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LITV2133

Apr 25th, 2022
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  1. =======================================
  2. LITV2-1.16.5 1.32 --> LITV2-1.16.5 1.33
  3. =======================================
  4.  
  5. Added:
  6. - Brewevolution 🍺
  7. - Lazy DataFixerUpper(LazyDFU) [FORGE]
  8. - Magnesium
  9. - Magnesium/Rubidium Extras
  10. - Sledgehammer
  11. - Upgraded Core
  12.  
  13. Updated:
  14. Apotheosis (Apotheosis-1.16.5-4.8.4.jar --> Apotheosis-1.16.5-4.8.99C.jar):
  15. Apotheosis-1.16.5-4.8.99C.jar:
  16. [https://github.com/Shadows-of-Fire/Apotheosis/blob/1.16/changelog.md](https://github.com/Shadows-of-Fire/Apotheosis/blob/1.16/changelog.md)
  17.  
  18. Architectury API (Forge) ([Forge 1.16.4/5] v1.30.55 --> [Forge 1.16.4/5] v1.31.60):
  19.  
  20. Better Advancements (BetterAdvancements-1.16.4-0.1.0.104 --> BetterAdvancements-1.16.5-0.1.1.115):
  21.  
  22. BisectHosting Server Integration Menu [FORGE] (BH Menu 1.16.5 v1.2 --> BH Menu 1.16.5 v1.3):
  23. BH Menu 1.16.5 v1.3:
  24. Version v1.3 (New Languages)
  25. * Added language translation capability for configs and the order process
  26.  
  27. Bookshelf (Bookshelf-Forge-1.16.5-10.4.31.jar --> Bookshelf-Forge-1.16.5-10.4.32.jar):
  28.  
  29. Botany Pots (BotanyPots-1.16.5-7.1.23.jar --> BotanyPots-1.16.5-7.1.33.jar):
  30. BotanyPots-1.16.5-7.1.33.jar:
  31. * Fix ZenFertilizer#setGrowthAmount having inverted tick times. - Tyler Hancock
  32.  
  33. BotanyPots-1.16.5-7.1.32.jar:
  34. * Compile against Forge 36.2.33 - Tyler Hancock
  35.  
  36. BotanyPots-1.16.5-7.1.31.jar:
  37. * Updated Powah nitro crystal definition condition to look for mysticalagradditions:nitrocrystal (#214) - Bluefuture
  38.  
  39. BotanyPots-1.16.5-7.1.30.jar:
  40. * Add Russian localization. Thanks to Bytegm. - Bytegm
  41.  
  42. BotanyPots-1.16.5-7.1.29.jar:
  43. * Fix Nitro crystal seeds generating the crystals instead of the essence. Closes #202 - Tyler Hancock
  44.  
  45. BotanyPots-1.16.5-7.1.28.jar:
  46. * Removed Biomes O Plenty Ash, Added Draconic Evolution Support, Added Missing Tinkers Seeds, Added Nitro Crystal Support (#201) - ModernGamingWorld
  47.  
  48. BotanyPots-1.16.5-7.1.27.jar:
  49. * Made Botany Post waterloggable (#195) - Waterpicker
  50.  
  51. BotanyPots-1.16.5-7.1.26.jar:
  52. * Added Tamil language localizations. Thanks to StrikerRocker. - StrikerRocker
  53.  
  54. BotanyPots-1.16.5-7.1.25.jar:
  55. * Add french localization. Thanks to Lykrast. - Lykrast
  56.  
  57. BotanyPots-1.16.5-7.1.24.jar:
  58. * Fix hopper pot never dropping items the first time the crop is grown. #182 #175 - Tyler Hancock
  59. * Removed support for Farmers Delight. They handle support on their end now. - Tyler Hancock
  60. * Fixed formatting of some modded crops and soils. - Tyler Hancock
  61.  
  62. Botany Trees (BotanyTrees-1.16.5-3.0.5.jar --> BotanyTrees-1.16.5-3.0.7.jar):
  63. BotanyTrees-1.16.5-3.0.7.jar:
  64. * Update gradle.properties - Tyler Hancock
  65.  
  66. BotanyTrees-1.16.5-3.0.6.jar:
  67. * Future proof Jenkinsfile (#27) - Jared
  68.  
  69. Cosmetic Armor Reworked (CosmeticArmorReworked-1.16.5-v4a.jar --> CosmeticArmorReworked-1.16.5-v5.jar):
  70. CosmeticArmorReworked-1.16.5-v5.jar:
  71. Added compat for modded first person renderers. (mainly for EpicFight)
  72.  
  73. Cultural Delights (culturaldelights-1.16.5-0.81.jar --> culturaldelights-1.16.5-0.9.1.jar):
  74. culturaldelights-1.16.5-0.9.1.jar:
  75. * Added Corn to the corn tag
  76. * Fixed Eggplant crop loot tables
  77. * Updated languages
  78. * Updated mods.toml
  79. Misc bug fixes
  80.  
  81. culturaldelights-1.16.5-0.9.jar:
  82. Backup your worlds! All sushi item ID's have changed!
  83. * Sushi system has been reworked
  84. * Sushi item textures have changed
  85. * Sushi food values have changed
  86. * Sushi recipes have changed
  87. * Removed Avocado Sushi and Cucumber Sushi
  88. * Added Vegetable Maki , Chicken Maki and Tamago
  89. * All Sushi items are now either Maki or Nigiri (except for onigiri and Tamago)
  90. * Added Eggplant Burger
  91. * Added Fried Eggplant Pasta
  92. * Added Mutton Sandwich
  93. * Added Beef Burrito
  94. * Added Hearty Salad
  95. * Added Elote
  96. * Various Tweaks and Changes
  97.  
  98. Curios API (Forge) (curios-forge-1.16.5-4.0.8.1.jar --> curios-forge-1.16.5-4.0.8.2.jar):
  99.  
  100. Dark Paintings (DarkPaintings-1.16.5-6.0.10.jar --> DarkPaintings-1.16.5-6.0.11.jar):
  101. DarkPaintings-1.16.5-6.0.11.jar:
  102. * Compile against Forge 36.2.33 [(33a15dc)](https://github.com/Darkhax-Minecraft/dark-paintings/commit/33a15dc)
  103.  
  104.  
  105. DarkPaintings-Fabric-1.16.5-3.0.4.jar:
  106. * Added four new holiday paintings by Absolem. [(f66c7bf)](https://github.com/Darkhax-Minecraft/Dark-Paintings/commit/f66c7bf)
  107.  
  108. Dungeon Crawl (DungeonCrawl-1.16.5-2.3.5 --> DungeonCrawl-1.16.5-2.3.8):
  109. DungeonCrawl-1.16.5-2.3.8:
  110. 2.3.8
  111. * Added a nether theme similar to the one from roguelike dungeons
  112. * The new nether theme, along with a few unused rooms, are now used for the last layer
  113. * Also tweaked a variety of small things
  114.  
