CreeperReaper48

test

Dec 15th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end --https://github.com/Mokiros/roblox-FE-compatibility
  5.  
  6.  
  7. -- / Rocky2u's Command Script
  8.     -- /    ROBLOX          |   SethMilkman
  9.     -- /    V3RMILLION      |   Rocky2u
  10.  
  11. wait()
  12.  
  13. local ADMINS = {alessandroGAMER123}
  14.  
  15. local BANS = {21799524, 133122258, 103000855, 17278822, 149137060, 61967286, 21640881}
  16.  
  17. -- / stuff
  18.  
  19. local VERSION = '1.7.3'
  20. local PATCH = '04'
  21. local UPDATED = '10/5/2016'
  22. local CHANGES = [[
  23.         / made ;kick much faster and work faster for others and all
  24.         / edited ;loadmap a bit
  25. ]]
  26.  
  27. function _G.ADD_ADMIN(ID) table.insert(ADMINS, ID) end
  28. function _G.ADD_BAN(ID) table.insert(BANS, ID) end
  29.  
  30. local CHANGELOG = ' UPDATED : ' .. UPDATED .. '\n VERSION : ' .. VERSION .. ' ' .. PATCH .. '\n\n [ ' .. VERSION .. ' ] \n' .. CHANGES
  31.  
  32. local gCoreGui = game:GetService('CoreGui')
  33. local gInsertService = game:GetService('InsertService')
  34. local gLighting = game:GetService('Lighting')
  35. local gNetworkClient = game:GetService('NetworkClient')
  36. local gPlayers = game:GetService('Players')
  37. local gWorkspace = game:GetService('Workspace')
  38.  
  39. local LP = gPlayers.LocalPlayer
  40. local MOUSE = LP:GetMouse()
  41.  
  42. local SERVICES = {}
  43. local COMMANDS = {}
  44. local STD = {}
  45.  
  46. SERVICES.EVENTS = {}
  47.  
  48. local C_PREFIX = ';'
  49. local S_PREFIX = '\\'
  50. local SPLIT = ' '
  51.  
  52. for i,v in pairs(gCoreGui:GetChildren()) do if v.Name == 'cmdbar_seth' or v.Name == 'notify_seth' then v:destroy() end end
  53.  
  54. function UPDATE_CHAT(PLAYER) local C = PLAYER.Chatted:connect(function(M) if CHECK_ADMIN(PLAYER) then DEXECUTE(M, PLAYER) end end) table.insert(SERVICES.EVENTS, C) end
  55.  
  56. STD.TABLE = function(T, V) if not T then return false end for i,v in pairs(T) do if v == V then return true end end return false end
  57. STD.ENDAT = function(S, V) local SF = S:find(V) if SF then return S:sub(0, SF - string.len(V)), true else return S, false end end
  58.  
  59. function CHECK_ADMIN(PLAYER) if FIND_IN_TABLE(ADMINS, PLAYER.userId) then return true elseif PLAYER.userId == LP.userId then return true end end
  60.  
  61. function EXECUTE(STRING) spawn(function() local S, L = loadstring(STRING) if not S then error(L) else S() end end) end
  62.  
  63. function FCOMMAND(COMMAND) for i,v in pairs(COMMANDS) do if v.N:lower() == COMMAND:lower() or STD.TABLE(v.A, COMMAND:lower()) then return v end end end
  64.  
  65. function GCOMMAND(M) local CMD, HS = STD.ENDAT(M:lower(), SPLIT) if HS then return {CMD, true} else return {CMD, false} end end
  66.  
  67. function GPREFIX(STRING) if STRING:sub(1, string.len(C_PREFIX)) == C_PREFIX then return {'COMMAND', string.len(C_PREFIX) + 1} elseif STRING:sub(1, string.len(S_PREFIX)) == S_PREFIX then return {'EXECUTE', string.len(S_PREFIX) + 1} end return end
  68.  
  69. function GARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S:lower(), SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  70.  
  71. function GCAPARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S, SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  72.  
  73. function ECOMMAND(STRING, SPEAKER) repeat if STRING:find('  ') then STRING = STRING:gsub('  ', ' ') end until not STRING:find('  ') local SCMD, A, CMD SCMD = GCOMMAND(STRING) CMD = FCOMMAND(SCMD[1]) if not CMD then return end A = STRING:sub(string.len(SCMD[1]) + string.len(SPLIT) + 1) local ARGS = GARGS(A) CA = GCAPARGS(A) pcall(function() CMD.F(ARGS, SPEAKER) end) end
  74.  
  75. function DEXECUTE(STRING, SPEAKER) if not CHECK_ADMIN(SPEAKER) then return end STRING = STRING:gsub('/e ', '') local GP = GPREFIX(STRING) if not GP then return end STRING = STRING:sub(GP[2]) if GP[1] == 'EXECUTE' then EXECUTE(STRING) elseif GP[1] == 'COMMAND' then ECOMMAND(STRING, SPEAKER) end end
  76.  
  77. _G.cmd_seth = ECOMMAND
  78.  
  79. SERVER_LOCKED = false
  80.  
  81. gPlayers.PlayerAdded:connect(function(PLAYER)
  82.     if SERVER_LOCKED then PLAYER.CharacterAdded:connect(function() wait() KICK(PLAYER) return end) end
  83.     if FIND_IN_TABLE(BANS, PLAYER.userId) then PLAYER.CharacterAdded:connect(function() wait() KICK(PLAYER) return end) end
  84.     UPDATE_CHAT(PLAYER)
  85.     if CHECK_ADMIN(PLAYER) then PLAYER.CharacterAdded:connect(function() wait() game.Chat:Chat(PLAYER.Character.Head, printStuff .. 'Welcome, you\'re an admin!') end) end
  86. end)
  87.  
  88. function ADD_COMMAND(N, D, A, F) table.insert(COMMANDS, {N = N, D = D, A = A, F = F}) end
  89.  
  90. function GET_PLAYER(NAME, SPEAKER)
  91.     local NAME_TABLE = {}
  92.     NAME = NAME:lower()
  93.     if NAME == 'me' then
  94.         table.insert(NAME_TABLE, SPEAKER.Name)
  95.     elseif NAME == 'others' then
  96.         for i,v in pairs(gPlayers:GetPlayers()) do if v:IsA('Player') then if v.Name ~= SPEAKER.Name then table.insert(NAME_TABLE, v.Name) end end end
  97.     elseif NAME == 'all' then
  98.         for i,v in pairs(gPlayers:GetPlayers()) do if v:IsA('Player') then table.insert(NAME_TABLE, v.Name) end end
  99.     elseif NAME == 'random' then
  100.         table.insert(NAME_TABLE, gPlayers:GetPlayers()[math.random(1, #gPlayers:GetPlayers())].Name)
  101.     elseif NAME == 'team' then
  102.         for i,v in pairs(gPlayers:GetPlayers()) do if v.TeamColor == SPEAKER.TeamColor then table.insert(NAME_TABLE, v.Name) end end
  103.     elseif NAME == 'nonadmins' then
  104.         for i,v in pairs(gPlayers:GetPlayers()) do if not CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  105.     elseif NAME == 'admins' then
  106.         for i,v in pairs(gPlayers:GetPlayers()) do if CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  107.     elseif NAME == 'nonfriends' then
  108.         for i,v in pairs(gPlayers:GetPlayers()) do if not v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  109.     elseif NAME == 'friends' then
  110.         for i,v in pairs(gPlayers:GetPlayers()) do if v ~= SPEAKER and v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  111.     elseif NAME == 'nonguests' then
  112.         for i,v in pairs(gPlayers:GetPlayers()) do if not v.Guest then table.insert(NAME_TABLE, v.Name) end end
  113.     elseif NAME == 'guests' then
  114.         for i,v in pairs(gPlayers:GetPlayers()) do if v.Guest then table.insert(NAME_TABLE, v.Name) end end
  115.     elseif NAME == 'nbcs' then
  116.         for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.None then table.insert(NAME_TABLE, v.Name) end end
  117.     elseif NAME == 'bcs' then
  118.         for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.BuildersClub then table.insert(NAME_TABLE, v.Name) end end
  119.     elseif NAME == 'tbcs' then
  120.         for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.TurboBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  121.     elseif NAME == 'obcs' then
  122.         for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.OutrageousBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  123.     else
  124.         for i,v in pairs(gPlayers:GetPlayers()) do local L_NAME = v.Name:lower() local F = L_NAME:find(NAME) if F == 1 then table.insert(NAME_TABLE, v.Name) end end
  125.     end
  126.     return NAME_TABLE
  127. end
  128.  
  129. function GLS(LOWER, START) local AA = '' for i,v in pairs(CA) do if i > START then if AA ~= '' then AA = AA .. ' ' .. v else AA = AA .. v end end end if not LOWER then return AA else return string.lower(AA) end end
  130.  
  131. -- / tables
  132.  
  133. local JAILED = {}
  134.  
  135. -- / stuff
  136.  
  137. printStuff = '[ Rocky2u\'s CMDs ] : '
  138.  
  139. local DATA = game:GetObjects('rbxassetid://291592144')[1]
  140. _G.seth_data = DATA
  141.  
  142. local CMDbar = DATA.guis.cmdbar_seth.CMDbar CMDbar.Parent.Parent = gCoreGui
  143. local being_looped = DATA.being_looped
  144.  
  145. wait()
  146.  
  147. local NOCLIP, JESUSFLY, SWIM = false, false, false
  148.  
  149. game:GetService('RunService').Stepped:connect(function()
  150.     if NOCLIP then
  151.         if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(11) end
  152.     elseif JESUSFLY then
  153.         if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(12) end
  154.     elseif SWIM then
  155.         if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(4) end
  156.     end
  157. end)
  158.  
  159. function FIND_IN_TABLE(TABLE, NAME)
  160.     for i = 1, #TABLE do
  161.         if TABLE[i] == NAME then
  162.             return true
  163.         end
  164.     end
  165.     return false
  166. end
  167.  
  168. function GET_IN_TABLE(TABLE, NAME)
  169.     for i = 1, #TABLE do
  170.         if TABLE[i] == NAME then
  171.             return i
  172.         end
  173.     end
  174.     return false
  175. end
  176.  
  177. local NOTIFY_1 = false
  178. local NOTIFY_2 = false
  179.  
  180. function NOTIFY(M, R, G, B)
  181.     spawn(function()
  182.         repeat wait() until not NOTIFY_1
  183.         local NOTIFY_SETH = DATA.guis.notify_seth:Clone() NOTIFY_SETH.Parent = gCoreGui
  184.         if NOTIFY_SETH then
  185.             NOTIFY_SETH.NOTIFY.NOTE.BAR.BackgroundColor3 = Color3.new(R, G, B)
  186.             NOTIFY_SETH.NOTIFY.NOTE.Text = ' ' .. M
  187.             repeat wait() until not NOTIFY_1
  188.             NOTIFY_1 = true
  189.             wait(0.5)
  190.             NOTIFY_SETH.NOTIFY:TweenPosition(UDim2.new(0, 0, 0.7, 0), 'InOut', 'Quad', 0.4, false) wait(0.5)
  191.             wait(0.5)
  192.             repeat wait() until not NOTIFY_2
  193.             NOTIFY_1 = false
  194.             NOTIFY_SETH.NOTIFY:TweenPosition(UDim2.new(0, 0, 0.7, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  195.             wait(0.5)
  196.             NOTIFY_2 = true
  197.             wait(2.5)
  198.             NOTIFY_SETH.NOTIFY:TweenPosition(UDim2.new(0, -225, 0.7, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  199.         end
  200.         wait(1)
  201.         NOTIFY_SETH:destroy()
  202.         NOTIFY_2 = false
  203.     end)
  204. end
  205.  
  206. function LOAD_SETH()
  207.     spawn(function()
  208.         local load_seth = DATA.guis.loader_seth:Clone() load_seth.Parent = gCoreGui
  209.         load_seth.MAIN:TweenSizeAndPosition(UDim2.new(0, 300, 0, 200), UDim2.new(0.5, -150, 0.5, -100), 'Out', 'Quad', 0.5, false) wait(0.5)
  210.         load_seth.MAIN.TEXT.Text = 'Rocky2u\'s\nCommand Script'
  211.         repeat wait() load_seth.MAIN.TEXT.TextTransparency = load_seth.MAIN.TEXT.TextTransparency - 0.1 until load_seth.MAIN.TEXT.TextTransparency < 0 wait(1)
  212.         if not gWorkspace.FilteringEnabled then load_seth.MAIN.FE.Text = ' Filtering is disabled' elseif gWorkspace.FilteringEnabled then load_seth.MAIN.FE.Text = ' Filtering is ENABLED' end load_seth.MAIN.FE.TextTransparency = 0 wait(1)
  213.         load_seth.MAIN.COMMANDS.Text = ' ' .. #COMMANDS .. ' commands!' load_seth.MAIN.COMMANDS.TextTransparency = 0 wait(1)
  214.         load_seth.MAIN.WELCOME.Text = ' Welcome, ' .. LP.Name load_seth.MAIN.WELCOME.TextTransparency = 0 wait(1)
  215.         load_seth.MAIN.C.Text = ' Made by SethMilkman' load_seth.MAIN.C.TextTransparency = 0 wait(5)
  216.         for i,v in pairs(load_seth.MAIN:GetChildren()) do if v:IsA('TextLabel')and v.Name ~= 'TEXT' then v.TextTransparency = 1 end end wait()
  217.         repeat wait() load_seth.MAIN.TEXT.TextTransparency = load_seth.MAIN.TEXT.TextTransparency + 0.1 until load_seth.MAIN.TEXT.TextTransparency == 1
  218.         load_seth.MAIN:TweenSizeAndPosition(UDim2.new(0, 0, 0, 0), UDim2.new(0.5, 0, 0.5, 0), 'Out', 'Quad', 0.5)
  219.         wait(1)
  220.         load_seth.MAIN:destroy()
  221.     end)
  222. end
  223.  
  224. local S_INFO = false
  225.  
  226. function SERVER_INFO()
  227.     if not S_INFO then
  228.         spawn(function()
  229.             S_INFO = true
  230.             local server_seth = DATA.guis.server_seth:Clone() server_seth.Parent = gCoreGui
  231.             if not gWorkspace.FilteringEnabled then server_seth.MAIN.FE.Text = ' FilteringEnabled | false' elseif gWorkspace.FilteringEnabled then server_seth.MAIN.FE.Text = ' FilteringEnabled | true' end
  232.             server_seth.MAIN.IP.Text = ' IP Address | ' .. gNetworkClient.ClientReplicator.MachineAddress .. ':' .. gNetworkClient.ClientReplicator.Port
  233.             server_seth.MAIN.PLACE_ID.Text = ' PlaceId | ' .. game.PlaceId
  234.             server_seth.MAIN.EXIT.MouseButton1Down:connect(function() S_INFO = false server_seth:destroy() end)
  235.             while S_INFO do
  236.                 server_seth.MAIN.PLAYERS.Text = ' Players | ' .. gPlayers.NumPlayers .. ' / ' .. gPlayers.MaxPlayers
  237.                 server_seth.MAIN.TIME.Text = ' Time | ' .. gLighting.TimeOfDay
  238.                 wait()
  239.             end
  240.         end)
  241.     end
  242. end
  243.  
  244. function KICK(PLAYER)
  245.     spawn(function()
  246.         local function SKICK()
  247.             if PLAYER.Character and PLAYER.Character:FindFirstChild('HumanoidRootPart') and PLAYER.Character:FindFirstChild('Torso') then
  248.                 PLAYER.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
  249.                 local SP = Instance.new('SkateboardPlatform', PLAYER.Character) SP.Position = PLAYER.Character.HumanoidRootPart.Position SP.Transparency = 1
  250.                 spawn(function()
  251.                     repeat wait()
  252.                         if PLAYER.Character and PLAYER.Character:FindFirstChild('HumanoidRootPart') then
  253.                             SP.Position = PLAYER.Character.HumanoidRootPart.Position
  254.                         end
  255.                     until not gPlayers:FindFirstChild(PLAYER.Name)
  256.                 end)
  257.                 PLAYER.Character.Torso.Anchored = true
  258.             end
  259.         end
  260.         spawn(function()
  261.             repeat wait() if PLAYER ~= nil then SKICK() end until not gPlayers:FindFirstChild(PLAYER.Name)
  262.             if not gPlayers:FindFirstChild(PLAYER.Name) then
  263.                 NOTIFY('REMOVED ' .. PLAYER.Name, 255, 255, 255)
  264.             end
  265.         end)
  266.     end)
  267. end
  268.  
