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WhiteXShadow

Whaletail JedCore Test 1

Oct 21st, 2019
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  1. Settings:
  2. Updater:
  3. Check: true
  4. Notify: true
  5. Properties:
  6. MobCollisions:
  7. Enabled: true
  8. AbilityCollisions:
  9. Enabled: true
  10. PerWorldConfig: true
  11. FireTickMethod: larger
  12. LogDebug: false
  13. ChiRestrictor:
  14. Enabled: false
  15. ResetCooldown: true
  16. MeleeDistance: 7
  17. Whitelist: []
  18. CooldownEnforcer:
  19. Enabled: false
  20. OnReload: true
  21. Abilities:
  22. Avatar:
  23. ElementSphere:
  24. Enabled: true
  25. Description: 'ElementSphere is a very all round ability, being able to shoot
  26. attacks of each element, each with a different affect. To use, simply Left-Click.
  27. Once active, Sneak (Default: Shift) to fly around. Sneak and double Left-Click
  28. to disable the ability! To use each element, simply select hotbar slots 1-4
  29. and Left-Click. Each element has limited uses! Once an element is used up,
  30. the element''s ring will disappear!'
  31. Cooldown: 180000
  32. Duration: 300000
  33. MaxControlledHeight: 40
  34. FlySpeed: 1.3
  35. Air:
  36. Cooldown: 250
  37. Range: 40
  38. Uses: 500
  39. Damage: 2.0
  40. Knockback: 2
  41. Speed: 5
  42. Earth:
  43. Cooldown: 400
  44. Uses: 500
  45. Damage: 4.0
  46. ImpactCraterSize: 4
  47. ImpactRevert: 15000
  48. Fire:
  49. Cooldown: 400
  50. Range: 60
  51. Uses: 500
  52. Damage: 4.0
  53. BurnDuration: 4000
  54. Speed: 3
  55. Controllable: false
  56. Water:
  57. Cooldown: 400
  58. Range: 80
  59. Uses: 20
  60. Damage: 3.0
  61. Speed: 3
  62. Stream:
  63. Cooldown: 500
  64. Range: 75
  65. Knockback: 2.0
  66. Damage: 16.0
  67. RequiredUses: 10
  68. EndAbility: true
  69. ImpactCraterSize: 2
  70. ImpactRevert: 30000
  71. SpiritBeam:
  72. Enabled: true
  73. Description: 'An energybending ability usable by the Avatar. To use, one must
  74. enter the AvatarState and hold down Sneak (Default: Shift). This ability lasts
  75. only for a few seconds before requiring another activation.'
  76. Cooldown: 15000
  77. Duration: 1000
  78. Range: 30
  79. Damage: 5.0
  80. AvatarStateOnly: true
  81. BlockDamage:
  82. Enabled: true
  83. Radius: 3
  84. Regen: 5000
  85. Air:
  86. AirBlade:
  87. Enabled: true
  88. Description: With this ability bound, Left-Click to shoot a strong blade of
  89. air at your targets doing some damage!
  90. Cooldown: 6500
  91. Range: 26.0
  92. Damage: 2.0
  93. EntityCollisionRadius: 1.0
  94. AbilityCollisionRadius: 1.0
  95. Collisions:
  96. FireBlast:
  97. Enabled: true
  98. RemoveFirst: true
  99. RemoveSecond: true
  100. FireBlastCharged:
  101. Enabled: true
  102. RemoveFirst: true
  103. RemoveSecond: false
  104. AirBreath:
  105. Enabled: true
  106. Description: 'To use, hold Sneak (Default: Shift) to release a strong breath
  107. of wind knocking your opponents back. This ability also has a longer range
  108. and stronger knockback while in AvatarState!'
  109. Cooldown: 10000
  110. Duration: 1500
  111. Particles: 3
  112. AffectBlocks:
  113. Lava: true
  114. Fire: true
  115. ExtinguishEntities: true
  116. Damage:
  117. Enabled: false
  118. Player: 1.0
  119. Mob: 2.0
  120. Knockback: 0.7
  121. Range: 10
  122. LaunchPower: 1.0
  123. RegenTargetOxygen: true
  124. Avatar:
  125. Enabled: true
  126. Range: 35
  127. Knockback: 4.0
  128. AirGlide:
  129. Enabled: true
  130. Description: While falling, tap Sneak for a slow and steady descent, tap Sneak
  131. again to stop gliding.
