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- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextBox = Instance.new("TextBox")
- local TextButton = Instance.new("TextButton")
- local TextBox_2 = Instance.new("TextBox")
- local TextButton_2 = Instance.new("TextButton")
- local TextButton_3 = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame.Position = UDim2.new(0.316239327, 0, 0.131531507, 0)
- Frame.Size = UDim2.new(0, 334, 0, 409)
- Frame.Draggable = true
- TextBox.Parent = Frame
- TextBox.BackgroundColor3 = Color3.new(1, 1, 1)
- TextBox.BackgroundTransparency = 100
- TextBox.Position = UDim2.new(0, 0, 0.0584415719, 0)
- TextBox.Size = UDim2.new(0, 334, 0, 65)
- TextBox.Text = "Nigger GUI"
- TextBox.TextColor3 = Color3.new(1, 1, 1)
- TextBox.TextScaled = true
- TextBox.TextSize = 30
- TextBox.TextWrapped = true
- TextBox.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextButton.Parent = Frame
- TextButton.BackgroundColor3 = Color3.new(0, 0, 0)
- TextButton.BorderColor3 = Color3.new(1, 1, 1)
- TextButton.Position = UDim2.new(0.198240697, 0, 0.344195545, 0)
- TextButton.Size = UDim2.new(0, 200, 0, 50)
- TextButton.Text = "Autofarm Chest"
- TextButton.TextColor3 = Color3.new(1, 1, 1)
- TextButton.TextScaled = true
- TextButton.TextSize = 14
- TextButton.MouseButton1Down:connect(function()
- while wait() do
- for _,a in pairs(game.Workspace:GetChildren()) do
- if string.find(a.Name,"Chest") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.CFrame
- end
- end
- end
- end)
- TextBox_2.Parent = Frame
- TextBox_2.BackgroundColor3 = Color3.new(0, 0, 0)
- TextBox_2.Position = UDim2.new(0.19760479, 0, 0.772616148, 0)
- TextBox_2.Size = UDim2.new(0, 200, 0, 50)
- TextBox_2.Text = "Made by: Nightmaare#6969"
- TextBox_2.TextColor3 = Color3.new(1, 1, 1)
- TextBox_2.TextScaled = true
- TextBox_2.TextSize = 14
- TextBox_2.TextWrapped = true
- TextButton_2.Parent = Frame
- TextButton_2.BackgroundColor3 = Color3.new(0, 0, 0)
- TextButton_2.BorderColor3 = Color3.new(1, 1, 1)
- TextButton_2.Position = UDim2.new(0.904191613, 0, 0, 0)
- TextButton_2.Size = UDim2.new(0, 32, 0, 20)
- TextButton_2.Text = "X"
- TextButton_2.TextColor3 = Color3.new(1, 1, 1)
- TextButton_2.TextScaled = true
- TextButton_2.TextSize = 20
- TextButton_2.TextWrapped = true
- TextButton_2.MouseButton1Down:connect(function()
- Frame.Visible = false
- end)
- TextButton_3.Parent = Frame
- TextButton_3.BackgroundColor3 = Color3.new(0, 0, 0)
- TextButton_3.BorderColor3 = Color3.new(1, 1, 1)
- TextButton_3.Position = UDim2.new(0.198240697, 0, 0.564172983, 0)
- TextButton_3.Size = UDim2.new(0, 200, 0, 50)
- TextButton_3.Font = Enum.Font.SourceSans
- TextButton_3.Text = "Bring Fruit (Buggy, SpamButton)"
- TextButton_3.TextColor3 = Color3.new(1, 1, 1)
- TextButton_3.TextScaled = true
- TextButton_3.TextSize = 20
- TextButton_3.TextWrapped = true
- TextButton_3.MouseButton1Down:connect(function()
- local a = game.Players.LocalPlayer.Character.HumanoidRootPart
- local b = a.CFrame
- for i,v in pairs(game.Workspace["_WorldOrigin"]:GetDescendants()) do
- if v.Name == "Fruit" and v.Parent:IsA("Model") and v.Parent.Name == "Model" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
- wait(0.1)
- end
- end
- a.CFrame = b
- end)
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