Guest User

NewsMav Heli

a guest
Jun 30th, 2019
118
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 24.19 KB | None | 0 0
  1. <Item>
  2. <modelName>newsmav</modelName>
  3. <txdName>newsmav</txdName>
  4. <handlingId>POLMAV</handlingId>
  5. <gameName>newsMAV</gameName>
  6. <vehicleMakeName />
  7. <expressionDictName>null</expressionDictName>
  8. <expressionName>null</expressionName>
  9. <animConvRoofDictName>null</animConvRoofDictName>
  10. <animConvRoofName>null</animConvRoofName>
  11. <animConvRoofWindowsAffected />
  12. <ptfxAssetName>null</ptfxAssetName>
  13. <audioNameHash />
  14. <layout>LAYOUT_HELI</layout>
  15. <coverBoundOffsets>POLMAV_COVER_OFFSET_INFO</coverBoundOffsets>
  16. <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  17. <scenarioLayout />
  18. <cameraName>FOLLOW_MAVERICK_CAMERA</cameraName>
  19. <aimCameraName>MAVERICK_AIM_CAMERA</aimCameraName>
  20. <bonnetCameraName>HELI_BONNET_CAMERA</bonnetCameraName>
  21. <povCameraName>HELI_POV_CAMERA</povCameraName>
  22. <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
  23. <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  24. <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
  25. <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  26. <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
  27. <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
  28. <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  29. <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.063000" z="-0.033000" />
  30. <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  31. <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  32. <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  33. <FirstPersonMobilePhoneOffset x="0.121000" y="0.350000" z="0.508000" />
  34. <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.296000" z="0.410000" />
  35. <FirstPersonMobilePhoneSeatIKOffset>
  36. <Item>
  37. <Offset x="-0.519000" y="-0.133000" z="0.558000" />
  38. <SeatIndex value="2" />
  39. </Item>
  40. <Item>
  41. <Offset x="0.547000" y="-0.359000" z="0.468000" />
  42. <SeatIndex value="3" />
  43. </Item>
  44. </FirstPersonMobilePhoneSeatIKOffset>
  45. <PovCameraOffset x="0.000000" y="0.005000" z="0.650000" />
  46. <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  47. <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  48. <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  49. <vfxInfoName>VFXVEHICLEINFO_HELI_GENERIC</vfxInfoName>
  50. <shouldUseCinematicViewMode value="true" />
  51. <shouldCameraTransitionOnClimbUpDown value="false" />
  52. <shouldCameraIgnoreExiting value="false" />
  53. <AllowPretendOccupants value="false" />
  54. <AllowJoyriding value="true" />
  55. <AllowSundayDriving value="true" />
  56. <AllowBodyColorMapping value="true" />
  57. <wheelScale value="0.170000" />
  58. <wheelScaleRear value="0.075000" />
  59. <dirtLevelMin value="0.000000" />
  60. <dirtLevelMax value="0.450000" />
  61. <envEffScaleMin value="0.000000" />
  62. <envEffScaleMax value="1.000000" />
  63. <envEffScaleMin2 value="0.000000" />
  64. <envEffScaleMax2 value="1.000000" />
  65. <damageMapScale value="0.600000" />
  66. <damageOffsetScale value="1.000000" />
