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Foukky

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Jul 7th, 2016
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  1. --Ok go abuse this. I dare you. Anyways enjoy little brats.
  2.  
  3. --[[
  4. User: TheDarkRevenant
  5. Script: DSSJ3
  6. Pass: CENSORED
  7.  
  8. ]]
  9.  
  10. local p = game.Players.LocalPlayer
  11. local char = p.Character
  12. local mouse = p:GetMouse()
  13. local larm = char["Left Arm"]
  14. local rarm = char["Right Arm"]
  15. local lleg = char["Left Leg"]
  16. local rleg = char["Right Leg"]
  17. local hed = char.Head
  18. local torso = char.Torso
  19. local hum = char.Humanoid
  20. local cam = game.Workspace.CurrentCamera
  21. local root = char.HumanoidRootPart
  22. local deb = false
  23. local shot = 0
  24. local debris=game:service"Debris"
  25. local l = game:GetService("Lighting")
  26. local rs = game:GetService("RunService").RenderStepped
  27. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  28. math.randomseed(os.time())
  29. for i,v in pairs(char:children()) do
  30. if v:IsA("Hat") then
  31. v:Destroy()
  32. end
  33. end
  34. for i,v in pairs (hed:GetChildren()) do
  35. if v:IsA("Sound") then
  36. v:Destroy()
  37. end
  38. end
  39. ----------------------------------------------------
  40. Debounces = {
  41. CanAttack = true;
  42. NoIdl = false;
  43. RPunch = false;
  44. RPunched = false;
  45. LPunch = false;
  46. LPunched = false;
  47. isSprinting = false;
  48. scalingDamage = false;
  49. damageLevel = 0;
  50. attackNumber = 0;
  51. isAttacking = false;
  52. isSprinting = false;
  53. AnimationCycles = 0;
  54. FPS = 0;
  55. isMoving = false;
  56. isBoosting = false;
  57. isPassive = false;
  58. }
  59. local Touche = {char.Name, }
  60. ----------------------------------------------------
  61. hed.face.Texture = "rbxassetid://34668268"
  62. char["Body Colors"].HeadColor = BrickColor.new("Really black")
  63. char["Body Colors"].TorsoColor = BrickColor.new("Really black")
  64. char["Body Colors"].LeftArmColor = BrickColor.new("Really black")
  65. char["Body Colors"].RightArmColor = BrickColor.new("Really black")
  66. ----------------------------------------------------
  67. ypcall(function()
  68. char.Shirt:Destroy()
  69. char.Pants:Destroy()
  70. shirt = Instance.new("Shirt", char)
  71. shirt.Name = "Shirt"
  72. pants = Instance.new("Pants", char)
  73. pants.Name = "Pants"
  74. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=287794575"
  75. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=238531389"
  76. end)
  77. ----------------------------------------------------
  78. function lerp(a, b, t) -- Linear interpolation
  79. return a + (b - a)*t
  80. end
  81.  
  82. function slerp(a, b, t) --Spherical interpolation
  83. dot = a:Dot(b)
  84. if dot > 0.99999 or dot < -0.99999 then
  85. return t <= 0.5 and a or b
  86. else
  87. r = math.acos(dot)
  88. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  89. end
  90. end
  91.  
  92. function matrixInterpolate(a, b, t)
  93. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  94. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  95. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  96. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  97. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  98. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  99. local t = v1:Dot(v2)
  100. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  101. return CFrame.new()
  102. end
  103. return CFrame.new(
  104. v0.x, v0.y, v0.z,
  105. v1.x, v1.y, v1.z,
  106. v2.x, v2.y, v2.z,
  107. v3.x, v3.y, v3.z)
  108. end
  109. ----------------------------------------------------
  110. function genWeld(a,b)
  111. local w = Instance.new("Weld",a)
  112. w.Part0 = a
  113. w.Part1 = b
  114. return w
  115. end
  116. function weld(a, b)
  117. local weld = Instance.new("Weld")
  118. weld.Name = "W"
  119. weld.Part0 = a
  120. weld.Part1 = b
  121. weld.C0 = a.CFrame:inverse() * b.CFrame
  122. weld.Parent = a
  123. return weld;
  124. end
  125. ----------------------------------------------------
  126. function Lerp(c1,c2,al)
  127. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  128. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  129. for i,v in pairs(com1) do
  130. com1[i] = v+(com2[i]-v)*al
  131. end
  132. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  133. end
  134. ----------------------------------------------------
  135. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  136. local wld = Instance.new("Weld", wp1)
  137. wld.Part0 = wp0
  138. wld.Part1 = wp1
  139. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  140. end
  141. ----------------------------------------------------
  142. function weld5(part0, part1, c0, c1)
  143. weeld=Instance.new("Weld", part0)
  144. weeld.Part0=part0
  145. weeld.Part1=part1
  146. weeld.C0=c0
  147. weeld.C1=c1
  148. return weeld
  149. end
  150. ----------------------------------------------------
  151. function HasntTouched(plrname)
  152. local ret = true
  153. for _, v in pairs(Touche) do
  154. if v == plrname then
  155. ret = false
  156. end
  157. end
  158. return ret
  159. end
  160. ----------------------------------------------------
  161. newWeld(torso, larm, -1.5, 0.5, 0)
  162. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  163. newWeld(torso, rarm, 1.5, 0.5, 0)
  164. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  165. newWeld(torso, hed, 0, 1.5, 0)
  166. newWeld(torso, lleg, -0.5, -1, 0)
  167. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  168. newWeld(torso, rleg, 0.5, -1, 0)
  169. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  170. newWeld(root, torso, 0, -1, 0)
  171. torso.Weld.C1 = CFrame.new(0, -1, 0)
  172. ----------------------------------------------------
  173. z = Instance.new("Sound", char)
  174. z.SoundId = "rbxassetid://191877171"--191877171
  175. z.Looped = true
  176. z.Pitch = 1
  177. z.Volume = .50
  178. wait(.1)
  179. z:Play()
  180. ----------------------------------------------------
  181. local Transforming = true
  182. hum.WalkSpeed = 0
  183. local fx = Instance.new("Part",torso)
  184. fx.Anchored = true
  185. fx.Material = "Neon"
  186. fx.CanCollide = false
  187. fx.Locked = true
  188. fx.Transparency = 1
  189. fx.Material = "SmoothPlastic"
  190. fx.Size = Vector3.new(1,1,1)
  191. fx.TopSurface = "SmoothNoOutlines"
  192. fx.BottomSurface = "SmoothNoOutlines"
  193. fx.BrickColor = BrickColor.new("Cyan")
  194. fxm = Instance.new("SpecialMesh",fx)
  195. fxm.MeshType = "Sphere"
  196. fxm.Scale = Vector3.new(1,1,1)
  197. for i = 1, 20 do rs:wait()
  198. fx.Transparency = fx.Transparency - (1/20)
  199. fx.CFrame = torso.CFrame
  200. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  201. rs:wait()
  202. end
  203. ----------------------------------------------------
  204. local m = Instance.new("Model")
  205. m.Name = "Hair"
  206. p1 = Instance.new("Part", m)
  207. p1.BrickColor = BrickColor.new("Bright red")
  208. p1.FormFactor = Enum.FormFactor.Symmetric
  209. p1.Size = Vector3.new(1, 1, 1)
  210. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  211. p1.CanCollide = false
  212. p1.Locked = true
  213. p1.BottomSurface = Enum.SurfaceType.Smooth
  214. p1.TopSurface = Enum.SurfaceType.Smooth
  215. b1 = Instance.new("SpecialMesh", p1)
  216. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  217. b1.TextureId = ""
  218. b1.MeshType = Enum.MeshType.FileMesh
  219. b1.Name = "Mesh"
  220. b1.VertexColor = Vector3.new(0, 0, 0)
  221. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  222. p2 = Instance.new("Part", m)
  223. p2.BrickColor = BrickColor.new("Really black")
  224. p2.Transparency = 1
  225. p2.Name = "Head"
  226. p2.FormFactor = Enum.FormFactor.Symmetric
  227. p2.Size = Vector3.new(2, 1, 1)
  228. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  229. p2.CanCollide = false
  230. p2.Locked = true
  231. p2.TopSurface = Enum.SurfaceType.Smooth
  232. b2 = Instance.new("SpecialMesh", p2)
  233. b2.MeshType = Enum.MeshType.Head
  234. b2.Name = "Mesh"
  235. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  236. p3 = Instance.new("Part", m)
  237. p3.BrickColor = BrickColor.new("Bright red")
  238. p3.FormFactor = Enum.FormFactor.Symmetric
  239. p3.Size = Vector3.new(2, 2, 2)
  240. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
  241. p3.CanCollide = false
  242. p3.Locked = true
  243. p3.BottomSurface = Enum.SurfaceType.Smooth
  244. p3.TopSurface = Enum.SurfaceType.Smooth
  245. b3 = Instance.new("SpecialMesh", p3)
  246. b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
  247. b3.TextureId = ""
  248. b3.MeshType = Enum.MeshType.FileMesh
  249. b3.Name = "Mesh"
  250. b3.VertexColor = Vector3.new(0, 0, 0)
  251. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  252. p4 = Instance.new("Part", m)
  253. p4.BrickColor = BrickColor.new("Bright red")
  254. p4.FormFactor = Enum.FormFactor.Symmetric
  255. p4.Size = Vector3.new(1, 1, 1)
  256. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
  257. p4.CanCollide = false
  258. p4.Locked = true
  259. p4.BottomSurface = Enum.SurfaceType.Smooth
  260. p4.TopSurface = Enum.SurfaceType.Smooth
  261. b4 = Instance.new("SpecialMesh", p4)
  262. b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
  263. b4.TextureId = ""
  264. b4.MeshType = Enum.MeshType.FileMesh
  265. b4.Name = "Mesh"
  266. b4.VertexColor = Vector3.new(0, 0, 0)
  267. p5 = Instance.new("Part", m)
  268. p5.BrickColor = BrickColor.new("Bright red")
  269. p5.FormFactor = Enum.FormFactor.Symmetric
  270. p5.Size = Vector3.new(1, 1, 1)
  271. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
  272. p5.CanCollide = false
  273. p5.Locked = true
  274. p5.BottomSurface = Enum.SurfaceType.Smooth
  275. p5.TopSurface = Enum.SurfaceType.Smooth
  276. b5 = Instance.new("SpecialMesh", p5)
  277. b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
  278. b5.TextureId = ""
  279. b5.MeshType = Enum.MeshType.FileMesh
  280. b5.Name = "Mesh"
  281. b5.VertexColor = Vector3.new(0, 0, 0)
  282. b5.Scale = Vector3.new(1, 0.899999976, 1)
  283. p6 = Instance.new("Part", m)
  284. p6.BrickColor = BrickColor.new("Bright red")
  285. p6.FormFactor = Enum.FormFactor.Symmetric
  286. p6.Size = Vector3.new(1, 1, 1)
  287. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
  288. p6.CanCollide = false
  289. p6.Locked = true
  290. p6.BottomSurface = Enum.SurfaceType.Smooth
  291. p6.TopSurface = Enum.SurfaceType.Smooth
  292. b6 = Instance.new("SpecialMesh", p6)
  293. b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
  294. b6.TextureId = ""
  295. b6.MeshType = Enum.MeshType.FileMesh
  296. b6.Name = "Mesh"
  297. b6.VertexColor = Vector3.new(0, 0, 0)
  298. p7 = Instance.new("Part", m)
  299. p7.BrickColor = BrickColor.new("Bright red")
  300. p7.FormFactor = Enum.FormFactor.Symmetric
  301. p7.Size = Vector3.new(1, 1, 1)
  302. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
  303. p7.CanCollide = false
  304. p7.Locked = true
  305. p7.BottomSurface = Enum.SurfaceType.Smooth
  306. p7.TopSurface = Enum.SurfaceType.Smooth
  307. b7 = Instance.new("SpecialMesh", p7)
  308. b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
  309. b7.TextureId = ""
  310. b7.MeshType = Enum.MeshType.FileMesh
  311. b7.Name = "Mesh"
  312. b7.VertexColor = Vector3.new(0, 0, 0)
  313. p8 = Instance.new("Part", m)
  314. p8.BrickColor = BrickColor.new("Bright red")
  315. p8.FormFactor = Enum.FormFactor.Symmetric
  316. p8.Size = Vector3.new(1, 1, 1)
  317. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
  318. p8.CanCollide = false
  319. p8.Locked = true
  320. p8.BottomSurface = Enum.SurfaceType.Smooth
  321. p8.TopSurface = Enum.SurfaceType.Smooth
  322. b8 = Instance.new("SpecialMesh", p8)
  323. b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
  324. b8.TextureId = ""
  325. b8.MeshType = Enum.MeshType.FileMesh
  326. b8.Name = "Mesh"
  327. b8.VertexColor = Vector3.new(0, 0, 0)
  328. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  329. p9 = Instance.new("Part", m)
  330. p9.BrickColor = BrickColor.new("Bright red")
  331. p9.FormFactor = Enum.FormFactor.Symmetric
  332. p9.Size = Vector3.new(2, 1, 2)
  333. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
  334. p9.CanCollide = false
  335. p9.Locked = true
  336. p9.BottomSurface = Enum.SurfaceType.Smooth
  337. p9.TopSurface = Enum.SurfaceType.Smooth
  338. b9 = Instance.new("SpecialMesh", p9)
  339. b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
  340. b9.TextureId = ""
  341. b9.MeshType = Enum.MeshType.FileMesh
  342. b9.Name = "Mesh"
  343. b9.VertexColor = Vector3.new(0, 0, 0)
  344. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  345. p10 = Instance.new("Part", m)
  346. p10.BrickColor = BrickColor.new("Bright red")
  347. p10.FormFactor = Enum.FormFactor.Symmetric
  348. p10.Size = Vector3.new(1, 1, 1)
