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- #region cloth
- List<uint> clake = new List<uint> { 20648, 20567, 20621, 20729, 20594, 20702, 20675 };
- _kits.Add(
- new ItemKit(
- "clake", //Kit Name
- "Cloth Delphinad Lake", //Kit Description
- 1, //Kit Permission level
- (byte)ItemGrade.Celestial, //Kit Item grade
- clake //Kit Item Id list
- )
- );
- List<uint> cwave = new List<uint> { 20651, 20570, 20624, 20732, 20597, 20705, 20678 };
- _kits.Add(
- new ItemKit(
- "cwave", //Kit Name
- "Cloth Delphinad Wave", //Kit Description
- 1, //Kit Permission level
- (byte)ItemGrade.Celestial, //Kit Item grade
- cwave //Kit Item Id list
- )
- );
- List<uint> cstone = new List<uint> { 20652, 20571, 20625, 20733, 20598, 20679, 20706 };
- _kits.Add(
- new ItemKit(
- "cstone", //Kit Name
- "Cloth Delphinad Stone", //Kit Description
- 1, //Kit Permission level
- (byte)ItemGrade.Celestial, //Kit Item grade
- cstone //Kit Item Id list
- )
- );
- List<uint> clife = new List<uint> { 20653, 20572, 20626, 20599, 20680, 20707, 20734 };
- _kits.Add(
- new ItemKit(
- "clife", //Kit Name
- "Cloth Delphinad Life", //Kit Description
- 1, //Kit Permission level
- (byte)ItemGrade.Celestial, //Kit Item grade
- clife //Kit Item Id list
- )
- );
- #endregion
- #region leather
- List<uint> ldesert = new List<uint> { 20922, 20868, 20760, 20814, 20841, 20895, 20787 };
- _kits.Add(
- new ItemKit(
- "ldesert", //Kit Name
- "Leather Delphinad Desert", //Kit Description
- 1, //Kit Permission level
- (byte)ItemGrade.Celestial, //Kit Item grade
- ldesert //Kit Item Id list
- )
- );
- List<uint> lflame = new List<uint> { 20919, 20865, 20811, 20757, 20838, 20892, 20784 };
- _kits.Add(
- new ItemKit(
- "lflame", //Kit Name
- "Leather Delphinad Flame", //Kit Description
- 1, //Kit Permission level
- (byte)ItemGrade.Celestial, //Kit Item grade
- lflame //Kit Item Id list
- )
- );
- List<uint> lgale = new List<uint> { 20921, 20867, 20813, 20759, 20840, 20894, 20786 };
- _kits.Add(
- new ItemKit(
- "lgale", //Kit Name
- "Leather Delphinad Gale", //Kit Description
- 1, //Kit Permission level
- (byte)ItemGrade.Celestial, //Kit Item grade
- lgale //Kit Item Id list
- )
- );
- List<uint> lsquall = new List<uint> { 20920, 20866, 20812, 20758, 20839, 20893, 20785 };
- _kits.Add(
- new ItemKit(
- "lsquall", //Kit Name
- "Leather Delphinad Squall", //Kit Description
- 1, //Kit Permission level
- (byte)ItemGrade.Celestial, //Kit Item grade
- lsquall //Kit Item Id list
- )
- );
- #endregion
- #region plate
- List<uint> pearth = new List<uint> { 20948, 20975, 21002, 21029, 21056, 21083, 21110 };
- _kits.Add(
- new ItemKit(
- "pearth", //Kit Name
- "Plate Delphinad Earth", //Kit Description
- 1, //Kit Permission level
- (byte)ItemGrade.Celestial, //Kit Item grade
- pearth //Kit Item Id list
- )
- );
- List<uint> pdesert = new List<uint> { 20945, 20972, 20999, 21026, 21053, 21080, 21107 };
- _kits.Add(
- new ItemKit(
- "pdesert", //Kit Name
- "Plate Delphinad Desert", //Kit Description
- 1, //Kit Permission level
