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Jul 18th, 2018
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  1. CV="Maroon"
  2. Player = game.Players.LocalPlayer
  3. Character = Player.Character
  4. local txt = Instance.new("BillboardGui", Character)
  5. txt.Adornee = Character .Head
  6. txt.Name = "_status"
  7. txt.Size = UDim2.new(2, 0, 1.2, 0)
  8. txt.StudsOffset = Vector3.new(-9, 8, 0)
  9. local text = Instance.new("TextLabel", txt)
  10. text.Size = UDim2.new(10, 0, 7, 0)
  11. text.FontSize = "Size24"
  12. text.TextScaled = true
  13. text.TextTransparency = 0
  14. text.BackgroundTransparency = 1
  15. text.TextTransparency = 0
  16. text.TextStrokeTransparency = 0
  17. text.Font = "Bodoni"
  18. text.TextStrokeColor3 = Color3.new(255,255,255)
  19.  
  20. v=Instance.new("Part")
  21. v.Name = "ColorBrick"
  22. v.Parent=Player.Character
  23. v.FormFactor="Symmetric"
  24. v.Anchored=true
  25. v.CanCollide=false
  26. v.BottomSurface="Smooth"
  27. v.TopSurface="Smooth"
  28. v.Size=Vector3.new(10,5,3)
  29. v.Transparency=1
  30. v.CFrame=Character.Torso.CFrame
  31. v.BrickColor=BrickColor.new(CV)
  32. v.Transparency=1
  33. text.TextColor3 = Color3.new(0,0,0)
  34. v.Shape="Block"
  35. text.Text = "C.I Spy"
  36. -----------------------------------------------------------
  37. p = game.Players.LocalPlayer
  38. char = p.Character
  39. torso = char.Torso
  40. hed = char.Head
  41. neck = char.Torso.Neck
  42. hum = char.Humanoid
  43. hum.MaxHealth = math.huge
  44. ypcall(function()
  45. shirt = Instance.new("Shirt", char)
  46. shirt.Name = "Shirt"
  47. pants = Instance.new("Pants", char)
  48. pants.Name = "Pants"
  49. char049.Shirt.ShirtTemplate = "rbxassetid://338740550"
  50. char049.Pants.PantsTemplate = "rbxassetid://338750779"
  51. end)
  52. ----------------------------------------------------------------------------------
  53. GasMask = true
  54. xd = Instance.new("Tool")
  55. xdd = Instance.new("Part")
  56. xddd = Instance.new("Part")
  57. xdddd = Instance.new("Part")
  58. xddddd = Instance.new("Smoke")
  59. xdddddd = Instance.new("Smoke")
  60. xddddddd = Instance.new("Smoke")
  61. xdddddddd = Instance.new("Part")
  62. xddddddddd = Instance.new("Part")
  63. xd0 = Instance.new("Part")
  64. xd.Name = "Mustard Gas Grenade"
  65. xd.Parent = game.Players.LocalPlayer.Backpack
  66. xdd.Parent = xd
  67. xdd.Material = Enum.Material.SmoothPlastic
  68. xdd.BrickColor = BrickColor.new("Deep orange")
  69. xdd.Position = Vector3.new(-9.08949184, 0.563135147, 33.200779)
  70. xdd.Rotation = Vector3.new(-0, 0, -90)
  71. xdd.CanCollide = false
  72. xdd.Shape = Enum.PartType.Cylinder
  73. xdd.Size = Vector3.new(0.26000011, 0.819999993, 1)
  74. xdd.CFrame = CFrame.new(-9.08949184, 0.563135147, 33.200779, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  75. xdd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  76. xdd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  77. xdd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  78. xdd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  79. xdd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  80. xdd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  81. xdd.Color = Color3.new(1, 0.686275, 0)
  82. xddd.Parent = xd
  83. xddd.Material = Enum.Material.SmoothPlastic
  84. xddd.BrickColor = BrickColor.new("Really black")
  85. xddd.Position = Vector3.new(-9.09000397, 0.615009904, 33.2000046)
  86. xddd.Rotation = Vector3.new(-0, 0, 90)
  87. xddd.CanCollide = false
  88. xddd.Shape = Enum.PartType.Cylinder
  89. xddd.Size = Vector3.new(1.21000016, 0.799999952, 1)
  90. xddd.CFrame = CFrame.new(-9.09000397, 0.615009904, 33.2000046, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  91. xddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  92. xddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  93. xddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  94. xddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  95. xddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  96. xddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  97. xddd.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  98. xdddd.Parent = xd
  99. xdddd.Material = Enum.Material.SmoothPlastic
  100. xdddd.BrickColor = BrickColor.new("Dark stone grey")
  101. xdddd.Position = Vector3.new(-9.09270954, 1.33200657, 33.2021408)
  102. xdddd.CanCollide = false
