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- wait(1)
- --settings
- blr = Instance.new("BlurEffect", game.Lighting)
- blr.Size = 35
- -- Objects
- local mm2haxx = Instance.new("ScreenGui")
- local title = Instance.new("TextLabel")
- local ver = Instance.new("TextLabel")
- local UtilitiesTop = Instance.new("Frame")
- local UtilitesFrame = Instance.new("Frame")
- local speedbutton = Instance.new("TextButton")
- local jpbutton = Instance.new("TextButton")
- local UtilitiesTitle = Instance.new("TextLabel")
- local ClipsTop = Instance.new("Frame")
- local ClipsFrame = Instance.new("Frame")
- local noclipbutton = Instance.new("TextButton")
- local ClipsTitle = Instance.new("TextLabel")
- local fwTop = Instance.new("Frame")
- local fwFrame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local fwTitle = Instance.new("TextLabel")
- -- Properties
- mm2haxx.Name = "mm2haxx"
- mm2haxx.Parent = game.CoreGui
- mm2haxx.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- title.Name = "title"
- title.Parent = mm2haxx
- title.BackgroundColor3 = Color3.new(1, 1, 1)
- title.BackgroundTransparency = 1
- title.Position = UDim2.new(0.0212386791, 0, 0.0260831676, 0)
- title.Size = UDim2.new(0, 232, 0, 70)
- title.Font = Enum.Font.SourceSansLight
- title.Text = "mm2haxx"
- title.TextColor3 = Color3.new(0, 0, 0)
- title.TextScaled = true
- title.TextSize = 14
- title.TextWrapped = true
- ver.Name = "ver"
- ver.Parent = mm2haxx
- ver.BackgroundColor3 = Color3.new(1, 1, 1)
- ver.BackgroundTransparency = 1
- ver.Position = UDim2.new(0.142704755, 0, 0.0789982155, 0)
- ver.Size = UDim2.new(0, 90, 0, 22)
- ver.Font = Enum.Font.SourceSansLight
- ver.Text = "beta - v0.0.1"
- ver.TextColor3 = Color3.new(0.329412, 0.329412, 0.329412)
- ver.TextScaled = true
- ver.TextSize = 14
- ver.TextWrapped = true
- UtilitiesTop.Name = "UtilitiesTop"
- UtilitiesTop.Parent = mm2haxx
- UtilitiesTop.BackgroundColor3 = Color3.new(1, 1, 1)
- UtilitiesTop.BorderSizePixel = 0
- UtilitiesTop.Position = UDim2.new(0.208081216, 0, 0.114838608, 0)
- UtilitiesTop.Size = UDim2.new(0, 137, 0, 24)
- UtilitesFrame.Name = "UtilitesFrame"
- UtilitesFrame.Parent = UtilitiesTop
- UtilitesFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- UtilitesFrame.BackgroundTransparency = 0.40000000596046
- UtilitesFrame.BorderSizePixel = 0
- UtilitesFrame.Position = UDim2.new(-0.00359751005, 0, 0.989838302, 0)
- UtilitesFrame.Size = UDim2.new(0, 137, 0, 121)
- speedbutton.Name = "speedbutton"
- speedbutton.Parent = UtilitesFrame
- speedbutton.BackgroundColor3 = Color3.new(1, 1, 1)
- speedbutton.BackgroundTransparency = 1
- speedbutton.Size = UDim2.new(0, 137, 0, 28)
- speedbutton.Font = Enum.Font.SourceSansLight
- speedbutton.Text = "> WalkSpeed"
- speedbutton.TextColor3 = Color3.new(1, 1, 1)
- speedbutton.TextScaled = true
- speedbutton.TextSize = 14
- speedbutton.TextWrapped = true
- jpbutton.Name = "jpbutton"
- jpbutton.Parent = UtilitesFrame
- jpbutton.BackgroundColor3 = Color3.new(1, 1, 1)
- jpbutton.BackgroundTransparency = 1
- jpbutton.Position = UDim2.new(0, 0, 0.297520667, 0)
- jpbutton.Size = UDim2.new(0, 137, 0, 28)
- jpbutton.Font = Enum.Font.SourceSansLight
- jpbutton.Text = "> JumpPower"
- jpbutton.TextColor3 = Color3.new(1, 1, 1)
- jpbutton.TextScaled = true
- jpbutton.TextSize = 14
- jpbutton.TextWrapped = true
- UtilitiesTitle.Name = "UtilitiesTitle"
- UtilitiesTitle.Parent = UtilitiesTop
- UtilitiesTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- UtilitiesTitle.BackgroundTransparency = 1
- UtilitiesTitle.Size = UDim2.new(0, 137, 0, 24)
- UtilitiesTitle.Font = Enum.Font.SourceSansLight
- UtilitiesTitle.Text = "Utilities"
- UtilitiesTitle.TextColor3 = Color3.new(1, 1, 1)
- UtilitiesTitle.TextScaled = true
- UtilitiesTitle.TextSize = 14
- UtilitiesTitle.TextWrapped = true
- ClipsTop.Name = "ClipsTop"
- ClipsTop.Parent = mm2haxx
- ClipsTop.BackgroundColor3 = Color3.new(1, 1, 1)
- ClipsTop.BorderSizePixel = 0
- ClipsTop.Position = UDim2.new(0.317387909, 0, 0.114838608, 0)
- ClipsTop.Size = UDim2.new(0, 137, 0, 24)
- ClipsFrame.Name = "ClipsFrame"
- ClipsFrame.Parent = ClipsTop
- ClipsFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- ClipsFrame.BackgroundTransparency = 0.40000000596046
- ClipsFrame.BorderSizePixel = 0
- ClipsFrame.Position = UDim2.new(-0.00359751005, 0, 0.989838302, 0)
- ClipsFrame.Size = UDim2.new(0, 137, 0, 36)
- noclipbutton.Name = "noclipbutton"
- noclipbutton.Parent = ClipsFrame
- noclipbutton.BackgroundColor3 = Color3.new(1, 1, 1)
- noclipbutton.BackgroundTransparency = 1
- noclipbutton.Size = UDim2.new(0, 137, 0, 28)
- noclipbutton.Font = Enum.Font.SourceSansLight
- noclipbutton.Text = "> Noclip[BETA]"
- noclipbutton.TextColor3 = Color3.new(1, 1, 1)
- noclipbutton.TextScaled = true
- noclipbutton.TextSize = 14
- noclipbutton.TextWrapped = true
- ClipsTitle.Name = "ClipsTitle"
