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- 5.0
- ##########################
- The 5.0 update brings Infinite Fusion to a new engine, which makes the game run better and allows
- for a variety of improvements.
- However, there are also a handful features that were in previous versions of the game which are not
- compatible with this new version of Pokemon Essentials and that have been removed. Some of them will
- be added back progressively in future updates and others will likely be gone for good.
- See the full changelog of Pokémon Essentials 19 and MKXP
- MKXP: https://github.com/Ancurio/mkxp
- Essentials: https://essentialsdocs.fandom.com/wiki/Change_log
- #############
- Added Features
- #############
- ## Technical###
- - MKXP player is now used to run the game instead of RGSS player
- - Fullscreen & resizable screen
- - Performance improvements
- - Built-in controls binding (F1)
- -- Includes native controller support
- - The game now continues running when it's in the background
- - Savefiles have been moved to the appdata folder (Windows)
- ## UI and menus ##
- - Changed the battle UI's appearance
- - New options in in-game menu:
- - Default movement
- - Text entry type
- - Battle type
- - Added Instant text speed option
- - Menus and controls should be more responsive in general
- - Added visual indicator for selecting fusion order on the title screen
- ## Gameplay ##
- - Exp. gain when catching Pokémon
- - Now possible to register multiple items at once
- - Adds several new moves from generations 5 to 7
- - Added back double battles
- - Added triple battles lounge in Knot Island
- - Added Battle Factory
- - Changed how levels are calculated when unfusing:
- - Level when originally fused + experience obtained while fused
- - Levels gained via Rare Candies are NOT taken into account
- -NB: Pokemon that were fused in previous versions still use the old method
- - Updated all movesets to gen 7
- - Added 12 new TMs and 5 new Move tutors
- - Removed the Mt. Silver requirement for making triple fusions
- - Added an option to set the default battle type (single, double, triple) - Only available if beat the game at least once
- ## Maps ##
- - Changed some tiles in Vermillion City
- - Added Dive section to Kindle Road
- ## Tweaks / Balance ##
- - Reduced DNA Splicers price to $300
- - Tweaked Sprout Tower to make it a bit easier
- - Moon Stones, Sun Stones, Dawn Stones, Dusk Stones and Shiny Stones are now sold at the Goldenrod Dept. Store instead of Celadon
- - Changed some trainer teams in Lavender tower
- ## Miscellaneous ##
- - Resort Gorgeous now prioritizes Pokemon with custom sprites
- - Renamed Spring boots to Golbat Boots
- - New debug options
- - Item stack limit increased to 999
- #################
- # Bug fixes #
- #################
- - Fixed random memory crashes (unconfirmed, but I haven't encountered one so far)
- - Fixed random crash when catching Pokémon
- - Fixed several moves and abilities which were previously broken (Crafty Shield, Fairy Lock, Purify, Gale Wings, Moxie, Innards Out, Magician, Pickpocket, Protean, Disguise)
- - Fixed double battles
- #################
- Removed Features
- #################
- Removed features that will be coming back eventually
- ‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾
- - Randomizer
- - Speed up button
- - Pokedex seen/caught
- - Wild fusions //TODO: pas oublier de init exp_gained_since_fused=0 && exp_when_fused = self.exp
- - Autosave (except in Pokemon centers)
- - Fusing from PC
- - Nicknaming from the party screen - Added temporary name rater in Vermillion City's Pokemon center
- - Modern Mode compatibility
- - Quest log
- - Hidden abilities routes
- - Pokeradar special encounters
- - In-game clock
- - Hard mode, Easy mode
- - Some quests probably don't work
- Removed features that probably won't be coming back
- ‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾
- - Elite Battle System (includes EBS and NxtGen UI battle UIs, battle motion, etc.)
- - Autorun button toggle
- - Gen 5 style bag
- - Demice's endgame challenge
- - Bill's battletower mod
- - French pack compatibility
- ############ KNOWN ISSUES ##############
- - Long loading time when starting up the game
- - Some areas might have abnormal lag (please tell me in the discord if you find one that's unreasonably laggy)
- - The Pokedex is currently all sorts of messed up
- - Some of the music and sound effects might not load correctly
- - Some Pokémon appear higher than they should in battles on the player's side
- - Significant stutter in the overworld when playing the game on an AMD CPU
- - Several custom items have not yet been reimplemented
- - Some battle backgrounds might be missing
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