  103. xdddd.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  104. xdddd.CFrame = CFrame.new(-9.09270954, 1.33200657, 33.2021408, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  105. xdddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  106. xdddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  107. xdddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  108. xdddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  109. xdddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  110. xdddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  111. xdddd.Color = Color3.new(0.388235, 0.372549, 0.384314)
  112. xddddd.Parent = xdddd
  113. xddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235)
  114. xddddd.Opacity = 1
  115. xddddd.RiseVelocity = 4
  116. xdddddd.Parent = xdddd
  117. xdddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235)
  118. xdddddd.Opacity = 1
  119. xdddddd.RiseVelocity = 4
  120. xddddddd.Parent = xdddd
  121. xddddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235)
  122. xddddddd.Opacity = 1
  123. xddddddd.RiseVelocity = 4
  124. xdddddddd.Parent = xd
  125. xdddddddd.Material = Enum.Material.SmoothPlastic
  126. xdddddddd.BrickColor = BrickColor.new("Deep orange")
  127. xdddddddd.Position = Vector3.new(-9.08949184, 0.899091303, 33.200779)
  128. xdddddddd.Rotation = Vector3.new(-0, 0, 90)
  129. xdddddddd.CanCollide = false
  130. xdddddddd.Shape = Enum.PartType.Cylinder
  131. xdddddddd.Size = Vector3.new(0.200000003, 0.819999993, 1)
  132. xdddddddd.CFrame = CFrame.new(-9.08949184, 0.899091303, 33.200779, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  133. xdddddddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  134. xdddddddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  135. xdddddddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  136. xdddddddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  137. xdddddddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  138. xdddddddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  139. xdddddddd.Color = Color3.new(1, 0.686275, 0)
  140. xddddddddd.Parent = xd
  141. xddddddddd.Material = Enum.Material.SmoothPlastic
  142. xddddddddd.BrickColor = BrickColor.new("Black")
  143. xddddddddd.Position = Vector3.new(-9.09270954, 1.26311076, 33.2003593)
  144. xddddddddd.Rotation = Vector3.new(-0, 0, 90)
  145. xddddddddd.CanCollide = false
  146. xddddddddd.Shape = Enum.PartType.Cylinder
  147. xddddddddd.Size = Vector3.new(0.200000003, 0.799999952, 0.540000021)
  148. xddddddddd.CFrame = CFrame.new(-9.09270954, 1.26311076, 33.2003593, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  149. xddddddddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  150. xddddddddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  151. xddddddddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  152. xddddddddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  153. xddddddddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  154. xddddddddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  155. xddddddddd.Color = Color3.new(0.105882, 0.164706, 0.207843)
  156. xd0.Name = "Handle"
  157. xd0.Parent = xd
  158. xd0.BrickColor = BrickColor.new("Earth green")
  159. xd0.Transparency = 1
  160. xd0.Position = Vector3.new(-9.11234188, 0.5, 33.1982155)
  161. xd0.Rotation = Vector3.new(0, 90, 0)
  162. xd0.CanCollide = false
  163. xd0.FormFactor = Enum.FormFactor.Custom
  164. xd0.Size = Vector3.new(0.800000131, 0.920000255, 0.799998164)
  165. xd0.CFrame = CFrame.new(-9.11234188, 0.5, 33.1982155, -0, 0, 1, 0, 1, 0, -1, 0, 0)
  166. xd0.BottomSurface = Enum.SurfaceType.Smooth
  167. xd0.TopSurface = Enum.SurfaceType.Smooth
  168. xd0.Color = Color3.new(0.152941, 0.27451, 0.176471)
  169. KILLPART = Instance.new("Part")
  170. KILLPART.Size = Vector3.new(16,16,16)
  171. KILLPART.Name = "TOUCHPART"
  172. KILLPART.Anchored = true
  173. KILLPART.BrickColor = BrickColor.new("Black")
  174. KILLPART.Transparency = 1
  175. KILLPART.CanCollide = false
  176. KILLPART.CFrame = xd0.CFrame
  177. KILLPART.Parent = workspace
  178. KILLPART.Color = Color3.new(0.105882, 0.164706, 0.207843)
  179. Gas = Instance.new("Sound")
  180. Gas.Parent = xd0
  181. Gas.Volume = 0.8
  182. Gas.Looped = true
  183. Gas.SoundId = "http://www.roblox.com/asset/?id=137065982"
  184. Gas.Pitch = 1
  185. Gas.Name = "Sound"
  186. ison = false
  187. function Weld(x,y)
  188. local W = Instance.new("Weld")
  189. W.Part0 = x
  190. W.Part1 = y
  191. local CJ = CFrame.new(x.Position)
  192. local C0 = x.CFrame:inverse()*CJ
  193. local C1 = y.CFrame:inverse()*CJ
  194. W.C0 = C0
  195. W.C1 = C1
  196. W.Parent = x
  197. end
  198.  
  199. function Get(A)
  200. if A.className == "Part" then
  201. Weld(xd.Handle, A)
  202. A.Anchored = false
  203. A.CanCollide = false
  204. else
  205. local C = A:GetChildren()
  206. for i=1, #C do
  207. Get(C[i])
  208. end
  209. end
  210. end
  211.  
