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- //-----------------------------------------------------------------------------
- // Start of code NOT solely copyright Dr. Net!
- //-----------------------------------------------------------------------------
- /*
- Original:
- Paul Tero, July 2001
- http://www.shopable.co.uk/des.html
- Optimised for performance with large blocks by Michael Hayworth, November 2001
- http://www.netdealing.com
- THIS SOFTWARE IS PROVIDED "AS IS" AND
- ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
- FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
- OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- SUCH DAMAGE.
- Minor modifications and Puzzle wrapper:
- (c) 2007 Eugen Rieck
- */
- function DES() {
- this.Key='';
- }
- DES.prototype.Encrypt=function(message) {
- return this.des(this.Key,message,1,0,'');
- }
- DES.prototype.Decrypt=function(message) {
- return this.des(this.Key,message,0,0,'');
- }
- //this takes the key, the message, and whether to encrypt or decrypt
- DES.prototype.des=function(key, message, encrypt, mode, iv) {
- //declaring this locally speeds things up a bit
- var spfunction1 = new Array (0x1010400,0,0x10000,0x1010404,0x1010004,0x10404,0x4,0x10000,0x400,0x1010400,0x1010404,0x400,0x1000404,0x1010004,0x1000000,0x4,0x404,0x1000400,0x1000400,0x10400,0x10400,0x1010000,0x1010000,0x1000404,0x10004,0x1000004,0x1000004,0x10004,0,0x404,0x10404,0x1000000,0x10000,0x1010404,0x4,0x1010000,0x1010400,0x1000000,0x1000000,0x400,0x1010004,0x10000,0x10400,0x1000004,0x400,0x4,0x1000404,0x10404,0x1010404,0x10004,0x1010000,0x1000404,0x1000004,0x404,0x10404,0x1010400,0x404,0x1000400,0x1000400,0,0x10004,0x10400,0,0x1010004);
- var spfunction2 = new Array (0x80108020,0x80008000,0x8000,0x108020,0x100000,0x20,0x80100020,0x80008020,0x80000020,0x80108020,0x80108000,0x80000000,0x80008000,0x100000,0x20,0x80100020,0x108000,0x100020,0x80008020,0,0x80000000,0x8000,0x108020,0x80100000,0x100020,0x80000020,0,0x108000,0x8020,0x80108000,0x80100000,0x8020,0,0x108020,0x80100020,0x100000,0x80008020,0x80100000,0x80108000,0x8000,0x80100000,0x80008000,0x20,0x80108020,0x108020,0x20,0x8000,0x80000000,0x8020,0x80108000,0x100000,0x80000020,0x100020,0x80008020,0x80000020,0x100020,0x108000,0,0x80008000,0x8020,0x80000000,0x80100020,0x80108020,0x108000);
- var spfunction3 = new Array (0x208,0x8020200,0,0x8020008,0x8000200,0,0x20208,0x8000200,0x20008,0x8000008,0x8000008,0x20000,0x8020208,0x20008,0x8020000,0x208,0x8000000,0x8,0x8020200,0x200,0x20200,0x8020000,0x8020008,0x20208,0x8000208,0x20200,0x20000,0x8000208,0x8,0x8020208,0x200,0x8000000,0x8020200,0x8000000,0x20008,0x208,0x20000,0x8020200,0x8000200,0,0x200,0x20008,0x8020208,0x8000200,0x8000008,0x200,0,0x8020008,0x8000208,0x20000,0x8000000,0x8020208,0x8,0x20208,0x20200,0x8000008,0x8020000,0x8000208,0x208,0x8020000,0x20208,0x8,0x8020008,0x20200);
- var spfunction4 = new Array (0x802001,0x2081,0x2081,0x80,0x802080,0x800081,0x800001,0x2001,0,0x802000,0x802000,0x802081,0x81,0,0x800080,0x800001,0x1,0x2000,0x800000,0x802001,0x80,0x800000,0x2001,0x2080,0x800081,0x1,0x2080,0x800080,0x2000,0x802080,0x802081,0x81,0x800080,0x800001,0x802000,0x802081,0x81,0,0,0x802000,0x2080,0x800080,0x800081,0x1,0x802001,0x2081,0x2081,0x80,0x802081,0x81,0x1,0x2000,0x800001,0x2001,0x802080,0x800081,0x2001,0x2080,0x800000,0x802001,0x80,0x800000,0x2000,0x802080);
