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dcomicboy

camera.h

Feb 13th, 2014
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  1. class CCamera
  2. {
  3.  
  4. public:
  5.  
  6. // Construction / destruction
  7. CCamera();
  8. ~CCamera() {}
  9.  
  10.  
  11. LTRESULT CreateCamera();
  12. HOBJECT GetCamera() { return m_hObject; }
  13.  
  14. void UpdatePosition(HOBJECT hObject);
  15. void UpdatePitch(float pitch);
  16. void UpdateZoom(float zoom);
  17.  
  18. private:
  19.  
  20. HLOCALOBJ m_hObject;
  21. float m_fPitch;
  22. float m_fZoom;
  23.  
  24. };
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