  132. Speed: 0.5
  133. FallSpeed: 0.05
  134. Particles: 4
  135. AllowAirSpout: false
  136. Cooldown: 6000
  137. Duration: 4000
  138. RequireGround: true
  139. AirPunch:
  140. Enabled: false
  141. Description: Left-Click in rapid succession to punch high desnity packets of
  142. air at enemies to do slight damage to them. A few punches can be thrown before
  143. the ability has a cooldown.
  144. Cooldown: 5000
  145. Threshold: 500
  146. Shots: 4
  147. Range: 30
  148. Damage: 1.0
  149. EntityCollisionRadius: 1.0
  150. AbilityCollisionRadius: 1.0
  151. Collisions:
  152. FireBlast:
  153. Enabled: true
  154. RemoveFirst: true
  155. RemoveSecond: false
  156. FireBlastCharged:
  157. Enabled: true
  158. RemoveFirst: true
  159. RemoveSecond: false
  160. AirBlade:
  161. Enabled: true
  162. RemoveFirst: true
  163. RemoveSecond: false
  164. Meditate:
  165. Enabled: true
  166. Description: 'Hold Sneak (Default: Shift) to start meditating. After you have
  167. focused your energy, you will obtain several buffs.'
  168. UnfocusMessage: You have become unfocused from taking damage!
  169. LossFocusMessage: true
  170. ChargeTime: 5000
  171. Cooldown: 20000
  172. BoostDuration: 20000
  173. ParticleDensity: 5
  174. AbsorptionBoost: 1
  175. SpeedBoost: 3
  176. JumpBoost: 3
  177. SonicBlast:
  178. Enabled: true
  179. Description: 'SonicBlast is a soundbending ability, known by very few airbenders.
  180. It allows the airbender to stun and deafen an opponent by creating a sonic
  181. blast, this is achieved by creating two regions of high and low pressure and
  182. bringing them together. To use, hold Sneak (Default: Shift) in the direction
  183. of the target. Once particles start appearing around you, let go of Sneak
  184. to shoot a SonicBlast at your target! The technique is very powerful, even
  185. if it doesn''t seem it, and comes with a short cooldown.'
  186. ChargeTime: 1800
  187. Damage: 2.0
  188. Effects:
  189. BlindnessDuration: 4000
  190. NauseaDuration: 6500
  191. Cooldown: 7000
  192. EntityCollisionRadius: 1.3
  193. AbilityCollisionRadius: 1.3
  194. Range: 25
  195. ChargeSwapping: false
  196. AirCombo:
  197. AirSlam:
  198. Enabled: true
  199. Description: Kick your enemy up into the air then blast them away!
  200. Cooldown: 8000
  201. Power: 3.0
  202. Range: 6
  203. SwiftStream:
  204. Enabled: true
  205. Description: Create a stream of air as you fly which causes nearby entities
  206. to be thrown in your direction.
  207. DragFactor: 1.5
  208. Duration: 2000
  209. Cooldown: 6000
  210. Earth:
  211. EarthArmor:
  212. Enabled: true
  213. Description: If the block is metal, then you will get metal armor!
  214. Resistance:
  215. Strength: 2
  216. Duration: 4000
  217. UseIronArmor: true
  218. EarthKick:
  219. Enabled: true
  220. Description: 'This move enables an earthbender to create a large earthen cover,
  221. ideal for defense. To use, Sneak (Default: Shift) at an earth source and it
  222. will raise and launch towards your foe!'
