Ledger Nano X - The secure hardware wallet
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  1. scons: Reading SConscript files ...
  2. Platform "x11" has been renamed to "linuxbsd" in Godot 4.0. Building for platform "linuxbsd".
  3. Enabling ALSA
  4. Enabling PulseAudio
  5. Checking for C header file mntent.h... yes
  6. scons: done reading SConscript files.
  7. scons: Building targets ...
  8. [Initial build] run(["core/method_bind.gen.inc", "core/method_bind_ext.gen.inc", "core/method_bind_free_func.gen.inc"], ["core/make_binders.py"])
  9. [Initial build] Compiling ==> platform/linuxbsd/detect_prime_x11.cpp
  10. [Initial build] build_rd_headers(["servers/rendering/rasterizer_rd/shaders/canvas.glsl.gen.h"], ["servers/rendering/rasterizer_rd/shaders/canvas.glsl"])
  11. [Initial build] build_rd_headers(["servers/rendering/rasterizer_rd/shaders/canvas_occlusion.glsl.gen.h"], ["servers/rendering/rasterizer_rd/shaders/canvas_occlusion.glsl"])
  12. [Initial build] build_rd_headers(["servers/rendering/rasterizer_rd/shaders/scene_high_end.glsl.gen.h"], ["servers/rendering/rasterizer_rd/shaders/scene_high_end.glsl"])
  13. [Initial build] build_rd_headers(["servers/rendering/rasterizer_rd/shaders/giprobe_sdf.glsl.gen.h"], ["servers/rendering/rasterizer_rd/shaders/giprobe_sdf.glsl"])
  14. build_rd_headers(["servers/rendering/rasterizer_rd/shaders/giprobe.glsl.gen.h"], ["servers/rendering/rasterizer_rd/shaders/giprobe.glsl"])
  15. build_rd_headers(["servers/rendering/rasterizer_rd/shaders/giprobe_debug.glsl.gen.h"], ["servers/rendering/rasterizer_rd/shaders/giprobe_debug.glsl"])
  16. [Initial build] Compiling ==> platform/linuxbsd/joypad_linux.cpp
  17. [Initial build] Compiling ==> platform/linuxbsd/crash_handler_linuxbsd.cpp
  18. [Initial build] Compiling ==> platform/linuxbsd/godot_linuxbsd.cpp
  19. [Initial build] Compiling ==> platform/linuxbsd/os_linuxbsd.cpp
  20. [Initial build] Compiling ==> platform/linuxbsd/context_gl_x11.cpp
  21. [Initial build] build_rd_headers(["servers/rendering/rasterizer_rd/shaders/sky.glsl.gen.h"], ["servers/rendering/rasterizer_rd/shaders/sky.glsl"])
  22. [Initial build] build_rd_headers(["servers/rendering/rasterizer_rd/shaders/blur.glsl.gen.h"], ["servers/rendering/rasterizer_rd/shaders/blur.glsl"])
  23. build_rd_headers(["servers/rendering/rasterizer_rd/shaders/bokeh_dof.glsl.gen.h"], ["servers/rendering/rasterizer_rd/shaders/bokeh_dof.glsl"])
  24. [Initial build] build_rd_headers(["servers/rendering/rasterizer_rd/shaders/copy.glsl.gen.h"], ["servers/rendering/rasterizer_rd/shaders/copy.glsl"])
  25. [Initial build] build_rd_headers(["servers/rendering/rasterizer_rd/shaders/cubemap_downsampler.glsl.gen.h"], ["servers/rendering/rasterizer_rd/shaders/cubemap_downsampler.glsl"])
  26. [Initial build] build_rd_headers(["servers/rendering/rasterizer_rd/shaders/cubemap_filter.glsl.gen.h"], ["servers/rendering/rasterizer_rd/shaders/cubemap_filter.glsl"])
  27. [Initial build] build_rd_headers(["servers/rendering/rasterizer_rd/shaders/cubemap_roughness.glsl.gen.h"], ["servers/rendering/rasterizer_rd/shaders/cubemap_roughness.glsl"])
  28. [Initial build] build_rd_headers(["servers/rendering/rasterizer_rd/shaders/luminance_reduce.glsl.gen.h"], ["servers/rendering/rasterizer_rd/shaders/luminance_reduce.glsl"])
  29. [Initial build] build_rd_headers(["servers/rendering/rasterizer_rd/shaders/roughness_limiter.glsl.gen.h"], ["servers/rendering/rasterizer_rd/shaders/roughness_limiter.glsl"])
  30. [Initial build] build_rd_headers(["servers/rendering/rasterizer_rd/shaders/ssao.glsl.gen.h"], ["servers/rendering/rasterizer_rd/shaders/ssao.glsl"])
