ThenThereWereThings

SOUL SWORD

Jul 11th, 2016
204
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.22 KB | None | 0 0
  1. Eternal Soulforged Weapon
  2.  
  3. Legendary Artefact (Requires Attunement), Any Weapon
  4.  
  5. Stores Souls: OnKill, gains one soul per five HD of the slain target (minimum one soul). Can hold 100 souls.
  6.  
  7. Soulforged Aura: While it holds 10 or more souls, it deals +1dX Necrotic Damage, where X is the dice size of the base damage. While it holds 60 or more souls, it deals +2dX Necrotic Damage
  8.  
  9. Soulforged Empowerment: While it holds 20 or more souls, it becomes a +1 weapon. While it holds 70 or more, it becomes a +2 weapon
  10.  
  11. Soulforged Devastation: While it holds 30 or more souls, it gains onCrit, 100% vamp. While it holds 80 or more souls, it deals double any damage, after normal crit damage, onCrit
  12.  
  13. Soulforged Enlightenment: While it holds 40 or more souls, the weilder gains advantage on all attacks. While it holds 90 or more souls, the weilder gains the benefit of Haste.
  14.  
  15. Lesser Soul Eating: You may expend 50 souls to permanently make the sword into a +1 weapon. This means that the Soulforged Empowerment bonus increases by one per level
  16.  
  17. Greater Soul Eating: You may expend 100 souls to permanently increase the damage of the sword by one dice size, along the path 1d6->1d8->1d10->1d12
  18.  
  19. Last Flame of Life: You may pemanently gain One of the following:
  20. > +2dX Acid, Cold, Fire, Lightning or Thunder damage, chosen upon using this quality, where X is the dice size of the base damage
  21. > Double the number of dice on the base damage
  22. > +2d6 Force damage
  23. This permanently removes the onKill part of the "Stores Souls" property and the "* Soul Eating" properties, although all benefits from these remain. In addition, pick one of the features below.
  24. > Last Flame of Life - Divine Empowerment: You may add your Charisma modifier or your Wisdom modifier to attack and damage rolls
  25. > Last Flame of Life - Arcane Empowerment: You may add your Intelligence modifier or your Wisdom modifier to attack and damage rolls
  26. > Last Flame of Life - Martial Empowerment: You may add half of your Strength modifier or half of your Dexterity modifier, rounded down, to attack and damage rolls
  27. > Last Flame of Life - Primal Empowerment: You may add half of your Strength modifier or half of your Constitution modifier, rounded down, to attack and damage rolls
Advertisement
Add Comment
Please, Sign In to add comment