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BloodknightStudios

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Jan 26th, 2019
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  1. 0 0x00007ffff55a7187 in kill () at ../sysdeps/unix/syscall-template.S:78
  2. #1 0x0000555557a1e5f2 in Platform::debugBreak() ()
  3. at /home/marc/Torque3D/Engine/source/platformX86UNIX/x86UNIXProcessControl.cpp:168
  4. #2 0x0000555557a47b99 in GFXGLShader::_handleIncludes(Torque::Path const&, FileStream*) (path=..., s=0x7fffffff6ae0)
  5. at /home/marc/Torque3D/Engine/source/gfx/gl/gfxGLShader.cpp:936
  6. #3 0x0000555557a4820e in GFXGLShader::_loadShaderFromStream(unsigned int, Torque::Path const&, FileStream*, Vector<GFXShaderMacro> const&) (shader=3, path=..., s=0x7fffffff6ae0, macros=...) at /home/marc/Torque3D/Engine/source/gfx/gl/gfxGLShader.cpp:1034
  7. #4 0x0000555557a48582 in GFXGLShader::initShader(Torque::Path const&, bool, Vector<GFXShaderMacro> const&) (this=0x5555598d6740, file=..., isVertex=false, macros=...) at /home/marc/Torque3D/Engine/source/gfx/gl/gfxGLShader.cpp:1089
  8. #5 0x0000555557a45347 in GFXGLShader::_init() (this=0x5555598d6740) at /home/marc/Torque3D/Engine/source/gfx/gl/gfxGLShader.cpp:444
  9. #6 0x0000555556f04fb6 in GFXShader::init(Torque::Path const&, Torque::Path const&, float, Vector<GFXShaderMacro> const&, Vector<String> const&, GFXVertexFormat*) (this=0x5555598d6740, vertFile=..., pixFile=..., pixVersion=2, macros=..., samplerNames=..., instanceFormat=0x0) at /home/marc/Torque3D/Engine/source/gfx/gfxShader.cpp:88
  10. #7 0x000055555710dab3 in ShaderData::_createShader(Vector<GFXShaderMacro> const&) (this=0x555559a85340, macros=...)
  11. at /home/marc/Torque3D/Engine/source/materials/shaderData.cpp:249
  12. #8 0x000055555710d678 in ShaderData::getShader(Vector<GFXShaderMacro> const&) (this=0x555559a85340, macros=...)
  13. at /home/marc/Torque3D/Engine/source/materials/shaderData.cpp:206
  14. #9 0x0000555557143cb9 in RenderParticleMgr::_initShader() (this=0x55555a7aa1f0)
  15. at /home/marc/Torque3D/Engine/source/renderInstance/renderParticleMgr.cpp:548
  16. #10 0x000055555714472b in RenderParticleMgr::_onLMActivate(char const*, bool) (this=0x55555a7aa1f0, activate=true)
  17. at /home/marc/Torque3D/Engine/source/renderInstance/renderParticleMgr.cpp:626
  18. #11 0x00005555576bbdad in fastdelegate::FastDelegate2<char const*, bool, void>::operator()(char const*, bool) const (this=0x55555a7aae40, p1=0x555558ff5dd9 "ADVLM", p2=true) at /home/marc/Torque3D/Engine/source/core/util/FastDelegate.h:1074
  19. #12 0x00005555576bb764 in Signal<void (char const*, bool)>::trigger(char const*, bool) (this=0x555558cfe6a0 <LightManager::smActivateSignal>, a=0x555558ff5dd9 "ADVLM", b=true) at /home/marc/Torque3D/Engine/source/core/util/tSignal.h:686
  20. #13 0x00005555576b7aaa in AdvancedLightManager::activate(SceneManager*) (this=0x555558e1e9a0 <AdvancedLightManager::smSingleton>, sceneManager=0x555559476f70) at /home/marc/Torque3D/Engine/source/lighting/advanced/advancedLightManager.cpp:144
  21. #14 0x00005555571719c1 in SceneManager::_setLightManager(LightManager*) (this=0x555559476f70, lm=0x555558e1e9a0 <AdvancedLightManager::smSingleton>) at /home/marc/Torque3D/Engine/source/scene/sceneManager.cpp:698
  22. #15 0x00005555571718eb in SceneManager::setLightManager(char const*) (this=0x555559476f70, lmName=0x555558ef6a70 "Advanced Lighting")
  23. at /home/marc/Torque3D/Engine/source/scene/sceneManager.cpp:675
  24. #16 0x0000555557116cf0 in _fnsetLightManagerimpl(char const*) (name=0x555558ef6a70 "Advanced Lighting")
  25. at /home/marc/Torque3D/Engine/source/lighting/lightManager.cpp:442
  26. #17 0x0000555556c04447 in engineAPI::detail::ThunkHelpers<1, bool, char const*>::dispatchHelper<0ul>(int, ConsoleValueRef*, bool (*)(char const*), _EngineFunctionDefaultArguments<void (char const*)> const&, engineAPI::detail::ThunkHelpers<1, bool, char const*>::Seq<0ul>) (argc=2, argv=0x555558c1b648 <CSTK+36872>, fn=0x555557116cce <_fnsetLightManagerimpl(char const*)>, defaultArgs=...)
