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- Hey Kyle I've commented on your vids as "MWBGoldsmith". This is the team I've been trying out on VGC 2016. I wanted to build a team around using Venusaur. The general strategy is to use Venusaur/Groudon and try to abuse the sun. Otherwise I use Crobat with Salamence/Xerneas and try to sweep with Tailwind. I would greatly appreciate any feedback you have for it! Thanks.
- Iris (Venusaur) (M) @ Focus Sash
- Ability: Chlorophyll
- Level: 50
- Shiny: Yes
- EVs: 252 SpA / 4 SpD / 252 Spe
- Modest Nature
- - Giga Drain
- - Sludge Bomb
- - Sleep Powder
- - Protect
- Aegislash @ Weakness Policy
- Ability: Stance Change
- Level: 50
- EVs: 252 HP / 100 SpA / 156 SpD
- Modest Nature
- - Shadow Ball
- - Flash Cannon
- - Wide Guard
- - King's Shield
- Groudon-Primal @ Red Orb
- Ability: Desolate Land
- Level: 50
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Fire Punch
- - Precipice Blades
- - Rock Slide
- - Protect
- Salamence @ Salamencite
- Ability: Intimidate
- Level: 50
- EVs: 4 Def / 252 SpA / 252 Spe
- Modest Nature
- - Draco Meteor
- - Hyper Voice
- - Fire Blast
- - Protect
- Crobat @ Lum Berry
- Ability: Inner Focus
- Level: 50
- EVs: 252 HP / 4 Def / 252 Spe
- Jolly Nature
- - Super Fang
- - Taunt
- - Tailwind
- - Quick Guard
- Xerneas @ Power Herb
- Ability: Fairy Aura
- Level: 50
- EVs: 252 SpA / 4 SpD / 252 Spe
- Serious Nature
- - Dazzling Gleam
- - Moonblast
- - Geomancy
- - Protect
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