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NKiwi

New Doll

Aug 20th, 2019
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  1. Name:
  2. Age:
  3. Premonition: Happiness
  4. Position/Class/Subclass: Junk/Baroque/Chariot
  5. Starting Zone: Limbo
  6. Total Body Integrity: 18/18
  7. AP: 11/11
  8.  
  9. ARM: 0 / MUT: 3 / ENH: 2
  10.  
  11. HEAD: 4/4
  12. -Brain Maximum Action Points +2.
  13. -Eyeballs Maximum Action Points +1.
  14. -Jaw [Timing: Action/Cost: 2/Range: 0] - Unarmed Attack 1
  15. -Animal Ears [Auto/None/Self] +1 AP, do not break this part as a result of critical failures on action checks.
  16.  
  17. ARMS: 5/5
  18. -Riding Mount [Action/2/0] This can only be used on your sisters. They count as riding on you. When you use a move manuever, they are moved along with you. This effect ends when they are affected by a move maneuver from someone else, this part is destroyed, or you declare this part again.
  19. -Forearm [Timing: Check/Cost: 1/Range: 0] - Support 1.
  20. -Shoulders [Timing: Action/ Cost: 4/Range: Self] - Move 1.
  21. -Claws [Action/2/0] Unarmed Attack 2
  22. -Reflexes [Auto/None/Self] +1 AP
  23. -Treasure
  24.  
  25. TORSO: 4/4
  26. -Spine [Timing: Action/Cost: 1/Range: 0] - One Maneuver you use on the next Count during this Round has its Cost reduced by 1 (to a minimum of 0.) Stacks if used repeatedly. Discount may be divided totally arbitrarily.
  27. -Entrails [Timing: Auto/Cost: None/Range: None] - None.
  28. -Entrails [Timing: Auto/Cost: None/Range: None] - None.
  29. -Armor Skin [Damage/0/Self] Defend 1
  30.  
  31. LEGS: 4/4
  32. -Bone [Timing: Action/Cost: 3/Range: Self] - Move 1.
  33. -Bone [Timing: Action/Cost: 3/Range: Self] - Move 1.
  34. -Foot [Timing: Check/Cost: 1/Range: 0] - Hinder 1.
  35. -Animal Legs [Action/2/Self] Move 1-2
  36.  
  37. SKILLS:
  38. P1: Struggle [Auto/None/Self] When you voluntarily take a Madness Point in order to reroll a die, you gain +1 to the die roll.
  39. C1: Mad Demon [Auto/None/Self] +1 to Unarmed Attack Checks
  40. C2: Super Strength [Auto/None/Self] +1 to Unarmed/Melee Attack Damage
  41. S1: Trample [Auto/None/Self] When you declare a move maneuver, you may make an Unarmed attack 1 at a target in the destination zone.
  42.  
  43. Fragments of Memory: 2
  44. 1
  45. 2
  46.  
  47. Fetters:
  48. Treasure: Dependent (X) (X) (X) ()
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