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Zephiles

TTYD JP Route

Aug 4th, 2015
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  1. Timing starts when you accept the file name
  2.  
  3.  
  4. Note: Leave the memory card out to skip the autosave at the start of the game. There are no autosaves after this so you can put it in any time after the curtain pulls.
  5.  
  6.  
  7. Prologue
  8.  
  9.  
  10. *Rogueport*
  11. Lord Crump
  12. Mario: Jump x2
  13. Superguard
  14. Mario: Jump x2
  15.  
  16.  
  17. Note: It's always faster to fail the action command for the 2nd jump.
  18.  
  19.  
  20. Goombella joins your party
  21. Break Contact Lens
  22. Toad Bros. Bazaar
  23. -Order Contact Lens
  24. -Buy 1 Fire Flower
  25. -Buy 8 Fright Masks
  26. Hit the Save Block (If you don't, Goombella will explain saving to you. If you never save it is faster to have Goombella explain it)
  27.  
  28.  
  29. Robbed by Bandit (Don't chase him to get the coins back, you make it up later)
  30. Meet Frankly
  31. 3 text boxes, up a, b
  32.  
  33.  
  34. *Rogueport Sewers*
  35. Goomba Trio
  36. Fright Mask
  37.  
  38.  
  39. Get Pretty Lucky from invisible block (directly south of Puni hole)
  40.  
  41.  
  42. Get Black Key and Plane Curse
  43. Go to the Thousand-Year Door
  44.  
  45.  
  46. *Rogueport*
  47. Equip Power Smash (before you go down the pipe)
  48.  
  49.  
  50. *Rogueport Sewers*
  51. Blooper Battle
  52. Goombella: Fire Flower
  53. Mario: Failed Power Smash
  54. Goombella: Headbonk x2
  55. Mario: Full Power Smash
  56.  
  57. Optional: Speed Swap to skip waiting for the last platform to move to the pipe
  58. Go to Petal Meadows
  59.  
  60.  
  61. Chapter 1
  62.  
  63.  
  64. *Petal Meadows*
  65. Collect Close Call on the 2nd screen
  66. Go to Petalburg
  67.  
  68.  
  69. *Petalburg*
  70. Talk to Mayor Kroop
  71. E-Mail on the way to the gate (Don't check it yet, it is faster to do so later)
  72.  
  73.  
  74. Get POW block in box
  75.  
  76.  
  77. Bald Clefts
  78. Mario: POW Block
  79.  
  80.  
  81. Get POW Block from bush
  82.  
  83.  
  84. Bristles
  85. Mario: POW Block
  86.  
  87.  
  88. Get Fire Flower from Block
  89. -Use the recover block to heal outside Shwonk Fortress
  90.  
  91.  
  92. *Shhwonk Fortress*
  93. Thwomp Quiz
  94. Q1: “Stone Keys” (1st Answer)
  95. Q2: “12 Coins” (3rd Answer)
  96. Q3: “Kroop” (4th Answer)
  97. Q4: “Hooktail Castle” (2nd Answer)
  98. Q5: “Go Through a Pipe” (3rd Answer)
  99.  
  100.  
  101. Get Moon Stone
  102.  
  103.  
  104. Fuzzy Battle
  105. Mario: Fire Flower
  106.  
  107.  
  108. Get Sun Stone
  109.  
  110.  
  111. Fuzzy Battle
  112. Mario: Fright Mask
  113.  
  114.  
  115. Gold Fuzzy Battle
  116. Mario: Full Power Smash
  117. (Fuzzy horde appears)
  118. Goombella: Headbonk x2 on Gold Fuzzy
  119. Guard Fuzzy horde
  120. Superguard Gold Fuzzy
  121. Mario: Jump x2 on Gold Fuzzy
  122. Goombella: Headbonk x2 on Gold Fuzzy (x1 if you land the superguard)
  123.  
  124.  
  125. Get Multibounce from block
  126. Go Back to Petal Meadows
  127.  
  128.  
  129. *Petal Meadows*
  130. Koops joins your party
  131. Get Fire Flower from block
  132.  
  133.  
  134. Go to Hooktail Castle
  135.  
  136.  
  137. *Hooktail Castle*
  138. Get Power Bounce in first hall from block
  139.  
