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rviz failure ogre 1.9 log

Jul 18th, 2014
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  1. ~/work/indigo_test_ws/install/lib/rviz$ ./rviz -l -v
  2. [ INFO] [1405687446.840214000]: rviz version 1.11.3
  3. [ INFO] [1405687446.840279000]: compiled against OGRE version 1.9.0 (Ghadamon)
  4. [ INFO] [1405687446.966660000]: Creating resource group General
  5. [ INFO] [1405687446.966732000]: Creating resource group Internal
  6. [ INFO] [1405687446.966753000]: Creating resource group Autodetect
  7. [ INFO] [1405687446.966825000]: SceneManagerFactory for type 'DefaultSceneManager' registered.
  8. [ INFO] [1405687446.967049000]: Registering ResourceManager for type Material
  9. [ INFO] [1405687446.967078000]: Registering ResourceManager for type Mesh
  10. [ INFO] [1405687446.967100000]: Registering ResourceManager for type Skeleton
  11. [ INFO] [1405687446.967144000]: MovableObjectFactory for type 'ParticleSystem' registered.
  12. [ INFO] [1405687446.967214000]: ArchiveFactory for archive type FileSystem registered.
  13. [ INFO] [1405687446.967237000]: ArchiveFactory for archive type Zip registered.
  14. [ INFO] [1405687446.967253000]: ArchiveFactory for archive type EmbeddedZip registered.
  15. [ INFO] [1405687446.967269000]: DDS codec registering
  16. [ INFO] [1405687446.967296000]: FreeImage version: 3.15.4
  17. [ INFO] [1405687446.967316000]: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
  18. [ INFO] [1405687446.967452000]: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,srw,sti
  19. [ INFO] [1405687446.967480000]: Registering ResourceManager for type HighLevelGpuProgram
  20. [ INFO] [1405687446.967507000]: Registering ResourceManager for type Compositor
  21. [ INFO] [1405687446.967702000]: MovableObjectFactory for type 'Entity' registered.
  22. [ INFO] [1405687446.967735000]: MovableObjectFactory for type 'Light' registered.
  23. [ INFO] [1405687446.967759000]: MovableObjectFactory for type 'BillboardSet' registered.
  24. [ INFO] [1405687446.967783000]: MovableObjectFactory for type 'ManualObject' registered.
  25. [ INFO] [1405687446.967808000]: MovableObjectFactory for type 'BillboardChain' registered.
  26. [ INFO] [1405687446.967832000]: MovableObjectFactory for type 'RibbonTrail' registered.
  27. [ INFO] [1405687446.967929000]: *-*-* OGRE Initialising
  28. [ INFO] [1405687446.967955000]: *-*-* Version 1.9.0 (Ghadamon)
  29. [ INFO] [1405687446.968017000]: OverlayElementFactory for type Panel registered.
  30. [ INFO] [1405687446.968043000]: OverlayElementFactory for type BorderPanel registered.
  31. [ INFO] [1405687446.968094000]: OverlayElementFactory for type TextArea registered.
  32. [ INFO] [1405687446.968130000]: Registering ResourceManager for type Font
  33. [ INFO] [1405687446.968169000]: Loading library /usr/local/Cellar/ogre1.9/1.9.1-devel/lib/OGRE/libRenderSystem_GL
  34. [ INFO] [1405687446.972462000]: Installing plugin: GL RenderSystem
  35. [ INFO] [1405687446.972521000]: OpenGL Rendering Subsystem created.