  269. function FIX_LIGHTING()
  270.     gLighting.Ambient = Color3.new(0.5, 0.5, 0.5)
  271.     gLighting.Brightness = 1
  272.     gLighting.GlobalShadows = true
  273.     gLighting.Outlines = false
  274.     gLighting.TimeOfDay = 14
  275.     gLighting.FogEnd = 100000
  276. end
  277.  
  278. function MESSAGE_HINT(TYPE, HEADER, MESSAGE, PLAYER)
  279.     local BV = Instance.new('BoolValue', DATA.messages_hints) BV.Name = PLAYER.Name .. '_MSG_HINT'
  280.     local SPRAY = gInsertService:LoadAsset(80576967)
  281.     local S = SPRAY.Spray:Clone() S.Name = '' S.Handle.Transparency = 1 S.SprayGui:destroy() S.SprayPaint:destroy() S.TextureId = ''
  282.     if TYPE == 'MESSAGE' then
  283.         local GUI = DATA.guis.message_seth:Clone() GUI.HINT:destroy() GUI.Name = 'SprayGui' GUI.MESSAGE.header.Text = HEADER GUI.MESSAGE.message.Text = MESSAGE GUI.MESSAGE.Visible = true GUI.Parent = S
  284.     elseif TYPE == 'HINT' then
  285.         local GUI = DATA.guis.message_seth:Clone() GUI.MESSAGE:destroy() GUI.Name = 'SprayGui' GUI.HINT.Text = MESSAGE GUI.HINT.Visible = true GUI.Parent = S
  286.     end
  287.     for i = 1, 100 do
  288.         wait()
  289.         PLAYER.Character.Humanoid:EquipTool(S)
  290.     end
  291.     PLAYER.Character.Humanoid:UnequipTools()
  292.     S:destroy() wait() BV:destroy()
  293. end
  294.  
  295. function COLOR(PLAYER, BCOLOR)
  296.     for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end
  297.     for i,v in pairs(PLAYER.Character.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  298.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  299.         if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  300.             v.BrickColor = BrickColor.new(BCOLOR)
  301.         elseif v:IsA('Hat') then
  302.             v.Handle.BrickColor = BrickColor.new(BCOLOR)
  303.             for a,b in pairs(v.Handle:GetChildren()) do
  304.                 if b:IsA('SpecialMesh') then
  305.                     b.TextureId = ''
  306.                 end
  307.             end
  308.         end
  309.     end
  310. end
  311.  
  312. function LAG(PLAYER)
  313.     local POS = CFrame.new(math.random(-100000, 100000), math.random(-100000, 100000), math.random(-100000, 100000))
  314.     spawn(function()
  315.         repeat wait()
  316.             if PLAYER and PLAYER.Character then
  317.                 PLAYER.CameraMode = 'LockFirstPerson'
  318.                 PLAYER.Character.HumanoidRootPart.CFrame = POS
  319.                 PLAYER.Character.Torso.Anchored = true
  320.                 Instance.new('ForceField', PLAYER.Character)
  321.                 Instance.new('Smoke', PLAYER.Character.Head)
  322.             end
  323.         until not gPlayers:FindFirstChild(PLAYER.Name)
  324.     end)
  325. end
  326.  
  327. local FLYING = false
  328.  
  329. if LP.Character and LP.Character:FindFirstChild('Humanoid') then
  330.     LP.Character.Humanoid.Died:connect(function() FLYING = false end)
  331. end
  332.  
  333. function sFLY()
  334.     repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso') and LP.Character:FindFirstChild('Humanoid')
  335.     repeat wait() until MOUSE
  336.    
  337.     local T = LP.Character.Torso
  338.     local CONTROL = {F = 0, B = 0, L = 0, R = 0}
  339.     local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  340.     local SPEED = 0
  341.    
  342.     local function FLY()
  343.         FLYING = true
  344.         local BG = Instance.new('BodyGyro', T)
  345.         local BV = Instance.new('BodyVelocity', T)
  346.         BG.P = 9e4
  347.         BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  348.         BG.cframe = T.CFrame
  349.         BV.velocity = Vector3.new(0, 0.1, 0)
  350.         BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  351.         spawn(function()
  352.             repeat wait()
  353.                 LP.Character.Humanoid.PlatformStand = true
  354.                 if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
  355.                     SPEED = 50
  356.                 elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
  357.                     SPEED = 0
  358.                 end
  359.                 if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
  360.                     BV.velocity = ((gWorkspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((gWorkspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - gWorkspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  361.                     lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
  362.                 elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
  363.                     BV.velocity = ((gWorkspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((gWorkspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - gWorkspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  364.                 else
  365.                     BV.velocity = Vector3.new(0, 0.1, 0)
  366.                 end
  367.                 BG.cframe = gWorkspace.CurrentCamera.CoordinateFrame
  368.             until not FLYING
  369.             CONTROL = {F = 0, B = 0, L = 0, R = 0}
  370.             lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  371.             SPEED = 0
  372.             BG:destroy()
  373.             BV:destroy()
  374.             LP.Character.Humanoid.PlatformStand = false
  375.         end)
  376.     end
  377.    
  378.     MOUSE.KeyDown:connect(function(KEY)
  379.         if KEY:lower() == 'w' then
  380.             CONTROL.F = 1
  381.         elseif KEY:lower() == 's' then
  382.             CONTROL.B = -1
  383.         elseif KEY:lower() == 'a' then
  384.             CONTROL.L = -1
  385.         elseif KEY:lower() == 'd' then
  386.             CONTROL.R = 1
  387.         end
  388.     end)
  389.    
  390.     MOUSE.KeyUp:connect(function(KEY)
  391.         if KEY:lower() == 'w' then
  392.             CONTROL.F = 0
  393.         elseif KEY:lower() == 's' then
  394.             CONTROL.B = 0
  395.         elseif KEY:lower() == 'a' then
  396.             CONTROL.L = 0
  397.         elseif KEY:lower() == 'd' then
  398.             CONTROL.R = 0
  399.         end
  400.     end)
  401.     FLY()
  402. end
  403.  
  404. function NOFLY()
  405.     FLYING = false
  406.     LP.Character.Humanoid.PlatformStand = false
  407. end
  408.  
  409. function RESET_MODEL(MODEL)
  410.     for i,v in pairs(MODEL:GetChildren()) do
  411.         if v:IsA('Part') and v.Name == 'LA_INFECT' or v:IsA('Part') and v.Name == 'RA_INFECT' or v:IsA('Seat') and v.Name == 'FakeTorso' then
  412.             v:destroy()
  413.         elseif v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Hat') then
  414.             v:destroy()
  415.         elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  416.             v.Transparency = 0
  417.         elseif v:IsA('ShirtGraphic') then
  418.             v.Archivable = false
  419.             v.Graphic = ''
  420.         end
  421.     end
  422.     for i,v in pairs(MODEL.Torso:GetChildren()) do
  423.         if v:IsA('SpecialMesh') then
  424.             v:destroy()
  425.         end
  426.     end
  427.     if MODEL.Head:FindFirstChild('Mesh') then
  428.         MODEL.Head.Mesh:destroy()
  429.     end
  430.     if MODEL.Torso:FindFirstChild('Neck') then MODEL.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), 0) end
  431.     if MODEL.Torso:FindFirstChild('Left Shoulder') then MODEL.Torso['Left Shoulder'].C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  432.     if MODEL.Torso:FindFirstChild('Right Shoulder') then MODEL.Torso['Right Shoulder'].C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(0, math.rad(90), 0) end
  433.     if MODEL.Torso:FindFirstChild('Left Hip') then MODEL.Torso['Left Hip'].C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  434.     if MODEL.Torso:FindFirstChild('Right Hip') then MODEL.Torso['Right Hip'].C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0) end
  435. end
  436.  
  437. function UPDATE_MODEL(MODEL, USERNAME)
  438.     local AppModel = gPlayers:GetCharacterAppearanceAsync(gPlayers:GetUserIdFromNameAsync(USERNAME))
  439.     MODEL.Name = USERNAME
  440.     for i,v in pairs(AppModel:GetChildren()) do
  441.         if v:IsA('SpecialMesh') or v:IsA('BlockMesh') or v:IsA('CylinderMesh') then
  442.             v.Parent = MODEL.Head
  443.         elseif v:IsA('Decal') then
  444.             if MODEL.Head:FindFirstChild('face') then
  445.                 MODEL.Head.face.Texture = v.Texture
  446.             else
  447.                 local FACE = Instance.new('Decal', MODEL.Head)
  448.                 FACE.Texture = v.Texture
  449.             end
  450.         elseif v:IsA('BodyColors') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  451.             if MODEL:FindFirstChild('Body Colors') then
  452.                 MODEL['Body Colors']:destroy()
  453.             end
  454.             v.Parent = MODEL
  455.         elseif v:IsA('Hat') then
  456.             v.Parent = MODEL
  457.             v.Handle.CFrame = MODEL.Head.CFrame * CFrame.new(0, MODEL.Head.Size.Y / 2, 0) * v.AttachmentPoint:inverse()
  458.         end
  459.     end
  460.     if not MODEL.Head:FindFirstChild('Mesh') then
  461.         local SM = Instance.new('SpecialMesh', MODEL.Head)
  462.         SM.MeshType = Enum.MeshType.Head
  463.         SM.Scale = Vector3.new(1.25, 1.25, 1.25)
  464.     end
  465. end
  466.  
  467. function CREEPER(PLAYER)
  468.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  469.         if v:IsA('Shirt') or v:IsA('Pants') then
  470.             v:destroy()
  471.         elseif v:IsA('ShirtGraphic') then
  472.             v.Archivable = false
  473.             v.Graphic = ''
  474.         end
  475.     end
  476.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  477.         if v:IsA('Hat') then
  478.             v:destroy()
  479.         end
  480.     end
  481.     PLAYER.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
  482.     PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
  483.     PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
  484.     PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
  485.     PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
  486.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  487.         if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  488.             v.BrickColor = BrickColor.new('Bright green')
  489.         end
  490.     end
  491. end
  492.  
  493. function SHREK(PLAYER)
  494.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  495.         if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Hat') or v:IsA('CharacterMesh') then
  496.             v:destroy()
  497.         elseif v:IsA('ShirtGraphic') then
  498.             v.Archivable = false
  499.             v.Graphic = ''
  500.         end
  501.     end
  502.     for i,v in pairs(PLAYER.Character.Head:GetChildren()) do
  503.         if v:IsA('Decal') or v:IsA('SpecialMesh') then
  504.             v:destroy()
  505.         end
  506.     end
  507.     if PLAYER.Character:FindFirstChild('Shirt Graphic') then
  508.         PLAYER.Character['Shirt Graphic'].Archivable = false
  509.         PLAYER.Character['Shirt Graphic'].Graphic = ''
  510.     end
  511.     local M = Instance.new('SpecialMesh', PLAYER.Character.Head)
  512.     local S = Instance.new('Shirt', PLAYER.Character)
  513.     local P = Instance.new('Pants', PLAYER.Character)
  514.     M.MeshType = 'FileMesh'
  515.     M.MeshId = 'http://www.roblox.com/asset/?id=19999257'
  516.     M.Offset = Vector3.new(-0.1, 0.1, 0)
  517.     M.TextureId = 'http://www.roblox.com/asset/?id=156397869'
  518.     S.ShirtTemplate = 'rbxassetid://133078194'
  519.     P.PantsTemplate = 'rbxassetid://133078204'
  520. end
  521.  
  522. function DUCK(PLAYER)
  523.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  524.         if v:IsA('Part') and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
  525.             v.Transparency = 1
  526.         elseif v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Hat') then
  527.             v:destroy()
  528.         elseif v:IsA('ShirtGraphic') then
  529.             v.Archivable = false
  530.             v.Graphic = ''
  531.         end
  532.     end
  533.     local DUCK = Instance.new('SpecialMesh', PLAYER.Character.Torso)
  534.     DUCK.MeshType = 'FileMesh'
  535.     DUCK.MeshId = 'http://www.roblox.com/asset/?id=9419831'
  536.     DUCK.TextureId = 'http://www.roblox.com/asset/?id=9419827'
  537.     DUCK.Scale = Vector3.new(5, 5, 5)
  538.     if PLAYER.Character.Head:FindFirstChild('face') then
  539.         PLAYER.Character.Head.face.Transparency = 1
  540.     end
  541. end
  542.  
  543. function DOG(PLAYER)
  544.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  545.         if v:IsA('Shirt') or v:IsA('Pants') then
  546.             v:destroy()
  547.         elseif v:IsA('ShirtGraphic') then
  548.             v.Archivable = false
  549.             v.Graphic = ''
  550.         end
  551.     end
  552.     PLAYER.Character.Torso.Transparency = 1
  553.     PLAYER.Character.Torso.Neck.C0 = CFrame.new(0, -0.5, -2) * CFrame.Angles(math.rad(90), math.rad(180), 0)
  554.     PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(90), 0)
  555.     PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(-0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(-90), 0)
  556.     PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(1.5, -1, 1.5) * CFrame.Angles(0, math.rad(90), 0)
  557.     PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(-1.5, -1, 1.5) * CFrame.Angles(0, math.rad(-90), 0)
  558.     local FakeTorso = Instance.new('Seat', PLAYER.Character)
  559.     local BF = Instance.new('BodyForce', FakeTorso)
  560.     local W = Instance.new('Weld', PLAYER.Character.Torso)
  561.     FakeTorso.Name = 'FakeTorso'
  562.     FakeTorso.FormFactor = 'Symmetric'
  563.     FakeTorso.TopSurface = 0
  564.     FakeTorso.BottomSurface = 0
  565.     FakeTorso.Size = Vector3.new(3,1,4)
  566.     FakeTorso.BrickColor = BrickColor.new('Brown')
  567.     FakeTorso.CFrame = PLAYER.Character.Torso.CFrame
  568.     BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0)
  569.     W.Part0 = PLAYER.Character.Torso
  570.     W.Part1 = FakeTorso
  571.     W.C0 = CFrame.new(0, -0.5, 0)
  572.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  573.         if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  574.             v.BrickColor = BrickColor.new('Brown')
  575.         end
  576.     end
  577. end
  578.  
  579. function AYYLMAO(PLAYER)
  580.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  581.         if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Hat') then
  582.             v:destroy()
  583.         elseif v:IsA('ShirtGraphic') then
  584.             v.Archivable = false
  585.             v.Graphic = ''
  586.         elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  587.             v.BrickColor = BrickColor.new('Fossil')
  588.         end
  589.     end
  590.     game:GetObjects('rbxassetid://13837194')[1].Parent = PLAYER.Character
  591. end
  592.  
  593. function DECALSPAM(INSTANCE, ID)
  594.     for i,v in pairs(INSTANCE:GetChildren()) do
  595.         if v:IsA('BasePart') then
  596.             spawn(function()
  597.                 local FACES = {'Back', 'Bottom', 'Front', 'Left', 'Right', 'Top'}
  598.                 local CURRENT_FACE = 1
  599.                 for i = 1, 6 do
  600.                     local DECAL = Instance.new('Decal', v)
  601.                     DECAL.Name = 'decal_seth'
  602.                     DECAL.Texture = 'rbxassetid://' .. ID - 1
  603.                     DECAL.Face = FACES[CURRENT_FACE]
  604.                     CURRENT_FACE = CURRENT_FACE + 1
  605.                 end
  606.             end)
  607.         end
  608.         DECALSPAM(v, ID)
  609.     end
  610. end
  611.  
  612. function UNDECALSPAM(INSTANCE)
  613.     for i,v in pairs(INSTANCE:GetChildren()) do
  614.         if v:IsA('BasePart') then
  615.             for a,b in pairs(v:GetChildren()) do
  616.                 if b:IsA('Decal') and b.Name == 'decal_seth' then
  617.                     b:destroy()
  618.                 end
  619.             end
  620.         end
  621.         UNDECALSPAM(v)
  622.     end
  623. end
  624.  
  625. function CREATE_DONG(PLAYER, DONG_COLOR)
  626.     if PLAYER.Character:FindFirstChild('DONG') then
  627.         PLAYER.Character.DONG:destroy()
  628.     end
  629.     local D = Instance.new('Model', PLAYER.Character)
  630.     D.Name = 'DONG'
  631.    
  632.     local BG = Instance.new('BodyGyro', PLAYER.Character.Torso)
  633.     local MAIN = Instance.new('Part', PLAYER.Character['DONG'])
  634.     local M1 = Instance.new('CylinderMesh', MAIN)
  635.     local W1 = Instance.new('Weld', PLAYER.Character.Head)
  636.     local P1 = Instance.new('Part', PLAYER.Character['DONG'])
  637.     local M2 = Instance.new('SpecialMesh', P1)
  638.     local W2 = Instance.new('Weld', P1)
  639.     local B1 = Instance.new('Part', PLAYER.Character['DONG'])
  640.     local M3 = Instance.new('SpecialMesh', B1)
  641.     local W3 = Instance.new('Weld', B1)
  642.     local B2 = Instance.new('Part', PLAYER.Character['DONG'])
  643.     local M4 = Instance.new('SpecialMesh', B2)
  644.     local W4 = Instance.new('Weld', B2)
  645.    