  140.  
  141. Koops’ Dad letter (don’t read)
  142. Red Bones Battle
  143. Koops: Fire Flower
  144. Mario: Failed Power Smash
  145.  
  146.  
  147. Level up! (FP > 10)
  148.  
  149.  
  150. Use “Lock Jump” and “Flip Skip” in the Yellow/Purple Block Puzzle
  151. Go all the way to the right and get Black Key from chest
  152. Get Paper Curse
  153. Get Attack FX R
  154.  
  155.  
  156. As you unspin from bars (pause menu will cut this animation short)
  157. Unequip Power Smash
  158. Equip Attack FX R
  159. Equip Power Bounce
  160. Check the e-mail
  161.  
  162.  
  163. Backtrack to Red Bones room and get Castle Key
  164. Go back to Save Block/Big Green block room and ride the block up to unlock the door
  165.  
  166.  
  167. In Upper Hallway, hit first “!” block
  168. Use Koops to hit 2nd “!” block
  169.  
  170.  
  171. Note: You can jump to the window without hitting the second block. It saves 8 seconds. However, if you mess up and fall below, you waste about 30 seconds.
  172.  
  173.  
  174. In big green block room, grab life shroom on the way up with Koops.
  175.  
  176.  
  177. Ms. Mowz Cutscene
  178. Get Castle Key
  179.  
  180.  
  181. Dry Bones
  182. Mario: Run Away
  183.  
  184.  
  185. Go through locked door
  186. Get last Castle Key and go through big locked door
  187.  
  188.  
  189. Boss: Hooktail
  190. Mario: Power Bounce x9
  191. Koops: Shell Toss
  192. Guard Hooktail Fire
  193. Mario: Power Bounce x8
  194. Koops: Shell Toss
  195. Hooktail Cutscene (Answer “Yes” for 1000 coins to take 5HP of damage)
  196. Mario: Power Bounce x8
  197. Koops: Shell Toss
  198.  
  199.  
  200. Peach Segment
  201. Enter shower area and leave immediately to open door (you don’t have to take a shower)
  202. Visit TEC
  203.  
  204.  
  205. Bowser Segment
  206. Walk to the end of the hall
  207.  
  208.  
  209. Intermission
  210. (Peach Email before bridge in Petal Meadows)
  211. Optional: Speed Swap to skip waiting for the last platform to move to the pipe
  212. Go back to the Thousand-Year Door
  213. Go to Boggly Woods
  214.  
  215.  
  216. Chapter 2
  217.  
  218.  
  219. *Boggly Woods*
  220. Go right for Shadow Sirens cutscene
  221. Go to the Great Tree
  222. Talk to Punio by the door
  223. Get FP Plus while he is walking to the secret entrance
  224. Talk to Punio again
  225.  
  226. Leave Great Tree for Flurrie cutscene
  227. Go to Flurrie’s House
  228. Get P-Down, D-Up in the hidden block on the way to Flurrie’s
  229. Raise Plane panel
  230.  
  231.  
  232. Talk to Flurrie
  233. Leave Flurrie’s house for Shadow Sirens cutscene
  234. Go back to the Shadow Sirens
  235. Get Quake Hammer in the block on the way to the Shadow Sirens
  236.  
  237.  
  238. Shadow Sirens
  239. Mario: Jump x2 on Marilyn
  240. Koops: Power Shell
  241. Guard all attacks
  242. Mario: Full Earth Tremor
  243. Koops: Power Shell
  244.  
  245.  
  246. Note: If you superguard both Vivian AND Marilyn, you can do 4 bars of Earth Tremor instead of the full 5.
  247.  
  248. Grab necklace
  249. Go back to Flurrie’s House
  250.  
  251.  
  252. Flurrie joins your party
  253. Go back to Great Tree
  254. (Email on screen with great tree)
  255. Blow away secret entrance and enter Great Tree
  256.  
  257.  
  258. *The Great Tree*
  259. X-Nauts
  260. Mario: Fright Mask
  261.  
  262.  
  263. Go to the top of the tree (where the cells are)
  264. Enter storage room
  265.  
  266.  
  267. X-Naut
  268. Mario: Power Bounce x4
  269.  
  270.  
