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  1. /feg/ Pastebin for Fire Emblem Heroes
  3. [S1] Beginner’s Guide
  4. [S2] Friend Lists
  5. [S3] Helpful Links
  6. [S4] Tier Lists
  8. [S0] AR Guide
  11. A thorough guide to the Aether Raids competitive mode, aiming to help players form the right teams and give an idea of what the mode's about.
  13. [S5] Frequently Asked Questions
  14. - How do I play this??
  15. -- But I don't have a phone?
  16. - How do I reroll for my favorite character?
  17. -- What should I roll for if I don't care about favourites?
  18. - Do I get any 5* units for free?
  19. - Will anything happen if I switch between the iOS and Android versions of FEH?
  20. - What are assets and flaws? Are they absolutely necessary? Can I fix them?
  21. - What are Sacred Seals? How do I upgrade them?
  22. - What are Blessings?
  23. - What is Skill Inheritance (SI)?
  24. -- What are some popular skills to inherit for my units?
  25. - Can I make my unit’s weapon better?
  26. - I ran out of space in my barracks! What do I do?
  27. -- I turned a 3* unit into a manual! Am I screwed?
  28. - What are Dragonflowers?
  29. - What is "Aether Raids"?
  30. - What is Hero Merit (HM)?
  31. - How do I SP grind?
  32. - If I merge a fully SI’d unit to another unit, will the other unit retain the SI from the first unit?
  34. - Why should I link a Nintendo account?
  35. - What should I buy on the MyNintendo shop with my points?
  36. - How do I get more Platinum Points?
  38. - [insert month here] schedule WHEN?
  39. - I hate [insert gamemode here], what do I do?
  40. - What do I do while stamina recharges or I get bored of FEH?
  42. [S6] Miscellaneous Media
  43. [S7] Common FEH Abbreviations
  45. ==== [S1] Beginner's Guide ====
  47. If you don't know anything about this game, check the official beginner's guide:
  50. Also, check out "Learning with Sharena" for more detailed information not in the above guide:
  53. ==== [S2] Friend Lists ====
  55. List of /feg/gots
  56. [Add yourself here]
  57. [Full List]
  58. Fill in the form to add yourself to the list, then see if you want to add anyone from the second link.
  60. Alternate /feg/ lists [somewhat outdated]
  64. ==== [S3] Helpful Links ====
  66. Aether Raids Guide:
  68. A thorough guide to the Aether Raids competitive mode, aiming to help players form the right teams and give an idea of what the mode's about.
  70. ---
  72. Stat Distributions:
  74. Every playable unit's stats at level 40 (neutral IVs).
  76. ---
  78. Unit Builder:
  81. (updated version of feh-stuff, but no custom units at the moment)
  82. (custom units can be made if you wish)
  83. You can plan out what skills you want to inherit (or SI) on your units.
  85. ---
  87. Damage Simulators
  91. Test how your unit builds fare against customizable enemies at level 40.
  93. ---
  95. Arena Score Estimator
  97. [Downloadable]
  98. Determine your arena score range with your desired party.
  100. ---
  102. Grand / Bound Hero Battle Strategies
  104. If you're having trouble with a GHB, BHB or LHB, try to use one of the strategies here.
  106. ---
  108. Datamine Archive
  110. You can go here to find out what's been added to the game on those occasional updates (new assets, units, stats, etc).
  112. ---
  114. FEHKeeper [Requires an account]
  116. Keep track of the units you've obtained and their IVs. You can also find out how lucky/unlucky you are with a certain banner. An account is required.
  118. ---
  120. Summoning Simulator
  121. [All banners since launch]
  122. [Banners starting from Oct 2017, visuals with option to snipe]
  123. If you have the itch to summon, these are decent alternatives if you don't want to waste orbs yet.
  125. ---
  127. Level 40 Confessions - ENG
  129. Find them on the desired character's page and go to the "Quotes" tab.
  131. ==== [S4] Tier Lists ====
  133. Find out how certain player groups rate units based on tiers. Take these ratings with a grain of salt. These ratings should not dictate the way YOU want to play Fire Emblem Heroes. If you’re playing this game to use your favourite units, who cares if your favourite character has a “shitty” rating? They are still usable for the story + various modes on FEH. With a little bit of investment, even “lower-tiered” characters can get the job done.
