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PR0J3CT11

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Aug 28th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6. --[[
  7. Watch
  8. Zomg a watch.
  9. --]]
  10.  
  11. ModelName = "Watch"
  12. Player = game:GetService("Players").LocalPlayer
  13. Char = Player.Character
  14. animate = Char:findFirstChild("Animate")
  15. if animate then
  16. animate:Destroy()
  17. end
  18. Selected = false
  19. Connected = false
  20. Button1Down = false
  21. CanUse = true
  22. WatchColor = BrickColor.new("Really black")
  23. FaceColor = BrickColor.new("Really black")
  24. FaceBackColor = BrickColor.new("Really black")
  25. CenterHandColor = BrickColor.new("Really black")
  26. NotchColor1 = BrickColor.new("Bright green")
  27. NotchColor2 = BrickColor.new("Bright green")
  28. HourHandColor = BrickColor.new("Really black")
  29. MinuteHandColor = BrickColor.new("Really black")
  30. SecondHandColor = BrickColor.new("Really red")
  31.  
  32.  
  33.  
  34. function CheckPlayer()
  35. if Player.Character == nil then return false end
  36. if Player.Character:FindFirstChild("Torso") == nil or Player.Character:FindFirstChild("Right Arm") == nil or Player.Character:FindFirstChild("Humanoid") == nil then return false end
  37. if Player.Character.Humanoid.Health <= 0 then return false end
  38. return true
  39. end
  40.  
  41.  
  42.  
  43.  
  44. function Time()
  45. local Hours = math.floor((tick() / 3600) % 24)
  46. local Minutes = math.floor((tick() % 3600) / 60)
  47. local Seconds = math.floor(tick() % 60)
  48. local Section = ""
  49. if Hours == 24 or Hours < 12 then
  50. Section = "AM"
  51. else
  52. Section = "PM"
  53. end
  54. if Hours > 12 then
  55. Hours = Hours - 12
  56. end
  57. if Minutes <= 9 then
  58. Minutes = "0" ..tostring(Minutes)
  59. end
  60. if Seconds <= 9 then
  61. Seconds = "0" ..tostring(Seconds)
  62. end
  63. return Hours, Minutes, Seconds, Section
  64. end
  65.  
  66.  
  67. function CreateParts(Parent, Format)
  68. if Parent == nil then return end
  69. local Parts = Instance.new("Model")
  70. Parts.Name = ModelName
  71. if Format == 1 then
  72. Parts.Name = Parts.Name.. " (Holstered)"
  73. end
  74. Parts.Parent = Player.Character
  75.  
  76. local MasterPart1 = Instance.new("Part")
  77. MasterPart1.Material = "Neon"
  78. MasterPart1.Name = "Handle"
  79. MasterPart1.FormFactor = "Custom"
  80. MasterPart1.Size = Vector3.new(1.1, 0.2, 1.1)
  81. MasterPart1.BrickColor = WatchColor
  82. MasterPart1.TopSurface = 0
  83. MasterPart1.BottomSurface = 0
  84. MasterPart1.Parent = Parts
  85. Instance.new("BlockMesh", MasterPart1)
  86. local Weld = Instance.new("Weld", MasterPart1)
  87. Weld.Part0 = Weld.Parent
  88. Weld.Part1 = Player.Character:FindFirstChild("Right Arm")
  89. Weld.C0 = CFrame.new(0, 0.7, 0)
  90.  
  91. local MasterPart2 = Instance.new("Part")
  92. MasterPart2.Material = "Neon"
  93. MasterPart2.Name = "Watch"
  94. MasterPart2.FormFactor = "Custom"
  95. MasterPart2.Size = Vector3.new(0.5, 0.21, 0.5)
  96. MasterPart2.BrickColor = WatchColor
  97. MasterPart2.TopSurface = 0
  98. MasterPart2.BottomSurface = 0
  99. MasterPart2.Parent = Parts
  100. Instance.new("CylinderMesh", MasterPart2)
  101. local Weld = Instance.new("Weld", MasterPart2)
  102. Weld.Part0 = Weld.Parent
  103. Weld.Part1 = MasterPart1
  104. Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(90), 0) * CFrame.new(-0.5, 0, 0)
  105.  