  36. [ INFO] [1405687447.036998000]: Plugin successfully installed
  37. [ INFO] [1405687447.037035000]: Loading library /usr/local/Cellar/ogre1.9/1.9.1-devel/lib/OGRE/libPlugin_OctreeSceneManager
  38. [ INFO] [1405687447.041237000]: Installing plugin: Octree Scene Manager
  39. [ INFO] [1405687447.041263000]: Plugin successfully installed
  40. [ INFO] [1405687447.041278000]: Loading library /usr/local/Cellar/ogre1.9/1.9.1-devel/lib/OGRE/libPlugin_ParticleFX
  41. [ INFO] [1405687447.045177000]: Installing plugin: ParticleFX
  42. [ INFO] [1405687447.045210000]: Particle Emitter Type 'Point' registered
  43. [ INFO] [1405687447.045229000]: Particle Emitter Type 'Box' registered
  44. [ INFO] [1405687447.045243000]: Particle Emitter Type 'Ellipsoid' registered
  45. [ INFO] [1405687447.045260000]: Particle Emitter Type 'Cylinder' registered
  46. [ INFO] [1405687447.045273000]: Particle Emitter Type 'Ring' registered
  47. [ INFO] [1405687447.045287000]: Particle Emitter Type 'HollowEllipsoid' registered
  48. [ INFO] [1405687447.045302000]: Particle Affector Type 'LinearForce' registered
  49. [ INFO] [1405687447.045315000]: Particle Affector Type 'ColourFader' registered
  50. [ INFO] [1405687447.045328000]: Particle Affector Type 'ColourFader2' registered
  51. [ INFO] [1405687447.045341000]: Particle Affector Type 'ColourImage' registered
  52. [ INFO] [1405687447.045354000]: Particle Affector Type 'ColourInterpolator' registered
  53. [ INFO] [1405687447.045368000]: Particle Affector Type 'Scaler' registered
  54. [ INFO] [1405687447.045381000]: Particle Affector Type 'Rotator' registered
  55. [ INFO] [1405687447.045392000]: Particle Affector Type 'DirectionRandomiser' registered
  56. [ INFO] [1405687447.045405000]: Particle Affector Type 'DeflectorPlane' registered
  57. [ INFO] [1405687447.045419000]: Plugin successfully installed
  58. [ INFO] [1405687447.045444000]: CPU Identifier & Features
  59. [ INFO] [1405687447.045455000]: -------------------------
  60. [ INFO] [1405687447.045466000]: * CPU ID: GenuineIntel: Intel(R) Core(TM) i7-4960HQ CPU @ 2.60GHz
  61. [ INFO] [1405687447.045592000]: * SSE: yes
  62. [ INFO] [1405687447.045618000]: * SSE2: yes
  63. [ INFO] [1405687447.045651000]: * SSE3: yes
  64. [ INFO] [1405687447.045680000]: * MMX: yes
  65. [ INFO] [1405687447.045699000]: * MMXEXT: yes
  66. [ INFO] [1405687447.045718000]: * 3DNOW: no
  67. [ INFO] [1405687447.045737000]: * 3DNOWEXT: no
  68. [ INFO] [1405687447.045757000]: * CMOV: yes
  69. [ INFO] [1405687447.045769000]: * TSC: yes
  70. [ INFO] [1405687447.045776000]: * FPU: yes
  71. [ INFO] [1405687447.045784000]: * PRO: yes
  72. [ INFO] [1405687447.045793000]: * HT: no
  73. [ INFO] [1405687447.045801000]: -------------------------
  74. [ INFO] [1405687447.045814000]: ********************************************
  75. *** Starting Mac OS X OpenGL Subsystem ***
  76. ********************************************
  77. [ INFO] [1405687447.045836000]: Registering ResourceManager for type Texture
  78. [ INFO] [1405687447.045911000]: GLRenderSystem::_createRenderWindow "OgreWindow(0)", 1x1 windowed miscParams: externalGLControl= externalWindowHandle=0 macAPI=cocoa macAPICocoaUseNSView=true
  79. [ INFO] [1405687447.045928000]: Creating a Cocoa Compatible Render System
  80. [ INFO] [1405687447.968392000]: Mac Cocoa Window: Rendering on an external plain NSView*
  81. [ INFO] [1405687447.968677000]: Cocoa: Window created 1 x 1 with backing store size 1 x 1 using content scaling factor 1.0
  82. [ INFO] [1405687447.968750000]: GL_VERSION = 2.1 NVIDIA-8.26.26 310.40.45f01
  83. [ INFO] [1405687447.968795000]: GL_VENDOR = NVIDIA Corporation
  84. [ INFO] [1405687447.968823000]: GL_RENDERER = NVIDIA GeForce GT 750M OpenGL Engine
  85. [ INFO] [1405687447.968924000]: GL_EXTENSIONS = GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
  86. [ INFO] [1405687448.335660000]: ***************************
  87. [ INFO] [1405687448.335704000]: *** GL Renderer Started ***
  88. [ INFO] [1405687448.335731000]: ***************************
  89. [ INFO] [1405687448.341925000]: Registering ResourceManager for type GpuProgram
  90. [ INFO] [1405687448.342001000]: GLSL support detected