  67. <diffuseTint value="0x00FFFFFF" />
  68. <steerWheelMult value="1.000000" />
  69. <HDTextureDist value="5.000000" />
  70. <lodDistances content="float_array">
  71. 20.000000
  72. 35.000000
  73. 100.000000
  74. 200.000000
  75. 1000.000000
  76. 1000.000000
  77. </lodDistances>
  78. <minSeatHeight value="1.057" />
  79. <identicalModelSpawnDistance value="20" />
  80. <maxNumOfSameColor value="10" />
  81. <defaultBodyHealth value="1000.000000" />
  82. <pretendOccupantsScale value="1.000000" />
  83. <visibleSpawnDistScale value="1.350000" />
  84. <trackerPathWidth value="2.000000" />
  85. <weaponForceMult value="1.000000" />
  86. <frequency value="100" />
  87. <swankness>SWANKNESS_4</swankness>
  88. <maxNum value="999" />
  89. <flags>FLAG_NO_BOOT FLAG_HAS_LIVERY FLAG_LAW_ENFORCEMENT FLAG_DRIVER_NO_DRIVE_BY FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_DONT_SPAWN_AS_AMBIENT FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_DONT_TIMESLICE_WHEELS</flags>
  90. <type>VEHICLE_TYPE_HELI</type>
  91. <plateType>VPT_NONE</plateType>
  92. <dashboardType>VDT_MAVERICK</dashboardType>
  93. <vehicleClass>VC_HELICOPTER</vehicleClass>
  94. <wheelType>VWT_SPORT</wheelType>
  95. <trailers />
  96. <additionalTrailers />
  97. <drivers>
  98. <Item>
  99. <driverName>S_M_Y_SWAT_01</driverName>
  100. <npcName />
  101. </Item>
  102. </drivers>
  103. <extraIncludes />
  104. <doorsWithCollisionWhenClosed />
  105. <driveableDoors />
  106. <bumpersNeedToCollideWithMap value="false" />
  107. <needsRopeTexture value="true" />
  108. <requiredExtras />
  109. <rewards />
  110. <cinematicPartCamera>
  111. <Item>HELI_REAR_ROTOR_CAMERA</Item>
  112. </cinematicPartCamera>
  113. <NmBraceOverrideSet />
  114. <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  115. <buoyancySphereSizeScale value="1.000000" />
  116. <pOverrideRagdollThreshold type="NULL" />
  117. <firstPersonDrivebyData>
  118. <Item>STD_FRONT_LEFT</Item>
  119. <Item>HELI_FRONT_RIGHT</Item>
  120. <Item>HELI_LEFT_SIDE_PASSENGER</Item>
  121. <Item>HELI_RIGHT_SIDE_PASSENGER</Item>
  122. </firstPersonDrivebyData>
  123. </Item>
  124.  
  125. Dispatch.meta
  126. <?xml version="1.0" encoding="UTF-8"?>
  127.  
  128. <CDispatchData>
  129. <ParoleDuration value="9000"/>
  130. <InHeliRadiusMultiplier value="1.5"/>
  131. <ImmediateDetectionRange value="25.0"/>
  132. <OnScreenImmediateDetectionRange value="45.0f"/>
  133. <LawSpawnDelayMin>
  134. <SLOW value="20.0"/>
  135. <MEDIUM value="10.0"/>
  136. <FAST value="10.0"/>
  137. </LawSpawnDelayMin>
  138. <LawSpawnDelayMax>
  139. <SLOW value="30.0"/>
  140. <MEDIUM value="20.0"/>
  141. <FAST value="20.0"/>
  142. </LawSpawnDelayMax>
  143. <AmbulanceSpawnDelayMin>
  144. <SLOW value="45.0"/>
  145. <MEDIUM value="20.0"/>
  146. <FAST value="20.0"/>
  147. </AmbulanceSpawnDelayMin>
  148. <AmbulanceSpawnDelayMax>
  149. <SLOW value="60.0"/>
  150. <MEDIUM value="30.0"/>
  151. <FAST value="30.0"/>
  152. </AmbulanceSpawnDelayMax>
  153. <FireSpawnDelayMin>
  154. <SLOW value="45.0"/>
  155. <MEDIUM value="20.0"/>
  156. <FAST value="20.0"/>
  157. </FireSpawnDelayMin>
  158. <FireSpawnDelayMax>
