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  1. Detected file type: UE4 Asset
  2. UE4 version info: -7 514 864 514 0
  3. Examining export SkeletalMesh - PC0000_00
  4. Traceback (most recent call last):
  5. File "F:\Noesis\plugins\python\fmt_ue4.py", line 2810, in ue4LoadModel
  6. asset.loadAssetData()
  7. File "F:\Noesis\plugins\python\fmt_ue4.py", line 457, in loadAssetData
  8. newObject.load(export)
  9. File "F:\Noesis\plugins\python\fmt_ue4.py", line 607, in load
  10. self.lods = ue4ReadList(asset, UE4SkeletalModelLOD, self)
  11. File "F:\Noesis\plugins\python\fmt_ue4.py", line 2527, in ue4ReadList
  12. list.append(listType(asset, objectOwner))
  13. File "F:\Noesis\plugins\python\fmt_ue4.py", line 1801, in __init__
  14. self.parseObject(objectOwner, True)
  15. File "F:\Noesis\plugins\python\fmt_ue4.py", line 1822, in parseObject
  16. self.indices = UE4MultiSizeIndices(asset)
  17. File "F:\Noesis\plugins\python\fmt_ue4.py", line 1778, in __init__
  18. arrayStride, arrayCount, arrayData = ue4ReadBulkArray(asset)
  19. File "F:\Noesis\plugins\python\fmt_ue4.py", line 2555, in ue4ReadBulkArray
  20. data = bs.readBytes(stride * count)
  21. File "F:\Noesis\plugins\python\inc_noesis.py", line 125, in readBytes
  22. return noesis.bsReadBytes(self.h, numBytes)
  23. OverflowError: Python int too large to convert to C long
  24. Detected file type: UE4 Asset
  25. UE4 version info: -7 514 864 514 0
  26. Examining export SQEX_BonamikAsset - PC0000_00_BNM
  27. Found nothing of interest in the package.
  28. Detected file type: UE4 Asset
  29. UE4 version info: -7 514 864 514 0
  30. Examining export PhysicsAsset - PC0000_00_CapsuleShadow
  31. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  32. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  33. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  34. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  35. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  36. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  37. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  38. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  39. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  40. Examining export SkeletalBodySetup - SkeletalBodySetup