  349. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
  350. p10.CanCollide = false
  351. p10.Locked = true
  352. p10.BottomSurface = Enum.SurfaceType.Smooth
  353. p10.TopSurface = Enum.SurfaceType.Smooth
  354. b10 = Instance.new("SpecialMesh", p10)
  355. b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
  356. b10.TextureId = ""
  357. b10.MeshType = Enum.MeshType.FileMesh
  358. b10.Name = "Mesh"
  359. b10.VertexColor = Vector3.new(0, 0, 0)
  360. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  361. p11 = Instance.new("Part", m)
  362. p11.BrickColor = BrickColor.new("Bright red")
  363. p11.FormFactor = Enum.FormFactor.Symmetric
  364. p11.Size = Vector3.new(1, 1, 1)
  365. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
  366. p11.CanCollide = false
  367. p11.Locked = true
  368. p11.BottomSurface = Enum.SurfaceType.Smooth
  369. p11.TopSurface = Enum.SurfaceType.Smooth
  370. b11 = Instance.new("SpecialMesh", p11)
  371. b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
  372. b11.TextureId = ""
  373. b11.MeshType = Enum.MeshType.FileMesh
  374. b11.Name = "Mesh"
  375. b11.VertexColor = Vector3.new(0, 0, 0)
  376. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  377. p12 = Instance.new("Part", m)
  378. p12.BrickColor = BrickColor.new("Bright red")
  379. p12.FormFactor = Enum.FormFactor.Custom
  380. p12.Size = Vector3.new(1, 3.5, 1)
  381. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
  382. p12.CanCollide = false
  383. p12.Locked = true
  384. p12.BottomSurface = Enum.SurfaceType.Smooth
  385. p12.TopSurface = Enum.SurfaceType.Smooth
  386. b12 = Instance.new("SpecialMesh", p12)
  387. b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
  388. b12.TextureId = ""
  389. b12.MeshType = Enum.MeshType.FileMesh
  390. b12.Name = "Mesh"
  391. b12.VertexColor = Vector3.new(0, 0, 0)
  392. b12.Scale = Vector3.new(1, 3, 1.29999995)
  393. p13 = Instance.new("Part", m)
  394. p13.BrickColor = BrickColor.new("Bright red")
  395. p13.FormFactor = Enum.FormFactor.Custom
  396. p13.Size = Vector3.new(1, 2, 1)
  397. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
  398. p13.CanCollide = false
  399. p13.Locked = true
  400. p13.BottomSurface = Enum.SurfaceType.Smooth
  401. p13.TopSurface = Enum.SurfaceType.Smooth
  402. b13 = Instance.new("SpecialMesh", p13)
  403. b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
  404. b13.TextureId = ""
  405. b13.MeshType = Enum.MeshType.FileMesh
  406. b13.Name = "Mesh"
  407. b13.VertexColor = Vector3.new(0, 0, 0)
  408. b13.Scale = Vector3.new(1, 3, 1.29999995)
  409. p14 = Instance.new("Part", m)
  410. p14.BrickColor = BrickColor.new("Bright red")
  411. p14.FormFactor = Enum.FormFactor.Custom
  412. p14.Size = Vector3.new(1, 2, 1)
  413. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
  414. p14.CanCollide = false
  415. p14.Locked = true
  416. p14.BottomSurface = Enum.SurfaceType.Smooth
  417. p14.TopSurface = Enum.SurfaceType.Smooth
  418. b14 = Instance.new("SpecialMesh", p14)
  419. b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
  420. b14.TextureId = ""
  421. b14.MeshType = Enum.MeshType.FileMesh
  422. b14.Name = "Mesh"
  423. b14.VertexColor = Vector3.new(0, 0, 0)
  424. b14.Scale = Vector3.new(1, 3, 1.29999995)
  425. p15 = Instance.new("Part", m)
  426. p15.BrickColor = BrickColor.new("Bright red")
  427. p15.FormFactor = Enum.FormFactor.Custom
  428. p15.Size = Vector3.new(1, 2.5, 1)
  429. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  430. p15.CanCollide = false
  431. p15.Locked = true
  432. p15.BottomSurface = Enum.SurfaceType.Smooth
  433. p15.TopSurface = Enum.SurfaceType.Smooth
  434. b15 = Instance.new("SpecialMesh", p15)
  435. b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
  436. b15.TextureId = ""
  437. b15.MeshType = Enum.MeshType.FileMesh
  438. b15.Name = "Mesh"
  439. b15.VertexColor = Vector3.new(0, 0, 0)
  440. b15.Scale = Vector3.new(1, 3, 1.29999995)
  441. p16 = Instance.new("Part", m)
  442. p16.BrickColor = BrickColor.new("Bright red")
  443. p16.FormFactor = Enum.FormFactor.Custom
  444. p16.Size = Vector3.new(1, 2.5, 1)
  445. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  446. p16.CanCollide = false
  447. p16.Locked = true
  448. p16.BottomSurface = Enum.SurfaceType.Smooth
  449. p16.TopSurface = Enum.SurfaceType.Smooth
  450. b16 = Instance.new("SpecialMesh", p16)
  451. b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
  452. b16.TextureId = ""
  453. b16.MeshType = Enum.MeshType.FileMesh
  454. b16.Name = "Mesh"
  455. b16.VertexColor = Vector3.new(0, 0, 0)
  456. b16.Scale = Vector3.new(1, 3, 1.29999995)
  457. p17 = Instance.new("Part", m)
  458. p17.BrickColor = BrickColor.new("Bright red")
  459. p17.FormFactor = Enum.FormFactor.Custom
  460. p17.Size = Vector3.new(1, 2.4000001, 1)
  461. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
  462. p17.CanCollide = false
  463. p17.Locked = true
  464. p17.BottomSurface = Enum.SurfaceType.Smooth
  465. p17.TopSurface = Enum.SurfaceType.Smooth
  466. b17 = Instance.new("SpecialMesh", p17)
  467. b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
  468. b17.TextureId = ""
  469. b17.MeshType = Enum.MeshType.FileMesh
  470. b17.Name = "Mesh"
  471. b17.VertexColor = Vector3.new(0, 0, 0)
  472. b17.Scale = Vector3.new(1, 3, 1.29999995)
  473. p18 = Instance.new("Part", m)
  474. p18.BrickColor = BrickColor.new("Bright red")
  475. p18.FormFactor = Enum.FormFactor.Custom
  476. p18.Size = Vector3.new(2, 2, 2)
  477. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
  478. p18.CanCollide = false
  479. p18.Locked = true
  480. p18.BottomSurface = Enum.SurfaceType.Smooth
  481. p18.TopSurface = Enum.SurfaceType.Smooth
  482. b18 = Instance.new("SpecialMesh", p18)
  483. b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
  484. b18.TextureId = ""
  485. b18.MeshType = Enum.MeshType.FileMesh
  486. b18.Name = "Mesh"
  487. b18.VertexColor = Vector3.new(0, 0, 0)
  488. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  489. w1 = Instance.new("Weld", p1)
  490. w1.Name = "Head_Weld"
  491. w1.Part0 = p1
  492. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  493. w1.Part1 = p2
  494. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  495. w2 = Instance.new("Weld", p2)
  496. w2.Name = "Part_Weld"
  497. w2.Part0 = p2
  498. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  499. w2.Part1 = p3
  500. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  501. w3 = Instance.new("Weld", p3)
  502. w3.Name = "Part_Weld"
  503. w3.Part0 = p3
  504. w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  505. w3.Part1 = p4
  506. w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  507. w4 = Instance.new("Weld", p4)
  508. w4.Name = "Part_Weld"
  509. w4.Part0 = p4
  510. w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  511. w4.Part1 = p5
  512. w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  513. w5 = Instance.new("Weld", p5)
  514. w5.Name = "Part_Weld"
  515. w5.Part0 = p5
  516. w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  517. w5.Part1 = p6
  518. w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  519. w6 = Instance.new("Weld", p6)
  520. w6.Name = "Part_Weld"
  521. w6.Part0 = p6
  522. w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  523. w6.Part1 = p7
  524. w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  525. w7 = Instance.new("Weld", p7)
  526. w7.Name = "Part_Weld"
  527. w7.Part0 = p7
  528. w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  529. w7.Part1 = p8
  530. w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  531. w8 = Instance.new("Weld", p8)
  532. w8.Name = "Part_Weld"
  533. w8.Part0 = p8
  534. w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  535. w8.Part1 = p9
  536. w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  537. w9 = Instance.new("Weld", p9)
  538. w9.Name = "Part_Weld"
  539. w9.Part0 = p9
  540. w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  541. w9.Part1 = p10
  542. w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  543. w10 = Instance.new("Weld", p10)
  544. w10.Name = "Part_Weld"
  545. w10.Part0 = p10
  546. w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  547. w10.Part1 = p11
  548. w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  549. w11 = Instance.new("Weld", p11)
  550. w11.Name = "Part_Weld"
  551. w11.Part0 = p11
  552. w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  553. w11.Part1 = p12
  554. w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  555. w12 = Instance.new("Weld", p12)
  556. w12.Name = "Part_Weld"
  557. w12.Part0 = p12
  558. w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  559. w12.Part1 = p13
  560. w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  561. w13 = Instance.new("Weld", p13)
  562. w13.Name = "Part_Weld"
  563. w13.Part0 = p13
  564. w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  565. w13.Part1 = p14
  566. w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  567. w14 = Instance.new("Weld", p14)
  568. w14.Name = "Part_Weld"
  569. w14.Part0 = p14
  570. w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  571. w14.Part1 = p15
  572. w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  573. w15 = Instance.new("Weld", p15)
  574. w15.Name = "Part_Weld"
  575. w15.Part0 = p15
  576. w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  577. w15.Part1 = p16
  578. w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  579. w16 = Instance.new("Weld", p16)
  580. w16.Name = "Part_Weld"
  581. w16.Part0 = p16
  582. w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  583. w16.Part1 = p17
  584. w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  585. w17 = Instance.new("Weld", p17)
  586. w17.Name = "Part_Weld"
  587. w17.Part0 = p17
  588. w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  589. w17.Part1 = p18
  590. w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
  591. m.Parent = char
  592. m:MakeJoints()
  593. ----------------------------------------------------
  594. local cor = Instance.new("Part", char.Hair)
  595. cor.Name = "Link"
  596. cor.Locked = true
  597. cor.BottomSurface = 0
  598. cor.CanCollide = false
  599. cor.Size = Vector3.new(1, 9, 1)
  600. cor.Transparency = 1
  601. cor.TopSurface = 0
  602. corw = Instance.new("Weld", cor)
  603. corw.Part0 = hed
  604. corw.Part1 = cor
  605. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  606. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  607. weld1 = Instance.new("Weld", char.Hair)
  608. weld1.Part0 = cor
  609. weld1.Part1 = char.Hair.Head
  610. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  611. ----------------------------------------------------
  612. GroundWave1 = function()
  613. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  614. local Colors = {"Really red", "Bright red"}
  615. local wave = Instance.new("Part", torso)
  616. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  617. wave.Anchored = true
  618. wave.CanCollide = false
  619. wave.Locked = true
  620. wave.Size = Vector3.new(1, 1, 1)
  621. wave.TopSurface = "Smooth"
  622. wave.BottomSurface = "Smooth"
  623. wave.Transparency = 0.35
  624. wave.CFrame = HandCF
  625. wm = Instance.new("SpecialMesh", wave)
  626. wm.MeshId = "rbxassetid://3270017"
  627. coroutine.wrap(function()
  628. for i = 1, 30, 1 do
  629. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  630. wave.Size = wm.Scale
  631. wave.CFrame = HandCF
  632. wave.Transparency = i/30
  633. wait()
  634. end
  635. wait()
  636. wave:Destroy()
  637. end)()
  638. end
  639. ----------------------------------------------------
  640. GroundWave = function()
  641. if Transforming == true then
  642. local wave = Instance.new("Part", torso)
  643. wave.BrickColor = BrickColor.new("Bright red")
  644. wave.Anchored = true
  645. wave.CanCollide = false
  646. wave.Locked = true
  647. wave.Size = Vector3.new(1, 1, 1)
  648. wave.TopSurface = "Smooth"
  649. wave.BottomSurface = "Smooth"
  650. wave.Transparency = 0.35
  651. wave.CFrame = fx.CFrame
  652. wm = Instance.new("SpecialMesh", wave)
  653. wm.MeshType = "Sphere"
  654. wm.Scale = Vector3.new(1,1,1)
  655. coroutine.wrap(function()
  656. for i = 1, 18, 1 do
  657. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  658. --wave.Size = wm.Scale
  659. wave.CFrame = fx.CFrame
  660. wave.Transparency = i/14
  661. wait()
  662. end
  663. wait()
  664. wave:Destroy()
  665. end)()
  666. elseif Transforming == false then
  667. wait()
  668. end
  669. end
  670.  
  671. for i = 1, 100 do rs:wait()
  672. fx.CFrame = torso.CFrame
  673. end
  674.  
  675. Spawn(function()
  676. while wait(1) do
  677. GroundWave()
  678. end
  679. end)
  680.  
  681. wait(4)
  682.  
  683. Transforming = false
  684.  
  685. for i = 1, 20 do rs:wait()
  686. fx.Transparency = fx.Transparency + (1/20)
  687. fx.CFrame = torso.CFrame
  688. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  689. rs:wait()
  690. end
  691.  