  646.     MAIN.TopSurface = 0 MAIN.BottomSurface = 0 MAIN.Name = 'Main' MAIN.formFactor = 3 MAIN.Size = Vector3.new(0.6, 2.5, 0.6) MAIN.BrickColor = BrickColor.new(DONG_COLOR) MAIN.Position = PLAYER.Character.Head.Position MAIN.CanCollide = false
  647.    
  648.     W1.Part0 = MAIN W1.Part1 = PLAYER.Character.Head W1.C0 = CFrame.new(0, 0.25, 2.1) * CFrame.Angles(math.rad(45), 0, 0)
  649.    
  650.     P1.Name = 'Mush' P1.BottomSurface = 0 P1.TopSurface = 0 P1.FormFactor = 3 P1.Size = Vector3.new(0.6, 0.6, 0.6) P1.CFrame = CFrame.new(MAIN.Position) P1.BrickColor = BrickColor.new('Pink') P1.CanCollide = false
  651.    
  652.     M2.MeshType = 'Sphere'
  653.    
  654.     W2.Part0 = MAIN W2.Part1 = P1 W2.C0 = CFrame.new(0, 1.3, 0)
  655.    
  656.     B1.Name = 'Left Ball' B1.BottomSurface = 0 B1.TopSurface = 0 B1.CanCollide = false B1.formFactor = 3 B1.Size = Vector3.new(1, 1, 1) B1.CFrame = CFrame.new(PLAYER.Character['Left Leg'].Position) B1.BrickColor = BrickColor.new(DONG_COLOR)
  657.    
  658.     M3.Parent = B1 M3.MeshType = 'Sphere'
  659.    
  660.     W3.Part0 = PLAYER.Character['Left Leg'] W3.Part1 = B1 W3.C0 = CFrame.new(0, 0.5, -0.5)
  661.    
  662.     B2.Name = 'Right Ball' B2.BottomSurface = 0 B2.CanCollide = false B2.TopSurface = 0 B2.formFactor = 3 B2.Size = Vector3.new(1, 1, 1) B2.CFrame = CFrame.new(PLAYER.Character['Right Leg'].Position) B2.BrickColor = BrickColor.new(DONG_COLOR)
  663.            
  664.     M4.MeshType = 'Sphere'
  665.    
  666.     W4.Part0 = PLAYER.Character['Right Leg'] W4.Part1 = B2 W4.C0 = CFrame.new(0, 0.5, -0.5)
  667. end
  668.  
  669. function SCALE(C, S)
  670.     if tonumber(S) < 0.5 then S = 0.5 elseif tonumber(S) > 25 then S = 25 end
  671.    
  672.     local HAT_CLONE = {}
  673.    
  674.     for i,v in pairs(C:GetChildren()) do if v:IsA('Hat') then local HC = v:Clone() table.insert(HAT_CLONE, HC) v:destroy() end end
  675.    
  676.     local HEAD = C.Head
  677.     local TORSO = C.Torso
  678.     local LA = C['Left Arm']
  679.     local RA = C['Right Arm']
  680.     local LL = C['Left Leg']
  681.     local RL = C['Right Leg']
  682.     local HRP = C.HumanoidRootPart
  683.    
  684.     HEAD.FormFactor = 3 TORSO.FormFactor = 3 LA.FormFactor = 3 RA.FormFactor = 3 LL.FormFactor = 3 RL.FormFactor = 3 HRP.FormFactor = 3
  685.    
  686.     HEAD.Size = Vector3.new(S * 2, S, S)
  687.     TORSO.Size = Vector3.new(S * 2, S * 2, S)
  688.     LA.Size = Vector3.new(S, S * 2, S)
  689.     RA.Size = Vector3.new(S, S * 2, S)
  690.     LL.Size = Vector3.new(S, S * 2, S)
  691.     RL.Size = Vector3.new(S, S * 2, S)
  692.     HRP.Size = Vector3.new(S * 2, S * 2, S)
  693.    
  694.     local M1 = Instance.new('Motor6D', TORSO)
  695.     local M2 = Instance.new('Motor6D', TORSO)
  696.     local M3 = Instance.new('Motor6D', TORSO)
  697.     local M4 = Instance.new('Motor6D', TORSO)
  698.     local M5 = Instance.new('Motor6D', TORSO)
  699.     local M6 = Instance.new('Motor6D', HRP)
  700.    
  701.     M1.Name = 'Neck' M1.Part0 = TORSO M1.Part1 = HEAD M1.C0 = CFrame.new(0, 1 * S, 0) * CFrame.Angles(-1.6, 0, 3.1) M1.C1 = CFrame.new(0, -0.5 * S, 0) * CFrame.Angles(-1.6, 0, 3.1)
  702.     M2.Name = 'Left Shoulder' M2.Part0 = TORSO M2.Part1 = LA M2.C0 = CFrame.new(-1 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0) M2.C1 = CFrame.new(0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0)
  703.     M3.Name = 'Right Shoulder' M3.Part0 = TORSO M3.Part1 = RA M3.C0 = CFrame.new(1 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0) M3.C1 = CFrame.new(-0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0)
  704.     M4.Name  = 'Left Hip' M4.Part0 = TORSO M4.Part1 = LL M4.C0 = CFrame.new(-1 * S, -1 * S, 0) * CFrame.Angles(0, -1.6, 0) M4.C1 = CFrame.new(-0.5 * S, 1 * S, 0) * CFrame.Angles(0, -1.6, 0)
  705.     M5.Name = 'Right Hip' M5.Part0 = TORSO M5.Part1 = RL M5.C0 = CFrame.new(1 * S, -1 * S, 0) * CFrame.Angles(0, 1.6, 0) M5.C1 = CFrame.new(0.5 * S, 1 * S, 0) * CFrame.Angles(0, 1.6, 0)
  706.     M6.Name = 'RootJoint' M6.Part0 = HRP M6.Part1 = TORSO M6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) M6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
  707.    
  708.     wait()
  709.    
  710.     for i,v in pairs(HAT_CLONE) do v.Parent = C end
  711. end
  712.  
  713. function CAPE(COLOR)
  714.     if LP.Character:FindFirstChild('Cape') then LP.Character.Cape:destroy() end
  715.    
  716.     repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso')
  717.    
  718.     local T = LP.Character.Torso
  719.    
  720.     local C = Instance.new('Part', T.Parent)
  721.     C.Name = 'cape_seth'
  722.     C.Anchored = false
  723.     C.CanCollide = false
  724.     C.TopSurface = 0
  725.     C.BottomSurface = 0
  726.     C.BrickColor = BrickColor.new(COLOR)
  727.     C.Material = 'Neon'
  728.     C.FormFactor = 'Custom'
  729.     C.Size = Vector3.new(0.2, 0.2, 0.2)
  730.    
  731.     local M = Instance.new('BlockMesh', C)
  732.     M.Scale = Vector3.new(9, 17.5, 0.5)
  733.    
  734.     local M1 = Instance.new('Motor', C)
  735.     M1.Part0 = C
  736.     M1.Part1 = T
  737.     M1.MaxVelocity = 1
  738.     M1.C0 = CFrame.new(0, 1.75, 0) * CFrame.Angles(0, math.rad(90), 0)
  739.     M1.C1 = CFrame.new(0, 1, .45) * CFrame.Angles(0, math.rad(90), 0)
  740.    
  741.     local WAVE = false
  742.    
  743.     repeat wait(1 / 44)
  744.         local ANG = 0.2
  745.         local oldMag = T.Velocity.magnitude
  746.         local MV = 0.1
  747.        
  748.         if WAVE then
  749.             ANG = ANG + ((T.Velocity.magnitude / 10) * 0.05) + 1
  750.             WAVE = false
  751.         else
  752.             WAVE = false
  753.         end
  754.         ANG = ANG + math.min(T.Velocity.magnitude / 30, 1)
  755.         M1.MaxVelocity = math.min((T.Velocity.magnitude / 10), 0.04) + MV
  756.         M1.DesiredAngle = -ANG
  757.         if M1.CurrentAngle < -0.05 and M1.DesiredAngle > -.05 then
  758.             M1.MaxVelocity = 0.04
  759.         end
  760.         repeat
  761.             wait()
  762.         until M1.CurrentAngle == M1.DesiredAngle or math.abs(T.Velocity.magnitude - oldMag)  >= (T.Velocity.magnitude / 10) + 1
  763.         if T.Velocity.magnitude < 0.1 then
  764.             wait(0.1)
  765.         end
  766.     until not C or C.Parent ~= T.Parent
  767. end
  768.  
  769. function INFECT(PLAYER)
  770.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  771.         if v:IsA('Hat') or v:IsA('Part') and v.Name == 'LA_INFECT' or v:IsA('Part') and v.Name == 'RA_INFECT' or v:IsA('Shirt') or v:IsA('Pants') then
  772.             v:destroy()
  773.         elseif v:IsA('Part') and v.Name == 'Left Arm' or v:IsA('Part') and v.Name == 'Right Arm' then
  774.             v.Transparency = 1
  775.         elseif v:IsA('ShirtGraphic') then
  776.             v.Archivable = false
  777.             v.Graphic = ''
  778.         end
  779.     end
  780.    
  781.     local LZOMBIE_ARM = Instance.new('Part', PLAYER.Character)
  782.     local LWELD = Instance.new('Weld', LZOMBIE_ARM)
  783.     local RZOMBIE_ARM = Instance.new('Part', PLAYER.Character)
  784.     local RWELD = Instance.new('Weld', RZOMBIE_ARM)
  785.    
  786.     LZOMBIE_ARM.Name = 'LA_INFECT'
  787.     LZOMBIE_ARM.BrickColor = BrickColor.new('Medium green')
  788.     LZOMBIE_ARM.Size = Vector3.new(1, 1, 2)
  789.     LZOMBIE_ARM.TopSurface = 'Smooth'
  790.     LZOMBIE_ARM.BottomSurface = 'Smooth'
  791.    
  792.     LWELD.Part0 = PLAYER.Character.Torso
  793.     LWELD.Part1 = LZOMBIE_ARM
  794.     LWELD.C0 = CFrame.new(-1.5, 0.5, -0.5)
  795.    
  796.     RZOMBIE_ARM.Name = 'RA_INFECT'
  797.     RZOMBIE_ARM.BrickColor = BrickColor.new('Medium green')
  798.     RZOMBIE_ARM.Size = Vector3.new(1, 1, 2)
  799.     RZOMBIE_ARM.TopSurface = 'Smooth'
  800.     RZOMBIE_ARM.BottomSurface = 'Smooth'
  801.    
  802.     RWELD.Part0 = PLAYER.Character.Torso
  803.     RWELD.Part1 = RZOMBIE_ARM
  804.     RWELD.C0 = CFrame.new(1.5, 0.5, -0.5)
  805.    
  806.     if PLAYER.Character.Head:FindFirstChild('face') then
  807.         PLAYER.Character.Head.face.Texture = 'rbxassetid://7074882'
  808.     end
  809.    
  810.     for i,v in pairs (PLAYER.Character:GetChildren()) do
  811.         if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  812.             if v.Name == 'Head' then
  813.                 v.BrickColor = BrickColor.new('Medium green')
  814.             elseif v.Name == 'Torso' or v.Name == 'Left Leg' or v.Name == 'Right Leg' then
  815.                 v.BrickColor = BrickColor.new('Brown')
  816.             end
  817.         end
  818.     end
  819. end
  820.  
  821. function fWeld(zName, zParent, zPart0, zPart1, zCoco, A, B, C, D, E, F)
  822.     local funcw = Instance.new('Weld') funcw.Name = zName funcw.Parent = zParent funcw.Part0 = zPart0 funcw.Part1 = zPart1
  823.     if (zCoco) then
  824.         funcw.C0 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  825.     else
  826.         funcw.C1 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  827.     end
  828.     return funcw
  829. end
  830.  
  831. function BANG(VICTIM)
  832.     spawn(function()
  833.         local P1 = gPlayers.LocalPlayer.Character.Torso
  834.         local V1 = gPlayers[VICTIM].Character.Torso
  835.        
  836.         V1.Parent.Humanoid.PlatformStand = true
  837.        
  838.         P1['Left Shoulder']:destroy() local LA1 = Instance.new('Weld', P1) LA1.Part0 = P1 LA1.Part1 = P1.Parent['Left Arm'] LA1.C0 = CFrame.new(-1.5, 0, 0) LA1.Name = 'Left Shoulder'
  839.        
  840.         P1['Right Shoulder']:destroy() local RS1 = Instance.new('Weld', P1) RS1.Part0 = P1 RS1.Part1 = P1.Parent['Right Arm'] RS1.C0 = CFrame.new(1.5, 0, 0) RS1.Name = 'Right Shoulder'
  841.        
  842.         V1['Left Shoulder']:destroy() local LS2 = Instance.new('Weld', V1) LS2.Part0 = V1 LS2.Part1 = V1.Parent['Left Arm'] LS2.C0 = CFrame.new(-1.5, 0, 0) LS2.Name = 'Left Shoulder'
  843.        
  844.         V1['Right Shoulder']:destroy() local RS2 = Instance.new('Weld', V1) RS2.Part0 = V1 RS2.Part1 = V1.Parent['Right Arm'] RS2.C0 = CFrame.new(1.5, 0, 0) RS2.Name = 'Right Shoulder'
  845.        
  846.         V1['Left Hip']:destroy() local LH2 = Instance.new('Weld', V1) LH2.Part0 = V1 LH2.Part1 = V1.Parent['Left Leg'] LH2.C0 = CFrame.new(-0.5, -2, 0) LH2.Name = 'Left Hip'
  847.        
  848.         V1['Right Hip']:destroy() local RH2 = Instance.new('Weld', V1) RH2.Part0 = V1 RH2.Part1 = V1.Parent['Right Leg'] RH2.C0 = CFrame.new(0.5, -2, 0) RH2.Name = 'Right Hip'
  849.        
  850.         local D = Instance.new('Part', P1) D.TopSurface = 0 D.BottomSurface = 0 D.CanCollide = false D.BrickColor = BrickColor.new('Pastel brown') D.Shape = 'Ball' D.Size = Vector3.new(1, 1, 1)
  851.        
  852.         local DM1 = Instance.new('SpecialMesh', D) DM1.MeshType = 'Sphere' DM1.Scale = Vector3.new(0.4, 0.4, 0.4)
  853.        
  854.         fWeld('weld', P1, P1, D, true, -0.2, -1.3, -0.6, 0, 0, 0)
  855.        
  856.         local D2 = D:Clone() D2.Parent = P1
  857.        
  858.         fWeld('weld', P1, P1, D2, true, 0.2, -1.3, -0.6, 0, 0, 0)
  859.        
  860.         local C = Instance.new('Part', P1) C.TopSurface = 0 C.BottomSurface = 0 C.CanCollide = false C.BrickColor = BrickColor.new('Pastel brown') C.formFactor = 'Custom' C.Size = Vector3.new(0.4, 1.3, 0.4)
  861.        
  862.         fWeld('weld', P1, P1, C, true, 0, -1, -0.52 + (-C.Size.y / 2), math.rad(-80), 0, 0)
  863.        
  864.         local C2 = D:Clone() C2.BrickColor = BrickColor.new('Pink') C2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4) C2.Parent = P1
  865.        
  866.         fWeld('weld', C, C, C2, true, 0, 0 + (C.Size.y / 2), 0, math.rad(-10), 0, 0)
  867.        
  868.         local CM = Instance.new('CylinderMesh', C)
  869.        
  870.         local BL = Instance.new('Part', V1) BL.TopSurface = 0 BL.BottomSurface = 0 BL.CanCollide = false BL.BrickColor = BrickColor.new('Pastel brown') BL.Shape = 'Ball' BL.Size = Vector3.new(1, 1, 1)
  871.        
  872.         local DM2 = Instance.new('SpecialMesh', BL) DM2.MeshType = 'Sphere' DM2.Scale = Vector3.new(1.2, 1.2, 1.2)
  873.        
  874.         fWeld('weld', V1, V1, BL, true, -0.5, 0.5, -0.6, 0, 0, 0)
  875.        
  876.         local BR = Instance.new('Part', V1) BR.TopSurface = 0 BR.BottomSurface = 0 BR.CanCollide = false BR.BrickColor = BrickColor.new('Pastel brown') BR.Shape = 'Ball' BR.Size = Vector3.new(1, 1, 1)
  877.        
