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- Main Thread ID: 1
- Enabled Traces:
- Avorion server Beta 0.26 r16948 1382c858dc5a running on Windows 10 starting up in "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26"
- CPU: Intel(R) Core(TM) i5-6200U CPU @ 2.30GHz 4 Cores
- RAM: 4GB
- Initializing networking...
- Server version, as listed publicly: 0.26.0.16948
- Game Port: 27000
- Steam Port: 27021
- Steam Query Port: 27020
- Query Port: 27003
- Steam Networking initialized.
- Installed Steam exception handler
- Warning: No RCON password set. RCON disabled.
- Found 0 mods in "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\modconfig.lua".
- Synchronizing workshop items, waiting for steam response ...
- Server connected to Steam successfully
- Server is not VAC Secure!
- Game Server Steam ID: 90128600860142599
- Downloading missing workshop items to 'C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\workshop'
- name: Rinart73's Server
- seed: zYJuJ92YZh
- port: 27000
- max online players: 10
- save interval: 600
- broadcast interval: 5
- max loaded sector time: 300
- weak update: yes
- worker threads: 3
- generator threads: 2
- script background threads: 2
- difficulty: Beginner
- infiniteResources: yes
- collision: 0
- access list: Blacklist
- public: no
- authentication: no
- listed: no
- steam networking: yes
- send crash reports: yes
- server will exit once all admins logged out.
- administrators: 'admin'
- Initializing sector database...
- Starting thread [Create Sectors WorkerPool Thread 0]...
- Started thread [Create Sectors WorkerPool Thread 0] with id 2
- Starting thread [Create Sectors WorkerPool Thread 1]...
- Started thread [Create Sectors WorkerPool Thread 1] with id 3
- Starting thread [Save Sectors WorkerPool Thread 0]...
- Started thread [Save Sectors WorkerPool Thread 0] with id 4
- Initializing faction database...
- Starting thread [Save Factions WorkerPool Thread 0]...
- Started thread [Save Factions WorkerPool Thread 0] with id 5
- Initializing galaxy...
- Starting up 3 worker threads...
- Starting thread [Game WorkerPool Thread 0]...
- Started thread [Game WorkerPool Thread 0] with id 6
- Starting thread [Game WorkerPool Thread 1]...
- Started thread [Game WorkerPool Thread 1] with id 7
- Starting thread [Game WorkerPool Thread 2]...
- Started thread [Game WorkerPool Thread 2] with id 8
- Starting up 2 script background threads...
- Starting thread [Lua WorkerPool Thread 0]...
- Started thread [Lua WorkerPool Thread 0] with id 9
- Starting thread [Lua WorkerPool Thread 1]...
- Started thread [Lua WorkerPool Thread 1] with id 10
- Thread [Lua WorkerPool Thread 0] with id 9 exiting...
- Thread [Lua WorkerPool Thread 0] with id 9 exited
- Thread [Lua WorkerPool Thread 1] with id 10 exiting...
- Thread [Lua WorkerPool Thread 1] with id 10 exited
- Starting thread [Lua WorkerPool Thread 2]...
- Started thread [Lua WorkerPool Thread 2] with id 11
- Starting thread [Lua WorkerPool Thread 3]...
- Started thread [Lua WorkerPool Thread 3] with id 12
- Loading jumping entities...
- Loading groups...
- Galaxy initialized.
- Loading global variables...
- Setting startup script...
- Starting thread [Input Commands]...
- Started thread [Input Commands] with id 13
- Server has been running for 57 seconds in total, and 57 without pauses.
- Server startup complete.
- Starting thread [UDP Connection Receive]...
- Started thread [UDP Connection Receive] with id 14
- Server UDP: Error receiving from 127.0.0.1, error: ????????? ???? ????????????? ???????? ???????????? ???????????, received bytes: 0
- Starting thread [HangDetector]...
- Started thread [HangDetector] with id 15
- Starting thread [Steam Networking Receive]...
- Started thread [Steam Networking Receive] with id 16
- OnP2PSessionRequest from 76561198115115798
- [Authentication not Enabled] New client: 76561198115115798
- Client accepted: 76561198115115798
- Starting thread [Communicator Sending WorkerPool Thread 0]...
- Started thread [Communicator Sending WorkerPool Thread 0] with id 17
- Starting thread [Communicator Networking WorkerPool Thread 0]...