  159. <SLOW value="60.0"/>
  160. <MEDIUM value="30.0"/>
  161. <FAST value="30.0"/>
  162. </FireSpawnDelayMax>
  163. <DispatchOrderDistances>
  164. <Item>
  165. <DispatchType>DT_PoliceAutomobile</DispatchType>
  166. <OnFootOrderDistance value="200.0"/>
  167. <MinInVehicleOrderDistance value="350.0"/>
  168. <MaxInVehicleOrderDistance value="350.0"/>
  169. </Item>
  170. <Item>
  171. <DispatchType>DT_PoliceHelicopter</DispatchType>
  172. <OnFootOrderDistance value="200.0"/>
  173. <MinInVehicleOrderDistance value="350.0"/>
  174. <MaxInVehicleOrderDistance value="350.0"/>
  175. </Item>
  176. <Item>
  177. <DispatchType>DT_SwatHelicopter</DispatchType>
  178. <OnFootOrderDistance value="200.0"/>
  179. <MinInVehicleOrderDistance value="350.0"/>
  180. <MaxInVehicleOrderDistance value="350.0"/>
  181. </Item>
  182. <Item>
  183. <DispatchType>DT_FireDepartment</DispatchType>
  184. <OnFootOrderDistance value="200.0"/>
  185. <MinInVehicleOrderDistance value="350.0"/>
  186. <MaxInVehicleOrderDistance value="350.0"/>
  187. </Item>
  188. <Item>
  189. <DispatchType>DT_SwatAutomobile</DispatchType>
  190. <OnFootOrderDistance value="200.0"/>
  191. <MinInVehicleOrderDistance value="350.0"/>
  192. <MaxInVehicleOrderDistance value="350.0"/>
  193. </Item>
  194. <Item>
  195. <DispatchType>DT_AmbulanceDepartment</DispatchType>
  196. <OnFootOrderDistance value="200.0"/>
  197. <MinInVehicleOrderDistance value="350.0"/>
  198. <MaxInVehicleOrderDistance value="350.0"/>
  199. </Item>
  200. <Item>
  201. <DispatchType>DT_Gangs</DispatchType>
  202. <OnFootOrderDistance value="200.0"/>
  203. <MinInVehicleOrderDistance value="350.0"/>
  204. <MaxInVehicleOrderDistance value="350.0"/>
  205. </Item>
  206. <Item>
  207. <DispatchType>DT_PoliceRiders</DispatchType>
  208. <OnFootOrderDistance value="200.0"/>
  209. <InVehicleOrderDistance value="350.0"/>
  210. </Item>
  211. <Item>
  212. <DispatchType>DT_PoliceVehicleRequest</DispatchType>
  213. <OnFootOrderDistance value="200.0"/>
  214. <MinInVehicleOrderDistance value="350.0"/>
  215. <MaxInVehicleOrderDistance value="350.0"/>
  216. </Item>
  217. <Item>
  218. <DispatchType>DT_PoliceRoadBlock</DispatchType>
  219. <OnFootOrderDistance value="350.0"/>
  220. <MinInVehicleOrderDistance value="350.0"/>
  221. <MaxInVehicleOrderDistance value="350.0"/>
  222. </Item>
  223. <Item>
  224. <DispatchType>DT_PoliceBoat</DispatchType>
  225. <OnFootOrderDistance value="200.0"/>
  226. <MinInVehicleOrderDistance value="350.0"/>
  227. <MaxInVehicleOrderDistance value="350.0"/>
  228. </Item>
  229. <Item>
  230. <DispatchType>DT_ArmyVehicle</DispatchType>
  231. <OnFootOrderDistance value="200.0"/>
  232. <MinInVehicleOrderDistance value="350.0"/>
  233. <MaxInVehicleOrderDistance value="350.0"/>
  234. </Item>
  235. <Item>
  236. <DispatchType>DT_BikerBackup</DispatchType>
  237. <OnFootOrderDistance value="200.0"/>
  238. <MinInVehicleOrderDistance value="350.0"/>
  239. <MaxInVehicleOrderDistance value="350.0"/>
  240. </Item>
  241. <Item>
  242. <DispatchType>DT_Assassins</DispatchType>
  243. <OnFootOrderDistance value="200.0"/>
  244. <MinInVehicleOrderDistance value="350.0"/>
  245. <MaxInVehicleOrderDistance value="350.0"/>