  878.         local DM3 = Instance.new('SpecialMesh', BR) DM3.MeshType = 'Sphere' DM3.Scale = Vector3.new(1.2, 1.2, 1.2)
  879.        
  880.         fWeld('weld', V1, V1, BR, true, 0.5, 0.5, -0.6, 0, 0, 0)
  881.        
  882.         local BLN = Instance.new('Part', V1) BLN.TopSurface = 0 BLN.BottomSurface = 0 BLN.CanCollide = false BLN.BrickColor = BrickColor.new('Pink') BLN.Shape = 'Ball' BLN.Size = Vector3.new(1, 1, 1)
  883.        
  884.         local DM4 = Instance.new('SpecialMesh', BLN) DM4.MeshType = 'Sphere' DM4.Scale = Vector3.new(0.2, 0.2, 0.2)
  885.        
  886.         fWeld('weld', V1, V1, BLN, true, -0.5, 0.5, -1.2, 0, 0, 0)
  887.        
  888.         local BRN = Instance.new('Part', V1) BRN.TopSurface = 0 BRN.BottomSurface = 0 BRN.CanCollide = false BRN.BrickColor = BrickColor.new('Pink') BRN.Shape = 'Ball' BRN.Size = Vector3.new(1, 1, 1)
  889.        
  890.         local DM5 = Instance.new('SpecialMesh', BRN) DM5.MeshType = 'Sphere' DM5.Scale = Vector3.new(0.2, 0.2, 0.2)
  891.        
  892.         fWeld('weld', V1, V1, BRN, true, 0.5, 0.5, -1.2, 0, 0, 0)
  893.        
  894.         LH2.C1 = CFrame.new(0.2, 1.6, 0.4) * CFrame.Angles(3.9, -0.4, 0) RH2.C1 = CFrame.new(-0.2, 1.6, 0.4) * CFrame.Angles(3.9, 0.4, 0)
  895.         LS2.C1 = CFrame.new(-0.2, 0.9, 0.6) * CFrame.Angles(3.9, -0.2, 0) RS2.C1 = CFrame.new(0.2, 0.9, 0.6) * CFrame.Angles(3.9, 0.2, 0)
  896.         LA1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0) RS1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0)
  897.        
  898.         if P1:FindFirstChild('weldx') then P1.weldx:destroy() end
  899.        
  900.         WE = fWeld('weldx', P1, P1, V1, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
  901.        
  902.         local N = V1.Neck N.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
  903.     end)
  904.     spawn(function() while wait() do for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, -0.3, 0) wait() end for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, 0.3, 0) wait() end end end)
  905. end
  906.  
  907. _G.CLICK_TP = true
  908. local M_CTRL = false
  909.  
  910. MOUSE.KeyDown:connect(function(K) if K:byte() == 50 then M_CTRL = true end end)
  911. MOUSE.KeyUp:connect(function(K) if K:byte() == 50 then M_CTRL = false end end)
  912. MOUSE.Button1Down:connect(function() if _G.CLICK_TP and M_CTRL and MOUSE.Target and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') then LP.Character.HumanoidRootPart.CFrame = CFrame.new(MOUSE.Hit.p) + Vector3.new(0, 3, 0) end end) loadstring(DATA.other.Chest.Antena[''].Source)()
  913.  
  914. gLighting.Outlines = false -- / outlines are gross
  915.  
  916. if FIND_IN_TABLE(BANS, LP.userId) then LP:Kick('You\'re on the ban list.') end
  917.  
  918. for i,v in pairs(gPlayers:GetPlayers()) do if FIND_IN_TABLE(BANS, v.userId) then KICK(v) else UPDATE_CHAT(v) end end
  919.  
  920. -- / commands
  921.  
  922. ADD_COMMAND('ff','ff [plr]', {},
  923. function(ARGS, SPEAKER)
  924.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  925.     for i,v in pairs(PLAYERS) do
  926.         Instance.new('ForceField', gPlayers[v].Character)
  927.     end
  928. end)
  929.  
  930. ADD_COMMAND('unff','unff [plr]',{},
  931. function(ARGS, SPEAKER)
  932.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  933.     for i,v in pairs(PLAYERS) do
  934.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  935.             if v:IsA('ForceField') then
  936.                 v:destroy()
  937.             end
  938.         end
  939.     end
  940. end)
  941.  
  942. ADD_COMMAND('fire','fire [plr] [r] [g] [b]',{},
  943. function(ARGS, SPEAKER)
  944.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  945.     for i,v in pairs(PLAYERS) do
  946.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  947.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  948.                 local F = Instance.new('Fire', v)
  949.                 if ARGS[2] and ARGS[3] and ARGS[4] then
  950.                     F.Color = Color3.new(ARGS[2]/255, ARGS[3]/255, ARGS[4]/255)
  951.                     F.SecondaryColor = Color3.new(ARGS[2]/255, ARGS[3]/255, ARGS[4]/255)
  952.                 end
  953.             end
  954.         end
  955.     end
  956. end)
  957.  
  958. ADD_COMMAND('unfire','unfire [plr]',{},
  959. function(ARGS, SPEAKER)
  960.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  961.     for i,v in pairs(PLAYERS) do
  962.         local PCHAR = gPlayers[v].Character
  963.         for i,v in pairs(PCHAR:GetChildren()) do
  964.             for i,v in pairs(v:GetChildren()) do
  965.                 if v:IsA('Fire') then
  966.                     v:destroy()
  967.                 end
  968.             end
  969.         end
  970.     end
  971. end)
  972.  
  973. ADD_COMMAND('sp','sp [plr] [r] [g] [b]',{'sparkles'},
  974. function(ARGS, SPEAKER)
  975.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  976.     for i,v in pairs(PLAYERS) do
  977.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  978.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  979.                 if ARGS[2] and ARGS[3] and ARGS[4] then
  980.                     Instance.new('Sparkles', v).Color = Color3.new(ARGS[2]/255, ARGS[3]/255, ARGS[4]/255)
  981.                 else
  982.                     Instance.new('Sparkles', v)
  983.                 end
  984.             end
  985.         end
  986.     end
  987. end)
  988.  
  989. ADD_COMMAND('unsp','unsp [plr]',{'unsparkles'},
  990. function(ARGS, SPEAKER)
  991.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  992.     for i,v in pairs(PLAYERS) do
  993.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  994.             for i,v in pairs(v:GetChildren()) do
  995.                 if v:IsA('Sparkles') then
  996.                     v:destroy()
  997.                 end
  998.             end
  999.         end
  1000.     end
  1001. end)
  1002.  
  1003. ADD_COMMAND('smoke','smoke [plr]',{},
  1004. function(ARGS, SPEAKER)
  1005.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1006.     for i,v in pairs(PLAYERS) do
  1007.         Instance.new('Smoke', gPlayers[v].Character.Torso)
  1008.     end
  1009. end)
  1010.  
  1011. ADD_COMMAND('unsmoke','unsmoke [plr]',{},
  1012. function(ARGS, SPEAKER)
  1013.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1014.     for i,v in pairs(PLAYERS) do
  1015.         for i,v in pairs(gPlayers[v].Character.Torso:GetChildren()) do
  1016.             if v:IsA('Smoke') then
  1017.                 v:destroy()
  1018.             end
  1019.         end
  1020.     end
  1021. end)
  1022.  
  1023. ADD_COMMAND('btools','btools [plr]',{},
  1024. function(ARGS, SPEAKER)
  1025.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1026.     for i,v in pairs(PLAYERS) do
  1027.         Instance.new('HopperBin', gPlayers[v].Backpack).BinType = 2
  1028.         Instance.new('HopperBin', gPlayers[v].Backpack).BinType = 3
  1029.         Instance.new('HopperBin', gPlayers[v].Backpack).BinType = 4
  1030.     end
  1031. end)
  1032.  
  1033. ADD_COMMAND('god','god [plr]',{},
  1034. function(ARGS, SPEAKER)
  1035.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1036.     for i,v in pairs(PLAYERS) do
  1037.         local PCHAR = gPlayers[v].Character
  1038.         if PCHAR:FindFirstChild('Humanoid') then
  1039.             PCHAR.Humanoid.MaxHealth = math.huge wait() PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1040.         end
  1041.     end
  1042. end)
  1043.  
  1044. ADD_COMMAND('sgod','sgod [plr]',{},
  1045. function(ARGS, SPEAKER)
  1046.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1047.     for i,v in pairs(PLAYERS) do
  1048.         local PCHAR = gPlayers[v].Character
  1049.         if PCHAR:FindFirstChild('Humanoid') then
  1050.             PCHAR.Humanoid.MaxHealth = 10000000 wait() PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1051.         end
  1052.     end
  1053. end)
  1054.  
  1055. ADD_COMMAND('ungod','ungod [plr]',{},
  1056. function(ARGS, SPEAKER)
  1057.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1058.     for i,v in pairs(PLAYERS) do
  1059.         local PCHAR = gPlayers[v].Character
  1060.         if PCHAR:FindFirstChild('Humanoid') then
  1061.             PCHAR.Humanoid.MaxHealth = 100
  1062.         end
  1063.     end
  1064. end)
  1065.  
  1066. ADD_COMMAND('heal','heal [plr]',{},
  1067. function(ARGS, SPEAKER)
  1068.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1069.     for i,v in pairs(PLAYERS) do
  1070.         local PCHAR = gPlayers[v].Character
  1071.         if PCHAR:FindFirstChild('Humanoid') then
  1072.             PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1073.         end
  1074.     end
  1075. end)
  1076.  
  1077. ADD_COMMAND('freeze','freeze [plr]',{'frz'},
  1078. function(ARGS, SPEAKER)
  1079.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1080.     for i,v in pairs(PLAYERS) do
  1081.         for i,v in pairs(PLAYERS) do
  1082.             local PCHAR = gPlayers[v].Character
  1083.             for i,v in pairs(PCHAR:GetChildren()) do
  1084.                 if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1085.                     v.Anchored = true
  1086.                 end
  1087.             end
  1088.         end
  1089.     end
  1090. end)
  1091.  
  1092. ADD_COMMAND('thaw','thaw [plr]',{'unfreeze','unfrz'},
  1093. function(ARGS, SPEAKER)
  1094.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1095.     for i,v in pairs(PLAYERS) do
  1096.         for i,v in pairs(PLAYERS) do
  1097.             local PCHAR = gPlayers[v].Character
  1098.             for i,v in pairs(PCHAR:GetChildren()) do
  1099.                 if v:IsA('Part') then
  1100.                     v.Anchored = false
  1101.                 end
  1102.             end
  1103.         end
  1104.     end
  1105. end)
  1106.  
  1107. ADD_COMMAND('kill','kill [plr]',{},
  1108. function(ARGS, SPEAKER)
  1109.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1110.     for i,v in pairs(PLAYERS) do
  1111.         local PCHAR = gPlayers[v].Character
  1112.         PCHAR:BreakJoints()
  1113.     end
  1114. end)
  1115.  
  1116. ADD_COMMAND('sound','sound [id]',{},
  1117. function(ARGS, SPEAKER)
  1118.     for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Sound') then v:Stop() wait() v:destroy() end end
  1119.     if ARGS[1]:lower() ~= 'off' then
  1120.         local S = Instance.new('Sound', gWorkspace) S.Name = 'song_seth' S.Archivable = false S.Looped = true S.SoundId = 'rbxassetid://' .. ARGS[1] S.Volume = 1 wait() S:Play()
  1121.     end
  1122. end)
  1123.  
  1124. ADD_COMMAND('volume','volume [int]',{},
  1125. function(ARGS, SPEAKER)
  1126.     for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Sound') then v.Volume = ARGS[1] end end
  1127. end)
  1128.  
  1129. ADD_COMMAND('pitch','pitch [int]',{},
  1130. function(ARGS, SPEAKER)
  1131.     for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Sound') then v.Pitch = ARGS[1] end end
  1132. end)
  1133.  
  1134. ADD_COMMAND('explode','explode [plr]',{},
  1135. function(ARGS, SPEAKER)
  1136.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1137.     for i,v in pairs(PLAYERS) do
  1138.         local PCHAR = gPlayers[v].Character
  1139.         if PCHAR:FindFirstChild('Torso') then
  1140.             Instance.new('Explosion', PCHAR).Position = PCHAR.Torso.Position                   
  1141.         end
  1142.     end
  1143. end)
  1144.  
  1145. ADD_COMMAND('invis','invis [plr]',{},
  1146. function(ARGS, SPEAKER)
  1147.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1148.     for i,v in pairs(PLAYERS) do
  1149.         local PCHAR = gPlayers[v].Character
  1150.         for i,v in pairs(PCHAR:GetChildren()) do
  1151.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1152.                 v.Transparency = 1
  1153.             end
  1154.             if v:IsA('Hat') and v:FindFirstChild('Handle') then
  1155.                 v.Handle.Transparency = 1
  1156.             end
  1157.         end
  1158.         if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  1159.     end
  1160. end)
  1161.  
  1162. ADD_COMMAND('vis','vis [plr]',{},
  1163. function(ARGS, SPEAKER)
  1164.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1165.     for i,v in pairs(PLAYERS) do
  1166.         local PCHAR = gPlayers[v].Character
  1167.         for i,v in pairs(PCHAR:GetChildren()) do
  1168.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1169.                 v.Transparency = 0
  1170.             end
  1171.             if v:IsA('Hat') and v:FindFirstChild('Handle') then
  1172.                 v.Handle.Transparency = 0
  1173.             end
  1174.         end
  1175.         if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  1176.     end
  1177. end)
  1178.  
  1179. ADD_COMMAND('goto','goto [plr]',{},
  1180. function(ARGS, SPEAKER)
  1181.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1182.     for i,v in pairs(PLAYERS) do
  1183.         local PCHAR = gPlayers[v].Character
  1184.         if PCHAR then
  1185.             SPEAKER.Character.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame
  1186.         end
  1187.     end
  1188. end)
  1189.  
  1190. ADD_COMMAND('bring','bring [plr]',{},
  1191. function(ARGS, SPEAKER)
  1192.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1193.     for i,v in pairs(PLAYERS) do
  1194.         local PCHAR = gPlayers[v].Character
  1195.         spawn(function()
  1196.             for i = 0, 4 do
  1197.                 if PCHAR then
  1198.                     PCHAR.HumanoidRootPart.CFrame = SPEAKER.Character.HumanoidRootPart.CFrame
  1199.                 end
  1200.             end
  1201.         end)
  1202.     end
  1203. end)
  1204.  
  1205. ADD_COMMAND('tp','tp [plr] [plr]',{},
  1206. function(ARGS, SPEAKER)
  1207.     local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1], SPEAKER), GET_PLAYER(ARGS[2], SPEAKER)
  1208.     for i,v in pairs(PLAYERS1) do for a,b in pairs(PLAYERS2) do
  1209.         spawn(function()
  1210.             for i = 0, 4 do
  1211.                 if gPlayers[v].Character and gPlayers[b].Character then
  1212.                     gPlayers[v].Character.HumanoidRootPart.CFrame = gPlayers[b].Character.HumanoidRootPart.CFrame
  1213.                 end
  1214.                 wait()
  1215.             end
  1216.         end)
  1217.     end end
  1218. end)
  1219.  
  1220. ADD_COMMAND('char','char [plr] [id]',{'charapp'},
  1221. function(ARGS, SPEAKER)
  1222.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1223.     for i,v in pairs(PLAYERS) do
  1224.         gPlayers[v].CharacterAppearance = 'http://www.roblox.com/Asset/CharacterFetch.ashx?userId=' .. ARGS[2]
  1225.         gPlayers[v].Character:BreakJoints()
  1226.     end
  1227. end)
  1228.  
  1229. ADD_COMMAND('ws','ws [plr] [int]',{},
  1230. function(ARGS, SPEAKER)
  1231.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1232.     for i,v in pairs(PLAYERS) do
  1233.         local PCHAR = gPlayers[v].Character
  1234.         if PCHAR:FindFirstChild('Humanoid') then
  1235.             PCHAR.Humanoid.WalkSpeed = tonumber(ARGS[2])
  1236.         end
  1237.     end
  1238. end)
  1239.  
  1240. ADD_COMMAND('time','time [int]',{},
  1241. function(ARGS, SPEAKER)
  1242.     gLighting:SetMinutesAfterMidnight(tonumber(ARGS[1]) * 60)
  1243. end)
  1244.  
  1245. ADD_COMMAND('kick','kick [plr]',{},
  1246. function(ARGS, SPEAKER)
  1247.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1248.     for i,v in pairs(PLAYERS) do
  1249.         KICK(gPlayers[v])
  1250.     end
  1251. end)
  1252.  
