Revanche

Worm: Scourge 19.5, 19.6, 19.7

Jun 30th, 2022 (edited)
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  1. The heroes around me were trying to get sorted into squads again. I was aware of someone driving the van that held Scapegoat. Taking him in the wrong direction.
  2.  
  3. I drew arrows with my bugs on the dashboard and prayed that whoever the cape was behind the wheel, they were aiming in the right direction.
  4.  
  5. Seeing how the heroes were struggling to get organized, suffering for the lack of armbands to help them navigate and get essential information, I decided in an instant that I needed to guide more than just the van.
  6.  
  7. I began drawing out arrows and letters.
  8.  
  9. I drew out an ‘E’ with an arrow pointing in Echidna’s direction, a hundred times in a hundred places. Above Echidna, I set swarms of insects to flying in formation, tight circles and figure-eight loops, vertical or horizontal. Letters and words formed. Echidna, Myrddin, Chevalier. Did the ‘e’ go after the ‘i’? Couldn’t remember. Was supposed to be ‘i before e, except after c’, but there were more exceptions to the rule than there were correct uses.
  10.  
  11. [...]
  12.  
  13. I was too tired to be focusing on my bugs to this degree. My awareness of my real self was faltering. I was unconsciously updating the positions of the arrows to allow the heroes to home in on Echidna, but I also had to work to keep myself close to Scapegoat, and I wanted to make sure I knew where Bitch and the others were. Atlas was following my unconscious commands, but that meant I was straying a dangerous distance from Scapegoat. Had to be safe.
  14.  
  15. The arrows I’d drawn for each of the heroes were working, though. Heroes were moving towards Echidna with purpose, now, and the van with Scapegoat inside was moving in the right direction.
  16.  
  17. [...]
  18.  
  19. There was nothing for me to do beyond helping to organize the others. I made sure to draw arrows and words high enough above the buildings that anyone approaching the scene would be able to tell that Alexandria and Chevalier had Echidna flanked.
  20.  
  21. [...]
  22.  
  23. Echidna was sustaining a beating, and there were only four directions she could go. She could go up, which was the only route available to her that didn’t involve going through a solid surface, but that involved running face first into the laserbeam that Legend was firing straight down from above. Going down involved tearing through pavement and whatever was below the road. Even if there was a storm drain or some other underground space to enter, she was doubtlessly sustaining too much damage to take the time to get that far, and she was too big to fit, unless the area was cavernous.
  24.  
  25. That meant she was bound to head either left or right, through walls of brick or concrete. I was careful in how I positioned my swarm, putting them on walls so I could tell if she knocked one down on her way through, while keeping the bugs out of her likely path. Cloned bugs were the least of our problems, but I wasn’t about to contribute to her arsenal.
  26.  
  27. I’d drawn heroes closer to the scene of the fight with my directions. Now I had to communicate the danger.
  28.  
  29. I spoke through my bugs, moving each closer to the capes. The swarm was spread out, which made the resulting voice thin and reedy to the point that I wasn’t sure if it was audible over the noise of the fighting in the alleyways.
  30.  
  31. “Incoming,” my swarm buzzed.
  32.  
  33. More than a few heroes jumped at that.
  34.  
  35. “Look for my signal,” I said, “She’ll have to go through the walls to escape.”
  36.  
  37. Many of the squads were in or around the alleys but not actually participating in the fights. With arrows and the movement of my swarm, I did my best to indicate the ways to the walls she might head for, and I drew exclamation marks on the faces of the buildings next to her.
  38.  
  39. It didn’t take her long to reach the limit of her patience. She tried to advance on Chevalier, only to get driven back by Tecton, Myrddin and one or two ranged capes. Backing up meant running into Alexandria, who was stabbing and swatting with the pole that had held the traffic light.
  40.  
  41. One claw ripped through brick and wood, and she plunged into the building to her left.
  42.  
  43. [...]
  44.  
  45. She could wade through brick and concrete and leave a building folding in on itself in her wake, but dealing with a mass of capes proved more difficult. Forcefields blocked her movements, and a half-dozen heavy hitting capes like Grace were waiting to blindside her.
  46.  
  47. [...]
  48.  
  49. One of the clones had broken away from the fighting, and my bugs were both attacking her and pointing the pursuing capes in the right directions.
  50.  
  51. [...]
  52.  
  53. If I hadn’t been trying so hard, I might have missed it. It was more subtle than the first time I’d heard it. A keening noise that my own ears couldn’t hear. Even many of the insects were unaware.
  54.  
  55. Using my swarm, every bug in the four block range, I buzzed out the alert.
  56.  
  57. “Shatterbird!”
  58.  
  59. Some capes reacted fast enough. Helmets with visors were torn free, intact armbands and cell phones discarded. Some erected forcefield barriers. I was tearing off my mask, bundling it in the fabric that hung around my legs.
  60.  
  61. —Worm: Scourge 19.5
  62.  
  63.  
  64.  
  65. The vacuum extended roughly a hundred feet around him, the air condensing into threads that found him and flowed into his mask to sustain him. Even the clones on his side were suffering, falling to their hands and knees or running to get away. He was indiscriminate, and far more dangerous because of it.
  66.  
  67. He was approaching the battlefield where we’d engaged the clones, where many of our heroes had fallen. If the vacuum extended over them, they wouldn’t last long. I wasn’t sure what kind of effect it would have, but even the smallest push could mean the difference between life and death, and this wasn’t necessarily small.
  68.  
  69. “Rachel!” I shouted, but the wind kept my voice from reaching anyone. It didn’t matter. I could use my bugs, too, not as a collective effort, but with ten thousand voices in a hundred ears. “Rachel! Get over here and fetch the wounded! Everyone else! Get your teammates back! He’s surrounded by a vacuum!”
  70.  
  71. Heroes kicked into action, hurrying to collect the injured. Rachel was occupied trying to herd the clones at the far edges of the battlefield, but she heard my order and broke away from the skirmish.
  72.  
  73. We still had to manage those clones, though. A few Kudzu, and none of the forge-guys. If they got away-
  74.  
  75. I contacted the ice dispenser. She was trying to cover Echidna in more ice, but the wind was blowing the shards away. “Need your help to contain clones. This way.”
  76.  
  77. My bugs pointed the way. She hesitated, tried to shout something to Chevalier, but went unheard. She decided to follow my instruction, flying in the direction I’d indicated with the bugs.
  78.  
  79. Okay, so she was one of Chevalier’s people. I told Chevalier, “Your ice cape is dealing with clones.”
  80.  
  81. He only nodded. He at least knew she didn’t have his back, now.
  82.  
  83. [...]
  84.  
  85. People screamed and shouted in alarm as Rachel reached the fallen. She barely paused as she stopped momentarily by each body, pointed, and screamed the name of one of her dogs.
  86.  
  87. “It’s okay,” I communicated, though it was getting harder with what Eidolon was doing with the air. “Rescue operation only.”
  88.  
  89. —Worm: Scourge 19.6
  90.  
  91.  
  92.  
  93. I used bugs to guide some capes at the back lines toward some clones who’d flown into an alley. It was odd, to be playing a part in a high-speed chase while standing still, but the capes were closing the distance on their quarry nonetheless.
  94.  
  95. —Worm: Scourge 19.7
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