  246. </Item>
  247. </DispatchOrderDistances>
  248. <WantedLevelThresholds>
  249. <WantedLevelClean value="0"/>
  250. <WantedLevel1 value="1"/>
  251. <WantedLevel2 value="180"/>
  252. <WantedLevel3 value="550"/>
  253. <WantedLevel4 value="1200"/>
  254. <WantedLevel5 value="3800"/>
  255. </WantedLevelThresholds>
  256. <SingleplayerWantedLevelRadius>
  257. <WantedLevelClean value="0.0"/>
  258. <WantedLevel1 value="145.0"/>
  259. <WantedLevel2 value="227.5"/>
  260. <WantedLevel3 value="340.0"/>
  261. <WantedLevel4 value="510.0"/>
  262. <WantedLevel5 value="850.0"/>
  263. </SingleplayerWantedLevelRadius>
  264. <MultiplayerWantedLevelRadius>
  265. <WantedLevelClean value="0.0"/>
  266. <WantedLevel1 value="217.5"/>
  267. <WantedLevel2 value="341.25"/>
  268. <WantedLevel3 value="450.0"/>
  269. <WantedLevel4 value="645.0"/>
  270. <WantedLevel5 value="1275.0"/>
  271. </MultiplayerWantedLevelRadius>
  272. <HiddenEvasionTimes>
  273. <WantedLevelClean value="0"/>
  274. <WantedLevel1 value="30000"/>
  275. <WantedLevel2 value="37500"/>
  276. <WantedLevel3 value="45000"/>
  277. <WantedLevel4 value="56250"/>
  278. <WantedLevel5 value="82500"/>
  279. </HiddenEvasionTimes>
  280. <MultiplayerHiddenEvasionTimes>
  281. <WantedLevelClean value="0"/>
  282. <WantedLevel1 value="30000"/>
  283. <WantedLevel2 value="37500"/>
  284. <WantedLevel3 value="40500"/>
  285. <WantedLevel4 value="50625"/>
  286. <WantedLevel5 value="74250"/>
  287. </MultiplayerHiddenEvasionTimes>
  288. <VehicleSets>
  289. <Vehicle>
  290. <Name>POLICE_CAR</Name>
  291. <ConditionalVehicleSets>
  292. <Item>
  293. <ZoneType>VEHICLE_RESPONSE_ARMY_BASE</ZoneType>
  294. <VehicleModels>
  295. <Vehicle>crusader</Vehicle>
  296. </VehicleModels>
  297. <PedModels>
  298. <Ped>S_M_M_Marine_01</Ped>
  299. </PedModels>
  300. </Item>
  301. <Item>
  302. <ZoneType>VEHICLE_RESPONSE_COUNTRYSIDE</ZoneType>
  303. <VehicleModels>
  304. <Vehicle>SHERIFF</Vehicle>
  305. </VehicleModels>
  306. <PedModels>
  307. <Ped>S_M_Y_Sheriff_01</Ped>
  308. </PedModels>
  309. </Item>
  310. <Item>
  311. <VehicleModels>
  312. <Vehicle>police3</Vehicle>
  313. </VehicleModels>
  314. <PedModels>
  315. <Ped>S_M_Y_Cop_01</Ped>
  316. </PedModels>
  317. </Item>
  318. </ConditionalVehicleSets>
  319. </Vehicle>
  320. <Vehicle>
  321. <Name>POLICE_MOTORCYCLE</Name>
  322. <ConditionalVehicleSets>
  323. <Item>
  324. <VehicleModels>
  325. <Vehicle>policeb</Vehicle>
  326. </VehicleModels>
  327. <PedModels>
  328. <Ped>S_M_Y_Cop_01</Ped>
  329. </PedModels>
  330. </Item>
  331. </ConditionalVehicleSets>
  332. </Vehicle>
  333. <Vehicle>
  334. <Name>SWAT_JEEP</Name>
  335. <ConditionalVehicleSets>
  336. <Item>
  337. <ZoneType>VEHICLE_RESPONSE_ARMY_BASE</ZoneType>
  338. <VehicleModels>
  339. <Vehicle>crusader</Vehicle>
  340. </VehicleModels>
  341. <PedModels>
  342. <Ped>S_M_M_Marine_01</Ped>
  343. </PedModels>
  344. </Item>
  345. <Item>
  346. <ZoneType>VEHICLE_RESPONSE_COUNTRYSIDE</ZoneType>
  347. <VehicleModels>
  348. <Vehicle>sheriff2</Vehicle>
  349. </VehicleModels>
  350. <PedModels>
  351. <Ped>S_M_Y_Swat_01</Ped>
  352. </PedModels>
  353. </Item>
  354. <Item>
