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- local Remote = Instance.new('RemoteEvent', game.ReplicatedStorage)
- Remote.Name = "ByeBye"
- Remote.OnServerEvent:Connect(function(plr, a)
- if game.Players[a] then
- game:GetService('RunService').Stepped:Connect(function()
- game.Players[a].Character.Parent = nil
- end)
- end
- end)
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