  106. for i = 0, 360, 15 do
  107. local Part = Instance.new("Part")
  108. Part.Material = "Neon"
  109. Part.Name = "Face Rim"
  110. Part.FormFactor = "Custom"
  111. Part.Size = Vector3.new(0.2, 0.2, 0.2)
  112. Part.BrickColor = WatchColor
  113. Part.TopSurface = 0
  114. Part.BottomSurface = 0
  115. Part.Parent = Parts
  116. Instance.new("BlockMesh", Part).Scale = Vector3.new(0.065 / 0.2, 0.03 / 0.2, 0.05 / 0.2)
  117. local Weld = Instance.new("Weld", Part)
  118. Weld.Part0 = Weld.Parent
  119. Weld.Part1 = MasterPart2
  120. Weld.C0 = CFrame.new(0, 0.12, 0.224) * CFrame.fromEulerAnglesXYZ(0, math.rad(i), 0)
  121. end
  122.  
  123. local Part = Instance.new("Part")
  124. Part.Material = "Neon"
  125. Part.Name = "Face"
  126. Part.FormFactor = "Custom"
  127. Part.Size = Vector3.new(0.4, 0.2, 0.4)
  128. Part.BrickColor = FaceColor
  129. Part.Transparency = 0.8
  130. Part.TopSurface = 0
  131. Part.BottomSurface = 0
  132. Part.Parent = Parts
  133. Instance.new("CylinderMesh", Part).Scale = Vector3.new(1, 0.06 / 0.2, 1)
  134. local Weld = Instance.new("Weld", Part)
  135. Weld.Part0 = Weld.Parent
  136. Weld.Part1 = MasterPart2
  137. Weld.C0 = CFrame.new(0, 0.1, 0)
  138.  
  139. local Part = Instance.new("Part")
  140. Part.Material = "Neon"
  141. Part.Name = "Face Back"
  142. Part.FormFactor = "Custom"
  143. Part.Size = Vector3.new(0.4, 0.2, 0.4)
  144. Part.BrickColor = FaceBackColor
  145. Part.TopSurface = 0
  146. Part.BottomSurface = 0
  147. Part.Parent = Parts
  148. Instance.new("CylinderMesh", Part).Scale = Vector3.new(1, 0.0105 / 0.2, 1)
  149. local Weld = Instance.new("Weld", Part)
  150. Weld.Part0 = Weld.Parent
  151. Weld.Part1 = MasterPart2
  152. Weld.C0 = CFrame.new(0, 0.1, 0)
  153.  
  154. local Part = Instance.new("Part")
  155. Part.Material = "Neon"
  156. Part.Name = "Hand Center"
  157. Part.FormFactor = "Custom"
  158. Part.Size = Vector3.new(0.2, 0.2, 0.2)
  159. Part.BrickColor = CenterHandColor
  160. Part.TopSurface = 0
  161. Part.BottomSurface = 0
  162. Part.Parent = Parts
  163. Instance.new("CylinderMesh", Part).Scale = Vector3.new(0.035 / 0.2, 0.04 / 0.2, 0.035 / 0.2)
  164. local Weld = Instance.new("Weld", Part)
  165. Weld.Part0 = Weld.Parent
  166. Weld.Part1 = MasterPart2
  167. Weld.C0 = CFrame.new(0, 0.1, 0)
  168.  
  169. for i = 0, 360, 360 / 20 do
  170. if i % (360 / 4) ~= 0 then
  171. local Part = Instance.new("Part")
  172. Part.Material = "Neon"
  173. Part.Name = "Notch 1"
  174. Part.FormFactor = "Custom"
  175. Part.Size = Vector3.new(0.2, 0.2, 0.2)
  176. Part.BrickColor = NotchColor1
  177. Part.TopSurface = 0
  178. Part.BottomSurface = 0
  179. Part.Parent = Parts
  180. Instance.new("BlockMesh", Part).Scale = Vector3.new(0.01 / 0.2, 0.01075 / 0.2, 0.03 / 0.2)
  181. local Weld = Instance.new("Weld", Part)
  182. Weld.Part0 = Weld.Parent
  183. Weld.Part1 = MasterPart2
  184. Weld.C0 = CFrame.new(0, 0.1, 0.17) * CFrame.fromEulerAnglesXYZ(0, math.rad(i), 0)
  185. end
  186. end
  187.  
  188. for i = 0, 360, 360 / 4 do
  189. local Part = Instance.new("Part")
  190. Part.Material = "Neon"
  191. Part.Name = "Notch 2"
  192. Part.FormFactor = "Custom"
  193. Part.Size = Vector3.new(0.2, 0.2, 0.2)
  194. Part.BrickColor = NotchColor2
  195. Part.TopSurface = 0
  196. Part.BottomSurface = 0
  197. Part.Parent = Parts
  198. Instance.new("BlockMesh", Part).Scale = Vector3.new(0.02 / 0.2, 0.011 / 0.2, 0.05 / 0.2)
  199. local Weld = Instance.new("Weld", Part)
  200. Weld.Part0 = Weld.Parent
  201. Weld.Part1 = MasterPart2
  202. Weld.C0 = CFrame.new(0, 0.1, 0.17) * CFrame.fromEulerAnglesXYZ(0, math.rad(i), 0)
  203. end
  204.  