  91. [ INFO] [1405687448.342025000]: GL: Using GL_EXT_framebuffer_object for rendering to textures (best)
  92. [ INFO] [1405687448.348965000]: FBO PF_UNKNOWN depth/stencil support: D0S8 D16S0 D24S0 D32S0 Packed-D24S8
  93. [ INFO] [1405687448.353207000]: FBO PF_R5G6B5 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
  94. [ INFO] [1405687448.357746000]: FBO PF_B5G6R5 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
  95. [ INFO] [1405687448.361446000]: FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
  96. [ INFO] [1405687448.365227000]: FBO PF_R8G8B8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
  97. [ INFO] [1405687448.369148000]: FBO PF_B8G8R8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
  98. [ INFO] [1405687448.373707000]: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
  99. [ INFO] [1405687448.379586000]: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
  100. [ INFO] [1405687448.384370000]: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
  101. [ INFO] [1405687448.387982000]: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
  102. [ INFO] [1405687448.391982000]: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
  103. [ INFO] [1405687448.395628000]: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
  104. [ INFO] [1405687448.399263000]: FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
  105. [ INFO] [1405687448.402922000]: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
  106. [ INFO] [1405687448.406771000]: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
  107. [ INFO] [1405687448.410291000]: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
  108. [ INFO] [1405687448.414300000]: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
  109. [ INFO] [1405687448.418248000]: FBO PF_R3G3B2 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
  110. [ INFO] [1405687448.422626000]: FBO PF_SHORT_RGB depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 Packed-D24S8
  111. [ INFO] [1405687448.422697000]: [GL] : Valid FBO targets PF_UNKNOWN PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_SHORT_RGB
  112. [ INFO] [1405687448.422736000]: RenderSystem capabilities
  113. [ INFO] [1405687448.422763000]: -------------------------
  114. [ INFO] [1405687448.422785000]: RenderSystem Name: OpenGL Rendering Subsystem
  115. [ INFO] [1405687448.422812000]: GPU Vendor: nvidia
  116. [ INFO] [1405687448.422834000]: Device Name: NVIDIA GeForce GT 750M OpenGL Engine
  117. [ INFO] [1405687448.422926000]: Driver Version: 2.1.0.0
  118. [ INFO] [1405687448.422954000]: * Fixed function pipeline: yes
  119. [ INFO] [1405687448.422978000]: * Hardware generation of mipmaps: yes
  120. [ INFO] [1405687448.423004000]: * Texture blending: yes
  121. [ INFO] [1405687448.425920000]: * Anisotropic texture filtering: yes
  122. [ INFO] [1405687448.425938000]: * Dot product texture operation: yes
  123. [ INFO] [1405687448.425949000]: * Cube mapping: yes
  124. [ INFO] [1405687448.425958000]: * Hardware stencil buffer: yes
  125. [ INFO] [1405687448.425968000]: - Stencil depth: 8
  126. [ INFO] [1405687448.425979000]: - Two sided stencil support: yes
  127. [ INFO] [1405687448.425988000]: - Wrap stencil values: yes
  128. [ INFO] [1405687448.425996000]: * Hardware vertex / index buffers: yes
  129. [ INFO] [1405687448.426005000]: * 32-bit index buffers: yes
  130. [ INFO] [1405687448.426013000]: * Vertex programs: yes
  131. [ INFO] [1405687448.426025000]: * Number of floating-point constants for vertex programs: 1024
  132. [ INFO] [1405687448.426040000]: * Number of integer constants for vertex programs: 0
  133. [ INFO] [1405687448.426051000]: * Number of boolean constants for vertex programs: 0
  134. [ INFO] [1405687448.426061000]: * Fragment programs: yes
  135. [ INFO] [1405687448.426070000]: * Number of floating-point constants for fragment programs: 1024
  136. [ INFO] [1405687448.426085000]: * Number of integer constants for fragment programs: 0
  137. [ INFO] [1405687448.426096000]: * Number of boolean constants for fragment programs: 0
  138. [ INFO] [1405687448.426106000]: * Geometry programs: yes
  139. [ INFO] [1405687448.426118000]: * Number of floating-point constants for geometry programs: 2048
