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- Stop map-gen from making new biters:
- /c local surface = game.player.surface
- local mgs = surface.map_gen_settings
- mgs.autoplace_controls["enemy-base"].size = "none"
- surface.map_gen_settings = mgs
- Kill all nests, worms, and walking units:
- /c local surface=game.player.surface
- for key, entity in pairs(game.surfaces.nauvis.find_entities_filtered({force="enemy"})) do
- entity.destroy()
- end
- Disable pollution to save UPS
- /c game.player.surface.clear_pollution()
- game.map_settings.pollution.enabled = false
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