MrDeeJayy

Multiplayer Ideas for 1FDP

Apr 26th, 2015
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  1. Co-op mode:
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  3. Co-op mode would feature two players playing together to fight off an infinite horde of enemies. One player would be able to attack to the left, while the other can attack to the right. Both players share the same HP too. This would be interesting, as one player attacking would force the other player to come with that player. Opponents such as the Blue Stickman, who switches sides once, would prove interesting, as it would rely on both players being aware of what their partner is fighting AS WELL AS what they themselves are fighting.
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  5. Unforutnately, Co-op mode would only be viable as 2p1c (2 players 1 controller (Essentially split screen, only without the split) ), as latency online, or even minute delay over a local area network, would result in poor timing and even desynch.
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  9. Versus Mode:
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  11. Two players (Online or Split screen) fight the same horde of opponents in a survival style battle. Neither player has a HP bar so to speak, but rather a Tug-of-War style points meter. Assuming a 5 point win, if a player takes 5 more hits than the other, then that player loses the game. Every time you take a hit, you forfeit a point to your opponent. As latency would be a mild issue here, and that the only data that would _NEED_ to be sent to either player online is the score count, this could safely be played online. I have my own concerns regarding the security of online play, however, and as such I believe online play should be limited to invite-only (A similar system to what already exists in Portal 2 and CS:GO, where you can choose a private match or co-op and select who you wish to play with).
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