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Tetezaza1542

Swords3

Aug 10th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
  5. ----Reskinned----
  6. ---By KAITO_KIRO----
  7.  
  8. Player=game:GetService("Players").LocalPlayer
  9. Character=Player.Character
  10. PlayerGui=Player.PlayerGui
  11. Backpack=Player.Backpack
  12. Torso=Character.Torso
  13. Head=Character.Head
  14. Humanoid=Character.Humanoid
  15. m=Instance.new('Model',Character)
  16. LeftArm=Character["Left Arm"]
  17. LeftLeg=Character["Left Leg"]
  18. RightArm=Character["Right Arm"]
  19. RightLeg=Character["Right Leg"]
  20. LS=Torso["Left Shoulder"]
  21. LH=Torso["Left Hip"]
  22. RS=Torso["Right Shoulder"]
  23. RH=Torso["Right Hip"]
  24. Face = Head.face
  25. Neck=Torso.Neck
  26. it=Instance.new
  27. attacktype=1
  28. vt=Vector3.new
  29. cf=CFrame.new
  30. euler=CFrame.fromEulerAnglesXYZ
  31. angles=CFrame.Angles
  32. cloaked=false
  33. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  34. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  35. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  36. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  37. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  38. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  39. RootPart=Character.HumanoidRootPart
  40. RootJoint=RootPart.RootJoint
  41. RootCF=euler(-1.57,0,3.14)
  42. attack = false
  43. attackdebounce = false
  44. deb=false
  45. equipped=true
  46. hand=false
  47. MMouse=nil
  48. combo=0
  49. mana=0
  50. trispeed=.2
  51. attackmode='none'
  52. local idle=0
  53. local Anim="Idle"
  54. local Effects={}
  55. local gun=false
  56. local shoot=false
  57. player=nil
  58.  
  59. mouse=Player:GetMouse()
  60. --save shoulders
  61. RSH, LSH=nil, nil
  62. --welds
  63. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  64. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  65. LH=Torso["Left Hip"]
  66. RH=Torso["Right Hip"]
  67. TorsoColor=Torso.BrickColor
  68. function NoOutline(Part)
  69. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  70. end
  71. player=Player
  72. ch=Character
  73. RSH=ch.Torso["Right Shoulder"]
  74. LSH=ch.Torso["Left Shoulder"]
  75. --
  76. RSH.Parent=nil
  77. LSH.Parent=nil
  78. --
  79. RW.Name="Right Shoulder"
  80. RW.Part0=ch.Torso
  81. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  82. RW.C1=cf(0, 0.5, 0)
  83. RW.Part1=ch["Right Arm"]
  84. RW.Parent=ch.Torso
  85. --
  86. LW.Name="Left Shoulder"
  87. LW.Part0=ch.Torso
  88. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  89. LW.C1=cf(0, 0.5, 0)
  90. LW.Part1=ch["Left Arm"]
  91. LW.Parent=ch.Torso
  92.  
  93. local Stats=Instance.new("BoolValue")
  94. Stats.Name="Stats"
  95. Stats.Parent=Character
  96. local Atk=Instance.new("NumberValue")
  97. Atk.Name="Damage"
  98. Atk.Parent=Stats
  99. Atk.Value=1
  100. local Def=Instance.new("NumberValue")
  101. Def.Name="Defense"
  102. Def.Parent=Stats
  103. Def.Value=1
  104. local Speed=Instance.new("NumberValue")
  105. Speed.Name="Speed"
  106. Speed.Parent=Stats
  107. Speed.Value=1
  108. local Mvmt=Instance.new("NumberValue")
  109. Mvmt.Name="Movement"
  110. Mvmt.Parent=Stats
  111. Mvmt.Value=1
  112.  
  113. local donum=0
  114.  
  115.  
  116. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  117. local fp=it("Part")
  118. fp.formFactor=formfactor
  119. fp.Parent=parent
  120. fp.Reflectance=reflectance
  121. fp.Transparency=transparency
  122. fp.CanCollide=false
  123. fp.Locked=true
  124. fp.BrickColor=brickcolor
  125. fp.Name=name
  126. fp.Size=size
  127. fp.Position=Torso.Position
  128. NoOutline(fp)
  129. fp.Material="SmoothPlastic"
  130. fp:BreakJoints()
  131. return fp
  132. end
  133.  
  134. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  135. local mesh=it(Mesh)
  136. mesh.Parent=part
  137. if Mesh=="SpecialMesh" then
  138. mesh.MeshType=meshtype
  139. if meshid~="nil" then
  140. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  141. end
  142. end
  143. mesh.Offset=offset
  144. mesh.Scale=scale
  145. return mesh
  146. end
  147.  
  148. function weld(parent,part0,part1,c0)
  149. local weld=it("Weld")
  150. weld.Parent=parent
  151. weld.Part0=part0
  152. weld.Part1=part1
  153. weld.C0=c0
  154. return weld
  155. end
  156.  
  157. local Color1=Torso.BrickColor
  158.  
  159. local bodvel=Instance.new("BodyVelocity")
  160. local bg=Instance.new("BodyGyro")
  161.  
  162. function swait(num)
  163. if num==0 or num==nil then
  164. game:service'RunService'.Stepped:wait(0)
  165. else
  166. for i=0,num do
  167. game:service'RunService'.Stepped:wait(0)
  168. end
  169. end
  170. end
  171.  
  172.  
  173. so = function(id,par,vol,pit)
  174. coroutine.resume(coroutine.create(function()
  175. local sou = Instance.new("Sound",par or workspace)
  176. sou.Volume=vol
  177. sou.Pitch=pit or 1
  178. sou.SoundId=id
  179. swait()
  180. sou:play()
  181. game:GetService("Debris"):AddItem(sou,6)
  182. end))
  183. end
  184.  
  185. function clerp(a,b,t)
  186. local qa = {QuaternionFromCFrame(a)}
  187. local qb = {QuaternionFromCFrame(b)}
  188. local ax, ay, az = a.x, a.y, a.z
  189. local bx, by, bz = b.x, b.y, b.z
  190. local _t = 1-t
  191. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  192. end
  193.  