  355. <VehicleModels>
  356. <Vehicle>fbi2</Vehicle>
  357. </VehicleModels>
  358. <PedModels>
  359. <Ped>S_M_Y_Swat_01</Ped>
  360. </PedModels>
  361. </Item>
  362. </ConditionalVehicleSets>
  363. </Vehicle>
  364. <Vehicle>
  365. <Name>POLICE_HELI_1</Name>
  366. <ConditionalVehicleSets>
  367. <Item>
  368. <ZoneType>VEHICLE_RESPONSE_ARMY_BASE</ZoneType>
  369. </Item>
  370. <Item>
  371. <VehicleModels>
  372. <Vehicle>polmav</Vehicle>
  373. </VehicleModels>
  374. <PedModels>
  375. <Ped>S_M_Y_Swat_01</Ped>
  376. </PedModels>
  377. </Item>
  378. </ConditionalVehicleSets>
  379. </Vehicle>
  380. <Vehicle>
  381. <Name>POLICE_HELI_2</Name>
  382. <ConditionalVehicleSets>
  383. <Item>
  384. <ZoneType>VEHICLE_RESPONSE_ARMY_BASE</ZoneType>
  385. </Item>
  386. <Item>
  387. <VehicleModels>
  388. <Vehicle>annihilator</Vehicle>
  389. </VehicleModels>
  390. <PedModels>
  391. <Ped>S_M_Y_Swat_01</Ped>
  392. </PedModels>
  393. </Item>
  394. </ConditionalVehicleSets>
  395. </Vehicle>
  396. <Vehicle>
  397. <Name>AMBULANCE</Name>
  398. <ConditionalVehicleSets>
  399. <Item>
  400. <VehicleModels>
  401. <Vehicle>ambulance</Vehicle>
  402. </VehicleModels>
  403. <PedModels>
  404. <Ped>S_M_M_Paramedic_01</Ped>
  405. </PedModels>
  406. </Item>
  407. </ConditionalVehicleSets>
  408. </Vehicle>
  409. <Vehicle>
  410. <Name>FIRE_TRUCK</Name>
  411. <ConditionalVehicleSets>
  412. <Item>
  413. <VehicleModels>
  414. <Vehicle>firetruk</Vehicle>
  415. </VehicleModels>
  416. <PedModels>
  417. <Ped>S_M_Y_Fireman_01</Ped>
  418. </PedModels>
  419. </Item>
  420. </ConditionalVehicleSets>
  421. </Vehicle>
  422. <Vehicle>
  423. <Name>POLICE_ROAD_BLOCK_CARS</Name>
  424. <ConditionalVehicleSets>
  425. <Item>
  426. <ZoneType>VEHICLE_RESPONSE_ARMY_BASE</ZoneType>
  427. </Item>
  428. <Item>
  429. <ZoneType>VEHICLE_RESPONSE_COUNTRYSIDE</ZoneType>
  430. <VehicleModels>
  431. <Vehicle>SHERIFF</Vehicle>
  432. </VehicleModels>
  433. <PedModels>
  434. <Ped>S_M_Y_Sheriff_01</Ped>
  435. </PedModels>
  436. <ObjectModels>
  437. <Object>prop_roadcone01a</Object>
  438. </ObjectModels>
  439. </Item>
  440. <Item>
  441. <VehicleModels>
  442. <Vehicle>police3</Vehicle>
  443. </VehicleModels>
  444. <PedModels>
  445. <Ped>S_M_Y_Cop_01</Ped>
  446. </PedModels>
  447. <ObjectModels>
  448. <Object>prop_roadcone01a</Object>
  449. </ObjectModels>
  450. </Item>
  451. </ConditionalVehicleSets>
  452. </Vehicle>
  453. <Vehicle>
  454. <Name>POLICE_ROAD_BLOCK_RIOT</Name>
  455. <ConditionalVehicleSets>
  456. <Item>
  457. <ZoneType>VEHICLE_RESPONSE_ARMY_BASE</ZoneType>
  458. </Item>
  459. <Item>
  460. <IsMutuallyExclusive value="true" />
  461. <VehicleModels>
  462. <Vehicle>riot</Vehicle>
  463. </VehicleModels>
  464. <PedModels>
  465. <Ped>S_M_Y_Cop_01</Ped>
  466. </PedModels>
  467. <ObjectModels>
  468. <Object>prop_roadcone01a</Object>
  469. </ObjectModels>
  470. </Item>
  471. </ConditionalVehicleSets>
  472. </Vehicle>
  473. <Vehicle>
  474. <Name>POLICE_ROAD_BLOCK_SPIKE_STRIP</Name>
  475. <ConditionalVehicleSets>
  476. <Item>
  477. <ZoneType>VEHICLE_RESPONSE_ARMY_BASE</ZoneType>
  478. </Item>
  479. <Item>
  480. <IsMutuallyExclusive value="true" />