  271. Get the Ultra Shroom from the chest
  272. Get Red Key and unlock Elder
  273. Get Power Punch on the way back to Tree Entrance
  274.  
  275.  
  276. Get 10 Punies and Puni Orb
  277. Use Puni Orb to make Pipe appear
  278.  
  279.  
  280. X-Nauts
  281. Mario: Fright Mask
  282.  
  283. Level up! (BP > 6)
  284.  
  285. Blow Punies across gap (unlock door while they are in bubbles)
  286.  
  287.  
  288. 10 Jabbi fight
  289. Get Blue Key
  290.  
  291.  
  292. Use Flurrie to stun Pider on the way back. You can also walk on the southernmost part of the screen, but the Punies may fall down, so stunning the Pider is safer.
  293.  
  294. Pick up Thunder Rage from the bush in the bubble room (leave the Punies here)
  295.  
  296.  
  297. Go back to cells and release all Punies.
  298.  
  299.  
  300. “Puni Glitch” down to the pipe below. It is luck if your count drops to 75 or 45 right away.
  301.  
  302.  
  303. Go back to bubble room and blow the 91 Punies across
  304.  
  305.  
  306. Puni Glitch down to the next pipe
  307. Reveal Hidden block below Damage Dodge P with Koops (switch fast)
  308.  
  309.  
  310. Note: You can hit the invisible block with your hammer, but you have to be in a very specific spot, and if you waste too much time setting up, the Pider will scare the Punies. Koops is recommended.
  311.  
  312. Note 2: If Damage Dodge P goes out the left side, grab it quickly and go into the next loading zone before the punies get scared. If it goes out the right side of the block, you’ll have to skip it. There’s a backup badge later on to collect.
  313.  
  314.  
  315. 100 Jabbi fight
  316.  
  317.  
  318. Goombella Buffer
  319.  
  320.  
  321. Puni glitch to the pipe in the next room.
  322.  
  323.  
  324. Use Koops to hit Blue switch in water room
  325.  
  326.  
  327. Note: If you time it right, you can hit the switch at the same time you go down the pipe, which saves time on the pipe traversing cutscene. This is somewhat risky if you time it too early.
  328.  
  329. Note 2: It is luck-based, but you can use the Puni glitch across the platforms and go down the pipe, skipping the scene to lower the water. I don’t recommend this.
  330.  
  331.  
  332. Go down pipe and place Puni orb in the next 2 spots to reveal Crystal Star Leave the punies in the pillar and start the first escape
  333.  
  334. X-Nauts
  335. Mario: Fright Mask
  336.  
  337. During the first escape, go and grab the super boots
  338. Return back to the escape room (via red door) and re-trigger the escape
  339.  
  340.  
  341. Chase Crump back to tree entrance (leave Punies, you don’t need them)
  342.  
  343.  
  344. X-Nauts
  345. Mario: Fright Mask
  346.  
  347.  
  348. Escape to front of tree
  349.  
  350.  
  351. Magnus von Grapple:
  352. (You want to be in peril after this boss fight)
  353. (Magnus's Fists each do 4 damage unguarded, and the third attack does 2 damage)
  354. Boss: Magnus Von Grapple
  355. Koops: Power Punch on Mario
  356. Mario: Spin Jump
  357. Guard Magnus Attack (Don't try to Superguard it)
  358. Koops: Swap to Goombella
  359. Mario: Spin Jump
  360. Magnus creates fists
  361. Move Mario to front
  362. Mario: Spin Jump
  363. Goombella: Swap to Flurrie
  364. Guard 1 Fist, Let the other hit you normally, don't guard Magnus's third attack
  365. (Guard both fists if Magnus targeted Mario for his first attack)
  366. Mario: Power Bounce x6
  367.  
  368.  
  369. Peach Segment
  370. Visit TEC for dancing (just walk around the door until it opens)
  371.  
  372.  
  373. Bowser Segment
  374. Beat 1-1 (161 is best possible time, 160 if you get the meats)
  375.  
  376.  
  377. Intermission
  378. (Peach Email outside Great Tree)
  379. Get Honey Syrup on your way leaving Boggly Woods
  380. Use the Honey Syrup when going through the bars in the sewers to skip the cutscene
  381. Leave Boggly Woods and grab Damage Dodge
  382. (If you didn’t get Damage Dodge P inside the tree, use Flurrie to get Happy Heart P by the stairs)
  383. Go to The Thousand-Year Door
  384.  