  31. [Initial build] build_rd_headers(["servers/rendering/rasterizer_rd/shaders/ssao_blur.glsl.gen.h"], ["servers/rendering/rasterizer_rd/shaders/ssao_blur.glsl"])
  32. build_rd_headers(["servers/rendering/rasterizer_rd/shaders/ssao_minify.glsl.gen.h"], ["servers/rendering/rasterizer_rd/shaders/ssao_minify.glsl"])
  33. [Initial build] build_rd_headers(["servers/rendering/rasterizer_rd/shaders/tonemap.glsl.gen.h"], ["servers/rendering/rasterizer_rd/shaders/tonemap.glsl"])
  34. [Initial build] Compiling ==> platform/linuxbsd/vulkan_context_x11.cpp
  35. [Initial build] Compiling ==> platform/linuxbsd/key_mapping_x11.cpp
  36. [Initial build] Compiling ==> platform/linuxbsd/display_server_x11.cpp
  37. [Initial build] make_app_icon(["main/app_icon.gen.h"], ["main/app_icon.png"])
  38. [Initial build] make_splash(["main/splash.gen.h"], ["main/splash.png"])
  39. [Initial build] make_splash_editor(["main/splash_editor.gen.h"], ["main/splash_editor.png"])
  40. [Initial build] Compiling ==> main/main.cpp
  41. platform/linuxbsd/display_server_x11.cpp:659:2: warning: #warning Need to get from proper window [-Wcpp]
  42.   659 | #warning Need to get from proper window
  43.       |  ^~~~~~~
  44. platform/linuxbsd/display_server_x11.cpp:3516:2: warning: #warning Forcing vulkan rendering driver because OpenGL not implemented yet [-Wcpp]
  45.  3516 | #warning Forcing vulkan rendering driver because OpenGL not implemented yet
  46.       |  ^~~~~~~
  47. [Initial build] Compiling ==> main/main_timer_sync.cpp
  48. In file included from platform/linuxbsd/display_server_x11.h:54,
  49.                  from platform/linuxbsd/os_linuxbsd.cpp:54:
  50. ./drivers/vulkan/rendering_device_vulkan.h: In constructor 'RenderingDeviceVulkan::Buffer::Buffer()':
  51. ./drivers/vulkan/rendering_device_vulkan.h:210:13: error: converting to non-pointer type 'VkBuffer' {aka 'long long unsigned int'} from NULL [-Werror=conversion-null]
  52.   210 |    buffer = NULL;
  53.       |             ^~~~
  54. [Initial build] Compiling ==> main/performance.cpp
  55. [Initial build] Compiling ==> main/tests/test_astar.cpp
  56. In file included from platform/linuxbsd/display_server_x11.h:54,
  57.                  from platform/linuxbsd/display_server_x11.cpp:31:
  58. ./drivers/vulkan/rendering_device_vulkan.h: In constructor 'RenderingDeviceVulkan::Buffer::Buffer()':
  59. ./drivers/vulkan/rendering_device_vulkan.h:210:13: error: converting to non-pointer type 'VkBuffer' {aka 'long long unsigned int'} from NULL [-Werror=conversion-null]
  60.   210 |    buffer = NULL;
  61.       |             ^~~~
  62. [Initial build] generate_modules_enabled(["modules/modules_enabled.gen.h"], [['assimp', 'basis_universal', 'bmp', 'bullet', 'csg', 'cvtt', 'dds', 'enet', 'etc', 'freetype', 'gdnative', 'gdnavigation', 'gdscript', 'glslang', 'gridmap', 'hdr', 'jpg', 'jsonrpc', 'mbedtls', 'mobile_vr', 'ogg', 'opensimplex', 'opus', 'pvr', 'regex', 'squish', 'stb_vorbis', 'svg', 'tga', 'theora', 'tinyexr', 'upnp', 'vhacd', 'visual_script', 'vorbis', 'webm', 'webp', 'webrtc', 'websocket', 'xatlas_unwrap']])
  63. [Initial build] Compiling ==> main/tests/test_gdscript.cpp
  64. [Initial build] Compiling ==> main/tests/test_gui.cpp
  65. [Initial build] Compiling ==> main/tests/test_main.cpp
  66. cc1plus: all warnings being treated as errors
  67. scons: *** [platform/linuxbsd/os_linuxbsd.linuxbsd.tools.32.o] Error 1
  68. cc1plus: all warnings being treated as errors
  69. scons: *** [platform/linuxbsd/display_server_x11.linuxbsd.tools.32.o] Error 1
  70. scons: building terminated because of errors.
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