  212. function Finale()
  213. Get(xd)
  214. end
  215. function XDdd ()
  216. ison = true
  217. end
  218. function Xddd ()
  219. ison = false
  220. end function lol () xdg = true Gas.Playing = true KILLPART.Parent = workspace while xdg == true do wait() KILLPART.CFrame = xd0.CFrame end end
  221. function Posijew ()
  222. KILLPART.CFrame = xd0.CFrame
  223. end function loln () KILLPART.Parent = game Gas.Playing = false xdg = false end
  224. xdg = false
  225. xd.Equipped:connect(XDdd)
  226. xd.Unequipped:connect(Xddd)
  227. xd.Equipped:connect(Finale)
  228. xd.Equipped:connect(lol)
  229. xd.Unequipped:connect(loln)
  230. xd.Unequipped:connect(Finale)
  231. Finale()
  232. function Kill (Part)
  233. for i,v in pairs(Part.Parent:GetChildren()) do
  234. if v:IsA("Humanoid") and v.Parent.Name ~= game.Players.LocalPlayer.Name then
  235. v:Destroy()
  236. end end
  237. end
  238. KILLPART.Touched:connect(Kill)
  239. if GasMask == true then
  240. o1 = Instance.new("Model")
  241. o2 = Instance.new("Part")
  242. o3 = Instance.new("SpecialMesh")
  243. o4 = Instance.new("Part")
  244. o5 = Instance.new("Part")
  245. o6 = Instance.new("Part")
  246. o7 = Instance.new("SpecialMesh")
  247. o8 = Instance.new("Part")
  248. o9 = Instance.new("Part")
  249. o10 = Instance.new("SpecialMesh")
  250. o11 = Instance.new("Part")
  251. o12 = Instance.new("Part")
  252. o13 = Instance.new("SpecialMesh")
  253. o14 = Instance.new("Part")
  254. o15 = Instance.new("Part")
  255. o16 = Instance.new("Part")
  256. o17 = Instance.new("Part")
  257. o1.Name = "MODEL"
  258. o2.Name = "Middle"
  259. o2.Parent = o1
  260. o2.BrickColor = BrickColor.new("Pastel brown")
  261. o2.Transparency = 1
  262. o2.Position = Vector3.new(-13.5356159, 3.71991396, 50.2649117)
  263. o2.Rotation = Vector3.new(-5.66336393, -89.7626114, -5.66246414)
  264. o2.Anchored = true
  265. o2.FormFactor = Enum.FormFactor.Custom
  266. o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  267. o2.CFrame = CFrame.new(-13.5356159, 3.71991396, 50.2649117, 1.75646369e-006, 1.74156298e-007, -0.999991417, -1.04150445e-007, 1, 1.60883403e-007, 0.999999762, 9.62157287e-008, 1.6223396e-006)
  268. o2.BottomSurface = Enum.SurfaceType.Smooth
  269. o2.TopSurface = Enum.SurfaceType.Smooth
  270. o2.Color = Color3.new(1, 0.8, 0.6)
  271. o3.Parent = o2
  272. o3.Scale = Vector3.new(6.25, 6.25, 6.25)
  273. o3.MeshType = Enum.MeshType.FileMesh
  274. o4.Name = "Lense 1"
  275. o4.Parent = o1
  276. o4.Material = Enum.Material.Metal
  277. o4.Transparency = 0.050000011920929
  278. o4.Position = Vector3.new(-12.900528, 3.77991295, 50.5080605)
  279. o4.Rotation = Vector3.new(-180, 20.6807137, -179.999985)
  280. o4.Anchored = true
  281. o4.CanCollide = false
  282. o4.FormFactor = Enum.FormFactor.Custom
  283. o4.Shape = Enum.PartType.Cylinder
  284. o4.Size = Vector3.new(0.200000003, 0.320000023, 0.939999998)
  285. o4.CFrame = CFrame.new(-12.900528, 3.77991295, 50.5080605, -0.935553849, 3.06141374e-007, 0.353159934, 3.19927466e-007, 1, 2.01617603e-008, -0.353163034, 1.1997561e-007, -0.935561478)
  286. o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  287. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  288. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  289. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  290. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  291. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  292. o5.Name = "Lense2"
  293. o5.Parent = o1
  294. o5.Material = Enum.Material.Metal
  295. o5.Transparency = 0.050000011920929
  296. o5.Position = Vector3.new(-12.8961124, 3.77492094, 50.0302277)
  297. o5.Rotation = Vector3.new(-180, -23.8323021, -179.999985)
  298. o5.Anchored = true
  299. o5.CanCollide = false
  300. o5.FormFactor = Enum.FormFactor.Custom
  301. o5.Shape = Enum.PartType.Cylinder
  302. o5.Size = Vector3.new(0.200000003, 0.330000043, 0.99000001)
  303. o5.CFrame = CFrame.new(-12.8961124, 3.77492094, 50.0302277, -0.914722979, 2.85652249e-007, -0.404061079, 2.36339361e-007, 1, 1.37493373e-007, 0.404064298, 2.15865228e-008, -0.914730668)
  304. o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  305. o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  306. o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  307. o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  308. o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  309. o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  310. o6.Name = "Handle"
  311. o6.Parent = o1
  312. o6.Material = Enum.Material.Metal
  313. o6.BrickColor = BrickColor.new("Really black")
  314. o6.Position = Vector3.new(-12.8799381, 3.69992495, 50.2599869)
  315. o6.Rotation = Vector3.new(-90, 9.97842108e-006, -89.9999008)
  316. o6.Anchored = true
  317. o6.CanCollide = false
  318. o6.FormFactor = Enum.FormFactor.Plate
  319. o6.Size = Vector3.new(1, 0.400000006, 1)
  320. o6.CFrame = CFrame.new(-12.8799381, 3.69992495, 50.2599869, 1.75646369e-006, 0.999991417, 1.74156298e-007, -1.04150445e-007, -1.60883403e-007, 1, 0.999999762, -1.6223396e-006, 9.62157287e-008)
  321. o6.BottomSurface = Enum.SurfaceType.Weld
  322. o6.TopSurface = Enum.SurfaceType.Smooth
  323. o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  324. o7.Parent = o6
  325. o7.MeshId = "http://www.roblox.com/asset/?id=5158270"
  326. o7.Scale = Vector3.new(0.140000001, 0.170000002, 0.100000001)
  327. o7.MeshType = Enum.MeshType.FileMesh
  328. o8.Name = "Straps"
  329. o8.Parent = o1
  330. o8.Material = Enum.Material.Fabric
  331. o8.BrickColor = BrickColor.new("Really black")