  27. at /home/marc/Torque3D/Engine/source/console/engineAPI.h:591
  28. #18 0x0000555556c03f40 in _EngineConsoleThunk<1, bool (char const*)>::thunk(int, ConsoleValueRef*, bool (*)(char const*), _EngineFunctionDefaultArguments<void (char const*)> const&) (argc=2, argv=0x555558c1b648 <CSTK+36872>, fn=0x555557116cce <_fnsetLightManagerimpl(char const*)>, defaultArgs=...) at /home/marc/Torque3D/Engine/source/console/engineAPI.h:637
  29. #19 0x0000555557116ccc in _setLightManagercaster(SimObject*, S32, ConsoleValueRef*) (argc=2, argv=0x555558c1b648 <CSTK+36872>)
  30. at /home/marc/Torque3D/Engine/source/lighting/lightManager.cpp:437
  31. #20 0x0000555556cc35d3 in CodeInterpreter::op_callfunc(unsigned int&) (this=0x7fffffff9360, ip=@0x7fffffff92ac: 224)
  32. at /home/marc/Torque3D/Engine/source/console/codeInterpreter.cpp:2312
  33. #21 0x0000555556cc2454 in CodeInterpreter::op_callfunc_resolve(unsigned int&) (this=0x7fffffff9360, ip=@0x7fffffff92ac: 224)
  34. at /home/marc/Torque3D/Engine/source/console/codeInterpreter.cpp:2040
  35. #22 0x0000555556cbd28a in CodeInterpreter::exec(unsigned int, char const*, Namespace*, unsigned int, ConsoleValueRef*, bool, char const*, int) (this=0x7fffffff9360, ip=224, functionName=0x555559e50430 "initLightingSystems", thisNamespace=0x555559500e70, argc=1, argv=0x555558c1b648 <CSTK+36872>, noCalls=false, packageName=0x0, setFrame=-1)
  36. at /home/marc/Torque3D/Engine/source/console/codeInterpreter.cpp:402
  37. #23 0x0000555556cc6c6c in CodeBlock::exec(unsigned int, char const*, Namespace*, unsigned int, ConsoleValueRef*, bool, char const*, int) (this=0x55555a7b7530, ip=1, functionName=0x555559e50430 "initLightingSystems", thisNamespace=0x555559500e70, argc=1, argv=0x555558c1b648 <CSTK+36872>, noCalls=false, packageName=0x0, setFrame=-1) at /home/marc/Torque3D/Engine/source/console/compiledEval.cpp:273
  38. #24 0x0000555556cc2d57 in CodeInterpreter::op_callfunc(unsigned int&) (this=0x7fffffff9920, ip=@0x7fffffff986c: 91)
  39. at /home/marc/Torque3D/Engine/source/console/codeInterpreter.cpp:2192
  40. #25 0x0000555556cc2454 in CodeInterpreter::op_callfunc_resolve(unsigned int&) (this=0x7fffffff9920, ip=@0x7fffffff986c: 91)
  41. at /home/marc/Torque3D/Engine/source/console/codeInterpreter.cpp:2040
  42. #26 0x0000555556cbd28a in CodeInterpreter::exec(unsigned int, char const*, Namespace*, unsigned int, ConsoleValueRef*, bool, char const*, int) (this=0x7fffffff9920, ip=91, functionName=0x555559e503ec "initBaseClient", thisNamespace=0x555559500e70, argc=1, argv=0x555558c1b648 <CSTK+36872>, noCalls=false, packageName=0x0, setFrame=-1)
  43. at /home/marc/Torque3D/Engine/source/console/codeInterpreter.cpp:402
  44. #27 0x0000555556cc6c6c in CodeBlock::exec(unsigned int, char const*, Namespace*, unsigned int, ConsoleValueRef*, bool, char const*, int) (this=0x555559d1a760, ip=1, functionName=0x555559e503ec "initBaseClient", thisNamespace=0x555559500e70, argc=1, argv=0x555558c1b648 <CSTK+36872>, noCalls=false, packageName=0x0, setFrame=-1) at /home/marc/Torque3D/Engine/source/console/compiledEval.cpp:273
  45. #28 0x0000555556cc2d57 in CodeInterpreter::op_callfunc(unsigned int&) (this=0x7fffffff9ee0, ip=@0x7fffffff9e2c: 83)
  46. ---Type <return> to continue, or q <return> to quit---
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