  223. Cooldown: 6000
  224. EarthBlocks: 15
  225. Damage: 2.0
  226. EntityCollisionRadius: 1.5
  227. AbilityCollisionRadius: 1.5
  228. Collisions:
  229. FireBlast:
  230. Enabled: true
  231. RemoveFirst: false
  232. RemoveSecond: true
  233. EarthBlast:
  234. Enabled: true
  235. RemoveFirst: false
  236. RemoveSecond: true
  237. WaterManipulation:
  238. Enabled: true
  239. RemoveFirst: false
  240. RemoveSecond: true
  241. AirSwipe:
  242. Enabled: true
  243. RemoveFirst: false
  244. RemoveSecond: true
  245. Combustion:
  246. Enabled: true
  247. RemoveFirst: true
  248. RemoveSecond: true
  249. WaterSpout:
  250. Enabled: true
  251. RemoveFirst: false
  252. RemoveSecond: true
  253. AirSpout:
  254. Enabled: true
  255. RemoveFirst: false
  256. RemoveSecond: true
  257. AirWheel:
  258. Enabled: true
  259. RemoveFirst: false
  260. RemoveSecond: true
  261. EarthLine:
  262. Enabled: true
  263. Description: 'To use, place your cursor over an earth-bendable block on the
  264. ground, then Sneak (Default: Shift) to select the block. After selecting the
  265. block you may release Sneak. If you then Left-Click at an object or player,
  266. a small piece of earth will come up from the ground and move towards your
  267. target to deal damage and knock them back. Additionally, hold Sneak to control
  268. the flow of the line!'
  269. Cooldown: 4000
  270. PrepareCooldown: 3000
  271. Range: 32
  272. PrepareRange: 3
  273. SourceKeepRange: 7
  274. AffectingRadius: 2
  275. AllowChangeDirection: true
  276. MaxDuration: 3000
  277. Damage: 3.0
  278. RemovalPolicy:
  279. SwappedSlots:
  280. Enabled: false
  281. EarthPillar:
  282. Enabled: true
  283. Description: 'With this ability bound, tap Sneak (Default: Shift) on any Earthbendable
  284. surface to create pillar of earth in the direction of the block face!'
  285. Height: 8
  286. Range: 12
  287. EarthShard:
  288. Enabled: true
  289. Description: EarthShard is a variation of EarthBlast which the earthbender may
  290. use to hit a target. This ability deals a fair amount of damage and is easy
  291. to rapid-fire. To use, simply shift at an earthbendable block, and it will
  292. ascend to your eye height. Then, click towards your target and the block will
  293. launch itself towards it.
  294. Cooldown: 6000
  295. Damage:
  296. Normal: 1.0
  297. Metal: 1.5
  298. PrepareRange: 5
  299. AbilityRange: 30
  300. MaxShards: 3
  301. AbilityCollisionRadius: 2.0
  302. EntityCollisionRadius: 1.4
  303. EarthSurf:
  304. Enabled: true
  305. Description: This ability allows an earth bender to ride up on a wave of earth,
  306. allowing them to travel a little faster than normal. To use, simply be in
  307. the air just above the ground, and Left Click! Additionally, if an entity
  308. just so happens to get caught in the wave, they will be moved with the wave.
  309. Cooldown:
  310. Cooldown: 4000
  311. MinimumCooldown: 3000
  312. Scaled: true
  313. Enabled: true
  314. Duration:
  315. Duration: 7000
  316. Enabled: false
  317. RelaxedCollisions: true
  318. RemoveOnAnyDamage: false
  319. Speed: 0.55
  320. HeightTolerance: 3
  321. SpringStiffness: 0.35
  322. Fissure:
  323. Enabled: true
  324. Description: 'Fissure is an advanced Lavabending ability enabling a lavabender
  325. to tear up the ground, swallowing up any enemies. To use, simply swing at
  326. an enemy and a line of lava will crack open. Then, tap Sneak (Default: Shift)
  327. to expand the crevice. The crevice has a maximum width and depth. Once the
  328. crevice has reached it''s maximum width, Sneak while looking at the crevice
  329. to close it!'
  330. Cooldown: 20000
  331. Duration: 20000
  332. MaxWidth: 6
  333. SlapRange: 12
  334. SlapDelay: 25
  335. LavaDisc:
  336. Enabled: true
  337. Description: 'Hold Sneak (Default: Shift) on a lava source block to generate
  338. a disc of lava at your finger tips. Releasing Sneak will shoot the disc off
  339. in the direction you are looking! If you tap or hold Sneak again, the disc
  340. will attempt to return to you!'