  385.  
  386. Howz of Badges
  387. -Sell all of your badges except for Power Bounce and Multibounce
  388. -Buy Power Rush
  389.  
  390. Get Ultra Hammer Early
  391.  
  392. Toad Bros Bazaar
  393. -Buy Contact Lens (receive Mushroom)
  394.  
  395. Charlieton
  396. -Buy Mega Rush
  397.  
  398.  
  399. Note: If Charlieton isn’t selling Mega Rush, go to the Glitzville Blimp/Excess Express area to reset what he’s selling.
  400.  
  401. West Side Goods
  402. -Sell the Ultra Shroom
  403. -Buy Dried Shroom
  404. -Buy Dizzy Dial
  405. Answer anything for first question, “Yellow” for second (3rd option)
  406. Talk to Don Pianta
  407. West Side Goods
  408. -Store 1 Dizzy Dial, 1 Mushroom, 1 Dried Shroom
  409.  
  410.  
  411. On your way to the harbor, check to see if Charlieton has Mega Rush if you didn’t get it 1st try.
  412.  
  413.  
  414. Go to Rougeport Harbor and talk to Francesca
  415. Give Lumpy 300 coins
  416.  
  417. West Rogueport:
  418. -Buy 3 Thunder Bolts
  419. Talk to Don Pianta and get Blimp Ticket
  420. (Email on way to blimp)
  421.  
  422. If you don't have Mega Rush, you must go to the train/blimp area to reset what he’s selling and come back and check. Keep doing this until he has it.
  423.  
  424. Equip Badges
  425. -Equip Mega Rush
  426. -Equip Power Rush
  427. -Equip Power Bounce
  428. -Equip Multibounce
  429.  
  430. Go to Glitzville
  431.  
  432. Chapter 3
  433.  
  434. *Glitzville*
  435. Go inside the lower lobby doors
  436. DON'T SIGN UP BE A FIGHTER
  437. Bookcase Jump
  438. Check the desk (YOU MUST DO THIS OR THE GAME WILL SOFTLOCK)
  439.  
  440.  
  441. Boss: Macho Grubba
  442. Mario: Power Bounce x4
  443. Flurrie: Swap to Koops
  444. Grubba Powers Up
  445. Mario: Power Bounce x4
  446.  
  447.  
  448. Peach Segment
  449. Visit TEC
  450. Ride Elevator Up
  451. Go right and change into X-Naut
  452. Talk to Grodus
  453. Change back to Peach
  454.  
  455.  
  456. Bowser Segment
  457. Talk to Puni Elder
  458.  
  459.  
  460. Intermission
  461. Leave Glitzville
  462.  
  463. *Rougeport*
  464. (Peach Email before grate)
  465. Use a Fright Mask on the left Spania
  466. Use the right Spania to Double Jump up to the area to Twilight Town
  467. (If you miss the Double Jump, pause and unpause so that all of the coins come out at once. You want to collect them all afterwards.)
  468. Get rejected by Twilight Pipe
  469. Go to Thousand-Year Door
  470.  
  471.  
  472. (e-mail leaving frankly's house)
  473. Talk to Darkly
  474. Go to West Rogueport sewers
  475. Use a Fright Mask on the left Spania
  476. Use the right Spania to Double Jump up to the area to Twilight Town
  477. (If you miss the Double Jump, pause and unpause so that all of the coins come out at once. You want to collect them all afterwards.)
  478. Go to Twilight Town
  479.  
  480.  
  481. Chapter 4
  482.  
  483.  
  484. *Twilight Town*
  485. Go Talk to Gatekeeper
  486. See Mayor turned into a pig
  487. Talk to shop manager’s Wife
  488. See gatekeeper turned into a pig
  489.  
  490.  
  491. Get Shop Key with Koops
  492. Get Black Key
  493.  
  494.  
  495. Pick up Life Shroom
  496. Get Tube Curse
  497. Pick up Boo Sheet
  498. Pick up the Jamin Jelly
  499. (Email leaving shop)
  500.  
  501.  