  115. Farmer's Delight (Farmer's Delight 0.5.4 - 1.16.5 --> Farmer's Delight 0.6 - 1.16.5):
  116. Farmer's Delight 0.6 - 1.16.5:
  117. 0.6.0 / 1.1.0
  118. Additions
  119. * Added some of this mod's items (ropes, seeds, meals, knives etc.) to many chest loot tables! I'll leave most of them for you to discover. ;)
  120. * Added add_loot_table loot modifier:
  121. * Allows for adding unmodified extra loot rolls to specified lootTable paths;
  122. * This modifier is governed by the generateFDChestLoot config; if set to false, it doesn't do anything.
  123. * New cutting recipes:
  124. * Stone + Pickaxe -> Cobblestone;
  125. * Quartz Block + Pickaxe -> 4 Nether Quartz
  126. * Ink Sac + Knife -> 2 Black Dye;
  127. * Gravel + Shovel -> Gravel, 10% Flint (infinite source);
  128. * Deepslate + Pickaxe -> Cobbled Deepslate (1.18);
  129. * Amethyst Block + Pickaxe -> 4 Amethyst Shards (1.18);
  130. * Added Rotten Tomatoes:
  131. * Not all tomatoes are fresh off the vine. Rarely, you might end up plucking a bad one...
  132. * Rotten Tomatoes are inedible and uncookable; they are meant to be thrown at others! Splatter that unfunny friend of yours right in the face!
  133. * They are also more compostable than standard tomatoes (85% chance), in case you don't want them.
  134. Updates
  135. * The Comfort effect has been redesigned:
  136. * It no longer provides immunity to Slowness, Weakness or Hunger;
  137. * Now, it extends natural regeneration (or provides it, if the gamerule is disabled), no matter how hungry you are;
  138. * A silver sheen will scroll through your hearts to indicate the effect is active.
  139. * The Advancement tree has been redesigned, with more basic hints accessible at the start of a world;
  140. * Updated a few crafting recipes:
  141. * Dumplings are now cooked with Wheat Dough instead of Raw Pasta;
  142. * Wheat Dough is now craftable from 3 Wheat, and either 1 Egg or 1 Water Bucket;
  143. * Raw Pasta is now made by cutting Wheat Dough in a Cutting Board;
  144. * Foods have been rebalanced:
  145. * Nourishment and Comfort lengths have been tweaked, based on the complexity of the dish;
  146. * Sandwiches no longer provide burst effects, to make them on par with other handheld foods;
  147. * Wandering Traders now sell the mod's seeds/plantables sometimes. This can be similarly disabled in the config;
  148. * The modifier add_item can now safely specify a count for the added item (optional);
  149. * Stoves now have custom death messages, if one's unlucky enough to die on top of them...;
  150. * Safety Nets have a slightly taller hitbox, to make placement easier.
  151. Fixes
  152. * Fixed configuration for generating Compost Heaps on villages not working (1.18);
  153. * Fixed Lava Cauldrons not being valid heat sources (1.18);
  154.  
  155. Farmer's Delight 0.5.5 - 1.16.5:
  156. 0.5.5
  157. Updates
  158. * Added no_NO translation (thanks, Bloodaxe95!);
  159. * Updated it_IT (thanks, SimGitHub5!);
  160. * Updated es_ES (thanks, STICKzilla21!);
  161. Fixes
  162. * Fix Ropes replacing Lava (and any non-water fluids) when being deployed into it;
  163. * Fix Wild Rice not working properly with modded shears;
  164. * Fix Pantries being in the wrong wood order in Creative;
  165.  
  166. Human Companions (humancompanions-1.16.5-1.4.3.jar --> humancompanions-1.16.5-1.4.4.jar):
  167. humancompanions-1.16.5-1.4.4.jar:
  168. * Moved all buttons to sidebar for Quark compatibility
  169. * Added config file where you can change companion house rarity. File is in config/humancompanions-common.toml
  170. * Only the owner should be able to open a companion's inventory now
  171.  
  172. JEI Enchantment Info (JEIEnchantmentInfo-1.16.4-1.2.1.jar --> JEIEnchantmentInfo-1.16.5-1.3.0.jar):
  173. JEIEnchantmentInfo-1.16.5-1.3.0.jar:
  174. Changed
  175. * Updated to Forge 1.16.5-36.2.33
  176. Added
  177. * ".desc" as a valid suffix to increase mod compatibility
  178. [Full Changelog](https://github.com/Phylogeny/JEIEnchantmentInfo/blob/1.16.5/CHANGELOG.md)
  179.  
  180. JourneyMap (journeymap-1.16.5-5.8.0 --> journeymap-1.16.5-5.8.1):
  181. journeymap-1.16.5-5.8.1:
  182. JourneyMap 1.16.5-5.8.1 for Minecraft 1.16.5
  183. Requirements:
  184. * Java 8
  185. * Minecraft 1.16.5
  186. * Forge 1.16.5-36.2.22
  187. General Information:
  188. * See [http://journeymap.info/]() for information about how to install and use this mod, rules about inclusion in modpacks, translation, etc.
  189. * See [http://journeymap.info/Support]() for information on getting technical support.
  190. * Implements [JourneyMap API v1.16.5-1.8-SNAPSHOT](https://github.com/TeamJM/journeymap-api)
  191. CHANGELOG (2022-04-16-17:04:18):
  192. New in 1.16.5-5.8.1
  193. * Added: Multi World support for bungeecord style servers.(Enable in Advanced Options)
  194. * Added: Multi World support for bungeecord style servers.
  195. * Added: Icon support for Quark Mobs.(Icons created by Matt)
  196. * Added: Api ability to set and get worldId.
  197. * Added: ToggleDisplay via API now functions to disable maptypes.
  198. * Updated: Async Image saving.
  199. * Fixed: Crash with waypoints that have no dimension.
  200. * Fixed: Multiplayer options.
  201. * Fixed: Some state handling issues.
  202. * Fixed: Render Distance server setting.
  203. * Fixed: Preview Minimap not updating icons.
  204.  
  205. Macaw's Fences and Walls (v1.0.3 / mc1.16.5 - Forge --> v1.0.4 / mc1.16.5 - Forge):
  206. v1.0.4 / mc1.16.5 - Forge:
  207. * Added cullfacing for models
  208. * Fixed: Razor wire on Oak Wired Fences renders solid
  209. * Fixed: Unecessary dependency in mods.toml
  210. * Added: Bamboo Fence
  211. * Added: Wooden Pyramid Gate (8)
  212. * Added: Stone Railing Gate (12)
  213.  
  214. Macaw's Furniture ([2.0.1 / 1.16.5/4] Macaw's Furniture --> v3.0.0 / mc1.16.5 - Forge):
  215. v3.0.0 / mc1.16.5 - Forge:
  216. Macaw's Furniture 3.0.0 Changelog
  217. Attention!!
  218. * All ID's have been changed ( This is due to my beginners mistake of calling them dresser_1,dresser_2,dresser_3 etc...
  219. * They now have the correct ID for example "Oak Lower Triple Drawer" has the ID oak_lower_triple_drawer
  220. * This means that ONLY in 1.16.5 you should make a backup of your save, remove the stored stuff in your furniture and only then upgrade to this version, I'm sorry but this had to be done.