  341. Cooldown: 8000
  342. Duration: 1000
  343. Damage: 2.0
  344. Particles: 3
  345. ContinueAfterEntityHit: false
  346. RecallLimit: 3
  347. Destroy:
  348. RegenTime: 5000
  349. BlockDamage: true
  350. AdditionalMeltableBlocks:
  351. - COBBLESTONE
  352. - OAK_LOG
  353. - SPRUCE_LOG
  354. - JUNGLE_LOG
  355. - DARK_OAK_LOG
  356. - BIRCH_LOG
  357. - ACACIA_LOG
  358. LavaTrail: true
  359. TrailFlow: false
  360. Source:
  361. RegenTime: 10000
  362. LavaOnly: false
  363. Range: 4.0
  364. RemovalPolicy:
  365. SwappedSlots:
  366. Enabled: true
  367. LavaFlux:
  368. Enabled: true
  369. Description: This offensive ability enables a Lavabender to create a wave of
  370. lava, swiftly progressing forward and hurting/burning anything in its way.
  371. To use, simply swing your arm towards a target and the ability will activate.
  372. Range: 12
  373. Cooldown: 8000
  374. Duration: 4000
  375. Cleanup: 1000
  376. Damage: 1.0
  377. Speed: 0.8
  378. Wave: true
  379. LavaThrow:
  380. Enabled: true
  381. Description: 'Throwing lava is a fundamental technique for the rare subskill.
  382. Use Sneak(Deafult: Shift) while looking at a pool of lava infront of you,
  383. then Left-Click to splash the lava at your target. It can be used in rapid
  384. succession to create multiple streams of lava!'
  385. Cooldown: 4000
  386. MaxShots: 6
  387. Range: 20
  388. Damage: 2.0
  389. SourceGrabRange: 4
  390. SourceRegenDelay: 10000
  391. FireTicks: 80
  392. MagnetShield:
  393. Enabled: true
  394. Description: Repel any metal projectiles using a strong magnetic shield. To
  395. activate, simply hold sneak with this ability bound.
  396. MetalFragments:
  397. Enabled: true
  398. Description: 'MetalFragments allows you to select a source and shoot multiple
  399. fragments of metal out of that source block towards your target, injuring
  400. them on impact. To use, tap Sneak (Default: Shift) at a metal source block
  401. and it will float up. Then, turn around and click at your target to fling
  402. metal fragments at them.'
  403. Cooldown: 6000
  404. MaxSources: 5
  405. SourceRange: 5
  406. MaxFragments: 20
  407. Damage: 3.0
  408. MetalHook:
  409. Enabled: true
  410. Description: 'This ability lets a Metalbender bend metal into grappling hooks,
  411. allowing them to easily manouver terrain. To use this ability, the user must
  412. either have Iron in their inventory or be wearing an Iron/Chainmail Chestplate.
  413. Left-Click in the direction you are looking to fire a grappling hook, several
  414. hooks can be active at once, allowing the bender to ''hang'' in locations.
  415. To disengage the hooks, hold Shift (Default: Sneak) or Sprint.'
  416. Cooldown: 3000
  417. Range: 30
  418. MaxHooks: 2
  419. TotalHooks: 0
  420. RequireItems: false
  421. MetalShred:
  422. Enabled: true
  423. Description: 'MetalShred allows you to tear a metal surface allowing you to
  424. sneak in to the other side.To use, you must find a flat metal surface. Then,
  425. Sneak(Default: Shift) at a piece of metal on that surface, and two pieces
  426. of metal will be pulled toward you. Finally, run alongside the surface to
  427. coil the metal around those two pieces. The way will be open, and the blocks
  428. will not reset until you either select a new source or you switch abilities.
  429. If you click after having torn a hole in a vertical surface, you can Left-Click
  430. in any direction and the metal will unfold in that direction. If you are fast
  431. and precise enough, the metal can bend in any shape. The length of this sheet
  432. of metal depends on how much was coiled in the first place.'
  433. SourceRange: 5
  434. ExtendTick: 80
  435. Damage: 6.0
  436. MudSurge:
  437. Enabled: true
  438. Description: This ability lets an earthbender send a surge of mud in any direction,
  439. knocking back enemies and dealing moderate damage. This ability has a chance
  440. of blinding the target. To use, select a source of earth and click in any
  441. direction.