  332. o8.Position = Vector3.new(-13.5199518, 3.48991394, 50.2599869)
  333. o8.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924)
  334. o8.Anchored = true
  335. o8.CanCollide = false
  336. o8.FormFactor = Enum.FormFactor.Custom
  337. o8.Shape = Enum.PartType.Cylinder
  338. o8.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999)
  339. o8.CFrame = CFrame.new(-13.5199518, 3.48991394, 50.2599869, 1.44325043e-007, -0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007, 9.48765404e-008, 1.6242019e-006, 0.999999762)
  340. o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  341. o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  342. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  343. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  344. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  345. o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  346. o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  347. o9.Name = "Ring2"
  348. o9.Parent = o1
  349. o9.BrickColor = BrickColor.new("Dark stone grey")
  350. o9.Position = Vector3.new(-12.8061161, 3.77991295, 49.9993477)
  351. o9.Rotation = Vector3.new(-1.48261315e-005, -66.1664276, -2.4695395e-005)
  352. o9.Anchored = true
  353. o9.CanCollide = false
  354. o9.FormFactor = Enum.FormFactor.Custom
  355. o9.Size = Vector3.new(0.600000024, 0.200000003, 1)
  356. o9.CFrame = CFrame.new(-12.8061161, 3.77991295, 49.9993477, 0.404059976, 1.74156298e-007, -0.914723039, -1.6136562e-007, 1, 1.0455733e-007, 0.914730787, 9.62157287e-008, 0.404063195)
  357. o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  358. o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  359. o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  360. o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  361. o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  362. o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  363. o9.Color = Color3.new(0.388235, 0.372549, 0.384314)
  364. o10.Parent = o9
  365. o10.MeshId = "http://www.roblox.com/asset/?id=3270017"
  366. o10.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012)
  367. o10.MeshType = Enum.MeshType.FileMesh
  368. o11.Name = "Straps"
  369. o11.Parent = o1
  370. o11.Material = Enum.Material.Fabric
  371. o11.BrickColor = BrickColor.new("Really black")
  372. o11.Position = Vector3.new(-13.5199518, 4.00991392, 50.2599869)
  373. o11.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924)
  374. o11.Anchored = true
  375. o11.CanCollide = false
  376. o11.FormFactor = Enum.FormFactor.Custom
  377. o11.Shape = Enum.PartType.Cylinder
  378. o11.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999)
  379. o11.CFrame = CFrame.new(-13.5199518, 4.00991392, 50.2599869, 1.44325043e-007, -0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007, 9.48765404e-008, 1.6242019e-006, 0.999999762)
  380. o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  381. o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  382. o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  383. o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  384. o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  385. o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  386. o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  387. o12.Name = "Ring1"
  388. o12.Parent = o1
  389. o12.BrickColor = BrickColor.new("Dark stone grey")
  390. o12.Position = Vector3.new(-12.7999144, 3.76992106, 50.5299988)
  391. o12.Rotation = Vector3.new(-179.999969, -69.3177338, -179.999985)
  392. o12.Anchored = true
  393. o12.CanCollide = false
  394. o12.FormFactor = Enum.FormFactor.Custom
  395. o12.Size = Vector3.new(0.600000024, 0.200000003, 1)
  396. o12.CFrame = CFrame.new(-12.7999144, 3.76992106, 50.5299988, -0.353160918, 1.74156298e-007, -0.935553372, -4.22077129e-008, 1, 1.87534141e-007, 0.935561061, 9.62157287e-008, -0.353164017)
  397. o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  398. o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  399. o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  400. o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  401. o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  402. o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  403. o12.Color = Color3.new(0.388235, 0.372549, 0.384314)
  404. o13.Parent = o12
  405. o13.MeshId = "http://www.roblox.com/asset/?id=3270017"
  406. o13.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012)
  407. o13.MeshType = Enum.MeshType.FileMesh
  408. o14.Name = "Breather"
  409. o14.Parent = o1
  410. o14.Material = Enum.Material.Metal
  411. o14.BrickColor = BrickColor.new("Really black")
  412. o14.Position = Vector3.new(-12.7419596, 3.69627094, 50.2550011)
  413. o14.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521)
  414. o14.Anchored = true
  415. o14.CanCollide = false
  416. o14.FormFactor = Enum.FormFactor.Custom
  417. o14.Shape = Enum.PartType.Cylinder
  418. o14.Size = Vector3.new(0.600000024, 0.340000093, 0.25000003)
  419. o14.CFrame = CFrame.new(-12.7419596, 3.69627094, 50.2550011, 0.771050453, 0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -1.31184265e-006, -9.5997575e-007, 0.999999762)
  420. o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  421. o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  422. o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  423. o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  424. o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  425. o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  426. o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  427. o15.Name = "Breather"