  221. Removed:
  222. * Multiblock Furniiture
  223. * Wooden plates
  224. * Some furniture, which can be readded later if there will be requests
  225. * Left/Right furniture parts they now work as one
  226. Added:
  227. * Stripped variations for all furniture ( Just change log to stripped log in crafting )
  228. * Bookshelves, New Desks, New Tables,
  229. Changes:
  230. * Wardrobes & Bookshelves can be stacked on top of each other to create/merge tall furniture
  231. * Drawers & Desks can be placed next to each other to create/merde wide furniture
  232. * Tables can be resized into any size by placing them next to each other
  233. * Massively improved crafting recipes
  234. * Counters have a new model
  235. * Hoppers now work correctly
  236. * While holding a furniture and right clicking on the same placed one, it will not open. This way you can easily build on top of it when holding that furniture.
  237. * Comparators now work with storage furniture
  238. * Drawers and Wardrobes model, no longer has a gap when placed next to each other
  239. * Furniture can now be used as fuel (if you don't want them anymore well.. )
  240. * Tooltips are now formatted correctly
  241. * Furniture with books in the recipe will emmit enchant power for the enchantment table
  242. * Changes with some of the furniture names
  243. * Cabinet Door tiny texture change
  244. Bugs Fixed:
  245. * Unable to place two dressers next to each other
  246. * Wardrobes don't cancel use action
  247. * Crash when trying to pull from furniture inventory with a chute from "Create Mod"
  248. * Wierd game crash when placing warped furniture
  249. * Quark issue with crafting book furniture
  250. * Cannot place some furniture with a block on the right face
  251. * Vein mining duplicates multiblock furniture
  252. * If you try to put the bacinet without shifting, block bites off
  253. * Placing spruce cabinet crashes the game
  254. * Breaking furniture causes server crash
  255. * Tile entity not correctly removing itself
  256. * Duplication Glitch with the multiblock furniture
  257. * When right clicking on the dresser with a placeable block, there is a momentary animation before it opens
  258. * When accessing Dresser container with a held weapon or item, player consumes item/fires weapon while accesing the container.
  259. * Some furniture spawned by command is waterlogged
  260. * Chairs and tables have blockstate waterlogged=true by default
  261. * Furniture Mod bad URL in mods.toml
  262. * Dependency mistake removed from mods.toml
  263.  
  264. Macaw's Roofs (v2.1.1 / mc1.16.5 - Forge --> v2.1.2 / mc1.16.5 - Forge):
  265. v2.1.2 / mc1.16.5 - Forge:
  266. * Fixed awning wrong collision box
  267. * Fixed Roofs cannot climb up
  268. * Fixed uneccessary dependency in mods.toml
  269. Translations:
  270. * fr_fr by dracnis
  271. * ru_ru by DrHesperus
  272. * de_de by QuantumEX
  273.  
  274. Macaw's Windows ([2.0.2 / 1.16.5] Macaw's Windows --> v2.0.3 / mc1.16.5 - Forge):
  275. v2.0.3 / mc1.16.5 - Forge:
  276. * Fixed dependency mistake in mods.toml
  277. * wooden blocks now work as fuel in furnace
  278. * added option to not open window when holding the blockitem
  279.  
  280. MineColonies (minecolonies-1.16.5-1.0.507-BETA.jar --> minecolonies-1.16.5-1.0.634-BETA.jar):
  281. minecolonies-1.16.5-1.0.634-BETA.jar:
  282. Minecolonies Changelog
  283. Version: 1.16.5-1.0.634-BETA
  284. Required Dependencies:
  285. * Structurize: 1.16.5-1.0.380-BETA (exactly)
  286. Optional Dependencies
  287. * JEI: 1.16.5:7.6.4.90 (or above)
  288. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  289. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  290. * Mantle: 1.16.5-1.6.108 (or above)
  291. * Dynamic Trees: 0.10.0-Beta15 (or above)
  292. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  293. Changes:
  294. * fix compile issue
  295. * Add better delays to player collision behaviour (#8267)
  296. * Fix interaction (#8262)
  297. -Fix food predicate -Fix custom silk touch code and use vanilla break instead * Fixed issues with planter AI and resource scroll (#8259)
  298. Upon unknown causes the plantation reports there's no soil positions, cause of this is unknown but for protection there's a safeguard around the random call so the range is always 0..1 Planter did not properly check inventory during the planting cycle, this caused him to walk around aimlessly not planting anything. Resource scroll properly displays the building name it's working on again! * Revert "Feature/default project settings (#8247)"
  299. This reverts commit fd77e5ab54eb43b157389d6d82ac373e04174f8e. * Feature/default project settings (#8247)
  300. Instead of relying contributors to manually have to import both the code style and inspections (in IntelliJ) these files are now automatically put into the .idea folder and allowed in the gitignore so new developers automatically use these settings by default. * fix 8256 * Some fixes (#8253)
  301. Fix issue with field assignment + add double check Fix guard message Fix courier not needed settings * Inverses the colony and permission events lists to make latest events show up first (#8228)
  302. Like the title says the two lists would be inverted in order to make latest events show first, this way it's easier to find relevant events. I've opted to reverse the items in the UI as opposed to inserting them in reversed order in the backend for backwards compatability for now, this should probably be changed in 1.19 so events are prepended into the list instead. * Feature/default project settings (#8247)
  303. Instead of relying contributors to manually have to import both the code style and inspections (in IntelliJ) these files are now automatically put into the .idea folder and allowed in the gitignore so new developers automatically use these settings by default. * Add citizen direct item interactions (#8241)
  304. Added citizen interactions with certain items, e.g. right click food to feed or golden apple to cure sickness, using a book on a child gives it some intelligence xp. Citizens now behave more responsive to players when they bump into one. Position searches, including spawn point ones, now also consider the initial pos. Improved standing up from sitting, the standing pos now depends on the originally targeted block for sitting. Child pupils no longer teleport from far to their sitting position. Fix guards doing wandering movement when they should not Citizen levelup now plays the levelup sound. * Recipe Audit 1.16 (#8237)
  305. Backport Recipe Audit 1.18 * New work order system (#8232)
  306. Work order system has been reworked entirely Work orders now render more properly as opposed to posting the schematic name Build requests show up as: Building <work order name> Upgrade requests show up as: Upgrading <work order name>\n<current level> > <target level> (for example: Upgrading Farm 1 > 2) Repair requests show up as: Repairing <work order name> Removal requests show up as: Removing <work order name> The work order name in all of these previous examples is calculated based on: If a parent building is present, the format is <parent building name> / <building name> If a custom name is present on the building, this is used in favor of the translated building name (including for both parent and own building) Else the translated name of the building itself is used Decorations also show up properly, they now show up according to the same rules as above and their names are titlecased (first letter uppercase) Output for completion messages has been improved, all types of requests (BUILD, UPGRADE, REPAIR and REMOVE) all have separate completion messages now, aswell as each of them is capable of printing the "manual builder" suffix. Work order views in both townhall and the builder have gotten tooltips to be able to view the entire build request Migration code has been provided in the work order parsing from NBT to migrate existing saves it's NBT data into a new format which complies with this change (note that this was only tested on a handful of buildings so in case of issues people may have to reset their work orders)
  307.  