- var spfunction5 = new Array (0x100,0x2080100,0x2080000,0x42000100,0x80000,0x100,0x40000000,0x2080000,0x40080100,0x80000,0x2000100,0x40080100,0x42000100,0x42080000,0x80100,0x40000000,0x2000000,0x40080000,0x40080000,0,0x40000100,0x42080100,0x42080100,0x2000100,0x42080000,0x40000100,0,0x42000000,0x2080100,0x2000000,0x42000000,0x80100,0x80000,0x42000100,0x100,0x2000000,0x40000000,0x2080000,0x42000100,0x40080100,0x2000100,0x40000000,0x42080000,0x2080100,0x40080100,0x100,0x2000000,0x42080000,0x42080100,0x80100,0x42000000,0x42080100,0x2080000,0,0x40080000,0x42000000,0x80100,0x2000100,0x40000100,0x80000,0,0x40080000,0x2080100,0x40000100);
- var spfunction6 = new Array (0x20000010,0x20400000,0x4000,0x20404010,0x20400000,0x10,0x20404010,0x400000,0x20004000,0x404010,0x400000,0x20000010,0x400010,0x20004000,0x20000000,0x4010,0,0x400010,0x20004010,0x4000,0x404000,0x20004010,0x10,0x20400010,0x20400010,0,0x404010,0x20404000,0x4010,0x404000,0x20404000,0x20000000,0x20004000,0x10,0x20400010,0x404000,0x20404010,0x400000,0x4010,0x20000010,0x400000,0x20004000,0x20000000,0x4010,0x20000010,0x20404010,0x404000,0x20400000,0x404010,0x20404000,0,0x20400010,0x10,0x4000,0x20400000,0x404010,0x4000,0x400010,0x20004010,0,0x20404000,0x20000000,0x400010,0x20004010);
- var spfunction7 = new Array (0x200000,0x4200002,0x4000802,0,0x800,0x4000802,0x200802,0x4200800,0x4200802,0x200000,0,0x4000002,0x2,0x4000000,0x4200002,0x802,0x4000800,0x200802,0x200002,0x4000800,0x4000002,0x4200000,0x4200800,0x200002,0x4200000,0x800,0x802,0x4200802,0x200800,0x2,0x4000000,0x200800,0x4000000,0x200800,0x200000,0x4000802,0x4000802,0x4200002,0x4200002,0x2,0x200002,0x4000000,0x4000800,0x200000,0x4200800,0x802,0x200802,0x4200800,0x802,0x4000002,0x4200802,0x4200000,0x200800,0,0x2,0x4200802,0,0x200802,0x4200000,0x800,0x4000002,0x4000800,0x800,0x200002);
- var spfunction8 = new Array (0x10001040,0x1000,0x40000,0x10041040,0x10000000,0x10001040,0x40,0x10000000,0x40040,0x10040000,0x10041040,0x41000,0x10041000,0x41040,0x1000,0x40,0x10040000,0x10000040,0x10001000,0x1040,0x41000,0x40040,0x10040040,0x10041000,0x1040,0,0,0x10040040,0x10000040,0x10001000,0x41040,0x40000,0x41040,0x40000,0x10041000,0x1000,0x40,0x10040040,0x1000,0x41040,0x10001000,0x40,0x10000040,0x10040000,0x10040040,0x10000000,0x40000,0x10001040,0,0x10041040,0x40040,0x10000040,0x10040000,0x10001000,0x10001040,0,0x10041040,0x41000,0x41000,0x1040,0x1040,0x40040,0x10000000,0x10041000);
- //create the 16 or 48 subkeys we will need
- var keys = this.des_createKeys (key);
- var m=0, i, j, temp, temp2, right1, right2, left, right, looping;
- var cbcleft, cbcleft2, cbcright, cbcright2
- var endloop, loopinc;
- var len = message.length;
- var chunk = 0;
- //set up the loops for single and triple des
- var iterations = keys.length == 32 ? 3 : 9; //single or triple des
- if (iterations == 3) {looping = encrypt ? new Array (0, 32, 2) : new Array (30, -2, -2);}
- else {looping = encrypt ? new Array (0, 32, 2, 62, 30, -2, 64, 96, 2) : new Array (94, 62, -2, 32, 64, 2, 30, -2, -2);}
- message += "\0\0\0\0\0\0\0\0"; //pad the message out with null bytes
- //store the result here
- result = "";
- tempresult = "";
- if (mode == 1) { //CBC mode