  140. [ INFO] [1405687448.426129000]: * Number of integer constants for geometry programs: 0
  141. [ INFO] [1405687448.426138000]: * Number of boolean constants for geometry programs: 0
  142. [ INFO] [1405687448.426147000]: * Tesselation Hull programs: no
  143. [ INFO] [1405687448.426202000]: * Number of floating-point constants for tesselation hull programs: 0
  144. [ INFO] [1405687448.426227000]: * Number of integer constants for tesselation hull programs: 0
  145. [ INFO] [1405687448.426241000]: * Number of boolean constants for tesselation hull programs: 0
  146. [ INFO] [1405687448.426253000]: * Tesselation Domain programs: no
  147. [ INFO] [1405687448.426264000]: * Number of floating-point constants for tesselation domain programs: 0
  148. [ INFO] [1405687448.426280000]: * Number of integer constants for tesselation domain programs: 0
  149. [ INFO] [1405687448.426291000]: * Number of boolean constants for tesselation domain programs: 0
  150. [ INFO] [1405687448.426300000]: * Compute programs: no
  151. [ INFO] [1405687448.426319000]: * Number of floating-point constants for compute programs: 0
  152. [ INFO] [1405687448.426336000]: * Number of integer constants for compute programs: 0
  153. [ INFO] [1405687448.426360000]: * Number of boolean constants for compute programs: 0
  154. [ INFO] [1405687448.426475000]: * Supported Shader Profiles: arbfp1 arbvp1 fp30 fp40 glsl glsl100 glsl110 glsl120 gp4gp gpu_gp nvgp4 vp30 vp40
  155. [ INFO] [1405687448.426527000]: * Texture Compression: yes
  156. [ INFO] [1405687448.426576000]: - DXT: yes
  157. [ INFO] [1405687448.426618000]: - VTC: no
  158. [ INFO] [1405687448.426641000]: - PVRTC: no
  159. [ INFO] [1405687448.426661000]: - ATC: no
  160. [ INFO] [1405687448.426680000]: - ETC1: no
  161. [ INFO] [1405687448.426698000]: - ETC2: no
  162. [ INFO] [1405687448.426717000]: - BC4/BC5: no
  163. [ INFO] [1405687448.426735000]: - BC6H/BC7: no
  164. [ INFO] [1405687448.426754000]: * Scissor Rectangle: yes
  165. [ INFO] [1405687448.426767000]: * Hardware Occlusion Query: yes
  166. [ INFO] [1405687448.426787000]: * User clip planes: yes
  167. [ INFO] [1405687448.426811000]: * VET_UBYTE4 vertex element type: yes
  168. [ INFO] [1405687448.426834000]: * Infinite far plane projection: yes
  169. [ INFO] [1405687448.426857000]: * Hardware render-to-texture: yes
  170. [ INFO] [1405687448.426878000]: * Floating point textures: yes
  171. [ INFO] [1405687448.426899000]: * Non-power-of-two textures: yes
  172. [ INFO] [1405687448.426921000]: * 1d textures: yes
  173. [ INFO] [1405687448.426940000]: * Volume textures: yes
  174. [ INFO] [1405687448.426961000]: * Multiple Render Targets: 8
  175. [ INFO] [1405687448.426979000]: - With different bit depths: yes
  176. [ INFO] [1405687448.427000000]: * Point Sprites: yes
  177. [ INFO] [1405687448.427018000]: * Extended point parameters: yes
  178. [ INFO] [1405687448.427044000]: * Max Point Size: 63.375
  179. [ INFO] [1405687448.427067000]: * Vertex texture fetch: yes
  180. [ INFO] [1405687448.427091000]: * Number of world matrices: 0
  181. [ INFO] [1405687448.427113000]: * Number of texture units: 16
  182. [ INFO] [1405687448.427135000]: * Stencil buffer depth: 8
  183. [ INFO] [1405687448.427157000]: * Number of vertex blend matrices: 0
  184. [ INFO] [1405687448.427181000]: - Max vertex textures: 16
  185. [ INFO] [1405687448.427202000]: - Vertex textures shared: yes
  186. [ INFO] [1405687448.427228000]: * Render to Vertex Buffer : no
  187. [ INFO] [1405687448.427248000]: * Hardware Atomic Counters: no
  188. [ INFO] [1405687448.427267000]: * GL 1.5 without VBO workaround: no
  189. [ INFO] [1405687448.427287000]: * Frame Buffer objects: yes
  190. [ INFO] [1405687448.427310000]: * Frame Buffer objects (ARB extension): no
  191. [ INFO] [1405687448.427332000]: * Frame Buffer objects (ATI extension): no
  192. [ INFO] [1405687448.427354000]: * PBuffer support: yes
  193. [ INFO] [1405687448.427374000]: * GL 1.5 without HW-occlusion workaround: no
  194. [ INFO] [1405687448.427391000]: * Vertex Array Objects: no
  195. [ INFO] [1405687448.427411000]: * Separate shader objects: no
  196. [ INFO] [1405687448.427644000]: DefaultWorkQueue('Root') initialising on thread 0x7fff74472310.