  692. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  693. local wave = Instance.new("Part", torso)
  694. wave.BrickColor = BrickColor.new("Institutional white")
  695. wave.Anchored = true
  696. wave.CanCollide = false
  697. wave.Locked = true
  698. wave.Size = Vector3.new(1, 1, 1)
  699. wave.TopSurface = "Smooth"
  700. wave.BottomSurface = "Smooth"
  701. wave.Transparency = 0.35
  702. wave.CFrame = HandCF
  703. wm = Instance.new("SpecialMesh", wave)
  704. wm.MeshId = "rbxassetid://3270017"
  705. coroutine.wrap(function()
  706. for i = 1, 14, 1 do
  707. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  708. wave.Size = wm.Scale
  709. wave.CFrame = HandCF
  710. wave.Transparency = i/14
  711. wait()
  712. end
  713. wait()
  714. wave:Destroy()
  715. end)()
  716. hum.WalkSpeed = 16
  717. ----------------------------------------------------
  718. Blast = function()
  719. local Colors = {"Bright red", "Really red"}
  720. local wave = Instance.new("Part", torso)
  721. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  722. wave.Anchored = true
  723. wave.CanCollide = false
  724. wave.Locked = true
  725. wave.Size = Vector3.new(1, 1, 1)
  726. wave.TopSurface = "Smooth"
  727. wave.BottomSurface = "Smooth"
  728. wave.Transparency = 0.35
  729. wave.CFrame = rarm.CFrame
  730. wm = Instance.new("SpecialMesh", wave)
  731. wm.MeshType = "Sphere"
  732. wm.Scale = Vector3.new(1,1,1)
  733. z = Instance.new("Sound",wave)
  734. z.SoundId = "rbxassetid://237035051"
  735. z.Volume = 1
  736. z.Pitch = .9
  737. z:Play()
  738. coroutine.wrap(function()
  739. for i = 1, 30, 1 do
  740. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  741. --wave.Size = wm.Scale
  742. wave.CFrame = rarm.CFrame
  743. wave.Transparency = (1/14)
  744. rs:wait()
  745. end
  746. rs:wait()
  747. wave:Destroy()
  748. z:Destroy()
  749. end)()
  750. end
  751. ----------------------------------------------------
  752. rarm.Touched:connect(function(ht)
  753. hit = ht.Parent
  754. if ht and hit:IsA("Model") then
  755. if hit:FindFirstChild("Humanoid") then
  756. if hit.Name ~= p.Name then
  757. if Debounces.RPunch == true and Debounces.RPunched == false then
  758. Debounces.RPunched = true
  759. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1000,5000))
  760. if Debounces.ks==true then
  761. z = Instance.new("Sound",hed)
  762. z.SoundId = "rbxassetid://169380525"
  763. z.Pitch = ptz[math.random(1,#ptz)]
  764. z.Volume = 1
  765. z:Play()
  766. end
  767. wait(.2)
  768. Debounces.RPunched = false
  769. end
  770. end
  771. end
  772. elseif ht and hit:IsA("Hat") then
  773. if hit.Parent.Name ~= p.Name then
  774. if hit.Parent:FindFirstChild("Humanoid") then
  775. if Debounces.RPunch == true and Debounces.RPunched == false then
  776. Debounces.RPunched = true
  777. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(1000,5000))
  778. if Debounces.ks==true then
  779. z = Instance.new("Sound",hed)
  780. z.SoundId = "rbxassetid://169380525"
  781. z.Pitch = ptz[math.random(1,#ptz)]
  782. z.Volume = 1
  783. z:Play()
  784. end
  785. wait(.2)
  786. Debounces.RPunched = false
  787. end
  788. end
  789. end
  790. end
  791. end)
  792. larm.Touched:connect(function(ht)
  793. hit = ht.Parent
  794. if ht and hit:IsA("Model") then
  795. if hit:FindFirstChild("Humanoid") then
  796. if hit.Name ~= p.Name then
  797. if Debounces.LPunch == true and Debounces.LPunched == false then
  798. Debounces.LPunched = true
  799. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1000,5000))
  800. if Debounces.ks2==true then
  801. z = Instance.new("Sound",hed)
  802. z.SoundId = "rbxassetid://169380525"
  803. z.Pitch = ptz[math.random(1,#ptz)]
  804. z.Volume = 1
  805. z:Play()
  806. end
  807. wait(.2)
  808. Debounces.LPunched = false
  809. end
  810. end
  811. end
  812. elseif ht and hit:IsA("Hat") then
  813. if hit.Parent.Name ~= p.Name then
  814. if hit.Parent:FindFirstChild("Humanoid") then
  815. if Debounces.LPunch == true and Debounces.LPunched == false then
  816. Debounces.LPunched = true
  817. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(1000,5000))
  818. if Debounces.ks2==true then
  819. z = Instance.new("Sound",hed)
  820. z.SoundId = "rbxassetid://169380525"
  821. z.Pitch = ptz[math.random(1,#ptz)]
  822. z.Volume = 1
  823. z:Play()
  824. end
  825. wait(.2)
  826. Debounces.LPunched = false
  827. end
  828. end
  829. end
  830. end
  831. end)
  832. ----------------------------------------------------
  833. mod4 = Instance.new("Model",char)
  834.  
  835. ptez = {0.7, 0.8, 0.9, 1}
  836.  
  837. function FindNearestTorso(Position,Distance,SinglePlayer)
  838. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  839. local List = {}
  840. for i,v in pairs(workspace:GetChildren())do
  841. if v:IsA("Model")then
  842. if v:findFirstChild("Torso")then
  843. if v ~= char then
  844. if(v.Torso.Position -Position).magnitude <= Distance then
  845. table.insert(List,v)
  846. end
  847. end
  848. end
  849. end
  850. end
  851. return List
  852. end
  853.  
  854. function Punch()
  855. part=Instance.new('Part',mod4)
  856. part.Anchored=true
  857. part.CanCollide=false
  858. part.FormFactor='Custom'
  859. part.Size=Vector3.new(.2,.2,.2)
  860. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  861. part.Transparency=.7
  862. part.BrickColor=BrickColor.new('Cyan')
  863. mesh=Instance.new('SpecialMesh',part)
  864. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  865. mesh.Scale=Vector3.new(3,3,3)
  866. part2=Instance.new('Part',mod4)
  867. part2.Anchored=true
  868. part2.CanCollide=false
  869. part2.FormFactor='Custom'
  870. part2.Size=Vector3.new(.2,.2,.2)
  871. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  872. part2.Transparency=.7
  873. part2.BrickColor=BrickColor.new('Cyan')
  874. mesh2=Instance.new('SpecialMesh',part2)
  875. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  876. mesh2.Scale=Vector3.new(3,1.5,3)
  877. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  878. if v:FindFirstChild('Humanoid') then
  879. v.Humanoid:TakeDamage(math.random(1000,5000))
  880. end
  881. end
  882. coroutine.resume(coroutine.create(function()
  883. for i=0,0.62,0.4 do
  884. wait()
  885. part.CFrame=part.CFrame
  886. part.Transparency=i
  887. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  888. part2.CFrame=part2.CFrame
  889. part2.Transparency=i
  890. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  891. end
  892. part.Parent=nil
  893. part2.Parent=nil
  894. end))
  895. end
  896. ----------------------------------------------------
  897. rarm.Touched:connect(function(ht)
  898. hit = ht.Parent
  899. if ht and hit:IsA("Model") then
  900. if hit:FindFirstChild("Humanoid") then
  901. if hit.Name ~= p.Name then
  902. if Debounces.RPunch == true and Debounces.RPunched == false then
  903. Debounces.RPunched = true
  904. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1000,5000))
  905. if Debounces.ks==true then
  906. z = Instance.new("Sound",hed)
  907. z.SoundId = "rbxassetid://169380525"
  908. z.Pitch = ptz[math.random(1,#ptz)]
  909. z.Volume = 1
  910. z:Play()
  911. end
  912. wait(.2)
  913. Debounces.RPunched = false
  914. end
  915. end
  916. end
  917. elseif ht and hit:IsA("Hat") then
  918. if hit.Parent.Name ~= p.Name then
  919. if hit.Parent:FindFirstChild("Humanoid") then
  920. if Debounces.RPunch == true and Debounces.RPunched == false then
  921. Debounces.RPunched = true
  922. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(1000,5000))
  923. if Debounces.ks==true then
  924. z = Instance.new("Sound",hed)
  925. z.SoundId = "rbxassetid://169380525"
  926. z.Pitch = ptz[math.random(1,#ptz)]
  927. z.Volume = 1
  928. z:Play()
  929. end
  930. wait(.2)
  931. Debounces.RPunched = false
  932. end
  933. end
  934. end
  935. end
  936. end)
  937. larm.Touched:connect(function(ht)
  938. hit = ht.Parent
  939. if ht and hit:IsA("Model") then
  940. if hit:FindFirstChild("Humanoid") then
  941. if hit.Name ~= p.Name then
  942. if Debounces.LPunch == true and Debounces.LPunched == false then
  943. Debounces.LPunched = true
  944. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1000,5000))
  945. if Debounces.ks2==true then
  946. z = Instance.new("Sound",hed)
  947. z.SoundId = "rbxassetid://169380525"
  948. z.Pitch = ptz[math.random(1,#ptz)]
  949. z.Volume = 1
  950. z:Play()
  951. end
  952. wait(.2)
  953. Debounces.LPunched = false
  954. end
  955. end
  956. end
  957. elseif ht and hit:IsA("Hat") then
  958. if hit.Parent.Name ~= p.Name then
  959. if hit.Parent:FindFirstChild("Humanoid") then
  960. if Debounces.LPunch == true and Debounces.LPunched == false then
  961. Debounces.LPunched = true
  962. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(1000,5000))
  963. if Debounces.ks2==true then
  964. z = Instance.new("Sound",hed)
  965. z.SoundId = "rbxassetid://169380525"
  966. z.Pitch = ptz[math.random(1,#ptz)]
  967. z.Volume = 1
  968. z:Play()
  969. end
  970. wait(.2)
  971. Debounces.LPunched = false
  972. end
  973. end
  974. end
  975. end
  976. end)
  977. ----------------------------------------------------
  978. local player = game.Players.LocalPlayer
  979. local pchar = player.Character
  980. local mouse = player:GetMouse()
  981. local cam = workspace.CurrentCamera
  982.  
  983. local rad = math.rad
  984.  
  985. local keysDown = {}
  986. local flySpeed = 0
  987. local MAX_FLY_SPEED = 150
  988.  
  989. local canFly = false
  990. local flyToggled = false
  991.  
  992. local forward, side = 0, 0
  993. local lastForward, lastSide = 0, 0
  994.  
  995. local floatBP = Instance.new("BodyPosition")
  996. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  997. local flyBV = Instance.new("BodyVelocity")
  998. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  999. local turnBG = Instance.new("BodyGyro")
  1000. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1001.  
  1002. mouse.KeyDown:connect(function(key)
  1003. keysDown[key] = true
  1004.  
  1005. if key == "f" then
  1006. flyToggled = not flyToggled
  1007.  
  1008. if not flyToggled then
  1009. stanceToggle = "Normal"
  1010. floatBP.Parent = nil
  1011. flyBV.Parent = nil
  1012. turnBG.Parent = nil
  1013. root.Velocity = Vector3.new()
  1014. pchar.Humanoid.PlatformStand = false
  1015. end
  1016. end
  1017.  
  1018. end)
  1019. mouse.KeyUp:connect(function(key)
  1020. keysDown[key] = nil
  1021. end)
  1022.  
  1023. local function updateFly()
  1024.  
  1025. if not flyToggled then return end
  1026.  
  1027. lastForward = forward
  1028. lastSide = side
  1029.  
  1030. forward = 0
  1031. side = 0
  1032.  
  1033. if keysDown.w then
  1034. forward = forward + 1
  1035. end
  1036. if keysDown.s then
  1037. forward = forward - 1
  1038. end
  1039. if keysDown.a then
  1040. side = side - 1
  1041. end
  1042. if keysDown.d then
  1043. side = side + 1
  1044. end
  1045.  
  1046. canFly = (forward ~= 0 or side ~= 0)
  1047.  
  1048. if canFly then
  1049. stanceToggle = "Floating"
  1050. turnBG.Parent = root
  1051. floatBP.Parent = nil
  1052. flyBV.Parent = root
  1053.  
  1054. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1055. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1056. else
  1057. floatBP.position = root.Position
  1058. floatBP.Parent = root
  1059.  
  1060. flySpeed = flySpeed - 1
  1061. if flySpeed < 0 then flySpeed = 0 end
  1062. end
  1063.  
  1064. local camCF = cam.CoordinateFrame
  1065. local in_forward = canFly and forward or lastForward
  1066. local in_side = canFly and side or lastSide
  1067.  
  1068. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1069. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1070.  
  1071. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1072. 0)
  1073. end
  1074.  
  1075. game:service'RunService'.RenderStepped:connect(function()
  1076. if flyToggled then
  1077. pchar.Humanoid.PlatformStand = true
  1078. end
  1079. updateFly()
  1080. end)
  1081. -------------------------------
  1082. mouse.KeyDown:connect(function(key)
  1083. if key == "q" then
  1084. if Debounces.CanAttack == true then
  1085. Debounces.CanAttack = false
  1086. Debounces.NoIdl = true
  1087. Debounces.on = true
  1088. function FindNearestTorso(Position,Distance,SinglePlayer)
  1089. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1090. local List = {}
  1091. for i,v in pairs(workspace:GetChildren())do
  1092. if v:IsA("Model")then
  1093. if v:findFirstChild("Torso")then
  1094. if v ~= char then
  1095. if(v.Torso.Position -Position).magnitude <= Distance then
  1096. table.insert(List,v)
  1097. end
  1098. end
  1099. end
  1100. end
  1101. end
  1102. return List
  1103. end
  1104. z = Instance.new("Sound",hed)
  1105. z.SoundId = "rbxassetid://232213955"
  1106. z.Pitch = 1
  1107. z.Volume = 1
  1108. wait(0.2)
  1109. z:Play()
  1110. sp = Instance.new("Part",rarm)
  1111. sp.Anchored = true
  1112. sp.CanCollide = false
  1113. sp.Locked = true
  1114. sp.Transparency = 0
  1115. sp.Material = "Neon"
  1116. sp.Size = Vector3.new(1,1,1)
  1117. sp.TopSurface = "SmoothNoOutlines"
  1118. sp.BottomSurface = "SmoothNoOutlines"
  1119. sp.BrickColor = BrickColor.new("Pastel light blue")
  1120. spm = Instance.new("SpecialMesh",sp)
  1121. spm.MeshType = "Sphere"
  1122. spm.Scale = Vector3.new(21,21,21)
  1123. sp2 = Instance.new("Part", rarm)
  1124. sp2.Name = "Energy"
  1125. sp2.BrickColor = BrickColor.new("Pastel light blue")
  1126. sp2.Size = Vector3.new(1, 1, 1)
  1127. sp2.Shape = "Ball"
  1128. sp2.CanCollide = false
  1129. sp2.Anchored = true
  1130. sp2.Locked = true
  1131. sp2.TopSurface = 0
  1132. sp2.BottomSurface = 0
  1133. sp2.Transparency = 1
  1134. spm2 = Instance.new("SpecialMesh",sp2)
  1135. spm2.MeshId = "rbxassetid://9982590"
  1136. spm2.Scale = Vector3.new(2,2,2)
  1137. for i = 1, 20 do
  1138. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1139. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1140. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1141. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1142. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1143. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1144. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1145. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1146. if Debounces.on == false then break end
  1147. rs:wait()
  1148. end
  1149. for i = 1, 100, 20 do rs:wait()
  1150. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1151. end
  1152. for i = 1, 20 do
  1153. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1154. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1155. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1156. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1157. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1158. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1159. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1160. if Debounces.on == false then break end
  1161. rs:wait()
  1162. end
  1163. sp.Transparency = 1
  1164. for i = 1, 20 do
  1165. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1166. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1167. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1168. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1169. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1170. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1171. if Debounces.on == false then break end
  1172. rs:wait()
  1173. end
  1174. wait(1)
  1175. sp.Transparency = 0
  1176. sp2.Transparency = 0.84
  1177. for i = 1, 20 do
  1178. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1179. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1180. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1181. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1182. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1183. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1184. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1185. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1186. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1187. if Debounces.on == false then break end
  1188. rs:wait()
  1189. end
  1190. for i = 1, 2880, 50 do
  1191. rs:wait()
  1192. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1193. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1194. rs:wait()
  1195. end
  1196. sp:Destroy()
  1197. sp2:Destroy()
  1198. local X = Instance.new("Part",char)
  1199. local O = Instance.new("ObjectValue",X)
  1200. O.Name = "creator"
  1201. X.Locked = true
  1202. X.Name = "Shell"
  1203. X.Anchored = false
  1204. X.CanCollide = false
  1205. X.Transparency = 0
  1206. X.Reflectance = 0
  1207. X.BottomSurface = 0
  1208. X.TopSurface = 0
  1209. X.Shape = 0
  1210. local V = Instance.new("ObjectValue",X)
  1211. V.Value = char
  1212. V.Name = "creator"
  1213. X.BrickColor = BrickColor.new("Pastel light blue")
  1214. X.Size = Vector3.new(2,2,2)
  1215. X.Material = "Neon"
  1216. local Z = Instance.new("SpecialMesh",X)
  1217. Z.MeshType = "Sphere"
  1218. Z.Scale = Vector3.new(0.5,0.5,1)
  1219. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1220. local bv = Instance.new("BodyVelocity",X)
  1221. bv.maxForce = Vector3.new(99999,99999,99999)
  1222. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1223. bv.velocity = X.CFrame.lookVector*65
  1224.  