  481. <VehicleModels>
  482. <Vehicle>policet</Vehicle>
  483. </VehicleModels>
  484. <PedModels>
  485. <Ped>S_M_Y_Cop_01</Ped>
  486. </PedModels>
  487. <ObjectModels>
  488. <Object>p_ld_stinger_s</Object>
  489. </ObjectModels>
  490. </Item>
  491. </ConditionalVehicleSets>
  492. </Vehicle>
  493. <Vehicle>
  494. <Name>GANGS</Name>
  495. <ConditionalVehicleSets>
  496. <Item>
  497. <VehicleModels>
  498. <Vehicle>cavalcade</Vehicle>
  499. </VehicleModels>
  500. <PedModels>
  501. <Ped>G_M_Y_PoloGoon_01</Ped>
  502. </PedModels>
  503. </Item>
  504. </ConditionalVehicleSets>
  505. </Vehicle>
  506. <Vehicle>
  507. <Name>POLICE_BOAT</Name>
  508. <ConditionalVehicleSets>
  509. <Item>
  510. <VehicleModels>
  511. <Vehicle>predator</Vehicle>
  512. </VehicleModels>
  513. <PedModels>
  514. <Ped>S_M_Y_Cop_01</Ped>
  515. </PedModels>
  516. </Item>
  517. </ConditionalVehicleSets>
  518. </Vehicle>
  519. <Vehicle>
  520. <Name>ARMY</Name>
  521. <ConditionalVehicleSets>
  522. <Item>
  523. <VehicleModels>
  524. <Vehicle>mesa3</Vehicle>
  525. </VehicleModels>
  526. <PedModels>
  527. <Ped>S_M_Y_BlackOps_01</Ped>
  528. </PedModels>
  529. </Item>
  530. </ConditionalVehicleSets>
  531. </Vehicle>
  532. <Vehicle>
  533. <Name>BIKER</Name>
  534. <ConditionalVehicleSets>
  535. <Item>
  536. <VehicleModels>
  537. <Vehicle>gburrito2</Vehicle>
  538. </VehicleModels>
  539. <PedModels>
  540. <Ped>S_M_Y_XMech_02_MP</Ped>
  541. </PedModels>
  542. </Item>
  543. </ConditionalVehicleSets>
  544. </Vehicle>
  545. <Vehicle>
  546. <Name>ASSASSINS</Name>
  547. <ConditionalVehicleSets>
  548. <Item>
  549. <VehicleModels>
  550. <Vehicle>cog55</Vehicle>
  551. <Vehicle>cog552</Vehicle>
  552. </VehicleModels>
  553. <PedModels>
  554. <Ped>S_M_M_HighSec_01</Ped>
  555. </PedModels>
  556. </Item>
  557. </ConditionalVehicleSets>
  558. </Vehicle>
  559. </VehicleSets>
  560. <PedVariations>
  561. <Item key="S_M_Y_Cop_01">
  562. <ModelVariations>
  563. <Item>
  564. <Component>PV_COMP_TASK</Component>
  565. <DrawableId value="2"/>
  566. <MinWantedLevel value="3"/>
  567. <Armour value="20.0"/>
  568. </Item>
  569. <Item>
  570. <Component>PV_COMP_ACCS</Component>
  571. <DrawableId value="2"/>
  572. <MinWantedLevel value="3"/>
  573. <Armour value="20.0"/>
  574. </Item>
  575. </ModelVariations>
  576. </Item>
  577. <Item key="S_M_Y_Sheriff_01">
  578. <ModelVariations>
  579. <Item>
  580. <Component>PV_COMP_TASK</Component>
  581. <DrawableId value="2"/>
  582. <MinWantedLevel value="3"/>
  583. <Armour value="20.0"/>
  584. </Item>
  585. </ModelVariations>
  586. </Item>
  587. <Item key="S_M_M_HighSec_01">
  588. <ModelVariations>
  589. <Item>
  590. <Component>PV_COMP_JBIB</Component>
  591. <DrawableId value="0"/>
  592. </Item>
  593. </ModelVariations>
  594. </Item>
  595. </PedVariations>
  596. <WantedResponses>
  597. <WantedLevel1>
  598. <DispatchServices>
  599. <Item>
  600. <DispatchType>DT_PoliceAutomobile</DispatchType>
  601. <NumPedsToSpawn value="4"/>
  602. <DispatchVehicleSets>
  603. <Dispatch>POLICE_CAR</Dispatch>
  604. </DispatchVehicleSets>
  605. </Item>
  606. <Item>
  607. <DispatchType>DT_PoliceBoat</DispatchType>
