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DebexeL

ETLegacy startup error after fresh install

Mar 20th, 2019
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  1. ET Legacy v2.76 win-x86 Jan 6 2019
  2. Zone megs: 64
  3. Info: fs_game now defaults to 'legacy' mod instead of 'etmain'
  4. ----- FS_Startup -----
  5. Current search path:
  6. C:\Users\Käyttäjä\Documents\ETLegacy\legacy
  7. .\legacy
  8. .\legacy\pak3_v2.76.pk3 (1107 files)
  9. .\legacy\etl_bin_v2.76.pk3 (8 files)
  10. C:\Users\Käyttäjä\Documents\ETLegacy\etmain
  11. .\etmain
  12. .\etmain\pak2.pk3 (22 files)
  13. .\etmain\pak1.pk3 (10 files)
  14. .\etmain\pak0.pk3 (3725 files)
  15.  
  16. ----------------------
  17. 4872 files in pk3 files
  18. execing default.cfg
  19. couldn't exec autoexec.cfg
  20. Hunk_Clear: reset the hunk ok
  21. Not logging server attacks to disk.
  22. ----- Client Initialization -----
  23. ----- Initializing Renderer ----
  24. Trying to load "renderer_opengl1_x86.dll" from "C:\Games\Enemy Territory - Legacy"...
  25. -------------------------------
  26. ETKEY found.
  27. Available client translations: Bulgarian Czech German Greek English Esperanto Spanish Finnish French Hungarian Italian Korean Dutch Norwegian Polish Portuguese Romanian Russian Slovak Slovenian Serbian Swedish Turkish
  28. Available mod translations: Bulgarian Czech German Greek English Esperanto Spanish Finnish French Hungarian Italian Korean Dutch Norwegian Polish Portuguese Romanian Russian Slovak Slovenian Serbian Swedish Turkish
  29. Language set to English
  30. ----- Client Initialization Complete -----
  31. ----- R_Init -----
  32. SDL build version 2.0.9 - link version 2.0.9.
  33. SDL initialized driver "windows"
  34. Initializing OpenGL display
  35. Estimated display aspect: 1.778
  36. ...setting mode -2: 1920x1080
  37. Using 24 color bits, 24 depth, 0 stencil display.
  38. Available modes [22]: '1280x720 1366x768 1600x900 1920x1080 1360x768 1280x768 320x200 640x400 1280x800 1440x900 1680x1050 1280x600 320x240 400x300 512x384 640x480 800x600 1024x768 1152x864 1280x960 1400x1050 1280x1024'
  39. Using GLEW 2.1.0
  40. GL_VENDOR: NVIDIA Corporation
  41. GL_RENDERER: GeForce 920M/PCIe/SSE2
  42. GL_VERSION: 4.6.0 NVIDIA 388.71
  43. Using vanilla renderer
  44. Initializing OpenGL extensions
  45. ...found OpenGL extension - GL_EXT_texture_compression_s3tc
  46. ...found OpenGL extension - GL_EXT_texture_env_add
  47. ...found OpenGL extension - GL_ARB_multitexture
  48. GL_VENDOR: NVIDIA Corporation
  49. GL_RENDERER: GeForce 920M/PCIe/SSE2
  50. GL_VERSION: 4.6.0 NVIDIA 388.71
  51. GL_MAX_TEXTURE_SIZE: 16384
  52. GL_MAX_ACTIVE_TEXTURES_ARB: 4
  53. PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)
  54. MODE: -2, SCREEN: 1920 x 1080 fullscreen (ratio 1.7778) Hz:N/A
  55. GAMMA: hardware w/ 0 overbright bits
  56. rendering primitives: single glDrawElements
  57. texturemode: GL_LINEAR_MIPMAP_NEAREST
  58. picmip: 1
  59. texture bits: 0
  60. multitexture: enabled
  61. compiled vertex arrays: enabled
  62. texenv add: enabled
  63. compressed textures: enabled
  64. Initializing Shaders
  65. ----- finished R_Init -----
  66. ------ Initializing Sound (1)------
  67. SDL_Init( SDL_INIT_AUDIO )... OK
  68. SDL audio driver is "wasapi".
  69. SDL_AudioSpec:
  70. Format: AUDIO_S16LSB
  71. Freq: 44100
  72. Samples: 1024
  73. Channels: 2
  74. Silence: 0
  75. Size: 4096
  76. Starting SDL audio callback...
  77. SDL audio initialized.
  78. ----- Sound Info -----
  79. sound system is muted
  80. 2 channels
  81. 32768 samples
  82. 16 samplebits
  83. 1 submission_chunk
  84. 44100 speed
  85. 19D164D8 dma buffer
  86. No background file.
  87. ----------------------
  88. Sound initialization successfully done
  89. s_backend set to SDL2
  90. --------------------------------
  91. Sound memory manager started
  92. Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(C:\Users\Käyttäjä\Documents\ETLegacy, legacy, ui_mp_x86.dll)
  93. Sys_LoadDll(C:\Users\Käyttäjä\Documents\ETLegacy\legacy\ui_mp_x86.dll)... failed: "Failed loading C:\Users\Käyttäjä\Documents\ETLegacy\legacy\ui_mp_x86.dll: The specified module could not be found.
  94.  
  95. "
  96. Sys_LoadDll(.\legacy\ui_mp_x86.dll)... failed: "Failed loading .\legacy\ui_mp_x86.dll: The specified module could not be found.
  97.  
  98. "
  99. Sys_LoadDll(legacy/ui) failed to load library
  100. ----- CL_Shutdown -----
  101. Closing SDL audio device...
  102. SDL audio device shut down.
  103. RE_Shutdown( 1 )
  104. SDL input devices shut down.
  105. -----------------------
  106. SQLite3 can't close database - not active.
  107. VM_Create on UI failed
  108. SDL input devices shut down.
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