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- -- couldnt find who this was from
- local library = loadstring(game:HttpGet("https://pastebin.com/raw/b0BKAXFM"))();
- local Window1 = library:CreateWindow("Spawn Items");
- local Window2 = library:CreateWindow("Other");
- local Window3 = library:CreateWindow("Coming Soon!");
- Window1:Button("Spawn Apple",function()
- game.ReplicatedStorage.RemoteEvents.GiveTool:FireServer("Apple")
- end);
- Window1:Button("Spawn Cookie",function()
- game.ReplicatedStorage.RemoteEvents.GiveTool:FireServer("Cookie")
- end);
- Window1:Button("Spawn Pizza Slice",function()
- game.ReplicatedStorage.RemoteEvents.GiveTool:FireServer("Pizza2")
- end);
- Window1:Button("Spawn Chips",function()
- game.ReplicatedStorage.RemoteEvents.GiveTool:FireServer("Chips")
- end);
- Window1:Button("Spawn BloxyCola",function()
- game.ReplicatedStorage.RemoteEvents.GiveTool:FireServer("BloxyCola")
- end);
- Window1:Button("Spawn MedKit",function()
- game.ReplicatedStorage.RemoteEvents.GiveTool:FireServer("MedKit")
- end);
- Window1:Button("Spawn Planks",function()
- local RefreshPlanks = game:GetService("ReplicatedStorage").RemoteEvents.RefreshPlanks
- RefreshPlanks:FireServer()
- end);
- Window1:Button("Give Bat",function()
- game.ReplicatedStorage.RemoteEvents.GiveTool:FireServer("Bat")
- end);
- Window1:Button("Spawn Pie",function()
- game.ReplicatedStorage.RemoteEvents.GiveTool:FireServer("Pie")
- end);
- Window1:Button("Spawn Key",function()
- game.ReplicatedStorage.RemoteEvents.GiveTool:FireServer("Key")
- end);
- Window2:Button("God Mode",function()
- while wait() do
- local Energy = game:GetService("ReplicatedStorage").RemoteEvents.Energy
- Energy:FireServer(
- 15,
- "Apple"
- )
- game.ReplicatedStorage.RemoteEvents.GiveTool:FireServer("Apple")
- end
- end);
- Window2:Button("Heal Others",function()
- game:GetService("ReplicatedStorage").RemoteEvents.GiveTool:FireServer("Cure")
- wait(1)
- if not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Cure") then
- if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Cure") then
- game:GetService("ReplicatedStorage").RemoteEvents.BackpackEvent:FireServer("Equip", game:GetService("Players").LocalPlayer.Backpack.Cure)
- else
- game:GetService("ReplicatedStorage").RemoteEvents.GiveTool:FireServer("Cure")
- wait(0.1)
- end
- end
- wait(1)
- for i,v in pairs(game:GetService("Players"):GetChildren()) do
- game:GetService("ReplicatedStorage").RemoteEvents.CurePlayer:FireServer(v)
- end
- end);
- Window2:Button("Delete Items",function()
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
- if v:IsA("Tool") then
- v:Destroy()
- end
- end
- end);
- Window2:Button("Kill Bad Guys",function()
- while wait() do
- for i,v in pairs(game.Workspace.BadGuys:GetChildren()) do
- game:GetService("ReplicatedStorage").RemoteEvents.HitBadguy:FireServer(v, 8)
- end
- end
- end);
- Window2:Button("Unlock Basement",function()
- local UnlockDoor = game:GetService("ReplicatedStorage").RemoteEvents.UnlockDoor
- UnlockDoor:FireServer()
- end);
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