- (byte)ItemGrade.Celestial, //Kit Item grade
- pdesert //Kit Item Id list
- )
- );
- List<uint> pflame = new List<uint> { 20946, 20973, 21000, 21027, 21054, 21081, 21108 };
- _kits.Add(
- new ItemKit(
- "pflame", //Kit Name
- "Plate Delphinad Flame", //Kit Description
- 1, //Kit Permission level
- (byte)ItemGrade.Celestial, //Kit Item grade
- pflame //Kit Item Id list
- )
- );
- #endregion
- #region weapons
- List<uint> hweapons = new List<uint> { 20359, 20543, 31296, 35412 };
- _kits.Add(
- new ItemKit(
- "hweapons", //Kit Name
- "Healer Weapons", //Kit Description
- 1, //Kit Permission level
- (byte)ItemGrade.Celestial, //Kit Item grade
- hweapons //Kit Item Id list
- )
- );
- List<uint> mweapons = new List<uint> { 20475, 20315, 20331, 20251, 20275, 20291, 20235, 20541, 20543, 20395, 20208, 31308 };
- _kits.Add(
- new ItemKit(
- "mweapons", //Kit Name
- "Melee Weapons", //Kit Description
- 1, //Kit Permission level
- (byte)ItemGrade.Celestial, //Kit Item grade
- mweapons //Kit Item Id list
- )
- );
- List<uint> aweapons = new List<uint> { 20477, 20208, 31308, 20395 };
- _kits.Add(
- new ItemKit(
- "aweapons", //Kit Name
- "Archer Weapons", //Kit Description
- 1, //Kit Permission level
- (byte)ItemGrade.Celestial, //Kit Item grade
- aweapons //Kit Item Id list
- )
- );
- List<uint> maweapons = new List<uint> { 20479, 20505, 20424, 20450, 20545, 20543 };
- _kits.Add(
- new ItemKit(
- "maweapons", //Kit Name
- "Mage Weapons", //Kit Description
- 1, //Kit Permission level
- (byte)ItemGrade.Celestial, //Kit Item grade
- maweapons //Kit Item Id list
- )
- );
- #endregion
- #region accessories
- List<uint> wacc = new List<uint> { 17798, 18821, 18821, 17797, 17797 };
- _kits.Add(
- new ItemKit(
- "wacc", //Kit Name
- "Wave Accessories", //Kit Description
- 1, //Kit Permission level
- (byte)ItemGrade.Celestial, //Kit Item grade
- wacc //Kit Item Id list
- )
- );
- List<uint> gacc = new List<uint> { 17885, 17885, 18819, 18819, 7732 };
- _kits.Add(
- new ItemKit(
- "gacc", //Kit Name
- "Gale Accessories", //Kit Description
- 1, //Kit Permission level
- (byte)ItemGrade.Celestial, //Kit Item grade
- gacc //Kit Item Id list
- )
- );
- List<uint> facc = new List<uint> { 18820, 18820, 7728, 7728, 17887 };
- _kits.Add(
- new ItemKit(
- "facc", //Kit Name
- "Flame Accessories", //Kit Description
- 1, //Kit Permission level
- (byte)ItemGrade.Celestial, //Kit Item grade
- facc //Kit Item Id list
- )
- );
- List<uint> lacc = new List<uint> { 17886, 17886, 18822, 18822, 17888 };
- _kits.Add(
- new ItemKit(
- "lacc", //Kit Name
- "Life Accessories", //Kit Description
- 1, //Kit Permission level
- (byte)ItemGrade.Celestial, //Kit Item grade
- lacc //Kit Item Id list
- )
- );
- List<uint> eacc = new List<uint> { 18818, 18818, 7727, 7727, 7731 };
- _kits.Add(
- new ItemKit(
- "eacc", //Kit Name
- "Earth Accessories", //Kit Description
- 1, //Kit Permission level
- (byte)ItemGrade.Celestial, //Kit Item grade
- eacc //Kit Item Id list
- )
- );
- #endregion
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