  194. function QuaternionFromCFrame(cf)
  195. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  196. local trace = m00 + m11 + m22
  197. if trace > 0 then
  198. local s = math.sqrt(1 + trace)
  199. local recip = 0.5/s
  200. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  201. else
  202. local i = 0
  203. if m11 > m00 then
  204. i = 1
  205. end
  206. if m22 > (i == 0 and m00 or m11) then
  207. i = 2
  208. end
  209. if i == 0 then
  210. local s = math.sqrt(m00-m11-m22+1)
  211. local recip = 0.5/s
  212. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  213. elseif i == 1 then
  214. local s = math.sqrt(m11-m22-m00+1)
  215. local recip = 0.5/s
  216. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  217. elseif i == 2 then
  218. local s = math.sqrt(m22-m00-m11+1)
  219. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  220. end
  221. end
  222. end
  223.  
  224. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  225. local xs, ys, zs = x + x, y + y, z + z
  226. local wx, wy, wz = w*xs, w*ys, w*zs
  227. local xx = x*xs
  228. local xy = x*ys
  229. local xz = x*zs
  230. local yy = y*ys
  231. local yz = y*zs
  232. local zz = z*zs
  233. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  234. end
  235.  
  236. function QuaternionSlerp(a, b, t)
  237. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  238. local startInterp, finishInterp;
  239. if cosTheta >= 0.0001 then
  240. if (1 - cosTheta) > 0.0001 then
  241. local theta = math.acos(cosTheta)
  242. local invSinTheta = 1/math.sin(theta)
  243. startInterp = math.sin((1-t)*theta)*invSinTheta
  244. finishInterp = math.sin(t*theta)*invSinTheta
  245. else
  246. startInterp = 1-t
  247. finishInterp = t
  248. end
  249. else
  250. if (1+cosTheta) > 0.0001 then
  251. local theta = math.acos(-cosTheta)
  252. local invSinTheta = 1/math.sin(theta)
  253. startInterp = math.sin((t-1)*theta)*invSinTheta
  254. finishInterp = math.sin(t*theta)*invSinTheta
  255. else
  256. startInterp = t-1
  257. finishInterp = t
  258. end
  259. end
  260. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  261. end
  262.  
  263. local function CFrameFromTopBack(at, top, back)
  264. local right = top:Cross(back)
  265. return CFrame.new(at.x, at.y, at.z,
  266. right.x, top.x, back.x,
  267. right.y, top.y, back.y,
  268. right.z, top.z, back.z)
  269. end
  270.  
  271. function Triangle(a, b, c)
  272. local edg1 = (c-a):Dot((b-a).unit)
  273. local edg2 = (a-b):Dot((c-b).unit)
  274. local edg3 = (b-c):Dot((a-c).unit)
  275. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  276. a, b, c = a, b, c
  277. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  278. a, b, c = b, c, a
  279. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  280. a, b, c = c, a, b
  281. else
  282. assert(false, "unreachable")
  283. end
  284.  
  285. local len1 = (c-a):Dot((b-a).unit)
  286. local len2 = (b-a).magnitude - len1
  287. local width = (a + (b-a).unit*len1 - c).magnitude
  288.  
  289. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  290.  
  291. local list = {}
  292.  
  293. if len1 > 0.01 then
  294. local w1 = Instance.new('WedgePart', m)
  295. game:GetService("Debris"):AddItem(w1,5)
  296. w1.Material = "SmoothPlastic"
  297. w1.FormFactor = 'Custom'
  298. w1.BrickColor = BrickColor.new("Toothpaste")
  299. w1.Transparency = 0
  300. w1.Reflectance = 0
  301. w1.Material = "SmoothPlastic"
  302. w1.CanCollide = false
  303. local l1 = Instance.new("PointLight",w1)
  304. l1.Color = Color3.new(170,0,0)
  305. NoOutline(w1)
  306. local sz = Vector3.new(0.2, width, len1)
  307. w1.Size = sz
  308. local sp = Instance.new("SpecialMesh",w1)
  309. sp.MeshType = "Wedge"
  310. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  311. w1:BreakJoints()
  312. w1.Anchored = true
  313. w1.Parent = workspace
  314. w1.Transparency = 0.7
  315. table.insert(Effects,{w1,"Disappear",.01})
  316. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  317. table.insert(list,w1)
  318. end
  319.  
  320. if len2 > 0.01 then
  321. local w2 = Instance.new('WedgePart', m)
  322. game:GetService("Debris"):AddItem(w2,5)
  323. w2.Material = "SmoothPlastic"
  324. w2.FormFactor = 'Custom'
  325. w2.BrickColor = BrickColor.new("Toothpaste")
  326. w2.Transparency = 0
  327. w2.Reflectance = 0
  328. w2.Material = "SmoothPlastic"
  329. w2.CanCollide = false
  330. local l2 = Instance.new("PointLight",w2)
  331. l2.Color = Color3.new(170,0,0)
  332. NoOutline(w2)
  333. local sz = Vector3.new(0.2, width, len2)
  334. w2.Size = sz
  335. local sp = Instance.new("SpecialMesh",w2)
  336. sp.MeshType = "Wedge"
  337. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  338. w2:BreakJoints()
  339. w2.Anchored = true
  340. w2.Parent = workspace
  341. w2.Transparency = 0.7
  342. table.insert(Effects,{w2,"Disappear",.01})
  343. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  344. table.insert(list,w2)
  345. end
  346. return unpack(list)
  347. end
  348.  
  349.  
  350. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  351. if hit.Parent==nil then
  352. return
  353. end
  354. h=hit.Parent:FindFirstChild("Humanoid")
  355. for _,v in pairs(hit.Parent:children()) do
  356. if v:IsA("Humanoid") then
  357. h=v
  358. end
  359. end
  360. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  361. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  362. end
  363. if hit.Parent.className=="Hat" then
  364. hit=hit.Parent.Parent:findFirstChild("Head")
  365. end
  366. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  367. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  368. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  369. return
  370. end]]
  371. -- hs(hit,1.2)
  372. c=Instance.new("ObjectValue")
  373. c.Name="creator"
  374. c.Value=game:service("Players").LocalPlayer
  375. c.Parent=h
  376. game:GetService("Debris"):AddItem(c,.5)
  377. Damage=math.random(minim,maxim)
  378. -- h:TakeDamage(Damage)
  379. blocked=false
  380. block=hit.Parent:findFirstChild("Block")
  381. if block~=nil then
  382. print(block.className)
  383. if block.className=="NumberValue" then
  384. if block.Value>0 then
  385. blocked=true
  386. if decreaseblock==nil then
  387. block.Value=block.Value-1
  388. end
  389. end
  390. end
  391. if block.className=="IntValue" then
  392. if block.Value>0 then
  393. blocked=true
  394. if decreaseblock~=nil then
  395. block.Value=block.Value-1
  396. end
  397. end
  398. end
  399. end
  400. if blocked==false then
  401. -- h:TakeDamage(Damage)
  402. h.Health=h.Health-Damage
  403. showDamage(hit.Parent,Damage,.5,BrickColor.new("Toothpaste"))
  404. else
  405. h.Health=h.Health-(Damage/2)
  406. showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
  407. end
  408. if Type=="Knockdown" then
  409. hum=hit.Parent.Humanoid
  410. hum.PlatformStand=true
  411. coroutine.resume(coroutine.create(function(HHumanoid)
  412. swait(1)
  413. HHumanoid.PlatformStand=false
  414. end),hum)
  415. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  416. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  417. local bodvol=Instance.new("BodyVelocity")
  418. bodvol.velocity=angle*knockback
  419. bodvol.P=5000
  420. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  421. bodvol.Parent=hit
  422. rl=Instance.new("BodyAngularVelocity")
  423. rl.P=3000
  424. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  425. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  426. rl.Parent=hit
  427. game:GetService("Debris"):AddItem(bodvol,.5)
  428. game:GetService("Debris"):AddItem(rl,.5)
  429. elseif Type=="Normal" then
  430. vp=Instance.new("BodyVelocity")
  431. vp.P=500
  432. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  433. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  434. if KnockbackType==1 then
  435. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  436. elseif KnockbackType==2 then
  437. vp.velocity=Property.CFrame.lookVector*knockback
  438. end
  439. if knockback>0 then
  440. vp.Parent=hit.Parent.Torso
  441. end
  442. game:GetService("Debris"):AddItem(vp,.5)
  443. elseif Type=="Up" then
  444. local bodyVelocity=Instance.new("BodyVelocity")
  445. bodyVelocity.velocity=vt(0,60,0)
  446. bodyVelocity.P=5000
  447. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  448. bodyVelocity.Parent=hit
  449. game:GetService("Debris"):AddItem(bodyVelocity,1)
  450. rl=Instance.new("BodyAngularVelocity")
  451. rl.P=3000
  452. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  453. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  454. rl.Parent=hit
  455. game:GetService("Debris"):AddItem(rl,.5)
  456. elseif Type=="Snare" then
  457. bp=Instance.new("BodyPosition")
  458. bp.P=2000
  459. bp.D=100
  460. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  461. bp.position=hit.Parent.Torso.Position
  462. bp.Parent=hit.Parent.Torso
  463. game:GetService("Debris"):AddItem(bp,1)
  464. elseif Type=="Target" then
  465. if Targetting==false then
  466. ZTarget=hit.Parent.Torso
  467. coroutine.resume(coroutine.create(function(Part)
  468. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  469. swait(5)
  470. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  471. end),ZTarget)
  472. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  473. targetgui=Instance.new("BillboardGui")
  474. targetgui.Parent=ZTarget
  475. targetgui.Size=UDim2.new(10,100,10,100)
  476. targ=Instance.new("ImageLabel")
  477. targ.Parent=targetgui
  478. targ.BackgroundTransparency=1
  479. targ.Image="rbxassetid://4834067"
  480. targ.Size=UDim2.new(1,0,1,0)
  481. cam.CameraType="Scriptable"
  482. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  483. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  484. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  485. Targetting=true
  486. RocketTarget=ZTarget
  487. for i=1,Property do
  488. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  489. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  490. swait()
  491. end
  492. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  493. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  494. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  495. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  496. end
  497. Targetting=false
  498. RocketTarget=nil
  499. targetgui.Parent=nil
  500. cam.CameraType="Custom"
  501. end
  502. end
  503. debounce=Instance.new("BoolValue")
  504. debounce.Name="DebounceHit"
  505. debounce.Parent=hit.Parent
  506. debounce.Value=true
  507. game:GetService("Debris"):AddItem(debounce,Delay)
  508. c=Instance.new("ObjectValue")
  509. c.Name="creator"
  510. c.Value=Player
  511. c.Parent=h
  512. game:GetService("Debris"):AddItem(c,.5)
  513. CRIT=false
  514. hitDeb=true
  515. AttackPos=6
  516. end
  517. end
  518.  
  519. showDamage=function(Char,Dealt,du,Color)
  520. m=Instance.new("Model")
  521. m.Name=tostring(Dealt)
  522. h=Instance.new("Humanoid")
  523. h.Health=0
  524. h.MaxHealth=0
  525. h.Parent=m
  526. c=Instance.new("Part")
  527. c.Transparency=0
  528. c.BrickColor=Color
  529. c.Name="Head"
  530. c.TopSurface=0
  531. c.BottomSurface=0
  532. c.formFactor="Plate"
  533. c.Size=Vector3.new(1,.4,1)
  534. ms=Instance.new("CylinderMesh")
  535. ms.Scale=Vector3.new(.8,.8,.8)
  536. if CRIT==true then
  537. ms.Scale=Vector3.new(1,1.25,1)
  538. end
  539. ms.Parent=c
  540. c.Reflectance=0
  541. Instance.new("BodyGyro").Parent=c
  542. c.Parent=m
  543. if Char:findFirstChild("Head")~=nil then
  544. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  545. elseif Char.Parent:findFirstChild("Head")~=nil then
  546. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  547. end
  548. f=Instance.new("BodyPosition")
  549. f.P=2000
  550. f.D=100
  551. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  552. f.position=c.Position+Vector3.new(0,3,0)
  553. f.Parent=c
  554. game:GetService("Debris"):AddItem(m,.5+du)
  555. c.CanCollide=false
  556. m.Parent=workspace
  557. c.CanCollide=false
  558. end
  559.  
  560. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  561. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  562. end
  563.  
  564. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  565. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  566. prt.Anchored=true
  567. prt.CFrame=cframe
  568. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  569. --http://www.roblox.com/asset/?id=4770560
  570. game:GetService("Debris"):AddItem(prt,2)
  571. CF=prt.CFrame
  572. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  573. for i=0,1,0.2 do
  574. wait()
  575. Part.CFrame=CF*cf(0,0,-0.4)
  576. end
  577. for i=0,1,delay do
  578. wait()
  579. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  580. Mesh.Scale=Mesh.Scale
  581. end
  582. for i=0,1,0.1 do
  583. wait()
  584. Part.Transparency=i
  585. end
  586. Part.Parent=nil
  587. end),prt,msh,CF)
  588. end
  589.  
  590. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  591. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  592. prt.Anchored=true
  593. prt.CFrame=cframe
  594. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  595. game:GetService("Debris"):AddItem(prt,5)
  596. coroutine.resume(coroutine.create(function(Part,Mesh)
  597. for i=0,1,delay do
  598. wait()
  599. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  600. Part.Transparency=i
  601. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  602. end
  603. Part.Parent=nil
  604. end),prt,msh)
  605. end
  606.  
  607. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  608. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  609. prt.Anchored=false
  610. prt.CFrame=cframe
  611. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  612. local wld=weld(prt,prt,Parent,cframe)
  613. game:GetService("Debris"):AddItem(prt,5)
  614. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  615. for i=0,1,delay do
  616. wait()
  617. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  618. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  619. Part.Transparency=i
  620. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  621. end
  622. Part.Parent=nil
  623. end),prt,msh,wld)
  624. end
  625.  
  626. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  627. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  628. prt.Anchored=false
  629. prt.CFrame=cframe
  630. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  631. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  632. game:GetService("Debris"):AddItem(prt,5)
  633. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  634. for i=0,1,delay do
  635. wait()
  636. Weld.C0=euler(i*20,0,0)
  637. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  638. Part.Transparency=i
  639. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  640. end
  641. Part.Parent=nil
  642. end),prt,msh,wld)
  643. end
  644.  
  645. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  646. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  647. prt.Anchored=true
  648. prt.CFrame=cframe
  649. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  650. game:GetService("Debris"):AddItem(prt,2)
  651. coroutine.resume(coroutine.create(function(Part,Mesh)
  652. for i=0,1,delay do
  653. wait()
  654. Part.CFrame=Part.CFrame
  655. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  656. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  657. prt2.Anchored=true
  658. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  659. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  660. game:GetService("Debris"):AddItem(prt2,2)
  661. coroutine.resume(coroutine.create(function(Part,Mesh)
  662. for i=0,1,0.1 do
  663. wait()
  664. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  665. end
  666. Part.Parent=nil
  667. end),prt2,msh2)
  668. end
  669. for i=0,1,delay*2 do
  670. wait()
  671. Part.CFrame=Part.CFrame
  672. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  673. end
  674. Part.Parent=nil
  675. end),prt,msh)
  676. end
  677.  
  678. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  679. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  680. prt.Anchored=true
  681. prt.CFrame=cframe
  682. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  683. game:GetService("Debris"):AddItem(prt,2)
  684. coroutine.resume(coroutine.create(function(Part,Mesh)
  685. for i=0,1,delay do
  686. wait()
  687. Part.CFrame=Part.CFrame
  688. Part.Transparency=i
  689. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  690. end
  691. Part.Parent=nil
  692. end),prt,msh)
  693. end
  694.  
  695. function MagicRing(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3)
  696. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  697. prt.Anchored=true
  698. prt.CFrame=cframe*euler(x2,y2,z2)
  699. --"http://www.roblox.com/asset/?id=168892465"
  700. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
  701. game:GetService("Debris"):AddItem(prt,2)
  702. coroutine.resume(coroutine.create(function(Part,Mesh)
  703. for i=0,1,0.03 do
  704. wait()
  705. Part.CFrame=Part.CFrame
  706. Part.Transparency=i
  707. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  708. end
  709. Part.Parent=nil
  710. end),prt,msh)
  711. end
  712.  
  713. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  714. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  715. prt.Anchored=true
  716. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  717. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  718. game:GetService("Debris"):AddItem(prt,2)
  719. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  720. CF=Part.CFrame
  721. Numbb=0
  722. randnumb=math.random()/10
  723. rand1=math.random()/10
  724. for i=0,1,rand1 do
  725. wait()
  726. CF=CF*cf(0,math.random()/2,0)
  727. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  728. Part.CFrame=CF*euler(Numbb,0,0)
  729. Part.Transparency=i
  730. Numbb=Numbb+randnumb
  731. end
  732. Part.Parent=nil
  733. end),prt,CF,Numbb,randnumb)
  734. end
  735.  
  736. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  737. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  738. prt.Anchored=true
  739. prt.CFrame=cframe
  740. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  741. game:GetService("Debris"):AddItem(prt,5)
  742. coroutine.resume(coroutine.create(function(Part,Mesh)
  743. for i=0,1,delay do
  744. wait()
  745. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  746. Part.Transparency=i
  747. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  748. end
  749. Part.Parent=nil
  750. end),prt,msh)
  751. end
  752.  
  753. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  754. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  755. prt.Anchored=true
  756. prt.CFrame=cframe
  757. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  758. game:GetService("Debris"):AddItem(prt,2)
  759. coroutine.resume(coroutine.create(function(Part,Mesh)
  760. for i=0,1,delay do
  761. wait()
  762. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  763. Part.Transparency=i
  764. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  765. end
  766. Part.Parent=nil
  767. end),prt,msh)
  768. end
  769.  
  770. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  771. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  772. prt.Anchored=true
  773. prt.CFrame=cframe*cf(x,y,z)
  774. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  775. game:GetService("Debris"):AddItem(prt,5)
  776. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  777. local num=math.random()
  778. local num2=math.random(-3,2)+math.random()
  779. local numm=0
  780. for i=0,1,delay*2 do
  781. swait()
  782. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  783. Part.Transparency=i
  784. numm=numm+0.01
  785. end
  786. Part.Parent=nil
  787. Mesh.Parent=nil
  788. end),prt,msh,x,y,z)
  789. end
  790.  
  791. function dmgstart(dmg,what)
  792. hitcon = what.Touched:connect(function(hit)
  793. local hum = hit.Parent:FindFirstChild("Humanoid")
  794. if hum and not hum:IsDescendantOf(Character) then
  795. hum:TakeDamage(dmg)
  796. end
  797. end)
  798. end
  799.  
  800. function dmgstop()
  801. hitcon:disconnect()
  802. end
  803.  