  502. Use the Jamin Jelly under the fallen log to skip the cutscene
  503. Go to Creepy Steeple
  504.  
  505.  
  506. *Creepy Steeple*
  507. (Skip the next 2 lines if you are already in peril)
  508. Drop down into the well
  509. Get into Peril from the Buzzy Beetle and then run away
  510.  
  511.  
  512. Go inside the Steeple
  513. Release the Boos (Guess 50 for 1 coin, 200 for Ultra Shroom)
  514. Talk to the Boo and answer “No”
  515.  
  516.  
  517. Go through bottom door
  518. Hit red “!” switch once
  519. Go up the stairs and grab Steeple Key
  520. Go through top door in the main hallway
  521. Hit red “!” switch twice
  522. Go to the top of the steeple
  523.  
  524.  
  525. Boss: Doopliss
  526. Mario: Power Bounce x7
  527. Doopliss Copies Mario
  528. Partner: Boo Sheet on Mario
  529. Mario: Jump x2
  530.  
  531.  
  532. End of Chapter?
  533.  
  534.  
  535. *Creepy Steeple*
  536. Make your way back to Twilight Town
  537. Run Away from Doopliss
  538.  
  539.  
  540. *Twilight Town*
  541. Find Superbomb
  542. Vivian Joins your party
  543. Run away from Doopliss again
  544. Go Back to Creepy Steeple
  545.  
  546.  
  547. *Creepy Steeple*
  548. Go into well and make your way to the room with the parrot
  549. Get Power Plus
  550. Get The Letter “P”
  551. Get Steeple Key
  552.  
  553.  
  554. Go back to Doopliss and spell his name out
  555.  
  556. Doopliss's Name:
  557. From the very start:
  558. up, left, up x2, a
  559. down x2, right, down, a
  560. left, down, left, a
  561. up x4, left, a
  562. right x5, down x3, a
  563.  
  564. Chase him back to Creepy Steeple
  565.  
  566.  
  567. Hit top red “!” switch once
  568.  
  569.  
  570. Boss: Doopliss
  571. Mario: Power Bounce x7
  572.  
  573. Level up! (BP > 9)
  574.  
  575.  
  576. Vivian really joins your party
  577.  
  578.  
  579. Peach Segment
  580. TEC Quiz
  581. Q1: Thousand-Year Door Opens (2nd Answer)
  582. Q2: To conquer the world (1st answer)
  583. Q3: A 1,000 year-old demon’s soul (3rd answer)
  584. Q4: Bring the demon back to life (2nd answer)
  585. Q5: Crystal Stars (3rd Answer)
  586.  
  587.  
  588. Bowser Segment
  589. Beat 2-1 (153 is best possible I think)
  590.  
  591.  
  592. Intermission
  593. Leave Twilight Town
  594. (Peach Email exiting Twilight Town door)
  595. Go down the pipe and break the grey block and open the right pipe
  596. Go to Keelhaul Key and go to the right
  597. Get the Thunder Rage from the block on the way to Bobbery
  598. Go to the screen with Bobbery
  599. Goombella Buffer onto the seam and fall onto the embers with Yoshi
  600.  
  601.  
  602. Embers
  603. Mario: Ultra Hammer Spin
  604. Yoshi: Thunder Rage
  605.  
  606.  
  607. Knock Down Bobbery
  608. Get a Coconut
  609. Go to Flavio and trade coconut for Chuckola Cola
  610. Go back to Bobbery and give him the Chuckola Cola
  611. Bobbery joins your party
  612. Do Pirate's Grotto Early
  613.  
  614.  
  615. *Pirate’s Grotto*
  616. Use Yoshi to cross the floor spikes
  617.  
  618.  
  619. Use Yoshi hover to go past the Bullet Bill Blaster
  620.  
  621.  
  622. Go up the cliffs and head left
  623. Use Bobbery to hit the blue switch
  624. Use Koops to hit the “!” switch
  625. Get the key and head back down to the locked door in the save block room
  626.  
  627.  
  628. Use Tube Mode to get by the wall spikes
  629. Use Bobbery to blast away the wooden planks
  630.  
  631.  
  632. You can dodge the first set of Bullet Bill Blasters by using Paper Mode on the north wall
  633. You can dodge the second set by doing the same on the south wall
  634. Talk to black chest
  635.  