  197. [ INFO] [1405687448.427776000]: DefaultWorkQueue('Root')::WorkerFunc - thread 0x117a7c000 starting.
  198. [ INFO] [1405687448.427828000]: DefaultWorkQueue('Root')::WorkerFunc - thread 0x117aff000 starting.
  199. [ INFO] [1405687448.427867000]: DefaultWorkQueue('Root')::WorkerFunc - thread 0x117b82000 starting.
  200. [ INFO] [1405687448.427904000]: DefaultWorkQueue('Root')::WorkerFunc - thread 0x117c05000 starting.
  201. [ INFO] [1405687448.427952000]: DefaultWorkQueue('Root')::WorkerFunc - thread 0x117c88000 starting.
  202. [ INFO] [1405687448.427993000]: DefaultWorkQueue('Root')::WorkerFunc - thread 0x117d0b000 starting.
  203. [ INFO] [1405687448.428039000]: DefaultWorkQueue('Root')::WorkerFunc - thread 0x117d8e000 starting.
  204. [ INFO] [1405687448.428076000]: DefaultWorkQueue('Root')::WorkerFunc - thread 0x117e11000 starting.
  205. [ INFO] [1405687448.428099000]: Particle Renderer Type 'billboard' registered
  206. [ INFO] [1405687448.428301000]: SceneManagerFactory for type 'OctreeSceneManager' registered.
  207. [ INFO] [1405687448.428325000]: Stereo is NOT SUPPORTED
  208. [ INFO] [1405687448.428370000]: OpenGl version: 2.1 (GLSL 1.2).
  209. [ INFO] [1405687448.435075000]: Creating resource group rviz
  210. [ INFO] [1405687448.435191000]: Added resource location '/Users/demmeln/work/indigo_test_ws/install/share/rviz/ogre_media' of type 'FileSystem' to resource group 'rviz'
  211. [ INFO] [1405687448.435243000]: Added resource location '/Users/demmeln/work/indigo_test_ws/install/share/rviz/ogre_media/textures' of type 'FileSystem' to resource group 'rviz'
  212. [ INFO] [1405687448.435298000]: Added resource location '/Users/demmeln/work/indigo_test_ws/install/share/rviz/ogre_media/fonts' of type 'FileSystem' to resource group 'rviz'
  213. [ INFO] [1405687448.435352000]: Added resource location '/Users/demmeln/work/indigo_test_ws/install/share/rviz/ogre_media/models' of type 'FileSystem' to resource group 'rviz'
  214. [ INFO] [1405687448.435411000]: Added resource location '/Users/demmeln/work/indigo_test_ws/install/share/rviz/ogre_media/materials' of type 'FileSystem' to resource group 'rviz'
  215. [ INFO] [1405687448.435469000]: Added resource location '/Users/demmeln/work/indigo_test_ws/install/share/rviz/ogre_media/materials/scripts' of type 'FileSystem' to resource group 'rviz'
  216. [ INFO] [1405687448.435648000]: Added resource location '/Users/demmeln/work/indigo_test_ws/install/share/rviz/ogre_media/materials/glsl120' of type 'FileSystem' to resource group 'rviz'
  217. [ INFO] [1405687448.435771000]: Added resource location '/Users/demmeln/work/indigo_test_ws/install/share/rviz/ogre_media/materials/glsl120/nogp' of type 'FileSystem' to resource group 'rviz'
  218. [ INFO] [1405687448.435911000]: Added resource location '/Users/demmeln/work/indigo_test_ws/install/share/rviz/ogre_media/materials/scripts120' of type 'FileSystem' to resource group 'rviz'
  219. [ INFO] [1405687448.442870000]: Parsing scripts for resource group Autodetect
  220. [ INFO] [1405687448.442908000]: Finished parsing scripts for resource group Autodetect