  308. minecolonies-1.16.5-1.0.633-ALPHA.jar:
  309. Minecolonies Changelog
  310. Version: 1.16.5-1.0.633-ALPHA
  311. Required Dependencies:
  312. * Structurize: 1.16.5-1.0.380-BETA (exactly)
  313. Optional Dependencies
  314. * JEI: 1.16.5:7.6.4.90 (or above)
  315. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  316. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  317. * Mantle: 1.16.5-1.6.108 (or above)
  318. * Dynamic Trees: 0.10.0-Beta15 (or above)
  319. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  320. Changes:
  321. * fix compile issue
  322.  
  323. minecolonies-1.16.5-1.0.627-ALPHA.jar:
  324. Minecolonies Changelog
  325. Version: 1.16.5-1.0.627-ALPHA
  326. Required Dependencies:
  327. * Structurize: 1.16.5-1.0.380-BETA (exactly)
  328. Optional Dependencies
  329. * JEI: 1.16.5:7.6.4.90 (or above)
  330. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  331. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  332. * Mantle: 1.16.5-1.6.108 (or above)
  333. * Dynamic Trees: 0.10.0-Beta15 (or above)
  334. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  335. Changes:
  336. * Fix interaction (#8262)
  337. -Fix food predicate -Fix custom silk touch code and use vanilla break instead
  338.  
  339. minecolonies-1.16.5-1.0.622-ALPHA.jar:
  340. Minecolonies Changelog
  341. Version: 1.16.5-1.0.622-ALPHA
  342. Required Dependencies:
  343. * Structurize: 1.16.5-1.0.380-BETA (exactly)
  344. Optional Dependencies
  345. * JEI: 1.16.5:7.6.4.90 (or above)
  346. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  347. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  348. * Mantle: 1.16.5-1.6.108 (or above)
  349. * Dynamic Trees: 0.10.0-Beta15 (or above)
  350. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  351. Changes:
  352. * Fixed issues with planter AI and resource scroll (#8259)
  353. Upon unknown causes the plantation reports there's no soil positions, cause of this is unknown but for protection there's a safeguard around the random call so the range is always 0..1 Planter did not properly check inventory during the planting cycle, this caused him to walk around aimlessly not planting anything. Resource scroll properly displays the building name it's working on again!
  354.  
  355. minecolonies-1.16.5-1.0.621-ALPHA.jar:
  356. Minecolonies Changelog
  357. Version: 1.16.5-1.0.621-ALPHA
  358. Required Dependencies:
  359. * Structurize: 1.16.5-1.0.380-BETA (exactly)
  360. Optional Dependencies
  361. * JEI: 1.16.5:7.6.4.90 (or above)
  362. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  363. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  364. * Mantle: 1.16.5-1.6.108 (or above)
  365. * Dynamic Trees: 0.10.0-Beta15 (or above)
  366. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  367. Changes:
  368. * Revert "Feature/default project settings (#8247)"
  369. This reverts commit fd77e5ab54eb43b157389d6d82ac373e04174f8e.
  370.  
  371. minecolonies-1.16.5-1.0.619-ALPHA.jar:
  372. Minecolonies Changelog
  373. Version: 1.16.5-1.0.619-ALPHA
  374. Required Dependencies:
  375. * Structurize: 1.16.5-1.0.380-BETA (exactly)
  376. Optional Dependencies
  377. * JEI: 1.16.5:7.6.4.90 (or above)
  378. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  379. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  380. * Mantle: 1.16.5-1.6.108 (or above)
  381. * Dynamic Trees: 0.10.0-Beta15 (or above)
  382. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  383. Changes:
  384. * Feature/default project settings (#8247)
  385. Instead of relying contributors to manually have to import both the code style and inspections (in IntelliJ) these files are now automatically put into the .idea folder and allowed in the gitignore so new developers automatically use these settings by default.
  386.  
  387. minecolonies-1.16.5-1.0.614-ALPHA.jar:
  388. Minecolonies Changelog
  389. Version: 1.16.5-1.0.614-ALPHA
  390. Required Dependencies:
  391. * Structurize: 1.16.5-1.0.380-BETA (exactly)
  392. Optional Dependencies
  393. * JEI: 1.16.5:7.6.4.90 (or above)
  394. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  395. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  396. * Mantle: 1.16.5-1.6.108 (or above)
  397. * Dynamic Trees: 0.10.0-Beta15 (or above)
  398. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  399. Changes:
  400. * fix 8256
  401.  
  402. minecolonies-1.16.5-1.0.613-ALPHA.jar:
  403. Minecolonies Changelog
  404. Version: 1.16.5-1.0.613-ALPHA
  405. Required Dependencies:
  406. * Structurize: 1.16.5-1.0.380-BETA (exactly)
  407. Optional Dependencies
  408. * JEI: 1.16.5:7.6.4.90 (or above)
  409. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  410. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  411. * Mantle: 1.16.5-1.6.108 (or above)
  412. * Dynamic Trees: 0.10.0-Beta15 (or above)
  413. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  414. Changes:
  415. * Some fixes (#8253)
  416. Fix issue with field assignment + add double check Fix guard message Fix courier not needed settings
  417.  
  418. minecolonies-1.16.5-1.0.606-ALPHA.jar:
  419. Minecolonies Changelog
  420. Version: 1.16.5-1.0.606-ALPHA
  421. Required Dependencies:
  422. * Structurize: 1.16.5-1.0.380-BETA (exactly)
  423. Optional Dependencies
  424. * JEI: 1.16.5:7.6.4.90 (or above)
  425. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  426. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  427. * Mantle: 1.16.5-1.6.108 (or above)
  428. * Dynamic Trees: 0.10.0-Beta15 (or above)
  429. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  430. Changes:
  431. * Feature/default project settings (#8247)
  432. Instead of relying contributors to manually have to import both the code style and inspections (in IntelliJ) these files are now automatically put into the .idea folder and allowed in the gitignore so new developers automatically use these settings by default.
  433.  
  434. minecolonies-1.16.5-1.0.608-ALPHA.jar:
  435. Minecolonies Changelog
  436. Version: 1.16.5-1.0.608-ALPHA
  437. Required Dependencies:
  438. * Structurize: 1.16.5-1.0.380-BETA (exactly)
  439. Optional Dependencies
  440. * JEI: 1.16.5:7.6.4.90 (or above)
  441. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  442. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  443. * Mantle: 1.16.5-1.6.108 (or above)
  444. * Dynamic Trees: 0.10.0-Beta15 (or above)
  445. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  446. Changes:
  447. * Inverses the colony and permission events lists to make latest events show up first (#8228)
  448. Like the title says the two lists would be inverted in order to make latest events show first, this way it's easier to find relevant events. I've opted to reverse the items in the UI as opposed to inserting them in reversed order in the backend for backwards compatability for now, this should probably be changed in 1.19 so events are prepended into the list instead.
  449.  