- Started thread [Communicator Networking WorkerPool Thread 0] with id 18
- Connection to client established
- Connection accepted from 10.147.17.11:0
- SectorDatabase: Loading Sector (284:348)
- <Server> Player Rinart73 joined the galaxy
- Player logged in: Rinart73, index: 1
- scheduled save for sector (284:348), 0xbfba480, entities: 1726
- saving sector (284:348)
- player events roughly every 16.92 minutes
- Player Rinart73 moved to sector (284:348) server time taken for change: 83ms
- SectorDatabase: Loading Sector Creating sector at ((286280:351:)346)
- Generating new content for sector (280:346)
- sector (284:348) saved to "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\sectors\284_348"
- scheduled save for sector (284:348), 0xbfba480, entities: 1726
- saving sector (284:348)
- sector (284:348) saved to "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\sectors\284_348"
- scheduled save for sector (286:351), 0x16ee0110, entities: 273
- saving sector (286:351)
- sector (286:351) saved to "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\sectors\286_351"
- scheduled save for sector (280:346), 0x16edf830, entities: 588
- saving sector (280:346)
- sector (280:346) saved to "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\sectors\280_346"
- Server frame took over 1 second.
- [ void Server::update(float): 1025.74 ms; 100% ]
- [ void Server::updatePlayerCommunicatorAdministration(float): 1018.87 ms; 99.3% ]
- [ void FactionDatabase::saveIndex(): 2.633 ms; 0.3% ]
- [ void FactionDatabase::saveIndex(): 2.626 ms; 0.3% ]
- [ void FactionDatabase::saveIndex(): 2.332 ms; 0.2% ]
- [ void FactionDatabase::saveIndex(): 2.295 ms; 0.2% ]
- [ void FactionDatabase::saveIndex(): 2.216 ms; 0.2% ]
- [ void Galaxy::update(float): 3.572 ms; 0.3% ]
- [ void Galaxy::updateSectors(float): 3.545 ms; 0.3% ]
- [ void Galaxy::updateWormHoleResults(): 0.008 ms; 0% ]
- [ void Galaxy::updateAlliances(float): 0.003 ms; 0% ]
- [ void Galaxy::updateEntityTransfers(): 0.002 ms; 0% ]
- [ void Galaxy::updateJumpingEntities(): 0.002 ms; 0% ]
- [ Send Admin Stats: 2.264 ms; 0.2% ]
- [ MessageServer update: 0.434 ms; 0% ]
- [ virtual void SteamNetworkingServer::update(): 0.426 ms; 0% ]
- [ void SteamNetworkingServer::sendUpdatedServerDetailsToSteam(): 0.408 ms; 0% ]
- [ Steam Callbacks: 0.003 ms; 0% ]
- [ void SteamNetworkingServer::processReceivedNetworkData(): 0.003 ms; 0% ]
- [ void SteamNetworkingServer::updatePendingClosing(): 0.003 ms; 0% ]
- [ void SteamNetworkingServer::updateTimeouts(): 0 ms; 0% ]
- [ void FactionDatabase::update(float, bool): 0.198 ms; 0% ]
- <> This sector is out of reach with this ship.
- Creating sector at (274:348)
- scheduled save for sector (274:348), 0x1c775e90, entities: 0
- saving sector (274:348)
- sector (274:348) saved to "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\sectors\274_348"
- Player Rinart73 moved to sector (274:348)from (284:348) server time taken for change: 0ms
- scheduled save for sector (274:348), 0x1c775e90, entities: 3
- saving sector (274:348)
- sector (274:348) saved to "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\sectors\274_348"
- scheduled save for sector (284:348), 0xbfba480, entities: 1728
- saving sector (284:348)
- sector (284:348) saved to "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\sectors\284_348"
- scheduled save for sector (280:346), 0x16edf830, entities: 588
- scheduled save for sector (286:351), 0x16ee0110, entities: 273
- saving sector (280:346)
- sector (280:346) saved to "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\sectors\280_346"
- saving sector (286:351)
- sector (286:351) saved to "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\sectors\286_351"
- <> The Nav-Computer is calculating the jump route. Please stand by.
- Creating sector at (273:349)
- Generating new content for sector (273:349)
- <> The jump route is still being calculated.
- scheduled save for sector (273:349), 0x1c771610, entities: 917
- saving sector (273:349)
- <> Jump route calculated.
- sector (273:349) saved to "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\sectors\273_349"
- <> Your ship is facing in the wrong direction.