  1225. Explode = X.Touched:connect(function(hit)
  1226. if hit ~= char and hit.Name ~= "Shell" then
  1227. local cf = X.CFrame
  1228. bv:Destroy()
  1229. X.Anchored = true
  1230. Z:Remove()
  1231. Explode:disconnect()
  1232. X.Size = Vector3.new(3,3,3)
  1233. X.Touched:connect(function(hit) end)
  1234. X.CanCollide = false
  1235. local part3 = Instance.new("Part", rarm)
  1236. part3.Anchored=true
  1237. part3.CanCollide=false
  1238. part3.Locked = true
  1239. part3.TopSurface = "SmoothNoOutlines"
  1240. part3.BottomSurface = "SmoothNoOutlines"
  1241. part3.FormFactor='Custom'
  1242. part3.Size=Vector3.new(1,1, 1)
  1243. part3.CFrame=X.CFrame
  1244. part3.Transparency=0
  1245. part3.BrickColor=BrickColor.new("Pastel light blue")
  1246. local mesh3 = Instance.new("SpecialMesh",part3)
  1247. mesh3.MeshType = "Sphere"
  1248. mesh3.Scale = Vector3.new(1,1,1)
  1249. --debris:AddItem(X,8)
  1250. local part4 = Instance.new("Part", rarm)
  1251. part4.Material = "Neon"
  1252. part4.Anchored=true
  1253. part4.CanCollide=false
  1254. part4.Locked = true
  1255. part4.TopSurface = "SmoothNoOutlines"
  1256. part4.BottomSurface = "SmoothNoOutlines"
  1257. part4.FormFactor='Custom'
  1258. part4.Size=Vector3.new(1,1, 1)
  1259. part4.CFrame=X.CFrame
  1260. part4.Transparency=0
  1261. part4.BrickColor=BrickColor.new("Baby blue")
  1262. local mesh4 = Instance.new("SpecialMesh",part4)
  1263. mesh4.MeshType = "Sphere"
  1264. mesh4.Scale = Vector3.new(.5,.5,.5)
  1265. local part7 = Instance.new("Part", rarm)
  1266. part7.Material = "Neon"
  1267. part7.Anchored=true
  1268. part7.CanCollide=false
  1269. part7.Locked = true
  1270. part7.TopSurface = "SmoothNoOutlines"
  1271. part7.BottomSurface = "SmoothNoOutlines"
  1272. part7.FormFactor='Custom'
  1273. part7.Size=Vector3.new(1,1, 1)
  1274. part7.CFrame=X.CFrame
  1275. part7.Transparency=0
  1276. part7.BrickColor=BrickColor.new("Electric blue")
  1277. local mesh7 = Instance.new("SpecialMesh",part7)
  1278. mesh7.MeshType = "Sphere"
  1279. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1280. --[[X.Touched:connect(function(ht)
  1281. hit = ht.Parent
  1282. if ht and hit:IsA("Model") then
  1283. if hit:FindFirstChild("Humanoid") then
  1284. if hit.Name ~= p.Name then
  1285. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1000,5000))
  1286. wait(.3)
  1287. end
  1288. end
  1289. elseif ht and hit:IsA("Hat") then
  1290. if hit.Parent.Name ~= p.Name then
  1291. if hit.Parent:FindFirstChild("Humanoid") then
  1292. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(1000,5000))
  1293. wait(.3)
  1294. end
  1295. end
  1296. end
  1297. end)
  1298. part3.Touched:connect(function(ht)
  1299. hit = ht.Parent
  1300. if ht and hit:IsA("Model") then
  1301. if hit:FindFirstChild("Humanoid") then
  1302. if hit.Name ~= p.Name then
  1303. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1000,5000))
  1304. wait(.3)
  1305. end
  1306. end
  1307. elseif ht and hit:IsA("Hat") then
  1308. if hit.Parent.Name ~= p.Name then
  1309. if hit.Parent:FindFirstChild("Humanoid") then
  1310. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(1000,5000))
  1311. wait(.3)
  1312. end
  1313. end
  1314. end
  1315. end)]]--
  1316. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1317. if v:FindFirstChild('Humanoid') then
  1318. v.Humanoid:TakeDamage(math.random(60,90))
  1319. v.Humanoid.PlatformStand = true
  1320. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1321. end
  1322. end
  1323.  
  1324. local acos = math.acos
  1325. local sqrt = math.sqrt
  1326. local Vec3 = Vector3.new
  1327. local fromAxisAngle = CFrame.fromAxisAngle
  1328.  
  1329. local function toAxisAngle(CFr)
  1330. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1331. local Angle = math.acos((R00+R11+R22-1)/2)
  1332. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1333. A = A == 0 and 0.00001 or A
  1334. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1335. B = B == 0 and 0.00001 or B
  1336. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1337. C = C == 0 and 0.00001 or C
  1338. local x = (R21-R12)/sqrt(A)
  1339. local y = (R02-R20)/sqrt(B)
  1340. local z = (R10-R01)/sqrt(C)
  1341. return Vec3(x,y,z),Angle
  1342. end
  1343.  
  1344. function ApplyTrig(Num,Func)
  1345. local Min,Max = Func(0),Func(1)
  1346. local i = Func(Num)
  1347. return (i-Min)/(Max-Min)
  1348. end
  1349.  
  1350. function LerpCFrame(CFrame1,CFrame2,Num)
  1351. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1352. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1353. end
  1354.  
  1355. function Crater(Torso,Radius)
  1356. Spawn(function()
  1357. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1358. local Ignore = {}
  1359. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1360. if v.Character ~= nil then
  1361. Ignore[#Ignore+1] = v.Character
  1362. end
  1363. end
  1364. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1365. if Hit == nil then return end
  1366. local Parts = {}
  1367. for i = 1,360,10 do
  1368. local P = Instance.new("Part",Torso.Parent)
  1369. P.Anchored = true
  1370. P.FormFactor = "Custom"
  1371. P.BrickColor = Hit.BrickColor
  1372. P.Material = Hit.Material
  1373. P.TopSurface = "Smooth"
  1374. P.BottomSurface = "Smooth"
  1375. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1376. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1377. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1378. if math.random(0,5) == 0 then -- rubble
  1379. local P = Instance.new("Part",Torso.Parent)
  1380. P.Anchored = true
  1381. P.FormFactor = "Custom"
  1382. P.BrickColor = Hit.BrickColor
  1383. P.Material = Hit.Material
  1384. P.TopSurface = "Smooth"
  1385. P.BottomSurface = "Smooth"
  1386. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1387. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1388. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1389. end
  1390. end
  1391. for i = 0,1,0.05 do
  1392. for i2,v in pairs(Parts) do
  1393. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1394. end
  1395. wait(0.02)
  1396. end
  1397. for i,v in pairs(Parts) do
  1398. if v[1].Size.X > 2.1 then
  1399. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1400. end
  1401. v[1].Anchored = false
  1402. end
  1403. for i = 0,1,0.05 do
  1404. for i2,v in pairs(Parts) do
  1405. v[1].Transparency = i
  1406. if i == 1 then
  1407. v[1]:Destroy()
  1408. elseif i >= 0.25 then
  1409. v[1].CanCollide = false
  1410. end
  1411. end
  1412. wait(0.02)
  1413. end
  1414. Parts = nil
  1415. end)
  1416. end
  1417.  
  1418. ROW = function(out, trans, s, wt, t, ang, plus)
  1419. for i = 1, 360, 360/t do
  1420. local c = Instance.new("Part", game.Workspace)
  1421. c.FormFactor = 3
  1422. c.TopSurface = 0
  1423. c.BottomSurface = 0
  1424. c.Size = s
  1425. c.Anchored = true
  1426. c.CanCollide = wt
  1427. c.Material=workspace.Base.Material
  1428. c.Transparency = trans
  1429. c.BrickColor = workspace.Base.BrickColor
  1430. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1431. c.Locked=true
  1432. game.Debris:AddItem(c,15)
  1433. end
  1434. end
  1435.  
  1436. Part = function(x,y,z,color,tr,cc,an,parent)
  1437. local p = Instance.new('Part',parent or Weapon)
  1438. p.formFactor = 'Custom'
  1439. p.Size = Vector3.new(x,y,z)
  1440. p.BrickColor = BrickColor.new(color)
  1441. p.CanCollide = cc
  1442. p.Transparency = tr
  1443. p.Anchored = an
  1444. p.TopSurface,p.BottomSurface = 0,0
  1445. p.Locked=true
  1446. p:BreakJoints()
  1447. return p end
  1448.  
  1449. Mesh = function(par,num,x,y,z)
  1450. local msh = _
  1451. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1452. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1453. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1454. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1455. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1456. end msh.Scale = Vector3.new(x,y,z)
  1457. return msh end
  1458.  
  1459. function explosion(col1,col2,cfr,sz,rng,dmg)
  1460. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1461. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1462. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1463. v1,v2,v3=sz.x,sz.y,sz.z
  1464. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1465. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1466. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1467. a.CFrame=cfr
  1468. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1469. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1470.  
  1471. Spawn(function()
  1472. while wait() do
  1473. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1474. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1475. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1476. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1477. a.Transparency=a.Transparency+0.05
  1478. a2.Transparency=a2.Transparency+0.05
  1479. a3.Transparency=a3.Transparency+0.05
  1480. end
  1481. end)
  1482. end
  1483.  
  1484. Crater(X,20)
  1485. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1486. z = Instance.new("Sound",X)
  1487. z.SoundId = "rbxassetid://231917744"
  1488. z.Pitch = .5
  1489. z.Volume = 10
  1490. z1 = Instance.new("Sound",X)
  1491. z1.SoundId = "rbxassetid://231917744"
  1492. z1.Pitch = .5
  1493. z1.Volume = 10
  1494. z2 = Instance.new("Sound",X)
  1495. z2.SoundId = "rbxassetid://231917744"
  1496. z2.Pitch = .5
  1497. z2.Volume = 10
  1498. z3 = Instance.new("Sound",X)
  1499. z3.SoundId = "rbxassetid://245537790"
  1500. z3.Pitch = .7
  1501. z3.Volume = 1
  1502. z4 = Instance.new("Sound",X)
  1503. z4.SoundId = "rbxassetid://245537790"
  1504. z4.Pitch = .7
  1505. z4.Volume = 1
  1506. wait(0.1)
  1507. z:Play()
  1508. z1:Play()
  1509. z2:Play()
  1510. z3:Play()
  1511. z4:Play()
  1512.  