  221. [ INFO] [1405687448.442926000]: Creating resources for group Autodetect
  222. [ INFO] [1405687448.442936000]: All done
  223. [ INFO] [1405687448.442947000]: Parsing scripts for resource group General
  224. [ INFO] [1405687448.442962000]: Finished parsing scripts for resource group General
  225. [ INFO] [1405687448.442972000]: Creating resources for group General
  226. [ INFO] [1405687448.442980000]: All done
  227. [ INFO] [1405687448.442988000]: Parsing scripts for resource group Internal
  228. [ INFO] [1405687448.443000000]: Finished parsing scripts for resource group Internal
  229. [ INFO] [1405687448.443014000]: Creating resources for group Internal
  230. [ INFO] [1405687448.443022000]: All done
  231. [ INFO] [1405687448.443030000]: Parsing scripts for resource group rviz
  232. [ INFO] [1405687448.444039000]: Parsing script glsl120.program
  233. [ INFO] [1405687448.445378000]: Parsing script nogp.program
  234. [ INFO] [1405687448.446050000]: Parsing script default_pick_and_depth.material
  235. [ INFO] [1405687448.446341000]: Parsing script indexed_8bit_image.material
  236. [ INFO] [1405687448.446484000]: Parsing script point_cloud_point.material
  237. [ INFO] [1405687448.446707000]: Parsing script point_cloud_tile.material
  238. [ INFO] [1405687448.446955000]: Parsing script point_cloud_box.material
  239. [ INFO] [1405687448.447148000]: Parsing script point_cloud_flat_square.material
  240. [ INFO] [1405687448.447370000]: Parsing script point_cloud_sphere.material
  241. [ INFO] [1405687448.447611000]: Parsing script point_cloud_square.material
  242. [ INFO] [1405687448.447811000]: Parsing script arial.fontdef
  243. [ INFO] [1405687448.447907000]: Finished parsing scripts for resource group rviz
  244. [ INFO] [1405687448.447926000]: Creating resources for group rviz
  245. [ INFO] [1405687448.447939000]: All done
  246. [ INFO] [1405687448.467539000]: GLRenderSystem::_createRenderWindow "OgreWindow(1)", 100x30 windowed miscParams: externalGLControl= externalWindowHandle=140414357227280 macAPI=cocoa macAPICocoaUseNSView=true
  247. [ INFO] [1405687448.467575000]: Creating a Cocoa Compatible Render System
  248. [ INFO] [1405687448.468822000]: Mac Cocoa Window: Rendering on an external plain NSView*
  249. 2014-07-18 14:44:08.469 rviz[74772:507] invalid drawable
  250. [ INFO] [1405687448.469525000]: Cocoa: Window created 100 x 30 with backing store size 100 x 30 using content scaling factor 1.0
  251. [ INFO] [1405687448.607547000]: Mesh: Loading rviz_sphere.mesh.
  252. [ WARN] [1405687448.662772000]: GLHardwareVertexBuffer::lock - Error: failed to Discard the buffer. Try to recreate the buffer
  253. [ INFO] [1405687448.662888000]: Texture: SelectionRect0Texture: Loading 1 faces(PF_R8G8B8A8,1x1x1) Internal format is PF_A8R8G8B8,1x1x1.
  254. [ INFO] [1405687448.767575000]: Mesh: Loading rviz_cylinder.mesh.
  255. [ INFO] [1405687448.767813000]: Mesh: Loading rviz_cone.mesh.
  256. Segmentation fault: 11
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