  636.  
  637. Embers
  638. Mario: Ultra Hammer Spin
  639. Yoshi: Thunder Rage
  640.  
  641.  
  642. Get Boat Curse
  643. Go into the loading zone in Paper Mode
  644. Go into Tube Mode to jump over the cannons
  645. Go through the blue pipe back to the sewers
  646. Open the left pipe to Poshley Heights and enter the train
  647.  
  648.  
  649. Chapter 6
  650.  
  651.  
  652. Tell the conductor about the “sticky, yummy threat”
  653. Talk to Pennington in the Kitchen
  654. Examine the floor in front of room 3
  655. Talk to Heff. T
  656. Get the Galley Pot from the drawer
  657. Talk to Pennington in Room 6
  658.  
  659.  
  660. Talk to Sylvia in Room 8 to find out about Bub’s present
  661. Talk to bub twice
  662. Talk to the conductor
  663. Get the autograph from the engineer
  664. Give Bub the autograph
  665.  
  666.  
  667. Talk to the conductor to learn about the missing blanket
  668. Use Vivian to talk to the ghost in room 4
  669. Get Diary from the baggage car
  670. Give Diary to the ghost
  671. Give blanket to the conductor (Receive Mushroom)
  672. Go to sleep in room 5
  673.  
  674.  
  675. (Email in dining car)
  676. Talk to Pennington in room 6
  677.  
  678. Sales Stall (Express Excess Shop)
  679. -Buy 2 Boo Sheets
  680.  
  681. Get vital paper in Room 1
  682. Give Pennington the Vital Paper
  683. Use Vivian to catch Zip Toad in Room 5
  684. Return the briefcase
  685.  
  686.  
  687. *Riverside Station*
  688. Talk to the Riverside worker to get the Key
  689. Unlock the door and head inside
  690.  
  691.  
  692. Use Tube Mode to hit the blue “!” switch
  693. Go up the stairs and get the Station Key in the next room
  694. Unlock the door and go outside
  695.  
  696.  
  697. Blow away the posters with Flurrie
  698. Use Tube Mode to get down the maze
  699.  
  700.  
  701. Multibounce on all Goombas
  702. (You can do a Speed Glitch by pressing A on the first or second frame of gameplay right after leaving one of these fights)
  703.  
  704. Hit the “!” switches as instructed
  705.  
  706.  
  707. Get the Ultra Boots
  708. Spring Jump out of the room and fall down through the vent
  709. When you land on the ground:
  710. Unequip Power Bounce, Equip Power Plus, Switch to Yoshi
  711. (It is faster to only pause once since there is no menu delay on JP)
  712. Get the Elevator Key
  713.  
  714.  
  715. Get Thunder Rage in the area outside from invisible block (toss mushroom if you have an excess of items)
  716. Ride elevator down and hammer Smorgs away
  717. Pull switch and hit blue “!” switch
  718. Get back on the Excess Express
  719. (e-mail in front of train)
  720.  
  721.  
  722. Go to sleep
  723. Go talk to Engineer
  724.  
  725. (Email in dining car)
  726.  
  727. Get rid of Smorg’s in the baggage car
  728.  
  729.  
  730. Boss: Smorg
  731. Yoshi: Thunder Rage
  732. Mario: Spin Jump
  733. Yoshi: Thunder Bolt
  734. Mario: Spin Jump
  735. Guard Smorg Attack to be put in peril
  736. Mario: Spin Jump
  737.  
  738. Level up! (BP > 12)
  739.  
  740. Go through blue pipe back to the sewers
  741. Go right through the sewers
  742. Break the yellow block
  743.  
  744.  
  745. Go to Chet Rippo
  746. -Raise BP (15), Lower HP (5)
  747. Blow up the pillar blocking the path
  748. Do Teleporter Room Early
  749.  
  750.  
  751. Go 2 rooms to the right
  752. Read the red note
  753. Go right to Grodus’ office and get a card key
  754. Go all the way left and get the card key
  755. Go in the first teleporter on the left and go to Sublevel 1
  756.  
