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  1. 5.0
  2. ##########################
  3. The 5.0 update brings Infinite Fusion to a new engine, which makes the game run better and allows
  4. for a variety of improvements.
  5. However, there are also a handful features that were in previous versions of the game which are not
  6. compatible with this new version of Pokemon Essentials and that have been removed. Some of them will
  7. be added back progressively in future updates and others will likely be gone for good.
  8.  
  9. See the full changelog of Pokémon Essentials 19 and MKXP
  10. MKXP: https://github.com/Ancurio/mkxp
  11. Essentials: https://essentialsdocs.fandom.com/wiki/Change_log
  12.  
  13. #############
  14. Added Features
  15. #############
  16. ## Technical###
  17. - MKXP player is now used to run the game instead of RGSS player
  18. - Fullscreen & resizable screen
  19. - Performance improvements
  20. - Built-in controls binding (F1)
  21. -- Includes native controller support
  22. - The game now continues running when it's in the background
  23. - Savefiles have been moved to the appdata folder (Windows)
  24.  
  25.  
  26. ## UI and menus ##
  27. - Changed the battle UI's appearance
  28. - New options in in-game menu:
  29. - Default movement
  30. - Text entry type
  31. - Battle type
  32. - Added Instant text speed option
  33. - Menus and controls should be more responsive in general
  34. - Added visual indicator for selecting fusion order on the title screen
  35.  
  36. ## Gameplay ##
  37. - Exp. gain when catching Pokémon
  38. - Now possible to register multiple items at once
  39. - Adds several new moves from generations 5 to 7
  40. - Added back double battles
  41. - Added triple battles lounge in Knot Island
  42. - Added Battle Factory
  43. - Changed how levels are calculated when unfusing:
  44. - Level when originally fused + experience obtained while fused
  45. - Levels gained via Rare Candies are NOT taken into account
  46. -NB: Pokemon that were fused in previous versions still use the old method
  47. - Updated all movesets to gen 7
  48. - Added 12 new TMs and 5 new Move tutors
  49. - Removed the Mt. Silver requirement for making triple fusions
  50. - Added an option to set the default battle type (single, double, triple) - Only available if beat the game at least once
  51.  
  52.  
  53. ## Maps ##
  54. - Changed some tiles in Vermillion City
  55. - Added Dive section to Kindle Road
  56.  
  57. ## Tweaks / Balance ##
  58. - Reduced DNA Splicers price to $300
  59. - Tweaked Sprout Tower to make it a bit easier
  60. - Moon Stones, Sun Stones, Dawn Stones, Dusk Stones and Shiny Stones are now sold at the Goldenrod Dept. Store instead of Celadon
  61. - Changed some trainer teams in Lavender tower
  62.  
  63. ## Miscellaneous ##
  64. - Resort Gorgeous now prioritizes Pokemon with custom sprites
  65. - Renamed Spring boots to Golbat Boots
  66. - New debug options
  67. - Item stack limit increased to 999
  68.  
  69. #################
  70. # Bug fixes #
  71. #################
  72. - Fixed random memory crashes (unconfirmed, but I haven't encountered one so far)
  73. - Fixed random crash when catching Pokémon
  74. - Fixed several moves and abilities which were previously broken (Crafty Shield, Fairy Lock, Purify, Gale Wings, Moxie, Innards Out, Magician, Pickpocket, Protean, Disguise)
  75. - Fixed double battles
  76.  
  77. #################
  78. Removed Features
  79. #################
  80.  
  81. Removed features that will be coming back eventually
  82. ‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾
  83. - Randomizer
  84. - Speed up button
  85. - Pokedex seen/caught
  86. - Wild fusions //TODO: pas oublier de init exp_gained_since_fused=0 && exp_when_fused = self.exp
  87. - Autosave (except in Pokemon centers)
  88. - Fusing from PC
  89. - Nicknaming from the party screen - Added temporary name rater in Vermillion City's Pokemon center
  90. - Modern Mode compatibility
  91. - Quest log
  92. - Hidden abilities routes
  93. - Pokeradar special encounters
  94. - In-game clock
  95. - Hard mode, Easy mode
  96. - Some quests probably don't work
  97.  
  98. Removed features that probably won't be coming back
  99. ‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾
  100. - Elite Battle System (includes EBS and NxtGen UI battle UIs, battle motion, etc.)
  101. - Autorun button toggle
  102. - Gen 5 style bag
  103. - Demice's endgame challenge
  104. - Bill's battletower mod
  105. - French pack compatibility
  106.  
  107.  
  108.  
  109. ############ KNOWN ISSUES ##############
  110. - Long loading time when starting up the game
  111. - Some areas might have abnormal lag (please tell me in the discord if you find one that's unreasonably laggy)
  112. - The Pokedex is currently all sorts of messed up
  113. - Some of the music and sound effects might not load correctly
  114. - Some Pokémon appear higher than they should in battles on the player's side
  115. - Significant stutter in the overworld when playing the game on an AMD CPU
  116. - Several custom items have not yet been reimplemented
  117. - Some battle backgrounds might be missing
  118.  
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