- Player Rinart73 moved to sector (273:349)from (274:348) server time taken for change: 0ms
- Creating sector at Creating sector at ((278271::352348))
- scheduled save for sector (273:349), 0x1c771610, entities: 925
- saving sector (273:349)
- Generating new content for sector (271:348)
- Generating new content for sector (278:352)
- sector (273:349) saved to "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\sectors\273_349"
- scheduled save for sector (274:348), 0x1c775e90, entities: 0
- saving sector (274:348)
- sector (274:348) saved to "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\sectors\274_348"
- scheduled save for sector (271:348), 0x1c770d00, entities: 692
- saving sector (271:348)
- sector (271:348) saved to "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\sectors\271_348"
- scheduled save for sector (278:352), 0x1c76c480, entities: 632
- saving sector (278:352)
- sector (278:352) saved to "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\sectors\278_352"
- Client 76561198115115798 lost connection
- Thread [Communicator Sending WorkerPool Thread 0] with id 17 exiting...
- Thread [Communicator Sending WorkerPool Thread 0] with id 17 exited
- Thread [Communicator Networking WorkerPool Thread 0] with id 18 exiting...
- Thread [Communicator Networking WorkerPool Thread 0] with id 18 exited
- <Server> Player Rinart73 left the galaxy
- Player logged off: Rinart73, index: 1:
- Thread [HangDetector] with id 15 exiting...
- Thread [HangDetector] with id 15 exited
- Thread [Input Commands] with id 13 exiting...
- Thread [Input Commands] with id 13 exited
- Server is shutting down.
- Saving settings...
- Saving script values...
- Saving factions...
- Saving sectors...
- Saving jumping ships...
- scheduled save for sector (0:0), 0x145e480, entities: 0
- saving sector (0:0)
- sector (0:0) saved to "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\jumps.dat"
- Saving groups...
- Saving settings...
- waiting for unfinished sector generation jobs...
- waiting for unfinished sector save jobs...
- scheduled save for sector (271:348), 0x1c770d00, entities: 692
- saving sector (271:348)
- sector (271:348) saved to "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\sectors\271_348"
- scheduled save for sector (273:349), 0x1c771610, entities: 925
- saving sector (273:349)
- sector (273:349) saved to "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\sectors\273_349"
- scheduled save for sector (274:348), 0x1c775e90, entities: 0
- saving sector (274:348)
- sector (274:348) saved to "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\sectors\274_348"
- scheduled save for sector (278:352), 0x1c76c480, entities: 632
- saving sector (278:352)
- sector (278:352) saved to "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\sectors\278_352"
- scheduled save for sector (284:348), 0xbfba480, entities: 1728
- saving sector (284:348)
- sector (284:348) saved to "C:\Users\WIN 10\AppData\Roaming\Avorion\galaxies\test_0_26\sectors\284_348"
- shutting down rcon...
- shutting down networking...
- Thread [Steam Networking Receive] with id 16 exiting...
- Thread [Steam Networking Receive] with id 16 exited
- Thread [UDP Connection Receive] with id 14 exiting...
- Thread [UDP Connection Receive] with id 14 exited
- UDP closed
- Server UDP: Connection closed
- cleaning up communicators...
- waiting for unfinished sector generation jobs...
- waiting for unfinished sector save jobs...
- shutting down galaxy...
- Thread [Lua WorkerPool Thread 2] with id 11 exiting...
- Thread [Lua WorkerPool Thread 2] with id 11 exited
- Thread [Lua WorkerPool Thread 3] with id 12 exiting...
- Thread [Lua WorkerPool Thread 3] with id 12 exited
- Thread [Game WorkerPool Thread 0] with id 6 exiting...
- Thread [Game WorkerPool Thread 0] with id 6 exited
- Thread [Game WorkerPool Thread 1] with id 7 exiting...
- Thread [Game WorkerPool Thread 1] with id 7 exited
- Thread [Game WorkerPool Thread 2] with id 8 exiting...
- Thread [Game WorkerPool Thread 2] with id 8 exited
- shutting down faction database...
- Thread [Save Factions WorkerPool Thread 0] with id 5 exiting...
- Thread [Save Factions WorkerPool Thread 0] with id 5 exited
- shutting down sector database...
- Thread [Save Sectors WorkerPool Thread 0] with id 4 exiting...
- Thread [Save Sectors WorkerPool Thread 0] with id 4 exited
- Thread [Create Sectors WorkerPool Thread 0] with id 2 exiting...
- Thread [Create Sectors WorkerPool Thread 0] with id 2 exited
- Thread [Create Sectors WorkerPool Thread 1] with id 3 exiting...
- Thread [Create Sectors WorkerPool Thread 1] with id 3 exited
- cleaning up timers...
- Server shutdown successful.
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