  757. Go right and enter access code (014029)
  758. Thwomp Quiz
  759. Q1: Elevator Key (3rd answer)
  760. Q2: Koopie Koo (4th answer)
  761. Q3: 6 Feet (2nd answer)
  762. Q4: Hooktail’s Belly (3rd answer)
  763. Q5: Prince Mush (1st answer)
  764.  
  765. Get Elevator Key
  766. Go to Sublevel 2
  767.  
  768.  
  769. Go 1 room right and take the teleporter back to Rogueport Sewers
  770.  
  771.  
  772. Go to the Trouble Center (pay Gus)
  773. Take on Frankie’s trouble (4th from bottom)
  774. Go to Rogueport Square
  775. Get 999 coins from Lumpy
  776.  
  777. Talk to Frankie about the trouble
  778. Spring Jump to get the wedding ring
  779. Give Frankie the wedding ring to get the gold card
  780. Go to Pianta Parlor and buy exactly 204 piantas
  781. Buy 6 Power Rushes from the Pianta Parlor (3rd from bottom)
  782. Go over the vent and hold R, and then pause
  783. Unequip Power Plus, Equip Power Bounce, Equip all 6 Power Rushes
  784.  
  785.  
  786. Go to the right elevator and go to Sublevel 3
  787.  
  788.  
  789. Go left to the third electric tile room and get card key
  790. Note: You can use Yoshi to make the tiles move quickly. Just hop on yoshi, run on the tiles, and hop off. It helps to know the pattern of the room so you stay on the lit panels.
  791.  
  792.  
  793. Go right and use the 3 card keys
  794.  
  795.  
  796. Navigate the room and hit the stairs switch
  797. Hover with Yoshi to get the card key
  798. Use Card key to enter the final room
  799.  
  800.  
  801. Note: You can hover from the card key platform to get on top of the save block, at which point you should hover to the heal block, and then perform a spring jump to get to the moving platform. This will skip going through the background again. If you can’t get on top of the save block, you will probably have to fight the Z-Yux so he doesn’t first attack you. If you stand directly to the right of the heal block, you can time a spring jump to get up to the moving platform, but the moving platforms are off screen.
  802.  
  803.  
  804. Boss: Magnus Von Grapple 2.0
  805. Mario: Power Bounce x6
  806.  
  807.  
  808. Bowser Segment
  809. Go into Poshley Sanctum
  810.  
  811.  
  812. Intermission
  813. Go to Sublevel 4 and talk to TEC
  814. Head to sublevel 2 and go 2 rooms to the left
  815. Leave the X-Naut Fortress via teleport
  816. (Email near loading zone)
  817. Open The Thousand-Year Door
  818.  
  819.  
  820. Chapter 8
  821.  
  822.  
  823. Run past swoopulas on first staircase
  824. Avoid Bombshell Bills by running between them with Yoshi or using Vivian for safety
  825.  
  826.  
  827. Bombshell Bill Blasters
  828. Mario: Run Away
  829.  
  830.  
  831. Note: You can skip all the gold cannons by going under the platform with the fire on it under the gold cannons and spring jumping onto it. You need to be fully up against the wall for it to work.
  832.  
  833.  
  834. Go through Spike Room
  835. Go through Fire Bar room (there is a hidden boo sheet on the stand between the 2 fire bars if you need an extra)
  836.  
  837.  
  838. Dark Bones
  839. Mario: Multibounce
  840. Yoshi: Thunder Bolt on Dark Bones
  841.  
  842.  
  843. Level Up! (BP > 18)
  844.  
  845.  
  846. Get Palace Key
  847.  
  848.  
  849. Run between Bombshell Bills (or use Vivian)
  850.  
  851.  
  852. Bombshell Bill Blasters
  853. Mario: Run Away
  854.  
  855.  
  856. Run between second Bombshell Bills (or use Vivian)
  857.  
  858.  
  859. Bombshell Bill Blasters
  860. Mario: Run Away
  861.  
  862.  
  863. Endless Room
  864. Down - Down - Up - Up - Down - Up - Down
  865.  
  866.  
  867. Equip Power Plus and swap to Bobbery
  868. (It is faster to only pause once since there is no menu delay on JP)
  869. Blow up the left Chain Chomp statue and hit the blue switch
  870. Do a Cutscene Walk while blowing up the right Chain Chomp statue (Don't hit the switch yet)
  871.  