  135. English
  136. (F2P oriented, 4* SI and below)
  137. (Any SI)
  138. (Any SI)
  140. Japanese
  141. (combination of GameWith, Altema, Game8)
  142. (Tiers)
  143. (Numbered scores)
  145. ==== [S5] Frequently Asked Questions ====
  147. Q. How do I play this??
  148. Two methods:
  149. 1. Install it on your phone via iOS App Store or the Google Play Store.
  150. 2. Download the APK to your phone (Google "Fire Emblem Heroes APK") and install it. You can also install QooApp (Also google it) and install/update it from there.
  152. ----
  154. Q. But I don't have a phone?
  155. Check this SF thread, which supports the latest MEmu versions, Nox and LDPlayer. Pick your poison.
  156. >
  158. Make sure you're using a 64-bit version of Windows AND have hardware virtualization enabled in BIOS.
  160. ----
  162. Q. How do I reroll for my favorite character?
  164. [Using a Phone]
  165. If ROOTED, delete deviceaccount.xml located in /data/data/com.nintendo.zaba/sharedprefs
  166. If not rooted, clear all data in android settings and start again. You'll have to redownload additional data each time so I don't recommend using your cellular data to reroll.
  168. [Using MEmu]
  169. Delete deviceaccount.xml located in /data/data/com.nintendo.zaba/sharedprefs and try again.
  171. ----
  173. Q. What should I roll for if I don't care about favourites?
  174. Try to roll for a few of the 5* S+ or S tier characters on the F2P tier list ( They're good for helping you go through the storyline + early arena until you have the resources to invest in other units.
  176. ----
  178. Q. Do I get any 5* units for free?
  179. You can obtain five of them at any time:
  180. 1. Fjorm, Princess of Ice [Obtained by completing Book II, Chapter 1-5: Enchantress of the Mist]
  181. 2. A choice of one of the following: [Free pick - One time CYL banner]
  182. a. Ike, Brave Mercenary
  183. b. Lyn, Brave Lady
  184. c. Roy, Brave Lion
  185. d. Lucina, Brave Princess
  186. 3. Ike, Vanguard Legend [Obtained by completing Xenologue 3: The People's Hero]
  187. 4. A choice of one of the following: [Free pick - One time CYL2 banner]
  188. a. Hector, Brave Warrior
  189. b. Celica, Warrior Priestess
  190. c. Ephraim, Sacred Twin Lord
  191. d. Veronica, Brave Princess
  192. 5. Eir, Merciful Death [Obtained by completing Book III, Chapter 1-5: Merciful Death]
  194. You can also obtain a free 5* during every Tempest Trials+ once you reach a score of 15,000 (formerly 30,000 in older TTs).
  196. ----
  198. Q. Will anything happen if I switch between the iOS and Android versions of FEH?
  199. Orbs are exclusive to the OS you earned them on. You cannot transfer orbs between iOS and Android.
  201. ----
  203. Q. What are assets and flaws? Are they absolutely necessary? Can I fix them?
  204. If you’re familiar with Gen 3+ Pokemon, these are basically natures. Similar summoned units may have two differing stats at level 40, an asset and a flaw. On occasion, a unit may be neutral (no asset or flaw). For a visual indicator, you can turn on the “Asset/Flaw Color Display” option under Settings. You can also check them on a website but what’s the point?
  206. Assets (or boons) are better than normal: +3 usually, occasionally +4 [Blue]
  207. Flaws (or banes) are worse than normal: -3 usually, occasionally -4 [Red]
  209. Optimal asset and flaws aren't necessary for clearing the story. However, they are helpful for the highest tiers in arena or AA where stat differences may be the difference that helps you get that one bonus kill.
  211. You can fix a bad flaw by merging. The first merge adds +3 or +4 to a unit’s flaw, in addition to the old merge bonuses (+1 to the 2 highest stats). For example, a +Spd/-Res Eir’s first merge will give her +1 HP, Spd and +3 Res. With this system, merge projects only require the desired asset stat on one unit. You can still overwrite an asset by merging the unit with an undesired asset into a unit with a better asset. The resulting unit with the desired asset will gain the regular merge bonuses, bonus SP and all learned skills from the undesirable unit.
  213. If you’re not planning on merging a unit, your only option to mitigate a bad flaw is to equip a Sacred Seal.
  215. ----
  217. Q. What are Sacred Seals? How do I upgrade them?
  218. Sacred Seals are bonus skills. You may recognize some seals like HP+3, Atk+1 which are available as A/B/C skills. However, there are other seals like Quickened Pulse which do not have an A/B/C counterpart. You can equip seals to anyone if they fit the movement or weapon type.
