module info: C:\UnrealEngine\Engine\Intermediate\Build\Win64\SlateViewer\Development\SlateViewer.uhtmanifest, exit code: OtherCompilationError (5)). SlateViewer C:\UnrealEngine\Engine\Intermediate\ProjectFiles\EXEC 1
- Error MSB3073 The command "..\..\Build\BatchFiles\Rebuild.bat SlateViewer Win64 Development -waitmutex" exited with code -1. SlateViewer C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets 49
- Error C4768 __declspec attributes before linkage specification are ignored UnrealFileServer C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error C4768 __declspec attributes before linkage specification are ignored UnrealFileServer C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error Failed to produce item: C:\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Core.lib UnrealFileServer C:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR 1
- Error UnrealHeaderTool failed for target 'UnrealFileServer' (platform: Win64, module info: C:\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealFileServer\Development\UnrealFileServer.uhtmanifest, exit code: OtherCompilationError (5)). UnrealFileServer C:\UnrealEngine\Engine\Intermediate\ProjectFiles\EXEC 1
- Error MSB3073 The command "..\..\Build\BatchFiles\Rebuild.bat UnrealFileServer Win64 Development -waitmutex" exited with code -1. UnrealFileServer C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets 49
- Error C4768 __declspec attributes before linkage specification are ignored SymbolDebugger C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error C4768 __declspec attributes before linkage specification are ignored SymbolDebugger C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error Failed to produce item: C:\UnrealEngine\Engine\Intermediate\Build\Win64\UnrealHeaderTool\Development\UnrealHeaderTool-Core.lib SymbolDebugger C:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR 1
- Error UnrealHeaderTool failed for target 'SymbolDebugger' (platform: Win64, module info: C:\UnrealEngine\Engine\Intermediate\Build\Win64\SymbolDebugger\Development\SymbolDebugger.uhtmanifest, exit code: OtherCompilationError (5)). SymbolDebugger C:\UnrealEngine\Engine\Intermediate\ProjectFiles\EXEC 1
- Error MSB3073 The command "..\..\Build\BatchFiles\Rebuild.bat SymbolDebugger Win64 Development -waitmutex" exited with code -1. SymbolDebugger C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets 49
- Error C4768 __declspec attributes before linkage specification are ignored TestPAL C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error C4768 __declspec attributes before linkage specification are ignored TestPAL C:\Program Files (x86)\Windows Kits\8.1\include\um\ShlObj.h 972
- Error Failed to produce item: C:\UnrealEngine\Engine\Binaries\Win64\TestPAL.exe TestPAL C:\UnrealEngine\Engine\Intermediate\ProjectFiles\ERROR 1
- Error MSB3073 The command "..\..\Build\BatchFiles\Rebuild.bat TestPAL Win64 Development -waitmutex" exited with code -1. TestPAL C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets 49
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement