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- Gameobject
- Block Value 2: 33 <-- ?
- Block Value 3: 190488 <-- (entry)
- Block Value 4: 2.35 <-- (SIZE)
- Block Value 8: 5231 <-- GAMEOBJECT_DISPLAYID
- Block Value 9: 36 <-- GAMEOBJECT_FLAGS
- Block Value 13: 1 <-- GAMEOBJECT_PARENTROTATION rotation3
- Block Value 14: 0 <-- GAMEOBJECT_DYNAMIC
- Block Value 17: 1281 <-- GAMEOBJECT_BYTES_1
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