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Jul 24th, 2018
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  1. few quick thoughts
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  5. 1- I assumed bo3 for SM/Current Gen was the standard after it being the case for I wanna say every SM match last CAPTT; as someone who got into CAPTT (for real) last year I believed it to be bo3 current gen bo1 old gen and low tiers
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  9. 2- I don't really have that much of an opinion on bo1 vs bo3 (lean bo3), I do have a few points just to throw out:
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  11. a. Other PLs have a far larger number of games per week- OU had 8 total games with a bo3 slot 9th, mono has 7 with bo3 slot 8th
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  13. b. I come from a background in League where im inherently super supportive of bo3s (or bo5s), the perspective there is there's less possibility of being "cheesed" and the better player wins more often- consistency and proof, upsets still happen and the like, but the team truly prepped better/played better/capitalized on xyz thing
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  17. 3- On TDs: super behind it as an idea. I know personally I had to dig through past threads and decisions to handle shit last CAPTT since we overwhelmed other resources. The idea isn't to "pass off authority;" its there for consistent rulings and stuff that goes above what hosts, especially of our flagship tours, have resources to handle. TDs help with the idea of hard and fast rules and especially enforcing them: they set precedents that hosts abide by, they help create the rulings themselves.
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  21. Lets take the subs thing as an example: it got more or less decided upon without managerial knowledge and pushed through without discussion until after the fact; it happened, and I get it. This is the sort of situation where the TD team can start to apply itself without having stuff like this happen. Other PLs have admin threads where this stuff, among other stuff like trades, midseason drops, etc, are made known to the community; hell the thread where we got the start of this subs thing is one of those. In our case with a hypothetical TD team, they'd step in pre-season with the knowledge of what happened in other PLs and set whatever the rule ends up being AS the rule: it's known publicly, known to be unbiased as the team (keyword, means we have more than one guy setting the rules and is less susceptible to bias) is there for the competitiveness of the metagame and tournament.
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  25. turns out these thoughts were not as quick as I thought, oops
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