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- Azur vs Wap
- Round 1
- Azur
- * Rock is a chungus who will rush his enemies down
- * Xena uses her chakram as ranged attacks, the piercing which is great against Wap
- * Spidey uses webs which stick the enemy
- * Team Azur can then follow up
- Wap
- * Lmao what is this
- * Swoldier gets charged, but that's okay cause he can teleport to outflank
- * Xena is immediately facing a bad type match up against piercing and Xena is squishy AF
- * Spidey's webs aren't great and he doesn't aim for advantageous locations
- * Team Wap has better, more consistent stats than his opponents
- Round 2
- Azur
- * Stat re-establishment
- * Swole's teleportation comes stock with weaknesses nor is it his default option
- * Issues present with Wap's team
- Wap
- * Rebuttals
- * Rocksteady is bad
- * Xena is bad
- * Spidey has issues
- * Team Wap is solid
- Conclusion:
- Overall, I think the lines of argumentation presented by both debaters was quite good. The stat-establishment done was great by Azure, and it helped see how his points were being evolved or defended when challenged by Wap. Ultimately however, I think Wap still takes it due to the elephant in the room that is Xena. Xena just kinda looks bad both visually and for reasons Wap presented, and the biggest glaring issue Wap mentioned was "it barely even manages to puncture into normal people". This ultimately leaves this fight a 2v3, which greatly favors Wap's more solid line up.
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