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- #include<iostream>
- #include <vector>
- #include <algorithm>
- #include <cmath>
- #include <iomanip>
- #include <fstream>
- #include <string>
- #include <set>
- #include <deque>
- #include <queue>
- #include <map>
- #include <bitset>
- #include <random>
- #include <cassert>
- #include <unordered_map>
- #include <unordered_set>
- using namespace std;
- typedef long long ll;
- typedef unsigned long long ull;
- typedef long double ld;
- #define sqrt sqrtl
- #define endl "\n"
- #define all(a) a.begin(), a.end()
- #define pb push_back
- #define F first
- #define S second
- const ll inf = 1e18;
- long double eps = 1e-18;
- ll mod = 1e9 + 7;
- template<typename T>
- T add(T x) {
- return x;
- }
- template<typename T, typename... Ts>
- T add(T x, Ts... y) {
- T res = x + add(y...);
- if (res >= mod)
- res -= mod;
- return res;
- }
- template<typename T, typename... Ts>
- T sub(T x, Ts... y) {
- return add(x, mod - add(y...));
- }
- template<typename T, typename... Ts>
- void udd(T& x, Ts... y) {
- x = add(x, y...);
- }
- template<typename T>
- T mul(T x) {
- return x;
- }
- template<typename T, typename... Ts>
- T mul(T x, Ts... y) {
- return (x * 1ll * mul(y...)) % mod;
- }
- template<typename T, typename... Ts>
- void uul(T& x, Ts... y) {
- x = mul(x, y...);
- }
- // segment_tree
- const ll N = 100000;
- ll tree[N * 4], a[N];
- void build(ll v, ll l, ll r) {
- if (l == r) {
- tree[v] = a[l];
- return;
- }
- else {
- ll m = (r + l) / 2;
- build(v * 2 + 1, l, m);
- build(v * 2 + 2, m + 1, r);
- tree[v] = tree[2 * v] + tree[2 * v + 1];
- }
- }
- void update(ll v, ll tl, ll tr, ll pos, ll new_val) {
- if (tl == tr)
- tree[v] = new_val;
- else {
- ll tm = (tl + tr) / 2;
- if (pos <= tm)
- update(v * 2, tl, tm, pos, new_val);
- else
- update(v * 2 + 1, tm + 1, tr, pos, new_val);
- tree[v] = tree[v * 2] + tree[v * 2 + 1];
- }
- }
- ll sum(ll v, ll tl, ll tr, ll l, ll r) {
- if (l > r)
- return 0;
- if (l == tl && r == tr)
- return tree[v];
- ll tm = (tl + tr) / 2;
- return sum(v * 2, tl, tm, l, min(r, tm)) + sum(v * 2 + 1, tm + 1, tr, max(l, tm + 1), r);
- }
- //const int Lg = 63;
- //int cnt[2][Lg], a[N];
- //ll ans = 0;
- //
- //struct trie {
- // struct node {
- // int go[2] = { -1, -1 }, count = 0;
- // ll sum = 0;
- // };
- // vector<node> t = { {} };
- // void add(ll x) {
- // int v = 0;
- // for (int i = Lg - 1; i > -1; --i) {
- // t[v].count++;
- // int b = (int)((x >> i) & 1LL);
- // if (t[v].go[b] == -1) {
- // t[v].go[b] = (int)size(t);
- // t.emplace_back();
- // }
- // int to = t[v].go[b ^ 1];
- // if (to != -1) {
- // ans += cnt[b ^ 1][i] * 1LL * t[to].count + t[to].sum;
- // }
- // to = t[v].go[b];
- // t[to].sum -= cnt[b][i];
- // v = to;
- // }
- // ++t[v].count;
- // }
- //};
- void solve() {
- //dp[i][j] i - число кубиков j число кубиков в основании
- ll n;
- cin >> n;
- vector<vector<ll>>dp(n + 1, vector<ll>(n + 1, 0));
- dp[0][0] = 1;
- for (ll i = 1; i <= n; i++) {
- for (ll f = 0; f <= i; f++)
- for (ll j = 0; j < f; j++) {
- dp[i][f] += dp[i - f][j];
- }
- }
- ll sum = 0;
- for (ll i = 0; i <= n; i++)sum += dp[n][i];
- cout << sum;
- }
- signed main() {
- ios_base::sync_with_stdio(false);
- cin.tie(nullptr);
- ll t = 1;
- //cin >> t;
- while (t--) {
- solve();
- }
- /*int n;
- cin >> n;
- trie bor;
- for (int i = 0; i < n; ++i) {
- ll x;
- cin >> x;
- for (int j = Lg - 1; j > -1; --j) {
- cnt[(x >> j) & 1][j]++;
- }
- bor.add(x);
- }
- cout << ans;*/
- }
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