  804. function Cloak()
  805. Face.Parent=nil
  806. cloaked=true
  807. for _,v in pairs(Torso.Parent:children()) do
  808. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  809. coroutine.resume(coroutine.create(function()
  810. for i=0,1,0.2 do
  811. wait()
  812. v.Transparency=i
  813. end
  814. v.Transparency=1
  815. end))
  816. end
  817. if v.className=="Hat" then
  818. hatp=v.Handle
  819. coroutine.resume(coroutine.create(function(derp)
  820. for i=0,1,0.2 do
  821. wait()
  822. derp.Transparency=i
  823. end
  824. derp.Transparency=1
  825. end),hatp)
  826. end
  827. end
  828. for _,v in pairs(m:children()) do
  829. if v.className=="Part" then
  830. coroutine.resume(coroutine.create(function()
  831. for i=0,1,0.2 do
  832. wait()
  833. v.Transparency=i
  834. end
  835. v.Transparency=1
  836. end))
  837. end
  838. end
  839. end
  840.  
  841. function UnCloak()
  842. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  843. Face.Parent=Head
  844. cloaked=false
  845. for _,v in pairs(Torso.Parent:children()) do
  846. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  847. coroutine.resume(coroutine.create(function()
  848. for i=0,1,0.1 do
  849. wait()
  850. v.Transparency=v.Transparency-0.1
  851. end
  852. v.Transparency=0
  853. end))
  854. end
  855. if v.className=="Hat" then
  856. hatp=v.Handle
  857. coroutine.resume(coroutine.create(function(derp)
  858. for i=0,1,0.1 do
  859. wait()
  860. derp.Transparency=derp.Transparency-0.1
  861. end
  862. derp.Transparency=0
  863. end),hatp)
  864. end
  865. end
  866. for _,v in pairs(m:children()) do
  867. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  868. coroutine.resume(coroutine.create(function()
  869. for i=0,1,0.1 do
  870. wait()
  871. v.Transparency=v.Transparency-0.1
  872. end
  873. v.Transparency=0
  874. end))
  875. v.Transparency=0
  876. end
  877. end
  878. end
  879.  
  880. Player=game:GetService('Players').LocalPlayer
  881. Character=Player.Character
  882. Mouse=Player:GetMouse()
  883. m=Instance.new('Model',Character)
  884.  
  885.  
  886. local function weldBetween(a, b)
  887. local weldd = Instance.new("ManualWeld")
  888. weldd.Part0 = a
  889. weldd.Part1 = b
  890. weldd.C0 = CFrame.new()
  891. weldd.C1 = b.CFrame:inverse() * a.CFrame
  892. weldd.Parent = a
  893. return weldd
  894. end
  895.  
  896. it=Instance.new
  897.  
  898. function nooutline(part)
  899. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  900. end
  901.  
  902. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  903. local fp=it("Part")
  904. fp.formFactor=formfactor
  905. fp.Parent=parent
  906. fp.Reflectance=reflectance
  907. fp.Transparency=transparency
  908. fp.CanCollide=false
  909. fp.Locked=true
  910. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  911. fp.Name=name
  912. fp.Size=size
  913. fp.Position=Character.Torso.Position
  914. nooutline(fp)
  915. fp.Material=material
  916. fp:BreakJoints()
  917. return fp
  918. end
  919.  
  920. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  921. local mesh=it(Mesh)
  922. mesh.Parent=part
  923. if Mesh=="SpecialMesh" then
  924. mesh.MeshType=meshtype
  925. mesh.MeshId=meshid
  926. end
  927. mesh.Offset=offset
  928. mesh.Scale=scale
  929. return mesh
  930. end
  931.  
  932. function weld(parent,part0,part1,c0,c1)
  933. local weld=it("Weld")
  934. weld.Parent=parent
  935. weld.Part0=part0
  936. weld.Part1=part1
  937. weld.C0=c0
  938. weld.C1=c1
  939. return weld
  940. end
  941.  
  942. Player=game:GetService('Players').LocalPlayer
  943. Character=Player.Character
  944. Mouse=Player:GetMouse()
  945. m=Instance.new('Model',Character)
  946. it=Instance.new
  947. function nooutline(part)
  948. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  949. end
  950. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  951. local fp=it("Part")
  952. fp.formFactor=formfactor
  953. fp.Parent=parent
  954. fp.Reflectance=reflectance
  955. fp.Transparency=transparency
  956. fp.CanCollide=false
  957. fp.Locked=true
  958. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  959. fp.Name=name
  960. fp.Size=size
  961. fp.Position=Character.Torso.Position
  962. nooutline(fp)
  963. fp.Material=material
  964. fp:BreakJoints()
  965. return fp
  966. end
  967. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  968. local mesh=it(Mesh)
  969. mesh.Parent=part
  970. if Mesh=="SpecialMesh" then
  971. mesh.MeshType=meshtype
  972. mesh.MeshId=meshid
  973. end
  974. mesh.Offset=offset
  975. mesh.Scale=scale
  976. return mesh
  977. end
  978. function weld(parent,part0,part1,c0,c1)
  979. local weld=it("Weld")
  980. weld.Parent=parent
  981. weld.Part0=part0
  982. weld.Part1=part1
  983. weld.C0=c0
  984. weld.C1=c1
  985. return weld
  986. end
  987.  