  220. You get seals from Squad Assaults, occasional seal quests and TT rewards. If you’ve missed the seal’s initial run, you can forge them in the Sacred Seal Forge in exchange for coins and badges.
  222. To upgrade seals, you will need access to the Sacred Seal Forge. The forge is story-locked and will not be accessible until you finish Intermission 1: Awakening Ancient Power. You’ll need the following resources to create and upgrade seals:
  224. Small / Great [Colour] Badges: Obtained in the Training Tower (differs by day of the week)
  225. Sacred Coins: Obtained in Arena, Voting Gauntlet, Tempest Trials, Grand Conquests, various quests
  227. ---
  229. Q. What are Blessings?
  231. They are items that grant several bonuses for non-legendary/mythic units.
  233. > Unit’s SP gains are permanently doubled
  234. > Unit gains a stat boost during the blessing’s season if accompanied by a Legendary/Mythic Hero
  235. > Unit gives an extra point if used in Arena Assault during the blessing’s season
  236. > Unit grants a lift bonus OR decreases lift from defense losses in Aether Raids
  238. Water, Wind, Earth and Fire Blessings are primarily for Arena.
  239. > Obtained: Blessed Gardens, Tempest Trials, Legendary Hero Battles, obtaining a Legendary Hero.
  241. Light, Dark, Astra and Anima Blessings are for Aether Raids.
  242. > Obtained: Aether Raids (5 day streak), Mythic Hero Battles, obtaining a Mythic Hero.
  244. Tip: The stat boosts from Legendary/Mythic Heroes stack.
  245. > Deploying Hrid: Icy Blade and Gunnthra: Voice of Dreams will grant a total bonus of +6 HP, +4 Def and +4 Res to a unit with a Wind Blessing during the right season.
  247. Blessings are permanent but can be changed by using another blessing (original blessing will be lost). They are required for access to the Blessed Gardens maps. Choosing blessings for units isn’t a big deal.
  249. ----
  251. Q. What is Skill Inheritance (SI)?
  252. You can sacrifice a unit or a combat manual (known as fodder) to another unit. Sacrificing fodder lets a unit learn 3 skills at an increased SP cost. Keep in mind that some skills can only be learned by certain weapon or movement types. [In the future, you can learn 4 skills from a unit]
  254. Tip: The skills must be unlocked on the sacrificed unit for the new unit to inherit those skills.
  255. > Using a 4* Hana will only let you learn Life and Death 1 and 2
  256. > Using a 5* Hana will let you learn up to Life and Death 3.
  258. Tip: One unit can provide SI from multiple skill trees.
  259. Foddering a Brave Ike will let you learn Aether OR Steady Breath if you don’t have the prerequisites. However, you can fodder two extra units (one with Sol/Luna, one with Steady Stance 2) so you can gain Steady Breath AND Aether from one Brave Ike.
  261. Normal Chain:
  262. > Brave Ike = Steady Stance 1 > Steady Stance 2 > Steady Breath OR
  263. > Brave Ike = New Moon > Luna > Aether
  265. Optimal SI Chain:
  266. > Silas = Steady Stance 1 > Steady Stance 2 > Steady Stance 3
  267. > Frederick = New Moon > Luna (can also SI a unit with Daylight > Sol)
  268. > Brave Ike = Steady Breath + Aether
  270. It may take more units, but it can help since certain SI fodder have many good skills to inherit.
  272. ---
  274. Q. What are some popular skills to inherit for my units?
  275. The following lists are some popular skill options for general play. Feel free to experiment though.
  276. You can also check unit builds on sites like Gamepress for general ideas on how to build units.
  278. Weapon: Slaying weapons, Blade tomes (Mages), Lightning Breath+ (Dragons)
  279. Assist: Reposition, Draw Back, Swap, Pivot (Armors), Dual Rallies (arena points)
  280. Special: Moonbow, Draconic Aura, Bonfire, Iceberg, Aether (arena points)
  281. A: Fury, Death Blow, Triangle Adept, Life and Death, Breath skills
  282. B: Quick Riposte, Desperation, Vantage, weaponbreakers, Wrath, Chill skills, Fighter skills (armors)
  283. C: Hone Atk or Spd, Threaten skills, Ploy Skills Cavalry/Flier buffs + spurs
  285. ----
  287. Q. Can I make my unit’s weapon better?
  288. As you may have noticed, some units have embarrassingly pathetic weapons. In some circumstances, you can make their weapons less shit in the Weapon Refinery.