  450. minecolonies-1.16.5-1.0.600-ALPHA.jar:
  451. Minecolonies Changelog
  452. Version: 1.16.5-1.0.600-ALPHA
  453. Required Dependencies:
  454. * Structurize: 1.16.5-1.0.380-BETA (exactly)
  455. Optional Dependencies
  456. * JEI: 1.16.5:7.6.4.90 (or above)
  457. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  458. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  459. * Mantle: 1.16.5-1.6.108 (or above)
  460. * Dynamic Trees: 0.10.0-Beta15 (or above)
  461. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  462. Changes:
  463. * Add citizen direct item interactions (#8241)
  464. Added citizen interactions with certain items, e.g. right click food to feed or golden apple to cure sickness, using a book on a child gives it some intelligence xp. Citizens now behave more responsive to players when they bump into one. Position searches, including spawn point ones, now also consider the initial pos. Improved standing up from sitting, the standing pos now depends on the originally targeted block for sitting. Child pupils no longer teleport from far to their sitting position. Fix guards doing wandering movement when they should not Citizen levelup now plays the levelup sound.
  465.  
  466. minecolonies-1.16.5-1.0.592-ALPHA.jar:
  467. Minecolonies Changelog
  468. Version: 1.16.5-1.0.592-ALPHA
  469. Required Dependencies:
  470. * Structurize: 1.16.5-1.0.380-BETA (exactly)
  471. Optional Dependencies
  472. * JEI: 1.16.5:7.6.4.90 (or above)
  473. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  474. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  475. * Mantle: 1.16.5-1.6.108 (or above)
  476. * Dynamic Trees: 0.10.0-Beta15 (or above)
  477. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  478. Changes:
  479. * New work order system (#8232)
  480. Work order system has been reworked entirely Work orders now render more properly as opposed to posting the schematic name Build requests show up as: Building <work order name> Upgrade requests show up as: Upgrading <work order name>\n<current level> > <target level> (for example: Upgrading Farm 1 > 2) Repair requests show up as: Repairing <work order name> Removal requests show up as: Removing <work order name> The work order name in all of these previous examples is calculated based on: If a parent building is present, the format is <parent building name> / <building name> If a custom name is present on the building, this is used in favor of the translated building name (including for both parent and own building) Else the translated name of the building itself is used Decorations also show up properly, they now show up according to the same rules as above and their names are titlecased (first letter uppercase) Output for completion messages has been improved, all types of requests (BUILD, UPGRADE, REPAIR and REMOVE) all have separate completion messages now, aswell as each of them is capable of printing the "manual builder" suffix. Work order views in both townhall and the builder have gotten tooltips to be able to view the entire build request Migration code has been provided in the work order parsing from NBT to migrate existing saves it's NBT data into a new format which complies with this change (note that this was only tested on a handful of buildings so in case of issues people may have to reset their work orders)
  481.  
  482. minecolonies-1.16.5-1.0.591-BETA.jar:
  483. Minecolonies Changelog
  484. Version: 1.16.5-1.0.591-BETA
  485. Required Dependencies:
  486. * Structurize: 1.16.5-1.0.380-BETA (exactly)
  487. Optional Dependencies
  488. * JEI: 1.16.5:7.6.4.90 (or above)
  489. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  490. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  491. * Mantle: 1.16.5-1.6.108 (or above)
  492. * Dynamic Trees: 0.10.0-Beta15 (or above)
  493. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  494. Changes:
  495. * bump structurize
  496. * Improved beekeeper behaviour (#8208)
  497. Fixes beekeeper honey/honeycomb selection to not include both if the research is not present Beekeepers will not unnecessarily request flowers if breeding is not possible Introduced constants for factory serializers to make it easier to find next available identifier * Plantation can select one and multiple crops when "Double Trouble" is researched (#8212)
  498. Previously when "Double Trouble" got researched the options to only plant a single item became unavailable, this has been fixed Planter will attempt to clear out blocks which do not belong on the sand patches Planter will continue to farm plants he no longer has selected in the plant options, this is to prevent letting these plants go to waste (note that if a plant is currently not in the planting cycle, the planter will remove it despite being 3 blocks tall, he'll immediately clear out the plants, this also prevents players from manually planting plants) * Allow Farmers to work sloped Fields (#8180)
  499. Modify the AI for the Farmer to be capable of working on a slope Add a new research project to prevent Farmers from breaking cropland when they land on it (as they tend to when working on a slope) * Make build mode setting respect current Structurize setting before researched (#8190)
  500. Before researching Builder Modes, uses the current Structurize config interator, not whatever (invisible) setting is saved in the builder hut. * TEXTURES (#8193)
  501. Adjust a few minecolonies item textures * New visitors (#8219)
  502. Add two new visitors * hotfix 8214 * Fixes (#8207)
  503. Allow children to grow up again Adjust cook food handling better Allow updating the set of settings * Evict the ~~very old netherminer~~ skeleton out of the vault (#8209)
  504. Evict the very old netherminer skeleton out of the vault of the wooden nether mine: I modified the schematics in a test world, and I noticed too late that the game was set to easy mode, from an earlier test. After I created the vault and before I scanned it in, a skeleton spawned inside of the vault. This pull request removes him again. * Add a vault to the wooden nether mine (#8203)
  505. Backport of the wooden nether mine fix from DO and tag fixes #8201 This building has now a vault * Fix the objective check to not use clientonly code (#8200)
  506. change from using hasObjective to getObjective * Add leisure (#8175)
  507. Adds leisure to the random wander job. Citizens go to leisure places, hang out, sit around, etc. Adjust mourning handling Citizens go to graveyard and have a chance to reduce mourning time (also walk to the grave of the diseased) Fix fishing Adjust position of the child overhead icon. Remove unnecessary shuffle methods. * Make archery prefer "work" tag to decide standing locations (#8183)
  508. Allows glowstone to be used decoratively in tagged buildings Falls back on using glowstone block list if no tags * Fix being able to select non builders hut using resource scroll (#8184)
  509. Prevents players from linking a resource scroll to non builders hut buildings, change would include one new translation message to be added * fix 8103 (#8165)
  510. Make assistant cooks dump everything. * Actually, this bit isn't needed * Fix dough and other derps (#8178)
  511. Fixes non-bread dough incorrect cooking recipes Fixes potential race (and actual wasted perf) synching recipe manager in single player Fixes some incorrect initialisation on reload without receiving server packets Fixes "remove" custom recipes not removing from output cache When advanced tooltips are enabled, show mod/recipe ids in JEI similar to vanilla recipes (makes life easier for modpack authors) Fixes stone slabs not being craftable by stonemason in 1.16 (worked in 1.18); also added terracotta * bump structurize * Allow hiring archers automatically too from archeries, Make citizens open/close trapdoors less randomly, Stop citizens from trying to walk through trapdoors/panels (#8174) * push structurize * fix 8167 * Allow hiring of employed workers (#8123)
  512. This feature will allow huts hiring for "normal" (WorkerBuildingModuleView) jobs to hire workers that are already employed, firing them from their current job. Special huts (quarry, warehouse, school hiring students) will not be able to do this.* Workers with jobs are listed after unemployed workers and workers who would normally be able to be hired (i.e. from the library). This feature is disabled by default, with a button in the hire window screen to allow it. This button is disabled for huts that can't use this feature. * solve 8163 & 8149 (#8164)
  513. Remove some unnecessary code Upgrade racks on upgrade if necessary Guards serve themselves at night. * adjust position finding properly (#8156)
  514. Remove old position finding method * Sort the jobs alphabetically (#8151)
  515. Backport Sort the jobs alphabetically #8150 to 1.16.5
  516.  