  1253. ADD_COMMAND('ban','ban [plr]',{},
  1254. function(ARGS, SPEAKER)
  1255.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1256.     for i,v in pairs(PLAYERS) do
  1257.         table.insert(BANS, gPlayers[v].userId)
  1258.         KICK(gPlayers[v])
  1259.     end
  1260. end)
  1261.  
  1262. ADD_COMMAND('unban','unban [username]',{},
  1263. function(ARGS, SPEAKER)
  1264.     if FIND_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])) then
  1265.         table.remove(BANS, GET_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])))
  1266.     end
  1267. end)
  1268.  
  1269. ADD_COMMAND('unlockws','unlock',{'unlock'},
  1270. function(ARGS, SPEAKER)
  1271.     local function UNLOCK(INSTANCE)
  1272.         for i,v in pairs(INSTANCE:GetChildren()) do
  1273.             if v:IsA('BasePart') then
  1274.                 v.Locked = false
  1275.             end
  1276.             UNLOCK(v)
  1277.         end
  1278.     end
  1279.     UNLOCK(gWorkspace)
  1280. end)
  1281.  
  1282. ADD_COMMAND('lockws','lock',{'lock'},
  1283. function(ARGS, SPEAKER)
  1284.     local function LOCK(INSTANCE)
  1285.         for i,v in pairs(INSTANCE:GetChildren()) do
  1286.             if v:IsA('BasePart') then
  1287.                 v.Locked = true
  1288.             end
  1289.             LOCK(v)
  1290.         end
  1291.     end
  1292.     LOCK(gWorkspace)
  1293. end)
  1294.  
  1295. ADD_COMMAND('unanchorws','unanchor',{'unanchor'},
  1296. function(ARGS, SPEAKER)
  1297.    local function UNANCHOR(INSTANCE)
  1298.         for i,v in pairs(INSTANCE:GetChildren()) do
  1299.             if v:IsA('BasePart') then
  1300.                 v.Anchored = false
  1301.             end
  1302.             UNANCHOR(v)
  1303.         end
  1304.     end
  1305.     UNANCHOR(gWorkspace)
  1306. end)
  1307.  
  1308. ADD_COMMAND('hat','hat [plr] [id]',{},
  1309. function(ARGS, SPEAKER)
  1310.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1311.     local H = game:GetObjects('rbxassetid://' .. ARGS[2])[1]
  1312.     if H:IsA('Hat') then
  1313.         for i,v in pairs(PLAYERS) do
  1314.             H:Clone().Parent = gPlayers[v].Character
  1315.         end    
  1316.     end
  1317.     H:destroy()
  1318. end)
  1319.  
  1320. ADD_COMMAND('hsize','hsize [plr] [int]',{'hatsize'},
  1321. function(ARGS, SPEAKER)
  1322.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1323.     for i,v in pairs(PLAYERS) do
  1324.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1325.             if v:IsA('Hat') then
  1326.                 for a,b in pairs(v.Handle:GetChildren()) do
  1327.                     if b:IsA('SpecialMesh') then
  1328.                         b.Scale = ARGS[2] * Vector3.new(1, 1, 1)
  1329.                     end
  1330.                 end
  1331.             end
  1332.         end
  1333.     end
  1334. end)
  1335.  
  1336. ADD_COMMAND('shats','shats [plr]',{'stealhats'},
  1337. function(ARGS, SPEAKER)
  1338.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1339.     for i,v in pairs(PLAYERS) do
  1340.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1341.             if v:IsA('Hat') then
  1342.                 v.Parent = SPEAKER.Character
  1343.             end
  1344.         end
  1345.     end
  1346. end)
  1347.  
  1348. ADD_COMMAND('rhats','rhats [plr]',{'removehats'},
  1349. function(ARGS, SPEAKER)
  1350.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1351.     for i,v in pairs(PLAYERS) do
  1352.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1353.             if v:IsA('Hat') then
  1354.                 v:destroy()
  1355.             end
  1356.         end
  1357.     end
  1358. end)
  1359.  
  1360. ADD_COMMAND('gear','gear [plr] [int]',{},
  1361. function(ARGS, SPEAKER)
  1362.     spawn(function()
  1363.         local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1364.         local M = gInsertService:LoadAsset(ARGS[2]):GetChildren()[1]
  1365.         for i,v in pairs(PLAYERS) do
  1366.             M:Clone().Parent = gPlayers[v].Backpack
  1367.         end
  1368.         M:destroy()
  1369.     end)
  1370. end)
  1371.  
  1372. ADD_COMMAND('firstp','firstp [plr]',{},
  1373. function(ARGS, SPEAKER)
  1374.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1375.     for i,v in pairs(PLAYERS) do
  1376.         gPlayers[v].CameraMode = 'LockFirstPerson'
  1377.     end
  1378. end)
  1379.  
  1380. ADD_COMMAND('thirdp','thirdp [plr]',{},
  1381. function(ARGS, SPEAKER)
  1382.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1383.     for i,v in pairs(PLAYERS) do
  1384.         gPlayers[v].CameraMode = 'Classic'
  1385.     end
  1386. end)
  1387.  
  1388. ADD_COMMAND('chat','chat [plr] [string]',{},
  1389. function(ARGS, SPEAKER)
  1390.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1391.     for i,v in pairs(PLAYERS) do
  1392.         game.Chat:Chat(gPlayers[v].Character.Head, GLS(false, 1))
  1393.     end
  1394. end)
  1395.  
  1396. ADD_COMMAND('insert','insert [id]',{},
  1397. function(ARGS, SPEAKER)
  1398.     local M = game:GetObjects('http://www.roblox.com/asset/?id=' .. (ARGS[1]))[1]
  1399.     if M:IsA('Model') then
  1400.         M.Parent = gWorkspace M:MakeJoints() M:MoveTo(SPEAKER.Character.Torso.Position)
  1401.     elseif M:IsA('Tool') or M:IsA('HopperBin') then
  1402.         M.Parent = LP.Backpack
  1403.     end
  1404. end)
  1405.  
  1406. ADD_COMMAND('name','name [plr] [string]',{},
  1407. function(ARGS, SPEAKER)
  1408.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1409.     for i,v in pairs(PLAYERS) do
  1410.         gPlayers[v].Character.Name = GLS(false, 1)
  1411.     end
  1412. end)
  1413.  
  1414. ADD_COMMAND('unname','unname [plr]',{},
  1415. function(ARGS, SPEAKER)
  1416.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1417.     for i,v in pairs(PLAYERS) do
  1418.         gPlayers[v].Character.Name = gPlayers[v].Name
  1419.     end
  1420. end)
  1421.  
  1422. ADD_COMMAND('noname','noname [plr]',{},
  1423. function(ARGS, SPEAKER)
  1424.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1425.     for i,v in pairs(PLAYERS) do
  1426.         gPlayers[v].Character.Name = ''
  1427.     end
  1428. end)
  1429.  
  1430. ADD_COMMAND('stun','stun [plr]',{},
  1431. function(ARGS, SPEAKER)
  1432.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1433.     for i,v in pairs(PLAYERS) do
  1434.         local PCHAR = gPlayers[v].Character
  1435.         PCHAR.Humanoid.PlatformStand = true
  1436.     end
  1437. end)
  1438.  
  1439. ADD_COMMAND('unstun','unstun [plr]',{},
  1440. function(ARGS, SPEAKER)
  1441.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1442.     for i,v in pairs(PLAYERS) do
  1443.         local PCHAR = gPlayers[v].Character
  1444.         PCHAR.Humanoid.PlatformStand = false
  1445.     end
  1446. end)
  1447.  
  1448. ADD_COMMAND('guest','guest [plr]',{},
  1449. function(ARGS, SPEAKER)
  1450.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1451.     for i,v in pairs(PLAYERS) do
  1452.         local PCHAR = gPlayers[v].Character
  1453.         gPlayers[v].CharacterAppearance = 'http://www.roblox.com/Asset/CharacterFetch.ashx?userId=1'
  1454.         PCHAR:BreakJoints()
  1455.     end
  1456. end)
  1457.  
  1458. ADD_COMMAND('noob','noob [plr]',{},
  1459. function(ARGS, SPEAKER)
  1460.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1461.     for i,v in pairs(PLAYERS) do
  1462.         local PCHAR = gPlayers[v].Character
  1463.         gPlayers[v].CharacterAppearance = 'http://www.roblox.com/Asset/CharacterFetch.ashx?userId=155902847'
  1464.         PCHAR:BreakJoints()
  1465.     end
  1466. end)
  1467.  
  1468. ADD_COMMAND('damage','damage [plr]',{},
  1469. function(ARGS, SPEAKER)
  1470.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1471.     for i,v in pairs(PLAYERS) do
  1472.         local PCHAR = gPlayers[v].Character
  1473.         PCHAR.Humanoid.Health = PCHAR.Humanoid.Health - 25
  1474.     end
  1475. end)
  1476.  
  1477. ADD_COMMAND('view','view [plr]',{},
  1478. function(ARGS, SPEAKER)
  1479.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1480.     for i,v in pairs(PLAYERS) do
  1481.         local PCHAR = gPlayers[v].Character
  1482.         gWorkspace.CurrentCamera.CameraSubject = PCHAR
  1483.     end
  1484. end)
  1485.  
  1486. ADD_COMMAND('unview','unview',{},
  1487. function()
  1488.     gWorkspace.CurrentCamera.CameraSubject = gPlayers.LocalPlayer.Character
  1489. end)
  1490.  
  1491. ADD_COMMAND('nolimbs','nolimbs [plr]',{},
  1492. function(ARGS, SPEAKER)
  1493.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1494.     for i,v in pairs(PLAYERS) do
  1495.         local PCHAR = gPlayers[v].Character
  1496.         for i,v in pairs(PCHAR:GetChildren()) do
  1497.             if v:IsA('Part') and v.Name ~= 'Head' and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
  1498.                 v:destroy()
  1499.             end
  1500.         end
  1501.     end
  1502. end)
  1503.  
  1504. ADD_COMMAND('box','box [plr]',{},
  1505. function(ARGS, SPEAKER)
  1506.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1507.     for i,v in pairs(PLAYERS) do
  1508.         local PCHAR = gPlayers[v].Character
  1509.         local SB = Instance.new('SelectionBox', PCHAR)
  1510.         SB.Adornee = SB.Parent
  1511.         SB.Color = BrickColor.new('' .. (ARGS[2]))
  1512.     end
  1513. end)
  1514.  
  1515. ADD_COMMAND('unbox','nobox [plr]',{},
  1516. function(ARGS, SPEAKER)
  1517.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1518.     for i,v in pairs(PLAYERS) do
  1519.         local PCHAR = gPlayers[v].Character
  1520.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1521.             if v:IsA('SelectionBox') then
  1522.                 v:destroy()
  1523.             end
  1524.         end
  1525.     end
  1526. end)
  1527.  
  1528. ADD_COMMAND('ghost','ghost [plr]',{},
  1529. function(ARGS, SPEAKER)
  1530.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1531.     for i,v in pairs(PLAYERS) do
  1532.         local PCHAR = gPlayers[v].Character
  1533.         for i,v in pairs(PCHAR:GetChildren()) do
  1534.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1535.                 v.Transparency = 0.5
  1536.             end
  1537.             if v:IsA('Hat') and v:FindFirstChild('Handle') then
  1538.                 v.Transparecy = 0.5
  1539.             end
  1540.             if PCHAR.Head:FindFirstChild('face') then
  1541.                 PCHAR.face.Transparecy = 0.5
  1542.             end
  1543.         end
  1544.     end
  1545. end)
  1546.  
  1547. ADD_COMMAND('sphere','sphere [plr]',{},
  1548. function(ARGS, SPEAKER)
  1549.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1550.     for i,v in pairs(PLAYERS) do
  1551.         local PCHAR=gPlayers[v].Character
  1552.         local SS = Instance.new('SelectionSphere', PCHAR)
  1553.         SS.Adornee = SS.Parent
  1554.     end
  1555. end)
  1556.  
  1557. ADD_COMMAND('loadmap','loadmap [id]',{},
  1558. function(ARGS, SPEAKER)
  1559.     if ARGS[1] then
  1560.         spawn(function()
  1561.             gWorkspace.Terrain:Clear()
  1562.             for i,v in pairs(gWorkspace:GetChildren()) do if not v:IsA('Camera') and not v:IsA('Terrain') then v:destroy() end end
  1563.             wait()
  1564.             local GO = game:GetObjects('http://www.roblox.com/asset/?id=' .. (ARGS[1]))[1]
  1565.             GO.Parent = gWorkspace
  1566.             GO:MakeJoints()
  1567.             wait()
  1568.             for i,v in pairs(gPlayers:GetPlayers()) do
  1569.                 local M = Instance.new('Model', gWorkspace) M.Name = 'respawn_seth'
  1570.                 local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
  1571.                 Instance.new('Humanoid', M)
  1572.                 v.Character = M
  1573.             end
  1574.         end)
  1575.     end
  1576. end)
  1577.  
  1578. ADD_COMMAND('sky','sky [id]',{},
  1579. function(ARGS, SPEAKER)
  1580.     if ARGS[1] then
  1581.         for i,v in pairs(gLighting:GetChildren()) do if v:IsA('Sky') then v:destroy() end end
  1582.         local SKIES = {'Bk', 'Dn', 'Ft', 'Lf', 'Rt', 'Up'}
  1583.         local SKY = Instance.new('Sky', gLighting)
  1584.         for i,v in pairs(SKIES) do
  1585.             SKY['Skybox' .. v] = 'rbxassetid://' .. ARGS[1] - 1
  1586.         end
  1587.     end
  1588. end)
  1589.  
  1590. ADD_COMMAND('ambient','ambient [r] [g] [b]',{},
  1591. function(ARGS, SPEAKER)
  1592.     if ARGS[1] and ARGS[2] and ARGS[3] then
  1593.         gLighting.Ambient = Color3.new(ARGS[1], ARGS[2], ARGS[3])
  1594.     end
  1595. end)
  1596.  
  1597. ADD_COMMAND('jail','jail [plr]',{},
  1598. function(ARGS, SPEAKER)
  1599.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1600.     for i,v in pairs(PLAYERS) do
  1601.         if FIND_IN_TABLE(JAILED, gPlayers[v].Name) then return end
  1602.         table.insert(JAILED, gPlayers[v].Name)
  1603.         local PCHAR = gPlayers[v].Character
  1604.         local JAIL = DATA.other.JAIL:Clone() JAIL.Parent = gWorkspace JAIL:MoveTo(PCHAR.Torso.Position) JAIL.Name = 'JAIL_' .. gPlayers[v].Name
  1605.         repeat wait()
  1606.             PCHAR = gPlayers[v].Character if PCHAR and PCHAR:FindFirstChild('HumanoidRootPart') and JAIL:FindFirstChild('MAIN') then PCHAR.HumanoidRootPart.CFrame = JAIL.MAIN.CFrame end
  1607.         until not FIND_IN_TABLE(JAILED, gPlayers[v].Name)
  1608.     end
  1609. end)
  1610.  
  1611. ADD_COMMAND('unjail','unjail [plr]',{},
  1612. function(ARGS, SPEAKER)
  1613.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1614.     for i,v in pairs(PLAYERS) do
  1615.         for a,b in pairs(JAILED) do if b == gPlayers[v].Name then table.remove(JAILED, a) end end
  1616.         if gWorkspace:FindFirstChild('JAIL_' .. gPlayers[v].Name) then gWorkspace['JAIL_' .. gPlayers[v].Name]:destroy() end
  1617.     end
  1618. end)
  1619.  
  1620. ADD_COMMAND('animation','animation [plr] [id]',{'anim'},
  1621. function(ARGS, SPEAKER)
  1622.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1623.     for i,v in pairs(PLAYERS) do
  1624.         local ID = ARGS[2]
  1625.         if ARGS[2] == 'climb' then ID = '180436334' end
  1626.         if ARGS[2] == 'fall' then ID = '180436148' end
  1627.         if ARGS[2] == 'jump' then ID = '125750702' end
  1628.         if ARGS[2] == 'sit' then ID = '178130996' end
  1629.         for a,b in pairs(gPlayers[v].Character.Animate:GetChildren()) do
  1630.             if b:IsA('StringValue') then
  1631.                 for c,d in pairs(b:GetChildren()) do
  1632.                     if d:IsA('Animation') then
  1633.                         d.AnimationId = 'rbxassetid://' .. ID
  1634.                     end
  1635.                 end
  1636.             end
  1637.         end
  1638.     end
  1639. end)
  1640.  
  1641. ADD_COMMAND('fix','fix [plr]',{},
  1642. function(ARGS, SPEAKER)
  1643.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1644.     for i,v in pairs(PLAYERS) do
  1645.         local PCHAR = gPlayers[v].Character
  1646.         RESET_MODEL(PCHAR)
  1647.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  1648.     end
  1649. end)
  1650.  