  290. Note: You need to clear Intermission: The Rite of Blades to access this feature.
  292. If a 5* weapon ends with a “+”, you can upgrade them with Refining Stones + Arena Medals. These weapons can be refined to give a unit an HP boost and a boost in either Atk, Spd, Def or Res. Effective weaponry also has a refine to ignore visible/blue stat buffs when attacking.
  293. > Examples: Silver Sword+, Bolganone+, Berkut’s Lance+, etc.
  295. To check your options for these weapons, check:
  297. If the weapon is a PRF, you MAY be able to upgrade them with Divine Dew + Arena Medals. These weapons have the standard Atk, Spd, Def and Res refines, but also have a special upgrade choice that incorporates certain skills into their kit.
  298. > Example: Nino’s Iris’s Tome refine provides her with Even Attack Wave 3.
  300. For a list of these special refines, check:
  302. > Arena Medals = Gained after every Arena Battle, Tap Battle and certain quests
  303. > Refining Stone = Arena reward,
  304. > Divine Dew = Gained after using Refining Stones, Blessed Gardens or Forging Bonds
  306. ---
  308. Q. I ran out of space in my barracks! What do I do?
  310. Before you waste an orb for 5 storage spaces, consider turning irrelevant shitters (people you don’t plan to use right now) into Combat Manuals. You can’t use units turned into Combat Manuals, but they can be used as fodder for Skill Inheritance and Merges. If you decide that you don’t want the manual, you can send it home for feathers based on the rarity.
  312. Note: Previously inherited skills on a Combat Manual won’t be transferable.
  314. Q. I turned a 3* unit into a manual! Am I screwed?
  315. No. You can upgrade a manual’s rarity for the same feather + badge cost.
  316. > You can also upgrade multiple manuals at once.
  318. ---
  320. Q. What are Dragonflowers?
  322. Dragonflowers let you increase the stats of a chosen hero. Each movement type has their own type of Dragonflower. Most heroes can be enhanced 5x, for a total bonus of +1 HP/ATK/SPD/DEF/RES (order depends on highest to lowest stat). Infantry units released before 3.2.0 can be enhanced 10x instead, for +2 in each stat.
  324. The cost to fully enhance a unit are as follows:
  325. > Armor, Cavalry, Fliers, Infantry (post V.3.2.0) = 600 to +5
  326. > Infantry units before V3.2.0 = 160 for +5, 860 to +10
  328. You can get all types of Dragonflowers from Heroic Ordeals. At the time of writing, you can also earn Dragonflowers for Cavalry and Fliers from Aether Raids.
  330. Note: These stat boosts don’t increase your BST in Arena, similar to Summoner Supports.
  332. ---
  334. Q. What is "Aether Raids"?
  335. It's a "base-building" mode that also requires us to shit on others for rewards. However, BST does NOT matter for this mode (unlike Arena and Arena Assault). The only things that affect scoring are bonus units and Mythic heroes/blessings.
  337. If you don't want to suck, read the following guide made by an anon:
  338. >
  340. ---
  342. Q. What is Hero Merit (HM)?
  343. After every map, surviving units gain Hero Merit (0-5 based on unit level and difficulty of map). Once a unit's HM value hits a multiple of 500, you can claim that many feathers in the castle lobby. You can gain up to 5,000 HM on a unique character. Using duplicates (not merges) of a character will increase the amount of HM gained at once, but the HM cap will remain unchanged.
  345. To maximize a character’s HM gain, get them to level 40.
  347. The following are recommended methods of gaining HM:
  348. 1. GHB rotation Autobattle
  349. 2. Tempest Trials (when available, also Autobattle)
  350. 3. Chain Challenges (Early Book 1 on Hard)
  351. 4. Illusory Dungeon / Tap Battle
  353. GHBs are recommended since they do not use stamina and can be autobattled. The following link has various autobattle strategies.
  356. [Macro]
  358. If you want to use macros on Memu, use "Operation Record". If you want to use macros on a phone, you can use ADB or Frep.
  359. Although IS hasn't banned people for macros yet, it's always a possibility. Your decision, your responsibility.
  361. ADB guide:
  363. ----
  365. Q. How do I SP grind?
  366. Each condition listed below doubles a unit's SP gain. Everything stacks.
  367. 1. Fighting on Friday / Saturday [EST time]
  368. 2. Using a weapon valor C skill (only found on specific units, but can be SI'd)
  369. 3. Conferring a blessing to a unit OR be a Legendary Hero
  370. 4. Getting a kill with a bonus unit in the Arena OR in Tempest Trials+
  372. I recommend SP grinding with Lunatic 5 or 7 nodes if a Tempest Trials+ is available (bonus units get a major stat boost too). Other options include the “Special Training” maps or early Chain Challenges (1-2, 3-4) on Hard mode.