  517. minecolonies-1.16.5-1.0.588-ALPHA.jar:
  518. Minecolonies Changelog
  519. Version: 1.16.5-1.0.588-ALPHA
  520. Required Dependencies:
  521. * Structurize: 1.16.5-1.0.380-BETA (exactly)
  522. Optional Dependencies
  523. * JEI: 1.16.5:7.6.4.90 (or above)
  524. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  525. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  526. * Mantle: 1.16.5-1.6.108 (or above)
  527. * Dynamic Trees: 0.10.0-Beta15 (or above)
  528. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  529. Changes:
  530. * bump structurize
  531.  
  532. minecolonies-1.16.5-1.0.588-ALPHA.jar:
  533. Minecolonies Changelog
  534. Version: 1.16.5-1.0.588-ALPHA
  535. Required Dependencies:
  536. * Structurize: 1.16.5-1.0.380-BETA (exactly)
  537. Optional Dependencies
  538. * JEI: 1.16.5:7.6.4.90 (or above)
  539. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  540. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  541. * Mantle: 1.16.5-1.6.108 (or above)
  542. * Dynamic Trees: 0.10.0-Beta15 (or above)
  543. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  544. Changes:
  545. * bump structurize
  546.  
  547. minecolonies-1.16.5-1.0.581-ALPHA.jar:
  548. Minecolonies Changelog
  549. Version: 1.16.5-1.0.581-ALPHA
  550. Required Dependencies:
  551. * Structurize: 1.16.5-1.0.371-ALPHA (exactly)
  552. Optional Dependencies
  553. * JEI: 1.16.5:7.6.4.90 (or above)
  554. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  555. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  556. * Mantle: 1.16.5-1.6.108 (or above)
  557. * Dynamic Trees: 0.10.0-Beta15 (or above)
  558. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  559. Changes:
  560. * Improved beekeeper behaviour (#8208)
  561. Fixes beekeeper honey/honeycomb selection to not include both if the research is not present Beekeepers will not unnecessarily request flowers if breeding is not possible Introduced constants for factory serializers to make it easier to find next available identifier
  562.  
  563. minecolonies-1.16.5-1.0.580-ALPHA.jar:
  564. Minecolonies Changelog
  565. Version: 1.16.5-1.0.580-ALPHA
  566. Required Dependencies:
  567. * Structurize: 1.16.5-1.0.371-ALPHA (exactly)
  568. Optional Dependencies
  569. * JEI: 1.16.5:7.6.4.90 (or above)
  570. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  571. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  572. * Mantle: 1.16.5-1.6.108 (or above)
  573. * Dynamic Trees: 0.10.0-Beta15 (or above)
  574. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  575. Changes:
  576. * Plantation can select one and multiple crops when "Double Trouble" is researched (#8212)
  577. Previously when "Double Trouble" got researched the options to only plant a single item became unavailable, this has been fixed Planter will attempt to clear out blocks which do not belong on the sand patches Planter will continue to farm plants he no longer has selected in the plant options, this is to prevent letting these plants go to waste (note that if a plant is currently not in the planting cycle, the planter will remove it despite being 3 blocks tall, he'll immediately clear out the plants, this also prevents players from manually planting plants)
  578.  
  579. minecolonies-1.16.5-1.0.573-ALPHA.jar:
  580. Minecolonies Changelog
  581. Version: 1.16.5-1.0.573-ALPHA
  582. Required Dependencies:
  583. * Structurize: 1.16.5-1.0.371-ALPHA (exactly)
  584. Optional Dependencies
  585. * JEI: 1.16.5:7.6.4.90 (or above)
  586. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  587. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  588. * Mantle: 1.16.5-1.6.108 (or above)
  589. * Dynamic Trees: 0.10.0-Beta15 (or above)
  590. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  591. Changes:
  592. * TEXTURES (#8193)
  593. Adjust a few minecolonies item textures
  594.  
  595. minecolonies-1.16.5-1.0.572-ALPHA.jar:
  596. Minecolonies Changelog
  597. Version: 1.16.5-1.0.572-ALPHA
  598. Required Dependencies:
  599. * Structurize: 1.16.5-1.0.371-ALPHA (exactly)
  600. Optional Dependencies
  601. * JEI: 1.16.5:7.6.4.90 (or above)
  602. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  603. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  604. * Mantle: 1.16.5-1.6.108 (or above)
  605. * Dynamic Trees: 0.10.0-Beta15 (or above)
  606. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  607. Changes:
  608. * New visitors (#8219)
  609. Add two new visitors
  610.  
  611. minecolonies-1.16.5-1.0.564-ALPHA.jar:
  612. Minecolonies Changelog
  613. Version: 1.16.5-1.0.564-ALPHA
  614. Required Dependencies:
  615. * Structurize: 1.16.5-1.0.371-ALPHA (exactly)
  616. Optional Dependencies
  617. * JEI: 1.16.5:7.6.4.90 (or above)
  618. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  619. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  620. * Mantle: 1.16.5-1.6.108 (or above)
  621. * Dynamic Trees: 0.10.0-Beta15 (or above)
  622. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  623. Changes:
  624. * hotfix 8214
  625.  
  626. minecolonies-1.16.5-1.0.561-ALPHA.jar:
  627. Minecolonies Changelog
  628. Version: 1.16.5-1.0.561-ALPHA
  629. Required Dependencies:
  630. * Structurize: 1.16.5-1.0.371-ALPHA (exactly)
  631. Optional Dependencies
  632. * JEI: 1.16.5:7.6.4.90 (or above)
  633. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  634. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  635. * Mantle: 1.16.5-1.6.108 (or above)
  636. * Dynamic Trees: 0.10.0-Beta15 (or above)
  637. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  638. Changes:
  639. * Fixes (#8207)
  640. Allow children to grow up again Adjust cook food handling better Allow updating the set of settings
  641.  
  642. minecolonies-1.16.5-1.0.555-ALPHA.jar:
  643. Minecolonies Changelog
  644. Version: 1.16.5-1.0.555-ALPHA
  645. Required Dependencies:
  646. * Structurize: 1.16.5-1.0.371-ALPHA (exactly)
  647. Optional Dependencies
  648. * JEI: 1.16.5:7.6.4.90 (or above)
  649. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  650. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  651. * Mantle: 1.16.5-1.6.108 (or above)
  652. * Dynamic Trees: 0.10.0-Beta15 (or above)
  653. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  654. Changes:
  655. * Add a vault to the wooden nether mine (#8203)
  656. Backport of the wooden nether mine fix from DO and tag fixes #8201 This building has now a vault
  657.  
  658. minecolonies-1.16.5-1.0.554-ALPHA.jar:
  659. Minecolonies Changelog
  660. Version: 1.16.5-1.0.554-ALPHA
  661. Required Dependencies:
  662. * Structurize: 1.16.5-1.0.371-ALPHA (exactly)
  663. Optional Dependencies
  664. * JEI: 1.16.5:7.6.4.90 (or above)
  665. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  666. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  667. * Mantle: 1.16.5-1.6.108 (or above)
  668. * Dynamic Trees: 0.10.0-Beta15 (or above)
  669. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  670. Changes:
  671. * Fix the objective check to not use clientonly code (#8200)
  672. change from using hasObjective to getObjective
  673.  
