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- void InAppStore::processTransaction(const String& i_id)
- {
- // Allowing to send next transaction if needed
- clear();
- // Here is possible to use transactionId for direct confirmaion at the GameServer.
- // But we decided to get all of transactions and confirm them at once.
- AccountDiff * pbDiff = DiffCreator::createTakeTransactions();
- pbDiff->commit();
- onPaymentFin(i_id); // евроятно его следует вызывать не от сюда, а после прохождения createTakeTransactions ?
- }
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