  608. <NumPedsToSpawn value="3"/>
  609. <DispatchVehicleSets>
  610. <Dispatch>POLICE_BOAT</Dispatch>
  611. </DispatchVehicleSets>
  612. </Item>
  613. </DispatchServices>
  614. </WantedLevel1>
  615. <WantedLevel2>
  616. <DispatchServices>
  617. <Item>
  618. <DispatchType>DT_PoliceAutomobile</DispatchType>
  619. <NumPedsToSpawn value="6"/>
  620. <DispatchVehicleSets>
  621. <Dispatch>POLICE_CAR</Dispatch>
  622. </DispatchVehicleSets>
  623. </Item>
  624. <Item>
  625. <DispatchType>DT_PoliceBoat</DispatchType>
  626. <NumPedsToSpawn value="3"/>
  627. <DispatchVehicleSets>
  628. <Dispatch>POLICE_BOAT</Dispatch>
  629. </DispatchVehicleSets>
  630. </Item>
  631. </DispatchServices>
  632. </WantedLevel2>
  633. <WantedLevel3>
  634. <DispatchServices>
  635. <Item>
  636. <DispatchType>DT_PoliceAutomobile</DispatchType>
  637. <NumPedsToSpawn value="8"/>
  638. <DispatchVehicleSets>
  639. <Dispatch>POLICE_CAR</Dispatch>
  640. </DispatchVehicleSets>
  641. </Item>
  642. <Item>
  643. <DispatchType>DT_PoliceHelicopter</DispatchType>
  644. <NumPedsToSpawn value="1"/>
  645. <DispatchVehicleSets>
  646. <Dispatch>POLICE_HELI_1</Dispatch>
  647. </DispatchVehicleSets>
  648. </Item>
  649. <Item>
  650. <DispatchType>DT_PoliceRoadBlock</DispatchType>
  651. <NumPedsToSpawn value="2"/>
  652. <DispatchVehicleSets>
  653. <Dispatch>POLICE_ROAD_BLOCK_CARS</Dispatch>
  654. <Dispatch>POLICE_ROAD_BLOCK_SPIKE_STRIP</Dispatch>
  655. </DispatchVehicleSets>
  656. </Item>
  657. <Item>
  658. <DispatchType>DT_PoliceBoat</DispatchType>
  659. <NumPedsToSpawn value="6"/>
  660. <DispatchVehicleSets>
  661. <Dispatch>POLICE_BOAT</Dispatch>
  662. </DispatchVehicleSets>
  663. </Item>
  664. </DispatchServices>
  665. </WantedLevel3>
  666. <WantedLevel4>
  667. <DispatchServices>
  668. <Item>
  669. <DispatchType>DT_PoliceAutomobile</DispatchType>
  670. <NumPedsToSpawn value="6"/>
  671. <DispatchVehicleSets>
  672. <Dispatch>POLICE_CAR</Dispatch>
  673. </DispatchVehicleSets>
  674. </Item>
  675. <Item>
  676. <DispatchType>DT_SwatAutomobile</DispatchType>
  677. <NumPedsToSpawn value="6"/>
  678. <DispatchVehicleSets>
  679. <Dispatch>SWAT_JEEP</Dispatch>
  680. </DispatchVehicleSets>
  681. </Item>
  682. <Item>
  683. <DispatchType>DT_PoliceHelicopter</DispatchType>
  684. <NumPedsToSpawn value="1"/>
  685. <DispatchVehicleSets>
  686. <Dispatch>POLICE_HELI_1</Dispatch>
  687. </DispatchVehicleSets>
  688. </Item>
  689. <Item>
  690. <DispatchType>DT_SwatHelicopter</DispatchType>
  691. <NumPedsToSpawn value="5"/>
  692. <DispatchVehicleSets>
  693. <Dispatch>POLICE_HELI_1</Dispatch>
  694. </DispatchVehicleSets>
  695. </Item>
  696. <Item>
  697. <DispatchType>DT_PoliceRoadBlock</DispatchType>
  698. <NumPedsToSpawn value="4"/>
  699. <DispatchVehicleSets>
  700. <Dispatch>POLICE_ROAD_BLOCK_CARS</Dispatch>
  701. <Dispatch>POLICE_ROAD_BLOCK_RIOT</Dispatch>
  702. <Dispatch>POLICE_ROAD_BLOCK_SPIKE_STRIP</Dispatch>
  703. </DispatchVehicleSets>
  704. </Item>
  705. <Item>
  706. <DispatchType>DT_PoliceBoat</DispatchType>
  707. <NumPedsToSpawn value="6"/>
  708. <DispatchVehicleSets>
  709. <Dispatch>POLICE_BOAT</Dispatch>
  710. </DispatchVehicleSets>
