CivQuestanon

Zombies

Jan 19th, 2015
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  1. BRAINY
  2. Description:
  3. A frail, skinny zombie with an abnormally large head that is purported to glow in the dark slightly.
  4.  
  5. Powers:
  6. Terror - Causes panic and confusion on a given target that can feel fear
  7. Telekinesis - Can move medium to lightweight objects in the air, and even manipulate them. Can lift itself over ground indefinitely
  8. Puppetmaster - Easily controls other zombies to a limited extend, especially those recently infected. Can attempt to control human mind with difficulty. Can attempt to calm frenzied BRAWNY. Has the ability to assist in intellect rolls.
  9.  
  10. Advantages:
  11. *Has the best senses of all the zombies, is more difficult to ambush
  12. *Higher intellect
  13.  
  14. Weakness:
  15. *The Brainy is the weakest of all, is the most likely to be killed or immobilized
  16. *suffers from concussions and loud noises, easily stunned and powers break when stunned
  17.  
  18. BRAWNY
  19. Description: A huge zombie with distorted muscles, capable of lifting cars and tearing men in half.
  20.  
  21. Powers:
  22. Charge! - Gains a significant boost to strength and rage, and charges at an enemy, smashing through walls and obstacles
  23. Toss - Can toss large or heavy objects at the enemy, including other zombies
  24. Frenzy - Instead of being stunned, can go into a frenzy and start attacking everything in range with reckless abandon, friend or foe.
  25.  
  26. Advantages:
  27. *has the most health
  28. *is the strongest
  29.  
  30. Weakness:
  31. *Is the dumbest of all zombies
  32. *Weak senses, easiest to ambush, potential to go into a "frenzy" even in normal attacks.
  33.  
  34. SCRAWNY
  35. Description: A fast skinny zombie with long and legs arms with 2 joints and hands on all feet.
  36.  
  37. Powers:
  38. Adhesion - Has hands on all four limbs, which are ambidextrous, and capable of latching onto roofs and ceilings
  39. Flexible - Capable of rotating its head 360 degrees, less likely to be ambushed, can squeeze into tight spaces
  40. Fingers - Has the ability to manipulate tools and weapons with a successful intellect roll.
  41.  
  42. Advantages:
  43. *Is the fastest
  44.  
  45. Weakness:
  46. *second weakest zombie next to Brainy
  47.  
  48. SCALY
  49. Description: A noisy, scaly zombie with a hunched back and huge jaws, capable of hardening it's skin to a tensile strength resembling metal. All muscles are focused on the shark like jaws. Is slow and noisy when it walks. A fond 'tool' for heavies to use. Has a soft belly.
  50.  
  51. Powers:
  52. Harden - Can immobilize the self in a ball and create a scaled armor around itself that has the strength of some metals. Scales quickly regenerate.
  53. Stand Ground - Molecules capable of binding onto terrain or objects, and cannot be pried away.
  54. Jaws - Has a giant mouth with various razor sharp teeth, capable of ripping into armor and humans.
  55.  
  56. Advantages:
  57. *Has strong amounts of armor when hardened
  58. *Can heal easiest through eating
  59.  
  60. Weakness:
  61. *is weak when unarmored or attacked in the joints/soft spots
  62. *weak to flames
  63. *noisy
  64.  
  65. SMELLY
  66. Description: a large fat zombie with a big mouth that spews toxic poisons, skin covered in boils and buboes capable of bursting to release noxious gases
  67.  
  68. Powers:
  69. Vomit - Spews various fluids, ranging from toxic to caustic acid.
  70. Infect - Toxic fluids can infect humans and lifeforms, turning them into mindless zombies that won't attack other zombies but are hostile to other forms of life and movement.
  71. Gas - Can spray a thick, noxious cloud of gas that causes humans to tear up and blocks vision.
  72.  
  73. Advantages:
  74. *Has area of effect attack
  75.  
  76. Weakness:
  77. *Large target, easy to injure
  78. *Easy to detect
  79.  
  80. SLIMY
  81. Description: An octopus like creature with many long tentacles that constantly ooze lubricant and fluid. Capable of spraying a thick web and able to spin it like a spider.
  82.  
  83. Powers:
  84. Infect - Toxic fluids can infect humans and lifeforms, turning them into mindless zombies that won't attack other zombies but are hostile to other forms of life and movement.
  85. Adhesion - Various tentacles capable of sticking onto objects, walls, and ceilings
  86. Tentacle - Several dozen tentacles of various shapes and sizes each individually controllable. Capable of spraying thick white webbing, as well as laying 'Eggs' which are parasites capable of eating something from the inside out, which become small spider like tentacle creatures. Creatures uncontrollable without a Brainy.
  87.  
  88. Advantages:
  89. *Fluid has healing properties
  90. *Parasites capable of self replication, but starve after a time
  91. *Limited wall climbing
  92.  
  93. Weakness:
  94. *sensitive to chemicals
  95. *weak to flames
  96. *noisy
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