  1513. local part=Instance.new('Part',rarm)
  1514. part.Anchored=true
  1515. part.CanCollide=false
  1516. part.Locked = true
  1517. part.FormFactor='Custom'
  1518. part.Size=Vector3.new(1,1,1)
  1519. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1520. part.Transparency=0
  1521. part.BrickColor=BrickColor.new('Electric blue')
  1522. local mesh=Instance.new('SpecialMesh',part)
  1523. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1524. mesh.Scale=Vector3.new(2,2,2)
  1525. local part2=part:clone()
  1526. part2.Parent = rarm
  1527. part2.BrickColor=BrickColor.new("Pastel light blue")
  1528. local part5=part:clone()
  1529. part5.Parent = rarm
  1530. part5.BrickColor=BrickColor.new("Fog")
  1531. local part6=part:clone()
  1532. part6.Parent = rarm
  1533. part6.BrickColor=BrickColor.new("Deep blue")
  1534. local mesh2=mesh:clone()
  1535. mesh2.Parent=part2
  1536. mesh2.Scale=Vector3.new(3, 3, 3)
  1537. local mesh5=mesh:clone()
  1538. mesh5.Parent=part5
  1539. mesh5.Scale=Vector3.new(3, 3, 3)
  1540. local mesh6=mesh:clone()
  1541. mesh6.Parent=part6
  1542. mesh6.Scale=Vector3.new(3, 3, 3)
  1543. local blast = Instance.new("Part", rarm)
  1544. blast.BrickColor = BrickColor.new("Electric blue")
  1545. blast.Anchored = true
  1546. blast.CanCollide = false
  1547. blast.Locked = true
  1548. blast.Size = Vector3.new(1, 1, 1)
  1549. blast.TopSurface = "Smooth"
  1550. blast.BottomSurface = "Smooth"
  1551. blast.Transparency = 0
  1552. blast.CFrame = HandCF
  1553. local bm = Instance.new("SpecialMesh", blast)
  1554. bm.Scale = Vector3.new(5,1,5)
  1555. bm.MeshId = "rbxassetid://3270017"
  1556. local blast2 = Instance.new("Part", rarm)
  1557. blast2.BrickColor = BrickColor.new("Electric blue")
  1558. blast2.Anchored = true
  1559. blast2.CanCollide = false
  1560. blast2.Locked = true
  1561. blast2.Size = Vector3.new(1, 1, 1)
  1562. blast2.TopSurface = "Smooth"
  1563. blast2.BottomSurface = "Smooth"
  1564. blast2.Transparency = 0
  1565. blast2.CFrame = HandCF
  1566. local bm2 = Instance.new("SpecialMesh", blast2)
  1567. bm2.Scale = Vector3.new(3,1,3)
  1568. bm2.MeshId = "rbxassetid://3270017"
  1569. local blast3 = Instance.new("Part", rarm)
  1570. blast3.BrickColor = BrickColor.new("Electric blue")
  1571. blast3.Anchored = true
  1572. blast3.CanCollide = false
  1573. blast3.Locked = true
  1574. blast3.Size = Vector3.new(1, 1, 1)
  1575. blast3.TopSurface = "Smooth"
  1576. blast3.BottomSurface = "Smooth"
  1577. blast3.Transparency = 0
  1578. blast3.CFrame = HandCF
  1579. local bm3 = Instance.new("SpecialMesh", blast3)
  1580. bm3.Scale = Vector3.new(3,1,3)
  1581. bm3.MeshId = "rbxassetid://3270017"
  1582. for i = 1,120 do rs:wait()
  1583. X.Transparency = X.Transparency + (1/120)
  1584. part.Transparency = part.Transparency + (1/120)
  1585. part2.Transparency = part2.Transparency + (1/120)
  1586. part3.Transparency = part3.Transparency + (1/120)
  1587. part4.Transparency = part4.Transparency + (1/120)
  1588. part5.Transparency = part5.Transparency + (1/120)
  1589. part6.Transparency = part6.Transparency + (1/120)
  1590. part7.Transparency = part7.Transparency + (1/120)
  1591. blast.Transparency = blast.Transparency + (1/120)
  1592. blast2.Transparency = blast2.Transparency + (1/120)
  1593. blast3.Transparency = blast3.Transparency + (1/120)
  1594. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1595. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1596. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1597. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1598. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1599. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1600. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1601. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1602. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1603. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1604. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1605. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1606. X.CFrame = cf
  1607. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1608. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1609. part3.CFrame=X.CFrame
  1610. part4.CFrame=X.CFrame
  1611. part7.CFrame=X.CFrame
  1612. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1613. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1614. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1615. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1616. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1617. rs:wait()
  1618. end
  1619. X:Destroy()
  1620. part:Destroy()
  1621. part2:Destroy()
  1622. part3:Destroy()
  1623. part4:Destroy()
  1624. part5:Destroy()
  1625. part6:Destroy()
  1626. blast:Destroy()
  1627. blast2:Destroy()
  1628. blast3:Destroy()
  1629. z:Destroy()
  1630. z1:Destroy()
  1631. z2:Destroy()
  1632. z3:Destroy()
  1633. z4:Destroy()
  1634. end
  1635. end)
  1636. for i = 1, 20 do
  1637. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1638. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1639. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1640. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1641. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1642. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1643. if Debounces.on == false then break end
  1644. rs:wait()
  1645. end
  1646. if Debounces.CanAttack == false then
  1647. Debounces.CanAttack = true
  1648. Debounces.NoIdl = false
  1649. Debounces.on = false
  1650. end
  1651. end
  1652. end
  1653. end)
  1654. ----------------------------------------------------
  1655. mouse.KeyDown:connect(function(key)
  1656. if key == "e" then
  1657. if Debounces.CanAttack == true then
  1658. Debounces.CanAttack = false
  1659. Debounces.on = true
  1660. Debounces.NoIdl = true
  1661. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1662. z = Instance.new("Sound", rarm)
  1663. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1664. z.Volume = .6
  1665. z.Pitch = pt[math.random(1,#pt)]
  1666. z.Looped = false
  1667. z:Play()
  1668. Debounces.RPunch = true
  1669. Debounces.LPunch = true
  1670. Debounces.ks = true
  1671. Debounces.ks2 = true
  1672. for i = 1, 3 do
  1673. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1674. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1675. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1676. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1677. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1678. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1679. if Debounces.on == false then break end
  1680. wait()
  1681. end
  1682. z2 = Instance.new("Sound", larm)
  1683. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1684. z2.Volume = .6
  1685. z2.Pitch = pt[math.random(1,#pt)]
  1686. z2.Looped = false
  1687. z2:Play()
  1688. for i = 1, 3 do
  1689. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1690. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1691. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1692. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1693. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1694. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1695. if Debounces.on == false then break end
  1696. wait()
  1697. end
  1698. z3 = Instance.new("Sound", rarm)
  1699. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1700. z3.Volume = 0.6
  1701. z3.Pitch = pt[math.random(1,#pt)]
  1702. z3.Looped = false
  1703. z3:Play()
  1704. for i = 1, 3 do
  1705. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1706. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1707. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1708. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1709. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1710. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1711. if Debounces.on == false then break end
  1712. wait()
  1713. end
  1714. z4 = Instance.new("Sound", larm)
  1715. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1716. z4.Volume = .6
  1717. z4.Pitch = pt[math.random(1,#pt)]
  1718. z4.Looped = false
  1719. z4:Play()
  1720. for i = 1, 3 do
  1721. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1722. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1723. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1724. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1725. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1726. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1727. if Debounces.on == false then break end
  1728. wait()
  1729. end
  1730. z5 = Instance.new("Sound", rarm)
  1731. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1732. z5.Volume = .6
  1733. z5.Pitch = pt[math.random(1,#pt)]
  1734. z5.Looped = false
  1735. z5:Play()
  1736. for i = 1, 3 do
  1737. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1738. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1739. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1740. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1741. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1742. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1743. if Debounces.on == false then break end
  1744. wait()
  1745. end
  1746. z6 = Instance.new("Sound", larm)
  1747. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1748. z6.Volume = .6
  1749. z6.Pitch = pt[math.random(1,#pt)]
  1750. z6.Looped = false
  1751. z6:Play()
  1752. for i = 1, 3 do
  1753. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1754. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1755. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1756. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1757. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1758. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1759. if Debounces.on == false then break end
  1760. wait()
  1761. end
  1762. z7 = Instance.new("Sound", rarm)
  1763. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1764. z7.Volume = .6
  1765. z7.Pitch = pt[math.random(1,#pt)]
  1766. z7.Looped = false
  1767. z7:Play()
  1768. for i = 1, 3 do
  1769. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1770. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1771. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1772. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1773. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1774. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1775. if Debounces.on == false then break end
  1776. wait()
  1777. end
  1778. z8 = Instance.new("Sound", larm)
  1779. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1780. z8.Volume = .6
  1781. z8.Pitch = pt[math.random(1,#pt)]
  1782. z8.Looped = false
  1783. z8:Play()
  1784. for i = 1, 3 do
  1785. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1786. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1787. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1788. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1789. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1790. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1791. if Debounces.on == false then break end
  1792. wait()
  1793. end
  1794. z9 = Instance.new("Sound", rarm)
  1795. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1796. z9.Volume = 0.6
  1797. z9.Pitch = pt[math.random(1,#pt)]
  1798. z9.Looped = false
  1799. z9:Play()
  1800. for i = 1, 3 do
  1801. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1802. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1803. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1804. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1805. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1806. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1807. if Debounces.on == false then break end
  1808. wait()
  1809. end
  1810. z10 = Instance.new("Sound", larm)
  1811. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1812. z10.Volume = .6
  1813. z10.Pitch = pt[math.random(1,#pt)]
  1814. z10.Looped = false
  1815. z10:Play()
  1816. for i = 1, 3 do
  1817. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1818. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1819. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1820. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1821. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1822. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1823. if Debounces.on == false then break end
  1824. wait()
  1825. end
  1826. z11 = Instance.new("Sound", rarm)
  1827. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1828. z11.Volume = .6
  1829. z11.Pitch = pt[math.random(1,#pt)]
  1830. z11.Looped = false
  1831. z11:Play()
  1832. for i = 1, 3 do
  1833. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1834. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1835. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1836. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1837. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1838. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1839. if Debounces.on == false then break end
  1840. wait()
  1841. end
  1842. z12 = Instance.new("Sound", larm)
  1843. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1844. z12.Volume = .6
  1845. z12.Pitch = pt[math.random(1,#pt)]
  1846. z12.Looped = false
  1847. z12:Play()
  1848. for i = 1, 3 do
  1849. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1850. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1851. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1852. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1853. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1854. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1855. if Debounces.on == false then break end
  1856. wait()
  1857. end
  1858. z13 = Instance.new("Sound", rarm)
  1859. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1860. z13.Volume = 0.6
  1861. z13.Pitch = pt[math.random(1,#pt)]
  1862. z13.Looped = false
  1863. z13:Play()
  1864. for i = 1, 3 do
  1865. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1866. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1867. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1868. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1869. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1870. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1871. if Debounces.on == false then break end
  1872. wait()
  1873. end
  1874. z14 = Instance.new("Sound", larm)
  1875. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1876. z14.Volume = .6
  1877. z14.Pitch = pt[math.random(1,#pt)]
  1878. z14.Looped = false
  1879. z14:Play()
  1880. for i = 1, 3 do
  1881. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1882. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1883. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1884. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1885. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1886. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1887. if Debounces.on == false then break end
  1888. wait()
  1889. end
  1890. z15 = Instance.new("Sound", rarm)
  1891. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1892. z15.Volume = .6
  1893. z15.Pitch = pt[math.random(1,#pt)]
  1894. z15.Looped = false
  1895. z15:Play()
  1896. for i = 1, 3 do
  1897. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1898. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1899. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1900. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1901. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1902. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1903. if Debounces.on == false then break end
  1904. wait()
  1905. end
  1906. z16 = Instance.new("Sound", larm)
  1907. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1908. z16.Volume = .6
  1909. z16.Pitch = pt[math.random(1,#pt)]
  1910. z16.Looped = false
  1911. z16:Play()
  1912. for i = 1, 3 do
  1913. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1914. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1915. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1916. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1917. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1918. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1919. if Debounces.on == false then break end
  1920. wait()
  1921. end
  1922. z17 = Instance.new("Sound", rarm)
  1923. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1924. z17.Volume = .6
  1925. z17.Pitch = pt[math.random(1,#pt)]
  1926. z17.Looped = false
  1927. z17:Play()
  1928. for i = 1, 3 do
  1929. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1930. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1931. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1932. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1933. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1934. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1935. if Debounces.on == false then break end
  1936. wait()
  1937. end
  1938. z18 = Instance.new("Sound", larm)
  1939. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1940. z18.Volume = .6
  1941. z18.Pitch = pt[math.random(1,#pt)]
  1942. z18.Looped = false
  1943. z18:Play()
  1944. for i = 1, 3 do
  1945. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1946. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1947. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1948. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1949. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1950. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1951. if Debounces.on == false then break end
  1952. wait()
  1953. end
  1954. z19 = Instance.new("Sound", rarm)
  1955. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1956. z19.Volume = 0.6
  1957. z19.Pitch = pt[math.random(1,#pt)]
  1958. z19.Looped = false
  1959. z19:Play()
  1960. for i = 1, 3 do
  1961. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1962. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1963. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1964. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1965. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1966. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1967. if Debounces.on == false then break end
  1968. wait()
  1969. end
  1970. z20 = Instance.new("Sound", larm)
  1971. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1972. z20.Volume = .6
  1973. z20.Pitch = pt[math.random(1,#pt)]
  1974. z20.Looped = false
  1975. z20:Play()
  1976. for i = 1, 3 do
  1977. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1978. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1979. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1980. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1981. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1982. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1983. if Debounces.on == false then break end
  1984. wait()
  1985. end
  1986. z:Destroy()
  1987. z2:Destroy()
  1988. z3:Destroy()
  1989. z4:Destroy()
  1990. z5:Destroy()
  1991. z6:Destroy()
  1992. z7:Destroy()
  1993. z8:Destroy()
  1994. z9:Destroy()
  1995. z10:Destroy()
  1996. z11:Destroy()
  1997. z12:Destroy()
  1998. z13:Destroy()
  1999. z14:Destroy()
  2000. z15:Destroy()
  2001. z16:Destroy()
  2002. z17:Destroy()
  2003. z18:Destroy()
  2004. z19:Destroy()
  2005. z20:Destroy()
  2006. Debounces.LPunch = false
  2007. Debounces.RPunch = false
  2008. Debounces.ks = false
  2009. Debounces.ks2 = false
  2010. if Debounces.CanAttack == false then
  2011. Debounces.CanAttack = true
  2012. Debounces.on = false
  2013. Debounces.NoIdl = false
  2014. end
  2015. end
  2016. end
  2017. end)
  2018. -------------------------------
  2019. mouse.KeyDown:connect(function(key)
  2020. if key == "t" then
  2021. if Debounces.CanAttack == true then
  2022. Debounces.CanAttack = false
  2023. Debounces.NoIdl = true
  2024. Debounces.on = true
  2025. Debounces.ks = true
  2026. kik = rleg.Touched:connect(function(ht)
  2027. hit = ht.Parent
  2028. if ht and hit:IsA("Model") then
  2029. if hit:FindFirstChild("Humanoid") then
  2030. if hit.Name ~= p.Name then
