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- Name:
- Age:
- Premonition: Happiness
- Position/Class/Subclass: Junk/Baroque/Chariot
- Starting Zone: Limbo
- Total Body Integrity: 18/18
- AP: 11/11
- ARM: 0 / MUT: 3 / ENH: 2
- HEAD: 4/4
- -Brain Maximum Action Points +2.
- -Eyeballs Maximum Action Points +1.
- -Jaw [Timing: Action/Cost: 2/Range: 0] - Unarmed Attack 1
- -Animal Ears [Auto/None/Self] +1 AP, do not break this part as a result of critical failures on action checks.
- ARMS: 5/5
- -Riding Mount [Action/2/0] This can only be used on your sisters. They count as riding on you. When you use a move manuever, they are moved along with you. This effect ends when they are affected by a move maneuver from someone else, this part is destroyed, or you declare this part again.
- -Forearm [Timing: Check/Cost: 1/Range: 0] - Support 1.
- -Shoulders [Timing: Action/ Cost: 4/Range: Self] - Move 1.
- -Claws [Action/2/0] Unarmed Attack 2
- -Reflexes [Auto/None/Self] +1 AP
- -Treasure
- TORSO: 4/4
- -Spine [Timing: Action/Cost: 1/Range: 0] - One Maneuver you use on the next Count during this Round has its Cost reduced by 1 (to a minimum of 0.) Stacks if used repeatedly. Discount may be divided totally arbitrarily.
- -Entrails [Timing: Auto/Cost: None/Range: None] - None.
- -Entrails [Timing: Auto/Cost: None/Range: None] - None.
- -Armor Skin [Damage/0/Self] Defend 1
- LEGS: 4/4
- -Bone [Timing: Action/Cost: 3/Range: Self] - Move 1.
- -Bone [Timing: Action/Cost: 3/Range: Self] - Move 1.
- -Foot [Timing: Check/Cost: 1/Range: 0] - Hinder 1.
- -Animal Legs [Action/2/Self] Move 1-2
- SKILLS:
- P1: Struggle [Auto/None/Self] When you voluntarily take a Madness Point in order to reroll a die, you gain +1 to the die roll.
- C1: Mad Demon [Auto/None/Self] +1 to Unarmed Attack Checks
- C2: Super Strength [Auto/None/Self] +1 to Unarmed/Melee Attack Damage
- S1: Trample [Auto/None/Self] When you declare a move maneuver, you may make an Unarmed attack 1 at a target in the destination zone.
- Fragments of Memory: 2
- 1
- 2
- Fetters:
- Treasure: Dependent (X) (X) (X) ()
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