  428. o15.Parent = o1
  429. o15.Material = Enum.Material.Metal
  430. o15.BrickColor = BrickColor.new("Really black")
  431. o15.Position = Vector3.new(-12.5337915, 3.51434994, 50.2550011)
  432. o15.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521)
  433. o15.Anchored = true
  434. o15.CanCollide = false
  435. o15.FormFactor = Enum.FormFactor.Custom
  436. o15.Shape = Enum.PartType.Cylinder
  437. o15.Size = Vector3.new(0.200000003, 0.340000093, 0.350000024)
  438. o15.CFrame = CFrame.new(-12.5337915, 3.51434994, 50.2550011, 0.771050453, 0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -1.31184265e-006, -9.5997575e-007, 0.999999762)
  439. o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  440. o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  441. o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  442. o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  443. o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  444. o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  445. o15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  446. o16.Name = "Breather"
  447. o16.Parent = o1
  448. o16.Material = Enum.Material.Metal
  449. o16.BrickColor = BrickColor.new("Really black")
  450. o16.Position = Vector3.new(-12.7920103, 3.39220095, 49.784256)
  451. o16.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548)
  452. o16.Anchored = true
  453. o16.CanCollide = false
  454. o16.FormFactor = Enum.FormFactor.Custom
  455. o16.Shape = Enum.PartType.Cylinder
  456. o16.Size = Vector3.new(0.230000019, 0.540000081, 0.75)
  457. o16.CFrame = CFrame.new(-12.7920103, 3.39220095, 49.784256, 0.618847609, 0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -0.0945150182, 0.653688967)
  458. o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  459. o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  460. o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  461. o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  462. o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  463. o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  464. o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  465. o17.Name = "Breather"
  466. o17.Parent = o1
  467. o17.Material = Enum.Material.Metal
  468. o17.BrickColor = BrickColor.new("Really black")
  469. o17.Position = Vector3.new(-12.8723783, 3.42192006, 49.8816109)
  470. o17.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548)
  471. o17.Anchored = true
  472. o17.CanCollide = false
  473. o17.FormFactor = Enum.FormFactor.Custom
  474. o17.Shape = Enum.PartType.Cylinder
  475. o17.Size = Vector3.new(0.370000005, 0.540000081, 0.310000002)
  476. o17.CFrame = CFrame.new(-12.8723783, 3.42192006, 49.8816109, 0.618847609, 0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -0.0945150182, 0.653688967)
  477. o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  478. o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  479. o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  480. o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  481. o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  482. o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  483. o17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  484. function onTouched(hit)
  485. local d = hit.Parent:GetChildren()
  486. for i=1, #d do
  487. if (d[i].className == "Hat") then
  488. d[i]:remove()
  489. end
  490. end
  491. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Face") == nil then
  492. local g = o1:clone()
  493. g.Parent = hit.Parent
  494. local C = g:GetChildren()
  495. for i=1, #C do
  496. if C[i].className == "Part" then
  497. local W = Instance.new("Weld")
  498. W.Part0 = g.Middle
  499. W.Part1 = C[i]
  500. local CJ = CFrame.new(g.Middle.Position)
  501. local C0 = g.Middle.CFrame:inverse()*CJ
  502. local C1 = C[i].CFrame:inverse()*CJ
  503. W.C0 = C0
  504. W.C1 = C1
  505. W.Parent = g.Middle
  506. g.Middle.Transparency = 1
  507. end
  508. local Y = Instance.new("Weld")
  509. Y.Part0 = hit.Parent.Head
  510. Y.Part1 = g.Middle
  511. Y.C0 = CFrame.new(0, 0, 0)
  512. Y.Parent = Y.Part0
  513. end
  514.  
  515. local h = g:GetChildren()
  516. for i = 1, # h do
  517. h[i].Anchored = false
  518. h[i].CanCollide = false
  519. end
  520.  
  521. end
  522. end
  523.  
  524. onTouched(game.Players.LocalPlayer.Character.Head)
  525. end
  526. ----------------------------------------------------------------------
  527. wait(1) --For running in rbx studio
  528. mee = game.Players.LocalPlayer
  529. pistol = Instance.new("Tool", mee.Backpack)
  530. pistol.GripForward = Vector3.new(-0.149, 0.984, -0.099)
  531. pistol.GripPos = Vector3.new(0.1, -0.55, -0.2)
  532. pistol.GripRight = Vector3.new(0.989, 0.148, -0.015)
  533. pistol.GripUp = Vector3.new(0, 0.1, 0.995)
  534. pistol.ToolTip = "Umm... where did you get that?"
  535. pistol.Name = "Pistol"
  536. pistolpart = Instance.new("Part", pistol)
  537. pistolpart.Name = "Handle"
  538. pistolpart.BrickColor = BrickColor.new("Black")
  539. pistolpart.Material = "SmoothPlastic"
  540. pistolpart.Orientation = Vector3.new(-88.99, 152.78, 135.7)
  541. pistolpart.Size = Vector3.new(0.2, 1.12, 0.6)
  542. pistolmesh = Instance.new("SpecialMesh", pistolpart)
  543. pistolmesh.MeshId = "rbxassetid://430060386"
  544. pistolmesh.Scale = Vector3.new(1.7, 1.7, 1.7)
  545. pistolmesh.TextureId = "rbxassetid://430060404"
  546. pistolmesh.VertexColor = Vector3.new(2, 2, 2)
  547. gunshotsound = Instance.new("Sound", pistolpart)
  548. gunshotsound.SoundId = "rbxassetid://213603013"
  549. mouserotatecharacter = true
  550.  