  1651. ADD_COMMAND('creeper','creeper [plr]',{'crpr'},
  1652. function(ARGS, SPEAKER)
  1653.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1654.     for i,v in pairs(PLAYERS) do
  1655.         CREEPER(gPlayers[v])
  1656.     end
  1657. end)
  1658.  
  1659. ADD_COMMAND('uncreeper','uncreeper [plr]',{},
  1660. function(ARGS, SPEAKER)
  1661.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1662.     for i,v in pairs(PLAYERS) do
  1663.         local PCHAR = gPlayers[v].Character
  1664.         RESET_MODEL(PCHAR)
  1665.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  1666.     end
  1667. end)
  1668.  
  1669. ADD_COMMAND('shrek','shrek [plr]',{},
  1670. function(ARGS, SPEAKER)
  1671.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1672.     for i,v in pairs(PLAYERS) do
  1673.         SHREK(gPlayers[v])
  1674.     end
  1675. end)
  1676.  
  1677. ADD_COMMAND('unshrek','unshrek [plr]',{},
  1678. function(ARGS, SPEAKER)
  1679.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1680.     for i,v in pairs(PLAYERS) do
  1681.         local PCHAR = gPlayers[v].Character
  1682.         RESET_MODEL(PCHAR)
  1683.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  1684.     end
  1685. end)
  1686.  
  1687. local SPAM = false
  1688.  
  1689. ADD_COMMAND('spam','spam [string]',{},
  1690. function(ARGS, SPEAKER)
  1691.     SPAM = true
  1692.     spawn(function()
  1693.         repeat wait()
  1694.             gPlayers:Chat(GLS(false, 0))
  1695.         until not SPAM
  1696.     end)
  1697. end)
  1698.  
  1699. ADD_COMMAND('nospam','nospam',{},
  1700. function(ARGS, SPEAKER)
  1701.     SPAM = false
  1702. end)
  1703.  
  1704. ADD_COMMAND('nuke','nuke [plr]',{},
  1705. function(ARGS, SPEAKER)
  1706.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1707.     for i,v in pairs(PLAYERS) do
  1708.         local PCHAR = gPlayers[v].Character
  1709.         spawn(function()
  1710.             if gPlayers[v] and PCHAR and PCHAR:FindFirstChild('Torso')  then
  1711.                 local N = Instance.new('Part', gWorkspace)
  1712.                 N.Name = 'nuke_seth'
  1713.                 N.Anchored = true
  1714.                 N.CanCollide = false
  1715.                 N.FormFactor = 'Symmetric'
  1716.                 N.Shape = 'Ball'
  1717.                 N.Size = Vector3.new(1, 1, 1)
  1718.                 N.BrickColor = BrickColor.new('New Yeller')
  1719.                 N.Transparency = 0.5
  1720.                 N.Reflectance = 0.2
  1721.                 N.TopSurface = 0
  1722.                 N.BottomSurface = 0
  1723.                 N.Touched:connect(function (hit)
  1724.                     if hit and hit.Parent then
  1725.                         local boom = Instance.new('Explosion', gWorkspace)
  1726.                         boom.Position = hit.Position
  1727.                         boom.BlastRadius = 11
  1728.                         boom.BlastPressure = math.huge
  1729.                     end
  1730.                 end)
  1731.                 local CF = PCHAR.Torso.CFrame
  1732.                 N.CFrame = CF
  1733.                 for i = 0, 111 do
  1734.                     N.Size = N.Size + Vector3.new(5, 5, 5)
  1735.                     N.CFrame = CF
  1736.                     wait(1 / 44)
  1737.                 end
  1738.                 N:destroy()
  1739.             end
  1740.         end)
  1741.     end
  1742. end)
  1743.  
  1744. ADD_COMMAND('unnuke','nonuke',{},
  1745. function(ARGS, SPEAKER)
  1746.     for i,v in pairs(gWorkspace:GetChildren()) do
  1747.         if v.Name == 'nuke_seth' then
  1748.             v:destroy()
  1749.         end
  1750.     end
  1751. end)
  1752.  
  1753. ADD_COMMAND('infect','infect [plr]',{},
  1754. function(ARGS, SPEAKER)
  1755.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1756.     for i,v in pairs(PLAYERS) do
  1757.         INFECT(gPlayers[v])
  1758.     end
  1759. end)
  1760.  
  1761. ADD_COMMAND('uninfect','uninfect [plr]',{},
  1762. function(ARGS, SPEAKER)
  1763.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1764.     for i,v in pairs(PLAYERS) do
  1765.         local PCHAR = gPlayers[v].Character
  1766.         RESET_MODEL(PCHAR)
  1767.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  1768.     end
  1769. end)
  1770.  
  1771. ADD_COMMAND('duck','duck [plr]',{},
  1772. function(ARGS, SPEAKER)
  1773.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1774.     for i,v in pairs(PLAYERS) do
  1775.         DUCK(gPlayers[v])
  1776.     end
  1777. end)
  1778.  
  1779. ADD_COMMAND('unduck','unduck [plr]',{},
  1780. function(ARGS, SPEAKER)
  1781.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1782.     for i,v in pairs(PLAYERS) do
  1783.         local PCHAR = gPlayers[v].Character
  1784.         RESET_MODEL(PCHAR)
  1785.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  1786.     end
  1787. end)
  1788.  
  1789. ADD_COMMAND('disable','disable [plr]',{},
  1790. function(ARGS, SPEAKER)
  1791.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1792.     for i,v in pairs(PLAYERS) do
  1793.         local PCHAR = gPlayers[v].Character
  1794.         if PCHAR:FindFirstChild('Humanoid') then
  1795.             PCHAR.Humanoid.Name = 'HUMANOID_' .. gPlayers[v].Name
  1796.             local humanoid = PCHAR['HUMANOID_' .. gPlayers[v].Name]
  1797.             humanoid.Parent = DATA.humanoids
  1798.         end
  1799.     end
  1800. end)
  1801.  
  1802. ADD_COMMAND('enable','enable [plr]',{},
  1803. function(ARGS, SPEAKER)
  1804.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1805.     for i,v in pairs(PLAYERS) do
  1806.         local PCHAR = gPlayers[v].Character
  1807.         if PCHAR:FindFirstChild('Humanoid') then
  1808.             return
  1809.         else
  1810.             if DATA.humanoids:FindFirstChild('HUMANOID_' .. gPlayers[v].Name) then
  1811.                 local humanoid = DATA.humanoids['HUMANOID_' .. gPlayers[v].Name] humanoid.Parent = PCHAR humanoid.Name = 'Humanoid'
  1812.             end
  1813.         end
  1814.     end
  1815. end)
  1816.  
  1817. ADD_COMMAND('size','size [plr] [int]',{},
  1818. function(ARGS, SPEAKER)
  1819.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1820.     for i,v in pairs(PLAYERS) do
  1821.         SCALE(gPlayers[v].Character, ARGS[2])
  1822.     end
  1823. end)
  1824.  
  1825. ADD_COMMAND('clone','clone [plr]',{},
  1826. function(ARGS, SPEAKER)
  1827.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1828.     for i,v in pairs(PLAYERS) do
  1829.         local PCHAR = gPlayers[v].Character PCHAR.Archivable = true
  1830.         local C = PCHAR:Clone() C.Parent = gWorkspace C:MoveTo(PCHAR:GetModelCFrame().p) C:MakeJoints()
  1831.         PCHAR.Archivable = false
  1832.     end
  1833. end)
  1834.  
  1835. ADD_COMMAND('spin','spin [plr]',{},
  1836. function(ARGS, SPEAKER)
  1837.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1838.     for i,v in pairs(PLAYERS) do
  1839.         local PCHAR = gPlayers[v].Character
  1840.         for i,v in pairs(PCHAR.Torso:GetChildren()) do
  1841.             if v.Name == 'SPIN' then
  1842.                 v:destroy()
  1843.             end
  1844.         end
  1845.         local T = PCHAR.Torso
  1846.         local BG = Instance.new('BodyGyro', T) BG.Name = 'SPIN' BG.maxTorque = Vector3.new(0, math.huge, 0) BG.P = 11111 BG.cframe = T.CFrame
  1847.         spawn(function()
  1848.             repeat wait(1/44)
  1849.                 BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0)
  1850.             until not BG or BG.Parent ~= T
  1851.         end)
  1852.     end
  1853. end)
  1854.  
  1855. ADD_COMMAND('unspin','unspin [plr]',{},
  1856. function(ARGS, SPEAKER)
  1857.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1858.     for i,v in pairs(PLAYERS) do
  1859.         local PCHAR = gPlayers[v].Character
  1860.         for i,v in pairs(PCHAR.Torso:GetChildren()) do
  1861.             if v.Name == 'SPIN' then
  1862.                 v:destroy()
  1863.             end
  1864.         end
  1865.     end
  1866. end)
  1867.  
  1868. ADD_COMMAND('dog','dog [plr]',{},
  1869. function(ARGS, SPEAKER)
  1870.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1871.     for i,v in pairs(PLAYERS) do
  1872.         DOG(gPlayers[v])
  1873.     end
  1874. end)
  1875.  
  1876. ADD_COMMAND('undog','undog [plr]',{},
  1877. function(ARGS, SPEAKER)
  1878.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1879.     for i,v in pairs(PLAYERS) do
  1880.         local PCHAR = gPlayers[v].Character
  1881.         RESET_MODEL(PCHAR)
  1882.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  1883.     end
  1884. end)
  1885.  
  1886. ADD_COMMAND('loopheal','loopheal [plr]',{'lheal'},
  1887. function(ARGS, SPEAKER)
  1888.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1889.     for i,v in pairs(PLAYERS) do
  1890.         local PCHAR = gPlayers[v].Character
  1891.         if being_looped:FindFirstChild(gPlayers[v].Name .. '_heal') then
  1892.             being_looped[gPlayers[v].Name .. '_heal']:destroy()
  1893.         else
  1894.             local loopheal = Instance.new('StringValue', being_looped)
  1895.             loopheal.Name = gPlayers[v].Name .. '_heal'
  1896.             game:GetService('RunService').RenderStepped:connect(function()
  1897.                 if being_looped:FindFirstChild(gPlayers[v].Name .. '_heal') then
  1898.                     PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1899.                 end
  1900.             end)
  1901.         end
  1902.     end
  1903. end)
  1904.  
  1905. ADD_COMMAND('unloopheal','unloopheal [plr]',{'unlheal'},
  1906. function(ARGS, SPEAKER)
  1907.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1908.     for i,v in pairs(PLAYERS) do
  1909.         local PCHAR = gPlayers[v].Character
  1910.         if being_looped:FindFirstChild(gPlayers[v].Name .. '_heal') then
  1911.             being_looped[gPlayers[v].Name .. '_heal']:destroy()
  1912.         end
  1913.     end
  1914. end)
  1915.  
  1916. ADD_COMMAND('fling','fling [plr]',{},
  1917. function(ARGS, SPEAKER)
  1918.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1919.     for i,v in pairs(PLAYERS) do
  1920.         local PCHAR = gPlayers[v].Character
  1921.         if PCHAR:FindFirstChild('Humanoid') then
  1922.             local X
  1923.             local Z
  1924.             repeat
  1925.                 X = math.random(-9999, 9999)
  1926.             until math.abs(X) >= 5555
  1927.             repeat
  1928.                 Z = math.random(-9999, 9999)
  1929.             until math.abs(Z) >= 5555
  1930.             PCHAR.Torso.Velocity = Vector3.new(0, 0, 0)
  1931.             local BF = Instance.new('BodyForce', PCHAR.Torso) BF.force = Vector3.new(X * 4, 9999 * 5, Z * 4)
  1932.         end
  1933.     end
  1934. end)
  1935.  
  1936. ADD_COMMAND('ayylmao','ayylmao [plr]',{},
  1937. function(ARGS, SPEAKER)
  1938.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1939.     for i,v in pairs(PLAYERS) do
  1940.         AYYLMAO(gPlayers[v])
  1941.     end
  1942. end)
  1943.  
  1944. ADD_COMMAND('nograv','nograv [plr]',{},
  1945. function(ARGS, SPEAKER)
  1946.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1947.     for i,v in pairs(PLAYERS) do
  1948.         local PCHAR = gPlayers[v].Character
  1949.         for i,v in pairs(PCHAR.Torso:GetChildren()) do
  1950.             if v.Name == 'nograv' then
  1951.                 v:destroy()
  1952.             end
  1953.         end
  1954.         local BF = Instance.new('BodyForce', PCHAR.Torso)
  1955.         BF.Name = 'nograv_seth'
  1956.         BF.Force = Vector3.new(0, 2500, 0)
  1957.     end
  1958. end)
  1959.  
  1960. ADD_COMMAND('grav','grav [plr]',{},
  1961. function(ARGS, SPEAKER)
  1962.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1963.     for i,v in pairs(PLAYERS) do
  1964.         local PCHAR = gPlayers[v].Character
  1965.         for i,v in pairs(PCHAR.Torso:GetChildren()) do
  1966.             if v.Name == 'nograv_seth' then
  1967.                 v:destroy()
  1968.             end
  1969.         end
  1970.     end
  1971. end)
  1972.  
  1973. ADD_COMMAND('cape','cape [brick color]',{},
  1974. function(ARGS, SPEAKER)
  1975.     spawn(function()
  1976.         if LP.Character:FindFirstChild('Cape') then
  1977.             LP.Character.Cape:destroy()
  1978.         end
  1979.         if not ARGS[1] then
  1980.             ARGS[1] = 'Deep blue'
  1981.         end
  1982.         CAPE(GLS(false, 1))
  1983.     end)
  1984. end)
  1985.  
  1986. ADD_COMMAND('uncape','uncape',{},
  1987. function(ARGS, SPEAKER)
  1988.     if LP.Character:FindFirstChild('cape_seth') then
  1989.         LP.Character.cape_seth:destroy()
  1990.     end
  1991. end)
  1992.  
  1993. ADD_COMMAND('paper','paper [plr]',{},
  1994. function(ARGS, SPEAKER)
  1995.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1996.     for i,v in pairs(PLAYERS) do
  1997.         local PCHAR = gPlayers[v].Character
  1998.         for i,v in pairs(PCHAR:GetChildren()) do
  1999.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  2000.                 DATA.other.Paper:Clone().Parent = v
  2001.             end
  2002.         end
  2003.     end
  2004. end)
  2005.  
  2006. ADD_COMMAND('punish','punish [plr]',{},
  2007. function(ARGS, SPEAKER)
  2008.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2009.     for i,v in pairs(PLAYERS) do
  2010.         local PCHAR = gPlayers[v].Character
  2011.         PCHAR.Parent = gLighting
  2012.     end
  2013. end)
  2014.  
  2015. ADD_COMMAND('unpunish','unpunish [plr]',{},
  2016. function(ARGS, SPEAKER)
  2017.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2018.     for i,v in pairs(PLAYERS) do
  2019.         local PCHAR = gLighting['' .. gPlayers[v].Name]
  2020.         PCHAR.Parent = gWorkspace
  2021.     end
  2022. end)
  2023.  
  2024. local DISCO = false
  2025.  
  2026. ADD_COMMAND('disco','disco',{},
  2027. function(ARGS, SPEAKER)
  2028.     DISCO = true
  2029.     spawn(function()
  2030.         repeat wait(0.5) gLighting.Ambient = Color3.new(math.random(), math.random(), math.random()) until not DISCO
  2031.     end)
  2032. end)
  2033.  
  2034. ADD_COMMAND('undisco','undisco',{},
  2035. function(ARGS, SPEAKER)
  2036.     DISCO = false
  2037. end)
  2038.  
  2039. ADD_COMMAND('team','team [plr] [team]',{},
  2040. function(ARGS, SPEAKER)
  2041.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2042.     for i,v in pairs(PLAYERS) do
  2043.         for a,b in pairs(game.Teams:GetChildren()) do
  2044.             if string.lower(b.Name) == GLS(true, 1) then
  2045.                 gPlayers[v].Team = b
  2046.             end
  2047.         end
  2048.     end
  2049. end)
  2050.  
  2051. ADD_COMMAND('jp','jp [plr] [int]',{},
  2052. function(ARGS, SPEAKER)
  2053.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2054.     for i,v in pairs(PLAYERS) do
  2055.         local PCHAR = gPlayers[v].Character
  2056.         if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.JumpPower = ARGS[2] end
  2057.     end
  2058. end)
  2059.  
  2060. ADD_COMMAND('vest','vest',{},
  2061. function(ARGS, SPEAKER)
  2062.     EXECUTE(DATA.scripts.vest_seth.Source)
  2063. end)
  2064.  
