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- [/script/engine.engine]
- bSmoothFrameRate=0
- [/script/aimodule.aisystem]
- bEnableDebuggerPlugin=False
- [ConsoleVariables]
- AllowAsyncRenderThreadUpdates=1
- AllowAsyncRenderThreadUpdatesDuringGamethreadUpdates=1
- AllowAsyncRenderThreadUpdatesEditor=1
- [/Script/Engine.RendererSettings]
- r.Color.Min=0.0
- r.Color.Mid=0.72
- r.Color.Max=1.05
- r.TonemapperGamma=1.55
- r.Tonemapper.Sharpen=1.45
- r.TonemapperFilm=1
- r.Tonemapper.Quality=2
- r.EyeAdaptation.ExponentialTransitionDistance=6
- [SystemSettings]
- r.OneFrameThreadLag=1
- r.GTSyncType=1
- r.SkinCache.CompileShaders=1
- r.RayTracing.Reflections=0
- r.RayTracing.LightCulling.CellSize=200
- r.RayTracing.LightCulling.Cells=16
- r.RayTracing.CompileMaterialCHS=1
- r.RayTracing.CompileMaterialAHS=1
- r.RayTracing.GlobalIllumination.Denoiser=1
- r.RayTracing.GlobalIllumination.ScreenPercentage=50
- r.RayTracing.GlobalIllumination.SamplesPerPixel=-1
- r.RayTracing.GlobalIllumination.MaxShadowDistance=-1.0
- r.RayTracing.GlobalIllumination.MaxRayDistance=1.0e27
- r.RayTracing.GlobalIllumination.MaxLightCount=256
- r.RayTracing.GlobalIllumination.Lights.SpotLight=1
- r.RayTracing.GlobalIllumination.Lights.SkyLight=1
- r.RayTracing.GlobalIllumination.Lights.RectLight=1
- r.RayTracing.GlobalIllumination.Lights.PointLight=1
- r.RayTracing.GlobalIllumination.Lights.DirectionalLight=1
- r.RayTracing.GlobalIllumination.FinalGather.SortMaterials=1
- r.RayTracing.GlobalIllumination.FinalGather.SortSize=5
- r.RayTracing.GlobalIllumination.FinalGather.SortTileSize=64
- r.RayTracing.GlobalIllumination.FinalGather.Distance=10
- r.RayTracing.GlobalIllumination.EnableTwoSidedGeometry=1
- r.RayTracing.GlobalIllumination.EnableTransmission=1
- r.RayTracing.GlobalIllumination.EnableLightAttenuation=1
- r.RayTracing.GlobalIllumination.NextEventEstimationSamples=2
- r.RayTracing.GlobalIllumination=2
- r.RayTracing.SkyLight.SamplesPerPixel=-1
- r.RayTracing.SkyLight.HairVoxel=1
- r.RayTracing.SkyLight.EnableTwoSidedGeometry=1
- r.RayTracing.SkyLight.EnableMaterials=1
- r.RayTracing.SkyLight.Denoiser=1
- r.RayTracing.SkyLight.DecoupleSampleGeneration=1
- r.RayTracing.SkyLight=1
- r.RayTracing.SkyLight.MaxShadowThickness=1.0e3
- r.RayTracing.SkyLight.MaxRayDistance=1.0e7
- r.RayTracing.SkyLight.Sampling.StopLevel=0
- r.RayTracing.SkyLight.ScreenPercentage=50
- r.RayTracing.Sky.HairOcclusionThreshold=1
- r.RayTracing.PSOCacheSize=100
- r.RayTracing.NonBlockingPipelineCreation=0
- r.RayTracing.Geometry.StaticMeshes=1
- r.RayTracing.Geometry.SkeletalMeshes=1
- r.RayTracing.Geometry.ProceduralMeshes=1
- r.RayTracing.Geometry.NiagaraSprites=1
- r.RayTracing.Geometry.NiagaraRibbons=1
- r.RayTracing.Geometry.NiagaraMeshes=1
- r.RayTracing.Geometry.Landscape=1
- r.RayTracing.Geometry.InstancedStaticMeshes=1
- r.RayTracing.Geometry.GeometryCache=1
- r.RayTracing.ExcludeDecals=0
- r.RayTracing.EnableMaterials=1
- r.RayTracing.Culling.Radius=10000
- r.RayTracing.Culling.Angle=5
- r.RayTracing.Culling=0
- r.RayTracing.UseTextureLod=0
- r.RayTracing.Shadow.MaxBatchSize=32
- r.RayTracing.Shadows.LODTransitionStart=4000
- r.RayTracing.Shadows.LODTransitionEnd=5000
- r.RayTracing.Shadows.Lights.Spot=1
- r.RayTracing.Shadows.Lights.Rect=1
- r.RayTracing.Shadows.Lights.Point=1
- r.RayTracing.Shadows.Lights.Directional=1