  442. Cooldown: 6000
  443. Damage: 1.0
  444. Waves: 5
  445. SourceRange: 7
  446. BlindChance: 100
  447. WetSourceOnly: false
  448. WaterSearchRadius: 5
  449. BlindTicks: 60
  450. CollisionRadius: 2.0
  451. MultipleHits: true
  452. AllowFallDamage: false
  453. RemovalPolicy:
  454. SwappedSlots:
  455. Enabled: true
  456. OutOfRange:
  457. Enabled: true
  458. Range: 25.0
  459. SandBlast:
  460. Enabled: true
  461. Description: 'This ability lets an earthbender blast a bunch of sand at an enemy
  462. damaging them and temporarily blinding them! Just Sneak (Default: Shift) on
  463. a sand bendable block, then Left-Click in a direction to shoot a blast of
  464. sand!'
  465. Cooldown: 1500
  466. Damage: 3.0
  467. SourceRange: 8
  468. Range: 34
  469. MaxSandBlocks: 12
  470. EarthCombo:
  471. Crevice:
  472. Enabled: true
  473. Description: Create a Crevice in the ground! Once opened, anyone can Tap Sneak
  474. with Shockwave to close the Crevice!
  475. Range: 35
  476. RevertDelay: 7500
  477. Depth: 5
  478. AvatarStateDepth: 8
  479. Cooldown: 10000
  480. MagmaBlast:
  481. Enabled: true
  482. Description: Fire balls of magma at your enemy!
  483. MaxShots: 3
  484. ImpactDamage: 3.0
  485. SearchRange: 4
  486. Cooldown: 6000
  487. ShotCooldown: 1000
  488. RequireLavaFlow: false
  489. PlayerCollisions: true
  490. EntitySelection: true
  491. SelectRange: 30.0
  492. ExplosionRadius: 2.0
  493. FireSpeed: 2.5
  494. MaxDuration: 15000
  495. MaxDistanceFromSources: 15
  496. Fire:
  497. Combustion:
  498. Enabled: true
  499. Description: Hold Shift to focus large amounts of energy into your body, Release
  500. Shift to fire Combustion. Move your mouse to direct where the beam travels.
  501. Left-Click to detonate the beam manually
  502. Damage: 3.0
  503. FireTick: 100
  504. MisfireModifier: -1
  505. Power: 3
  506. Range: 100
  507. Warmup: 1500
  508. Cooldown: 8500
  509. RegenTime: 10000
  510. EntityCollisionRadius: 1.3
  511. AbilityCollisionRadius: 1.3
  512. DamageBlocks: true
  513. RegenBlocks: true
  514. WaitForRegen: false
  515. InstantExplodeIfHit: true
  516. ExplodeOnDeath: true
  517. RemovalPolicy:
  518. SwappedSlots:
  519. Enabled: true
  520. Discharge:
  521. Enabled: true
  522. Description: Left-Click to shoot bolts of electricity out of your fingertips
  523. zapping what ever it hits!
  524. Damage: 2.0
  525. Cooldown: 5000
  526. AvatarCooldown: 1000
  527. Duration: 1500
  528. SlotSwapping: false
  529. EntityCollisionRadius: 1.0
  530. AbilityCollisionRadius: 1.0
  531. FireBall:
  532. Enabled: true
  533. Description: To use, simply Left-Click to shoot a fireball at your target!
  534. Cooldown: 3000
  535. Range: 40
  536. Damage: 1.0
  537. FireDuration: 1000
  538. Controllable: false
  539. FireTrail: true
  540. CollisionRadius: 1.1
  541. Collisions:
  542. FireShield:
  543. Enabled: true
  544. RemoveFirst: true
  545. RemoveSecond: false
  546. AirShield:
  547. Enabled: true
  548. RemoveFirst: false
  549. RemoveSecond: false
  550. Reflect: true
  551. FireBreath:
  552. Enabled: true
  553. Description: 'To use, hold Sneak (Default: Shift) to start breathing fire! Some
  554. Firebenders possess the power to infuse color when they breathe, it''s unclear
  555. how they do this, but some suggest it can be obtained by saying "Bring fire
  556. and light together as one and allow the breath of color" and can be brought
  557. back to normal by saying "Split the bond of fire and light and set the color
  558. free".'