  551.  
  552. pistol.Equipped:connect(function(mouse)
  553. mouserotatecharacter = true
  554. local torso = mee.Character.HumanoidRootPart
  555. local mouseturning = mee:GetMouse()
  556. mee.Character.Humanoid.AutoRotate = false
  557. mouseturning.Move:connect(function()
  558. if mouserotatecharacter == true then
  559. torso.CFrame = CFrame.new(torso.Position, mouseturning.Hit.p*Vector3.new(1,0,1) + torso.Position*Vector3.new(0, 1, 0))
  560.  
  561. end
  562. end)
  563. mouse.Button1Down:connect(function()
  564. gunshotsound:Play()
  565. MakeShell()
  566. local ray = Ray.new(pistol.Handle.CFrame.p, (mouse.Hit.p - pistol.Handle.CFrame.p).unit * 300)
  567. local part, position = workspace:FindPartOnRay(ray, mee.Character, false, true)
  568.  
  569. local beam = Instance.new("Part", workspace)
  570. beam.BrickColor = BrickColor.new("White")
  571. beam.FormFactor = "Custom"
  572. beam.Material = "Neon"
  573. beam.Transparency = 0.7
  574. beam.Anchored = true
  575. beam.Locked = true
  576. beam.CanCollide = false
  577.  
  578. local distance = (pistol.Handle.CFrame.p - position).magnitude
  579. beam.Size = Vector3.new(0.3, 0.3, distance)
  580. beam.CFrame = CFrame.new(pistol.Handle.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  581.  
  582. game:GetService("Debris"):AddItem(beam, 0.1)
  583.  
  584. if part then
  585. local humanoid = part.Parent:FindFirstChild("Humanoid")
  586.  
  587. if not humanoid then
  588. humanoid = part.Parent.Parent:FindFirstChild("Humanoid")
  589. end
  590.  
  591. if humanoid then
  592. plrmodel = humanoid.Parent
  593. if plrmodel.Humanoid.Health ~= 0 then
  594. --blood
  595. plrmodel.Archivable = true
  596. local Char = plrmodel
  597. local Hum = Char:FindFirstChild("Humanoid")
  598. local Tor = Char:FindFirstChild("Torso") or Char:FindFirstChild("UpperTorso")
  599. local Health = Hum.Health
  600.  
  601. local M = math.random
  602. local R = math.rad
  603. local rates = {.05, .075, .1, .15}
  604.  
  605. local smooth = function(P)
  606. local SM = Enum.SurfaceType.SmoothNoOutlines
  607. P.TopSurface = SM
  608. P.BottomSurface = SM
  609. P.RightSurface = SM
  610. P.LeftSurface = SM
  611. P.FrontSurface = SM
  612. P.BackSurface = SM
  613. end
  614.  
  615. local function BloodPool(Part,Size)
  616. local Pool = Instance.new("Part",game.Workspace)
  617. Pool.TopSurface = 0
  618. Pool.CanCollide = false
  619. Pool.BrickColor = BrickColor.new("Crimson")
  620. Pool.Transparency = 0
  621. Instance.new("CylinderMesh",Pool)
  622. Pool.Anchored = true
  623. Pool.Name = "BloodPoolPart"
  624. smooth(Pool)
  625. Pool.FormFactor = Enum.FormFactor.Custom
  626. Pool.Size = Size
  627. local c = Part.CFrame*CFrame.new(M(-3.01,3.01),-2.9,M(-3.01,3.01))
  628. coroutine.resume(coroutine.create(function()
  629. local rate = rates[M(1,#rates)]
  630. game.Debris:AddItem(Pool,15)
  631. for i = 1,M(25,70) do
  632. wait()
  633. Pool.CFrame = c
  634. Pool.Size = Pool.Size+Vector3.new(rate,0,rate)
  635. end
  636. wait(5)
  637. Pool:Destroy()
  638. end))
  639. end
  640.  
  641. local function BloodDrops(Size,Area)
  642. local Blood = Instance.new("Part",game.Workspace)
  643. Blood.BrickColor = BrickColor.new("Crimson")
  644. Blood.Parent = plrmodel
  645. Blood.TopSurface = 0
  646. Blood.CanCollide = false
  647. Blood.Anchored = false
  648. Blood.FormFactor = Enum.FormFactor.Custom
  649. Blood.Size = Size
  650. Blood.CFrame = Area*CFrame.new(M(-1.00,1.00),M(-1.00,1.00),M(-1.00,1.00))
  651. return Blood
  652. end
  653.  
  654.  
  655.  
  656. Hum.Changed:connect(function()
  657. if Hum.Health < Health then
  658.  