  2031. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2032. Debounces.Slashed = true]]--
  2033. if Debounces.ks==true then
  2034. z = Instance.new("Sound",hed)
  2035. z.SoundId = "rbxassetid://169380525"
  2036. z.Volume = 1
  2037. z:Play()
  2038. Debounces.ks=false
  2039. end
  2040. hit:FindFirstChild("Humanoid"):TakeDamage(2000)
  2041. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2042. --Debounces.Slashed = false
  2043. --end
  2044. end
  2045. end
  2046. elseif ht and hit:IsA("Hat") then
  2047. if hit.Parent.Name ~= p.Name then
  2048. if hit.Parent:FindFirstChild("Humanoid") then
  2049. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2050. Debounces.Slashed = true]]--
  2051. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2000)
  2052. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2053. --Debounces.Slashed = false
  2054. --end
  2055. end
  2056. end
  2057. end
  2058. end)
  2059. for i = 1,20 do
  2060. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2061. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2062. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2063. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2064. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2065. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2066. if Debounces.on == false then break end
  2067. rs:wait()
  2068. end
  2069. kik:disconnect()
  2070. if Debounces.CanAttack == false then
  2071. Debounces.CanAttack = true
  2072. Debounces.NoIdl = false
  2073. Debounces.on = false
  2074. end
  2075. end
  2076. end
  2077. end)
  2078. ----------------------------------------------------
  2079. mouse.KeyDown:connect(function(key)
  2080. if key == "y" then
  2081. if Debounces.CanAttack == true then
  2082. Debounces.CanAttack = false
  2083. Debounces.on = true
  2084. Debounces.NoIdl = true
  2085. for i = 1, 15 do
  2086. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2087. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2088. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2089. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2090. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2091. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2092. if Debounces.on == false then break end
  2093. rs:wait(2.7)
  2094. end
  2095. x = Instance.new("Sound",char)
  2096. x.SoundId = "rbxassetid://228343271"
  2097. x.Pitch = 1
  2098. x.Volume = .8
  2099. wait(.1)
  2100. x:Play()
  2101. Debounces.on = false
  2102. Debounces.Here = false
  2103. shot = shot + 1
  2104. local rng = Instance.new("Part", larm)
  2105. rng.Anchored = true
  2106. rng.BrickColor = BrickColor.new("Pastel light blue")
  2107. rng.CanCollide = false
  2108. rng.FormFactor = 3
  2109. rng.Name = "Ring"
  2110. rng.Size = Vector3.new(1, 1, 1)
  2111. rng.Transparency = 0.35
  2112. rng.TopSurface = 0
  2113. rng.BottomSurface = 0
  2114. rng2 = rng:clone()
  2115. rng3 = rng2:clone()
  2116. rng4 = rng2:clone()
  2117. local rngm = Instance.new("SpecialMesh", rng)
  2118. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2119. rngm.Scale = Vector3.new(10, 10, 1)
  2120. rngm2 = rngm:clone()
  2121. rngm2.Scale = Vector3.new(5, 5, 3)
  2122. rngm3=rngm2:clone()
  2123. rngm3.Parent = rng3
  2124. rngm3.Scale = Vector3.new(8, 8, 1)
  2125. rngm4 = rngm2:clone()
  2126. rngm4.Parent = rng4
  2127. rngm4.Scale = Vector3.new(6, 6, 1)
  2128. local bem = Instance.new("Part", larm)
  2129. bem.Anchored = true
  2130. bem.BrickColor = BrickColor.new("Electric blue")
  2131. bem.CanCollide = false
  2132. bem.FormFactor = 3
  2133. bem.Name = "Beam" .. shot
  2134. bem.Size = Vector3.new(1, 1, 1)
  2135. bem.Transparency = 0.35
  2136. bem.TopSurface = 0
  2137. bem.BottomSurface = 0
  2138. local bemm = Instance.new("SpecialMesh", bem)
  2139. bemm.MeshType = 4
  2140. bemm.Scale = Vector3.new(1, 4, 4)
  2141. local out = Instance.new("Part", larm)
  2142. out.Anchored = true
  2143. out.BrickColor = BrickColor.new("Electric blue")
  2144. out.CanCollide = false
  2145. out.FormFactor = 3
  2146. out.Name = "Out"
  2147. out.Size = Vector3.new(4, 4, 4)
  2148. out.Transparency = 0.35
  2149. out.TopSurface = 0
  2150. out.BottomSurface = 0
  2151. local outm = Instance.new("SpecialMesh", out)
  2152. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2153. outm.Scale = Vector3.new(6, 4, 6)
  2154. local bnd = Instance.new("Part", larm)
  2155. bnd.Anchored = true
  2156. bnd.BrickColor = BrickColor.new("Cyan")
  2157. bnd.CanCollide = false
  2158. bnd.FormFactor = 3
  2159. bnd.Name = "Bend"
  2160. bnd.Size = Vector3.new(1, 1, 1)
  2161. bnd.Transparency = 1
  2162. bnd.TopSurface = 0
  2163. bnd.BottomSurface = 0
  2164. local bndm = Instance.new("SpecialMesh", bnd)
  2165. bndm.MeshType = 3
  2166. bndm.Scale = Vector3.new(8, 8, 8)
  2167. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2168. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2169. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2170. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2171. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2172. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2173. Debounces.Shewt = true
  2174. coroutine.wrap(function()
  2175. for i = 1, 20, 0.2 do
  2176. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2177. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2178. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2179. rng.Transparency = i/20
  2180. rng3.Transparency = 1/24
  2181. rng4.Transparency = i/26
  2182. wait()
  2183. end
  2184. wait()
  2185. rng:Destroy()
  2186. end)()
  2187. if Debounces.Shewt == true then
  2188. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2189. hit = ht.Parent
  2190. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2191. if HasntTouched(hit.Name) == true and deb == false then
  2192. deb = true
  2193. coroutine.wrap(function()
  2194. hit:FindFirstChild("Humanoid").PlatformStand = true
  2195. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2196. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1000,5000))
  2197. end)()
  2198. table.insert(Touche, hit.Name)
  2199. deb = false
  2200. end
  2201. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2202. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2203. deb = true
  2204. coroutine.wrap(function()
  2205. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2206. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2207. wait(1)
  2208. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2209. end)()
  2210. table.insert(Touche, hit.Parent.Name)
  2211. deb = false
  2212. for i, v in pairs(Touche) do
  2213. print(v)
  2214. end
  2215. end
  2216. end
  2217. end)
  2218. end
  2219. for i = 0, 260, 8 do
  2220. bem.Size = Vector3.new(i, 3, 3)
  2221. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2222. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2223. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2224. bnd.Size = Vector3.new(1,1,1)
  2225. bndm.Scale = Vector3.new(8,8,8)
  2226. if i % 10 == 0 then
  2227. local newRng = rng2:Clone()
  2228. newRng.Parent = larm
  2229. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2230. local newRngm = rngm2:clone()
  2231. newRngm.Parent=newRng
  2232. coroutine.wrap(function()
  2233. for i = 1, 10, 0.2 do
  2234. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2235. newRng.Transparency = i/10
  2236. wait()
  2237. end
  2238. wait()
  2239. newRng:Destroy()
  2240. end)()
  2241. end
  2242. wait()
  2243. end
  2244. wait()
  2245. Debounces.Shewt = false
  2246. bem:Destroy()
  2247. out:Destroy()
  2248. bnd:Destroy()
  2249. Debounces.Ready = false
  2250. for i, v in pairs(Touche) do
  2251. table.remove(Touche, i)
  2252. end
  2253. wait()
  2254. table.insert(Touche, char.Name)
  2255. Debounces.NoIdl = false
  2256. if Debounces.CanAttack == false then
  2257. Debounces.CanAttack = true
  2258. end
  2259. end
  2260. end
  2261. end)
  2262. ----------------------------------------------------
  2263. --[[mouse.KeyDown:connect(function(key)
  2264. if key == "y" then
  2265. if Debounces.CanAttack == true then
  2266. Debounces.CanAttack = false
  2267. Debounces.NoIdl = true
  2268. Debounces.on = true
  2269. local shell = Instance.new("Part",torso)
  2270. shell.BrickColor = BrickColor.new("Pastel light blue")
  2271. shell.Anchored = false
  2272. shell.CanCollide = false
  2273. shell.Locked = true
  2274. shell.TopSurface = "SmoothNoOutlines"
  2275. shell.BottomSurface = "SmoothNoOutlines"
  2276. shell.Size = Vector3.new(1.2,1.2,1.2)
  2277. shell.FormFactor = 3
  2278. local shellm = Instance.new("SpecialMesh",shell)
  2279. shellm.MeshType = "Sphere"
  2280. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2281. Omega = function()
  2282. local X = Instance.new("Part",char)
  2283. local O = Instance.new("ObjectValue",X)
  2284. O.Name = "creator"
  2285. X.Locked = true
  2286. X.Name = "Shell"
  2287. X.Anchored = false
  2288. X.CanCollide = false
  2289. X.Transparency = 0.5
  2290. X.Reflectance = 0
  2291. X.BottomSurface = 0
  2292. X.TopSurface = 0
  2293. X.Shape = 0
  2294. local V = Instance.new("ObjectValue",X)
  2295. V.Value = char
  2296. V.Name = "creator"
  2297. X.BrickColor = BrickColor.new("Pastel light blue")
  2298. X.Size = Vector3.new(40,40,40)
  2299. --X.Material = "Neon"
  2300. local Z = Instance.new("SpecialMesh",X)
  2301. Z.MeshType = "Sphere"
  2302. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2303. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2304. local bv = Instance.new("BodyVelocity",X)
  2305. bv.maxForce = Vector3.new(99999,99999,99999)
  2306. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2307. bv.velocity = root.CFrame.lookVector*10
  2308. Explode = X.Touched:connect(function(hit)
  2309. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2310. local cf = X.CFrame
  2311. bv:Destroy()
  2312. X.Anchored = true
  2313. Z:Remove()
  2314. Explode:disconnect()
  2315. X.Size = Vector3.new(3,3,3)
  2316. X.Touched:connect(function(hit) end)
  2317. X.CanCollide = false
  2318. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2319. if v:FindFirstChild('Humanoid') then
  2320. v.Humanoid:TakeDamage(math.random(1000,5000))
  2321. end
  2322. end
  2323. for i = 1, (40) do rs:wait()
  2324. X.Transparency = X.Transparency + (1/40)
  2325. X.Size = X.Size + Vector3.new(1,1,1)
  2326. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2327. end
  2328. X:Destroy()
  2329. end
  2330. end)
  2331. end
  2332. for i = 1,20 do
  2333. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2334. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2335. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2336. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2337. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2338. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2339. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2340. if Debounces.on == false then break end
  2341. rs:wait()
  2342. end
  2343. for i = 1,30 do
  2344. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2345. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2346. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2347. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2348. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2349. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2350. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2351. if Debounces.on == false then break end
  2352. rs:wait()
  2353. end
  2354. for i = 1,40 do
  2355. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2356. shell.Size = shell.Size + Vector3.new(1,1,1)
  2357. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2358. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2359. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2360. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2361. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2362. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2363. if Debounces.on == false then break end
  2364. rs:wait()
  2365. end
  2366. for i = 1,40 do
  2367. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2368. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2369. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2370. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2371. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2372. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2373. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2374. if Debounces.on == false then break end
  2375. rs:wait()
  2376. end
  2377. for i = 1,60 do
  2378. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2379. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2380. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2381. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2382. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2383. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2384. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2385. if Debounces.on == false then break end
  2386. rs:wait()
  2387. end
  2388. for i = 1,60 do
  2389. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2390. shell.Size = shell.Size + Vector3.new(1,1,1)
  2391. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2392. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2393. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2394. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2395. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2396. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2397. if Debounces.on == false then break end
  2398. rs:wait()
  2399. end
  2400. if Debounces.CanAttack == false then
  2401. Debounces.CanAttack = true
  2402. Debounces.NoIdl = false
  2403. Debounces.on = false
  2404. end
  2405. end
  2406. end
  2407. end)]]--
  2408. ----------------------------------------------------
  2409. Charging = false
  2410. mouse.KeyDown:connect(function(key)
  2411. if key == "r" then
  2412. if Charging == false then
  2413. Charging = true
  2414. if Debounces.CanAttack == true then
  2415. Debounces.CanAttack = false
  2416. Debounces.NoIdl = true
  2417. Debounces.on = true
  2418. for i = 1,20 do
  2419. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2420. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2421. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2422. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2423. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2424. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2425. if Debounces.on == false then break end
  2426. rs:wait()
  2427. end
  2428. --[[for i = 1,20 do
  2429. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2430. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2431. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2432. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2433. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2434. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2435. if Debounces.on == false then break end
  2436. rs:wait()
  2437. end]]--
  2438. pt=Instance.new('Part',torso)
  2439. pt.Anchored=true
  2440. pt.CanCollide=false
  2441. pt.Locked = true
  2442. pt.FormFactor='Custom'
  2443. pt.Size=Vector3.new(1,1,1)
  2444. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2445. pt.Transparency=.6
  2446. pt.BrickColor=BrickColor.new('Electric blue')
  2447. msh=Instance.new('SpecialMesh',pt)
  2448. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2449. msh.Scale=Vector3.new(8,1000,5000)
  2450. pt2=pt:clone()
  2451. pt2.Parent = torso
  2452. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2453. pt2.BrickColor=BrickColor.new("Pastel light blue")
  2454. msh2=msh:clone()
  2455. msh2.Parent=pt2
  2456. msh2.Scale=Vector3.new(10,5,10)
  2457.  
  2458. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,61000,50003,61000,50005,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,81000,50001000,50006,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2459.  
  2460. bl = Instance.new("Part", char)
  2461. bl.Locked = true
  2462. bl.Name = "Shell"
  2463. bl.BrickColor = BrickColor.new("Electric blue")
  2464. bl.Anchored = true
  2465. bl.CanCollide = false
  2466. bl.Transparency = 0
  2467. bl.Reflectance = 0
  2468. bl.BottomSurface = 0
  2469. bl.TopSurface = 0
  2470. bl.Shape = 0
  2471. blm = Instance.new("SpecialMesh",bl)
  2472. blm.MeshType = "Sphere"
  2473. blm.Scale = Vector3.new(1,1,1)
  2474. blm.MeshId = "rbxassetid://9982590"
  2475.  
  2476. coroutine.resume(coroutine.create(function()
  2477. for i=1, math.huge, 4 do
  2478. if Charging == true then
  2479. rs:wait()
  2480. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2481. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2482. bl.Transparency = bl.Transparency + 0.005
  2483. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2484. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2485. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2486. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2487. elseif Charging == false then break
  2488. end
  2489. end
  2490. end))
  2491.  
  2492. repeat
  2493. local p = Instance.new('Part',torso)
  2494. p.formFactor = 'Custom'
  2495. p.Size = Vector3.new(1,1,1)
  2496. p.BrickColor = workspace.Base.BrickColor
  2497. p.CanCollide = false
  2498. p.Transparency = 0
  2499. p.Anchored = true
  2500. p.Locked=true
  2501. p.Material = workspace.Base.Material
  2502. s = math.random(1,40)/10
  2503. local m = Instance.new("BlockMesh",p)
  2504. m.Scale = Vector3.new(s,s,s)
  2505. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2506. --[[coroutine.wrap(function()
  2507. wait(2)
  2508. while Charging == true do
  2509. wait(2)
  2510. GroundWave1()
  2511. wait(2)
  2512. end
  2513. end)()]]--
  2514. Spawn(function()
  2515. while rs:wait() do
  2516. if Charging == true then
  2517. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2518. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2519. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2520. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2521. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2522. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2523. elseif Charging == false then break
  2524. end
  2525. end
  2526. end)
  2527. Spawn(function()
  2528. while rs:wait() do
  2529. if p.Transparency >= 1 then p:Destroy() break end
  2530. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2531. p.Transparency = p.Transparency+0.01
  2532. end
  2533. end)
  2534. wait(.3)
  2535. until Charging == false
  2536. end
  2537. end
  2538. end
  2539. end)
  2540. ----------------------------------------------------
  2541. mouse.KeyUp:connect(function(key)
  2542. if key == "r" then
  2543. if Charging == true then
  2544. Charging = false
  2545. pt:Destroy()
  2546. pt2:Destroy()
  2547. bl:Destroy()
  2548. if Debounces.CanAttack == false then
  2549. Debounces.CanAttack = true
  2550. Debounces.NoIdl = false
  2551. Debounces.on = false
  2552. end
  2553. end
  2554. end
  2555. end)
  2556. ----------------------------------------------------
  2557. mouse.KeyDown:connect(function(key)
  2558. if key == "g" then
  2559. if Debounces.CanAttack == true then
  2560. Debounces.CanAttack = false
  2561. Debounces.NoIdl = true
  2562. Debounces.on = true
  2563. local shell = Instance.new("Part",torso)
  2564. shell.BrickColor = BrickColor.new("Pastel light blue")
  2565. shell.Anchored = true
  2566. shell.CanCollide = false
  2567. shell.Locked = true
  2568. shell.TopSurface = "SmoothNoOutlines"
  2569. shell.BottomSurface = "SmoothNoOutlines"
  2570. shell.Size = Vector3.new(1,1,1)
  2571. shellm = Instance.new("SpecialMesh",shell)
  2572. shellm.MeshType = "Sphere"
  2573. shellm.Scale = Vector3.new(1,1,1)
  2574. local shell2 = Instance.new("Part",torso)
  2575. shell2.BrickColor = BrickColor.new("Pastel light blue")
  2576. shell2.Anchored = true
  2577. shell2.CanCollide = false
  2578. shell2.Locked = true
  2579. shell2.TopSurface = "SmoothNoOutlines"
  2580. shell2.BottomSurface = "SmoothNoOutlines"
  2581. shell2.Size = Vector3.new(1,1,1)
  2582. shellm2 = Instance.new("SpecialMesh",shell2)
  2583. shellm2.MeshType = "Sphere"
  2584. shellm2.Scale = Vector3.new(1,1,1)
  2585.  