  559. Cooldown: 8000
  560. Duration: 4000
  561. Particles: 3
  562. Damage:
  563. Player: 0.5
  564. Mob: 2.0
  565. FireDuration: 3000
  566. Range: 12
  567. Avatar:
  568. FireEnabled: true
  569. Melt:
  570. Enabled: true
  571. Chance: 100
  572. RainbowBreath:
  573. Enabled: false
  574. EnabledMessage: You have bonded fire with light and can now breathe pure color.
  575. DisabledMessage: You have split your bond of color and light.
  576. NoAccess: You don't possess the power to bond light with fire.
  577. FireComet:
  578. Enabled: true
  579. Description: 'Harnessing the power of Sozin''s Comet, a firebender can create
  580. a great ball of fire, with much destructive power. Only useable during Sozin''s
  581. Comet or while in the AvatarState, hold Sneak (Default: Shift) to start charging
  582. the ability up. Once the ability is charged, a large mass of particles will
  583. follow your cursor, until you release sneak, launching the great ball of fire
  584. in the direction you are looking.'
  585. Cooldown: 8500
  586. ChargeUp: 4000
  587. Damage: 6.0
  588. BlastRadius: 2.5
  589. SozinsComet:
  590. Cooldown: 1000
  591. ChargeUp: 3000
  592. Damage: 15.0
  593. BlastRadius: 5.0
  594. Range: 50
  595. RegenDelay: 15000
  596. SozinsCometOnly: false
  597. AvatarStateBypassComet: true
  598. FirePunch:
  599. Enabled: true
  600. Description: This basic ability allows a Firebender to channel their energies
  601. into a single punch, igniting and damaging the victim.
  602. Cooldown: 500
  603. FireTicks: 2000
  604. Damage: 2.0
  605. FireShots:
  606. Enabled: true
  607. Description: 'To use, tap Sneak (Default: Shift) to summon a FireBalls at your
  608. hand, then Left Click to shoot off each ball! Each shot will follow the cursor
  609. until it runs out or hits something!'
  610. Cooldown: 6000
  611. Range: 28
  612. FireBalls: 3
  613. FireDuration: 0
  614. Damage: 1.0
  615. CollisionRadius: 0.9
  616. Collisions:
  617. FireShield:
  618. Enabled: true
  619. RemoveFirst: true
  620. RemoveSecond: false
  621. AirShield:
  622. Enabled: true
  623. RemoveFirst: false
  624. RemoveSecond: false
  625. Reflect: true
  626. FireSki:
  627. Enabled: true
  628. Cooldown: 6000
  629. Duration: 1000
  630. Speed: -1.3
  631. IgniteEntities: true
  632. FireTicks: 60
  633. RequiredHeight: 0.7
  634. PunchActivated: true
  635. LightningBurst:
  636. Enabled: true
  637. Description: 'To use the most explosive lightning move available to a firebender,
  638. hold Sneak (Default: Shift) until blue sparks appear in front of you. Upon
  639. releasing, you will unleash an electrical sphere, shocking anyone who gets
  640. too close'
  641. Cooldown: 7000
  642. ChargeUp: 1800
  643. AvatarCooldown: 1000
  644. AvatarChargeUp: 1000
  645. Radius: 9
  646. Damage: 2.0
  647. Water:
  648. Bloodbending:
  649. Enabled: true
  650. Description: This ability allows a skilled waterbender to bend the water within
  651. an enemy's blood, granting them full control over the enemy's limbs. This
  652. ability is extremely dangerous and is to be used carefully. To use, sneak
  653. while looking at an entity and its body will follow your movement. If you
  654. click, you will launch the entity towards whatever you were looking at when
  655. you clicked. The entity may collide with others, injuring them and the other
  656. one further.
  657. NightOnly: true
  658. FullMoonOnly: false
  659. UndeadMobs: true
  660. IgnoreWalls: false
  661. RequireBound: false
  662. Distance: 6
  663. HoldTime: 4000
  664. Cooldown: 30000
  665. BloodPuppet:
  666. Enabled: true
  667. Description: This very high-level bloodbending ability lets a master control
  668. entities' limbs, forcing them to attack the master's target. To use this ability,
  669. you must be a bloodbender. Next, sneak while targeting a mob or player and
  670. you will start controlling them. To make the entity hit another, click. To
  671. release your target, stop sneaking. This ability has NO cooldown, but may
  672. only be usable during the night depending on the server configuration.
