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- --automatically past 6 textures(1 for each face) into the specified part and assigns the specified texture id number
- local part =
- local texture_ID =
- local faces = {"Back","Bottom","Top","Front","Left","Right"}
- for _,v in ipairs(faces) do
- local texture = Instance.new("Texture",part)
- texture.Texture=texture_ID
- texture.Face=v
- end
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