- cbcleft = (iv.charCodeAt(m++) << 24) | (iv.charCodeAt(m++) << 16) | (iv.charCodeAt(m++) << 8) | iv.charCodeAt(m++);
- cbcright = (iv.charCodeAt(m++) << 24) | (iv.charCodeAt(m++) << 16) | (iv.charCodeAt(m++) << 8) | iv.charCodeAt(m++);
- m=0;
- }
- //loop through each 64 bit chunk of the message
- while (m < len) {
- left = (message.charCodeAt(m++) << 24) | (message.charCodeAt(m++) << 16) | (message.charCodeAt(m++) << 8) | message.charCodeAt(m++);
- right = (message.charCodeAt(m++) << 24) | (message.charCodeAt(m++) << 16) | (message.charCodeAt(m++) << 8) | message.charCodeAt(m++);
- //for Cipher Block Chaining mode, xor the message with the previous result
- if (mode == 1) {if (encrypt) {left ^= cbcleft; right ^= cbcright;} else {cbcleft2 = cbcleft; cbcright2 = cbcright; cbcleft = left; cbcright = right;}}
- //first each 64 but chunk of the message must be permuted according to IP
- temp = ((left >>> 4) ^ right) & 0x0f0f0f0f; right ^= temp; left ^= (temp << 4);
- temp = ((left >>> 16) ^ right) & 0x0000ffff; right ^= temp; left ^= (temp << 16);
- temp = ((right >>> 2) ^ left) & 0x33333333; left ^= temp; right ^= (temp << 2);
- temp = ((right >>> 8) ^ left) & 0x00ff00ff; left ^= temp; right ^= (temp << 8);
- temp = ((left >>> 1) ^ right) & 0x55555555; right ^= temp; left ^= (temp << 1);
- left = ((left << 1) | (left >>> 31));
- right = ((right << 1) | (right >>> 31));
- //do this either 1 or 3 times for each chunk of the message
- for (j=0; j<iterations; j+=3) {
- endloop = looping[j+1];
- loopinc = looping[j+2];
- //now go through and perform the encryption or decryption
- for (i=looping[j]; i!=endloop; i+=loopinc) { //for efficiency
- right1 = right ^ keys[i];
- right2 = ((right >>> 4) | (right << 28)) ^ keys[i+1];
- //the result is attained by passing these bytes through the S selection functions
- temp = left;
- left = right;
- right = temp ^ (spfunction2[(right1 >>> 24) & 0x3f] | spfunction4[(right1 >>> 16) & 0x3f]
- | spfunction6[(right1 >>> 8) & 0x3f] | spfunction8[right1 & 0x3f]
- | spfunction1[(right2 >>> 24) & 0x3f] | spfunction3[(right2 >>> 16) & 0x3f]
- | spfunction5[(right2 >>> 8) & 0x3f] | spfunction7[right2 & 0x3f]);
- }
- temp = left; left = right; right = temp; //unreverse left and right
- } //for either 1 or 3 iterations
- //move then each one bit to the right
- left = ((left >>> 1) | (left << 31));
- right = ((right >>> 1) | (right << 31));
- //now perform IP-1, which is IP in the opposite direction
- temp = ((left >>> 1) ^ right) & 0x55555555; right ^= temp; left ^= (temp << 1);
- temp = ((right >>> 8) ^ left) & 0x00ff00ff; left ^= temp; right ^= (temp << 8);
- temp = ((right >>> 2) ^ left) & 0x33333333; left ^= temp; right ^= (temp << 2);
- temp = ((left >>> 16) ^ right) & 0x0000ffff; right ^= temp; left ^= (temp << 16);
- temp = ((left >>> 4) ^ right) & 0x0f0f0f0f; right ^= temp; left ^= (temp << 4);
- //for Cipher Block Chaining mode, xor the message with the previous result
- if (mode == 1) {if (encrypt) {cbcleft = left; cbcright = right;} else {left ^= cbcleft2; right ^= cbcright2;}}
- tempresult += String.fromCharCode ((left>>>24), ((left>>>16) & 0xff), ((left>>>8) & 0xff), (left & 0xff), (right>>>24), ((right>>>16) & 0xff), ((right>>>8) & 0xff), (right & 0xff));
- chunk += 8;
- if (chunk == 512) {result += tempresult; tempresult = ""; chunk = 0;}