  711. </Item>
  712. </DispatchServices>
  713. </WantedLevel4>
  714. <WantedLevel5>
  715. <DispatchServices>
  716. <Item>
  717. <DispatchType>DT_PoliceAutomobile</DispatchType>
  718. <NumPedsToSpawn value="6"/>
  719. <DispatchVehicleSets>
  720. <Dispatch>POLICE_CAR</Dispatch>
  721. </DispatchVehicleSets>
  722. </Item>
  723. <Item>
  724. <DispatchType>DT_SwatAutomobile</DispatchType>
  725. <NumPedsToSpawn value="6"/>
  726. <DispatchVehicleSets>
  727. <Dispatch>SWAT_JEEP</Dispatch>
  728. </DispatchVehicleSets>
  729. </Item>
  730. <Item>
  731. <DispatchType>DT_PoliceHelicopter</DispatchType>
  732. <NumPedsToSpawn value="1"/>
  733. <DispatchVehicleSets>
  734. <Dispatch>POLICE_HELI_1</Dispatch>
  735. </DispatchVehicleSets>
  736. </Item>
  737. <Item>
  738. <DispatchType>DT_SwatHelicopter</DispatchType>
  739. <NumPedsToSpawn value="5"/>
  740. <DispatchVehicleSets>
  741. <Dispatch>POLICE_HELI_1</Dispatch>
  742. </DispatchVehicleSets>
  743. </Item>
  744. <Item>
  745. <DispatchType>DT_PoliceRoadBlock</DispatchType>
  746. <NumPedsToSpawn value="4"/>
  747. <DispatchVehicleSets>
  748. <Dispatch>POLICE_ROAD_BLOCK_CARS</Dispatch>
  749. <Dispatch>POLICE_ROAD_BLOCK_RIOT</Dispatch>
  750. <Dispatch>POLICE_ROAD_BLOCK_SPIKE_STRIP</Dispatch>
  751. </DispatchVehicleSets>
  752. </Item>
  753. <Item>
  754. <DispatchType>DT_PoliceBoat</DispatchType>
  755. <NumPedsToSpawn value="9"/>
  756. <DispatchVehicleSets>
  757. <Dispatch>POLICE_BOAT</Dispatch>
  758. </DispatchVehicleSets>
  759. </Item>
  760. </DispatchServices>
  761. </WantedLevel5>
  762. </WantedResponses>
  763. <EmergencyResponses>
  764. <Item>
  765. <DispatchType>DT_FireDepartment</DispatchType>
  766. <NumPedsToSpawn value="4"/>
  767. <DispatchVehicleSets>
  768. <Dispatch>FIRE_TRUCK</Dispatch>
  769. </DispatchVehicleSets>
  770. </Item>
  771. <Item>
  772. <DispatchType>DT_AmbulanceDepartment</DispatchType>
  773. <NumPedsToSpawn value="2"/>
  774. <DispatchVehicleSets>
  775. <Dispatch>AMBULANCE</Dispatch>
  776. </DispatchVehicleSets>
  777. </Item>
  778. <Item>
  779. <DispatchType>DT_PoliceVehicleRequest</DispatchType>
  780. <NumPedsToSpawn value="2"/>
  781. <DispatchVehicleSets>
  782. <Dispatch>POLICE_CAR</Dispatch>
  783. </DispatchVehicleSets>
  784. </Item>
  785. <Item>
  786. <DispatchType>DT_Gangs</DispatchType>
  787. <NumPedsToSpawn value="6"/>
  788. <DispatchVehicleSets>
  789. <Dispatch>GANGS</Dispatch>
  790. </DispatchVehicleSets>
  791. </Item>
  792. <Item>
  793. <DispatchType>DT_ArmyVehicle</DispatchType>
  794. <NumPedsToSpawn value="6"/>
  795. <DispatchVehicleSets>
  796. <Dispatch>ARMY</Dispatch>
  797. </DispatchVehicleSets>
  798. </Item>
  799. <Item>
  800. <DispatchType>DT_BikerBackup</DispatchType>
  801. <NumPedsToSpawn value="4"/>
  802. <DispatchVehicleSets>
  803. <Dispatch>BIKER</Dispatch>
  804. </DispatchVehicleSets>
  805. </Item>
  806. <Item>
  807. <DispatchType>DT_Assassins</DispatchType>
  808. <NumPedsToSpawn value="4"/>
  809. <DispatchVehicleSets>
  810. <Dispatch>ASSASSINS</Dispatch>
  811. </DispatchVehicleSets>
  812. </Item>
  813. </EmergencyResponses>
  814. </CDispatchData>
Add Comment
Please, Sign In to add comment