  674. minecolonies-1.16.5-1.0.550-ALPHA.jar:
  675. Minecolonies Changelog
  676. Version: 1.16.5-1.0.550-ALPHA
  677. Required Dependencies:
  678. * Structurize: 1.16.5-1.0.371-ALPHA (exactly)
  679. Optional Dependencies
  680. * JEI: 1.16.5:7.6.4.90 (or above)
  681. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  682. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  683. * Mantle: 1.16.5-1.6.108 (or above)
  684. * Dynamic Trees: 0.10.0-Beta15 (or above)
  685. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  686. Changes:
  687. * Add leisure (#8175)
  688. Adds leisure to the random wander job. Citizens go to leisure places, hang out, sit around, etc. Adjust mourning handling Citizens go to graveyard and have a chance to reduce mourning time (also walk to the grave of the diseased) Fix fishing Adjust position of the child overhead icon. Remove unnecessary shuffle methods.
  689.  
  690. minecolonies-1.16.5-1.0.549-ALPHA.jar:
  691. Minecolonies Changelog
  692. Version: 1.16.5-1.0.549-ALPHA
  693. Required Dependencies:
  694. * Structurize: 1.16.5-1.0.371-ALPHA (exactly)
  695. Optional Dependencies
  696. * JEI: 1.16.5:7.6.4.90 (or above)
  697. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  698. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  699. * Mantle: 1.16.5-1.6.108 (or above)
  700. * Dynamic Trees: 0.10.0-Beta15 (or above)
  701. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  702. Changes:
  703. * Make archery prefer "work" tag to decide standing locations (#8183)
  704. Allows glowstone to be used decoratively in tagged buildings Falls back on using glowstone block list if no tags
  705.  
  706. minecolonies-1.16.5-1.0.545-ALPHA.jar:
  707. Minecolonies Changelog
  708. Version: 1.16.5-1.0.545-ALPHA
  709. Required Dependencies:
  710. * Structurize: 1.16.5-1.0.371-ALPHA (exactly)
  711. Optional Dependencies
  712. * JEI: 1.16.5:7.6.4.90 (or above)
  713. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  714. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  715. * Mantle: 1.16.5-1.6.108 (or above)
  716. * Dynamic Trees: 0.10.0-Beta15 (or above)
  717. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  718. Changes:
  719. * Fix being able to select non builders hut using resource scroll (#8184)
  720. Prevents players from linking a resource scroll to non builders hut buildings, change would include one new translation message to be added
  721.  
  722. minecolonies-1.16.5-1.0.540-ALPHA.jar:
  723. Minecolonies Changelog
  724. Version: 1.16.5-1.0.540-ALPHA
  725. Required Dependencies:
  726. * Structurize: 1.16.5-1.0.371-ALPHA (exactly)
  727. Optional Dependencies
  728. * JEI: 1.16.5:7.6.4.90 (or above)
  729. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  730. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  731. * Mantle: 1.16.5-1.6.108 (or above)
  732. * Dynamic Trees: 0.10.0-Beta15 (or above)
  733. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  734. Changes:
  735. * fix 8103 (#8165)
  736. Make assistant cooks dump everything. * Actually, this bit isn't needed
  737.  
  738. minecolonies-1.16.5-1.0.536-ALPHA.jar:
  739. Minecolonies Changelog
  740. Version: 1.16.5-1.0.536-ALPHA
  741. Required Dependencies:
  742. * Structurize: 1.16.5-1.0.371-ALPHA (exactly)
  743. Optional Dependencies
  744. * JEI: 1.16.5:7.6.4.90 (or above)
  745. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  746. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  747. * Mantle: 1.16.5-1.6.108 (or above)
  748. * Dynamic Trees: 0.10.0-Beta15 (or above)
  749. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  750. Changes:
  751. * Fix dough and other derps (#8178)
  752. Fixes non-bread dough incorrect cooking recipes Fixes potential race (and actual wasted perf) synching recipe manager in single player Fixes some incorrect initialisation on reload without receiving server packets Fixes "remove" custom recipes not removing from output cache When advanced tooltips are enabled, show mod/recipe ids in JEI similar to vanilla recipes (makes life easier for modpack authors) Fixes stone slabs not being craftable by stonemason in 1.16 (worked in 1.18); also added terracotta
  753.  
  754. minecolonies-1.16.5-1.0.532-ALPHA.jar:
  755. Minecolonies Changelog
  756. Version: 1.16.5-1.0.532-ALPHA
  757. Required Dependencies:
  758. * Structurize: 1.16.5-1.0.365-ALPHA (exactly)
  759. Optional Dependencies
  760. * JEI: 1.16.5:7.6.4.90 (or above)
  761. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  762. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  763. * Mantle: 1.16.5-1.6.108 (or above)
  764. * Dynamic Trees: 0.10.0-Beta15 (or above)
  765. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  766. Changes:
  767. * Allow hiring archers automatically too from archeries, Make citizens open/close trapdoors less randomly, Stop citizens from trying to walk through trapdoors/panels (#8174)
  768.  
  769. minecolonies-1.16.5-1.0.527-ALPHA.jar:
  770. Minecolonies Changelog
  771. Version: 1.16.5-1.0.527-ALPHA
  772. Required Dependencies:
  773. * Structurize: 1.16.5-1.0.365-ALPHA (exactly)
  774. Optional Dependencies
  775. * JEI: 1.16.5:7.6.4.90 (or above)
  776. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  777. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  778. * Mantle: 1.16.5-1.6.108 (or above)
  779. * Dynamic Trees: 0.10.0-Beta15 (or above)
  780. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  781. Changes:
  782. No Changes detected!
  783.  
  784. minecolonies-1.16.5-1.0.524-ALPHA.jar:
  785. Minecolonies Changelog
  786. Version: 1.16.5-1.0.524-ALPHA
  787. Required Dependencies:
  788. * Structurize: 1.16.5-1.0.365-ALPHA (exactly)
  789. Optional Dependencies
  790. * JEI: 1.16.5:7.6.4.90 (or above)
  791. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  792. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  793. * Mantle: 1.16.5-1.6.108 (or above)
  794. * Dynamic Trees: 0.10.0-Beta15 (or above)
  795. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  796. Changes:
  797. * push structurize
  798.  
  799. minecolonies-1.16.5-1.0.523-ALPHA.jar:
  800. Minecolonies Changelog
  801. Version: 1.16.5-1.0.523-ALPHA
  802. Required Dependencies:
  803. * Structurize: 1.16.5-1.0.358-ALPHA (exactly)
  804. Optional Dependencies
  805. * JEI: 1.16.5:7.6.4.90 (or above)
  806. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  807. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  808. * Mantle: 1.16.5-1.6.108 (or above)
  809. * Dynamic Trees: 0.10.0-Beta15 (or above)
  810. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  811. Changes:
  812. * fix 8167
  813.  
