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a guest May 19th, 2017 43 Never
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  1. // create the dropped object
  2. if (isServer) then {
  3.         _drop = _package createVehicle _chutePos;
  4.         _touchDownPos = [];
  5.             clearWeaponCargoGlobal _drop;
  6.             clearMagazineCargoGlobal _drop;
  7.                _drop addMagazineCargo["30RND_556X45_STANAG",50];
  8.                _drop addMagazineCargo["ACE_30RND_556X45_T_STANAG",50];  
  9.                _drop addWeaponCargo["ACE_M4A1_EOTECH",50];
  10. };
  11.                
  12.        
  13.                 if( _scriptBefore != "" ) then { [_caller, _dropper, _drop] execVM _scriptBefore; };
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