  2586. function FindNearestTorso(Position,Distance,SinglePlayer)
  2587. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2588. local List = {}
  2589. for i,v in pairs(workspace:GetChildren())do
  2590. if v:IsA("Model")then
  2591. if v:findFirstChild("Torso")then
  2592. if v ~= char then
  2593. if(v.Torso.Position -Position).magnitude <= Distance then
  2594. table.insert(List,v)
  2595. end
  2596. end
  2597. end
  2598. end
  2599. end
  2600. return List
  2601. end
  2602.  
  2603. Shell = function()
  2604. local X = Instance.new("Part",char)
  2605. local O = Instance.new("ObjectValue",X)
  2606. O.Name = "creator"
  2607. X.Locked = true
  2608. X.Name = "Shell"
  2609. X.Anchored = false
  2610. X.CanCollide = false
  2611. X.Transparency = 0
  2612. X.Reflectance = 0
  2613. X.BottomSurface = 0
  2614. X.TopSurface = 0
  2615. X.Shape = 0
  2616. local V = Instance.new("ObjectValue",X)
  2617. V.Value = char
  2618. V.Name = "creator"
  2619. X.BrickColor = BrickColor.new("Pastel light blue")
  2620. X.Size = Vector3.new(1,1,1)
  2621. --X.Material = "Neon"
  2622. local Z = Instance.new("SpecialMesh",X)
  2623. Z.MeshType = "Sphere"
  2624. Z.Scale = Vector3.new(1,1,1)
  2625. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2626. local bv = Instance.new("BodyVelocity",X)
  2627. bv.maxForce = Vector3.new(99999,99999,99999)
  2628. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2629. bv.velocity = root.CFrame.lookVector*65
  2630. Explode = X.Touched:connect(function(hit)
  2631. if hit ~= char and hit.Name ~= "Shell" and hit:
  2632.  
  2633. A("Part") or hit:IsA("BasePart}") then
  2634. local cf = X.CFrame
  2635. bv:Destroy()
  2636. X.Anchored = true
  2637. Z:Remove()
  2638. Explode:disconnect()
  2639. X.Size = Vector3.new(3,3,3)
  2640. X.Touched:connect(function(hit) end)
  2641. X.CanCollide = false
  2642. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2643. if v:FindFirstChild('Humanoid') then
  2644. v.Humanoid:TakeDamage(math.random(1000,5000))
  2645. end
  2646. end
  2647. for i = 1, (40) do rs:wait()
  2648. X.Transparency = X.Transparency + (1/40)
  2649. X.Size = X.Size + Vector3.new(1,1,1)
  2650. X.CFrame = cf
  2651. end
  2652. X:Destroy()
  2653. end
  2654. end)
  2655. end
  2656. Shell()
  2657. for i = 1, 10 do
  2658. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2659. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2662. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2663. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2664. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2665. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2666. if Debounces.on == false then break end
  2667. rs:wait()
  2668. end
  2669. Shell()
  2670. shell.Transparency = 1
  2671. for i = 1, 10 do
  2672. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2673. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2674. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2675. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2676. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2677. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2678. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2679. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2680. if Debounces.on == false then break end
  2681. rs:wait()
  2682. end
  2683. Shell()
  2684. shell.Transparency = 0
  2685. shell2.Transparency = 1
  2686. for i = 1, 10 do
  2687. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2688. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2689. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2690. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2691. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2692. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2693. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2694. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2695. if Debounces.on == false then break end
  2696. rs:wait()
  2697. end
  2698. Shell()
  2699. shell2.Transparency = 0
  2700. shell.Transparency = 1
  2701. for i = 1, 10 do
  2702. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2703. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2704. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2705. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2706. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2707. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2708. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2709. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2710. if Debounces.on == false then break end
  2711. rs:wait()
  2712. end
  2713. Shell()
  2714. shell.Transparency = 0
  2715. shell2.Transparency = 1
  2716. for i = 1, 10 do
  2717. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2718. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2719. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2720. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2721. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2722. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2723. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2724. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2725. if Debounces.on == false then break end
  2726. rs:wait()
  2727. end
  2728. Shell()
  2729. shell2.Transparency = 0
  2730. shell.Transparency = 1
  2731. for i = 1, 10 do
  2732. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2733. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2734. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2735. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2736. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2737. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2738. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2739. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2740. if Debounces.on == false then break end
  2741. rs:wait()
  2742. end
  2743. Shell()
  2744. shell.Transparency = 0
  2745. shell2.Transparency = 1
  2746. for i = 1, 10 do
  2747. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2748. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2749. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2750. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2752. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2753. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2754. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2755. if Debounces.on == false then break end
  2756. rs:wait()
  2757. end
  2758. Shell()
  2759. shell2.Transparency = 0
  2760. shell.Transparency = 1
  2761. for i = 1, 10 do
  2762. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2763. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2764. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2765. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2766. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2767. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2768. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2769. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2770. if Debounces.on == false then break end
  2771. rs:wait()
  2772. end
  2773. Shell()
  2774. shell.Transparency = 0
  2775. shell2.Transparency = 1
  2776. for i = 1, 10 do
  2777. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2778. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2779. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2780. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2781. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2782. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2783. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2784. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2785. if Debounces.on == false then break end
  2786. rs:wait()
  2787. end
  2788. Shell()
  2789. shell2.Transparency = 0
  2790. shell.Transparency = 1
  2791. for i = 1, 10 do
  2792. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2793. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2794. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2795. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2796. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2797. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2798. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2799. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2800. if Debounces.on == false then break end
  2801. rs:wait()
  2802. end
  2803. Shell()
  2804. shell.Transparency = 0
  2805. shell2.Transparency = 1
  2806. for i = 1, 10 do
  2807. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2808. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2809. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2810. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2811. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2812. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2813. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2814. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2815. if Debounces.on == false then break end
  2816. rs:wait()
  2817. end
  2818. Shell()
  2819. shell2.Transparency = 0
  2820. shell.Transparency = 1
  2821. for i = 1, 10 do
  2822. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2823. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2824. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2825. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2826. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2827. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2828. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2829. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2830. if Debounces.on == false then break end
  2831. rs:wait()
  2832. end
  2833. Shell()
  2834. shell.Transparency = 0
  2835. shell2.Transparency = 1
  2836. for i = 1, 10 do
  2837. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2838. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2839. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2840. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2841. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2842. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2843. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2844. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2845. if Debounces.on == false then break end
  2846. rs:wait()
  2847. end
  2848. shell.Transparency = 1
  2849. if Debounces.CanAttack == false then
  2850. Debounces.CanAttack = true
  2851. Debounces.NoIdl = false
  2852. Debounces.on = false
  2853. end
  2854. end
  2855. end
  2856. end)
  2857. ----------------------------------------------------
  2858. Search = false
  2859. mouse.KeyDown:connect(function(key)
  2860. if key == "n" then
  2861. if Search == false then
  2862. Search = true
  2863. for i,v in pairs(game.Players:getPlayers()) do
  2864. if v.Name~=char.Name then
  2865. for j,k in pairs(v.Character:GetChildren()) do
  2866. if k:IsA("BasePart") and k.Transparency >= 1 then
  2867. bawx=Instance.new("SelectionBox",cam)
  2868. bawx.Color = BrickColor.new("Bright red")
  2869. bawx.Transparency = .5
  2870. bawx.Adornee = k
  2871. end
  2872. end
  2873. end
  2874. end
  2875. elseif Search == true then
  2876. Search = false
  2877. for i, v in pairs(cam:GetChildren()) do
  2878. if v:IsA("SelectionBox") then
  2879. v:Destroy()
  2880. end
  2881. end
  2882. end
  2883. end
  2884. end)
  2885. ----------------------------------------------------
  2886. Grab = false
  2887. mouse.KeyDown:connect(function(key)
  2888. if key == "z" then
  2889. Debounces.on = true
  2890. Debounces.NoIdl = true
  2891. Debounces.ks = true
  2892. if Grab == false then
  2893. gp = nil
  2894. for i = 1, 20 do
  2895. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2896. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2897. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2898. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2899. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2900. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2901. if Debounces.on == false then break end
  2902. rs:wait()
  2903. end
  2904. con1=larm.Touched:connect(function(hit) -- this is grab
  2905. ht = hit.Parent
  2906. hum1=ht:FindFirstChild('Humanoid')
  2907. if hum1 ~= nil then
  2908. if Debounces.ks==true then
  2909. z = Instance.new("Sound",hed)
  2910. z.SoundId = "rbxassetid://169380525"
  2911. z.Volume = 1
  2912. z:Play()
  2913. Debounces.ks=false
  2914. end
  2915. hum1.PlatformStand=true
  2916. gp = ht
  2917. Grab = true
  2918. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2919. asd.Parent = larm
  2920. asd.Name = "asd"
  2921. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2922. --[[elseif hum1 == nil then
  2923. con1:disconnect()
  2924. wait() return]]--
  2925. end
  2926. end)
  2927. for i = 1, 20 do
  2928. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2929. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  2930. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2931. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2932. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2933. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2934. if Debounces.on == false then break end
  2935. rs:wait()
  2936. end
  2937. if hum1 == nil then
  2938. Debounces.on = false
  2939. Debounces.NoIdl = false
  2940. end
  2941. con1:disconnect()
  2942. elseif Grab == true then
  2943. Grab = false
  2944. Punch()
  2945. z = Instance.new("Sound",hed)
  2946. z.SoundId = "rbxassetid://169380525"
  2947. z.Pitch = ptz[math.random(1,#ptz)]
  2948. z.Volume = 1
  2949. z:Play()
  2950. for i = 1, 10 do
  2951. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2952. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2953. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2954. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2955. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2956. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2957. if Debounces.on == false then break end
  2958. rs:wait()
  2959. end
  2960. Punch()
  2961. z = Instance.new("Sound",hed)
  2962. z.SoundId = "rbxassetid://169380525"
  2963. z.Pitch = ptz[math.random(1,#ptz)]
  2964. z.Volume = 1
  2965. z:Play()
  2966. for i = 1, 10 do
  2967. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2968. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2969. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2970. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2971. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2972. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2973. if Debounces.on == false then break end
  2974. rs:wait()
  2975. end
  2976. Punch()
  2977. z = Instance.new("Sound",hed)
  2978. z.SoundId = "rbxassetid://169380525"
  2979. z.Pitch = ptz[math.random(1,#ptz)]
  2980. z.Volume = 1
  2981. z:Play()
  2982. for i = 1, 10 do
  2983. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2984. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2985. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2986. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2987. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2988. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2989. if Debounces.on == false then break end
  2990. rs:wait()
  2991. end
  2992. Punch()
  2993. z = Instance.new("Sound",hed)
  2994. z.SoundId = "rbxassetid://169380525"
  2995. z.Pitch = ptz[math.random(1,#ptz)]
  2996. z.Volume = 1
  2997. z:Play()
  2998. for i = 1, 10 do
  2999. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3000. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3001. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3002. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3003. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3004. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3005. if Debounces.on == false then break end
  3006. rs:wait()
  3007. end
  3008. Punch()
  3009. z = Instance.new("Sound",hed)
  3010. z.SoundId = "rbxassetid://169380525"
  3011. z.Pitch = ptz[math.random(1,#ptz)]
  3012. z.Volume = 1
  3013. z:Play()
  3014. for i = 1, 10 do
  3015. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3016. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3017. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3018. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3019. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3020. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3021. if Debounces.on == false then break end
  3022. rs:wait()
  3023. end
  3024. Punch()
  3025. z = Instance.new("Sound",hed)
  3026. z.SoundId = "rbxassetid://169380525"
  3027. z.Pitch = ptz[math.random(1,#ptz)]
  3028. z.Volume = 1
  3029. z:Play()
  3030. for i = 1, 10 do
  3031. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3032. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3033. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3034. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3035. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3036. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3037. if Debounces.on == false then break end
  3038. rs:wait()
  3039. end
  3040. Punch()
  3041. z = Instance.new("Sound",hed)
  3042. z.SoundId = "rbxassetid://169380525"
  3043. z.Pitch = ptz[math.random(1,#ptz)]
  3044. z.Volume = 1
  3045. z:Play()
  3046. for i = 1, 10 do
  3047. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3048. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3049. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3050. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3051. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3052. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3053. if Debounces.on == false then break end
  3054. rs:wait()
  3055. end
  3056. Punch()
  3057. z = Instance.new("Sound",hed)
  3058. z.SoundId = "rbxassetid://169380525"
  3059. z.Pitch = ptz[math.random(1,#ptz)]
  3060. z.Volume = 1
  3061. z:Play()
  3062. for i = 1, 10 do
  3063. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3064. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3065. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3066. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3067. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3068. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3069. if Debounces.on == false then break end
  3070. rs:wait()
  3071. end
  3072. Punch()
  3073. z = Instance.new("Sound",hed)
  3074. z.SoundId = "rbxassetid://169380525"
  3075. z.Pitch = ptz[math.random(1,#ptz)]
  3076. z.Volume = 1
  3077. z:Play()
  3078. for i = 1, 10 do
  3079. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3080. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3081. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3082. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3083. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3084. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3085. if Debounces.on == false then break end
  3086. rs:wait()