  988. Handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.200000003, 0.400000006, 1))
  989. handleweld=weld(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, -5.69614329e-008, 5.96046448e-008, 5.69614222e-008, 0.999999881, 6.38557296e-008, -5.96045986e-008, -6.38557367e-008, 1),CFrame.new(-1.0929389, -0.0714454651, 0.15032959, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915))
  990. mesh("BlockMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  991. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(0.200000003, 0.599999964, 3.20000005))
  992. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(4.19616699e-005, -0.0100028515, 3.1000824, -0.99968493, 0.0161349382, 0.0192294158, -0.0167735796, -0.999297142, -0.0335265808, 0.018674951, -0.0338385589, 0.999252915))
  993. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  994. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(0.200000003, 0.599999964, 5.80000019))
  995. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(3.81469727e-005, -0.0100257397, 4.40010071, -0.99968493, 0.0161349382, 0.0192294158, -0.0167735796, -0.999297142, -0.0335265808, 0.018674951, -0.0338385589, 0.999252915))
  996. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  997. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(0.200000003, 0.599999964, 4.4000001))
  998. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(4.19616699e-005, -0.0100123882, 3.70007324, -0.99968493, 0.0161349382, 0.0192294158, -0.0167735796, -0.999297142, -0.0335265808, 0.018674951, -0.0338385589, 0.999252915))
  999. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
  1000. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.399999976, 0.200000003))
  1001. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(-4.57763672e-005, 1.29995728, -0.199999332, 0.99968493, -0.0161349382, -0.0192294158, 0.0186750833, -0.0338307135, 0.999253154, -0.0167734325, -0.99929744, -0.0335187353))
  1002. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1003. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 1, 0.400000036))
  1004. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(-1.52587891e-005, -1.73275757, 0.101932526, -0.99968493, 0.0161348786, 0.019229291, 0.0223798491, 0.225955546, 0.973880529, 0.0113684786, 0.97400409, -0.226245463))
  1005. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1006. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003))
  1007. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(-2.28881836e-005, -1.08944702, 0.159484863, -0.99968493, 0.0161346551, 0.0192298498, 0.0245600175, 0.47034353, 0.88214159, 0.00518841529, 0.882335901, -0.470591575))
  1008. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1009. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 1.20000005, 0.400000036))
  1010. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(-2.28881836e-005, -2.09999084, -0.100028276, 0.99968493, -0.0161349382, -0.0192294158, -0.0186750833, 0.0338306986, -0.999253154, 0.0167734325, 0.99929744, 0.0335187204))
  1011. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1012. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.800000072))
  1013. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(-0.722251892, -7.62939453e-006, -0.31111145, -0.0250595883, -0.682680428, -0.730287313, -0.999685049, 0.0161298718, 0.0192255117, -0.00134544016, 0.730539024, -0.682869613))
  1014. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1015. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.200000003, 0.200000003))
  1016. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(6.10351563e-005, -0.200017452, -0.40007019, 0.99968493, -0.0161349382, -0.0192294158, 0.0167735796, 0.999297142, 0.0335265808, 0.018674951, -0.0338385589, 0.999252915))
  1017. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1018. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003))
  1019. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(-3.81469727e-005, -1.27485657, -1.2587204, -0.99968493, 0.0161348786, 0.0192295052, 0.00134484924, -0.730529785, 0.682879508, 0.0250659045, 0.682690203, 0.730277896))
  1020. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1021. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.800000072))
  1022. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(-0.742538452, -3.81469727e-006, 0.317245483, 0.00133255101, -0.730529666, 0.682879746, -0.99968487, 0.0161438417, 0.0192210786, -0.025065871, -0.682690144, -0.730277956))
  1023. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1024. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.400000006, 1))
  1025. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(0.0999779701, -1.52587891e-005, -0.999984741, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915))
  1026. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1027. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.200000003, 0.200000003))
  1028. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(3.81469727e-006, 0.399978638, 0.199987411, 0.99968493, -0.0161349382, -0.0192294158, 0.0186750833, -0.0338306986, 0.999253154, -0.0167734325, -0.99929744, -0.0335187204))
  1029. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1030. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.800000012, 0.200000003))
  1031. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(-4.19616699e-005, -0.652126312, -1.27474976, -0.99968493, 0.0161349233, 0.0192295164, -0.0113684721, -0.97400403, 0.226245433, 0.0223800782, 0.225955546, 0.973880589))
  1032. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1033. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.600000024, 0.200000003))
  1034. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(-6.86645508e-005, -1.00984955, -1.32232666, -0.99968493, 0.0161349084, 0.0192292985, -0.00518870167, -0.882332146, 0.470598638, 0.0245596915, 0.470350564, 0.882137835))
  1035. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1036. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.400000006, 0.600000024))
  1037. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(0.099998951, -3.81469727e-005, 0.800018311, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915))
  1038. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1039. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 1.20000005, 0.400000036))
  1040. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(-2.67028809e-005, -1.7000885, -0.100027323, -0.99968493, 0.0161349382, 0.0192294158, 0.0186750833, -0.0338306986, 0.999253154, 0.0167734325, 0.99929744, 0.0335187204))
  1041. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1042. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.800000072))
  1043. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(-0.549972773, -3.43322754e-005, 0.0100250244, -0.0167771745, -0.999297023, -0.0335265957, -0.999684811, 0.0161385052, 0.0192303304, -0.0186757445, 0.0338386595, -0.999252915))
  1044. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.99000001, 1.29999995))
  1045. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2, 0.600000024))
  1046. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(-4.57763672e-005, -2.50007629, -2.67028809e-005, 0.99968493, -0.0161349382, -0.0192294158, -0.0186750833, 0.0338306986, -0.999253154, 0.0167734325, 0.99929744, 0.0335187204))
  1047. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1048. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Toothpaste","Part",Vector3.new(0.400000006, 0.200000003, 0.200000003))