  659. Health = Hum.Health
  660. for i = 1, math.random(4,10)do
  661. local Size = Vector3.new(M(-0.25,0.25),.2,M(-.25,.25))
  662. local Blood = BloodDrops(Size,Tor.CFrame)
  663. local Stopper = false
  664. local Size2 = Vector3.new(M(-0.25,0.25),.2,M(-.25,.25))
  665. BloodPool(Tor,Size2)
  666. end
  667. end
  668. end)
  669. end
  670. --Ragdoll
  671. wait()
  672. function getAttachment0(attachmentName)
  673. for _,child in next,plrmodel:GetChildren() do
  674. local attachment = child:FindFirstChild(attachmentName)
  675. if attachment then
  676. return attachment
  677. end
  678. end
  679. end
  680. plrmodel.Humanoid.Died:Connect(function(var)
  681. local removeHRP = true
  682. local head = plrmodel["Head"]
  683. local leftarm = plrmodel["Left Arm"]
  684. local leftleg = plrmodel["Left Leg"]
  685. local rightleg = plrmodel["Right Leg"]
  686. local rightarm = plrmodel["Right Arm"]
  687. local torso = plrmodel.Torso
  688. local root = plrmodel.HumanoidRootPart
  689. if removeHRP == true then
  690. root:Destroy()
  691. end
  692. local rootA =Instance.new("Attachment")
  693. local HeadA = Instance.new("Attachment")
  694. local LeftArmA = Instance.new("Attachment")
  695. local LeftLegA = Instance.new("Attachment")
  696. local RightArmA = Instance.new("Attachment")
  697. local RightLegA = Instance.new("Attachment")
  698. local TorsoA = Instance.new("Attachment")
  699. local TorsoA1 = Instance.new("Attachment")
  700. local TorsoA2 = Instance.new("Attachment")
  701. local TorsoA3 = Instance.new("Attachment")
  702. local TorsoA4 = Instance.new("Attachment")
  703. local TorsoA5 = Instance.new("Attachment")
  704. local function set1()
  705. HeadA.Name = "HeadA"
  706. HeadA.Parent = head
  707. HeadA.Position = Vector3.new(0, -0.5, 0)
  708. HeadA.Rotation = Vector3.new(0, 0, 0)
  709. HeadA.Axis = Vector3.new(1, 0, 0)
  710. HeadA.SecondaryAxis = Vector3.new(0, 1, 0)
  711. LeftArmA.Name = "LeftArmA"
  712. LeftArmA.Parent = leftarm
  713. LeftArmA.Position = Vector3.new(0.5, 1, 0)
  714. LeftArmA.Rotation = Vector3.new(0, 0, 0)
  715. LeftArmA.Axis = Vector3.new(1, 0, 0)
  716. LeftArmA.SecondaryAxis = Vector3.new(0, 1, 0)
  717. LeftLegA.Name = "LeftLegA"
  718. LeftLegA.Parent = leftleg
  719. LeftLegA.Position = Vector3.new(0, 1, 0)
  720. LeftLegA.Rotation = Vector3.new(0, 0, 0)
  721. LeftLegA.Axis = Vector3.new(1, 0, 0)
  722. LeftLegA.SecondaryAxis = Vector3.new(0, 1, 0)
  723. RightArmA.Name = "RightArmA"
  724. RightArmA.Parent = rightarm
  725. RightArmA.Position = Vector3.new(-0.5, 1, 0)
  726. RightArmA.Rotation = Vector3.new(0, 0, 0)
  727. RightArmA.Axis = Vector3.new(1, 0, 0)
  728. RightArmA.SecondaryAxis = Vector3.new(0, 1, 0)
  729. RightLegA.Name = "RightLegA"
  730. RightLegA.Parent = rightleg
  731. RightLegA.Position = Vector3.new(0, 1, 0)
  732. RightLegA.Rotation = Vector3.new(0, 0, 0)
  733. RightLegA.Axis = Vector3.new(1, 0, 0)
  734. RightLegA.SecondaryAxis = Vector3.new(0, 1, 0)
  735. rootA.Name= "rootA"
  736. rootA.Parent = root
  737. rootA.Position = Vector3.new(0, 0, 0)
  738. rootA.Rotation = Vector3.new(0, 90, 0)
  739. rootA.Axis = Vector3.new(0, 0, -1)
  740. rootA.SecondaryAxis = Vector3.new(0, 1, 0)
  741. end
  742. local function set2()
  743. TorsoA.Name = "TorsoA"
  744. TorsoA.Parent = torso
  745. TorsoA.Position = Vector3.new(0.5, -1, 0)
  746. TorsoA.Rotation = Vector3.new(0, 0, 0)
  747. TorsoA.Axis = Vector3.new(1, 0, 0)
  748. TorsoA.SecondaryAxis = Vector3.new(0, 1, 0)
  749. TorsoA1.Name = "TorsoA1"
  750. TorsoA1.Parent = torso
  751. TorsoA1.Position = Vector3.new(-0.5, -1, 0)
  752. TorsoA1.Rotation = Vector3.new(0, 0, 0)
  753. TorsoA1.Axis = Vector3.new(1, 0, 0)
  754. TorsoA1.SecondaryAxis = Vector3.new(0, 1, 0)
  755. TorsoA2.Name = "TorsoA2"
  756. TorsoA2.Parent = torso
  757. TorsoA2.Position = Vector3.new(-1, 1, 0)
  758. TorsoA2.Rotation = Vector3.new(0, 0, 0)
  759. TorsoA2.Axis = Vector3.new(1, 0, 0)
  760. TorsoA2.SecondaryAxis = Vector3.new(0, 1, 0)
  761. TorsoA3.Name = "TorsoA3"
  762. TorsoA3.Parent = torso
  763. TorsoA3.Position = Vector3.new(1, 1, 0)
  764. TorsoA3.Rotation = Vector3.new(0, 0, 0)