  205. local Part = Instance.new("Part")
  206. Part.Material = "Neon"
  207. Part.Name = "Hand Hour"
  208. Part.FormFactor = "Custom"
  209. Part.Size = Vector3.new(0.2, 0.2, 0.2)
  210. Part.BrickColor = HourHandColor
  211. Part.TopSurface = 0
  212. Part.BottomSurface = 0
  213. Part.Parent = Parts
  214. Instance.new("BlockMesh", Part).Scale = Vector3.new(0.03 / 0.2, 0.015 / 0.2, 0.1 / 0.2)
  215. local Weld = Instance.new("Weld", Part)
  216. Weld.Part0 = Weld.Parent
  217. Weld.Part1 = MasterPart2
  218. Weld.C0 = CFrame.new(0, 0.11, 0.05)
  219.  
  220. local Part = Instance.new("Part")
  221. Part.Material = "Neon"
  222. Part.Name = "Hand Minute"
  223. Part.FormFactor = "Custom"
  224. Part.Size = Vector3.new(0.2, 0.2, 0.2)
  225. Part.BrickColor = MinuteHandColor
  226. Part.TopSurface = 0
  227. Part.BottomSurface = 0
  228. Part.Parent = Parts
  229. Instance.new("BlockMesh", Part).Scale = Vector3.new(0.02 / 0.2, 0.0125 / 0.2, 0.15 / 0.2)
  230. local Weld = Instance.new("Weld", Part)
  231. Weld.Part0 = Weld.Parent
  232. Weld.Part1 = MasterPart2
  233. Weld.C0 = CFrame.new(0, 0.11, 0.075)
  234.  
  235. local Part = Instance.new("Part")
  236. Part.Material = "Neon"
  237. Part.Name = "Hand Second"
  238. Part.FormFactor = "Custom"
  239. Part.Size = Vector3.new(0.2, 0.2, 0.2)
  240. Part.BrickColor = SecondHandColor
  241. Part.TopSurface = 0
  242. Part.BottomSurface = 0
  243. Part.Parent = Parts
  244. Instance.new("BlockMesh", Part).Scale = Vector3.new(0.01 / 0.2, 0.01 / 0.2, 0.17 / 0.2)
  245. local Weld = Instance.new("Weld", Part)
  246. Weld.Part0 = Weld.Parent
  247. Weld.Part1 = MasterPart2
  248. Weld.C0 = CFrame.new(0, 0.11, 0.085)
  249.  
  250. for _, Part in pairs(Parts:GetChildren()) do
  251. Part.Locked = true
  252. Part.CanCollide = false
  253. end
  254.  
  255. coroutine.wrap(function()
  256. while Parts.Parent ~= nil do
  257. local Hours, Minutes, Seconds = Time()
  258. --SoundToServer("Tick", "http://www.roblox.com/Asset/?id=14863866", 5, 0.5, false, Parts:FindFirstChild("Watch"))
  259. pcall(function() Parts["Hand Hour"].Weld.C1 = CFrame.fromEulerAnglesXYZ(0, (math.pi * (Hours / 12) * 2) - math.rad(90), 0) end)
  260. pcall(function() Parts["Hand Minute"].Weld.C1 = CFrame.fromEulerAnglesXYZ(0, (math.pi * (Minutes / 60) * 2) - math.rad(90), 0) end)
  261. pcall(function() Parts["Hand Second"].Weld.C1 = CFrame.fromEulerAnglesXYZ(0, (math.pi * (Seconds / 60) * 2) - math.rad(90), 0) end)
  262. wait(1)
  263. end
  264. end)()
  265. end
  266.  
  267.  
  268. function SetAngle(Joint, Angle, Character)
  269. if Character == nil then return false end
  270. local Joints = {
  271. Character.Torso:FindFirstChild("Right Shoulder 2"),
  272. Character.Torso:FindFirstChild("Left Shoulder 2"),
  273. Character.Torso:FindFirstChild("Right Hip 2"),
  274. Character.Torso:FindFirstChild("Left Hip 2")
  275. }
  276. if Joints[Joint] == nil then return false end
  277. if Joint == 1 or Joint == 3 then
  278. Joints[Joint].DesiredAngle = Angle
  279. end
  280. if Joint == 2 or Joint == 4 then
  281. Joints[Joint].DesiredAngle = -Angle
  282. end
  283. end
  284.  