  814. minecolonies-1.16.5-1.0.522-ALPHA.jar:
  815. Minecolonies Changelog
  816. Version: 1.16.5-1.0.522-ALPHA
  817. Required Dependencies:
  818. * Structurize: 1.16.5-1.0.358-ALPHA (exactly)
  819. Optional Dependencies
  820. * JEI: 1.16.5:7.6.4.90 (or above)
  821. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  822. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  823. * Mantle: 1.16.5-1.6.108 (or above)
  824. * Dynamic Trees: 0.10.0-Beta15 (or above)
  825. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  826. Changes:
  827. * Allow hiring of employed workers (#8123)
  828. This feature will allow huts hiring for "normal" (WorkerBuildingModuleView) jobs to hire workers that are already employed, firing them from their current job. Special huts (quarry, warehouse, school hiring students) will not be able to do this.* Workers with jobs are listed after unemployed workers and workers who would normally be able to be hired (i.e. from the library). This feature is disabled by default, with a button in the hire window screen to allow it. This button is disabled for huts that can't use this feature. * solve 8163 & 8149 (#8164)
  829. Remove some unnecessary code Upgrade racks on upgrade if necessary Guards serve themselves at night.
  830.  
  831. minecolonies-1.16.5-1.0.517-ALPHA.jar:
  832. Minecolonies Changelog
  833. Version: 1.16.5-1.0.517-ALPHA
  834. Required Dependencies:
  835. * Structurize: 1.16.5-1.0.355-ALPHA (exactly)
  836. Optional Dependencies
  837. * JEI: 1.16.5:7.6.4.90 (or above)
  838. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  839. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  840. * Mantle: 1.16.5-1.6.108 (or above)
  841. * Dynamic Trees: 0.10.0-Beta15 (or above)
  842. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  843. Changes:
  844. * adjust position finding properly (#8156)
  845. Remove old position finding method
  846.  
  847. minecolonies-1.16.5-1.0.515-ALPHA.jar:
  848. Minecolonies Changelog
  849. Version: 1.16.5-1.0.515-ALPHA
  850. Required Dependencies:
  851. * Structurize: 1.16.5-1.0.355-ALPHA (exactly)
  852. Optional Dependencies
  853. * JEI: 1.16.5:7.6.4.90 (or above)
  854. * Resourceful Bees: 1.16.5-0.6.1b (or above)
  855. * Tinkers Construct: 1.16.5-3.0.4.197 (or above)
  856. * Mantle: 1.16.5-1.6.108 (or above)
  857. * Dynamic Trees: 0.10.0-Beta15 (or above)
  858. * Journeymap: 1.16.5-5.8.0beta11 (or above)
  859. Changes:
  860. * Sort the jobs alphabetically (#8151)
  861. Backport Sort the jobs alphabetically #8150 to 1.16.5
  862.  
  863. Placebo (Placebo-1.16.5-4.6.1.jar --> Placebo-1.16.5-4.7.0.jar):
  864. Placebo-1.16.5-4.7.0.jar:
  865. [https://github.com/Shadows-of-Fire/Placebo/blob/1.16/changelog.md](https://github.com/Shadows-of-Fire/Placebo/blob/1.16/changelog.md)
  866.  
  867. Structurize (structurize-1.16.5-1.0.355-ALPHA.jar --> structurize-1.16.5-1.0.380-BETA.jar):
  868.  
  869. The Endergetic Expansion (Endergetic 1.16.4 - 3.0.0 --> Endergetic 1.16.5 - 3.0.2):
  870. Endergetic 1.16.5 - 3.0.2:
  871. * Fixes crash upon killing the ender dragon
  872.  
  873. Endergetic 1.16.5 - 3.0.1:
  874. * Updated ru_ru.json
  875. * Fixed some missing loot tables
  876. * Updated ko_kr.json
  877. * Fixed Potted Tall Poise Bush transparency issues
  878. * Stripped Poise Wood can now be crafted
  879. * Made Endergetic's plants compatible with other mods' shears
  880. * Created de_de.json
  881. * Updated es_es.json
  882. * Updated zh_cn.json
  883. * Fixed balloon data for players corrupting other mods' player capability data
  884. * Created ja_jp.json
  885. * Updated pt_br.json
  886. * Fixed minor issues related to placing End Crystals
  887. * Fixed crash when feeding a Booflo a Puff Bug from a bottle
  888. * Added it_it.json
  889. * Fixed mobs killed by tamed booflo not dropping xp
  890. * Updated entity attributes to stop using Forge's deprecated method for entity attributes
  891. * Added Vertical Slab tags
  892. * Added JEI Support for Ender Campfires
  893. * Fixed some properties
  894. * Added Poismoss Paths
  895.  
  896. The One Probe (TheOneProbe - 1.16-3.1.5 --> TheOneProbe - 1.16-3.1.7):
  897. TheOneProbe - 1.16-3.1.7:
  898. TheOneProbe 1.16-3.1.7
  899.  
  900. TheOneProbe - 1.16-3.1.6:
  901. TheOneProbe 1.16-3.1.6
  902.  
  903. Upgraded Netherite (Upgraded Netherite 1.10.1 --> Upgraded Netherite - 1.16.5-2.0.0.8-release):
  904. Upgraded Netherite - 1.16.5-2.0.0.8-release:
  905. [2.0.0.8]
  906. * Fix Horse Armor.
  907. [2.0.0.7]
  908. * Fix the crazy Auto-Smelt.
  909. * Change texture again. (Old style with updated color)
  910. [2.0.0.0]
  911. * Added many configurations. (Configs are now in the world config file)
  912. * New textures for all items.
  913. * Multiple minor fixes.
  914. * Changed the recipe of Corrupterite Ingot.
  915. * Corrupterite does not automatically have the Curse of Binding now.
  916. * Removing a piece of Corrupterite armor gives a debuff reducing max health by 10% for 10mins. (Removable with milk)
  917. * Removed the Ultimerite tier. (Moved to another mod)
  918. * Removed Netherite Apple, Enchanted Netherite Apple and Enderite Pearl. (Moved to another mod)
  919.  
  920. Upgraded Netherite - 1.16.5-2.0.0.7-release:
  921. /!\ If you are updating your world from a previous version of the mod, make a backup, as many changes have been made. /!\
  922. [2.0.0.7]
  923. * Fix the crazy Auto-Smelt.
  924. * Change texture again. (Old style with updated color)
  925. [2.0.0.0]
  926. * Added many configurations. (Configs are now in the world config file)
  927. * New textures for all items.
  928. * Multiple minor fixes.
  929. * Changed the recipe of Corrupterite Ingot.
  930. * Corrupterite does not automatically have the Curse of Binding now.
  931. * Removing a piece of Corrupterite armor gives a debuff reducing max health by 10% for 10mins. (Removable with milk)
  932. * Removed the Ultimerite tier. (Moved to another mod)
  933. * Removed Netherite Apple, Enchanted Netherite Apple and Enderite Pearl. (Moved to another mod)
  934.  
  935. XP Tome (xptome-1.16.5-v2.1.4.jar --> xptome-1.16.5-v2.1.5.jar):
  936. xptome-1.16.5-v2.1.5.jar:
  937. * Added Swiss Italian translation (Thanks BlackShadow77!)
  938.  
  939. Removed:
  940. - Alex's Delight
  941. - Out Of Sight
  942. - Smooth Boot (Forge)
  943.  
  944. Generated using [ChangelogGenerator 2.0.0-pre5](https://github.com/TheRandomLabs/ChangelogGenerator).
  945.  
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