  765. TorsoA3.Axis = Vector3.new(1, 0, 0)
  766. TorsoA3.SecondaryAxis = Vector3.new(0, 1, 0)
  767. TorsoA4.Name = "TorsoA4"
  768. TorsoA4.Parent = torso
  769. TorsoA4.Position = Vector3.new(0, 1, 0)
  770. TorsoA4.Rotation = Vector3.new(0, 0, 0)
  771. TorsoA4.Axis = Vector3.new(1, 0, 0)
  772. TorsoA4.SecondaryAxis = Vector3.new(0, 1, 0)
  773. TorsoA5.Name = "TorsoA5"
  774. TorsoA5.Parent = torso
  775. TorsoA5.Position = Vector3.new(0, 0, 0)
  776. TorsoA5.Rotation = Vector3.new(0, 90, 0)
  777. TorsoA5.Axis = Vector3.new(0, 0, -1)
  778. TorsoA5.SecondaryAxis = Vector3.new(0, 1, 0)
  779. end
  780. local function set3()
  781. end
  782. spawn(set1);
  783. spawn(set2);
  784. local HA = Instance.new("HingeConstraint")
  785. HA.Parent = head
  786. HA.Attachment0 = HeadA
  787. HA.Attachment1 = TorsoA4
  788. HA.Enabled = true
  789. HA.LimitsEnabled=true
  790. HA.LowerAngle=0
  791. HA.UpperAngle=0
  792. local LAT = Instance.new("BallSocketConstraint")
  793. LAT.Parent = leftarm
  794. LAT.Attachment0 = LeftArmA
  795. LAT.Attachment1 = TorsoA2
  796. LAT.Enabled = true
  797. LAT.LimitsEnabled=true
  798. LAT.UpperAngle=90
  799. local RAT = Instance.new("BallSocketConstraint")
  800. RAT.Parent = rightarm
  801. RAT.Attachment0 = RightArmA
  802. RAT.Attachment1 = TorsoA3
  803. RAT.Enabled = true
  804. RAT.LimitsEnabled=true
  805. RAT.UpperAngle=90
  806. local HA = Instance.new("BallSocketConstraint")
  807. HA.Parent = head
  808. HA.Attachment0 = HeadA
  809. HA.Attachment1 = TorsoA4
  810. HA.Enabled = true
  811. local TLL = Instance.new("BallSocketConstraint")
  812. TLL.Parent = torso
  813. TLL.Attachment0 = TorsoA1
  814. TLL.Attachment1 = LeftLegA
  815. TLL.Enabled = true
  816. TLL.LimitsEnabled=true
  817. TLL.UpperAngle=90
  818. local TRL = Instance.new("BallSocketConstraint")
  819. TRL.Parent = torso
  820. TRL.Attachment0 = TorsoA
  821. TRL.Attachment1 = RightLegA
  822. TRL.Enabled = true
  823. TRL.LimitsEnabled=true
  824. TRL.UpperAngle=90
  825. local RTA = Instance.new("BallSocketConstraint")
  826. RTA.Parent = root
  827. RTA.Attachment0 = rootA
  828. RTA.Attachment1 = TorsoA5
  829. RTA.Enabled = true
  830. RTA.LimitsEnabled=true
  831. RTA.UpperAngle=0
  832. head.Velocity = head.CFrame.lookVector*30
  833.  
  834. for _,child in next,plrmodel:GetChildren() do
  835. if child:IsA("Accoutrement") then
  836. for _,part in next,child:GetChildren() do
  837. if part:IsA("BasePart") then
  838. part.Parent = plrmodel
  839. child:remove()
  840. local attachment1 = part:FindFirstChildOfClass("Attachment")
  841. local attachment0 = getAttachment0(attachment1.Name)
  842. if attachment0 and attachment1 then
  843. local constraint = Instance.new("HingeConstraint")
  844. constraint.Attachment0 = attachment0
  845. constraint.Attachment1 = attachment1
  846. constraint.LimitsEnabled = true
  847. constraint.UpperAngle = 0
  848. constraint.LowerAngle = 0
  849. constraint.Parent = plrmodel
  850. end
  851. end
  852. end
  853. end
  854. end
  855. end)
  856.  
  857. end
  858. if humanoid.Health ~= 0 then
  859. humanoid.Health = 0
  860. wait(3)
  861. while true do
  862. if humanoid.Health ~= 0 then
  863. humanoid.Health = 0 --This loop is a strange kill system I know, but this prevents doing 99 damage instead of 100 for some reason.s
  864. else
  865. break
  866. end
  867. wait(0.3)
  868. end
  869. end
  870. end
  871. end)
  872. end)
  873.  
  874. pistol.Unequipped:connect(function()
  875. wait(0.2)
  876. mouserotatecharacter = false
  877. mee.Character.Humanoid.AutoRotate = true
  878. end)
  879. function MakeShell()
  880. Shell = Instance.new("Part", workspace)
  881. Shell.Size = Vector3.new(0.2, 0.2, 0.6)
  882. ShellMesh = Instance.new("SpecialMesh", Shell)
  883. ShellMesh.MeshId = "http://www.roblox.com/asset/?id=94295100"
  884. ShellMesh.Scale = Vector3.new(4, 4, 4)
  885. ShellMesh.TextureId = "http://www.roblox.com/asset/?id=94287792"
  886. Shell.Position = pistolpart.Position
  887. end
  888. ----------------------------------------------------
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