  41. Examining export SkeletalBodySetup - SkeletalBodySetup
  42. Examining export SkeletalBodySetup - SkeletalBodySetup
  43. Examining export SkeletalBodySetup - SkeletalBodySetup
  44. Examining export SkeletalBodySetup - SkeletalBodySetup
  45. Examining export SkeletalBodySetup - SkeletalBodySetup
  46. Examining export SkeletalBodySetup - SkeletalBodySetup
  47. Examining export SkeletalBodySetup - SkeletalBodySetup
  48. Examining export SkeletalBodySetup - SkeletalBodySetup
  49. Examining export SkeletalBodySetup - SkeletalBodySetup
  50. Found nothing of interest in the package.
  51. Detected file type: UE4 Asset
  52. UE4 version info: -7 514 864 514 0
  53. Examining export SQEX_KineDriverData - PC0000_00_KDI
  54. Found nothing of interest in the package.
  55. Detected file type: UE4 Asset
  56. UE4 version info: -7 514 864 514 0
  57. Examining export SkeletalMeshSocket - SkeletalMeshSocket
  58. Examining export SkeletalMeshSocket - SkeletalMeshSocket
  59. Examining export SkeletalMeshSocket - SkeletalMeshSocket
  60. Examining export SkeletalMeshSocket - SkeletalMeshSocket
  61. Examining export SkeletalMeshSocket - SkeletalMeshSocket
  62. Examining export SkeletalMeshSocket - SkeletalMeshSocket
  63. Examining export SkeletalMeshSocket - SkeletalMeshSocket
  64. Examining export SkeletalMeshSocket - SkeletalMeshSocket
  65. Examining export SkeletalMeshSocket - SkeletalMeshSocket
  66. Examining export SkeletalMeshSocket - SkeletalMeshSocket
  67. Examining export SkeletalMeshSocket - SkeletalMeshSocket
  68. Examining export SkeletalMeshSocket - SkeletalMeshSocket
  69. Examining export SkeletalMeshSocket - SkeletalMeshSocket
  70. Examining export SkeletalMeshSocket - SkeletalMeshSocket
  71. Examining export SkeletalMeshSocket - SkeletalMeshSocket
  72. Examining export SkeletalMeshSocket - SkeletalMeshSocket
  73. Examining export SkeletalMeshSocket - SkeletalMeshSocket
  74. Examining export SkeletalMeshSocket - SkeletalMeshSocket
  75. Examining export SkeletalMeshSocket - SkeletalMeshSocket
  76. Examining export SkeletalMeshSocket - SkeletalMeshSocket
  77. Examining export SkeletalMeshSocket - SkeletalMeshSocket
  78. Examining export SkeletalMeshSocket - SkeletalMeshSocket
  79. Examining export SkeletalMeshSocket - SkeletalMeshSocket
  80. Examining export SkeletalMeshSocket - SkeletalMeshSocket
  81. Examining export SkeletalMeshSocket - SkeletalMeshSocket
  82. Examining export SkeletalMeshSocket - SkeletalMeshSocket
  83. Examining export SkeletalMeshSocket - SkeletalMeshSocket
  84. Examining export SkeletalMeshSocket - SkeletalMeshSocket
  85. Examining export Skeleton - PC0000_00_Skeleton
  86. Found nothing of interest in the package.
  87. Detected file type: UE4 Asset
  88. UE4 version info: -7 514 864 514 0
  89. Examining export PhysicsAsset - PC0000_00_PhysicsAsset
  90. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  91. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  92. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  93. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  94. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  95. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  96. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  97. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  98. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  99. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  100. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  101. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  102. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  103. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  104. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  105. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  106. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  107. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  108. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  109. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  110. Examining export PhysicsConstraintTemplate - PhysicsConstraintTemplate
  111. Examining export SkeletalBodySetup - SkeletalBodySetup
  112. Examining export SkeletalBodySetup - SkeletalBodySetup
  113. Examining export SkeletalBodySetup - SkeletalBodySetup
  114. Examining export SkeletalBodySetup - SkeletalBodySetup
  115. Examining export SkeletalBodySetup - SkeletalBodySetup
  116. Examining export SkeletalBodySetup - SkeletalBodySetup
  117. Examining export SkeletalBodySetup - SkeletalBodySetup
  118. Examining export SkeletalBodySetup - SkeletalBodySetup
  119. Examining export SkeletalBodySetup - SkeletalBodySetup
  120. Examining export SkeletalBodySetup - SkeletalBodySetup
  121. Examining export SkeletalBodySetup - SkeletalBodySetup
  122. Examining export SkeletalBodySetup - SkeletalBodySetup
  123. Examining export SkeletalBodySetup - SkeletalBodySetup
  124. Examining export SkeletalBodySetup - SkeletalBodySetup
  125. Examining export SkeletalBodySetup - SkeletalBodySetup
  126. Examining export SkeletalBodySetup - SkeletalBodySetup
  127. Examining export SkeletalBodySetup - SkeletalBodySetup
  128. Examining export SkeletalBodySetup - SkeletalBodySetup
  129. Examining export SkeletalBodySetup - SkeletalBodySetup
  130. Examining export SkeletalBodySetup - SkeletalBodySetup
  131. Examining export SkeletalBodySetup - SkeletalBodySetup
  132. Examining export SkeletalBodySetup - SkeletalBodySetup