  3087. end
  3088. Punch()
  3089. z = Instance.new("Sound",hed)
  3090. z.SoundId = "rbxassetid://169380525"
  3091. z.Pitch = ptz[math.random(1,#ptz)]
  3092. z.Volume = 1
  3093. z:Play()
  3094. for i = 1, 10 do
  3095. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3096. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3097. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3098. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3099. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3100. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3101. if Debounces.on == false then break end
  3102. rs:wait()
  3103. end
  3104. Punch()
  3105. z = Instance.new("Sound",hed)
  3106. z.SoundId = "rbxassetid://169380525"
  3107. z.Pitch = ptz[math.random(1,#ptz)]
  3108. z.Volume = 1
  3109. z:Play()
  3110. for i = 1, 10 do
  3111. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3112. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3113. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3114. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3115. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3116. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3117. if Debounces.on == false then break end
  3118. rs:wait()
  3119. end
  3120. Punch()
  3121. z = Instance.new("Sound",hed)
  3122. z.SoundId = "rbxassetid://169380525"
  3123. z.Pitch = ptz[math.random(1,#ptz)]
  3124. z.Volume = 1
  3125. z:Play()
  3126. for i = 1, 10 do
  3127. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3128. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3129. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3130. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3131. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3132. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3133. if Debounces.on == false then break end
  3134. rs:wait()
  3135. end
  3136. con1:disconnect()
  3137. Debounces.on = false
  3138. Debounces.NoIdl = false
  3139. if gp ~= nil then
  3140. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3141. for i,v in pairs(larm:GetChildren()) do
  3142. if v.Name == "asd" and v:IsA("Weld") then
  3143. v:Remove()
  3144. end
  3145. end
  3146. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3147. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3148. bv.P = 125000
  3149. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3150. hum1=nil
  3151. ht=nil
  3152. Debounces.on = false
  3153. Debounces.NoIdl = false
  3154. elseif ht == nil then wait()
  3155. Grab = false
  3156. Debounces.on = false
  3157. Debounces.NoIdl = false
  3158. end
  3159. end
  3160. end
  3161. end)
  3162. ----------------------------------------------------
  3163. mouse.KeyDown:connect(function(key)
  3164. if string.byte(key) == 52 then
  3165. char.Humanoid.WalkSpeed = 60
  3166. end
  3167. end)
  3168. mouse.KeyUp:connect(function(key)
  3169. if string.byte(key) == 52 then
  3170. char.Humanoid.WalkSpeed = 8
  3171. end
  3172. end)
  3173. -------------------------------
  3174. local animpose = "Idle"
  3175. local lastanimpose = "Idle"
  3176. local sine = 0
  3177. local change = 1
  3178. local val = 0
  3179. local ffing = false
  3180. -------------------------------
  3181. game:GetService("RunService").RenderStepped:connect(function()
  3182. --[[if char.Humanoid.Jump == true then
  3183. jump = true
  3184. else
  3185. jump = false
  3186. end]]
  3187. char.Humanoid.FreeFalling:connect(function(f)
  3188. if f then
  3189. ffing = true
  3190. else
  3191. ffing = false
  3192. end
  3193. end)
  3194. sine = sine + change
  3195. if jumpn == true then
  3196. animpose = "Jumping"
  3197. elseif ffing == true then
  3198. animpose = "Freefalling"
  3199. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3200. animpose = "Idle"
  3201. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3202. animpose = "Walking"
  3203. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3204. animpose = "Running"
  3205. end
  3206. if animpose ~= lastanimpose then
  3207. sine = 0
  3208. if Debounces.NoIdl == false then
  3209. if animpose == "Idle" then
  3210. for i = 1, 2 do
  3211. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3212. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3213. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3214. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3215. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3216. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3217. end
  3218. elseif animpose == "Walking" then
  3219. for i = 1, 2 do
  3220. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3221. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3222. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3223. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3224. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3225. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3226. end
  3227. elseif animpose == "Running" then
  3228. for i = 1, 2 do
  3229. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3230. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3231. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3232. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3233. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3234. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3235. wait()
  3236. end
  3237. end
  3238. else
  3239. end
  3240. end
  3241. lastanimpose = animpose
  3242. if Debounces.NoIdl == false then
  3243. if animpose == "Idle" then
  3244. change = 0.5
  3245. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3246. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3247. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3248. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3249. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3250. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3251. elseif animpose == "Walking" then
  3252. change = 1
  3253. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3254. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3255. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3256. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3257. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3258. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3259. elseif animpose == "Running" then
  3260. change = 1
  3261. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3262. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3263. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3264. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3265. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3266. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3267. end
  3268. end
  3269. end)
  3270.  
  3271. hum.MaxHealth = 9001
  3272. wait(3)
  3273. hum.Health = 9001
  3274.  
  3275. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3276. --[[Part0 = Vector3 (Start pos)
  3277. Part1 = Vector3 (End pos)
  3278. Times = number (Amount of lightning parts)
  3279. Offset = number (Offset)
  3280. Color = color (brickcolor value)
  3281. Thickness = number (thickness)
  3282. Trans = number (transparency)
  3283. ]]--
  3284. local magz = (Part0 - Part1).magnitude
  3285. local curpos = Part0
  3286. local trz = {-Offset,Offset}
  3287. for i=1,Times do
  3288. local li = Instance.new("Part", torso)
  3289. li.Name = "Lightning"
  3290. li.TopSurface =0
  3291. li.Material = "Neon"
  3292. li.BottomSurface = 0
  3293. li.Anchored = true
  3294. li.Locked = true
  3295. li.Transparency = Trans or 0.4
  3296. li.BrickColor = BrickColor.new(Color)
  3297. li.formFactor = "Custom"
  3298. li.CanCollide = false
  3299. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3300. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3301. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3302. if Times == i then
  3303. local magz2 = (curpos - Part1).magnitude
  3304. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3305. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3306. else
  3307. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3308. end
  3309. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3310. game.Debris:AddItem(li,.1)
  3311. end
  3312. end
  3313.  
  3314. BodyParts = {} -- Parts to emit lightning effects from
  3315. for _, v in pairs(char:GetChildren()) do
  3316. if v:IsA("Part") then
  3317. table.insert(BodyParts, v)
  3318. end
  3319. end
  3320.  
  3321. Bounding = {} -- Calculate the bounding boxes
  3322. for _, v in pairs(BodyParts) do
  3323. local temp = {X=nil, Y=nil, Z=nil}
  3324. temp.X = v.Size.X/2 * 10
  3325. temp.Y = v.Size.Y/2 * 10
  3326. temp.Z = v.Size.Z/2 * 10
  3327. Bounding[v.Name] = temp
  3328. --table.insert(Bounding, v.Name, temp)
  3329. end
  3330.  
  3331. while wait(math.random(1,1)/1) do -- Emit the Lightning effects randomly
  3332. local Body1 = BodyParts[math.random(#BodyParts)]
  3333. local Body2 = BodyParts[math.random(#BodyParts)]
  3334. local Pos1 = Vector3.new(
  3335. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3336. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3337. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3338. )
  3339. local Pos2 = Vector3.new(
  3340. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3341. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3342. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3343. )
  3344. local SPos1 = Body1.Position + Pos1
  3345. local SPos2 = Body2.Position + Pos2
  3346. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  3347. end
  3348. uinps.InputBegan:connect(function(InputObject)
  3349. if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  3350. Debounces.isBoosting = true
  3351. Debounces.damageLevel = 10
  3352. Debounces.scalingDamage = true
  3353. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  3354. setLerp(.15)
  3355. setJointCFrames({
  3356. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
  3357. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
  3358. CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
  3359. CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
  3360. CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
  3361. CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
  3362. })
  3363. local boostSpeed = 250
  3364. local efx = Instance.new("Sound",c.Head)
  3365. efx.SoundId = "rbxassetid://200632875"
  3366. efx.Pitch = math.random(1100,1300)/1000
  3367. efx.Volume = .5
  3368. efx:Play()
  3369. spawn(function()
  3370. wait(5)
  3371. efx:Destroy()
  3372. end)
  3373. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
  3374. vel.P = 1e3
  3375. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  3376. wait(.15)
  3377. vel.P = 1000
  3378. vel.MaxForce = Vector3.new(3000,0,3000)
  3379. vel.Velocity = Vector3.new()
  3380. wait(.3)
  3381. setLerp(.3)
  3382. setJointCFrames({
  3383. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
  3384. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
  3385. CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
  3386. CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
  3387. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
  3388. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
  3389. })
  3390. wait(.2)
  3391. vel:Destroy()
  3392. Debounces.damageLevel = 0
  3393. Debounces.scalingDamage = false
  3394. Debounces.isBoosting = false
  3395. end
  3396. end)
  3397.  
  3398. uinps.InputBegan:connect(function(InputObject)
  3399. if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  3400. Debounces.isBoosting = true
  3401. Debounces.damageLevel = 10
  3402. Debounces.scalingDamage = true
  3403. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  3404. setLerp(.15)
  3405. setJointCFrames({
  3406. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
  3407. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
  3408. CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
  3409. CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
  3410. CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
  3411. CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
  3412. })
  3413. local boostSpeed = 250
  3414. local efx = Instance.new("Sound",c.Head)
  3415. efx.SoundId = "rbxassetid://200632875"
  3416. efx.Pitch = math.random(1100,1300)/1000
  3417. efx.Volume = .5
  3418. efx:Play()
  3419. spawn(function()
  3420. wait(5)
  3421. efx:Destroy()
  3422. end)
  3423. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
  3424. vel.P = 1e3
  3425. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  3426. wait(.15)
  3427. vel.P = 1000
  3428. vel.MaxForce = Vector3.new(3000,0,3000)
  3429. vel.Velocity = Vector3.new()
  3430. wait(.3)
  3431. setLerp(.3)
  3432. setJointCFrames({
  3433. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
  3434. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  3435. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  3436. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  3437. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  3438. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  3439. })
  3440. wait(.2)
  3441. vel:Destroy()
  3442. Debounces.damageLevel = 0
  3443. Debounces.scalingDamage = false
  3444. Debounces.isBoosting = false
  3445. end
  3446. end)
  3447.  
  3448. uinps.InputBegan:connect(function(InputObject)
  3449. if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  3450. Debounces.isBoosting = true
  3451. Debounces.damageLevel = 10
  3452. Debounces.scalingDamage = true
  3453. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  3454. setLerp(.15)
  3455. setJointCFrames({
  3456. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
  3457. CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
  3458. CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
  3459. CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
  3460. CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
  3461. CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  3462. })
  3463. local boostSpeed = 250
  3464. local efx = Instance.new("Sound",c.Head)
  3465. efx.SoundId = "rbxassetid://200632875"
  3466. efx.Pitch = math.random(1100,1300)/1000
  3467. efx.Volume = .5
  3468. efx:Play()
  3469. spawn(function()
  3470. wait(5)
  3471. efx:Destroy()
  3472. end)
  3473. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
  3474. vel.P = 1e3
  3475. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  3476. wait(.15)
  3477. vel.P = 1000
  3478. vel.MaxForce = Vector3.new(3000,0,3000)
  3479. vel.Velocity = Vector3.new()
  3480. wait(.3)
  3481. setLerp(.3)
  3482. setJointCFrames({
  3483. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
  3484. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  3485. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  3486. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  3487. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  3488. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  3489. })
  3490. wait(.2)
  3491. vel:Destroy()
  3492. Debounces.damageLevel = 0
  3493. Debounces.scalingDamage = false
  3494. Debounces.isBoosting = false
  3495. end
  3496. end)
  3497.  
  3498. uinps.InputBegan:connect(function(InputObject)
  3499. if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  3500. Debounces.isBoosting = true
  3501. Debounces.damageLevel = 10
  3502. Debounces.scalingDamage = true
  3503. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  3504. setLerp(.15)
  3505. setJointCFrames({
  3506. CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
  3507. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
  3508. CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
  3509. CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
  3510. CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
  3511. CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  3512. })
  3513. local boostSpeed = 150
  3514. local boostSpeed = 250
  3515. local efx = Instance.new("Sound",c.Head)
  3516. efx.SoundId = "rbxassetid://200632875"
  3517. efx.Pitch = math.random(1100,1300)/1000
  3518. efx.Volume = .5
  3519. efx:Play()
  3520. spawn(function()
  3521. wait(5)
  3522. efx:Destroy()
  3523. end)
  3524. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
  3525. vel.P = 1e3
  3526. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  3527. wait(.15)
  3528. vel.P = 1000
  3529. vel.MaxForce = Vector3.new(3000,0,3000)
  3530. vel.Velocity = Vector3.new()
  3531. wait(.3)
  3532. setLerp(.3)
  3533. setJointCFrames({
  3534. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
  3535. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
  3536. CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
  3537. CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
  3538. CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
  3539. CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
  3540. })
  3541. wait(.2)
  3542. vel:Destroy()
  3543. Debounces.damageLevel = 0
  3544. Debounces.scalingDamage = false
  3545. Debounces.isBoosting = false
  3546. end
  3547. end)
  3548.  
  3549. uinps.InputBegan:connect(function(InputObj)
  3550. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  3551. Debounces.isSprinting = true
  3552. end
  3553. end)
  3554.  
  3555. uinps.InputEnded:connect(function(InputObj)
  3556. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  3557. Debounces.isSprinting = false
  3558. end
  3559. end)
  3560. uinps.InputBegan:connect(function(InputObject)
  3561. if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
  3562. Debounces.isPassive = not Debounces.isPassive
  3563. end
  3564. end)
  3565.  
  3566. rs.RenderStepped:connect(function()
  3567. Debounces.FPS = 1/rs.RenderStepped:wait()
  3568. local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
  3569. if Debounces.isPassive == false then
  3570. fight:Pause()
  3571. sans:Resume()
  3572. efxBlock.Transparency = 1
  3573. else
  3574. fight:Resume()
  3575. sans:Pause()
  3576. efxBlock.Transparency = 0
  3577. end
  3578. for i,v in pairs (rayModel:children()) do
  3579. if v.Transparency >= 1 then
  3580. v:Destroy()
  3581. else
  3582. v.CanCollide = true
  3583. local parts = v:GetTouchingParts()
  3584. v.CanCollide = false
  3585. for i = 1,#parts do
  3586. if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
  3587. parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
  3588. elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
  3589. parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
  3590. end
  3591.  
  3592.  
  3593.  
  3594. end
  3595. v.Size = v.Size + Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
  3596. v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
  3597. end
  3598. end
  3599. for i = 1,#Joints do
  3600. Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
  3601. end
  3602. light.Brightness = math.random(1,4)
  3603. end)
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