  673. NightOnly: true
  674. FullMoonOnly: false
  675. UndeadMobs: true
  676. IgnoreWalls: false
  677. RequireBound: false
  678. Distance: 8
  679. HoldTime: 8000
  680. Cooldown: 30000
  681. Drain:
  682. Enabled: true
  683. Description: 'Inspired by how Hama drained water from the fire lilies, many
  684. benders have practiced in the skill of draining water from plants! With this
  685. ability bound, Sneak (Default: Shift) near/around plant sources to drain the
  686. water out of them to fill up any bottles/buckets in your inventory! Alternatively,
  687. if you have nothing to fill and blasts are enabled in the config, you will
  688. be able to create mini blasts of water to shoot at your targets! Aleternatively,
  689. this ability can also be used to quickly fill up bottles from straight water
  690. sources or from falling rain!'
  691. RegenDelay: 15000
  692. Duration: 2500
  693. Cooldown: 6000
  694. AbsorbSpeed: 0.1
  695. AbsorbChance: 100
  696. AbsorbRate: 6
  697. Radius: 8
  698. HoldRange: 2
  699. AllowRainSource: true
  700. BlastsEnabled: true
  701. KeepSource: false
  702. BlastSpeed: 1
  703. BlastDamage: 1.5
  704. BlastRange: 22
  705. MaxBlasts: 20
  706. DrainTempBlocks: true
  707. FrostBreath:
  708. Enabled: true
  709. Description: 'As demonstrated by Katara, a Waterbender is able to freeze their
  710. breath, causing anything it touches to be frozen! With this ability bound,
  711. simply hold Sneak (Default: Shift) to start breathing frost!'
  712. Cooldown: 15000
  713. Duration: 2000
  714. Particles: 3
  715. FrostDuration: 3200
  716. FrozenWaterDuration: 4000
  717. Range: 10
  718. Snow: true
  719. SnowDuration: 2900
  720. BendableSnow: false
  721. Damage:
  722. Enabled: true
  723. Player: 0.0
  724. Mob: 2.0
  725. Slow:
  726. Enabled: true
  727. Duration: 3200
  728. RestrictBiomes: true
  729. HealingWaters:
  730. Enabled: true
  731. Description: To use this ability, the bender has to be partially submerged in
  732. water, OR be holding either a bottle of water or a water bucket. This move
  733. will heal the player automatically if they have it equipped and are standing
  734. in water. If the player sneaks while in water and is targeting another entity,
  735. the bender will heal the targeted entity. The alternate healing method requires
  736. the bender to be holding a bottle of water or a water bucket. To start healing
  737. simply sneak, however if the bender is targeting a mob while sneaking, the
  738. bender will heal the targeted mob.
  739. Power: 1
  740. Range: 5
  741. DrainChance: 5
  742. IceClaws:
  743. Enabled: true
  744. Description: 'As demonstrated by Hama, a Waterbender can pull water out of thin
  745. air to create claws at the tips of their fingers. With IceClaws bound, hold
  746. Sneak (Default: Shift) to start pulling water out the air until you form claws
  747. at your finger tips, then attack an enemy to slow them down and do a bit of
  748. damage!'
  749. Cooldown: 3000
  750. ChargeTime: 1000
  751. SlowDuration: 5000
  752. Damage: 4.0
  753. Range: 22
  754. Throwable: true
  755. IceWall:
  756. Enabled: true
  757. Description: IceWall allows an icebender to create a wall of ice, similar to
  758. raiseearth. To use, simply sneak while targeting either water, ice, or snow.
  759. To break the wall, you must sneak again while targeting it. Be aware that
  760. other icebenders can break your own shields, and if you are too close you
  761. can get hurt by the shards.
  762. Cooldown: 7000
  763. Width: 6
  764. MaxHeight: 5
  765. MinHeight: 3
  766. MaxWallHealth: 12
  767. MinWallHealth: 8
  768. Range: 8
  769. Damage: 2.0
  770. CanBreak: true
  771. Stackable: false
  772. LifeTime:
  773. Enabled: true
  774. Duration: 10000
  775. WallDamage:
  776. Torrent: 5
  777. TorrentFreeze: 9
  778. IceBlast: 8
  779. Fireblast: 3
  780. FireblastCharged: 5
  781. Lightning: 12
  782. Combustion: 12
  783. EarthSmash: 8
  784. AirBlast: 2
  785. WakeFishing:
  786. Enabled: true
  787. Description: 'With this ability bound, hold Shift (Default: Sneak) at a water
  788. block and don''t lose focus of that block. Eventually some fish will investigate
  789. the wake and swim out at you!'