  1049. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(3.81469727e-006, -0.220021248, -1.00009155, 0.99968493, -0.0161349382, -0.0192294158, 0.0167735796, 0.999297142, 0.0335265808, 0.018674951, -0.0338385589, 0.999252915))
  1050. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.600000024, 1))
  1051. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Toothpaste","Part",Vector3.new(0.400000006, 0.200000003, 0.200000003))
  1052. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(2.67028809e-005, 0.220012903, 1.8000946, 0.99968493, -0.0161349382, -0.0192294158, -0.0167735796, -0.999297142, -0.0335265808, -0.018674951, 0.0338385589, -0.999252915))
  1053. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.600000024, 1))
  1054. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Toothpaste","Part",Vector3.new(0.399999976, 0.200000003, 1))
  1055. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(-2.28881836e-005, 1.40666962e-005, 0.200027466, -0.99968493, 0.0161349382, 0.0192294158, 0.0167735796, 0.999297142, 0.0335265808, -0.018674951, 0.0338385589, -0.999252915))
  1056. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.5, 1))
  1057. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Toothpaste","Part",Vector3.new(0.399999976, 0.400000006, 0.400000036))
  1058. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(1.0435257, -1.14440918e-005, -0.877830505, 0.00133237685, -0.730529547, 0.682879806, -0.99968493, 0.0161440708, 0.0192210656, -0.0250660162, -0.682690263, -0.730277896))
  1059. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 1.00999999, 0.600000024))
  1060. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Toothpaste","Part",Vector3.new(0.400000006, 0.800000012, 0.200000003))
  1061. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(-2.67028809e-005, -1.30004883, -0.0599954128, -0.99968493, 0.0161349382, 0.0192294158, 0.0186750833, -0.0338306986, 0.999253154, 0.0167734325, 0.99929744, 0.0335187204))
  1062. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1))
  1063. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Toothpaste","Part",Vector3.new(0.399999976, 0.400000006, 0.400000036))
  1064. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(0.831382751, -5.34057617e-005, -0.665687561, 0.00133237685, -0.730529547, 0.682879806, -0.99968493, 0.0161440708, 0.0192210656, -0.0250660162, -0.682690263, -0.730277896))
  1065. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 1.00999999, 0.600000024))
  1066. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Toothpaste","Part",Vector3.new(0.400000006, 0.200000003, 0.200000003))
  1067. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(4.57763672e-005, -0.00890350342, -0.62361145, 0.99968493, -0.0161349084, -0.0192297474, 0.0113684032, 0.974003971, -0.226245522, 0.0223803017, 0.22595562, 0.97388047))
  1068. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1))
  1069. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Toothpaste","Part",Vector3.new(0.399999976, 0.400000006, 0.400000036))
  1070. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(1.09603119, -7.62939453e-006, 1.2657547, 0.025060432, 0.682680309, 0.730287433, -0.999685049, 0.0161309429, 0.0192256682, 0.00134476018, -0.730539203, 0.682869554))
  1071. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.00999999, 0.5))
  1072. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Toothpaste","Part",Vector3.new(0.400000006, 0.200000003, 0.800000012))
  1073. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(3.81469727e-006, 1.62124634e-005, 0.699996948, 0.99968493, -0.0161349382, -0.0192294158, 0.0167735796, 0.999297142, 0.0335265808, 0.018674951, -0.0338385589, 0.999252915))
  1074. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.5, 1))
  1075. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Toothpaste","Part",Vector3.new(0.400000006, 0.800000012, 0.200000003))
  1076. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(-3.81469727e-006, 0.5, 0.0599937439, -0.99968493, 0.0161349382, 0.0192294158, -0.0186750833, 0.0338306986, -0.999253154, -0.0167734325, -0.99929744, -0.0335187204))
  1077. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1))
  1078. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Toothpaste","Part",Vector3.new(0.399999976, 0.400000006, 0.400000036))
  1079. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(1.57408142, -3.81469727e-006, 1.09355927, 0.0245514382, 0.470343471, 0.882141948, -0.999685109, 0.0161308739, 0.0192221403, -0.00518871192, -0.88233608, 0.470591396))
  1080. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.00999999, 0.400000006))
  1081. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Toothpaste","Part",Vector3.new(0.399999976, 0.400000006, 0.400000036))
  1082. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(1.95219421, -3.05175781e-005, 0.750869751, 0.0223687999, 0.225955442, 0.973880827, -0.999685168, 0.0161325298, 0.019218497, -0.011368636, -0.97400409, 0.226245165))
  1083. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.00999999, 0.300000012))
  1084. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Toothpaste","Part",Vector3.new(0.400000006, 0.200000003, 0.400000006))
  1085. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(2.67028809e-005, -0.220027447, -1.50007629, 0.99968493, -0.0161349382, -0.0192294158, 0.0167735796, 0.999297142, 0.0335265808, 0.018674951, -0.0338385589, 0.999252915))
  1086. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.600000024, 1))
  1087. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Toothpaste","Part",Vector3.new(0.400000006, 0.200000003, 0.400000006))
  1088. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(1.52587891e-005, -0.109989166, 0.799972534, 0.99968493, -0.0161349382, -0.0192294158, 0.0167735796, 0.999297142, 0.0335265808, 0.018674951, -0.0338385589, 0.999252915))
  1089. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1))
  1090. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Toothpaste","Part",Vector3.new(0.400000006, 0.200000003, 0.200000003))
  1091. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(1.52587891e-005, 0.109987736, -0.509963989, 0.99968487, -0.0161355603, -0.0192299671, -0.0167742185, -0.999297082, -0.0335265249, -0.0186754838, 0.0338385291, -0.999252915))
  1092. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 0.899999976))
  1093. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Toothpaste","Part",Vector3.new(0.200000003, 2, 0.600000024))
  1094. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(0, -2.48002625, -0.0500152111, 0.99968493, -0.0161349382, -0.0192294158, -0.0186750833, 0.0338306986, -0.999253154, 0.0167734325, 0.99929744, 0.0335187204))
  1095. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.800000012, 0.800000012))
  1096. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Toothpaste","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1097. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(-2.67028809e-005, 1.6000061, -0.109972715, 0.999684989, -0.0161343552, -0.0192295071, 0.0186751913, -0.033830747, 0.999253154, -0.0167728532, -0.99929738, -0.0335187726))
  1098. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.800000012, 0.800000012))
  1099. Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Toothpaste","Hitbox",Vector3.new(0.200000003, 5.80000019, 0.400000036))
  1100. Hitboxweld=weld(m,Handle,Hitbox,CFrame.new(0, 0, 0, -0.0167783406, -0.999297023, -0.0335264392, -0.99968487, 0.0161396954, 0.0192296654, -0.0186750405, 0.0338385142, -0.999252915),CFrame.new(-0.0101203918, -4.37719727, -0.0721693039, 0.99968493, -0.0161349382, -0.0192294158, -0.0186750833, 0.0338306986, -0.999253154, 0.0167734325, 0.99929744, 0.0335187204))
  1101.  