  872.  
  873. Go right to Gloomtail
  874.  
  875.  
  876. Gloomtail
  877. Mario: Power Bounce x6
  878.  
  879.  
  880. Get the Star Key
  881. Hit the blue switch on the way to the Riddle Tower
  882. Use the Boat panels to reach the Riddle Tower
  883.  
  884.  
  885. Riddle Tower
  886. 1F Bottom Left: Hit left switch 3 times, right switch 2 times
  887. 1F Top Left: Break Gray block and leave
  888. 1F Top Right: Run through the wall and hit the switch
  889. 1F Bottom Right: Blow away center with Flurrie
  890. 2F Bottom Left: First Strike Dull Bones, Red Bones, Dry Bones, then Dark Bones
  891. (You can do a Cutscene Walk after the Dark Bones fight if you enter the fight in Paper Mode, and then hold R and left after the fight)
  892.  
  893. Level Up! (FP > 15)
  894.  
  895. 2F Top Left: Break 2 Gray blocks and leave
  896. 2F Top Right: Blow up wall with Bobbery
  897. 2F Bottom Right: Hit invisible Block
  898. 1F Top Left: Break Last Block and get key
  899. 2F Top Left: Get Key
  900. 3F: Insert Star Key, Insert all Palace Keys
  901.  
  902.  
  903. Perform Shadow Sirens Skip by jumping outside the area that triggers the fight. Otherwise:
  904.  
  905.  
  906. Shadow Sirens
  907. Mario: Jump on Beldam x2
  908. Yoshi: Boo Sheet on Mario
  909. Guard Attacks
  910. Mario: Power Bounce Doopliss x3
  911. Yoshi: Defend
  912. Guard Attack
  913. Mario: Power Bounce Marilyn x3
  914.  
  915.  
  916. Uncover staircase with Flurrie
  917. Use Yoshi to cross the gap
  918.  
  919.  
  920. Use Koops on red “!” switch
  921. Use Yoshi to hover past the green block
  922.  
  923.  
  924. Use Yoshi to cross the Gap
  925. Hit Purple Switch, Use Yoshi across next gaps to the door
  926.  
  927.  
  928. Spring Jump to the poles (You can use Yoshi to hover across the 2nd gap)
  929. Use Bobbery to hit red “!” switch and cross gap to chain chomp
  930. You can use Paper Mode to cross the stationary wooden wheel
  931.  
  932.  
  933. Blow away block with Flurrie
  934. Spin Hammer and Spin Jump through the floor
  935.  
  936.  
  937. Use the plane panel to reach the area in the middle of the room
  938. Hit red “!” switch and use Yoshi to get to the Palace Key
  939.  
  940.  
  941. Fall down and use the spring to get back up to the plane panel
  942. Fly across the room and unlock the door
  943.  
  944.  
  945. Boss: Grodus
  946. Yoshi: Thunder Bolt on Grodus X
  947. Mario: Power Bounce Grodus x4
  948.  
  949.  
  950. Boss: Bowser / Kammy Koopa
  951. Mario: Power Bounce Bowser x5
  952. Yoshi: Defend
  953. Guard Kammy’s Attack if she targets Mario
  954. Mario: Power Bounce Kammy x3
  955.  
  956.  
  957. Level Up! (FP > 20)
  958.  
  959.  
  960. Have Bobbery as your partner before Shadow Queen
  961.  
  962.  
  963. Final Boss: Shadow Queen
  964. Mario: Power Bounce x3
  965. Bobbery: Bomb Squad
  966. Phase 2 Starts
  967. Mario: Failed Jump
  968. Bobbery: Boo Sheet on Mario
  969. Bomb Squad goes off
  970.  
  971.  
  972. Crystal Stars Cutscene
  973.  
  974.  
  975. Mario: Power Bounce x5
  976. Bobbery: Boo Sheet on Mario
  977. Shadow Queen Attacks
  978. Mario: Power Bounce x5
  979.  
  980. If she steals health from Bobbery, you’ll have to do an extra jump or two.
  981.  
  982.  
  983. Aftermath
  984. Credits Roll
  985.  
  986.  
  987. Timing Ends as soon as you see “The End” on screen after the credits.
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