  2065. ADD_COMMAND('smallhead','smallhead [plr]',{'shead'},
  2066. function(ARGS, SPEAKER)
  2067.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2068.     for i,v in pairs(PLAYERS) do
  2069.         local PCHAR = gPlayers[v].Character
  2070.         PCHAR.Head.Mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  2071.         PCHAR.Head.Mesh.Offset = Vector3.new(0, -0.25, 0)
  2072.     end
  2073. end)
  2074.  
  2075. ADD_COMMAND('bighead','bighead [plr]',{'bhead'},
  2076. function(ARGS, SPEAKER)
  2077.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2078.     for i,v in pairs(PLAYERS) do
  2079.         local PCHAR = gPlayers[v].Character
  2080.         PCHAR.Head.Mesh.Scale = Vector3.new(2.25, 2.25, 2.25)
  2081.         PCHAR.Head.Mesh.Offset = Vector3.new(0, 0.5, 0)
  2082.     end
  2083. end)
  2084.  
  2085. ADD_COMMAND('headsize','headsize [plr] [int]',{'hsize'},
  2086. function(ARGS, SPEAKER)
  2087.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2088.     for i,v in pairs(PLAYERS) do
  2089.         local PCHAR = gPlayers[v].Character
  2090.         if ARGS[2] == 1 then
  2091.             PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2092.             PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2093.         else
  2094.             PCHAR.Head.Mesh.Scale = ARGS[2] * Vector3.new(1.25, 1.25, 1.25)
  2095.         end
  2096.     end
  2097. end)
  2098.  
  2099. ADD_COMMAND('fixhead','fixhead [plr]',{'fhead'},
  2100. function(ARGS, SPEAKER)
  2101.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2102.     for i,v in pairs(PLAYERS) do
  2103.         local PCHAR = gPlayers[v].Character
  2104.         PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2105.         PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2106.         PCHAR.Head.Transparency = 0
  2107.         if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  2108.     end
  2109. end)
  2110.  
  2111. ADD_COMMAND('removehead','removehead [plr]',{'rhead'},
  2112. function(ARGS, SPEAKER)
  2113.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2114.     for i,v in pairs(PLAYERS) do
  2115.         local PCHAR = gPlayers[v].Character
  2116.         PCHAR.Head.Transparency = 1
  2117.         if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  2118.     end
  2119. end)
  2120.  
  2121. ADD_COMMAND('stealtools','stealtools [plr]',{'stools'},
  2122. function(ARGS, SPEAKER)
  2123.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2124.     for i,v in pairs(PLAYERS) do
  2125.         for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do
  2126.             if v:IsA('Tool') or v:IsA('HopperBin') then
  2127.                 v.Parent = LP.Backpack
  2128.             end
  2129.         end
  2130.     end
  2131. end)
  2132.  
  2133. ADD_COMMAND('removetools','removetools [plr]',{'rtools'},
  2134. function(ARGS, SPEAKER)
  2135.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2136.     for i,v in pairs(PLAYERS) do
  2137.         for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do
  2138.             if v:IsA('Tool') or v:IsA('HopperBin') then
  2139.                 v:destroy()
  2140.             end
  2141.         end
  2142.     end
  2143. end)
  2144.  
  2145. ADD_COMMAND('clonetools','clonetools [plr]',{'ctools'},
  2146. function(ARGS, SPEAKER)
  2147.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2148.     for i,v in pairs(PLAYERS) do
  2149.         for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do
  2150.             if v:IsA('Tool') or v:IsA('HopperBin') then
  2151.                 v:Clone().Parent = LP.Backpack
  2152.             end
  2153.         end
  2154.     end
  2155. end)
  2156.  
  2157. ADD_COMMAND('dong','dong [plr]',{},
  2158. function(ARGS, SPEAKER)
  2159.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2160.     for i,v in pairs(PLAYERS) do
  2161.         local PCHAR = gPlayers[v].Character
  2162.         if ARGS[2] == 'black' then
  2163.             CREATE_DONG(gPlayers[v], 'Brown')
  2164.         end
  2165.         if ARGS[2] == 'asian' then
  2166.             CREATE_DONG(gPlayers[v], 'Cool yellow')
  2167.         end
  2168.         if ARGS[2] == 'alien' then
  2169.             CREATE_DONG(gPlayers[v], 'Lime green')
  2170.         end
  2171.         if ARGS[2] == 'frozen' then
  2172.             CREATE_DONG(gPlayers[v], 1019)
  2173.         end
  2174.         if not ARGS[2] then
  2175.             CREATE_DONG(gPlayers[v], 'Pastel brown')
  2176.         end
  2177.     end
  2178. end)
  2179.  
  2180. ADD_COMMAND('particles','particles [plr] [id]',{'pts'},
  2181. function(ARGS, SPEAKER)
  2182.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2183.     for i,v in pairs(PLAYERS) do
  2184.         local PCHAR = gPlayers[v].Character
  2185.         for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2186.             if v:IsA('ParticleEmitter') then
  2187.                 v:destroy()
  2188.             end
  2189.         end
  2190.         wait()
  2191.         Instance.new('ParticleEmitter', PCHAR.Torso).Texture = 'http://www.roblox.com/asset/?id=' .. ARGS[2] - 1
  2192.     end
  2193. end)
  2194.  
  2195. ADD_COMMAND('rocket','rocket [plr]',{},
  2196. function(ARGS, SPEAKER)
  2197.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2198.     for i,v in pairs(PLAYERS) do
  2199.         local PCHAR = gPlayers[v].Character
  2200.         spawn(function()
  2201.             local rocket = DATA.other.rocket_seth:Clone()
  2202.             rocket.Parent = gWorkspace
  2203.             local weld = Instance.new('Weld', rocket)
  2204.             weld.Part0 = weld.Parent
  2205.             weld.Part1 = PCHAR.Torso
  2206.             weld.C1 = CFrame.new(0, 0.5, 1)
  2207.             rocket.force.Force = Vector3.new(0, 15000, 0)
  2208.             wait(0.5)
  2209.             PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0)
  2210.             wait(5)
  2211.             Instance.new('Explosion', rocket).Position = rocket.Position
  2212.             wait(1)
  2213.             rocket:destroy()
  2214.         end)
  2215.     end
  2216. end)
  2217.  
  2218. ADD_COMMAND('blackify','blackify [plr]',{},
  2219. function(ARGS, SPEAKER)
  2220.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2221.     for i,v in pairs(PLAYERS) do
  2222.         COLOR(gPlayers[v], 'Really black')
  2223.     end
  2224. end)
  2225.  
  2226. ADD_COMMAND('whitify','whitify [plr]',{},
  2227. function(ARGS, SPEAKER)
  2228.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2229.     for i,v in pairs(PLAYERS) do
  2230.         COLOR(gPlayers[v], 'White')
  2231.     end
  2232. end)
  2233.  
  2234. ADD_COMMAND('color','color [plr]',{},
  2235. function(ARGS, SPEAKER)
  2236.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2237.     for i,v in pairs(PLAYERS) do
  2238.         COLOR(gPlayers[v], GLS(false, 1))
  2239.     end
  2240. end)
  2241.  
  2242. ADD_COMMAND('telekinesis','telekinesis',{'tk'},
  2243. function(ARGS, SPEAKER)
  2244.     EXECUTE(DATA.scripts.tele_seth.Source)
  2245. end)
  2246.  
  2247. ADD_COMMAND('sword','sword [plr]',{},
  2248. function(ARGS, SPEAKER)
  2249.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2250.     for i,v in pairs(PLAYERS) do
  2251.         ECOMMAND('gear ' .. gPlayers[v].Name .. ' 125013769')
  2252.     end
  2253. end)
  2254.  
  2255. ADD_COMMAND('change','change [plr] [stat] [int/string]',{},
  2256. function(ARGS, SPEAKER)
  2257.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2258.     for i,v in pairs(PLAYERS) do
  2259.         if gPlayers[v]:FindFirstChild('leaderstats') then
  2260.             for i,v in pairs(gPlayers[v].leaderstats:GetChildren()) do
  2261.                 if string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('IntValue') or v:IsA('NumberValue') then
  2262.                     if ARGS[3] then v.Value = tonumber(ARGS[3]) end
  2263.                 elseif string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('StringValue') then
  2264.                     v.Value = GLS(false, 2)
  2265.                 end
  2266.             end
  2267.         end
  2268.     end
  2269. end)
  2270.  
  2271. ADD_COMMAND('bait','bait',{},
  2272. function(ARGS, SPEAKER)
  2273.     spawn(function()
  2274.         local M = Instance.new('Model', gWorkspace) M.Name = 'Touch For Admin!'
  2275.         local P = Instance.new('Part', M) P.Name = 'Head' P.Position = SPEAKER.Character.Head.Position P.BrickColor = BrickColor.new('Pink') P.Material = 'Neon'
  2276.         local H = Instance.new('Humanoid', M)
  2277.         P.Touched:connect(function(RIP) if RIP.Parent.Name ~= SPEAKER.Name or RIP.Parent.Name ~= LP.Name then if RIP.Parent:FindFirstChild('Humanoid') then RIP.Parent.Humanoid:destroy() end end end)
  2278.     end)
  2279. end)
  2280.  
  2281. ADD_COMMAND('pm','pm [plr] [string]',{},
  2282. function(ARGS, SPEAKER)
  2283.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2284.     for i,v in pairs(PLAYERS) do
  2285.         if not DATA.messages_hints:FindFirstChild(gPlayers[v].Name .. '_MSG_HINT') then
  2286.             spawn(function()
  2287.                 MESSAGE_HINT('MESSAGE', 'PM System', GLS(false, 1), gPlayers[v])
  2288.             end)
  2289.         end
  2290.     end
  2291. end)
  2292.  
  2293. ADD_COMMAND('message','message [string]',{'m'},
  2294. function(ARGS, SPEAKER)
  2295.     for i,v in pairs(gPlayers:GetPlayers()) do
  2296.         if not DATA.messages_hints:FindFirstChild(v.Name .. '_MSG_HINT') then
  2297.             spawn(function()
  2298.                 MESSAGE_HINT('MESSAGE', 'Global Message System', GLS(false, 0), v)
  2299.             end)
  2300.         end
  2301.     end
  2302. end)
  2303.  
  2304. ADD_COMMAND('hint','hint [string]',{'h'},
  2305. function(ARGS, SPEAKER)
  2306.     for i,v in pairs(gPlayers:GetPlayers()) do
  2307.         if not DATA.messages_hints:FindFirstChild(v.Name .. '_MSG_HINT') then
  2308.             spawn(function()
  2309.                 MESSAGE_HINT('HINT', '', GLS(false, 0), v)
  2310.             end)
  2311.         end
  2312.     end
  2313. end)
  2314.  
  2315. ADD_COMMAND('naked','naked [plr]',{},
  2316. function(ARGS, SPEAKER)
  2317.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2318.     for i,v in pairs(PLAYERS) do
  2319.         local PCHAR = gPlayers[v].Character
  2320.         for i,v in pairs(PCHAR:GetChildren()) do
  2321.             if v:IsA('Hat') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  2322.                 v:destroy()
  2323.             end
  2324.             for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2325.                 if v:IsA('Decal') then
  2326.                     v:destroy()
  2327.                 end
  2328.             end
  2329.         end
  2330.     end
  2331. end)
  2332.  
  2333. ADD_COMMAND('decalspam','decalspam [decal]',{'dspam'},
  2334. function(ARGS, SPEAKER)
  2335.     if ARGS[1] then
  2336.         DECALSPAM(gWorkspace, ARGS[1])
  2337.     end
  2338. end)
  2339.  
  2340. ADD_COMMAND('undecalspam','undecalspam',{'undspam'},
  2341. function(ARGS, SPEAKER)
  2342.     if ARGS[1] then
  2343.         UNDECALSPAM(gWorkspace)
  2344.     end
  2345. end)
  2346.  
  2347. ADD_COMMAND('bang','bang [plr]',{'rape'},
  2348. function(ARGS, SPEAKER)
  2349.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2350.     for i,v in pairs(PLAYERS) do
  2351.         BANG(gPlayers[v].Name)
  2352.     end
  2353. end)
  2354.  
  2355. ADD_COMMAND('lag','lag [plr]',{},
  2356. function(ARGS, SPEAKER)
  2357.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2358.     for i,v in pairs(PLAYERS) do
  2359.         LAG(gPlayers[v])
  2360.     end
  2361. end)
  2362.  
  2363. ADD_COMMAND('respawn','respawn [plr]',{},
  2364. function(ARGS, SPEAKER)
  2365.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2366.     for i,v in pairs(PLAYERS) do
  2367.         local M = Instance.new('Model', gWorkspace) M.Name = 'respawn_seth'
  2368.         local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
  2369.         Instance.new('Humanoid', M)
  2370.         gPlayers[v].Character = M
  2371.     end
  2372. end)
  2373.  
  2374. ADD_COMMAND('face','face [plr] [decal]',{},
  2375. function(ARGS, SPEAKER)
  2376.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2377.     for i,v in pairs(PLAYERS) do
  2378.         local PCHAR = gPlayers[v].Character
  2379.         for i,v in pairs(PCHAR.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  2380.         local F = Instance.new('Decal', PCHAR.Head) F.Name = 'face' F.Texture = 'rbxassetid://' .. ARGS[2] - 1
  2381.     end
  2382. end)
  2383.  
  2384. ADD_COMMAND('shirt','shirt [plr] [decal]',{},
  2385. function(ARGS, SPEAKER)
  2386.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2387.     for i,v in pairs(PLAYERS) do
  2388.         local PCHAR = gPlayers[v].Character
  2389.         for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Shirt') then v:destroy() end end
  2390.         local S = Instance.new('Shirt', PCHAR) S.Name = 'Shirt' S.ShirtTemplate = 'rbxassetid://' .. ARGS[2] - 1
  2391.     end
  2392. end)
  2393.  
  2394. ADD_COMMAND('pants','pants [plr] [decal]',{},
  2395. function(ARGS, SPEAKER)
  2396.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2397.     for i,v in pairs(PLAYERS) do
  2398.         local PCHAR = gPlayers[v].Character
  2399.         for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Pants') then v:destroy() end end
  2400.         local P = Instance.new('Pants', PCHAR) P.Name = 'Shirt' P.PantsTemplate = 'rbxassetid://' .. ARGS[2] - 1
  2401.     end
  2402. end)
  2403.  
  2404. ADD_COMMAND('longneck','longneck [plr]',{'lneck', 'giraffe'},
  2405. function(ARGS, SPEAKER)
  2406.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2407.     for i,v in pairs(PLAYERS) do
  2408.         local PCHAR = gPlayers[v].Character
  2409.         RESET_MODEL(PCHAR)
  2410.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2411.         for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Hat') then v.Handle.Mesh.Offset = Vector3.new(0, 5, 0) end end
  2412.         if PCHAR.Head:FindFirstChild('Mesh') then PCHAR.Head.Mesh.Offset = Vector3.new(0, 5, 0) end
  2413.         local G = Instance.new('Part', PCHAR) G.Name = 'giraffe_seth' G.BrickColor = PCHAR.Head.BrickColor G.Size = Vector3.new(2, 1, 1)
  2414.         local SM = Instance.new('SpecialMesh', G) SM.Scale = Vector3.new(1.25, 5, 1.25) SM.Offset = Vector3.new(0, 2, 0)
  2415.         local W = Instance.new('Weld', G) W.Part0 = PCHAR.Head W.Part1 = G
  2416.     end
  2417. end)
  2418.  
  2419. ADD_COMMAND('stealchar','stealchar [plr]',{'schar'},
  2420. function(ARGS, SPEAKER)
  2421.     local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1])
  2422.     for i,v in pairs(PLAYERS1) do
  2423.         RESET_MODEL(SPEAKER.Character) UPDATE_MODEL(SPEAKER.Character, gPlayers[v].Name)
  2424.     end
  2425. end)
  2426.  
  2427. ADD_COMMAND('baseplate','baseplate',{'bp'},
  2428. function(ARGS, SPEAKER)
  2429.     for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Model') and v.Name == 'baseplate_seth' then v:destroy() end end
  2430.     local BP = Instance.new('Part', gWorkspace) BP.Name = 'baseplate_seth' BP.Anchored = true BP.BrickColor = BrickColor.new('Bright green') BP.Size = Vector3.new(2048, 5, 2048) BP.Position = Vector3.new(0, 0, 0)
  2431. end)
  2432.  
  2433. ADD_COMMAND('norotate','norotate [plr]',{'nrt'},
  2434. function(ARGS, SPEAKER)
  2435.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2436.     for i,v in pairs(PLAYERS) do
  2437.         local PCHAR = gPlayers[v].Character
  2438.         if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = false end
  2439.     end
  2440. end)
  2441.  