  133. Found nothing of interest in the package.
  134. Detected file type: UE4 Asset
  135. UE4 version info: -7 514 864 514 0
  136. Examining export SkeletalMesh - PC0000_00
  137. Traceback (most recent call last):
  138. File "F:\Noesis\plugins\python\fmt_ue4.py", line 2810, in ue4LoadModel
  139. asset.loadAssetData()
  140. File "F:\Noesis\plugins\python\fmt_ue4.py", line 457, in loadAssetData
  141. newObject.load(export)
  142. File "F:\Noesis\plugins\python\fmt_ue4.py", line 607, in load
  143. self.lods = ue4ReadList(asset, UE4SkeletalModelLOD, self)
  144. File "F:\Noesis\plugins\python\fmt_ue4.py", line 2527, in ue4ReadList
  145. list.append(listType(asset, objectOwner))
  146. File "F:\Noesis\plugins\python\fmt_ue4.py", line 1801, in __init__
  147. self.parseObject(objectOwner, True)
  148. File "F:\Noesis\plugins\python\fmt_ue4.py", line 1822, in parseObject
  149. self.indices = UE4MultiSizeIndices(asset)
  150. File "F:\Noesis\plugins\python\fmt_ue4.py", line 1778, in __init__
  151. arrayStride, arrayCount, arrayData = ue4ReadBulkArray(asset)
  152. File "F:\Noesis\plugins\python\fmt_ue4.py", line 2555, in ue4ReadBulkArray
  153. data = bs.readBytes(stride * count)
  154. File "F:\Noesis\plugins\python\inc_noesis.py", line 125, in readBytes
  155. return noesis.bsReadBytes(self.h, numBytes)
  156. OverflowError: Python int too large to convert to C long
  157. Detected file type: UE4 Asset
  158. UE4 version info: -7 514 864 514 0
  159. Examining export SkeletalMesh - PC0000_00
  160. Traceback (most recent call last):
  161. File "F:\Noesis\plugins\python\fmt_ue4.py", line 2810, in ue4LoadModel
  162. asset.loadAssetData()
  163. File "F:\Noesis\plugins\python\fmt_ue4.py", line 457, in loadAssetData
  164. newObject.load(export)
  165. File "F:\Noesis\plugins\python\fmt_ue4.py", line 607, in load
  166. self.lods = ue4ReadList(asset, UE4SkeletalModelLOD, self)
  167. File "F:\Noesis\plugins\python\fmt_ue4.py", line 2527, in ue4ReadList
  168. list.append(listType(asset, objectOwner))
  169. File "F:\Noesis\plugins\python\fmt_ue4.py", line 1801, in __init__
  170. self.parseObject(objectOwner, True)
  171. File "F:\Noesis\plugins\python\fmt_ue4.py", line 1822, in parseObject
  172. self.indices = UE4MultiSizeIndices(asset)
  173. File "F:\Noesis\plugins\python\fmt_ue4.py", line 1778, in __init__
  174. arrayStride, arrayCount, arrayData = ue4ReadBulkArray(asset)
  175. File "F:\Noesis\plugins\python\fmt_ue4.py", line 2555, in ue4ReadBulkArray
  176. data = bs.readBytes(stride * count)
  177. File "F:\Noesis\plugins\python\inc_noesis.py", line 125, in readBytes
  178. return noesis.bsReadBytes(self.h, numBytes)
  179. OverflowError: Python int too large to convert to C long
  180. >
  181. Detected file type: UE4 Asset
  182. UE4 version info: -7 514 864 514 0
  183. Traceback (most recent call last):
  184. File "F:\Noesis\plugins\python\fmt_ue4.py", line 2854, in ue4LoadModel
  185. for mesh in asset.meshes:
  186. AttributeError: 'UE4Asset' object has no attribute 'meshes'
  187. Detected file type: UE4 Asset
  188. UE4 version info: -7 514 864 514 0
  189. Examining export SkeletalMesh - PC0000_00
  190. Traceback (most recent call last):
  191. File "F:\Noesis\plugins\python\fmt_ue4.py", line 2810, in ue4LoadModel
  192. asset.loadAssetData()
  193. File "F:\Noesis\plugins\python\fmt_ue4.py", line 457, in loadAssetData
  194. newObject.load(export)
  195. File "F:\Noesis\plugins\python\fmt_ue4.py", line 607, in load
  196. self.lods = ue4ReadList(asset, UE4SkeletalModelLOD, self)
  197. File "F:\Noesis\plugins\python\fmt_ue4.py", line 2527, in ue4ReadList
  198. list.append(listType(asset, objectOwner))
  199. File "F:\Noesis\plugins\python\fmt_ue4.py", line 1801, in __init__
  200. self.parseObject(objectOwner, True)
  201. File "F:\Noesis\plugins\python\fmt_ue4.py", line 1822, in parseObject
  202. self.indices = UE4MultiSizeIndices(asset)
  203. File "F:\Noesis\plugins\python\fmt_ue4.py", line 1778, in __init__
  204. arrayStride, arrayCount, arrayData = ue4ReadBulkArray(asset)
  205. File "F:\Noesis\plugins\python\fmt_ue4.py", line 2555, in ue4ReadBulkArray
  206. data = bs.readBytes(stride * count)
  207. File "F:\Noesis\plugins\python\inc_noesis.py", line 125, in readBytes
  208. return noesis.bsReadBytes(self.h, numBytes)
  209. OverflowError: Python int too large to convert to C long
  210. Detected file type: UE4 Asset
  211. UE4 version info: -7 514 864 514 0
  212. Examining export SkeletalMesh - PC0000_00
  213. Examining export SQEX_BonamikAssetUserData - SQEX_BonamikAssetUserData
  214. Examining export SQEX_KineDriver_AssetUserData - SQEX_KineDriver_AssetUserData
  215. Traceback (most recent call last):
  216. File "F:\Noesis\plugins\python\fmt_ue4.py", line 2855, in ue4LoadModel
  217. for lod in mesh.lods:
  218. AttributeError: 'UE4SkeletalMesh' object has no attribute 'lods'
  219. Detected file type: UE4 Asset
  220. UE4 version info: -7 514 864 514 0
  221. Examining export SkeletalMesh - PC0000_00
  222. Examining export SQEX_BonamikAssetUserData - SQEX_BonamikAssetUserData
  223. Examining export SQEX_KineDriver_AssetUserData - SQEX_KineDriver_AssetUserData
  224. Traceback (most recent call last):
  225. File "F:\Noesis\plugins\python\fmt_ue4.py", line 2856, in ue4LoadModel
  226. for section in lod.sections:
  227. UnboundLocalError: local variable 'lod' referenced before assignment
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