- } //for every 8 characters, or 64 bits in the message
- //return the result as an array
- return result + tempresult;
- } //end of des
- //des_createKeys
- //this takes as input a 64 bit key (even though only 56 bits are used)
- //as an array of 2 integers, and returns 16 48 bit keys
- DES.prototype.des_createKeys=function(key) {
- //declaring this locally speeds things up a bit
- pc2bytes0 = new Array (0,0x4,0x20000000,0x20000004,0x10000,0x10004,0x20010000,0x20010004,0x200,0x204,0x20000200,0x20000204,0x10200,0x10204,0x20010200,0x20010204);
- pc2bytes1 = new Array (0,0x1,0x100000,0x100001,0x4000000,0x4000001,0x4100000,0x4100001,0x100,0x101,0x100100,0x100101,0x4000100,0x4000101,0x4100100,0x4100101);
- pc2bytes2 = new Array (0,0x8,0x800,0x808,0x1000000,0x1000008,0x1000800,0x1000808,0,0x8,0x800,0x808,0x1000000,0x1000008,0x1000800,0x1000808);
- pc2bytes3 = new Array (0,0x200000,0x8000000,0x8200000,0x2000,0x202000,0x8002000,0x8202000,0x20000,0x220000,0x8020000,0x8220000,0x22000,0x222000,0x8022000,0x8222000);
- pc2bytes4 = new Array (0,0x40000,0x10,0x40010,0,0x40000,0x10,0x40010,0x1000,0x41000,0x1010,0x41010,0x1000,0x41000,0x1010,0x41010);
- pc2bytes5 = new Array (0,0x400,0x20,0x420,0,0x400,0x20,0x420,0x2000000,0x2000400,0x2000020,0x2000420,0x2000000,0x2000400,0x2000020,0x2000420);
- pc2bytes6 = new Array (0,0x10000000,0x80000,0x10080000,0x2,0x10000002,0x80002,0x10080002,0,0x10000000,0x80000,0x10080000,0x2,0x10000002,0x80002,0x10080002);
- pc2bytes7 = new Array (0,0x10000,0x800,0x10800,0x20000000,0x20010000,0x20000800,0x20010800,0x20000,0x30000,0x20800,0x30800,0x20020000,0x20030000,0x20020800,0x20030800);
- pc2bytes8 = new Array (0,0x40000,0,0x40000,0x2,0x40002,0x2,0x40002,0x2000000,0x2040000,0x2000000,0x2040000,0x2000002,0x2040002,0x2000002,0x2040002);
- pc2bytes9 = new Array (0,0x10000000,0x8,0x10000008,0,0x10000000,0x8,0x10000008,0x400,0x10000400,0x408,0x10000408,0x400,0x10000400,0x408,0x10000408);
- pc2bytes10 = new Array (0,0x20,0,0x20,0x100000,0x100020,0x100000,0x100020,0x2000,0x2020,0x2000,0x2020,0x102000,0x102020,0x102000,0x102020);
- pc2bytes11 = new Array (0,0x1000000,0x200,0x1000200,0x200000,0x1200000,0x200200,0x1200200,0x4000000,0x5000000,0x4000200,0x5000200,0x4200000,0x5200000,0x4200200,0x5200200);
- pc2bytes12 = new Array (0,0x1000,0x8000000,0x8001000,0x80000,0x81000,0x8080000,0x8081000,0x10,0x1010,0x8000010,0x8001010,0x80010,0x81010,0x8080010,0x8081010);
- pc2bytes13 = new Array (0,0x4,0x100,0x104,0,0x4,0x100,0x104,0x1,0x5,0x101,0x105,0x1,0x5,0x101,0x105);
- //how many iterations (1 for des, 3 for triple des)
- var iterations = key.length >= 24 ? 3 : 1;
- //stores the return keys
- var keys = new Array (32 * iterations);
- //now define the left shifts which need to be done
- var shifts = new Array (0, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0);
- //other variables
- var lefttemp, righttemp, m=0, n=0, temp;
- for (var j=0; j<iterations; j++) { //either 1 or 3 iterations
- left = (key.charCodeAt(m++) << 24) | (key.charCodeAt(m++) << 16) | (key.charCodeAt(m++) << 8) | key.charCodeAt(m++);
- right = (key.charCodeAt(m++) << 24) | (key.charCodeAt(m++) << 16) | (key.charCodeAt(m++) << 8) | key.charCodeAt(m++);
- temp = ((left >>> 4) ^ right) & 0x0f0f0f0f; right ^= temp; left ^= (temp << 4);
- temp = ((right >>> -16) ^ left) & 0x0000ffff; left ^= temp; right ^= (temp << -16);