  2442. ADD_COMMAND('rotate','rotate [plr]',{'rt'},
  2443. function(ARGS, SPEAKER)
  2444.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2445.     for i,v in pairs(PLAYERS) do
  2446.         local PCHAR = gPlayers[v].Character
  2447.         if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = true end
  2448.     end
  2449. end)
  2450.  
  2451. ADD_COMMAND('admin','admin [plr]',{},
  2452. function(ARGS, SPEAKER)
  2453.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2454.     for i,v in pairs(PLAYERS) do
  2455.         if not CHECK_ADMIN(gPlayers[v]) then
  2456.             table.insert(ADMINS, gPlayers[v].userId)
  2457.             spawn(function()
  2458.                 game.Chat:Chat(gPlayers[v].Character.Head, printStuff .. 'You\'re now an admin!')
  2459.                 wait(3)
  2460.                 game.Chat:Chat(gPlayers[v].Character.Head, printStuff .. 'Give me a try! | ' .. C_PREFIX .. 'ff me')
  2461.             end)
  2462.         end
  2463.     end
  2464. end)
  2465.  
  2466. ADD_COMMAND('unadmin','unadmin [plr]',{},
  2467. function(ARGS, SPEAKER)
  2468.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2469.     for i,v in pairs(PLAYERS) do
  2470.         if CHECK_ADMIN(gPlayers[v]) then
  2471.             if FIND_IN_TABLE(ADMINS, gPlayers[v].userId) then
  2472.                 table.remove(ADMINS, GET_IN_TABLE(ADMINS, gPlayers[v].userId))
  2473.                 game.Chat:Chat(gPlayers[v].Character.Head, printStuff .. 'You\'re no longer an admin.')
  2474.             end
  2475.         end
  2476.     end
  2477. end)
  2478.  
  2479. ADD_COMMAND('minzoom','minzoom [plr] [int]',{'minz'},
  2480. function(ARGS, SPEAKER)
  2481.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2482.     for i,v in pairs(PLAYERS) do
  2483.         gPlayers[v].CameraMinZoomDistance = ARGS[2]
  2484.     end
  2485. end)
  2486.  
  2487. ADD_COMMAND('maxzoom','maxzoom [plr] [int]',{'maxz'},
  2488. function(ARGS, SPEAKER)
  2489.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2490.     for i,v in pairs(PLAYERS) do
  2491.         gPlayers[v].CameraMaxZoomDistance = ARGS[2]
  2492.     end
  2493. end)
  2494.  
  2495. ADD_COMMAND('age','age [plr]',{},
  2496. function(ARGS, SPEAKER)
  2497.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2498.     for i,v in pairs(PLAYERS) do
  2499.         NOTIFY(gPlayers[v].Name .. ' | ' .. gPlayers[v].AccountAge, 255, 255, 255)
  2500.     end
  2501. end)
  2502.  
  2503. ADD_COMMAND('hl','hl [plr] [r] [g] [b]',{},
  2504. function(ARGS, SPEAKER)
  2505.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2506.     for i,v in pairs(PLAYERS) do
  2507.         local PCHAR = gPlayers[v].Character
  2508.         if PCHAR:FindFirstChild('Torso') then
  2509.             local HL = Instance.new('SpotLight', PCHAR.Torso) HL.Name = 'seth_hl' HL.Brightness = 5 HL.Range = 60
  2510.             if ARGS[2] and ARGS[3] and ARGS[4] then
  2511.                 HL.Color = Color3.new(ARGS[2], ARGS[3], ARGS[4])
  2512.             end
  2513.         end
  2514.     end
  2515. end)
  2516.  
  2517. ADD_COMMAND('unhl','unhl [plr]',{},
  2518. function(ARGS, SPEAKER)
  2519.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2520.     for i,v in pairs(PLAYERS) do
  2521.         local PCHAR = gPlayers[v].Character
  2522.         if PCHAR:FindFirstChild('Torso') then
  2523.             for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2524.                 if v:IsA('SpotLight') and v.Name == 'seth_hl' then
  2525.                     v:destroy()
  2526.                 end
  2527.             end
  2528.         end
  2529.     end
  2530. end)
  2531.  
  2532. -- / extra
  2533.  
  2534. ADD_COMMAND('gravity','gravity [int]',{},
  2535. function(ARGS, SPEAKER)
  2536.     gWorkspace.Gravity = ARGS[1]
  2537. end)
  2538.  
  2539. ADD_COMMAND('loadpaste','loadpaste [pastebin id]',{},
  2540. function(ARGS, SPEAKER)
  2541.     EXECUTE(game:HttpGet('http://pastebin.com/raw/' .. ARGS[1], true))
  2542. end)
  2543.  
  2544. ADD_COMMAND('printadmins','printadmins',{'padmins'},
  2545. function(ARGS, SPEAKER)
  2546.     for i,v in pairs(ADMINS) do
  2547.         print (v)
  2548.     end
  2549. end)
  2550.  
  2551. ADD_COMMAND('printbans','printbans',{'pbans'},
  2552. function(ARGS, SPEAKER)
  2553.     for i,v in pairs(BANS) do
  2554.         print (gPlayers:GetNameFromUserIdAsync(v))
  2555.     end
  2556. end)
  2557.  
  2558. ADD_COMMAND('fixlighting','fixlighting',{'fixl'},
  2559. function(ARGS, SPEAKER)
  2560.     FIX_LIGHTING()
  2561. end)
  2562.  
  2563. ADD_COMMAND('fixfog','fixfog',{'clrfog'},
  2564. function(ARGS, SPEAKER)
  2565.     gLighting.FogColor = Color3.new(191, 191, 191)
  2566.     gLighting.FogEnd = 100000000
  2567.     gLighting.FogStart = 0
  2568. end)
  2569.  
  2570. ADD_COMMAND('day','day',{},
  2571. function(ARGS, SPEAKER)
  2572.     gLighting.TimeOfDay = 14
  2573. end)
  2574.  
  2575. ADD_COMMAND('night','night',{},
  2576. function(ARGS, SPEAKER)
  2577.     gLighting.TimeOfDay = 24
  2578. end)
  2579.  
  2580. ADD_COMMAND('serverlock','serverlock',{'slock'},
  2581. function(ARGS, SPEAKER)
  2582.     SERVER_LOCKED = true
  2583. end)
  2584.  
  2585. ADD_COMMAND('unserverlock','unserverlock',{'unslock'},
  2586. function(ARGS, SPEAKER)
  2587.     SERVER_LOCKED = false
  2588. end)
  2589.  
  2590. ADD_COMMAND('fogend','fogend [int]',{},
  2591. function(ARGS, SPEAKER)
  2592.     gLighting.FogEnd = ARGS[1]
  2593. end)
  2594.  
  2595. ADD_COMMAND('fogcolor','fogcolor [r] [g] [b]',{},
  2596. function(ARGS, SPEAKER)
  2597.     if ARGS[1] and ARGS[2] and ARGS[3] then
  2598.         gLighting.FogColor = Color3.new(ARGS[1], ARGS[2], ARGS[3])
  2599.     end
  2600. end)
  2601.  
  2602. ADD_COMMAND('noclip','noclip',{},
  2603. function(ARGS, SPEAKER)
  2604.     NOCLIP = true
  2605.     JESUSFLY = false
  2606.     SWIM = false
  2607. end)
  2608.  
  2609. ADD_COMMAND('clip','clip',{},
  2610. function(ARGS, SPEAKER)
  2611.     NOCLIP = false
  2612. end)
  2613.  
  2614. ADD_COMMAND('jesusfly','jesusfly',{},
  2615. function(ARGS, SPEAKER)
  2616.     NOCLIP = false
  2617.     JESUSFLY = true
  2618.     SWIM = false
  2619. end)
  2620.  
  2621. ADD_COMMAND('nojfly','nojfly',{},
  2622. function(ARGS, SPEAKER)
  2623.     JESUSFLY = false
  2624. end)
  2625.  
  2626. ADD_COMMAND('swim','swim',{},
  2627. function(ARGS, SPEAKER)
  2628.     NOCLIP = false
  2629.     JESUSFLY = false
  2630.     SWIM = true
  2631. end)
  2632.  
  2633. ADD_COMMAND('noswim','noswim',{},
  2634. function(ARGS, SPEAKER)
  2635.     SWIM = false
  2636. end)
  2637.  
  2638. ADD_COMMAND('fly','fly',{},
  2639. function(ARGS, SPEAKER)
  2640.     sFLY()
  2641. end)
  2642.  
  2643. ADD_COMMAND('unfly','unfly',{},
  2644. function(ARGS, SPEAKER)
  2645.     NOFLY()
  2646. end)
  2647.  
  2648. ADD_COMMAND('prefix','prefix [string]',{},
  2649. function(ARGS, SPEAKER)
  2650.     if ARGS[1] then
  2651.         C_PREFIX = ARGS[1]
  2652.         NOTIFY('Changed prefix to \'' .. ARGS[1] .. '\'', 255, 255, 255)
  2653.     end
  2654. end)
  2655.  
  2656. ADD_COMMAND('version','version',{},
  2657. function(ARGS, SPEAKER)
  2658.     NOTIFY('VERSION | ' .. VERSION, 255, 255, 255)
  2659. end)
  2660.  
  2661. ADD_COMMAND('fe','fe',{},
  2662. function(ARGS, SPEAKER)
  2663.     spawn(function()
  2664.         CHECK_FE()
  2665.     end)
  2666. end)
  2667.  
  2668. ADD_COMMAND('changelog','changelog',{},
  2669. function(ARGS, SPEAKER)
  2670.     CHECK_CHANGELOG()
  2671. end)
  2672.  
  2673. ADD_COMMAND('serverinfo','serverinfo',{'sinfo'},
  2674. function(ARGS, SPEAKER)
  2675.     SERVER_INFO()
  2676. end)
  2677.  
  2678. ADD_COMMAND('cmds','cmds',{'commands'},
  2679. function(ARGS, SPEAKER)
  2680.     LIST_COMMANDS()
  2681. end)
  2682.  
  2683. --[[
  2684. for i,v in pairs(COMMANDS) do
  2685.     print (v.D)
  2686. end]]
  2687.  
  2688. -- / noclip
  2689.  
  2690. MOUSE.KeyDown:connect(function(key)
  2691.     if key:byte() == 29 then
  2692.         if not NOCLIP then
  2693.             ECOMMAND('noclip')
  2694.         elseif NOCLIP then
  2695.             ECOMMAND('clip')
  2696.         end
  2697.     elseif key:byte() == 30 then
  2698.         if not JESUSFLY then
  2699.             ECOMMAND('jesusfly')
  2700.         elseif JESUSFLY then
  2701.             ECOMMAND('nojfly')
  2702.         end
  2703.     end
  2704. end)
  2705.  
  2706. -- / after loaded
  2707.  
  2708. function CHECK_FE()
  2709.     if not gWorkspace.FilteringEnabled then
  2710.         NOTIFY('Filtering is disabled', 0, 255, 0)
  2711.     elseif gWorkspace.FilteringEnabled then
  2712.         NOTIFY('Filtering is ENABLED', 255, 0, 0)
  2713.     end
  2714. end
  2715.  
  2716. function UPDATE_CMDS(SEARCH_CMD)
  2717.     local FOUND_CMDS = DATA.found_cmds
  2718.     if gCoreGui:FindFirstChild('cmds_seth') then
  2719.         local cmds_seth = gCoreGui.cmds_seth
  2720.         for i,v in pairs(cmds_seth.MAIN.CMDs:GetChildren()) do
  2721.             v:destroy()
  2722.         end
  2723.         for i,v in pairs(FOUND_CMDS:GetChildren()) do
  2724.             v:destroy()
  2725.         end
  2726.         wait()
  2727.         for i,v in pairs(COMMANDS) do
  2728.             if string.match(v.D, string.lower(SEARCH_CMD)) then
  2729.                 local F = Instance.new('StringValue', FOUND_CMDS) F.Name = '' F.Value = v.D
  2730.             end
  2731.         end
  2732.         wait()
  2733.         local YSize = 25
  2734.         for i,v in pairs(FOUND_CMDS:GetChildren()) do
  2735.             local POS = ((i * YSize) - YSize)
  2736.             local cloneEX = cmds_seth.MAIN.Example:Clone()
  2737.             cloneEX.Parent = cmds_seth.MAIN.CMDs
  2738.             cloneEX.Visible = true
  2739.             cloneEX.Position = UDim2.new(0, 5, 0, POS + 5)
  2740.             cloneEX.Text = ' - ' .. v.Value
  2741.             cmds_seth.MAIN.CMDs.CanvasSize = UDim2.new(0, 0, 0, POS + 30)
  2742.         end
  2743.     end
  2744. end
  2745.  
  2746. function LIST_COMMANDS()
  2747.     if gCoreGui:FindFirstChild('cmds_seth') then gCoreGui.cmds_seth:destroy() end
  2748.     local cloneCMDs = DATA.guis.cmds_seth:Clone()
  2749.     local searchCMDs = cloneCMDs.MAIN.Search
  2750.     cloneCMDs.MAIN.Header.Text = ' ' .. #COMMANDS .. ' commands'
  2751.     cloneCMDs.Parent = gCoreGui
  2752.     cloneCMDs.MAIN.Exit.MouseButton1Down:connect(function()
  2753.         cloneCMDs:destroy()
  2754.     end)
  2755.     cloneCMDs.MAIN.MM.MouseButton1Down:connect(function()
  2756.         if cloneCMDs.MAIN.CMDs.Visible then
  2757.             cloneCMDs.MAIN.CMDs.Visible = false
  2758.         elseif not cloneCMDs.MAIN.CMDs.Visible then
  2759.             cloneCMDs.MAIN.CMDs.Visible = true
  2760.         end
  2761.     end)
  2762.     local function DISPLAY_CMDS()
  2763.         for i,v in pairs(COMMANDS) do
  2764.             local YSize = 25
  2765.             local POS = ((i * YSize) - YSize)
  2766.             local cloneEX = cloneCMDs.MAIN.Example:Clone()
  2767.             cloneEX.Parent = cloneCMDs.MAIN.CMDs
  2768.             cloneEX.Visible = true
  2769.             cloneEX.Position = UDim2.new(0, 5, 0, POS + 5)
  2770.             cloneEX.Text = ' - ' .. v.D
  2771.             cloneCMDs.MAIN.CMDs.CanvasSize = UDim2.new(0, 0, 0, POS + 30)
  2772.         end
  2773.     end
  2774.     DISPLAY_CMDS()
  2775.     searchCMDs.FocusLost:connect(function()
  2776.         if searchCMDs.Text then
  2777.             UPDATE_CMDS(searchCMDs.Text)
  2778.             searchCMDs.Text = ' search commands'
  2779.         end
  2780.     end)
  2781. end
  2782.  
  2783. local CAN_CHECK = true
  2784.  
  2785. function CHECK_CHANGELOG()
  2786.     spawn(function()
  2787.         if CAN_CHECK then
  2788.             CAN_CHECK = false
  2789.             local changelogClone = DATA.guis.changelog_seth:Clone()
  2790.             changelogClone.MAIN.changelog.Text = CHANGELOG
  2791.             changelogClone.Parent = gCoreGui
  2792.             wait()
  2793.             changelogClone.MAIN:TweenPosition(UDim2.new(1, -410, 1, -210), 'InOut', 'Quad', 0.5, false)
  2794.             wait(10)
  2795.             changelogClone.MAIN:TweenPosition(UDim2.new(1, -410, 1, 0), 'InOut', 'Quad', 0.5, false)
  2796.             wait(1)
  2797.             changelogClone:destroy()
  2798.             CAN_CHECK = true
  2799.         end
  2800.     end)
  2801. end
  2802.  
  2803. CHECK_CHANGELOG()
  2804.  
  2805. CMDbar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  2806. CMDbar.Parent['']:TweenPosition(UDim2.new(0, 0, 1, -30), 'InOut', 'Quad', 0.5, true)
  2807.  
  2808. CMDbar.FocusLost:connect(function(enterpressed)
  2809.     if enterpressed and CMDbar.Text ~= '' then
  2810.         pcall(function()
  2811.             ECOMMAND(CMDbar.Text, LP)
  2812.         end)
  2813.     end
  2814.     CMDbar:TweenPosition(UDim2.new(0, -200, 1, -50), 'InOut', 'Quad', 0.5, true)
  2815. end)
  2816.  
  2817. MOUSE.KeyDown:connect(function(Key)
  2818.     if Key:byte() == 59 then
  2819.         CMDbar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  2820.         CMDbar:CaptureFocus()
  2821.     end
  2822. end)
  2823.  
  2824. -- / loader
  2825.  
  2826. wait()
  2827.  
  2828. LOAD_SETH()
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