  374. Obviously, the Arena SP and Tempest SP bonuses are impossible to stack.
  376. ----
  378. Q. If I merge a fully SI’d unit to another unit, will the other unit retain the SI from the first unit?
  379. Yes. Blessings are also retained.
  381. ----
  383. Q. Why should I link a Nintendo account?
  384. Main reason is to keep your account in case you intend on switching devices. If you do switch phones, you can just relink your Nintendo account after reinstalling FEH. Everything will be restored (outside of orbs if you switch between iOS and Android).
  385. You also get access to a reward shop on MyNintendo ( which gives you additional items like Stamina Potions, Dueling Crests and a one-time reward of 10 orbs (for free).
  387. ----
  389. Q. What should I buy on the MyNintendo shop with my points?
  390. In my personal opinion, get all of the Light’s Blessings/Hero Feathers first. There’s a limited amount so you’re not spending too many points anyway.
  391. After that, redeem your points for Stamina Potions and Dueling Crests.
  393. The crystals / shards are a waste of your points because you obtain enough from modes like Tempest Trials.
  395. ----
  397. Q. How do I get more Platinum Points?
  398. 1. 100 points for every completed story chapter.
  399. 2. 30 points for logging into MyNintendo and clicking the coin next to your Mii. [weekly]
  400. 3. 30 points for visiting Nintendo’s website while logged in. [weekly]
  401. 4. 30 points for visiting the eShop on a Wii U or 3DS [weekly]
  402. 5. You can also keep an eye out for occasional e-mails from Nintendo which award points if you want (birthday gives 300 points, etc).
  404. ----
  406. Q. [insert month here] schedule WHEN?
  407. That’s up to IS to release. Check the bulletin board or twitter (@FE_Heroes_JP) for your answer.
  409. ----
  411. Q. I hate [insert gamemode here], what do I do?
  412. S E N D F E E D B A C K
  414. ----
  416. Q. What do I do while stamina recharges or I get bored of FEH?
  417. Try some of the console FE games or do something productive.
  419. ==== [S6] Miscellaneous Media ====
  421. Official News
  422. (official, use Google Translate if you don't know moonrunes)
  423. (unofficial, translated to english)
  424. Note: You can also use the goddamn bulletin board too.
  426. Official Youtube Channel
  429. Choose your Legends (CYL)
  430. [CYL 1]
  431. [CYL 2]
  433. A Hero Rises!
  436. FE Heroes: A Day in the Life of Heroes (Manga)
  437. [JP]
  438. [ENG, translated]
  440. Smols Compilation
  443. Awakening Icons
  446. List of Fire Emblem Fanartists
  449. ==== [S7] Common FEH Abbreviations ====
  451. AA = Arena Assault
  452. AoE = Area of Effect
  453. AR = Aether Raids
  454. BHB = Bound Hero Battle
  455. BK = Black Knight
  456. BoL = Breath of Life
  457. BST = Base Stat Total
  458. CA = Cancel Affinity
  459. CC = Close Counter or Chain Challenge
  460. CYL = Choose your Legends
  461. DB = usually Death Blow (sometimes Darting Blow)
  462. DC = Distant Counter
  463. DD = Distant Defense
  464. FEH = Fire Emblem Heroes (Feh is also the owl mascot of the game)
  465. F2P = Free to Play
  466. GHB = Grand Hero Battle
  467. GC = Grand Conquests
  468. HB = Heavy Blade
  469. HF = Hero Fest
  470. HM = Hero Merit
  471. LaD / LnD = Life and Death
  472. LB = Lancebreaker
  473. LHB = Legendary Hero Battle
  474. PP = Panic Ploy
  475. QP = Quickened Pulse
  476. QR = Quick Riposte
  477. RD = Rival Domains
  478. RS = Rokkr Sieges
  479. SA = Squad Assault
  480. SI = Skill Inheritance
  481. SP = Skill Points
  482. SS = Swift Sparrow or Special Spiral
  483. TA = Triangle Adept
  484. TT = typically Tempest Trials, but can be Training Tower
  485. VG = Voting Gauntlet
  486. WoM = Wings of Mercy
  489. ==== Outdated Stuff ====
  490. Old pastebin:
  491. Old pastebin:
  492. Old pastebin:
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