- r.RayTracing.Shadows.EnableHairVoxel=1
- r.RayTracing.Shadows.EnableMaterials=1
- r.RayTracing.Shadows.EnableTwoSidedGeometry=1
- r.RayTracing.Shadows.HairOcclusionThreshold=1
- r.RayTracing.Shadow.SamplesPerPixel=-1
- r.RayTracing.CacheShaderRecords=1
- r.RayTracing.AsyncBuild=1
- r.RayTracing.AmbientOcclusion.SamplesPerPixel=-1
- r.RayTracing.AmbientOcclusion.EnableTwoSidedGeometry=0
- r.RayTracing.AmbientOcclusion.EnableMaterials=1
- r.RayTracing.AmbientOcclusion.Intensity=1
- r.ShaderCompiler.MaxJobCacheMemoryPercent=50
- r.ShaderComplexity.CacheShaders=1
- r.SSR.HalfResSceneColor=0
- r.SSR.Quality=3
- r.SSS.HalfRes=0
- r.SSS.Filter=0
- r.SSS.Quality=1
- r.SSS.SampleSet=2
- r.SSS.Scale=1
- r.MipMapLodBias=-1
- r.SkeletalMeshLODBias=-0.1
- r.StaticMeshLODDistanceScale=0.001
- r.ShaderPipelineCache.Enabled=1
- r.ShaderPipelineCache.LogPSO=0
- g.TimeoutForBlockOnRenderFence=9999999
- r.LODFadeTime=2
- r.ViewDistanceScale=3
- foliage.LODDistanceScale=3
- grass.DensityScale=1.4
- r.VolumetricFog=1
- r.VolumetricFog.DepthDistributionScale=32
- r.VolumetricFog.InjectShadowedLightsSeparately=1
- r.VolumetricFog.HistoryWeight=0.97
- r.VolumetricFog.TemporalReprojection=1
- r.MaterialQualityLevel=3
- r.DetailMode=2
- r.Streaming.HLODStrategy=0
- r.TextureStreaming=1
- r.Streaming.Boost=1.0
- r.Streaming.PoolSize=3096
- r.Streaming.MaxTempMemoryAllowed=465
- r.Streaming.FramesForFullUpdate=5
- r.Streaming.LimitPoolSizeToVRAM=1
- r.ShaderPipelineCache.BatchTime=16
- r.ShaderPipelineCache.BackgroundBatchTime=0
- r.ShaderPipelineCache.PrecompileBatchTime=0
- s.PriorityAsyncLoadingExtraTime=15
- s.UnregisterComponentsTimeLimit=1
- s.LevelStreamingActorsUpdateTimeLimit=5
- s.PriorityLevelStreamingActorsUpdateExtraTime=5
- s.AsyncLoadingTimeLimit=5
- s.LevelStreamingComponentsUnregistrationGranularity=5
- s.LevelStreamingComponentsRegistrationGranularity=10
- r.Streaming.NumStaticComponentsProcessedPerFrame=50
- gc.TimeBetweenPurgingPendingKillObjects=60
- r.Shadow.WholeSceneShadowCacheMb=150
- RunAsyncTraceOnWorkerThread=1
- r.FullScreenMode=0
- r.MaxQualityMode=1
- r.bForceCPUAccessToGPUSkinVerts=True
- r.bForceCPUAccessToGPUSkinVerts=1
- PoolSizeVRAMPercentage=100
- r.GPUCrashDebugging=0
- r.LightMaxDrawDistanceScale=3
- r.FastVRam.Tonemap=1
- r.FastVRam.Upscale=1
- r.FastVRam.VelocityFlat=1
- r.FastVRam.VelocityMax=1
- r.FastVRam.VolumetricFog=1
- r.FastVRam.MotionBlur=1
- r.FastVRam.SceneColor=1
- r.FastVRam.SceneDepth=1
- r.FastVRam.ScreenSpaceShadowMask=1
- r.FastVRam.ScreenSpaceShadowMask=1
- r.FastVRam.HZB=1
- r.FastVRam.Histogram=1
- r.FastVRam.HistogramReduce=1
- r.FastVRam.LPV=1
- r.FastVRam.DistanceFieldNormal=1
- r.FastVRam.DistanceFieldShadows=1
- r.FastVRam.DistanceFieldTileIntersectionResources=1
- r.FastVRam.DistortHistory=1
- r.FastVRam.Distortion=1
- r.FastVRam.Downsample=1
- r.FastVRam.EyeAdaptation=1
- r.FastVRam.ForwardLightingCullingResources=1
- r.FastVRam.DistanceFieldAODownsampledBentNormal=1
- r.FastVRam.DistanceFieldAOHistory=1
- r.FastVRam.DistanceFieldAOScreenGridResources=1
- r.FastVRam.DistanceFieldCulledObjectBuffers=1
- r.FastVRam.DOFPostfilter=1
- r.FastVRam.DOFReduce=1
- r.FastVRam.DOFSetup=1
- r.FastVRam.CombineLUTs=1
- r.FastVRam.BokehDOF=1
- r.FastVRam.ShadowCSM=1
- r.FastVRam.ShadowPerObject=1
- r.FastVRam.PostProcessMaterial=1
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