  1102. mouse.Button1Down:connect(function()
  1103. if attack==false and attacktype==1 then
  1104. attacktype=2
  1105. attackone()
  1106. elseif attack==false and attacktype==2 then
  1107. attacktype=1
  1108. attacktwo()
  1109. end
  1110. end)
  1111. function attackone()
  1112. attack=true
  1113. con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,30,50,math.random(10,20),"Normal",RootPart,.2,1) end)
  1114. for i=0,1,0.2 do
  1115. swait()
  1116. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1117. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1118. local h = 5
  1119. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1120. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1121. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1122. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1123. scfr = blcf
  1124. elseif not scfr then
  1125. scfr = blcf
  1126. end
  1127. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(-90),math.rad(-90))*angles(math.rad(90),0,math.rad(0)),.4)
  1128. end
  1129. so("http://roblox.com/asset/?id=199150686",Hitbox,1,1)
  1130. so("http://roblox.com/asset/?id=206083107",Hitbox,1,2)
  1131. for i=0,1,0.2 do
  1132. swait()
  1133. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1134. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1135. local h = 5
  1136. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1137. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1138. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1139. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1140. scfr = blcf
  1141. elseif not scfr then
  1142. scfr = blcf
  1143. end
  1144. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-20)),.4)
  1145. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-.5)*angles(math.rad(0),math.rad(0),math.rad(25)),.4)
  1146. RW.C0=clerp(RW.C0,cf(1,0.5,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-100))*angles(math.rad(-75),0,math.rad(0)),.4)
  1147. handleweld.C0=clerp(handleweld.C0,cf(0,-1,-1)*angles(math.rad(-90),math.rad(0),math.rad(0)),.4)
  1148. end
  1149. attack=false
  1150. con1:disconnect()
  1151. end
  1152.  
  1153. function attacktwo()
  1154. attack=true
  1155. con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,30,50,math.random(10,20),"Normal",RootPart,.2,1) end)
  1156. for i=0,1,0.2 do
  1157. swait()
  1158. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1159. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1160. local h = 5
  1161. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1162. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1163. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1164. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1165. scfr = blcf
  1166. elseif not scfr then
  1167. scfr = blcf
  1168. end
  1169. RW.C0=clerp(RW.C0,cf(1,0.5,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-90))*angles(math.rad(-75),0,math.rad(0)),.4)
  1170. handleweld.C0=clerp(handleweld.C0,cf(0,-1,-1)*angles(math.rad(-90),math.rad(0),math.rad(0)),.4)
  1171. end
  1172. so("http://roblox.com/asset/?id=199146359",Hitbox,1,1)
  1173. so("http://roblox.com/asset/?id=206083107",Hitbox,1,1.5)
  1174. for i=0,1,1 do
  1175. swait()
  1176. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1177. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1178. local h = 5
  1179. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1180. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1181. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1182. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1183. scfr = blcf
  1184. elseif not scfr then
  1185. scfr = blcf
  1186. end
  1187. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(40)),.4)
  1188. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-.5)*angles(math.rad(0),math.rad(0),math.rad(-45)),.4)
  1189. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(-90),math.rad(-90))*angles(math.rad(90),0,math.rad(0)),.4)
  1190. handleweld.C0=clerp(handleweld.C0,cf(0,-.5,-.5)*angles(math.rad(-35),math.rad(0),math.rad(0)),.4)
  1191. end
  1192. attack=false
  1193. con1:disconnect()
  1194. end
  1195.  
  1196. function attackthree()
  1197.  
  1198. end
  1199.  
  1200. idleanim=.4
  1201.  
  1202. while true do
  1203. swait()
  1204. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  1205. local velderp=RootPart.Velocity.y
  1206. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  1207. if equipped==true or equipped==false then
  1208. if attack==false then
  1209. idle=idle+1
  1210. else
  1211. idle=0
  1212. end
  1213. if idle>=500 then
  1214. if attack==false then
  1215. --Sheath()
  1216. end
  1217. end
  1218. if RootPart.Velocity.y > 1 and hitfloor==nil then
  1219. Anim="Jump"
  1220. if attack==false then
  1221. Neck.C0=clerp(Neck.C0,necko*euler(-0.2,0,0),.3)
  1222. Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
  1223. RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.3)
  1224. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-.5,0,0.5)*angles(math.rad(-25),math.rad(105),math.rad(0)),.3)
  1225. RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
  1226. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.5,0,-0.5),.3)
  1227. LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
  1228. RH.C0=clerp(RH.C0,cf(1,-1,-.3)*euler(-0.5,1.57,0)*euler(-.2,0,0),.2)
  1229. LH.C0=clerp(LH.C0,cf(-1,-1,-.3)*euler(-0.5,-1.57,0)*euler(-.2,0,0),.2)
  1230. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1231. end
  1232. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  1233. Anim="Fall"
  1234. if attack==false then
  1235. Neck.C0=clerp(Neck.C0,necko*euler(0.4,0,0),.3)
  1236. Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
  1237. RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0,0,0),.3)
  1238. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.3,0,0.2)*angles(math.rad(-25),math.rad(115),math.rad(0)),.3)
  1239. RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
  1240. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.3,0,-0.2),.3)
  1241. LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
  1242. RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.4,1.57,0),.2)
  1243. LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.2,-1.57,0),.2)
  1244. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1245. end
  1246. elseif torvel<1 and hitfloor~=nil then
  1247. Anim="Idle"
  1248. if attack==false then
  1249. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-.5)*angles(math.rad(0),math.rad(0),math.rad(-35)),.3)
  1250. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(35)),.3)
  1251. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-35),math.rad(90),math.rad(0))*angles(math.rad(-25),math.rad(15),math.rad(0)),.3)
  1252. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(15),math.rad(0),math.rad(-25)),.3)
  1253. RH.C0=clerp(RH.C0,cf(1,-.75,0)*angles(math.rad(-15),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(15),math.rad(0)),.3)
  1254. LH.C0=clerp(LH.C0,cf(-1,-.75,-.25)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(35),math.rad(0)),.3)
  1255. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1256. end
  1257. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  1258. Anim="Walk"
  1259. if attack==false then
  1260. --RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1261. --Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1262. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-.5)*angles(math.rad(0),math.rad(0),math.rad(-35)),.3)
  1263. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(35)),.3)
  1264. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-55),math.rad(90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),.3)
  1265. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-15),math.rad(0),math.rad(-25)),.3)
  1266. --RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  1267. --LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  1268. RH.C0=clerp(RH.C0,cf(1,-.75,0)*angles(math.rad(-15),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(15),math.rad(0)),.3)
  1269. LH.C0=clerp(LH.C0,cf(-1,-.75,-.25)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(35),math.rad(0)),.3)
  1270. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1271. end
  1272. elseif torvel>=22 and hitfloor~=nil then
  1273. Anim="Run"
  1274. if attack==false then
  1275. RootJoint.C0=clerp(RootJoint.C0,RootCF*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1276. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1277. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1278. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1279. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  1280. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  1281. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1282. end
  1283. end
  1284. end
  1285. end
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