  285. function onButton1Down(Mouse)
  286. if Button1Down == true then return end
  287. Button1Down = true
  288. if CheckPlayer() == false then return end
  289. if CanUse == true then
  290. CanUse = false
  291. DisableLimb(1, Player.Character)
  292. SetSpeed(1, 0.5, Player.Character)
  293. SetAngle(1, 0, Player.Character)
  294. RemoveParts(Player.Character, 1)
  295. CreateParts(Player.Character, 2)
  296. wait(0.2)
  297. for i = 0, 1, 0.075 do
  298. pcall(function()
  299. Player.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - (40 * i)), math.rad(-5 * i), math.rad(180 - (15 * i)))
  300. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new(1.5 - (0.15 * i), 0.5, -0.2 * i) * CFrame.fromEulerAnglesXYZ(math.rad(100 * i), math.rad(90 + (130 * i)), math.rad(40 * i))
  301. end)
  302. wait()
  303. end
  304. pcall(function()
  305. Player.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-130), math.rad(-5), math.rad(165))
  306. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new(1.35, 0.5, -0.2) * CFrame.fromEulerAnglesXYZ(math.rad(100), math.rad(220), math.rad(40))
  307. end)
  308. wait(0.1)
  309. CanUse = true
  310. coroutine.wrap(function()
  311. while Selected == true and Button1Down == true do
  312. wait()
  313. end
  314. CanUse = false
  315. for i = 1, 0, -0.075 do
  316. pcall(function()
  317. Player.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - (40 * i)), math.rad(-5 * i), math.rad(180 - (15 * i)))
  318. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new(1.5 - (0.15 * i), 0.5, -0.2 * i) * CFrame.fromEulerAnglesXYZ(math.rad(100 * i), math.rad(90 + (130 * i)), math.rad(40 * i))
  319. end)
  320. wait()
  321. end
  322. pcall(function()
  323. Player.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, math.rad(180))
  324. end)
  325. end
  326. end
  327.  
  328.  
  329. function onButton1Up(Mouse)
  330. Button1Down = false
  331. end
  332.  
  333.  
  334. function onKeyDown(Key, Mouse)
  335. if Selected == false then return end
  336. Key = Key:lower()
  337. if Button1Down == false and CanUse == true and CheckPlayer() == true then
  338. if Key == "q" then
  339. if Mouse.Target == nil then return end
  340. if CheckPlayer() == false then return end
  341. local NewPlayer = game:GetService("Players"):GetPlayerFromCharacter(Mouse.Target.Parent)
  342. if NewPlayer == nil then return end
  343. if NewPlayer.Character == nil then return end
  344. if NewPlayer.Character:FindFirstChild("Torso") == nil then return end
  345. if (NewPlayer.Character.Torso.Position - Player.Character.Torso.Position).magnitude > 10 then return end
  346. onDeselected(Mouse)
  347. wait()
  348. RemoveParts(Player.Character, 1)
  349. script.Parent.Parent = NewPlayer.Backpack
  350. Player = NewPlayer
  351. end
  352. end
  353. end
  354.  
  355.  
  356. function onSelected(Mouse)
  357. if Selected == true or CanUse == false then return end
  358. CanUse = false
  359. while true do
  360. if CheckPlayer() == true then
  361. if Player.Character.Torso:FindFirstChild("Right Shoulder") ~= nil then
  362. break
  363. end
  364. end
  365. wait(0.1)
  366. end
  367. Selected = true
  368. Mouse.Icon = "rbxasset://textures\\GunCursor.png"
  369. Mouse.Button1Down:connect(function() onButton1Down(Mouse) end)
  370. Mouse.Button1Up:connect(function() onButton1Up(Mouse) end)
  371. Mouse.KeyDown:connect(function(Key) onKeyDown(Key, Mouse) end)
  372. CanUse = true
  373. end
  374.  
  375.  
  376. function onDeselected(Mouse)
  377. if Selected == false then return end
  378. Selected = false
  379. end
  380.  
  381.  
  382. if script.Parent.ClassName ~= "HopperBin" then
  383. if Player == nil then print("Error: Player not found!") return end
  384. Tool = Instance.new("HopperBin")
  385. Tool.Name = ModelName
  386. Tool.Parent = Player.Backpack
  387. script.Name = "Main"
  388. script.Parent = Tool
  389. elseif script.Parent.ClassName == "HopperBin" and Connected == false then
  390. Connected = true
  391. Player = script.Parent.Parent.Parent
  392. end wait() if script.Parent.ClassName == "HopperBin" then
  393. while script.Parent.Parent.ClassName ~= "Backpack" do
  394. wait()
  395. end
  396. script.Parent.Selected:connect(onSelected)
  397. script.Parent.Deselected:connect(onDeselected)
  398. CreateParts(Player.Character, 1)
  399.  
  400. end
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