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- local player = game:GetService("Players").LocalPlayer
- local playergui = player:WaitForChild("PlayerGui")
- local nitro = playergui.MainGui.Nitro
- local pguin = playergui.ProductGui.Nitro
- local pgui = playergui.ProductGui
- nitro.Name = "big_oofs"
- pguin:Destroy()
- local new = Instance.new("Model", pgui)
- new.Name = "Nitro" -- now you have infinite nitro :)
- print("infinite nitro loaded | credits to Turkish Client - Cookies.")
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