  790. Cooldown: 4000
  791. Duration: 20000
  792. Range: 10
  793. WaterCombo:
  794. Maelstrom:
  795. Enabled: true
  796. Description: Create a swirling mass of water that drags any entity that enters
  797. it to the bottom of the whirlpool.
  798. Cooldown: 1200
  799. Duration: 10000
  800. MaxDepth: 5
  801. Range: 10
  802. WaterFlow:
  803. Enabled: true
  804. Description: 'Some Waterbenders have managed to create torrents of water much
  805. stronger than a regular torrent, that can carry them selves and others,
  806. as well as being able to freeze the entire stream whenever. The bender must
  807. stay focused on the flow or else the flow will stop. If you Sneak (Default:
  808. Shift) while controlling the stream, the stream will return to you.'
  809. Cooldown: 8200
  810. Duration: 3800
  811. MeltDelay: 4000
  812. SourceRange: 10
  813. MaxRange: 40
  814. MinRange: 8
  815. Trail: 80
  816. BottleSource: false
  817. PlantSource: false
  818. RemoveOnAnyDamage: true
  819. Size:
  820. Normal: 1
  821. AvatarState: 3
  822. FullmoonSmall: 2
  823. FullmoonLarge: 3
  824. IsAvatarStateToggle: true
  825. AvatarStateDuration: 60000
  826. PlayerStayNearSource: true
  827. MaxDistanceFromSource: 100
  828. FullMoon:
  829. Enabled: true
  830. Modifier:
  831. Cooldown: 3
  832. Duration: 2
  833. PlayerRideOwnFlow: true
  834. WaterGimbal:
  835. Enabled: true
  836. Description: Skilled Waterbenders are able to create two spinning rings of
  837. water around their bodies, which can be used as a defensive ability or for
  838. an offensive attack.
  839. Cooldown: 7000
  840. Damage: 2.0
  841. RingSize: 3.5
  842. Range: 30
  843. SourceRange: 10
  844. Speed: 2
  845. AnimationSpeed: 3
  846. PlantSource: true
  847. RequireAdjacentPlants: true
  848. BottleSource: false
  849. AbilityCollisionRadius: 1.6
  850. EntityCollisionRadius: 1.6
  851. Collisions:
  852. FireShield:
  853. Enabled: false
  854. RemoveFirst: true
  855. RemoveSecond: false
  856. Ice:
  857. Passive:
  858. Skate:
  859. Enabled: true
  860. SpeedFactor: 3
  861. Chi:
  862. Backstab:
  863. Enabled: true
  864. Description: Strike your foe in the back with a hard jab, temporariliy blocking
  865. their Chi, and inflicting a lot of damage! This ability has a long cooldown.
  866. You must hit the target in the back or this ability won't work!
  867. Cooldown: 8500
  868. Damage: 6.0
  869. MaxActivationAngle: 90
  870. DaggerThrow:
  871. Enabled: true
  872. Description: With this ability bound, Left-Click in rapid succession to shoot
  873. arrows out of your inventory at your target!
  874. Cooldown: 3000
  875. MaxDaggers:
  876. Enabled: true
  877. Amount: 8
  878. Damage: 1.0
  879. ParticleTrail: true
  880. AbilityCollisionRadius: 0.5
  881. Interactions:
  882. WaterSpout:
  883. Enabled: true
  884. Cooldown: 6000
  885. HitsRequired: 1
  886. AirSpout:
  887. Enabled: true
  888. Cooldown: 6000
  889. HitsRequired: 1
  890. Passives:
  891. WallRun:
  892. Enabled: true
  893. Cooldown: 0
  894. Duration: 9999999
  895. Particles: true
  896. Air: true
  897. Earth: false
  898. Water: false
  899. Fire: true
  900. Chi: true
  901. InvalidBlocks:
  902. - BARRIER
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