- temp = ((left >>> 2) ^ right) & 0x33333333; right ^= temp; left ^= (temp << 2);
- temp = ((right >>> -16) ^ left) & 0x0000ffff; left ^= temp; right ^= (temp << -16);
- temp = ((left >>> 1) ^ right) & 0x55555555; right ^= temp; left ^= (temp << 1);
- temp = ((right >>> 8) ^ left) & 0x00ff00ff; left ^= temp; right ^= (temp << 8);
- temp = ((left >>> 1) ^ right) & 0x55555555; right ^= temp; left ^= (temp << 1);
- //the right side needs to be shifted and to get the last four bits of the left side
- temp = (left << 8) | ((right >>> 20) & 0x000000f0);
- //left needs to be put upside down
- left = (right << 24) | ((right << 8) & 0xff0000) | ((right >>> 8) & 0xff00) | ((right >>> 24) & 0xf0);
- right = temp;
- //now go through and perform these shifts on the left and right keys
- for (i=0; i < shifts.length; i++) {
- //shift the keys either one or two bits to the left
- if (shifts[i]) {left = (left << 2) | (left >>> 26); right = (right << 2) | (right >>> 26);}
- else {left = (left << 1) | (left >>> 27); right = (right << 1) | (right >>> 27);}
- left &= 0xfffffff0; right &= 0xfffffff0;
- //now apply PC-2, in such a way that E is easier when encrypting or decrypting
- //this conversion will look like PC-2 except only the last 6 bits of each byte are used
- //rather than 48 consecutive bits and the order of lines will be according to
- //how the S selection functions will be applied: S2, S4, S6, S8, S1, S3, S5, S7
- lefttemp = pc2bytes0[left >>> 28] | pc2bytes1[(left >>> 24) & 0xf]
- | pc2bytes2[(left >>> 20) & 0xf] | pc2bytes3[(left >>> 16) & 0xf]
- | pc2bytes4[(left >>> 12) & 0xf] | pc2bytes5[(left >>> 8) & 0xf]
- | pc2bytes6[(left >>> 4) & 0xf];
- righttemp = pc2bytes7[right >>> 28] | pc2bytes8[(right >>> 24) & 0xf]
- | pc2bytes9[(right >>> 20) & 0xf] | pc2bytes10[(right >>> 16) & 0xf]
- | pc2bytes11[(right >>> 12) & 0xf] | pc2bytes12[(right >>> 8) & 0xf]
- | pc2bytes13[(right >>> 4) & 0xf];
- temp = ((righttemp >>> 16) ^ lefttemp) & 0x0000ffff;
- keys[n++] = lefttemp ^ temp; keys[n++] = righttemp ^ (temp << 16);
- }
- } //for each iterations
- //return the keys we've created
- return keys;
- } //end of des_createKeys
- ////////////////////////////// TEST //////////////////////////////
- //printHexArray
- function printHex (s) {
- var r = "0x";
- var hexes = new Array ("0","1","2","3","4","5","6","7","8","9","a","b","c","d","e","f");
- for (var i=0; i<s.length; i++) {r += hexes [s.charCodeAt(i) >> 4] + hexes [s.charCodeAt(i) & 0xf];}
- return r;
- }
- function unHex(s)
- {
- var r = "";
- for (var i=2; i<s.length;i+=2) {
- x1 = s.charCodeAt(i);
- x1 = x1 >= 48 && x1 < 58 ? x1 - 48 : x1 - 97 + 10;
- x2 = s.charCodeAt(i+1);
- x2 = x2 >= 48 && x2 < 58 ? x2 - 48 : x2 - 97 + 10;
- r += String.fromCharCode (((x1 << 4) & 0xF0) | (x2 & 0x0F));
- }
- return r;
- }
- //var key = "this is a 24 byte key !!";
- //var message = "This is a test message";
- //var ciphertext = des (key, message, 1, 0);
- //document.writeln ("DES Test: " + printHex (ciphertext));
- //-----------------------------------------------------------------------------
- // End of code NOT solely copyright Dr. Net!
- //-----------------------------------------------------------------------------
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