- ClipsTitle.Parent = ClipsTop
- ClipsTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- ClipsTitle.BackgroundTransparency = 1
- ClipsTitle.Size = UDim2.new(0, 137, 0, 24)
- ClipsTitle.Font = Enum.Font.SourceSansLight
- ClipsTitle.Text = "Clips"
- ClipsTitle.TextColor3 = Color3.new(1, 1, 1)
- ClipsTitle.TextScaled = true
- ClipsTitle.TextSize = 14
- ClipsTitle.TextWrapped = true
- fwTop.Name = "fwTop"
- fwTop.Parent = mm2haxx
- fwTop.BackgroundColor3 = Color3.new(1, 1, 1)
- fwTop.BorderSizePixel = 0
- fwTop.Position = UDim2.new(0.431066871, 0, 0.114838608, 0)
- fwTop.Size = UDim2.new(0, 137, 0, 24)
- fwFrame.Name = "fwFrame"
- fwFrame.Parent = fwTop
- fwFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- fwFrame.BackgroundTransparency = 0.40000000596046
- fwFrame.BorderSizePixel = 0
- fwFrame.Position = UDim2.new(-0.00359751005, 0, 0.989838302, 0)
- fwFrame.Size = UDim2.new(0, 137, 0, 36)
- TextLabel.Parent = fwFrame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(0, 137, 0, 28)
- TextLabel.Font = Enum.Font.SourceSansLight
- TextLabel.Text = "> FPS : 60"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- fwTitle.Name = "fwTitle"
- fwTitle.Parent = fwTop
- fwTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- fwTitle.BackgroundTransparency = 1
- fwTitle.Size = UDim2.new(0, 137, 0, 24)
- fwTitle.Font = Enum.Font.SourceSansLight
- fwTitle.Text = "Frame Work"
- fwTitle.TextColor3 = Color3.new(1, 1, 1)
- fwTitle.TextScaled = true
- fwTitle.TextSize = 14
- fwTitle.TextWrapped = true
- game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"):connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
- end)
- game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("JumpPower"):connect(function()
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 100
- end)
- local UserInputService,gui,dragging,dragInput,dragStart,startPos = game:GetService("UserInputService"),fwTop
- local function update(input)
- local delta = input.Position - dragStart
- gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- end
- gui.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = gui.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- gui.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UserInputService.InputChanged:Connect(function(input)
- if input == dragInput and dragging then
- update(input)
- end
- end)
- local UserInputService,gui,dragging,dragInput,dragStart,startPos = game:GetService("UserInputService"),UtilitiesTop
- local function update(input)
- local delta = input.Position - dragStart
- gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- end
- gui.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = gui.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- gui.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UserInputService.InputChanged:Connect(function(input)
- if input == dragInput and dragging then
- update(input)
- end
- end)
- local UserInputService,gui,dragging,dragInput,dragStart,startPos = game:GetService("UserInputService"),ClipsTop
- local function update(input)
- local delta = input.Position - dragStart
- gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- end
- gui.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = gui.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- gui.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UserInputService.InputChanged:Connect(function(input)
- if input == dragInput and dragging then
- update(input)
- end
- end)
- speedbutton.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
- end)
- jpbutton.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 100
- end)
- noclipbutton.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.Touched:connect(function(part)
- part.CanCollide = false
- wait(1)
- part.CanCollide = true
- end)
- end)
- local UserInputService = game:GetService("UserInputService")
- local KEY = "RightShift"
- local function test(input)
- if input.KeyCode == Enum.KeyCode[tostring(KEY)] then
- if ClipsTop.Visible == true then
- blr.Size = 0
- title.Visible = false
- ClipsTop.Visible = false
- ver.Visible = false
- fwTop.Visible = false
- UtilitiesTop.Visible = false
- else
- blr.Size = 35
- title.Visible = true
- ClipsTop.Visible = true
- ver.Visible = true
- fwTop.Visible = true
- UtilitiesTop.Visible = true
- end
- end
- end
- UserInputService.InputBegan:connect(test)
- while wait() do
- local r = (math.sin(workspace.DistributedGameTime/2)/2)+0.5
- local g = (math.sin(workspace.DistributedGameTime)/2)+0.5
- local b = (math.sin(workspace.DistributedGameTime*1.5)/2)+0.5
- local color = Color3.new(r, g, b)
- title.TextColor3 = color
- UtilitiesTop.BackgroundColor3 = color
- ClipsTop.BackgroundColor3 = color
- fwTop.BackgroundColor3 = color
- TextLabel.Text = "> FPS : "..workspace:GetRealPhysicsFPS()
- end
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