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- local teleport_table = {
- location1 = Vector3.new(-53.34, 5,50, 1787.41);
- location2 = Vector3.new(-62.83, -4.26, 8598.87);
- location3 = Vector3.new(-56.02, -360.40, 9471.18)
- }
- local tween_s = game:GetService('TweenService')
- local tweeninfo = TweenInfo.new(0.5,Enum.EasingStyle.Linear)
- local lp = game.Players.LocalPlayer
- function bypass_teleport(v)
- if lp.Character and
- lp.Character:FindFirstChild('HumanoidRootPart') then
- local cf = CFrame.new(v)
- local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
- a:Play()
- a.Completed:Wait()
- print('tp done')
- end
- end
- wait(1)
- bypass_teleport(teleport_table.location1)
- wait(0.5)
- bypass_teleport(teleport_table.location2)
- wait(0.5)
- bypass_teleport(teleport_table.location3)
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